Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 10:26:12

Player: MO-55

Result: Destroyed by WV-LCZ(R) with Subdweller Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (13)      65
Value Destroyed (283)      283
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 788

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     197/300
Energy                     91/125
System Corruption          0%
Temperature                Cool (76)
Movement                   Rolling (95) Ox1
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
       Light Ion Engine
>            --- PROPULSION (2) ---
             Wheel
             Wheel
>            --- UTILITY (2) ------
      Medium Storage Unit
             Propulsion Shielding
>            --- WEAPON (2) -------
             Beam Cannon
  Subdweller Beam Cannon
>            --- INVENTORY (10) ---
  Subdweller Power Source
             Aluminum Leg
             Heat Sink
       Large Matter Pod (34)
    Improved Targeting Computer
             Beam Cannon
        Mini Grenade Launcher
        Mini Grenade Launcher
        Mini Grenade Launcher
        Mini Grenade Launcher

 Peak State 
------------
>            --- POWER ------------
             Ion Engine
>            --- PROPULSION -------
             Wheel
             Wheel
>            --- UTILITY ----------
      Medium Storage Unit
             Propulsion Shielding
>            --- WEAPON -----------
  Subdweller Beam Cannon
        Mini Grenade Launcher
>            --- INVENTORY --------
       Light Ion Engine
             Aluminum Leg
             Heat Sink
       Large Matter Pod
    Improved Targeting Computer
             Beam Cannon
             Beam Cannon
        Mini Grenade Launcher
        Mini Grenade Launcher
        Mini Grenade Launcher
[Rating: 10]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Medium Storage Unit
  Device                   Heat Sink
  Storage                  Medium Storage Unit
  Protection               Propulsion Shielding
Weapon                     Beam Cannon
  Energy Gun               Medium Laser
  Energy Cannon            Beam Cannon
  Ballistic Gun            Light Assault Rifle
  Launcher                 Mini Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             25   | 6   12  7   
  Power                    3    | 1   1   1   
    Engine                 3    | 1   1   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               6    | 2   2   2   
    Treads                 .    | .   .   .   
    Leg                    4    | 2   2   .   
    Wheel                  2    | .   .   2   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  7    | 1   5   1   
    Device                 4    | .   4   .   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             1    | .   .   1   
    Artifact               .    | .   .   .   
  Weapon                   9    | 2   4   3   
    Energy Gun             2    | 1   1   .   
    Energy Cannon          4    | .   2   2   
    Ballistic Gun          2    | 1   1   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               1    | .   .   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 6    | .   5   1   
  Power                    2    | .   1   1   
  Propulsion               2    | .   2   .   
  Utility                  .    | .   .   .   
  Weapon                   2    | .   2   .   
  Highest Loss Streak      3    | .   3   1   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     99   | .   99  100 
  Engine                   14   | .   14  14  
  Leg                      22   | .   27  .   
  Wheel                    5    | .   .   27  
  Device                   11   | .   13  .   
  Storage                  14   | .   14  14  
  Protection               2    | .   .   13  
  Energy Gun               3    | .   4   .   
  Energy Cannon            17   | .   15  26  
  Ballistic Gun            6    | .   7   .   
Naked Turns                .    | .   .   .   
Heaviest Build             27   | 12  22  27  
  Greatest Support         20   | 20  20  20  
  Greatest Overweight (x)  2    | 2   1   1   
  Average Overweight (x)   .    | .   .   1   
Largest Inventory Capacity 10   | 8   10  10  
  Average Capacity         9    | 7   9   10  
  Most Carried             10   | 7   10  10  
  Average Carried          8    | 3   8   9   
  Final Capacity           10   | 8   10  10  
  Final Carried            10   | 3   10  10  

 Class Distribution 
--------------------
 52% | Mutant
 47% | Scavenger-Mutant

 Dominant Class 
----------------
 Scavenger-Mutant | -10/Materials
           Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           459  | 239 184 36  
  Remotely                 .    | .   .   .   
Salvage Created            386  | .   360 26  
  Parts                    29   | .   26  3   
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  11   | .   9   2   
  Guns                     7    | .   7   .   
  Cannons                  2    | .   2   .   
  AOE                      2    | .   .   2   
Classes Destroyed          4    | .   3   1   
  Hauler                   2    | .   2   .   
  Swarmer                  5    | .   5   .   
  Grunt                    4    | .   4   .   
  Subdweller               2    | .   .   2   
Best Kill Streak           3    | .   3   2   
  Combat Bots Only         3    | .   3   2   
Max Kills in Single Turn   1    | .   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 1    | .   .   1   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        114  | .    105  9    
  Missed                   32   | .    31   1    
Damage Taken               921  | .    688  233  
  Core                     257  | .    130  127  
  Absorbed by Shields      .    | .    .    .    
  Redirected to Shielding  6    | .    .    6    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              60   | .    46   14   
  Largest                  2    | .    2    2    
  Hottest                  140  | .    120  140  
Shots Fired                105  | .    89   16   
  Gun                      68   | .    68   .    
  Cannon                   32   | .    21   11   
  Launcher                 5    | .    .    5    
  Special                  .    | .    .    .    
  Kinetic                  39   | .    39   .    
  Thermal                  61   | .    50   11   
  Explosive                5    | .    .    5    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         6    | .    6    3    
  Robot Miss Streak        3    | .    3    1    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    1    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           53   | .    49   4    
  Core Hits                24   | .    19   5    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         1    | .    1    .    
    Burn                   1    | .    1    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1017 | .    653  364  
  Guns                     460  | .    460  .    
  Cannons                  202  | .    159  43   
  Explosions               321  | .    .    321  
  Melee                    .    | .    .    .    
  Ramming                  34   | .    34   .    
  Kinetic                  218  | .    218  .    
  Thermal                  444  | .    401  43   
  Explosive                321  | .    .    321  
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            5    | .    5    .    
  Projectiles              5    | .    5    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   .    | .    .    .    
Targets Rammed             9    | .    9    .    
  Kicked                   9    | .    9    .    
  Crushed                  .    | .    .    .    
Highest Temperature        215  | .    215  70   
  Average Temperature      55   | .    56   31   
  Received Heat Transfer   186  | .    138  48   
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             1    | .    1    .    
  Heat Transferred         1161 | .    1087 74   
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             224  | .   224 .   
  Initial                  .    | .   .   .   
  Average                  55   | .   58  .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         94   | 100 93  .   
  Level 1                  5    | .   6   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   1   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           3    | .   3   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              30   | .   26  4   
  Peak Tracking Total      7    | .   7   2   
  Tactical Retreats        1    | .   1   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            2    | .   .   2   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          5    | .   5   .   
  Terminals                5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                11   | .   11  .   
  Successful               5    | .   5   .   
  Failed                   6    | .   6   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   9    | .   9   .   
  Terminals                11   | .   11  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             3    | .   3   .   
  Part Schematic           1    | .   1   .   
  Prototype ID Bank        1    | .   1   .   
  Locate Traps             1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         2    | .   2   .   
  Terminals                2    | .   2   .   
    Botnet                 2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         5    | .   5   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   1    | .   1   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               1590 | 52   1250 288  
Spaces Moved               974  | 41   689  244  
  Core                     22   | 22   .    .    
  Treads                   .    | .    .    .    
  Legs                     714  | 19   689  6    
  Wheels                   238  | .    .    238  
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   120  95   
  Average Speed            131  | 94   145  97   
  Slowest Speed            190  | 150  190  190  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       39   | 4    88   26   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             1    | .    .    1    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          16   | .    .    16   
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      16   | .    .    16   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Total                      1178 | 53  848 277 
  Wait                     67   | .   60  7   
  Move                     972  | 40  688 244 
  Hop                      .    | .   .   .   
  Pick Up                  32   | 7   23  2   
  Fast Attach              3    | 2   .   1   
  Attach                   12   | 4   7   1   
  Detach                   1    | .   .   1   
  Swap                     10   | .   5   5   
  Drop                     12   | .   10  2   
  Fire                     60   | .   46  14  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     9    | .   9   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub])
-10/Subcaves

 History 
---------
 Turn | Location      | Event
    8 | -11/Scrapyard | Discovered new exit (range 15)
   53 | -11/Scrapyard | Entered Materials
  310 | -10/Materials | Build established: Mutant
  356 | -10/Materials | Core integrity fell below 50%
  483 | -10/Materials | Discovered new exit (range 15)
  625 | -10/Materials | Lost 3 parts (1p2n)
  768 | -10/Materials | Discovered new exit (range 9)
  867 | -10/Materials | Build established: Scavenger-Mutant
 1030 | -10/Materials | Discovered new exit (range 7)
 1286 | -10/Materials | Discovered new exit (range 9)
 1303 | -10/Materials | Entered Subcaves
 1305 | -10/Subcaves  | Learned location of 2 exits from Materials
 1336 | -10/Subcaves  | Ambushed by Subdwellers from Twisted Machinery
 1352 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Power Source
 1356 | -10/Subcaves  | Core integrity fell below 20%
 1536 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 1545 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 1591 | -10/Subcaves  | Destroyed by WV-LCZ(R) with Subdweller Laser

 Last Messages 
---------------
01319_ Acquired Sub. Beam Cannon.
01328_ Subatomizers dissect the Aluminum Leg.
01336_ 4N-P5E(R) emerges from the Twisted Machinery.
01342_ 57-C52(R) destroyed.
01346_ 4N-P5E(R) destroyed.
Sub. Power Source falls loose from the Twisted Machinery.
01354_ The unstable cave ceiling collapses. <x2>
01354_ Triggered Piercing Trap.
01354_ Spikes shoot up from the floor.
01354_ Critical hit (Impale).
01355_ Triggered Piercing Trap.
01355_ Spikes shoot up from the floor.
01355_ Critical hit (Impale).
01355_ Ion Engine destroyed.
01360_ Acquired 12 matter.
01363_ Acquired Grenade Launcher.
01364_ Dropped Grenade Launcher.
01368_ Acquired Sub. Power Source.
01385_ The unstable cave ceiling collapses.
A swath of the cavern ceiling suddenly collapses. <x2>

 Map 
-----
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| ?????????###""####????????????????????????????     |
| ????????##""# ##??????????????????????????????     |
| ????????##"#"""#??????????????????????????????     |
| ?????????# ##  ####???????????????????????????     |
| ???????????##"### #####???????????????????????     |
| ????????????##""#     #???????????????????????     |
| ???????????###""##### #???????????????????????     |
| ???????????#"" "#?????##??????????????????????     |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Propulsion Shielding       33
Evasion (%)                55

 Item Schematics 
-----------------
 Hcp. Storage Unit | -10/Materials | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              RecoilShadeBrace
  Manual?         0
Play Time         00:13:50
  Cumulative      68.1 hours
  Start           2024.04.09 @ 10:12:00
  End             2024.04.09 @ 10:26:12
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          57
  Rogue           57
  Adventurer      0
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             35
Gallery%          49
Achievement%      43
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 58232fb7-3011-4310-a98a-d755728f47eb