Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.21 @ 13:27:23 Player: Whitebacon Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (444) 444 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1714 Bonus ------- None Cogmind --------- Core Integrity 345/400 Matter 290/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox2 Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (4) ------ Heat Sink Large Storage Unit Light Armor Plating Drone Bay (1/2) > --- WEAPON (2) ------- EM Pulse Gun EM Pulse Gun > --- INVENTORY (15) --- Ion Engine Structural Scanner Beam Rifle Particle Cannon Autogun Autogun Grenade Launcher Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Heat Sink Large Storage Unit Light Armor Plating Drone Bay > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Ion Engine Structural Scanner Beam Rifle Particle Cannon Autogun Autogun Grenade Launcher Grenade Launcher Rocket Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Heat Sink Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 29 | 6 4 18 1 Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 1 4 . Treads . | . . . . Leg . | . . . . Wheel 7 | 2 1 4 . Hover . | . . . . Flight . | . . . . Utility 8 | 1 2 4 1 Device 5 | . 1 3 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 10 | 2 . 8 . Energy Gun 3 | . . 3 . Energy Cannon 4 | . . 4 . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . 3 . Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . 1 . Weapon . | . . . . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 97 93 100 Engine 11 | . 12 10 11 Wheel 24 | . 28 20 22 Device 20 | . 12 28 22 Storage 12 | . 14 11 11 Energy Gun 6 | . . 11 22 Energy Cannon 3 | . . 6 . Ballistic Gun 15 | . 28 4 . Naked Turns . | . . . . Heaviest Build 37 | 12 28 37 36 Greatest Support 26 | 20 26 26 20 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 14 15 15 Most Carried 13 | 3 7 13 10 Average Carried 7 | 1 5 9 9 Final Capacity 15 | 8 15 15 15 Final Carried 9 | 2 7 9 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 528 | 207 147 174 . Remotely . | . . . . Salvage Created 645 | . 163 482 . Parts 43 | . 13 30 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 14 | . 4 10 . Guns 11 | . 4 7 . Cannons 3 | . . 3 . Classes Destroyed 6 | . 1 5 . Builder 2 | . . 2 . Recycler 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 4 | . . 4 . Grunt 8 | . 4 4 . Sentry 2 | . . 2 . Best Kill Streak 5 | . 2 5 . Combat Bots Only 5 | . 2 5 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 80 | . 24 56 . Missed 27 | . 6 21 . Damage Taken 576 | . 198 378 . Core 123 | . 68 55 . Absorbed by Shields . | . . . . Regen/Repaired (Parts) 67 | . 12 55 . Core Remaining (%) 86 | 100 72 . . Volleys Fired 67 | . 27 40 . Largest 2 | . 2 2 . Hottest 116 | . 40 116 . Shots Fired 134 | . 54 80 . Gun 118 | . 54 64 . Cannon 16 | . . 16 . Launcher . | . . . . Special . | . . . . Kinetic 59 | . 54 5 . Thermal 31 | . . 31 . Explosive . | . . . . Electromagnetic 44 | . . 44 . Robot Hit Streak 20 | . 20 5 . Robot Miss Streak 3 | . 3 3 . Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 89 | . 44 45 . Core Hits 33 | . 13 20 . Critical Kills . | . . . . Critical Parts Destroyed 2 | . 2 . . Critical Strikes 4 | . 2 2 . Burn 2 | . . 2 . Destroy 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1150 | . 339 811 . Guns 854 | . 339 515 . Cannons 138 | . . 138 . Explosions 158 | . . 158 . Melee . | . . . . Ramming . | . . . . Kinetic 366 | . 339 27 . Thermal 468 | . . 468 . Explosive . | . . . . Electromagnetic 316 | . . 316 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 20 | . . 20 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 14 | . 12 14 . Average Temperature 8 | . 7 10 . Received Heat Transfer 186 | . 111 75 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 1138 | . . 1138 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 3 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 415 | . 136 415 90 Initial 90 | . . 57 90 Average 111 | . 40 190 89 Maximum Alert Level 2 | . . 2 . Low Security (%) 79 | 100 100 57 100 Level 1 18 | . . 38 . Level 2 1 | . . 3 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 5 | . . 5 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 7 14 . Peak Tracking Total 5 | . 3 5 . Tactical Retreats 4 | . 2 2 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 7 | . 3 3 1 Terminals 5 | . 2 2 1 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 29 | . 19 9 1 Successful 14 | . 8 5 1 Failed 15 | . 11 4 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 9 | . 8 1 . Terminals 25 | . 17 7 1 Fabricators . | . . . . Repair Stations 4 | . 2 2 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 4 2 1 Prototype ID Bank 2 | . 2 . . Open Door 1 | . . . 1 Emergency Access Points 1 | . 1 . . Terminal Index 1 | . . 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 2 2 . Scan Component 2 | . 1 1 . Repair 2 | . 1 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 2 1 . Terminals 3 | . 2 1 . Botnet 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 2 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 1 . Time 39 | . 26 13 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders 1 | . . . 1 EXPLORE 1 | . . . 1 Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches 1 | . . . 1 Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 830 | 58 351 401 20 Spaces Moved 503 | 46 230 218 9 Core 5 | 5 . . . Treads . | . . . . Legs . | . . . . Wheels 498 | 41 230 218 9 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 95 Average Speed 96 | 76 95 101 95 Slowest Speed 105 | 80 105 105 95 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 3 41 24 6 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 6 | . . 6 . Melee . | . . . . Projectile . | . . . . AOE 6 | . . 6 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 722 | 68 317 317 20 Wait 82 | 9 48 17 8 Move 500 | 45 229 217 9 Hop . | . . . . Pick Up 34 | 8 8 17 1 Fast Attach . | . . . . Attach 16 | 6 2 7 1 Detach . | . . . . Swap 13 | . 2 11 . Drop 10 | . 1 8 1 Fire 67 | . 27 40 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 309 | -10/Materials | Repaired Ion Engine 334 | -10/Materials | Discovered new exit (range 4) 410 | -10/Materials | Entered another Materials area 410 | -9/Materials | Evolved 2 slots: Utility x2 450 | -9/Materials | Repaired Ion Engine 785 | -9/Materials | Discovered new exit (range 16) 811 | -9/Materials | Entered Storage 831 | -9/Storage | Self-destructed Last Messages --------------- 00803_ Chain reaction triggered in Lgt. Ion Engine. 00803_ W-16 Scout destroyed. 00803_ U-05 Engineer lays Concrete. 00804_ K-01 Serf collects debris. 00805_ U-05 Engineer lays Concrete. 00806_ Acquired 10 matter. 00806_ U-05 Engineer lays Concrete. 00807_ K-01 Serf collects debris. 00808_ U-05 Engineer lays Concrete. 00810_ U-05 Engineer builds a Wall. LOCATION=UNKNOWN GOAL=ESCAPE 00816_ Connecting with Door Terminal... 00816_ Current location identified: Storage >>Open(Door) Sealed Heavy Doors opened. 00820_ Acquired Drone Bay. 00821_ Dropped Heat Sink. 00824_ Drone released from Drone Bay. 00830_ Drone destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ???? ???????????????????????????? | | ???? ???????????????????????????? | | ???# ???????????????????????????? | | ???# ???????????????????????????? | | ???# ???????????????????????????? | | ???# ???????????????????????????? | | ???# ???????????????????????????? | | ???# ???????????????????????????? | | ???# #??????????????????????????? | | ???# #??????????????????????????? | | ???# #??????????????????????????? | | ???# #??????????????????????????? | | ???# #??????????????????????????? | | ???# #??????????????????????????? | | ???# #??????????????????????????? | | ???# #??????????????????????????? | | ???# #??????????????????????????? | | ???# %#??????????????????????????? | | ???# #??????????????????????????? | | ???# #??????????????????????????? | | ???# #??????????????????????????? | | ???# #??????????????????????????? | | ???# #??????????????????????????? | | ???# ########???????????????????? | | ???# # #@!!!#???????????????????? | | ???# # #???????????????????? | | ???# + #!!!!#???????????????????? | | ???# #T######???????????????????? | | ???# ###????????????????????????? | | ???# #??????????????????????????? | | ???# #??????????????????????????? | | ???# #??????????????????????????? | | ???#####??????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityAblativeBlaster Manual? 0 Play Time 00:08:38 Cumulative 87.6 hours Start 2024.03.07 @ 18:25:31 End 2024.03.21 @ 13:27:23 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 165 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 52 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73edc65e-3291-41a8-ba28-506277d00ef3