Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.24 @ 09:25:57 Player: Akl Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (925) 925 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2715 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Structural Scanner Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Airjet Flight Unit Flight Unit > --- UTILITY ---------- Heat Sink Structural Scanner Terrain Scan Processor > --- WEAPON ----------- Heavy Laser Light Assault Rifle > --- INVENTORY -------- Improved Heat Sink Datajack [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Processor Terrain Scan Processor Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 3 | . . 2 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 35 | 4 5 12 14 Power 4 | . 1 2 1 Engine 3 | . 1 2 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 16 | 2 1 5 8 Treads . | . . . . Leg 6 | 2 1 2 1 Wheel . | . . . . Hover 4 | . . 2 2 Flight 6 | . . 1 5 Utility 4 | . 2 1 1 Device 3 | . 2 1 . Storage . | . . . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 1 4 4 Energy Gun 6 | 2 1 1 2 Energy Cannon . | . . . . Ballistic Gun 4 | . . 2 2 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 23 | . . 9 14 Power 4 | . . 2 2 Propulsion 11 | . . 3 8 Utility 2 | . . 1 1 Weapon 6 | . . 3 3 Highest Loss Streak 11 | . . 7 11 To Critical Strikes . | . . . . Average Backups 3 | 2 3 4 3 Power . | 1 1 . . Propulsion . | . . . . Utility 1 | . 1 2 1 Weapon . | . . . . Tool/Special . | . . . . Unused Backups 3 | . . . 3 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Tool/Special 1 | . . . 1 Average Slot Usage (%) 77 | . 62 84 78 Engine 6 | . 1 8 6 Leg 15 | . 28 18 7 Hover 5 | . . 13 . Flight 9 | . . 2 20 Device 15 | . 3 19 17 Processor 3 | . . . 8 Energy Gun 11 | . 28 14 . Ballistic Gun 8 | . . 5 16 Peak Build Rating 17 | 4 9 12 17 Average Rating 9 | 2 4 9 11 On Entrance 5 | . 4 9 7 Avg Prop Armor Cover (%) 12 | 25 19 13 8 Naked Turns . | . . . . Heaviest Build 14 | 3 8 12 14 Greatest Support 30 | 3 20 30 16 Greatest Overweight (x) 3 | . . 3 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 3 5 5 5 Average Carried 3 | 1 3 4 3 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 3 5 4 2 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 785 | 201 89 208 287 Remotely . | . . . . Salvage Created 1151 | 23 170 527 431 Parts 63 | 3 8 29 23 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 29 | . 4 14 11 Guns 26 | . 4 11 11 AOE 2 | . . 2 . Classes Destroyed 8 | 1 1 4 2 Worker 1 | . . 1 . Tunneler 1 | 1 . . . Recycler 1 | . . . 1 Mechanic 1 | . . . 1 Watcher 1 | . . 1 . Swarmer 9 | . . 3 6 Grunt 16 | . 4 8 4 Sentry 4 | . . 3 1 Best Kill Streak 8 | 1 2 8 6 Combat Bots Only 8 | . 2 8 6 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 249 | . 23 99 127 Missed 71 | . 4 27 40 Hits 178 | . 19 72 87 Melee 5 | . . . 5 Projectile 173 | . 19 72 82 Critical Strikes 7 | . 1 1 5 Damage Taken 2429 | . 241 803 1385 Core 842 | . 69 211 562 Absorbed by Shields . | . . . . Core Remaining (%) 73 | 100 72 47 . Volleys Fired 112 | 1 10 50 51 Largest 2 | 2 2 2 2 Hottest 106 | 90 90 106 89 Shots Fired 218 | 2 20 98 98 Gun 216 | 2 20 96 98 Cannon . | . . . . Launcher 2 | . . 2 . Special . | . . . . Kinetic 138 | . . 41 97 Thermal 78 | 2 20 55 1 Explosive 2 | . . 2 . Electromagnetic . | . . . . Robot Hit Streak 11 | 1 10 11 9 Robot Miss Streak 5 | 1 2 3 5 Penetration Max . | . . . . Secondary Targets 3 | . . 1 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 148 | 1 17 67 63 Core Hits 72 | 1 9 30 32 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 2 1 Burn 2 | . . 2 . Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1854 | 13 204 949 688 Guns 1621 | 13 204 716 688 Cannons . | . . . . Explosions 233 | . . 233 . Melee . | . . . . Ramming . | . . . . Kinetic 908 | . . 239 669 Thermal 713 | 13 204 477 19 Explosive 233 | . . 233 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 46 | . . 46 . Shots 1 | . . 1 . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 353 | 15 162 353 31 Average Temperature 95 | 10 67 109 13 Received Heat Transfer 1077 | . 147 300 630 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 3 | . 1 2 . Heat Transferred 2029 | 37 533 1422 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 145 | 5 50 139 145 Initial 50 | . 3 12 50 Average 56 | 2 13 77 59 Influence Increases 826 | 5 90 397 334 Destroy 0b10 Robot/C 580 | . 80 280 220 Destroy 0b10 Robot/NC 25 | 5 . 10 10 Destroy Leader 122 | . 10 72 40 Successful Hack 18 | . . 14 4 Destroy Structure 21 | . . 21 . Partial Spotted 15 | . . . 15 Lose Combat Pursuer 45 | . . . 45 Influence Decreases 770 | . 65 306 399 Entered New Map 91 | . 2 18 71 Time Decay 449 | . 63 198 188 Lost Part 230 | . . 90 140 Squads Dispatched 7 | . . 4 3 Investigation 3 | . . 2 1 Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . . 1 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 5 20 42 Peak Tracking Total 17 | . 2 6 17 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 2 4 3 Terminals 8 | . 2 4 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 6 11 8 Successful 11 | . 1 7 3 Failed 14 | . 5 4 5 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 24 | . 6 10 8 Terminals 24 | . 6 11 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . 3 1 Zone Layout 4 | . . 3 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 1 4 2 Terminals 6 | . 1 4 1 Botnet 6 | . 1 4 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Reject 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 2 4 1 Full Trace Events 5 | . 2 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 854 | . 27 408 419 Terrain 324 | . 25 299 . Structural 854 | . 27 408 419 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1061 | 38 196 408 419 Spaces Moved 704 | 47 137 163 357 Core 124 | 47 66 4 7 Treads . | . . . . Legs 132 | . 71 51 10 Wheels . | . . . . Hover 118 | . . 104 14 Flight 330 | . . 4 326 Fastest Speed 40 | 50 50 50 40 Average Speed 70 | 50 86 112 48 Slowest Speed 210 | 50 120 200 210 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 9 | . . . 9 Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 28 18 41 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 22 | . . 22 . Melee . | . . . . Projectile . | . . . . AOE 22 | . . 22 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1049 | 58 195 292 504 Wait 176 | . 38 57 81 Move 684 | 46 136 162 340 Hop 8 | . . . 8 Pick Up 17 | 7 4 4 2 Fast Attach 18 | . 1 8 9 Attach 14 | 4 2 5 3 Detach . | . . . . Swap 11 | . 2 5 4 Drop 8 | . 2 1 5 Fire 112 | 1 10 50 51 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 39 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 4) 235 | -10/Materials | Entered another Materials area 235 | -9/Materials | Evolved 2 slots: Propulsion x2 308 | -9/Materials | Build established: Mutant 551 | -9/Materials | Core integrity fell below 50% 565 | -9/Materials | Lost 7 parts (1p2n1u3w) 577 | -9/Materials | Destroyed 8 combat bots 632 | -9/Materials | Discovered new exit (range 10) 643 | -9/Materials | Entered another Materials area 643 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 813 | -8/Materials | Build established: Scavenger-Mutant 1028 | -8/Materials | Core integrity fell below 50% 1050 | -8/Materials | Core integrity fell below 20% 1059 | -8/Materials | Discovered new exit (range 15) 1062 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01039_ Airjet destroyed. 01041_ Acquired Prototype Flight Unit. 01041_ Identified Imp. Flight Unit. 01044_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 2X layout... Downloaded map data. 01044_ ALERT: Suspicious activity at Terminal M002. Dispatching Investigation squad. 01047_ K-01 Serf collects debris. 01051_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01054_ Heat Sink destroyed. 01055_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 01058_ Critical hit (Burn: +37). 01058_ Penetrated by Slug. 01059_ EXIT=FOUND 01060_ Imp. Flight Unit destroyed. 01061_ Slug penetrates Wall. 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""" ##?????????? # | | ?????????????????????? ##?# #######?????????? + | | ??????????????????????????#########?????????? # | | ??????????????????????????###???????????????? # | | ????????????????????????????????????????????? ## | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedMetafieldDrillbomb Manual? 0 Play Time 00:19:55 Cumulative 37.4 hours Start 2026.07.24 @ 08:51:25 End 2026.07.24 @ 09:25:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a966369-a17a-4f9d-b4f1-eb5ca87ac20e