Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.17 @ 17:31:09 Player: beans Result: Destroyed self via exploding Nuclear Reactor Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (105) 525 Value Destroyed (3535) 3535 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1086) 1086 TOTAL SCORE: 10506 Bonus ------- Follower Combat Kills 212 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Friendly Fire -226 Cogmind --------- Core Integrity 0/1000 Matter 133/300 Energy 27/100 System Corruption 10% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array > --- WEAPON (4) ------- Neutron Cannon > --- INVENTORY (5) ---- Spectral Analyzer Relay Coupler [Behemoth] (4) Relay Coupler [Proto] (2) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Treads Improved Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Phase Shifter Improved Medium Armor Plating Mini Drone Bay > --- WEAPON ----------- Heavy Gatling Laser Heavy Gatling Laser Improved KE Penetrator Improved KE Penetrator > --- INVENTORY -------- Spectral Analyzer Relay Coupler [Behemoth] Relay Coupler [Proto] Neutron Cannon Improved KE Penetrator [Rating: 70] Favorites ----------- Power Light Antimatter Reactor Engine Light Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Makeshift Leg Treads Improved Treads Leg Makeshift Leg Flight Unit Flight Unit Utility Targeting Computer Device Improved Heat Sink Processor Targeting Computer Protection Layered Medium Armor Plating Weapon CR-A16's Pointy Stick Energy Gun Thermic Laser Energy Cannon Neutron Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Slots Evolved 10 | . . . . . . 8 . . . . 2 . . Power 1 | . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . . Utility 5 | . . . . . . 4 . . . . 1 . . Weapon 2 | . . . . . . 1 . . . . 1 . . Parts Attached 72 | 3 4 1 8 1 6 7 3 2 6 5 3 2 21 Power 10 | 1 . . . . 2 1 2 . 1 . . . 3 Engine 6 | 1 . . . . 1 1 1 . . . . . 2 Core 3 | . . . . . 1 . 1 . . . . . 1 Reactor 1 | . . . . . . . . . 1 . . . . Propulsion 15 | . 2 1 2 . 2 1 . 2 . 1 . . 4 Treads 3 | . . . . . . . . . . . . . 3 Leg 8 | . . . 2 . 2 1 . 2 . 1 . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 4 | . 2 1 . . . . . . . . . . 1 Utility 21 | . 2 . . . 1 4 1 . 2 3 2 . 6 Device 12 | . . . . . 1 1 1 . 1 2 1 . 5 Storage . | . . . . . . . . . . . . . . Processor 6 | . 2 . . . . 2 . . 1 . 1 . . Hackware . | . . . . . . . . . . . . . . Protection 3 | . . . . . . 1 . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 26 | 2 . . 6 1 1 1 . . 3 1 1 2 8 Energy Gun 5 | . . . . . . 1 . . . 1 . 1 2 Energy Cannon 2 | . . . . . . . . . . . . . 2 Ballistic Gun 13 | 2 . . 4 1 . . . . 1 . 1 . 4 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 2 | . . . 1 . . . . . . . . 1 . Special Weapon 3 | . . . 1 . 1 . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . . . 1 . . . 3 Parts Lost 46 | . . 1 4 2 3 . 2 12 . . . 2 20 Power 8 | . . . . 1 1 . 1 2 . . . . 3 Propulsion 13 | . . 1 2 . 2 . 1 3 . . . . 4 Utility 13 | . . . . . . . . 4 . . . 1 8 Weapon 12 | . . . 2 1 . . . 3 . . . 1 5 Highest Loss Streak 10 | . . 1 3 2 2 . 1 7 . . . 2 10 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 4 | . . 4 4 4 4 4 4 4 4 4 4 4 3 Power . | . . . . . . . . . . . . . . Propulsion . | . . 1 1 . . . . . . . . . . Utility 2 | . . . . . 1 3 3 3 3 3 3 3 3 Weapon 1 | . . 3 3 4 2 1 1 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 7 | . . . 1 1 1 1 . . . . . . 3 Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . . . . . Utility 3 | . . . . . . . . . . . . . 3 Weapon 3 | . . . 1 . 1 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 65 | . 58 99 94 93 91 61 84 68 27 59 73 46 38 Engine 3 | . 14 14 14 7 . 9 11 2 . . . . 2 Core 3 | . . . . . 12 . . 1 . . . . . Reactor 1 | . . . . . . . . . 3 6 5 2 . Leg 10 | . . . 11 28 27 16 19 19 . 5 5 2 . Flight 2 | . 9 27 12 . . . . . . . . . . Device 5 | . . . . . . 10 16 19 3 11 17 11 6 Processor 15 | . 7 28 28 28 27 6 9 6 6 13 15 14 8 Protection 1 | . . . . . . 3 6 3 . 3 5 2 2 Energy Gun 2 | . . . . . . 7 13 12 . 4 5 2 1 Ballistic Gun 8 | . 28 28 23 27 15 . . . . . 4 2 3 Special Weapon 4 | . . . 3 . 6 4 . . 5 6 5 2 2 Piercing Weapon 2 | . . . . . . . . . 5 6 5 2 . Peak Build Rating 70 | 3 7 7 16 16 34 61 56 55 33 55 68 68 70 Average Rating 30 | 2 4 6 11 15 24 47 54 47 24 46 63 42 36 On Entrance 27 | . 3 7 7 16 15 32 54 55 8 33 55 68 25 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 48 | 7 7 7 11 9 28 48 46 46 24 39 44 44 45 Greatest Support 74 | 3 8 8 40 40 40 54 54 65 3 15 15 15 74 Greatest Overweight (x) 7 | 2 2 1 2 . 6 1 1 4 7 7 2 4 5 Average Overweight (x) 1 | 1 . . . . . . . 1 3 1 2 . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 4 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . . 4 4 4 4 4 5 4 5 5 5 5 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 4 5 5 4 4 5 5 5 5 5 5 5 3 Class Distribution -------------------- 74% | Mutant 7% | Derelict-Mutant 4% | Derelict-Assassin 4% | Scavenger-Mutant 3% | Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Gunner | -6/Factory Gunner | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Assassin | -5/Factory Derelict-Assassin | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Matter Collected 1954 | 157 191 167 210 105 60 10 267 40 60 50 38 . 599 Remotely . | . . . . . . . . . . . . . . Salvage Created 4590 | 18 259 245 178 748 801 14 358 331 74 275 40 30 1219 Parts 204 | 3 24 24 9 24 14 . 10 17 . 7 1 1 70 Haulers Intercepted 1 | . . . . . . . . . . . . . 1 Recyclers Shooed 5 | . 1 . . 2 . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . 11 . . . 10 17 . 9 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Combat Hostiles Destroyed 76 | . 7 8 5 4 13 . 14 6 . 2 . . 17 Melee 1 | . . . . . . . . . . 1 . . . Guns 48 | . 7 8 3 4 . . 8 6 . . . . 12 Cannons 11 | . . . 2 . 5 . . . . . . . 4 AOE 6 | . . . . . . . 6 . . . . . . Classes Destroyed 22 | 1 4 1 3 4 4 . 2 . . . . . 3 Worker 2 | . . . . . . . . . . . . . 2 Builder 8 | . . 1 . 1 . 1 . . . . . . 5 Tunneler 3 | 1 . 2 . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . . 1 Recycler 8 | . 1 . . 7 . . . . . . . . . Operator 1 | . . . . . . . . . . . . . 1 Turret 1 | . . . 1 . . . . . . . . . . Watcher 4 | . 2 . . . . . . . . . 1 . 1 Swarmer 19 | . 6 6 . . . . 7 . . . . . . Grunt 20 | . 1 2 . . . . 5 2 . 1 . . 9 Brawler 1 | . . . . . . . 1 . . . . . . Duelist 2 | . . . . 1 . . . . . . . . 1 Sentry 5 | . . . . 1 . . . 1 . 1 . . 2 Demolisher 1 | . . . . 1 . . . . . . . . . Hunter 3 | . . . . 1 . . . 1 . . . . 1 Programmer 7 | . . . . . . . 1 2 . . . . 4 Cobbler 1 | . . . 1 . . . . . . . . . . Subdweller 5 | . . . 5 . . . . . . . . . . Federalist 1 | . . . . . 1 . . . . . . . . Ranger 3 | . . . . . 3 . . . . . . . . Guru 1 | . . . . . 1 . . . . . . . . Scrapper 8 | . . . . . 8 . . . . . . . . Butcher 1 | . . . . . . . . . . . . 1 . Best Kill Streak 8 | 1 7 3 2 5 7 1 4 2 . 1 1 . 8 Combat Bots Only 7 | . 3 3 2 3 7 . 4 2 . 1 . . 3 Max Kills in Single Turn 3 | 1 2 1 1 2 1 1 3 1 . 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 . . . . . . Melee 1 | . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Hostile Shots Fired 579 | . 18 17 23 38 51 . 56 159 . 11 . 4 202 Missed 169 | . 7 5 10 12 14 . 20 45 . 4 . 2 50 Hits 410 | . 11 12 13 26 37 . 36 114 . 7 . 2 152 Melee 9 | . . . . . . . . . . . . 2 7 Projectile 401 | . 11 12 13 26 37 . 36 114 . 7 . . 145 AOE 4 | . . . . 4 . . . . . . . . . Critical Strikes 13 | . . 2 . . . . 3 2 . . . . 6 Damage Taken 7186 | . 130 127 259 323 554 . 582 1746 . 156 23 80 3206 Core 1917 | . . 26 74 52 89 . 15 574 . 45 . 80 962 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 37 | . . . . . . . . . . . . . 37 Regen/Repaired (Parts) 27 | . . . . . 9 . 18 . . . . . . Core Remaining (%) 42 | 100 . . . . 3 . . . . 25 . . . Volleys Fired 274 | 1 23 16 32 16 35 6 24 22 . 14 3 4 78 Largest 4 | 2 2 2 2 2 1 2 3 2 . 1 2 2 4 Hottest 266 | 40 40 40 130 55 . 138 171 138 . 85 118 118 266 Shots Fired 493 | 2 46 32 52 32 35 8 54 42 . 14 5 5 166 Gun 389 | 2 46 32 44 32 . 7 38 41 . 12 5 2 128 Cannon 26 | . . . . . . . . . . . . . 26 Launcher 17 | . . . 1 . . . 16 . . . . . . Special 61 | . . . 7 . 35 1 . 1 . 2 . 3 12 Kinetic 267 | 2 46 32 44 32 . . . . . . 2 1 108 Thermal 155 | . . . 7 . . 7 38 41 . 12 3 1 46 Explosive 22 | . . . 1 . . . 16 . . 2 . 3 . Electromagnetic . | . . . . . . . . . . . . . . Impact 49 | . . . . . 35 1 . 1 . . . . 12 Robot Hit Streak 17 | 2 15 6 17 7 10 2 5 7 . 3 1 1 13 Robot Miss Streak 5 | . 1 2 1 2 1 1 4 3 . 2 3 1 5 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 6 | . 1 . . . . . . 1 . . . . 4 Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . 1 Shots Hit Robots 304 | 2 33 19 36 21 27 5 21 25 2 7 2 1 103 Core Hits 171 | 1 15 14 15 14 3 2 30 16 1 2 2 4 52 Critical Kills 3 | . . . . . . . . . . . . . 3 Critical Parts Destroyed 11 | . . 1 . . 4 . . . . . . . 6 Critical Strikes 23 | . . 1 1 . 4 1 2 2 1 2 . . 9 Burn 7 | . . . 1 . . 1 2 2 . 1 . . . Destroy 7 | . . 1 . . . . . . . . . . 6 Smash 7 | . . . . . 4 . . . . . . . 3 Impale 2 | . . . . . . . . . 1 1 . . . Melee Attacks 6 | . . . . . . . . . 2 4 . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 6 | . . . . . . . . . 2 4 . . . Sneak Attacks 1 | . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 11242 | 21 402 241 570 403 2282 123 1366 543 130 558 41 945 3617 Guns 5172 | 21 402 241 489 403 . 78 334 540 . 54 41 18 2551 Cannons 592 | . . . . . . . . . . . . . 592 Explosions 2074 | . . . 7 . . . 1032 . . 162 . 873 . Melee 392 | . . . . . . . . . 130 262 . . . Ramming 3 | . . . . . . . . 3 . . . . . Kinetic 3516 | 21 402 241 489 403 . . . . . . 41 . 1919 Thermal 2322 | . . . 74 . . 78 334 540 . 54 . 18 1224 Explosive 2074 | . . . 7 . . . 1032 . . 162 . 873 . Electromagnetic . | . . . . . . . . . . . . . . Impact 2801 | . . . . . 2282 45 . . . . . . 474 Slashing 134 | . . . . . . . . . . 80 . 54 . Piercing 392 | . . . . . . . . . 130 262 . . . Highest Corruption 10 | . . . . . . . 2 2 2 . . 7 10 Average Corruption 5 | . . . . . . . 1 2 2 . . 7 8 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 69 | . . . . . . . 7 10 . . . 4 48 Message Errors 24 | . . . . . . . 4 2 . . . 2 16 Matter Fused 11 | . . . . . . . 1 . . . . . 10 Heat Flow Errors 10 | . . . . . . . 1 2 . . . 1 6 Energy Discharges 5 | . . . . . . . . 2 . . . . 3 Parts Rejected 2 | . . . . . . . . 1 . . . . 1 Parts Fused 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 8 | . . . . . . . . 1 . . . . 7 Data Loss (major) 4 | . . . . . . . 1 1 . . . . 2 Misfires 1 | . . . . . . . . 1 . . . . . Alerts 2 | . . . . . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1305 | . . . . . 866 25 10 . 45 168 . . 191 Projectiles 1086 | . . . . . 866 25 . . . 4 . . 191 Explosions 35 | . . . . . . . 10 . . 25 . . . Melee 184 | . . . . . . . . . 45 139 . . . Knockbacks 17 | . . . . . 15 . . . . . . . 2 Impact 14 | . . . . . 12 . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . Secondary 3 | . . . . . 3 . . . . . . . . Self-Inflicted Damage 114 | . . . . . . . . . . . . . 114 Shots 1 | . . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . . . 4 . . . . . Kicked 4 | . . . . . . . . 4 . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 405 | . . 21 1 14 . . 144 220 . 30 . 251 405 Average Temperature 83 | . . 7 1 7 . . 71 77 . 13 . 131 133 Received Heat Transfer 1488 | . 33 60 45 9 282 . 120 156 . 9 . . 774 Effects 2 | . . . . . . . . . . . . 2 . Interference 2 | . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . 8 1 . . . . . . 1 Combat Hostiles 9 | . . . . . 8 . . . . . . . 1 Parts Fried 24 | . . . . . 20 3 . . . . . . 1 Impact Corruptions 28 | . . . . . 22 2 . . . . . . 4 Robots Melted 1 | . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . Parts Melted 17 | . . . 2 . . . 3 8 . 3 . . 1 Heat Transferred 4482 | . . . 720 . . 248 870 1344 . 250 . 50 1000 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 . 100 . . . . 100 100 100 Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 159 | 5 109 120 . 57 . . . . . . 38 12 159 Initial 38 | . . 38 . . . . . . . . . . . Average 22 | . 59 23 . 13 . . . . . . 2 1 34 Influence Increases 1895 | 5 196 205 21 159 . 5 330 150 7 177 48 22 570 Destroy 0b10 Robot/C 1280 | . 140 160 20 100 . . 280 120 . 100 20 . 340 Destroy 0b10 Robot/NC 145 | 5 15 15 . 40 . 5 . . 5 5 5 . 50 Destroy Leader 250 | . 24 30 . . . . 50 30 . 20 12 . 84 Allied During Kill 65 | . . . 1 1 . . . . 2 52 9 . . Disable Machine 45 | . . . . 15 . . . . . . . . 30 Destroy Structure 65 | . 2 . . 3 . . . . . . 2 22 36 Partial Spotted 15 | . . . . . . . . . . . . . 15 Lose Combat Pursuer 30 | . 15 . . . . . . . . . . . 15 Influence Decreases 1765 | 5 97 304 21 155 4 5 218 262 7 177 48 22 440 Entered New Map 87 | . . 61 . . 4 . . 22 . . . . . Time Decay 1455 | 5 97 233 21 144 . 5 198 220 7 177 48 10 290 Lost Part 212 | . . 10 . . . . 20 20 . . . 12 150 Lost Ally 11 | . . . . 11 . . . . . . . . . Squads Dispatched 9 | . . . . . . . . . . . 1 . 8 Investigation . | . . . . . . . . . . . . . . Extermination 4 | . . . . . . . . . . . 1 . 3 Reinforcement 3 | . . . . . . . . . . . . . 3 Assault . | . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Distress Signals 5 | . 3 . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 128 | . 13 7 8 4 19 . 14 17 . 2 3 5 36 Peak Tracking Total 15 | . 3 3 2 3 4 . 4 15 . 1 1 5 8 Tactical Retreats 3 | . 1 . . . 1 . . . . . . . 1 Traps | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Traps Triggered 3 | . 1 . . . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Machines Disabled 3 | . . . . 1 . . . . . . . . 2 Max in Single Turn 1 | . . . . 1 . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Machines Accessed 8 | . . . 2 2 3 . 1 . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 49 | . . . 3 24 21 . 1 . . . . . . Successful 49 | . . . 3 24 21 . 1 . . . . . . Failed . | . . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 49 | . . . 3 24 21 . 1 . . . . . . Record 47 | . . . 1 24 21 . 1 . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . Release Object 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Total Allies 8 | . . 2 . . . . . . 5 . . 1 . Largest Group 5 | . . 2 2 1 . . . . 5 5 4 1 . Highest-Rated Group 124 | . . 47 47 31 . . . . 124 124 96 25 . Highest-Rated Ally 31 | . . 31 31 31 . . . . 31 31 31 25 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 36 | . . . 16 2 . . . . . 11 6 1 . Total Damage 727 | . . . 255 42 . . . . . 289 123 18 . Kills 5 | . . . . 1 . . . . . 3 1 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 3 | . . . . . 2 . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Active Infowar (turns) 3009 | . . . . . . . . . . 885 673 105 1346 Optics 1930 | . . . . . . . . . . . 479 105 1346 Sensors 1614 | . . . . . . . . . . 885 673 56 . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . 3 . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Turns Passed 12598 | 41 230 871 636 402 2742 278 513 756 2734 1236 673 112 1374 Spaces Moved 6816 | 33 176 675 485 245 1568 231 408 416 1173 482 248 103 573 Core 1862 | 33 71 . 52 . 2 . . 115 1173 26 . 86 304 Treads 184 | . . . . . . . . . . . . . 184 Legs 3631 | . . . 159 245 1566 231 408 301 . 456 248 17 . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1139 | . 105 675 274 . . . . . . . . . 85 Fastest Speed 37 | 50 37 37 37 140 100 100 106 50 50 190 260 50 50 Average Speed 151 | 101 82 37 84 140 140 104 107 156 231 243 260 96 173 Slowest Speed 400 | 150 150 120 150 140 350 170 180 250 400 400 260 260 300 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 9 | . . 9 . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 25 100 35 53 88 5 64 68 89 71 7 77 14 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 3 | . . 1 . . . . . . 1 1 . . . Known Exits Taken 5 | . . . . . . 1 1 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . Scrap Searched 13 | . . 3 2 . 4 . 1 . 1 2 . . . Spaces Dug 11 | . . . . . 1 . 8 . . . . . 2 Terrain Destroyed 215 | . . . 8 2 7 . 115 1 . 35 . 25 22 Melee . | . . . . . . . . . . . . . . Projectile 36 | . . . 1 2 7 . 1 1 . . . 2 22 AOE 179 | . . . 7 . . . 114 . . 35 . 23 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Total 8587 | 39 214 1254 650 274 2080 258 438 481 1190 520 272 113 804 Wait 1342 | . 4 568 114 11 460 8 2 34 7 16 17 . 101 Move 6786 | 32 175 656 484 244 1567 230 407 415 1172 481 248 102 573 Hop 9 | . . 9 . . . . . . . . . . . Pick Up 40 | 3 8 3 5 1 5 4 . . . . . . 11 Fast Attach 49 | . . . 2 . 4 5 3 3 7 5 3 2 15 Attach 33 | 3 4 1 3 1 2 3 . 1 . . . . 15 Detach 4 | . . . . . . . . 1 . . . . 3 Swap 8 | . . . 6 . . . . . . . . . 2 Drop 30 | . . 1 3 1 7 2 2 1 1 . 1 5 6 Fire 274 | 1 23 16 32 16 35 6 24 22 . 14 3 4 78 Melee 6 | . . . . . . . . . 2 4 . . . Ram . | . . . . . . . . . . . . . . Kick 4 | . . . . . . . . 4 . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 1 | . . . 1 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: [*Fac x2]) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 42 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 15) 212 | -10/Materials | Discovered new exit (range 9) 272 | -10/Materials | Entered Mines 287 | -10/Mines | Discovered new exit (range 9) 292 | -10/Mines | Discovered new exit (range 8) 313 | -10/Mines | Learned location of Storage (-9) 316 | -10/Mines | Build established: Mutant 367 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 658 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1095 | -10/Mines | Discovered new exit (range 6) 1143 | -10/Mines | Entered Subcaves 1143 | -10/Subcaves | Accompanied by 2 allies 1148 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1206 | -10/Subcaves | Released subatomizers from SUBCON Basin 1235 | -10/Subcaves | Discovered new exit (range 10) 1236 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1298 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1399 | -10/Subcaves | Disturbed a concealed Subdweller 1441 | -10/Subcaves | Lost 3 parts (2n1w) 1701 | -10/Subcaves | Discovered new exit (range 13) 1779 | -10/Subcaves | Entered Recycling 1779 | -9/Recycling | Accompanied by 1 ally 2013 | -9/Recycling | Core integrity fell below 50% 2040 | -9/Recycling | Discovered new exit (range 16) 2128 | -9/Recycling | Scanned before Scraplab entrance 2147 | -9/Recycling | Entered Scraplab 2178 | -9/Recycling | Discovered new exit (range 3) 2181 | -9/Recycling | Entered Scraptown 2395 | -9/Scraptown | Visited Fellowship of the Rings 2414 | -9/Scraptown | Visited UFD Registry 2414 | -9/Scraptown | Registered with UFD as "Wrenchhacker" 2458 | -9/Scraptown | Visited Spacefarers 2591 | -9/Scraptown | Discovered new exit (range 11) 2667 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2985 | -9/Scraptown | Visited Cave Peace 3025 | -9/Scraptown | Visited Cyclists 3065 | -9/Scraptown | Visited Red Mages 3107 | -9/Scraptown | Found Relay Coupler [Proto] 3136 | -9/Scraptown | Visited CPS Storage 3431 | -9/Scraptown | Visited Shadow of the Wyrm 3572 | -9/Scraptown | Visited Science Testing Area 3592 | -9/Scraptown | Visited Abandonware Association 3606 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 3606 | -9/Scraptown | Learned abandonware demo "REBOOT5.EXE" 3637 | -9/Scraptown | Visited Supply Room 3662 | -9/Scraptown | Visited Junk Cannon Lab 3691 | -9/Scraptown | Found Prototype Special Weapon 3691 | -9/Scraptown | Identified Junk Cannon 3800 | -9/Scraptown | Visited Infowarlord's Domain 3824 | -9/Scraptown | Found Spectral Analyzer 3851 | -9/Scraptown | Visited Research Penetration Think Tank 3865 | -9/Scraptown | Visited Scrapoid Research Area 3902 | -9/Scraptown | Visited Chapter 10 3947 | -9/Scraptown | Visited Curators Association 4198 | -9/Scraptown | Met Optimus 4198 | -9/Scraptown | Accepted into 0bPrime 4598 | -9/Scraptown | Civil war broke out across Scraptown 4646 | -9/Scraptown | Lost 3 allies 4753 | -9/Scraptown | Lost 4 allies 4804 | -9/Scraptown | Lost 3 allies 4812 | -9/Scraptown | Discovered new exit (range 10) 4832 | -9/Scraptown | Found Scrap Suit 4902 | -9/Scraptown | Core integrity fell below 20% 4905 | -9/Scraptown | Optimus destroyed in the chaos of civil war 4923 | -9/Scraptown | Entered Factory 4923 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 4932 | -6/Factory | Destroyed 7 combat bots 4932 | -6/Factory | Lost 3 allies 5181 | -6/Factory | Discovered new exit (range 6) 5191 | -6/Factory | Identified exit to Lower Caves 5201 | -6/Factory | Entered Lower Caves 5237 | -6/Lower Caves | Build established: Gunner 5327 | -6/Lower Caves | Learned Factory terminal intel 5332 | -6/Lower Caves | Entered a destroyed Warlord outpost 5561 | -6/Lower Caves | Identified exit to Lower Caves 5597 | -6/Lower Caves | Encountered a Warlord checkpoint 5659 | -6/Lower Caves | Learned Factory non-interactive machine intel 5714 | -6/Lower Caves | Entered another Lower Caves area 5725 | -6/Lower Caves | Discovered new exit (range 13) 5766 | -6/Lower Caves | Identified exit to Factory 6027 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6352 | -6/Lower Caves | Build established: Mutant 6453 | -6/Lower Caves | Attracted the attention of an 0b10 base 6462 | -6/Lower Caves | Core integrity fell below 50% 6462 | -6/Lower Caves | Discovered new exit (range 15) 6470 | -6/Lower Caves | Identified exit to Zion 6470 | -6/Lower Caves | Entered Zion 6485 | -6/Zion | Lost 7 parts (2n3u2w) 6489 | -6/Zion | System corruption cleaned by Quarantine Array 6573 | -6/Zion | Found CR-A16's Pointy Stick 6607 | -6/Zion | Found Prototype Special Weapon 6607 | -6/Zion | Identified RU-N14's Throwing Claymores 6901 | -6/Zion | Turned away by Imprinter 7329 | -6/Zion | Learned Factory fabricator intel 7391 | -6/Zion | Given A8's code to call for help 7441 | -6/Zion | Gained Derelict followers 7627 | -6/Zion | Found Relay Coupler [Programmer] 9147 | -6/Zion | Discovered new exit (range 14) 9195 | -6/Zion | Identified exit to Proximity Caves 9204 | -6/Zion | Entered Proximity Caves 9204 | -5/Proximity Caves | Accompanied by 5 allies 9691 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9960 | -5/Proximity Caves | Build established: Derelict-Mutant 10396 | -5/Proximity Caves | Discovered exit to Factory (range 16) 10440 | -5/Proximity Caves | Entered Factory 10440 | -5/Factory | Accompanied by 4 allies 10440 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10441 | -5/Factory | Loaded intel: 277 non-interactive machine locations 10442 | -5/Factory | Loaded intel: 26 terminal locations 10443 | -5/Factory | Loaded intel: 6 fabricator locations 10940 | -5/Factory | Build established: Derelict-Assassin 11037 | -5/Factory | Discovered new exit (range 19) 11084 | -5/Factory | Identified exit to Factory 11113 | -5/Factory | Sucked down chute 11113 | -5/Factory | Entered Waste 11113 | -5/Waste | Met up with 1 ally sucked down the chute earlier 11128 | -5/Waste | EMP discharged 11136 | -5/Waste | Spotted C-40 Crusher 11152 | -5/Waste | Spotted C-40 Crusher 11166 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11169 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11185 | -5/Waste | Spotted C-40 Crusher 11187 | -5/Waste | Spotted C-40 Crusher 11188 | -5/Waste | Spotted C-40 Crusher 11207 | -5/Waste | Discovered new exit (range 13) 11216 | -5/Waste | Found Broken Fusion Bomb Launcher 11225 | -5/Waste | Entered Factory 11466 | -5/Factory | Build established: Mutant 11933 | -5/Factory | Lost 3 parts (1n1u1w) 12265 | -5/Factory | Core integrity fell below 50% 12276 | -5/Factory | System corruption reached 10% 12476 | -5/Factory | Garrison activated, responded to threat 12503 | -5/Factory | Lost 5 parts (2p2n1u) 12567 | -5/Factory | Core integrity fell below 20% 12599 | -5/Factory | Destroyed self via exploding Nuclear Reactor Last Messages --------------- Imp. KE Penetrator destroyed. Slug penetrates G-50 Soldier. K-01 Serf collects debris. G-50 Soldier destroyed. Switching to secondary target: G-50 Soldier. K-01 Serf collects debris. Slug penetrates G-50 Soldier. K-01 Serf collects debris. Imp. KE Penetrator destroyed. Dropped Hvy. Gatling Laser. K-01 Serf collects debris. Acquired 22 matter. K-01 Serf collects debris. P-70 Sage resets G-50 Soldier, system corruption cleaned. Adv. Heat Sink destroyed. System corrupted: Matter fused (-6). ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | ???????######## #????????????????? | | ???????????? ## #????????????????? | | ????????????"## #????????????????? | | ???????????? # #????????????????? | | ???????????? # #????????????????? | | ???????????? # #????????????????? | | ???????????? # #????????????????? | | ???????????? # #????????????????? | | ???????????? # #????????????????? | | ???????????? ?# #????????????????? | | ??????????????# #????????????????? | | ??????????????# #????????????????? | | ??????????????+ +????????????????? | | ??????????????# p #????????????????? | | ??????????????# #????????????????? | | ???????#+###### #????????????????? | | ???????# #????????????????? | | ???????# #????????????????? | | ???????+ #????????????????? | | ???????# #????????????????? | | ???????# #????????????????? | | ???????##### """ #????????????????? | | ???????????# """ ###############??? | | ???????????# """ #??? | | ???????????# s #??? | | ???????????# @ ss #??? | | ???????????# #??? | | ???????????# s s #??? | | ???????????# ###########+#+#??? | | ???????????# """ #????????????????? | | ?????????? """ #????????????????? | | ????????? """ #????????????????? | | ???????? #????????????????? | | ???????? #????????????????? | | ???????# "" #????????????????? | | ???????# """ #????????????????? | | ???????# "F #????????????????? | | ???????# """ ????????????????? | | ???????# """ ???????????????? | | ???????+ "?" ?????H??????????? | | ???????# ?? ???????????????? | | ???????# ?? ???????????????? | | ???????# ??######???????????????? | | ???????# ???????????????????????? | | ???????# ???????????????????????? | | ????????? ???????????????????????? | | ??????????? ???????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 32 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 20 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 10 Core Analysis 6 Recoil Reduction 3 Salvage Targeting 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartZioniteRailgun Manual? 0 Play Time 01:05:23 Cumulative 189.6 hours Start 2025.10.16 @ 20:58:51 End 2025.10.17 @ 17:31:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 563 Rogue 562 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 60 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9c48a32a-069d-4199-a740-15db1189373e