Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.01.26 @ 18:50:55 Player: LU-1G1 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (136) 680 Value Destroyed (3751) 3751 Prototype IDs (237) 4740 Alien Tech Used (10) 2000 Bonus (13783) 13783 TOTAL SCORE: 35454 Bonus ------- Triggered Max Security 3000 High Alert Combat Kills 118 Follower Combat Kills 194 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Pursued by Intercept 500 Win 3000 Friendly Fire -429 Cogmind --------- Core Integrity 1456/1600 Matter 95/300 Energy 436/470 System Corruption 0% Temperature Cool (16) Movement Flying (14) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Light Antimatter Reactor > --- PROPULSION (10) -- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Improved Q-thruster Cooled Q-thruster > --- UTILITY (10) ----- Advanced Power Amplifier Advanced Cooling System Advanced Coolant Injector Medium Storage Unit Enhanced Optical Array Hacking Suite Improved System Shield Matter Drive Spacefold Activator > --- WEAPON (4) ------- Sigix Broadsword > --- INVENTORY (10) --- Experimental Energy Well (600) Experimental Energy Well (600) Transdimensional Reconstructor Subatomic Replicator Matter Drive Vortex Cannon (22) Helical Railgun Core Stripper Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Improved Q-thruster Cooled Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Cooling System Advanced Coolant Injector Medium Storage Unit Enhanced Optical Array Improved System Shield Matter Drive Core Physics Calibrator Spacefold Activator > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Experimental Energy Well Experimental Energy Well Transdimensional Reconstructor Subatomic Replicator Matter Drive Vortex Cannon Helical Railgun Core Stripper [Rating: 214] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Improved Treads Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Improved Flight Unit Utility Cargo Storage Unit Device Improved Terrain Scanner Storage Cargo Storage Unit Processor Makeshift Terrain Scan Processor Hackware Makeshift Hacking Suite Protection Layered Light Armor Plating Artifact Spacefold Activator Weapon Shotgun Energy Gun Medium Laser Energy Cannon Vortex Cannon Ballistic Gun Shotgun Ballistic Cannon Linear Accelerator Launcher Shock Bomb Launcher Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . 2 . . . . 2 . . . . 2 . 2 . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 8 | . . . 1 . . . 2 1 . . . . . . 1 . . . . . . . . . 1 . 1 . . 1 Utility 8 | . . . 1 . . . . 1 . . . . 2 . 1 . . . . 1 . . . . 1 . 1 . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Parts Attached 203 | 7 9 . 15 2 1 8 31 20 2 2 . 2 4 3 8 . 2 5 1 16 7 6 7 8 4 1 11 10 10 1 Power 21 | 1 1 . 1 . . . 2 1 . 2 . . . 2 . . 1 1 . 1 3 . 2 . . . 3 . . . Engine 7 | 1 1 . 1 . . . 2 . . 1 . . . . . . . . . . . . 1 . . . . . . . Core 11 | . . . . . . . . 1 . 1 . . . 2 . . 1 1 . 1 3 . 1 . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Propulsion 62 | 2 3 . 10 2 . . 18 8 . . . . . . 1 . . 1 . 5 2 3 2 1 1 1 1 1 . . Treads 31 | 2 3 . 7 . . . 17 2 . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Flight 26 | . . . 1 . . . 1 6 . . . . . . 1 . . 1 . 4 2 3 2 1 1 1 1 1 . . Utility 68 | 2 1 . 2 . 1 . 4 9 1 . . . 4 . 6 . 1 3 1 5 2 1 2 5 3 . 4 2 8 1 Device 19 | 1 . . . . . . 1 2 1 . . . 1 . 3 . . 1 . 3 . . . 2 . . 4 . . . Storage 5 | 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Processor 10 | . . . 1 . . . 1 2 . . . . 1 . . . 1 . . . 1 1 . 2 . . . . . . Hackware 10 | . . . . . . . . 2 . . . . . . 2 . . . 1 1 1 . . . 1 . . 1 . 1 Protection 21 | . . . . . 1 . 2 2 . . . . 2 . 1 . . 2 . 1 . . 2 1 2 . . . 5 . Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Weapon 52 | 2 4 . 2 . . 8 7 2 1 . . 2 . 1 1 . . . . 5 . 2 1 2 . . 3 7 2 . Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Ballistic Gun 22 | 1 4 . 2 . . 5 6 2 . . . . . . . . . . . . . . . . . . . 1 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Launcher 8 | . . . . . . 3 1 . . . . 1 . . . . . . . 1 . 1 . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 4 | . . . . . . . . . 1 . . 1 . . . . . . . 1 . . . . . . . 1 . . Piercing Weapon 13 | . . . . . . . . . . . . . . 1 1 . . . . 3 . 1 1 1 . . 2 3 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 2 . . . 2 . 1 . . . . . . . . 1 . . . . . 1 1 . . 3 5 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . System Corruption 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Parts Lost 39 | . . . 1 . . 3 7 3 . . . 2 . 1 . . . . . 10 3 2 2 . . . 4 1 . . Power 9 | . . . 1 . . . 1 1 . . . . . 1 . . . . . 2 . 1 1 . . . 1 . . . Propulsion 11 | . . . . . . . 3 1 . . . . . . . . . . . 4 2 . 1 . . . . . . . Utility 12 | . . . . . . 1 . . . . . 1 . . . . . . . 4 1 1 . . . . 3 1 . . Weapon 7 | . . . . . . 2 3 1 . . . 1 . . . . . . . . . . . . . . . . . . Highest Loss Streak 7 | . . . 1 . . 2 2 3 . . . 2 . 1 . . . . . 7 2 3 2 . . . 2 1 . . Average Slot Usage (%) 90 | . 100 100 88 88 87 83 88 89 97 96 100 96 93 90 86 94 94 96 100 77 77 77 89 95 95 95 91 86 85 73 Engine 7 | . 14 14 9 11 11 11 8 1 . 3 7 7 6 3 . . . . . . . . 1 . . . . . . . Core 2 | . . . . . . . . 5 7 7 7 7 6 6 5 5 5 8 11 7 7 7 5 10 9 9 4 4 4 3 Treads 17 | . 28 28 22 2 . . 44 20 . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . . . 10 30 33 33 . . . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . 19 44 42 42 42 37 37 35 38 38 38 38 32 29 27 29 30 31 31 32 33 33 30 Device 5 | . 14 14 3 . . . . . 6 7 7 7 6 6 9 11 11 12 16 5 7 . . 5 3 . 7 12 12 11 Storage 10 | . 14 14 18 22 14 11 9 7 7 7 7 7 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 7 4 3 Processor 2 | . . . 2 . . . 1 3 . . . . 6 6 5 5 9 9 5 5 6 11 15 15 12 9 8 4 4 3 Hackware 2 | . . . . . . . . 5 14 14 14 12 6 6 5 5 5 5 5 5 6 10 10 10 13 13 9 7 4 3 Protection 4 | . . . . . 7 6 6 6 . . . . 12 12 9 11 6 4 5 2 . . 8 5 5 13 9 8 5 . Ballistic Gun 15 | . 25 28 22 22 22 21 17 14 12 7 7 5 . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 3 8 11 11 11 11 13 15 15 15 15 13 13 11 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 173 | 12 34 34 173 173 173 159 161 160 22 27 27 27 30 30 29 29 29 34 34 34 42 33 36 40 50 50 65 70 62 54 Greatest Support 109 | 40 46 46 66 36 36 36 108 109 25 30 30 30 30 30 30 30 30 35 35 41 41 39 46 46 52 53 67 63 63 63 Greatest Overweight (x) 7 | . . . 7 7 4 4 1 1 . . . . . . . . . . . 1 1 . . . . . 1 1 . . Average Overweight (x) . | . . . 3 4 4 4 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 15 15 30 30 30 30 30 30 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 19 | 7 14 15 25 30 30 30 30 22 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 30 | 6 15 15 30 30 30 30 30 30 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 19 | 4 13 15 21 30 29 29 29 20 9 10 10 10 7 8 8 10 10 9 10 8 10 10 9 9 8 9 9 9 9 10 Final Capacity 30 | 8 15 15 30 30 30 30 30 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 30 | 6 15 15 30 30 30 30 29 10 10 10 10 10 7 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 Class Distribution -------------------- 44% | Hauler-Mutant 24% | Mutant 13% | Sprinter 11% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Scout | -6/DSF Scout | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Sprinter | -4/Factory Sprinter | -4/Upper Caves Derelict-Sprinter | -4/Upper Caves Derelict-Sprinter | -4/Warlord Derelict-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Sprinter | -2/Quarantine Sprinter | -2/Section 7 Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Matter Collected 3372 | 280 314 53 352 41 . 210 832 180 86 139 . 35 . 4 131 10 20 60 10 120 90 65 65 71 . 55 115 34 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5302 | 134 547 125 696 26 . 403 1231 180 44 43 . 88 . . 241 . 122 136 24 408 100 134 . . 44 . 480 96 . . Parts 327 | 8 41 7 44 2 . 25 81 12 1 5 . 2 . . 10 . 10 1 2 40 6 7 . . 4 . 17 2 . . Haulers Intercepted 11 | . . . 3 . . . 3 1 . . . . . . 1 . . . . . . . . . . . 2 1 . . Recyclers Shooed 6 | . 1 . 1 . . . 2 . . . . . . . . . . . . 1 . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . 4 . . . . . . 8 . 2 . 4 3 . . . . . . . . Prevented 16 | . . . . . . . . . . . . 2 . . . . . . . . . 2 12 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 94 | . 13 4 9 2 . 10 23 1 . 1 . 3 . . . . 4 . . 12 4 5 . . . . 3 . . . Melee 25 | . . . . . . . . . . 1 . 1 . . . . 4 . . 10 4 2 . . . . 3 . . . Guns 55 | . 13 4 9 2 . 3 23 1 . . . . . . . . . . . . . . . . . . . . . . AOE 13 | . . . . . . 6 . . . . . 2 . . . . . . . 2 . 3 . . . . . . . . Classes Destroyed 17 | 3 4 . 2 1 . . 1 1 1 1 . . . . . . 1 . 1 1 . . . . . . . . . . Worker 11 | 1 2 . 3 . . . 1 1 . . . . . . 1 . . . . 1 . . . . . . 1 . . . Builder 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Tunneler 5 | 2 . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . . . 3 . . . 3 1 . . . . . . 1 . . . . . . . . . . . 2 1 . . Recycler 4 | 1 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Operator 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Watcher 6 | . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . 1 . 1 . . . Swarmer 39 | . 3 2 1 . . 4 3 . . . . 3 . . . . 4 . . 8 4 5 . . . . 2 . . . Cutter 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Grunt 36 | . 10 2 5 . . 6 12 . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 11 | . . . 3 . . . 7 1 . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Programmer 3 | . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | 2 5 4 4 2 . 4 5 2 . 1 . 2 . . 3 . 4 . 1 7 3 5 . . 1 . 3 1 . . Combat Bots Only 6 | . 4 4 2 2 . 4 5 1 . 1 . 2 . . . . 4 . . 6 3 5 . . . . 2 . . . Max Kills in Single Turn 3 | 2 2 1 2 1 . 2 3 1 1 1 . 1 . . 1 . 1 . 1 2 1 1 . . 1 . 1 1 . . Gunslinging 1 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . 1 . . . . . . . 2 . 1 . . . . . . . . Melee 1 | . . . . . . . . . . 1 . 1 . . . . 1 . . 1 1 1 . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Damage Taken 8425 | . 374 91 379 89 . 396 1914 395 . 30 177 204 . 428 126 . 91 . . 1022 257 110 167 . 33 . 613 122 1067 340 Core 1623 | . 55 . 12 28 . 24 108 49 . . 43 48 . 109 20 . 29 . . 127 44 44 93 . . . 29 . 617 144 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 83 | 100 . 78 . . . 84 80 . . . . 80 . 87 . . . . 95 . . . . 73 . 100 . . 55 91 Volleys Fired 259 | 10 44 6 35 7 . 20 89 18 6 . . 5 . . . . . . . 3 . 4 . . . . 1 5 6 . Largest 2 | 2 2 2 2 2 . 2 2 2 2 . . 1 . . . . . . . 1 . 1 . . . . 1 1 1 . Hottest 80 | 70 70 46 46 46 . 59 64 48 48 . . 36 . . . . . . . 36 . 36 . . . . 80 66 50 . Shots Fired 466 | 20 88 12 64 9 . 29 173 35 12 . . 5 . . . . . . . 3 . 4 . . . . 1 5 6 . Gun 433 | 20 88 12 64 9 . 17 172 35 12 . . . . . . . . . . . . . . . . . . 2 2 . Cannon 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . Launcher 26 | . . . . . . 12 1 . . . . 5 . . . . . . . 3 . 4 . . . . 1 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 416 | 10 78 12 64 9 . 17 172 35 12 . . . . . . . . . . . . . . . . . . 5 2 . Thermal 20 | 10 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 26 | . . . . . . 12 1 . . . . 5 . . . . . . . 3 . 4 . . . . 1 . . . Entropic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Robot Hit Streak 22 | 4 10 5 14 8 . 9 11 22 3 . . . . . . . . . . 4 . 1 . . . . . . . . Robot Miss Streak 7 | 3 7 3 3 2 . 3 6 4 1 . . . . . . . . . . . . 2 . . . . . . . . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 1 . . . . 2 5 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 376 | 10 59 9 45 7 . 17 129 27 7 1 1 1 . . 4 . 6 3 2 18 8 4 . . 1 . 15 1 . 1 Core Hits 241 | 7 37 8 23 5 . 22 61 11 3 1 . 4 . . 4 . 5 1 1 18 4 7 . . 1 . 17 1 . . Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 9 | . 3 . . . . . 1 1 . . . . . . . . . . . 2 1 . . . . . 1 . . . Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 4 | . 2 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Puncture 4 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . 1 . . . Melee Attacks 154 | . . . . . . . . . 2 4 5 4 . . 7 . 12 4 5 26 14 8 . . 3 4 39 6 7 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 31 | . . . . . . . . . 2 4 5 4 . . . . . . . 1 . . . . . . . 4 7 4 Piercing 123 | . . . . . . . . . . . . . . . 7 . 12 4 5 25 14 8 . . 3 4 39 2 . . Sneak Attacks 15 | . . . . . . . . . . . 1 . . . 3 . 2 . 2 1 1 . . . . . 3 1 . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Follow-up Attacks 13 | . . . . . . . . . . . . . . . . . 1 . 1 4 2 1 . . . . 4 . . . Damage Inflicted 10356 | 109 726 148 691 101 . 568 2283 441 98 48 125 211 . . 463 . 477 422 234 678 438 219 . . 88 . 1304 216 . 268 Guns 4628 | 109 702 106 672 101 . 241 2199 400 98 . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1016 | . . . . . . 325 57 . . . . 154 . . . . . . . 119 . 100 . . . . 261 . . . Melee 4557 | . . . . . . . . . . 48 125 57 . . 463 . 477 422 234 559 438 119 . . 88 . 1043 216 . 268 Ramming 155 | . 24 42 19 . . 2 27 41 . . . . . . . . . . . . . . . . . . . . . . Kinetic 4477 | 45 615 106 672 101 . 241 2199 400 98 . . . . . . . . . . . . . . . . . . . . . Thermal 174 | 64 87 . . . . 23 . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 993 | . . . . . . 302 57 . . . . 154 . . . . . . . 119 . 100 . . . . 261 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 565 | . . . . . . . . . . 48 125 57 . . . . . . . 67 . . . . . . . . . 268 Piercing 3992 | . . . . . . . . . . . . . . . 463 . 477 422 234 492 438 119 . . 88 . 1043 216 . . Highest Corruption 6 | . 1 1 2 2 2 2 2 . . . . . . . . . . . . . . . 6 6 . . . . . . Average Corruption 1 | . 1 1 2 2 2 2 1 . . . . . . . . . . . . . . . 6 6 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 28 | . 2 3 1 2 7 7 4 . . . . . . . . . . . . . . . . 2 . . . . . . Message Errors 9 | . . 1 . 1 3 3 1 . . . . . . . . . . . . . . . . . . . . . . . Matter Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Heat Flow Errors 3 | . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 6 | . 1 . . 1 1 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 9 | . 1 2 . . 3 2 1 . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 905 | . . . . . . . . 1 . . 65 . . . . . . 276 76 3 196 . . . . . 205 . . 83 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 905 | . . . . . . . . 1 . . 65 . . . . . . 276 76 3 196 . . . . . 205 . . 83 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 105 | . . . 6 . . 40 21 . . . . 18 . . . . . . . . . . . . . . 20 . . . Shots 8 | . . . . . . 3 1 . . . . 1 . . . . . . . . . . . . . . 3 . . . Rammed 17 | . 5 5 3 . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 17 | . 5 5 3 . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 318 | 90 215 5 252 . . 152 126 186 . 66 78 120 5 . 52 78 80 45 . 9 . . . . 12 48 318 . . . Average Temperature 47 | 40 63 2 116 . . 33 44 72 . 29 37 43 5 . 20 28 28 22 . 3 . . . . 9 21 118 . . . Received Heat Transfer 1800 | . 189 24 162 . . 189 945 114 . . 24 . . . . . . . . 18 . . . . . . 63 9 63 . Effects 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 568 | 185 333 . . . . 50 . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Peak Influence 2032 | 20 182 215 260 37 . 164 353 188 . . . . 40 30 102 . . . . 356 . . . . 86 1690 1551 1834 2032 1321 Initial 1228 | . 13 54 . 32 . . . 109 . . . . 40 30 10 . . . . 2 . . . . . 48 1100 872 1100 1228 Average 243 | 7 83 76 118 28 . 86 93 127 . . . . 40 27 31 . . . . 181 . . . . 47 1627 1385 1726 1806 1257 Maximum Alert Level 5 | . . 1 1 . . . 1 . . . . . . . . . . . . 1 . . . . . 5 4 5 5 4 Low Security (%) 79 | 100 100 97 81 100 . 100 72 100 . . . . 100 100 100 . . . . 43 . . . . 100 1 . . . . Level 1 10 | . . 2 18 . . . 27 . . . . . . . . . . . . 56 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 94 . . 100 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 98 . 99 99 . Squads Dispatched 36 | . 2 . 1 . . . 5 2 . . . . . 1 2 . . . . 2 . . . . 3 . 3 6 8 1 Investigation 10 | . 1 . . . . . 3 . . . . . . . 2 . . . . . . . . . 2 . 2 . . . Extermination 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reinforcement 10 | . 1 . 1 . . . 1 1 . . . . . 1 . . . . . 2 . . . . 1 . 1 . . 1 Assault 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 7 . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Distress Signals 24 | . 4 . 5 . . . 2 . . . . . . . 1 . . . . 2 . . . . . . 4 3 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 309 | . 25 8 26 2 . 11 34 5 2 2 4 4 . 4 5 . 4 . 3 20 6 7 5 . 5 7 29 9 77 5 Peak Tracking Total 48 | . 4 3 5 2 . 3 6 2 . 2 4 3 . 4 5 . 3 . 3 8 3 5 3 . 5 5 17 9 48 3 Tactical Retreats 27 | . 2 1 . . . . 4 . . 1 . 1 . . 1 . . . . 2 1 1 1 . . . 4 2 5 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Traps Triggered 13 | . 1 . 2 . . . 3 . . . . . . . 2 . . . . 3 . . . . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . . . . . . 3 . . . 2 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Disabled 15 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 . 4 6 . Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 1 . Garrison Access 3 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Accessed 47 | . 7 . 2 . 2 1 7 1 . . 3 . 1 . 4 . . 4 . 3 . . 2 . 5 . 3 . . 2 Terminals 25 | . 6 . 2 . . 1 4 1 . . . . 1 . 1 . . . . 3 . . . . 2 . 3 . . 1 Fabricators 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . Repair Stations 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 4 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . 1 Total Hacks 152 | . 23 . 5 . 2 2 26 2 . . 24 . 1 . 9 . . 13 . 9 . . 2 . 18 . 12 . . 4 Successful 91 | . 10 . 2 . 2 . 12 2 . . 24 . 1 . 6 . . 13 . 4 . . 2 . 11 . 1 . . 1 Failed 61 | . 13 . 3 . . 2 14 . . . . . . . 3 . . . . 5 . . . . 7 . 11 . . 3 Catastrophic 14 | . 3 . 1 . . 1 3 . . . . . . . 1 . . . . . . . . . 1 . 3 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 65 | . 13 . 1 . 1 2 10 2 . . . . . . 4 . . . . 8 . . 1 . 11 . 12 . . . Terminals 84 | . 20 . 5 . . 2 19 2 . . . . 1 . 2 . . . . 9 . . . . 10 . 12 . . 2 Fabricators 10 | . . . . . . . . . . . . . . . 6 . . . . . . . . . 4 . . . . . Repair Stations 7 | . 3 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . . Garrison Access 6 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 2 . . . . 2 Terminal Hacks 67 | . 9 . 2 . 2 . 6 1 . . 24 . 1 . . . . 13 . 2 . . 2 . 3 . 1 . . 1 Record 12 | . . . . . 1 . . . . . 6 . . . . . . 5 . . . . . . . . . . . . Part Schematic 18 | . 2 . . . . . . . . . 10 . . . . . . 4 . 1 . . . . 1 . . . . . Robot Schematic 6 | . 1 . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . . 4 . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Repair Station Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 8 | . 4 . 1 . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . Build 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Repair Station Hacks 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . Seal Access 3 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . Unauthorized Hacks 11 | . . . . . . . 1 1 . . . . . . 1 . . . . 2 . . . . 6 . . . . . Terminals 9 | . . . . . . . 1 1 . . . . . . . . . . . 2 . . . . 5 . . . . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Assimilate 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Botnet 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Operators 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Extract 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 7 . 2 . . 1 6 1 . . . . 1 . 3 . . . . 3 . . . . 4 . 3 . . 2 Full Trace Events 10 | . 1 . . . . 1 4 . . . . . . . 1 . . . . . . . . . 1 . 2 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . 1 . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . 2 . . . . . 1 . . . 10 . . . . . . 4 . 1 . . . . 9 . . . . . Parts Built 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Time 138 | . . . . . . . . . . . . . . . 138 . . . . . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Time 22 | . . . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total Allies 5 | . . 3 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Largest Group 3 | . . 3 3 . . . . 1 . . . . . . . . . . . 1 1 . . . . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . 10 . . . . . . . . . . . 10 8 . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . 10 . . . . . . . . . . . 10 8 . . . . . . . . . Total Orders 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . EXPLORE 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . RETURN 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 40 | . . 12 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage 479 | . . 162 317 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills 10 | . . 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Robot Analysis Total 128 | . . . . . . . . . . . 128 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . . . . . . 1 . . 1 . . . 2 . . 3 . 2 2 . . . . . . . . Drone Launches 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Turns Passed 10218 | 152 1185 848 1011 463 406 831 1885 414 130 112 45 200 7 40 252 164 251 57 168 173 121 87 167 106 60 73 328 157 180 145 Spaces Moved 10453 | 69 616 504 404 278 270 510 626 421 351 342 116 341 9 115 259 257 306 159 332 304 252 224 595 345 243 234 534 443 761 233 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2099 | 67 616 504 205 . . . 626 81 . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1257 | . . . 199 278 270 510 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7047 | . . . . . . . . 340 351 342 116 341 9 115 259 257 306 159 332 304 252 224 595 345 243 234 534 443 722 224 Fastest Speed 8 | 50 160 160 160 150 150 150 237 24 28 24 24 24 24 24 24 25 25 21 21 19 22 21 21 20 17 17 8 14 14 14 Average Speed 71 | 156 160 160 200 157 150 150 238 65 28 25 24 24 24 24 24 25 25 22 21 22 24 25 24 20 17 17 14 15 14 14 Slowest Speed 320 | 160 160 160 320 195 150 150 242 242 28 28 24 24 24 24 25 25 25 25 21 97 100 26 26 20 20 18 85 85 14 14 Overloaded Moves 96 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 96 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 30 | . . . . . . . . 4 . . . . . . . . . . . . . . . . 3 3 19 . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Spacefolds 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 3 Exploration Rate (%) 50 | 5 95 97 36 60 70 88 53 7 60 60 77 54 . 93 10 50 49 60 53 8 47 54 86 47 9 42 26 51 61 15 Regions Visited 30 Branch Regions 19 Pre-discovered Areas 30 | . . . . . 1 . . . 1 . 23 . . . . 1 . 3 1 . . . . . . . . . . . Known Exits Taken 9 | . . . 1 . . . . 1 . . . . 1 . . . 1 . . 1 1 1 . . 1 . 1 . . . Unknown Exits Taken 20 | 1 1 1 . 1 1 1 1 . 1 1 1 1 . . 1 1 . 1 1 . . . 1 1 . 1 . 1 1 . Scrap Searched 19 | . . 1 . 1 . 2 . . 2 3 . 1 . . . 1 1 . 1 . 1 1 . 4 . . . . . . Spaces Dug 45 | . . . . . . 4 . . 2 3 . 2 . . 1 . 4 . 2 . . 2 . . 2 . 13 2 5 3 Terrain Destroyed 54 | . . . . . . 9 1 . 2 3 . 2 . . 1 . 4 . 2 . . 2 . . 2 . 13 3 7 3 Melee 38 | . . . . . . . . . 2 3 . 2 . . 1 . 4 . 2 . . 2 . . 2 . 13 2 2 3 Projectile 7 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 5 . AOE 9 | . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total 12456 | 91 734 531 541 297 272 545 854 527 366 359 124 446 12 129 442 355 471 181 426 376 298 242 616 380 252 255 708 519 779 328 Wait 1188 | . 36 17 51 7 . 1 63 36 . 10 4 95 . 1 164 99 152 . 91 33 25 . 1 20 . . 147 39 . 96 Move 10346 | 68 615 503 403 277 269 509 625 412 350 341 115 340 8 114 258 256 305 158 331 303 251 223 594 344 237 227 507 442 735 226 Hop 17 | . . . . . . . . 4 . . . . . . . . . . . . . . . . 2 3 7 . 1 . Pick Up 109 | 6 12 . 21 1 1 4 16 8 2 1 . . . 6 4 . . 6 . . 1 1 6 2 3 1 3 2 2 . Fast Attach 92 | 7 . . 7 1 . . 6 3 2 1 . . . 2 2 . 2 3 . 9 6 2 3 4 2 1 7 9 12 1 Attach 49 | . 1 . 2 . 1 2 10 14 . . . . 3 . 3 . . 2 . 3 . . 1 1 2 . 1 1 2 . Detach 27 | . 1 . 2 . . . 4 7 . . . . . . . . . . . 2 . . . 2 1 . . 4 3 1 Swap 70 | . 8 . 6 1 . 6 15 3 1 1 . 2 1 1 3 . . 1 1 4 1 4 3 3 . . 3 1 1 . Drop 143 | . 12 . 11 3 1 2 24 21 3 1 . . . 5 2 . 2 8 . . 4 3 8 4 2 1 5 11 10 . Fire 259 | 10 44 6 35 7 . 20 89 18 6 . . 5 . . . . . . . 3 . 4 . . . . 1 5 6 . Melee 121 | . . . . . . . . . 2 4 5 4 . . 6 . 10 3 3 19 10 5 . . 3 4 27 5 7 4 Ram 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 15 | . 5 5 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 37 | -11/Scrapyard | Discovered new exit (range 15) 153 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 9) 558 | -10/Materials | Discovered new exit (range 8) 878 | -10/Materials | Discovered new exit (range 13) 1089 | -10/Materials | Discovered new exit (range 3) 1111 | -10/Materials | Discovered new exit (range 16) 1338 | -10/Materials | Entered Mines 1396 | -10/Mines | Learned Materials terminal intel 1516 | -10/Mines | Discovered new exit (range 6) 1571 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1636 | -10/Mines | Discovered new exit (range 10) 1713 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2186 | -10/Mines | Entered Materials 2186 | -9/Materials | Accompanied by 3 allies 2186 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2187 | -9/Materials | Identified exit to Mines 2188 | -9/Materials | Loaded intel: 12 terminal locations 2665 | -9/Materials | Discovered new exit (range 15) 2806 | -9/Materials | Build established: Hauler-Mutant 3197 | -9/Materials | Entered Mines 3325 | -9/Mines | Assembled infested the area 3569 | -9/Mines | Discovered new exit (range 4) 3627 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3652 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3654 | -9/Mines | Discovered new exit (range 5) 3660 | -9/Mines | Entered Exiles 3683 | -9/Exiles | Discovered new exit (range 15) 3701 | -9/Exiles | Met 8R-AWN 3722 | -9/Exiles | Met EX-HEX 3799 | -9/Exiles | Met EX-DEC 3840 | -9/Exiles | Met EX-BIN 3861 | -9/Exiles | Aligned with FarCom system 3863 | -9/Exiles | Given EX-Vault access code 3897 | -9/Exiles | Opened EX-Vault 3911 | -9/Exiles | Found Supersonic Drone Bay 3943 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3999 | -9/Exiles | Learned location of Zion (-6) 4053 | -9/Exiles | Discovered new exit (range 11) 4066 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 4066 | -9/Exiles | Entered Mines 4309 | -8/Mines | Discovered new exit (range 9) 4701 | -8/Mines | Discovered new exit (range 11) 4897 | -8/Mines | Entered Materials 4897 | -8/Materials | Evolved 2 slots: Propulsion x2 6588 | -8/Materials | Repaired Lyr. Light Armor Plating 6626 | -8/Materials | Garrison activated, responded to threat 6724 | -8/Materials | Discovered new exit (range 12) 6782 | -8/Materials | Entered Factory 6782 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6890 | -7/Factory | Lost 3 parts (1p1n1w) 6928 | -7/Factory | Discovered new exit (range 16) 7187 | -7/Factory | Identified exit to Lower Caves 7196 | -7/Factory | Entered Lower Caves 7234 | -7/Lower Caves | Learned location of Extension (-6) 7289 | -7/Lower Caves | Found Alien Artifact 7289 | -7/Lower Caves | Identified Core Expander 7289 | -7/Lower Caves | Installed Core Expander, added new Power slot 7312 | -7/Lower Caves | Build established: Hacker-Sprinter 7323 | -7/Lower Caves | Discovered new exit (range 8) 7326 | -7/Lower Caves | Entered another Lower Caves area 7430 | -7/Lower Caves | Discovered new exit (range 2) 7438 | -7/Lower Caves | Entered Data Miner 7438 | -7/Data Miner | Discovered new exit (range 6) 7443 | -7/Data Miner | Met Data Miner 7448 | -7/Data Miner | Learned location of Section 7 (-2) 7448 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7451 | -7/Data Miner | Received God Mode back door access code from Data Miner 7462 | -7/Data Miner | Interfaced with the Data Conduit 7483 | -7/Data Miner | Entered Proximity Caves 7677 | -6/Proximity Caves | Discovered new exit (range 6) 7681 | -6/Proximity Caves | Learned Factory terminal intel 7683 | -6/Proximity Caves | Entered Factory 7683 | -6/Factory | Evolved 2 slots: Utility x2 7684 | -6/Factory | Loaded intel: 228 machine locations 7685 | -6/Factory | Loaded intel: 28 terminal locations 7690 | -6/Factory | Identified exit to DSF 7690 | -6/Factory | Entered DSF 7691 | -6/DSF | Loaded intel: 2 machine locations 7714 | -6/DSF | Additional patrols routed to DSF 7726 | -6/DSF | Discovered new exit (range 16) 7730 | -6/DSF | Entered Factory 7730 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7731 | -5/Factory | Loaded intel: 258 machine locations 7780 | -5/Factory | Fabricated Nanoactuators (x2) 7787 | -5/Factory | Spotted B-75 Beast 7842 | -5/Factory | Fabricated Imp. Flight Unit (x1) 7919 | -5/Factory | Discovered new exit (range 3) 7982 | -5/Factory | Entered Upper Caves 8118 | -5/Upper Caves | Encountered a Warlord checkpoint 8142 | -5/Upper Caves | Discovered new exit (range 8) 8146 | -5/Upper Caves | Entered another Upper Caves area 8160 | -5/Upper Caves | Discovered new exit (range 14) 8246 | -5/Upper Caves | Build established: Sprinter 8367 | -5/Upper Caves | Spotted B-75 Beast 8391 | -5/Upper Caves | Discovered new exit (range 12) 8396 | -5/Upper Caves | Identified exit to Zhirov 8397 | -5/Upper Caves | Entered Zhirov 8397 | -5/Zhirov | Discovered new exit (range 3) 8402 | -5/Zhirov | Met Zhirov 8409 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8413 | -5/Zhirov | Found Alien Artifact 8413 | -5/Zhirov | Identified Integrated Dissipator 8413 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8445 | -5/Zhirov | Found Alien Artifact 8454 | -5/Zhirov | Entered Proximity Caves 8498 | -4/Proximity Caves | Learned 4 Research zone layouts 8506 | -4/Proximity Caves | Spotted B-86 Titan 8619 | -4/Proximity Caves | Discovered new exit (range 14) 8619 | -4/Proximity Caves | Learned location of 1 exit from Research 8622 | -4/Proximity Caves | Entered Factory 8622 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8623 | -4/Factory | Loaded intel: 316 machine locations 8669 | -4/Factory | Identified exit to Upper Caves 8669 | -4/Factory | Identified exit to Armory 8713 | -4/Factory | Lost 7 parts (1p2n4u) 8784 | -4/Factory | Spotted B-86 Titan 8792 | -4/Factory | Lost 3 parts (1p2n) 8795 | -4/Factory | Entered Upper Caves 8795 | -4/Upper Caves | Accompanied by 1 ally 8796 | -4/Upper Caves | Identified exit to Upper Caves 8908 | -4/Upper Caves | Learned Research emergency access door positions 8910 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8916 | -4/Upper Caves | Entered another Upper Caves area 8917 | -4/Upper Caves | Identified exit to Warlord 8982 | -4/Upper Caves | Lost 3 parts (1p1n1u) 8985 | -4/Upper Caves | Learned Research emergency access door positions 8989 | -4/Upper Caves | Learned Research emergency access door positions 9003 | -4/Upper Caves | Entered Warlord 9102 | -4/Warlord | Visited the Vortex Lab 9103 | -4/Warlord | Found Prototype Energy Cannon 9104 | -4/Warlord | Warlord's base attacked by MAIN.C 9119 | -4/Warlord | Met Warlord 9121 | -4/Warlord | Opened Warlord's prototype stash 9130 | -4/Warlord | Found Prototype Hackware 9136 | -4/Warlord | Found Vortex Chain Reactor 9161 | -4/Warlord | Opened side exit 9165 | -4/Warlord | Discovered new exit (range 12) 9170 | -4/Warlord | Entered Proximity Caves 9265 | -3/Proximity Caves | Identified Vortex Cannon 9275 | -3/Proximity Caves | Discovered new exit (range 5) 9276 | -3/Proximity Caves | Entered Research 9276 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9277 | -3/Research | Identified exit to Testing 9279 | -3/Research | Identified Ghost Barrier 9280 | -3/Research | Loaded intel: 118 machine locations 9336 | -3/Research | Entered Testing 9337 | -3/Testing | Maximum security lockdown engaged 9337 | -3/Testing | Loaded intel: 47 machine locations 9402 | -3/Testing | Discovered new exit (range 11) 9409 | -3/Testing | Entered Research 9409 | -2/Research | Warlord forces began assault on 0b10 9409 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9411 | -2/Research | Loaded intel: 94 machine locations 9453 | -2/Research | Spotted B-90 Cyclops 9482 | -2/Research | Found Gamma Bomb Array 9483 | -2/Research | Found Gamma Bomb Array 9508 | -2/Research | Ghost Barrier fried by hacking feedback 9509 | -2/Research | Spotted B-90 Cyclops 9509 | -2/Research | Identified exit to Quarantine 9519 | -2/Research | Research machine network offline 9545 | -2/Research | Met up with Warlord 9615 | -2/Research | Build established: Hacker-Sprinter 9737 | -2/Research | Entered Quarantine 9738 | -2/Quarantine | Maximum security lockdown engaged 9738 | -2/Quarantine | Loaded intel: 76 machine locations 9761 | -2/Quarantine | Found Alien Impact Weapon 9761 | -2/Quarantine | Identified Core Stripper 9794 | -2/Quarantine | Found Alien Slashing Weapon 9794 | -2/Quarantine | Identified Sigix Broadsword 9808 | -2/Quarantine | Cryocooling Duct disabled 9821 | -2/Quarantine | Found Alien Artifact 9821 | -2/Quarantine | Identified Subatomic Replicator 9823 | -2/Quarantine | Ambient heat levels rising (+20) 9840 | -2/Quarantine | Spotted Alpha 7 9844 | -2/Quarantine | Spotted Fortress 9854 | -2/Quarantine | Discovered new exit (range 5) 9894 | -2/Quarantine | Entered Section 7 9895 | -2/Section 7 | Maximum security lockdown engaged 9895 | -2/Section 7 | Loaded intel: 138 machine locations 9902 | -2/Section 7 | Found Alien Artifact 9902 | -2/Section 7 | Identified Integrated Mediator 9902 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 9916 | -2/Section 7 | Found Alien Artifact 9916 | -2/Section 7 | Identified Spacefold Activator 9922 | -2/Section 7 | Spotted B-90 Cyclops 9927 | -2/Section 7 | Spotted S7 Guard 9931 | -2/Section 7 | Found Alien Artifact 9931 | -2/Section 7 | Identified Core Physics Calibrator 9963 | -2/Section 7 | Spotted B-99 Colossus 9975 | -2/Section 7 | Found Integrated Dissipator 9975 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 9977 | -2/Section 7 | Found Integrated Dissipator 9977 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 9978 | -2/Section 7 | Found Integrated Dissipator 9978 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 9988 | -2/Section 7 | Found Alien Artifact 9988 | -2/Section 7 | Identified LRC Energy Well 9988 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 10005 | -2/Section 7 | Spotted Alpha 7 10006 | -2/Section 7 | Spotted Alpha 7 10018 | -2/Section 7 | Spotted Executioner 10018 | -2/Section 7 | Spotted Executioner 10028 | -2/Section 7 | Found Alien Artifact 10028 | -2/Section 7 | Identified Matter Drive 10038 | -2/Section 7 | Found Matter Drive 10053 | -2/Section 7 | Intercept squad dispatched 10065 | -2/Section 7 | Spotted S7 Guard 10072 | -2/Section 7 | Discovered new exit (range 21) 10074 | -2/Section 7 | Entered Access 10074 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 10075 | -1/Access | Loaded intel: 112 machine locations 10134 | -1/Access | Spotted B-99 Colossus 10190 | -1/Access | Build established: Sprinter 10202 | -1/Access | Spotted B-99 Colossus 10218 | -1/Access | Discovered new exit (range 5) 10219 | *** | Escaped! Last Messages --------------- 10136_ Penetrated by Slug. 10136_ Slug penetrates Wall. 10136_ Penetrated by Slug. 10136_ Slug penetrates Wall. 10140_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A020. 10141_ Sneak attack on A-15 Conveyor. 10141_ Destroyed Med. Treads. 10191_ Slug penetrates Wall. 10192_ Wall collapses. 10195_ Slug penetrates Wall. 10195_ Penetrated by Slug. 10203_ Connecting with Garrison Access... 10203_ Current location identified: Access 10207_ Acquired Hacking Suite. 10218_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 10218_ The Access Shell folds into the floor. 10218_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ""## #?????????????????????????????????????? | | ############?????????????????????"???????????????? | | #???????????????????????????????"""??????????????? | | #??????????????????????????????"""???????????????? | | #???????????????????????????????"????????????????? | | #????????????????????????????????????????????????? | | #?????????####???????????????????????????????????? | | #????????? ??#????????????????????????????????? | | #?????????[ ?????h????????????????????????? | | ########## ???????h??????????????????????? | | #??????????????????????????????????? | | ##### #???????????????????????????????????? | | #???# #???????????????????????????????????? | | #???# #???????????????????????????????????? | | #???# #???????????????????????????????????? | | #???# #???????????????????????????????????? | | #???# #???????????????????????????????????? | | #???# #???????????????????????????????????? | | #???# #?????###???????????????????????????? | | #???# ####### ##########??????????????????? | | #???# """T""" """"???????????????? | | ##+##### """ """ """"?BB????????????? | | # ## """"?BB????????????? | | # ;; """"???????????????" | | # ## "" """"???????????????" | | # ## @" """"???????????????" | | + ## """"???????????????" | | ## # ## """"?BB????????????" | | ?# # ## """"?BB????????????" | | ?# ######## """"???????????????" | | ?# #??????# ####### ##########??????????????????" | | ?? #??????# #?????###???????????????????????????" | | ??+#??????# #???????????????????????????????????" | | ??????????# #???????????????????????????????????" | | ??????????# #???????????????????????????????????? | | ?????"????+ +???"""?????????????????????????????? | | ????"""???# #??""T""????????????????????????????? | | ???"""????# #??""?""????????????????????????????? | | ????"?????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????"""""????????????????????????????????? | | ????????????""T""????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 163 Coolant Potential 100 Energy Generation 38 Energy Capacity 820 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 335 Cloak Strength 2 Power Amplification 30 Armor Coverage 450 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 66 Melee Speed Boost 30 Evasion (%) 71 Targeting Accuracy 8 Recoil Reduction 5 Offensive Hacking 25 Defensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Imp. Flight Unit | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Core Analyzer | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Arm. Leg | -7/Data Miner | Free Nanoactuators | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Cesium-ion Thruster | -4/Factory | Hacked Quantum Reactor | -3/Research | Hacked Launcher Loader | -3/Research | Extracted Biometal Leg | -3/Research | Extracted Phase Gun | -3/Research | Extracted Imp. Targeting Computer | -3/Research | Extracted Imp. Linear Gravjet | -3/Research | Extracted Imp. Medium Armor Plating | -3/Research | Extracted Reaction Control System | -3/Research | Extracted Stasis Beam | -3/Research | Extracted Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked H-55 Commando | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nanoactuators | x2 | -5/Factory | Authchip Imp. Flight Unit | x1 | -5/Factory | Authchip Alien Tech Used ----------------- Core Expander Integrated Dissipator Core Stripper Sigix Broadsword Subatomic Replicator Integrated Mediator Spacefold Activator Core Physics Calibrator LRC Energy Well Matter Drive Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryMiningTreads Manual? 0 Play Time 02:41:46 Cumulative 452.2 hours Start 2022.01.25 @ 00:28:04 End 2022.01.26 @ 18:50:55 Sessions 23 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 437 Rogue 222 Adventurer 112 Explorer 103 Win Type 0 Total 30 Types 22/0/5/2/0/0/0/1/0 Lore% 86 Gallery% 90 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1f8a487-61f0-46f2-9c64-8efa7391a129