Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.14 @ 13:33:07 Player: Corvi Result: Destroyed by as-08067 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (385) 385 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-18) -18 TOTAL SCORE: 917 Bonus ------- Friendly Fire -18 Cogmind --------- Core Integrity 0/250 Matter 250/300 Energy 100/100 System Corruption 5% Temperature Cool (60) Movement Core (400) Ox7 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Hammer > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Improved Heat Sink Small Storage Unit Experimental Sensor Array Terrain Scanner ECM Suite Core Shielding Shield Generator Hacking Suite Light Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Shield Generator > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Heat Sink Small Storage Unit Terrain Scanner ECM Suite Core Shielding Shield Generator Hacking Suite Light Assault Rifle Improved Assault Rifle Grenade Launcher [Rating: 15] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Shield Generator Device Shield Generator Storage Large Storage Unit Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 8 8 4 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads 3 | 2 1 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | 4 4 4 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 8 | 4 3 1 Ballistic Cannon . | . . . Launcher 3 | . 1 2 Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 6 | . . 6 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 98 | . 98 97 Engine 14 | . 14 14 Treads 27 | . 28 27 Device 13 | . 13 13 Storage 14 | . 14 14 Ballistic Gun 25 | . 26 24 Launcher 1 | . 1 2 Peak Build Rating 15 | 6 15 15 Average Rating 12 | 4 12 13 On Entrance 6 | . 6 14 Naked Turns . | . . . Heaviest Build 35 | 13 35 35 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | 2 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 14 15 Most Carried 13 | 2 13 13 Average Carried 9 | 1 9 12 Final Capacity 15 | 8 15 15 Final Carried 12 | 2 12 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 622 | 222 381 19 Remotely . | . . . Salvage Created 501 | . 460 41 Parts 31 | . 29 2 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 18 | . 10 8 Guns 8 | . 8 . AOE 10 | . 2 8 Classes Destroyed 7 | . 6 1 Worker 1 | . 1 . Hauler 1 | . 1 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 6 | . 3 3 Grunt 7 | . 7 . Assembled 5 | . . 5 Best Kill Streak 5 | . 3 5 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 4 | . 2 4 Gunslinging 1 | . 1 . Exploded 4 | . 2 4 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 112 | . 41 71 Missed 33 | . 11 22 Damage Taken 998 | . 257 741 Core 253 | . 45 208 Absorbed by Shields 170 | . 98 72 Core Remaining (%) 100 | 100 . . Volleys Fired 52 | . 47 5 Largest 2 | . 2 2 Hottest 53 | . 46 53 Shots Fired 90 | . 82 8 Gun 83 | . 80 3 Cannon . | . . . Launcher 7 | . 2 5 Special . | . . . Kinetic 83 | . 80 3 Thermal . | . . . Explosive 7 | . 2 5 Electromagnetic . | . . . Robot Hit Streak 10 | . 10 3 Robot Miss Streak 4 | . 4 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 51 | . 48 3 Core Hits 33 | . 20 13 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks 2 | . . 2 Impact 2 | . . 2 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1250 | . 803 447 Guns 754 | . 727 27 Cannons . | . . . Explosions 481 | . 61 420 Melee . | . . . Ramming 15 | . 15 . Kinetic 754 | . 727 27 Thermal . | . . . Explosive 481 | . 61 420 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 5 | . . 5 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 3 | . . 3 Projectiles . | . . . Explosions 3 | . . 3 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 38 | . . 38 Shots 2 | . . 2 Rammed 3 | . 3 . Targets Rammed 3 | . 3 . Kicked . | . . . Crushed . | . . . Highest Temperature 309 | . 309 18 Average Temperature 80 | . 87 12 Received Heat Transfer 234 | . 114 120 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 109 | . 103 109 Initial 19 | . . 19 Average 42 | . 40 68 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 14 21 Peak Tracking Total 19 | . 2 19 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 5 | . 5 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 6 | . 6 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 5 | . 5 . Assimilate 2 | . 2 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1677 | 95 1309 273 Spaces Moved 901 | 57 692 152 Core 11 | 11 . . Treads 890 | 46 692 152 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 144 160 160 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 4 92 34 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 33 | . 9 24 Melee . | . . . Projectile . | . . . AOE 33 | . 9 24 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1046 | 66 812 168 Wait 42 | . 38 4 Move 899 | 56 691 152 Hop . | . . . Pick Up 19 | 2 16 1 Fast Attach 8 | 6 2 . Attach 3 | . 2 1 Detach 1 | . 1 . Swap 9 | 2 4 3 Drop 8 | . 8 . Fire 52 | . 47 5 Melee 2 | . . 2 Ram . | . . . Kick . | . . . Crush 3 | . 3 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 14) 96 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 747 | -10/Materials | Discovered new exit (range 7) 1194 | -10/Materials | Discovered new exit (range 4) 1381 | -10/Materials | Discovered new exit (range 16) 1405 | -10/Materials | Entered Mines 1596 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1599 | -10/Mines | Found Prototype Device 1650 | -10/Mines | Assembled infested the area 1655 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1664 | -10/Mines | Core integrity fell below 50% 1670 | -10/Mines | Core integrity fell below 20% 1678 | -10/Mines | Destroyed by as-08067 with Assembled Heavy Rifle Last Messages --------------- HV Slug penetrates as-56341. as-56341 destroyed. Imp. Assault Rifle destroyed. Lgt. Treads destroyed. as-34378 destroyed. HV Slug penetrates as-66163. as-66163 suffers critical hit (Destroy). as-66163 knocked back. HV Slug penetrates as-66163. R-06 Scavenger destroyed. VV-N2Q(h) heat damages Flexi-carbon Leg. as-09598 destroyed. as-00648 knocked back. VV-N2Q(h) destroyed. Imp. Ion Engine destroyed. System corrupted by crushing effect (+5). The unstable cave ceiling collapses. Critical hit (Destroy). Lgt. Treads destroyed. Critical hit (Burn: +80). Map ----- +----------------------------------------------------+ | ??????????????## ##??# #???????????? | | ????????????### #??# #???????????? | | ???????????## #??# #???????????? | | ???????????# #???# ##??????????? | | ??????????## #????# #??????????? | | ????????### #????### #??????????? | | ???????## ######### ####???????? | | ???????# #???????? | | ???????# # ############ #???????? | | ???????#### #????????# #???????? | | ??????????### ###???????# #???????? | | ???????????## #??##### #???????? | | ???????????### ## #### ##??????? | | ?????????????##### # ##?????? | | ???????????????### #?????? | | ??????????????## #?????? | | ??????????????# # #?????? | | ??????????????##### # ##?????? | | ??????????????????# # ##??????? | | ???????????####???# # ######???????? | | ??????????## ##### ####????????????? | | ?????????## #???????????????? | | ????????## #### #???????????????? | | ???????## ##??# ####????????????? | | ??????## ##??# ?????????????? | | ??????# @ #### ###?????????????? | | ??????# a #???????????????? | | ??????# a% #???????????????? | | ??????## ##???????????????? | | ???????## a #???????????????? | | ????????## % #??????????????? | | ?????????# % = #?????????????? | | ?????????# % *%! #?????????????? | | ?????????# % ! #????????????? | | ???????? % ##????????????? | | ??????? !% ???????????? | | ?????? ### % a ??????????? | | ????? ??## a a ??????????? | | ????# ????# = % #### ??????????? | | ????# ????## |%= #??????????????? | | ????# ??????? ! #??????????????? | | ????# ???????? % % ??????????????? | | ?????????????? % ???????????????? | | ?????????????? %??????????????????? | | ?????????????? ????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridMassProtomatter Manual? 0 Play Time 00:14:37 Cumulative 22.5 hours Start 2024.09.14 @ 13:16:30 End 2024.09.14 @ 13:33:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 27 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 2a522836-5302-47ca-888e-4367c29c9d3a