Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.13 @ 15:12:19 Player: Cassie Rose Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (148) 740 Value Destroyed (4747) 4747 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1632) 1632 TOTAL SCORE: 9259 Bonus ------- High Alert Combat Kills 932 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 248/300 Energy 259/325 System Corruption 4% Temperature Cool (9) Movement Treading (180) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Reinforced Ion Engine Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Advanced Terrain Scanner > --- WEAPON (3) ------- Heavy Particle Cannon Coil Gun Shock Bomb Launcher > --- INVENTORY (12) --- Improved Cooling System Compact Battery (300) Advanced Sensor Array Light Armor Plating Relay Coupler [Swarmer] (39) Relay Coupler [Grunt] (26) Relay Coupler [Duelist] (28) Relay Coupler [Hunter] (12) Relay Coupler [Behemoth] (10) Remote Datajack Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Advanced Terrain Scanner > --- WEAPON ----------- Arc Projector Arc Projector Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Improved Cooling System Improved Cooling System Advanced Sensor Array Heavy EM Shotgun Arc Projector Arc Projector Shock Bomb Launcher Remote Datajack Remote Datajack Remote Datajack [Rating: 41] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Advanced Terrain Scanner Device Advanced Terrain Scanner Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Beam Cannon Energy Gun Heavy EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 2 | . . 1 1 . . Weapon 1 | . . . 1 . . Parts Attached 94 | 6 6 33 37 12 . Power 21 | 1 1 4 9 6 . Engine 18 | 1 1 4 8 4 . Core 3 | . . . 1 2 . Reactor . | . . . . . . Propulsion 21 | 2 . 12 5 2 . Treads 21 | 2 . 12 5 2 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 1 2 6 9 . . Device 13 | 1 1 4 7 . . Storage 3 | . . 2 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . 1 . 1 . . Artifact . | . . . . . . Weapon 34 | 2 3 11 14 4 . Energy Gun 16 | 1 . 5 10 . . Energy Cannon 10 | . 3 4 2 1 . Ballistic Gun 5 | 1 . 1 1 2 . Ballistic Cannon 1 | . . 1 . . . Launcher 2 | . . . 1 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . 5 2 . . Parts Lost 21 | . 2 3 11 5 . Power 5 | . . . 4 1 . Propulsion 2 | . . . . 2 . Utility 3 | . 1 1 1 . . Weapon 11 | . 1 2 6 2 . Highest Loss Streak 3 | . 1 2 2 3 . Average Slot Usage (%) 97 | . 97 96 96 99 100 Engine 16 | . 14 21 16 11 9 Core 1 | . . . . 6 9 Treads 20 | . 28 22 18 17 18 Device 23 | . 14 29 19 27 27 Storage 5 | . . 1 9 9 9 Protection 3 | . 11 . 5 . . Energy Gun 7 | . 5 5 11 5 . Energy Cannon 10 | . 15 14 7 4 9 Ballistic Gun 5 | . 6 . 3 12 9 Launcher 2 | . . . 3 4 9 Naked Turns . | . . . . . . Heaviest Build 71 | 10 15 41 71 68 68 Greatest Support 43 | 40 40 40 43 43 40 Greatest Overweight (x) 2 | 2 . 1 1 1 1 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 12 | 4 4 10 12 12 12 Average Capacity 8 | 4 4 4 11 12 12 Most Carried 12 | 2 4 7 12 12 12 Average Carried 5 | . 3 3 6 9 12 Final Capacity 12 | 4 4 10 12 12 12 Final Carried 12 | 1 2 6 11 12 12 Class Distribution -------------------- 40% | Mutant 17% | Skirmisher 11% | Scavenger-Skirmisher 10% | Scavenger-Mutant 9% | Tank 6% | Scavenger-Tank 4% | Bothacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Bothacker-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Mat Matter Collected 2031 | 270 159 375 633 594 . Remotely . | . . . . . . Salvage Created 6029 | 131 800 1490 2387 1201 20 Parts 365 | 11 45 102 133 70 4 Haulers Intercepted 7 | . 1 4 2 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Combat Hostiles Destroyed 106 | . 14 26 41 25 . Guns 53 | . 7 7 22 17 . Cannons 33 | . 7 19 5 2 . AOE 18 | . . . 12 6 . Classes Destroyed 12 | 2 5 3 1 1 . Worker 2 | . . 1 1 . . Builder 6 | . 2 1 3 . . Tunneler 6 | 2 1 . 2 . 1 Hauler 7 | . 1 4 2 . . Recycler 5 | 1 . 2 2 . . Operator 3 | . 2 1 . . . Watcher 13 | . 2 5 4 2 . Swarmer 24 | . . 7 10 7 . Grunt 58 | . 14 12 22 10 . Brawler 1 | . . . . 1 . Sentry 21 | . . 7 7 7 . Hunter 2 | . . . 2 . . Best Kill Streak 7 | 2 5 6 7 5 1 Combat Bots Only 6 | . 3 4 6 5 . Max Kills in Single Turn 3 | 1 2 2 3 3 1 Gunslinging 1 | . . . 1 . . Exploded 3 | . . . 3 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Damage Taken 5301 | . 531 948 2398 1325 99 Core 770 | . 107 103 377 170 13 Absorbed by Shields 55 | . . . . 55 . Core Remaining (%) 77 | 100 57 74 . . . Volleys Fired 343 | 9 68 77 117 69 3 Largest 3 | 2 2 2 3 3 3 Hottest 188 | 60 120 125 188 141 141 Shots Fired 817 | 18 136 144 316 194 9 Gun 472 | 18 56 28 222 145 3 Cannon 291 | . 80 116 64 28 3 Launcher 54 | . . . 30 21 3 Special . | . . . . . . Kinetic 219 | 9 34 10 59 104 3 Thermal 272 | . 80 114 47 28 3 Explosive . | . . . . . . Electromagnetic 326 | 9 22 20 210 62 3 Robot Hit Streak 17 | 5 14 16 17 16 8 Robot Miss Streak 8 | 2 8 4 5 4 2 Penetration Max 1 | . . . . 1 . Secondary Targets 12 | . 2 . 4 6 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 509 | 11 84 92 200 116 6 Core Hits 238 | 5 34 47 96 53 3 Critical Hits 3 | . . 1 . 2 . Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . 1 . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10398 | 144 1353 1792 4255 2638 216 Guns 4723 | 99 565 394 2089 1553 23 Cannons 3619 | . 787 1328 1004 450 50 Explosions 2055 | 45 . 70 1162 635 143 Melee . | . . . . . . Ramming 1 | . 1 . . . . Kinetic 1953 | 24 288 100 453 1065 23 Thermal 4060 | 45 787 1426 1286 466 50 Explosive 19 | . . . . . 19 Electromagnetic 4365 | 75 277 266 2516 1107 124 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . 1 2 3 4 Average Corruption 1 | . . 1 2 2 3 Corruption Purged . | . . . . . . Effects 48 | . . 10 20 18 . Message Errors 14 | . . 3 5 6 . Matter Fused 2 | . . . . 2 . Heat Flow Errors 2 | . . . 1 1 . Energy Discharges 8 | . . 3 3 2 . Data Loss (minor) 6 | . . 2 2 2 . Targeting Errors 16 | . . 2 9 5 . Overload Shots . | . . . . . . Overflow Damage 94 | . 8 4 48 34 . Projectiles 51 | . 8 . 25 18 . Explosions 43 | . . 4 23 16 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 275 | . . 21 142 72 40 Shots 21 | . . 1 10 7 3 Rammed 1 | . 1 . . . . Targets Rammed 2 | . 1 . 1 . . Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 521 | . 521 359 468 68 . Average Temperature 99 | . 114 78 101 15 . Received Heat Transfer 1875 | . 264 303 873 399 36 Effects 15 | . 5 2 8 . . Shutdowns 3 | . 1 . 2 . . Energy Bleed 4 | . . . 4 . . Interference 1 | . . 1 . . . Matter Decay 1 | . 1 . . . . Short Circuit 3 | . . 1 2 . . Damage (major) 3 | . 3 . . . . Siege Activations . | . . . . . . Robots Corrupted 2 | . . . 2 . . Combat Hostiles 2 | . . . 2 . . Parts Fried 18 | . 2 1 12 3 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 12 | . . 11 1 . . Heat Transferred 7375 | 50 1665 2949 1971 666 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 16 | 1 . 2 12 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Peak Influence 1464 | 15 190 522 918 1464 775 Average Influence 488 | 6 77 210 551 1094 716 Maximum Alert Level 4 | . . 2 3 4 3 Low Security (%) 35 | 100 100 54 7 . . Level 1 10 | . . 25 11 . . Level 2 29 | . . 19 63 18 . Level 3 13 | . . . 17 31 100 Level 4 10 | . . . . 50 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 3 3 7 . 2 Investigation 7 | . 1 2 3 . 1 Extermination . | . . . . . . Reinforcement 5 | . 2 1 1 . 1 Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Distress Signals 9 | . . 1 5 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 149 | . 22 35 56 33 3 Peak Tracking Total 6 | . 2 5 5 6 2 Tactical Retreats 5 | . 2 . 2 1 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Traps Triggered 14 | . 2 3 4 4 1 Indirectly 1 | . . . . 1 . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . 1 . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Mat Machines Disabled 13 | . . 1 7 4 1 Max in Single Turn 2 | . . 1 2 1 1 Garrison Relay 2 | . . . . 2 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Machines Accessed 1 | . . . 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 1 | . . . 1 . . Successful 1 | . . . 1 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 10 | . . . . 10 . Machine Destruction 10 | . . . . 10 . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Mat Turns Passed 6764 | 109 1206 1716 2206 1431 96 Spaces Moved 3070 | 47 601 853 935 586 48 Core 8 | 8 . . . . . Treads 3062 | 39 601 853 935 586 48 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 180 180 180 Average Speed 170 | 149 160 160 180 182 180 Slowest Speed 185 | 160 160 180 185 185 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 55 | 4 99 69 74 77 8 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 151 | 2 . 7 86 11 45 Melee . | . . . . . . Projectile 18 | . . . 5 11 2 AOE 133 | 2 . 7 81 . 43 Actions | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Total 3916 | 68 709 1064 1223 801 51 Wait 249 | . 25 43 66 115 . Move 3066 | 46 600 852 935 585 48 Hop . | . . . . . . Pick Up 94 | 7 6 29 42 10 . Fast Attach 6 | . . 5 . 1 . Attach 36 | 6 3 7 15 5 . Detach . | . . . . . . Swap 52 | . 3 21 22 6 . Drop 64 | . 3 30 25 6 . Fire 343 | 9 68 77 117 69 3 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . 1 . 1 . . Escape Stasis 4 | . . . . 4 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / [*Sto x2]) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison -8/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 10) 910 | -10/Materials | Discovered new exit (range 8) 1014 | -10/Materials | Discovered new exit (range 15) 1292 | -10/Materials | Discovered new exit (range 8) 1316 | -10/Materials | Entered another Materials area 1316 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1381 | -9/Materials | Discovered new exit (range 15) 1635 | -9/Materials | Discovered new exit (range 15) 1922 | -9/Materials | Build established: Scavenger-Mutant 2210 | -9/Materials | Discovered new exit (range 7) 2358 | -9/Materials | Discovered new exit (range 5) 2585 | -9/Materials | Build established: Mutant 3007 | -9/Materials | Discovered new exit (range 5) 3032 | -9/Materials | Entered another Materials area 3032 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3549 | -8/Materials | Discovered new exit (range 19) 3712 | -8/Materials | Build established: Scavenger-Tank 3888 | -8/Materials | Discovered new exit (range 16) 4600 | -8/Materials | Build established: Tank 4931 | -8/Materials | Core integrity fell below 50% 4944 | -8/Materials | Garrison activated, responded to threat 5053 | -8/Materials | Build established: Skirmisher 5238 | -8/Materials | Identified exit to Garrison 5238 | -8/Materials | Entered Garrison 5590 | -8/Garrison | Triggered checkpoint 5603 | -8/Garrison | Garrison Relay disabled 5630 | -8/Garrison | Core integrity fell below 20% 5861 | -8/Garrison | Triggered checkpoint 5955 | -8/Garrison | Lost 3 parts (1n2w) 5992 | -8/Garrison | Triggered checkpoint 6054 | -8/Garrison | Discovered new exit (range 10) 6083 | -8/Garrison | Installed Relay Interface Framework 6156 | -8/Garrison | Triggered checkpoint 6172 | -8/Garrison | Triggered checkpoint 6254 | -8/Garrison | Build established: Scavenger-Skirmisher 6274 | -8/Garrison | Triggered checkpoint 6455 | -8/Garrison | Garrison Relay disabled 6669 | -8/Garrison | Entered Materials 6765 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 06678_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06679_ O-16 Technician uses terminal to summon reinforcements. 06679_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 06679_ O-16 Technician locks terminal. 06710_ T-07 Excavator is excavating. 06728_ U-05 Engineer lays Concrete. 06730_ T-07 Excavator is excavating. 06732_ U-05 Engineer lays Concrete. 06732_ Triggered Alarm Trap. 06732_ An alarm sounds. 06732_ ALERT: Alarm triggered, dispatching investigation squad. 06735_ T-07 Excavator is excavating. 06740_ U-05 Engineer lays Concrete. 06752_ Door malfunctions. 06752_ T-07 Excavator destroyed. 06753_ G-47 Trooper misfires. 06763_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | ???????????????#??????????????????#??????????????? | | ?????????????????????????#???????????????????????? | | ???????????????????????#######????#??????????????? | | ??????????????????????? "????????????????????? | | ?????????????????#????# """ "T" ???????????#?????? | | ??????????????######### """ ??????????#??????? | | ??????????????# # """ ?????????????????? | | ??????????????# + """ ] /#?????#??????????? | | ??????????????# # """ #????????????????? | | ?????#????????##### # #???????#?#??????? | | ??????????????????# # = #????????????????? | | ??????????????????# ############????????#??????? | | ??????????????????# #???#??##????#???#?????????? | | ??????????????????# #????????#??#??#???#???????? | | ?????????????#????# #??#???????????????????????? | | ?????#????????????# #?????######???????????????? | | ??????????????????# #?#???# ###########?????? | | ???????#????????#?# #??????# ## #?????? | | ?????????#????????# #?????### ### """ ] #?????? | | ??????#??#?????#??# ####### # "R #?????? | | ???????#??##??????# u # """ ##????? | | ??????????????????# + #?????? | | ??????????????????# @ # """" ##????? | | ??????????????????######## g# # """" ??????? | | ?????????????????????#???# g ### """"???????? | | ???????????????????#???#?# ??# ???????? | | ????????#??????????#??#?? #########??????? | | ????????????????????????? #?#????????"??? | | ?????????????????????????# #?????#??????? | | ??????????????#??????????# % #????#???????? | | ????????????#????????????# * ###????????????? | | ????????????????#????????? ##?????????????? | | ?????????????????????????? ??????????????? | | ??????????????????????????#/### ?????? ??????? | | ??????????????????????????? ?? ?? ??????????? | | ?????????????#????????????? ?? ????#??????????? | | ??????????#??#????????????? ?????? ????????????? | | ????????????????????????? ?????? ?? ??????????? | | ?????????????????????????????????????????????????? | | ????????????????????# ???? ? ???????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ???????#?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaAlertAutohacker Manual? 0 Play Time 01:02:29 Cumulative 60.9 hours Start 2019.12.13 @ 14:04:06 End 2019.12.13 @ 15:12:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 26 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(120)|SATURATION(80) Steam 1 RUN: 0e285cad-e6e6-455d-8e61-1edaaa769698