Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.22 @ 09:56:34 Player: The Phoenix Tome Result: Exoskeleton Destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (179) 895 Value Destroyed (7682) 7682 Prototype IDs (32) 640 Alien Tech Used (14) 2800 Bonus (27459) 27459 TOTAL SCORE: 48776 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 4468 Follower Combat Kills 191 Entered DSFs 500 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Cogmind --------- Core Integrity 0/1600 Matter 246/300 Energy 43/290 System Corruption 10% Temperature Cool (0) Movement Walking (90) Ox1 Location -1/Command Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Large Storage Unit Improved Targeting Computer Advanced Reaction Control System Advanced Shield Generator > --- WEAPON (3) ------- Sigix Shearcannon Fusion Bomb Launcher > --- INVENTORY (15) --- Matter Drive Experimental Cooling System Advanced Cloaking Device Transdimensional Reconstructor Microwarp Drive Sigix Sheargun Sigix Sheargun Vibroblade Sigix Broadsword Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Advanced Cloaking Device Antimissile System > --- WEAPON ----------- Sigix Sheargun Sigix Broadsword > --- INVENTORY -------- Matter Drive Experimental Cooling System Advanced Reaction Control System Thermal Shield Advanced Shield Generator Transdimensional Reconstructor Microwarp Drive Sigix Sheargun Sigix Shearcannon Fusion Bomb Launcher Vibroblade [Rating: 236] Favorites ----------- Power Micro Antimatter Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Nuclear Pulse Thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility Enhanced Optical Array Device Improved Reaction Control System Storage Large Storage Unit Processor Enhanced Optical Array Hackware Ghost Barrier Protection Hardened Light Armor Plating Artifact Microwarp Drive Weapon Power Maul Energy Gun Sigix Sheargun Energy Cannon Sigix Shearcannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Fusion Bomb Launcher Impact Weapon Power Maul Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 2 2 . . . . 2 . 2 . . . . 2 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . . 1 2 . . . . . 1 . . . . . . 1 . . 1 . . . . Utility 9 | . . . 1 . 2 . . . . 1 . 1 . . . . 1 2 . . . . 1 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Parts Attached 282 | 1 8 3 27 14 7 7 4 . 1 2 9 17 4 4 12 5 12 27 25 11 17 18 25 22 Power 23 | . 2 . 4 2 . . . . . . . 2 . . 1 . 1 4 . 2 3 1 1 . Engine 12 | . 2 . 4 1 . . . . . . . 2 . . 1 . 1 1 . . . . . . Core 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . 3 . 2 3 1 1 . Propulsion 52 | . 5 2 12 5 2 . . . . 1 6 1 . . 2 . 3 6 1 1 5 . . . Treads 5 | . . 1 4 . . . . . . . . . . . . . . . . . . . . . Leg 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . . 1 5 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 36 | . . . 3 5 2 . . . . 1 6 1 . . 2 . 3 6 1 1 5 . . . Utility 93 | 1 1 . 3 3 3 . 2 . 1 1 1 9 2 . 3 . 4 6 13 3 5 11 9 12 Device 63 | 1 1 . 1 1 2 . 2 . 1 1 . 5 1 . 2 . 2 3 12 3 3 6 6 10 Storage 6 | . . . 1 1 . . . . . . . . . . . . . . 1 . . 2 1 . Processor 9 | . . . 1 1 1 . . . . . . 1 . . . . 1 . . . . 1 1 2 Hackware 4 | . . . . . . . . . . . . 1 . . 1 . . 1 . . . . 1 . Protection 7 | . . . . . . . . . . . 1 2 1 . . . 1 2 . . . . . . Artifact 4 | . . . . . . . . . . . . . . . . . . . . . 2 2 . . Weapon 114 | . . 1 8 4 2 7 2 . . . 2 5 2 4 6 5 4 11 11 5 4 6 15 10 Energy Gun 11 | . . . 3 . . . . . . . . . . . . . . . . . . . 5 3 Energy Cannon 25 | . . . . . . . . . . . . . . . 2 1 2 4 5 2 1 3 3 2 Ballistic Gun 14 | . . 1 5 2 1 4 1 . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . 2 1 . . . . . 1 . . . . . . . . . . . Launcher 18 | . . . . 2 1 1 . . . . 1 2 . 2 1 1 . 1 . . . . 3 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 19 | . . . . . . . . . . . 1 3 1 2 3 3 2 4 . . . . . . Slashing Weapon 23 | . . . . . . . . . . . . . . . . . . 2 6 3 3 3 4 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . 5 . 1 . . . . . . . . . 5 . . 3 6 . 6 1 . . Parts Lost 12 | . 1 1 3 . . . . . . . . . 1 . 1 . . 2 . . 2 1 . . Power 3 | . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 . . . . . . . . . . . . . . 1 . . 2 . . . Utility 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . Weapon 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . 1 1 2 . . . . . . . . . 1 . 1 . . 1 . . 1 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 100 98 97 89 100 100 100 100 96 100 97 94 94 93 94 92 90 87 81 77 74 69 72 Engine 5 | . 14 14 10 6 . . . . . . . 3 11 11 11 11 10 . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 7 9 8 7 8 9 9 Treads 2 | . . 11 21 . . . . . . . . . . . . . . . . . . . . . Leg 4 | . 28 5 . . . . . . . . . . . . . . . . . . . 2 9 9 Wheel 1 | . . 11 10 . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . 41 37 38 38 38 38 40 40 34 29 29 29 29 31 26 25 21 25 19 . . Device 13 | . 14 14 10 9 15 15 15 15 15 16 17 13 15 11 6 5 10 16 18 17 15 12 15 17 Storage 7 | . 14 14 11 9 7 7 7 7 7 6 6 5 5 5 5 5 5 4 4 4 4 5 9 9 Processor 8 | . . . 11 9 9 15 15 15 15 13 13 11 11 11 11 11 10 9 9 8 8 6 8 9 Hackware 4 | . . . . . . . . . . . . 4 5 5 9 11 10 11 9 8 8 6 . . Protection 1 | . . . . . . . . . . . 2 2 1 5 5 5 3 4 4 4 . . . . Energy Gun 2 | . . . 5 . . . . . . . . . . . . . . . . . . 3 8 9 Ballistic Gun 6 | . 28 28 16 16 9 13 14 15 15 13 3 . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . 5 10 9 10 10 11 8 5 . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . 1 3 7 5 6 7 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 79 | 15 15 15 34 30 32 23 33 22 23 24 27 38 37 37 37 34 48 56 50 61 63 67 72 79 Greatest Support 68 | 20 20 20 40 25 25 25 25 25 25 25 36 37 37 37 45 45 53 58 59 68 67 64 60 60 Greatest Overweight (x) 3 | . . 1 3 2 1 . 1 . . . . 1 . . 1 . . . . . . 1 1 1 Average Overweight (x) . | . . . 2 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 Average Capacity 11 | 8 8 8 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 13 15 15 15 15 15 Most Carried 15 | 6 8 8 15 15 10 10 10 10 10 9 10 10 10 10 10 10 10 10 15 15 15 15 15 15 Average Carried 10 | 6 7 7 12 10 7 9 9 10 9 8 9 9 9 9 9 8 9 9 12 14 14 12 12 12 Final Capacity 15 | 8 8 8 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 Final Carried 15 | 6 8 8 15 10 9 10 10 10 10 8 10 10 10 10 9 9 10 10 15 15 14 14 13 12 Class Distribution -------------------- 27% | Hacker-Ninja 19% | Mutant 17% | Alien-Sigix 9% | Scout 8% | Sprinter 5% | Scavenger-Mutant 5% | Hacker-Sprinter 4% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/DSF Ninja | -5/Factory Ninja | -5/Upper Caves Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Ninja | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Matter Collected 3640 | 240 204 99 560 30 211 92 85 . 25 . 89 88 83 82 115 49 121 131 394 50 225 165 145 357 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8837 | 110 531 79 836 124 62 50 . . . . 89 163 114 214 . 49 453 75 402 253 267 573 1318 3075 Parts 394 | 4 37 8 43 14 8 3 . . . . 1 7 . 10 . 8 5 5 15 7 8 27 85 99 Haulers Intercepted 17 | . . . 4 1 . . . . . . 1 1 . . . . . 1 1 2 1 3 2 . Recyclers Shooed 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Parts Field Recycled 13 | . . . . . 5 . 3 . . . . 5 . . . . . . . . . . . . Retrieved Matter 418 | . . . . . 256 . 31 . . . . 131 . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . 2 2 . 4 . . . . 5 . 7 . . . . . . . . Prevented 6 | . . . . . . . . . 1 . . . . 5 . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 110 | . 11 5 10 3 4 3 . . . . . . 2 7 . 5 . 1 1 . . 3 18 37 Melee 13 | . . . . . . . . . . . . . 1 2 . 1 . . 1 . . 3 5 . Guns 35 | . 11 5 10 . . . . . . . . . . . . . . . . . . . 1 8 Cannons 25 | . . . . . . . . . . . . . . . . . . . . . . . 8 17 AOE 35 | . . . . 3 4 3 . . . . . . . 4 . 4 . 1 . . . . 4 12 Classes Destroyed 19 | 2 5 . 2 . . . . . . . . 1 1 1 . . . . . . . . 2 5 Worker 13 | . 2 . 3 1 . . . . . . . 2 . . . . 1 . 1 . . . 1 2 Builder 6 | . 1 . . . . . . . . . . . . . . . 1 2 . . . . 2 . Tunneler 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 17 | . . . 4 1 . . . . . . 1 1 . . . . . 1 1 2 1 3 2 . Recycler 9 | 1 1 . 1 . . . . . . . . . . . . . 3 . 1 . 1 . 1 . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Operator 3 | . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . Watcher 17 | . 2 . 1 2 . . . . . . . 2 . . . . 1 1 1 1 1 2 1 2 Swarmer 36 | . 5 5 . 3 4 3 . . . . . . . 4 . 4 . . . . . . 4 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 35 | . 6 . 8 . . . . . . . . . 1 . . . . 1 1 . . 1 2 15 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Duelist 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Hunter 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . Programmer 16 | . . . . . . . . . . . . . . 2 . 1 . . . . . 2 10 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 M Shell/Def 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 20 | 2 4 3 5 4 4 3 . . . . 1 2 1 4 . 5 3 3 3 1 2 2 7 20 Combat Bots Only 18 | . 3 3 2 3 4 3 . . . . . . 1 4 . 5 . 1 1 . . 2 5 18 Max Kills in Single Turn 4 | 1 2 1 1 3 3 1 . . . . 1 1 1 4 . 3 1 2 1 1 1 1 3 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 3 3 1 . . . . . . . 4 . 3 . 1 . . . . 2 3 Melee 1 | . . . . . . . . . . . . . 1 1 . 1 . . 1 . . 1 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Damage Taken 9377 | . 481 213 445 54 30 . 26 . . . 60 23 33 139 90 126 21 335 110 38 380 1717 2098 2958 Core 2463 | . 80 56 59 . . . . . . . . . . 13 18 34 . 39 . 38 57 506 634 929 Absorbed by Shields 966 | . . . . . . . . . . . 10 . 5 54 . . . . . . 42 . 154 701 Regen/Repaired (Parts) 1135 | . . . . . . . . . . . . 33 . . . . 109 . . . 153 646 194 . Core Remaining (%) 87 | 100 . 45 85 100 . . . . 100 . 100 . . . . 93 100 . 97 . . 54 . . Volleys Fired 321 | 5 48 17 53 13 3 16 3 . . . 1 3 8 3 7 3 4 9 7 3 . 6 31 78 Largest 3 | 2 2 2 2 2 2 2 1 . . . 1 1 1 1 1 1 1 1 1 1 . 2 2 3 Hottest 280 | 40 40 40 79 46 46 48 48 . . . 30 39 48 39 90 100 100 100 100 100 . 200 280 280 Shots Fired 525 | 10 96 34 105 24 4 17 3 . . . 1 3 8 3 7 3 4 9 7 3 . 7 40 137 Gun 378 | 10 96 34 105 22 2 2 . . . . . . . . . . . . . . . 2 27 78 Cannon 109 | . . . . . . 9 3 . . . . . 8 . 7 1 4 6 7 3 . 5 8 48 Launcher 38 | . . . . 2 2 6 . . . . 1 3 . 3 . 2 . 3 . . . . 5 11 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 253 | 10 96 34 67 22 2 11 3 . . . . . 8 . . . . . . . . . . . Thermal 44 | . . . 37 . . . . . . . . . . . 7 . . . . . . . . . Explosive 33 | . . . . 2 2 6 . . . . 1 3 . 3 . . . . . . . . 5 11 Electromagnetic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing 163 | . . . . . . . . . . . . . . . . . . . . . . 2 35 126 Entropic 31 | . . . . . . . . . . . . . . . . 3 4 9 7 3 . 5 . . Robot Hit Streak 46 | 2 12 4 11 12 16 17 . . . . . 2 . . . 2 . 1 . . . 1 7 46 Robot Miss Streak 6 | 2 6 4 3 3 . 1 . . . . . 1 . . . . . 3 . . . 1 4 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 360 | 4 53 15 68 16 4 3 . . . . 1 5 3 7 1 3 7 6 9 6 5 11 27 106 Core Hits 299 | 3 28 5 32 10 5 4 . . . . . 4 . 5 . 4 1 4 5 3 2 8 33 143 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 11 | . 1 . . . . . . . . . . 3 2 2 . . 2 1 . . . . . . Critical Strikes 25 | . 1 . 5 . . . . . . . . 3 2 2 . . 2 2 . 1 . . . 7 Burn 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Smash 10 | . . . . . . . . . . . . 3 2 2 . . 2 1 . . . . . . Sever 9 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . 7 Melee Attacks 275 | . . . . . . . . . . . 1 35 4 11 1 3 12 36 25 20 31 42 41 13 Impact 97 | . . . . . . . . . . . 1 35 4 11 1 3 12 30 . . . . . . Slashing 178 | . . . . . . . . . . . . . . . . . . 6 25 20 31 42 41 13 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 29 | . . . . . . . . . . . 1 2 . . . 1 5 3 4 2 2 4 5 . Combat Hostiles 4 | . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . Follow-up Attacks 7 | . . . . . . . . . . . . 1 1 1 . . . . . 2 . 1 1 . Damage Inflicted 34844 | 47 828 189 976 440 236 213 . . . . 103 563 166 664 71 706 631 2071 1041 531 625 1438 6393 16912 Guns 6476 | 47 682 189 976 237 28 11 . . . . . . . . . . . . . . . 62 403 3841 Cannons 11652 | . . . . . . . . . . . . . . . . . . . . . . . 1797 9855 Explosions 7601 | . 142 . . 203 208 202 . . . . . 216 . 232 . 596 . 1444 . . . . 1142 3216 Melee 8944 | . . . . . . . . . . . 103 347 166 432 71 110 631 627 1041 531 625 1354 2906 . Ramming 171 | . 4 . . . . . . . . . . . . . . . . . . . . 22 145 . Kinetic 1743 | 47 682 189 549 237 28 11 . . . . . . . . . . . . . . . . . . Thermal 433 | . 26 . 407 . . . . . . . . . . . . . . . . . . . . . Explosive 5419 | . . . . 203 208 202 . . . . . 216 . 232 . . . . . . . . 1142 3216 Electromagnetic 136 | . 116 . 20 . . . . . . . . . . . . . . . . . . . . . Impact 1937 | . . . . . . . . . . . 103 347 166 432 71 110 631 77 . . . . . . Slashing 22965 | . . . . . . . . . . . . . . . . . . 550 1041 531 625 1416 5106 13696 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2040 | . . . . . . . . . . . . . . . . 596 . 1444 . . . . . . Highest Corruption 10 | . . . . . . . . . . . . . . 2 2 . . . . . 2 4 8 10 Average Corruption 4 | . . . . . . . . . . . . . . 1 2 . . . . . 1 1 5 5 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . . . 2 4 4 . Corruption Blocked 12 | . . . . . . . . . . . . . . . . . . . . 12 . . . . Effects 30 | . . . . . . . . . . . . . . 1 . . . . . . 1 4 7 17 Message Errors 6 | . . . . . . . . . . . . . . 1 . . . . . . 1 1 3 . Matter Fused 8 | . . . . . . . . . . . . . . . . . . . . . . 2 1 5 Heat Flow Errors 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 Energy Discharges 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 3 Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4059 | . . . . 10 . . . . . . 33 331 122 178 . 89 439 267 221 61 202 87 1774 245 Projectiles 237 | . . . . . . . . . . . . . . . . . . . . . . . 100 137 Explosions 549 | . . . . 10 . . . . . . . 6 . 37 . 89 . 150 . . . . 149 108 Melee 3273 | . . . . . . . . . . . 33 325 122 141 . . 439 117 221 61 202 87 1525 . Knockbacks 7 | . . . . . . . . . . . . 1 . 2 . . 4 . . . . . . . Impact 7 | . . . . . . . . . . . . 1 . 2 . . 4 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 68 | . 38 . . . . . . . . . . . . . . . . . . . . . 28 2 Shots 4 | . 1 . . . . . . . . . . . . . . . . . . . . . 2 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 8 | . 1 . . . . . . . . . . . . . . . . . . . . 1 6 . Kicked 8 | . 1 . . . . . . . . . . . . . . . . . . . . 1 6 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 310 | . 2 . 129 5 . 20 12 . . . . 293 103 308 218 121 310 287 192 . 13 . 108 241 Average Temperature 63 | . 2 . 34 1 . 9 7 . . . . 55 46 104 57 42 59 91 53 . 6 . 46 60 Received Heat Transfer 1349 | . 138 . 225 . . . . . . . 20 9 15 . . . . 75 . 9 . 162 135 561 Effects 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 26 | . . . . . . . . . . . 1 5 4 2 . . 12 2 . . . . . . Impact Corruptions 30 | . . . . . . . . . . . 2 6 3 6 . . 11 2 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1258 | . . . 1258 . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Peak Influence 3155 | 10 320 234 304 226 205 . . . . 44 84 295 . . . . 238 478 318 210 219 1712 3116 3155 Initial 1993 | . 6 124 91 40 102 . . . . 44 30 44 . . . . 160 132 195 96 117 68 1100 1993 Average 597 | 7 149 188 187 140 141 . . . . 44 52 127 . . . . 205 251 159 135 98 662 2099 2366 Maximum Alert Level 5 | . 1 1 1 1 1 . . . . . . 1 . . . . 1 2 1 1 1 5 5 5 Low Security (%) 48 | 100 74 59 52 85 62 . . . . 100 100 72 . . . . 43 29 59 99 96 12 . . Level 1 26 | . 25 40 47 14 37 . . . . . . 27 . . . . 56 64 40 . 3 12 . . Level 2 4 | . . . . . . . . . . . . . . . . . . 5 . . . 50 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . 10 . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . 11 . Level 5 5 | . . . . . . . . . . . . . . . . . . . . . . . . 52 High Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . 47 Max Security 9 | . . . . . . . . . . . . . . . . . . . . . . 13 88 . Squads Dispatched 70 | . 4 . . 1 1 . 1 . . . . 1 . . . . . 2 . 1 1 11 37 10 Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Extermination 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Reinforcement 16 | . 4 . . 1 1 . . . . . . 1 . . . . . 1 . 1 . 4 2 1 Assault 46 | . . . . . . . 1 . . . . . . . . . . . . . . 6 30 9 Garrison 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Distress Signals 12 | . 2 . . 4 . . . . . . . . . . . . . . . 2 . 2 1 1 Communications Jammed 24 | . . . . . . . . . . . . . . . . . . 23 1 . . . . . Distress Signals 23 | . . . . . . . . . . . . . . . . . . 23 . . . . . . Times Spotted 402 | . 21 6 13 6 2 1 6 . . . 3 13 2 5 20 15 2 12 8 6 8 99 98 56 Peak Tracking Total 46 | . 5 3 2 4 4 1 10 . . . 2 8 1 4 20 10 1 4 3 3 6 35 46 17 Tactical Retreats 48 | . 2 . . 1 . . . . . . 2 3 . . 3 4 . 3 2 . 2 14 12 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Traps Triggered 10 | . 1 . 2 . . . . . . . 1 . . . . . . 1 . . 2 . 3 . Indirectly 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . 2 . . . 1 . 7 . . . . . 1 . . . Most Traps Carried 1 | . . . . . . . . . . . . . 1 1 1 . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Machines Disabled 36 | . 4 . . 1 . 1 1 . . . 1 . . . . . 1 1 3 1 9 7 3 3 Max in Single Turn 2 | . 2 . . 1 . 1 1 . . . 1 . . . . . 1 1 1 1 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Machines Accessed 55 | . 3 . 4 4 1 . 1 4 . 2 . 5 . 1 3 . 2 1 7 4 5 7 . 1 Terminals 42 | . 3 . 4 4 1 . . . . 2 . 3 . 1 . . 1 1 7 3 5 6 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . Total Hacks 183 | . 7 . 10 10 2 . 1 32 . 5 . 12 . 1 4 . 7 3 43 9 13 23 . 1 Successful 99 | . 3 . 3 3 . . 1 32 . 1 . 8 . 1 4 . 6 1 21 2 8 5 . . Failed 84 | . 4 . 7 7 2 . . . . 4 . 4 . . . . 1 2 22 7 5 18 . 1 Catastrophic 18 | . 1 . 4 4 1 . . . . 2 . . . . . . . . 2 1 2 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 44 | . 4 . 8 6 . . . . . . . 2 . . 1 . . . 18 2 3 . . . Terminals 135 | . 7 . 10 10 2 . . . . 5 . 8 . 1 . . 5 3 43 8 13 19 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . . 3 . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . 1 . . . . . . . 1 . 4 . . Terminal Hacks 93 | . 3 . 3 3 . . 1 32 . 1 . 6 . 1 4 . 4 1 21 1 8 4 . . Record 26 | . . . . 1 . . 1 11 . . . 2 . 1 2 . 2 . 3 . 3 . . . Part Schematic 14 | . 1 . 1 . . . . 12 . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . 2 . . . . . . 1 . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Branch Access Points 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Emergency Access Points 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 7 | . . . 1 . . . . . . . . . . . . . 1 . 3 . 2 . . . Unreport Threat 9 | . . . 1 . . . . . . . . 1 . . . . . . 3 . 2 2 . . Locate Traps 7 | . 2 . . 1 . . . . . . . 1 . . . . 1 . 1 1 . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 3 | . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . Protovariant Controls 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . . Scan Component 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Repair 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . Used 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Hacking Detections 42 | . 3 . 4 4 1 . . . . 1 . 5 . . . . 1 1 7 3 5 6 . 1 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 1 . 1 . . . . 12 . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Time 57 | . . . . . . . . . . . . 25 . . . . 32 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Total Allies 62 | . . . . . . . . . 1 . . . . . . . . . . . . . 40 21 Largest Group 12 | . . . . . . . . . 1 . . . . . . . . . . . . . 12 8 Highest-Rated Group 173 | . . . . . . . . . 96 . . . . . . . . . . . . . 173 115 Highest-Rated Ally 96 | . . . . . . . . . 96 . . . . . . . . . . . . . 15 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 126 | . . . . . . . . . 7 . . . . . . . . . . . . . 119 . Total Damage 2460 | . . . . . . . . . 273 . . . . . . . . . . . . . 2187 . Kills 10 | . . . . . . . . . 3 . . . . . . . . . . . . . 7 . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . 1 . . 1 . . . 2 1 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Turns Passed 7313 | 30 661 377 697 189 149 158 107 21 99 19 68 456 149 275 299 211 242 525 365 253 367 439 562 595 Spaces Moved 12254 | 12 361 322 382 365 300 402 258 76 342 55 88 861 385 689 756 642 544 1081 597 554 779 923 872 608 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Legs 1997 | 12 361 48 . . . . . . . . . . . . . . . . . . . 96 872 608 Wheels 656 | . . 274 377 5 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9483 | . . . 3 360 300 402 258 76 342 55 88 861 385 689 756 642 544 1081 597 554 779 711 . . Fastest Speed 15 | 120 120 95 95 28 28 28 28 28 28 28 25 25 28 28 19 19 16 15 15 21 16 20 30 30 Average Speed 35 | 120 120 98 115 29 37 28 28 28 28 28 27 30 28 28 26 25 24 25 25 28 22 24 33 38 Slowest Speed 240 | 120 120 120 240 110 98 28 98 28 28 28 31 105 28 28 111 26 27 31 28 29 29 100 90 90 Overloaded Moves 495 | . . . . . . . . . . . . . . . 53 63 101 52 63 8 96 59 . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Hopped 51 | . . . . 5 . . . . . . . 8 . . . . 1 4 10 5 7 11 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Microwarps 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . Exploration Rate (%) 49 | 2 72 73 42 33 11 57 41 72 69 3 81 31 56 88 77 83 12 38 90 22 68 72 33 22 Regions Visited 24 Branch Regions 13 Pre-discovered Areas 3 | . . 2 . . . . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 19 | . . . 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 11 | . . . . . . 2 1 . 1 . . . 2 1 . 4 . . . . . . . . Spaces Dug 303 | . . . . 10 . 8 . . . . . 34 4 46 1 2 7 30 23 10 10 29 58 31 Terrain Destroyed 728 | . 4 . . 21 12 38 . . . . 4 55 5 46 2 94 9 92 23 11 10 29 155 118 Melee 127 | . . . . . . . . . . . . 26 . . . 1 4 22 11 7 10 21 15 10 Projectile 153 | . . . . . . 2 . . . . . . 5 . 2 1 5 12 12 4 . 8 58 44 AOE 448 | . 4 . . 21 12 36 . . . . 4 29 . 46 . 92 . 58 . . . . 82 64 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Total 14052 | 17 493 347 537 417 330 427 286 75 345 57 129 975 409 744 849 682 620 1253 749 602 905 955 1027 822 Wait 787 | . 69 3 31 18 16 . 20 . . 1 12 53 7 37 59 28 45 81 77 13 40 62 35 80 Move 12031 | 11 360 321 381 355 299 401 257 75 341 54 87 845 384 688 755 641 541 1072 579 543 768 794 871 608 Hop 40 | . . . . 4 . . . . . . . 7 . . . . 1 4 7 5 3 9 . . Pick Up 79 | . 2 2 21 1 3 1 1 . 1 . 4 9 2 1 1 . 2 3 2 4 4 11 1 3 Fast Attach 103 | 1 1 . 13 2 1 1 . . . . 6 4 . . 7 1 5 14 12 1 9 9 7 9 Attach 81 | . 1 1 9 2 5 . . . . 2 . 2 1 . 2 2 2 4 8 2 8 11 10 9 Detach 68 | . . . 6 3 1 1 . . . . . . . . 4 2 1 5 13 1 6 10 8 7 Swap 105 | . 6 2 5 10 1 6 4 . 1 . 3 11 3 4 3 2 5 10 5 8 2 2 8 4 Drop 140 | . 5 1 18 9 1 1 1 . 2 . 9 11 1 1 10 1 3 14 14 5 12 4 6 11 Fire 321 | 5 48 17 53 13 3 16 3 . . . 1 3 8 3 7 3 4 9 7 3 . 6 31 78 Melee 247 | . . . . . . . . . . . 1 30 3 10 1 2 11 29 25 17 29 37 39 13 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 7 | . 1 . . . . . . . . . . . . . . . . . . . . . 6 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 43 | . . . . . . . . . . . 6 . . . . . . 8 . . 24 . 5 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/DSF -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / [*Upp] / Arm) -3/Research (discovered 4 exits: *Res x2 / *Tes x2) -3/Testing -2/Research -2/Quarantine -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 31 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 16) 248 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 633 | -10/Materials | Discovered new exit (range 6) 692 | -10/Materials | Entered Mines 724 | -10/Mines | Met a Derelict bent on vengeance 746 | -10/Mines | Discovered new exit (range 7) 803 | -10/Mines | Discovered new exit (range 6) 923 | -10/Mines | Core integrity fell below 50% 1015 | -10/Mines | Learned location of Storage (-7) 1047 | -10/Mines | Learned location of Zion (-6) 1069 | -10/Mines | Entered Materials 1069 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1560 | -9/Materials | Discovered new exit (range 15) 1618 | -9/Materials | Identified exit to Mines 1729 | -9/Materials | Discovered new exit (range 10) 1738 | -9/Materials | Identified exit to Materials 1766 | -9/Materials | Entered another Materials area 1766 | -8/Materials | Evolved 2 slots: Propulsion x2 1930 | -8/Materials | Discovered new exit (range 11) 1936 | -8/Materials | Identified exit to Factory 1955 | -8/Materials | Entered Factory 1955 | -7/Factory | Evolved 2 slots: Utility x2 2084 | -7/Factory | Discovered new exit (range 4) 2085 | -7/Factory | Identified exit to Lower Caves 2104 | -7/Factory | Entered Lower Caves 2186 | -7/Lower Caves | Discovered new exit (range 11) 2188 | -7/Lower Caves | Learned Factory garrison access intel 2188 | -7/Lower Caves | Identified exit to Lower Caves 2226 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 2262 | -7/Lower Caves | Entered another Lower Caves area 2301 | -7/Lower Caves | Encountered a Warlord checkpoint 2337 | -7/Lower Caves | Discovered new exit (range 20) 2342 | -7/Lower Caves | Identified exit to Data Miner 2355 | -7/Lower Caves | Found Alien Artifact 2364 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2369 | -7/Lower Caves | Entered Data Miner 2369 | -7/Data Miner | Discovered new exit (range 6) 2371 | -7/Data Miner | Identified exit to Proximity Caves 2374 | -7/Data Miner | Met Data Miner 2375 | -7/Data Miner | Build established: Scout 2380 | -7/Data Miner | Learned location of Section 7 (-2) 2380 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2384 | -7/Data Miner | Received God Mode back door access code from Data Miner 2390 | -7/Data Miner | Entered Proximity Caves 2470 | -6/Proximity Caves | Learned Factory emergency access door positions 2480 | -6/Proximity Caves | Discovered new exit (range 5) 2481 | -6/Proximity Caves | Identified exit to Factory 2489 | -6/Proximity Caves | Entered Factory 2489 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2491 | -6/Factory | Loaded intel: 4 garrison access locations 2506 | -6/Factory | Identified exit to DSF 2508 | -6/Factory | Entered DSF 2535 | -6/DSF | Additional patrols routed to DSF 2553 | -6/DSF | Discovered new exit (range 20) 2564 | -6/DSF | Identified exit to Factory 2576 | -6/DSF | Entered Factory 2576 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2709 | -5/Factory | Identified exit to Upper Caves 2763 | -5/Factory | Repaired Imp. Reaction Control System 2970 | -5/Factory | Discovered new exit (range 6) 2970 | -5/Factory | Identified exit to Factory 2989 | -5/Factory | Spotted B-75 Beast 3032 | -5/Factory | Entered Upper Caves 3036 | -5/Upper Caves | Learned 4 Factory zone layouts 3147 | -5/Upper Caves | Identified exit to Upper Caves 3181 | -5/Upper Caves | Entered another Upper Caves area 3185 | -5/Upper Caves | Discovered exit to Factory (range 12) 3447 | -5/Upper Caves | Learned Factory stockpile data 3448 | -5/Upper Caves | Build established: Sprinter 3451 | -5/Upper Caves | Discovered new exit (range 13) 3454 | -5/Upper Caves | Identified exit to Warlord 3456 | -5/Upper Caves | Entered Warlord 3465 | -5/Warlord | Discovered new exit (range 12) 3472 | -5/Warlord | System corruption cleaned by Quarantine Array 3539 | -5/Warlord | Met Warlord 3545 | -5/Warlord | Opened Warlord's prototype stash 3551 | -5/Warlord | Found Prototype Device 3551 | -5/Warlord | Identified Thermal Barrier 3553 | -5/Warlord | Found Prototype Hackware 3553 | -5/Warlord | Identified Ghost Barrier 3564 | -5/Warlord | Warlord's base attacked by MAIN.C 3609 | -5/Warlord | Found Prototype Launcher 3609 | -5/Warlord | Identified Vortex Catalyst Activator 3612 | -5/Warlord | Found Prototype Energy Cannon 3612 | -5/Warlord | Identified Vortex Driver 3619 | -5/Warlord | Found Vortex Driver 3665 | -5/Warlord | Opened side exit 3755 | -5/Warlord | Identified exit to Proximity Caves 3755 | -5/Warlord | Entered Proximity Caves 3796 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3856 | -4/Proximity Caves | Build established: Hacker-Sprinter 3962 | -4/Proximity Caves | Discovered exit to Factory (range 7) 3966 | -4/Proximity Caves | Entered Factory 3966 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3967 | -4/Factory | Identified exit to Armory 3968 | -4/Factory | Identified exit to Research 4111 | -4/Factory | Discovered new exit (range 8) 4124 | -4/Factory | Repaired Hrd. Light Armor Plating? 4208 | -4/Factory | Entered Research 4208 | -3/Research | Evolved 2 slots: Utility x2 4209 | -3/Research | Identified exit to Testing 4261 | -3/Research | Spotted B-86 Titan 4280 | -3/Research | Build established: Hacker-Ninja 4526 | -3/Research | Spotted B-86 Titan 4537 | -3/Research | Found Prototype Slashing Weapon 4537 | -3/Research | Identified Centrium Greatsword 4620 | -3/Research | Discovered new exit (range 4) 4621 | -3/Research | Identified exit to Research 4655 | -3/Research | Discovered exit to Research (range 22) 4733 | -3/Research | Entered Testing 5088 | -3/Testing | Found Prototype Slashing Weapon 5088 | -3/Testing | Identified Vibroblade 5098 | -3/Testing | Entered Research 5098 | -2/Research | Warlord forces began assault on 0b10 5098 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 5208 | -2/Research | Research machine network offline 5321 | -2/Research | Discovered new exit (range 21) 5321 | -2/Research | Spotted B-90 Cyclops 5350 | -2/Research | Identified exit to Quarantine 5351 | -2/Research | Entered Quarantine 5355 | -2/Quarantine | Cryocooling Duct disabled 5365 | -2/Quarantine | Found Alien Slashing Weapon 5365 | -2/Quarantine | Identified Sigix Broadsword 5370 | -2/Quarantine | Ambient heat levels rising (+20) 5370 | -2/Quarantine | Non-combat units ordered to evacuate 5386 | -2/Quarantine | Found Alien Energy Cannon 5386 | -2/Quarantine | Identified Core Cannon 5401 | -2/Quarantine | Found Alien Artifact 5401 | -2/Quarantine | Identified Terrabomb 5401 | -2/Quarantine | Used Terrabomb 5423 | -2/Quarantine | Discovered new exit (range 20) 5446 | -2/Quarantine | Found Alien Artifact 5446 | -2/Quarantine | Identified Phase Armor 5451 | -2/Quarantine | Identified exit to Access 5489 | -2/Quarantine | Found Alien Reactor 5489 | -2/Quarantine | Identified Matter Drive 5533 | -2/Quarantine | Found Alien Artifact 5534 | -2/Quarantine | Found Alien Artifact 5568 | -2/Quarantine | Found Alien Artifact 5568 | -2/Quarantine | Identified Core Reset Matrix 5568 | -2/Quarantine | Identified Dimensional Node Initializer (x3) 5568 | -2/Quarantine | Used Core Reset Matrix 5572 | -2/Quarantine | Detected hypermatrix surge 5572 | -2/Quarantine | Sensed 13 artifacts in vicinity 5580 | -2/Quarantine | Found Phase Redirector 5652 | -2/Quarantine | Found Terrabomb 5701 | -2/Quarantine | Spotted Fortress 5717 | -2/Quarantine | Discovered new exit (range 6) 5717 | -2/Quarantine | Identified exit to Section 7 5718 | -2/Quarantine | Entered Section 7 5719 | -2/Section 7 | Sensed 23 artifacts in vicinity 5744 | -2/Section 7 | Initialized slip node 5745 | -2/Section 7 | Used Terrabomb 5758 | -2/Section 7 | Spotted B-90 Cyclops 5798 | -2/Section 7 | Spotted S7 Guard 5814 | -2/Section 7 | Found Microwarp Drive 5835 | -2/Section 7 | Spotted S7 Guard 5862 | -2/Section 7 | Found Integrated Mediator 5862 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 5885 | -2/Section 7 | Found Sigix Shearcannon 5920 | -2/Section 7 | Found Vibroblade 5952 | -2/Section 7 | Incoming investigation squad redirected 5968 | -2/Section 7 | Search patrols dispatched 6023 | -2/Section 7 | Spotted Executioner 6023 | -2/Section 7 | Spotted Executioner 6029 | -2/Section 7 | Spotted Alpha 7 6029 | -2/Section 7 | Spotted Alpha 7 6030 | -2/Section 7 | Spotted B-99 Colossus 6048 | -2/Section 7 | Integrated with Sigix Exoskeleton 6098 | -2/Section 7 | Spotted Executioner 6098 | -2/Section 7 | Spotted Executioner 6099 | -2/Section 7 | Spotted Striker 6099 | -2/Section 7 | Spotted Striker 6114 | -2/Section 7 | Found Matter Drive 6127 | -2/Section 7 | Found Transdimensional Reconstructor 6129 | -2/Section 7 | Found Transdimensional Reconstructor 6142 | -2/Section 7 | Warped through subspace 6157 | -2/Section 7 | Entered Access 6157 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 6162 | -1/Access | Emitted hypermatrix ping 6167 | -1/Access | Assembled emerged from beneath the floor 6169 | -1/Access | Assembled emerged from beneath the floor 6206 | -1/Access | Assembled emerged from beneath the floor 6245 | -1/Access | Garrison activated, responded to threat 6313 | -1/Access | Assembled emerged from beneath the floor 6318 | -1/Access | Found Unknown Launcher 6318 | -1/Access | Identified Fusion Bomb Launcher 6348 | -1/Access | Build established: Alien-Sigix 6390 | -1/Access | Spotted Striker 6390 | -1/Access | Spotted Executioner 6412 | -1/Access | Destroyed Striker 6489 | -1/Access | Assembled emerged from beneath the floor 6489 | -1/Access | Spotted Investigator 6508 | -1/Access | Spotted Executioner 6517 | -1/Access | Sigix Exoskeleton integrity reduced to 80% 6543 | -1/Access | Garrison activated, responded to threat 6622 | -1/Access | Discovered new exit (range 18) 6644 | -1/Access | Sigix Exoskeleton integrity reduced to 60% 6678 | -1/Access | Assembled emerged from beneath the floor 6682 | -1/Access | Spotted Executioner 6694 | -1/Access | Spotted Striker 6719 | -1/Access | Spotted Executioner 6719 | -1/Access | Entered Command 6724 | -1/Command | Emitted hypermatrix ping 6729 | -1/Command | Assembled emerged from beneath the floor 6737 | -1/Command | Found Unknown Device 6737 | -1/Command | Identified Antimissile System 6939 | -1/Command | Assembled emerged from beneath the floor 6961 | -1/Command | Assembled emerged from beneath the floor 6969 | -1/Command | First assault squad dispatched 6989 | -1/Command | Incoming assault squad redirected 7022 | -1/Command | High security lockdown imminent 7052 | -1/Command | Core integrity fell below 50% 7102 | -1/Command | High security lockdown engaged 7102 | -1/Command | Destroyed 14 combat bots 7102 | -1/Command | Spotted Combat Programmer 7103 | -1/Command | Spotted M Guard 7117 | -1/Command | Destroyed Combat Programmer 7117 | -1/Command | Spotted Combat Programmer 7122 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 7155 | -1/Command | Destroyed Combat Programmer 7158 | -1/Command | Destroyed M Guard 7158 | -1/Command | Spotted M Guard 7186 | -1/Command | Destroyed M Guard 7186 | -1/Command | All MAIN.C guards destroyed 7203 | -1/Command | Core integrity fell below 20% 7210 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 7257 | -1/Command | Destroyed 18 combat bots 7283 | -1/Command | Met MAIN.C 7283 | -1/Command | 0b10 Conduit disabled 7301 | -1/Command | System corruption reached 10% 7302 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 7302 | -1/Command | Destroyed MAIN.C Shell 7302 | -1/Command | Spotted M Shell/Def 7302 | -1/Command | Spotted M Shell/Atk 7302 | -1/Command | Spotted M Shell/Atk 7302 | -1/Command | Spotted M Shell/Def 7302 | -1/Command | Spotted M Shell/Atk 7302 | -1/Command | Spotted M Shell/Def 7302 | -1/Command | Spotted M Shell/Def 7304 | -1/Command | Spotted M Shell/Atk 7305 | -1/Command | MAIN.C activated Command garrisons 7309 | -1/Command | Destroyed M Shell/Def 7314 | -1/Command | Exoskeleton Destroyed Last Messages --------------- 07307_ Knocked back. 07307_ Quantum Shear penetrates Door. 07307_ Quantum Shear penetrates M Shell/Def. 07307_ Quantum Shear penetrates M Shell/Atk. 07307_ Quantum Shear penetrates 0b10 Conduit. 07307_ Quantum Shear penetrates MAIN.C. 07307_ Quantum Shear penetrates M Shell/Def. 07307_ Quantum Shear penetrates M Shell/Atk. 07309_ M Shell/Def destroyed. 07309_ Quantum Shear penetrates MAIN.C. 07309_ Quantum Shear penetrates M Shell/Atk. 07309_ Quantum Shear penetrates MAIN.C. 07312_ Quantum Shear penetrates M Shell/Atk. 07312_ Quantum Shear penetrates MAIN.C. 07312_ Quantum Shear penetrates M Shell/Def. 07312_ Quantum Shear penetrates MAIN.C. 07312_ Quantum Shear penetrates M Shell/Atk. 07312_ Quantum Shear penetrates M Shell/Def. 07314_ Sigix Exoskeleton destroyed. [Achievement: 40k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ????????????????????###########??????????????????? | | ?????????????????########################????????? | | ????????????????##############################???? | | ??????????????###################################? | | ?????????????#################################### | | ????????????##################################### | | ???????????###################################### | | ??????????####################################### | | ??????????####################################### | | ?????????######################################## | | ????????######################################### | | ????????######################################### | | ????????######################################### | | ???????########################################## | | ???????"" 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" ########################## | | ???????????????????############################## | | ????????????????????????######################### | | ?????????????????????????????#################### | | ?????????????????????????????????################ | | ??????????????????????????????????############### | | ????????????????????????????????????############# | | ?????????????????????????????????????############ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 120 Energy Generation 67 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Armor Coverage 150 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Power Shielding 33 Weapon Cycling 25 Evasion (%) 76 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 22 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Sigix Broadsword Core Cannon Terrabomb Phase Armor Matter Drive Core Reset Matrix Phase Redirector Dimensional Node Initializer Integrated Mediator Microwarp Drive Sigix Exoskeleton Sigix Sheargun Transdimensional Reconstructor Sigix Shearcannon Achievements -------------- 40k Club Can't Catch Me Corridor Of Doom Cya! Dodgeball, But With Guns Meet Your Maker Nope Reappropriation Total Silence Ultimate Loadout Watch This! Challenges ------------ None Game ------ Seed CarbideTitaniumCanceller Manual? 0 Play Time 07:47:58 Cumulative 97.3 hours Start 2022.04.24 @ 11:09:36 End 2022.06.22 @ 09:56:34 Sessions 44 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 52 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4dd6c9ca-5e0a-4083-8430-af56b1fd85d7