Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.19 @ 13:10:09 Player: Crud Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (43) 215 Value Destroyed (1430) 1430 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1181) 1181 TOTAL SCORE: 6906 Bonus ------- Follower Combat Kills 403 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -22 Cogmind --------- Core Integrity 0/850 Matter 246/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Improved Terrain Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Matter Pod Seismic Detector Force Field Drone Bay > --- WEAPON ----------- Ion Cannon Power Sword Power Sword > --- INVENTORY -------- Light Fission Core Light Fission Core Fusion Compressor Improved Titanium Leg Improved Titanium Leg Large Storage Unit Improved Terrain Scanner Improved Terrain Scanner EM Disruption Field Mace Deploy-a-Sentry [Rating: 53] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Fission Core Propulsion Armored Treads Treads Armored Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Slug Cannon Impact Weapon Mace Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Slots Evolved 8 | . . . . . 4 2 . 2 Power . | . . . . . . . . . Propulsion 3 | . . . . . 1 1 . 1 Utility 4 | . . . . . 3 . . 1 Weapon 1 | . . . . . . 1 . . Parts Attached 77 | 7 2 2 . 4 19 2 10 31 Power 8 | 1 . . . 2 . . 1 4 Engine 5 | 1 . . . 2 . . 1 1 Core 3 | . . . . . . . . 3 Reactor . | . . . . . . . . . Propulsion 21 | 2 . . . 1 8 1 4 5 Treads 9 | 2 . . . . . . 4 3 Leg 8 | . . . . . 5 1 . 2 Wheel 1 | . . . . 1 . . . . Hover 3 | . . . . . 3 . . . Flight . | . . . . . . . . . Utility 23 | 2 1 1 . . 5 . 3 11 Device 13 | . . . . . 1 . 2 10 Storage 5 | 2 1 1 . . . . 1 . Processor 1 | . . . . . 1 . . . Hackware . | . . . . . . . . . Protection 4 | . . . . . 3 . . 1 Artifact . | . . . . . . . . . Weapon 25 | 2 1 1 . 1 6 1 2 11 Energy Gun 6 | 1 . . . . 2 . 1 2 Energy Cannon 5 | . . . . . 3 . . 2 Ballistic Gun 6 | 1 1 . . . . 1 1 2 Ballistic Cannon 3 | . . 1 . 1 1 . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 4 | . . . . . . . . 4 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 39 | . . . . . 3 . 7 29 Power 4 | . . . . . . . . 4 Propulsion 8 | . . . . . . . 1 7 Utility 18 | . . . . . 2 . 4 12 Weapon 9 | . . . . . 1 . 2 6 Highest Loss Streak 16 | . . . . . 2 . 4 16 To Critical Strikes 2 | . . . . . . . . 2 Average Slot Usage (%) 93 | . 100 100 100 93 94 100 94 90 Engine 8 | . 14 14 14 14 9 7 7 5 Treads 20 | . 28 28 28 18 . . 8 28 Leg 6 | . . . . . 21 30 18 . Device 9 | . . . . . 2 7 6 19 Storage 18 | . 28 28 28 28 18 15 17 12 Processor 4 | . . . . . 8 7 7 3 Protection 3 | . . . . . 14 7 1 . Energy Gun 6 | . 14 14 14 14 . . 2 5 Energy Cannon 3 | . . . . . 8 15 9 1 Ballistic Gun 4 | . 14 1 . . . 7 10 6 Ballistic Cannon 4 | . . 12 14 13 8 . . . Slashing Weapon 1 | . . . . . . . . 3 Naked Turns . | . . . . . . . . . Heaviest Build 63 | 14 30 36 36 45 55 54 57 63 Greatest Support 100 | 40 40 40 40 40 60 75 80 100 Greatest Overweight (x) 18 | 2 . . . 14 18 . 2 12 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 14 Most Carried 15 | 5 15 15 15 15 15 14 14 15 Average Carried 13 | 3 9 14 14 15 14 12 12 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 Final Carried 15 | 4 15 15 15 15 15 13 14 1 Class Distribution -------------------- 56% | Mutant 16% | Scavenger-Gunner 15% | Scavenger-Mutant 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/DSF Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Matter Collected 1486 | 297 . 48 . 16 530 . 196 399 Remotely . | . . . . . . . . . Salvage Created 1622 | 107 . . . 12 452 . 140 911 Parts 81 | 4 . . . . 24 . 12 41 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Combat Hostiles Destroyed 34 | . . . . 2 12 . 5 15 Melee 1 | . . . . . . . . 1 Guns 18 | . . . . 1 . . 5 12 Cannons 12 | . . . . 1 10 . . 1 AOE 2 | . . . . . 2 . . . Classes Destroyed 12 | 3 . . . 1 4 . 1 3 Worker 2 | 2 . . . . . . . . Builder 5 | . . . . . . . . 5 Tunneler 1 | 1 . . . . . . . . Recycler 2 | 1 . . . . . . . 1 Watcher 1 | . . . . . 1 . . . Swarmer 12 | . . . . . 4 . 4 4 Grunt 13 | . . . . . 7 . . 6 Brawler 1 | . . . . . . . . 1 Sentry 2 | . . . . . 1 . . 1 Specialist 1 | . . . . . . . 1 . Programmer 3 | . . . . . . . . 3 Assembled 2 | . . . . 2 . . . . Best Kill Streak 6 | 2 . . . 2 3 . 4 6 Combat Bots Only 6 | . . . . 2 3 . 4 6 Max Kills in Single Turn 2 | 1 . . . 1 2 . 2 1 Gunslinging 1 | . . . . . . . 1 . Exploded 2 | . . . . . 2 . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Damage Taken 6439 | . . . . 185 953 51 1394 3856 Core 1261 | . . . . 70 132 34 172 853 Absorbed by Shields 514 | . . . . . . . . 514 Redirected to Shielding 109 | . . . . . 88 . 21 . Core Remaining (%) 79 | 100 . . . 72 76 . 70 . Volleys Fired 145 | 15 . . . 5 44 . 12 69 Largest 3 | 2 . . . 2 2 . 3 3 Hottest 195 | 70 . . . 98 133 . 135 195 Shots Fired 275 | 30 . . . 10 77 . 30 128 Gun 148 | 30 . . . 5 . . 20 93 Cannon 127 | . . . . 5 77 . 10 35 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 110 | 15 . . . 5 39 . 14 37 Thermal 157 | 15 . . . 5 38 . 16 83 Explosive . | . . . . . . . . . Electromagnetic 8 | . . . . . . . . 8 Robot Hit Streak 24 | 7 . . . 3 6 . 7 24 Robot Miss Streak 8 | 2 . . . 4 8 . 8 7 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . . . . . 2 . Max Gunslinging Chain 1 | . . . . . . . 1 . Shots Hit Robots 181 | 18 . . . 4 40 . 23 96 Core Hits 79 | 5 . . . 3 19 . 10 42 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 9 | . . . . 1 . . . 8 Burn 7 | . . . . 1 . . . 6 Meltdown 1 | . . . . . . . . 1 Corrupt 1 | . . . . . . . . 1 Melee Attacks 46 | . . . . . . . . 46 Impact . | . . . . . . . . . Slashing 46 | . . . . . . . . 46 Piercing . | . . . . . . . . . Sneak Attacks 6 | . . . . . . . . 6 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 Damage Inflicted 4575 | 203 . . . 75 1104 . 461 2732 Guns 2001 | 203 . . . 38 . . 278 1482 Cannons 1709 | . . . . 37 914 . 183 575 Explosions 254 | . . . . . 190 . . 64 Melee 609 | . . . . . . . . 609 Ramming 2 | . . . . . . . . 2 Kinetic 1296 | 81 . . . 37 346 . 190 642 Thermal 2422 | 122 . . . 38 568 . 271 1423 Explosive 190 | . . . . . 190 . . . Electromagnetic 56 | . . . . . . . . 56 Impact . | . . . . . . . . . Slashing 609 | . . . . . . . . 609 Piercing . | . . . . . . . . . Highest Corruption 11 | . . . . . . . . 11 Average Corruption 5 | . . . . . . . . 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 56 | . . . . . . . . 56 Message Errors 12 | . . . . . . . . 12 Matter Fused 14 | . . . . . . . . 14 Heat Flow Errors 6 | . . . . . . . . 6 Energy Discharges 7 | . . . . . . . . 7 Parts Rejected 4 | . . . . . . . . 4 Data Loss (minor) 2 | . . . . . . . . 2 Data Loss (major) 3 | . . . . . . . . 3 Misfires 4 | . . . . . . . . 4 Alerts 1 | . . . . . . . . 1 Misdirections 2 | . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 140 | . . . . . 40 . . 100 Projectiles 22 | . . . . . 22 . . . Explosions 18 | . . . . . 18 . . . Melee 100 | . . . . . . . . 100 Knockbacks 6 | . . . . . 6 . . . Impact . | . . . . . . . . . Kinetic 4 | . . . . . 4 . . . Secondary 2 | . . . . . 2 . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 415 | 80 . . . 180 380 . . 415 Average Temperature 114 | 38 . . . 92 128 . . 127 Received Heat Transfer 762 | . . . . . 405 . 27 330 Effects 8 | . . . . . 7 . . 1 Shutdowns 2 | . . . . . 2 . . . Energy Bleed 2 | . . . . . 1 . . 1 Interference 2 | . . . . . 2 . . . Short Circuit 2 | . . . . . 2 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 11 | 3 . . . . 2 . . 6 Heat Transferred 5241 | 370 . . . 185 777 . 496 3413 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Peak Influence 411 | 20 18 6 . 12 334 156 347 411 Initial 182 | . 13 6 . . 4 151 109 182 Average 126 | 5 15 6 . 8 132 151 197 168 Maximum Alert Level 2 | . . . . . 1 . 1 2 Low Security (%) 68 | 100 100 100 . 100 72 100 47 51 Level 1 31 | . . . . . 27 . 52 47 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Squads Dispatched 17 | . . . . . 4 . 3 10 Investigation 1 | . . . . . . . . 1 Extermination 4 | . . . . . . . . 4 Reinforcement 11 | . . . . . 3 . 3 5 Assault 1 | . . . . . 1 . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Distress Signals 3 | . . . . . 1 . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 86 | . 1 . . 4 27 . 14 40 Peak Tracking Total 12 | . 3 . . 12 7 . 5 7 Tactical Retreats 15 | . . . . . 3 . 4 8 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Traps Triggered 8 | . . . . 3 1 1 . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Machines Disabled 7 | . . . . . 5 . . 2 Max in Single Turn 1 | . . . . . 1 . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Machines Accessed 23 | . 2 . 5 1 6 1 . 8 Terminals 16 | . 2 . . . 5 1 . 8 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 84 | . 3 . 50 1 12 1 . 17 Successful 73 | . 2 . 50 1 10 1 . 9 Failed 11 | . 1 . . . 2 . . 8 Catastrophic 2 | . . . . . . . . 2 Database Lockouts . | . . . . . . . . . Manual 15 | . 3 . 1 . 7 1 . 3 Terminals 32 | . 3 . . . 11 1 . 17 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 65 | . . . 50 1 6 1 . 7 Record 55 | . . . 49 . 2 . . 4 Robot Analysis 2 | . . . . . 2 . . . Open Door 1 | . . . . 1 . . . . Open DSF 3 | . . . . . . 1 . 2 Recall Investigation 1 | . . . . . 1 . . . Zone Layout 2 | . . . . . 1 . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 8 | . 2 . . . 4 . . 2 Terminals 7 | . 2 . . . 3 . . 2 Track 4 | . 1 . . . 2 . . 1 Botnet 3 | . 1 . . . 1 . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Recyclers 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 1 . . . 3 . . 6 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks 34 | . . . . . 8 . 12 14 Total Damage 1741 | . . . . . 430 . 568 743 Kills 12 | . . . . . 4 . 5 3 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Turrets Deployed 3 | . . . . . 1 . 1 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Robot Analysis Total 2 | . . . . . 2 . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches 2 | . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Turns Passed 5649 | 135 280 391 483 348 1077 179 328 2428 Spaces Moved 2936 | 50 167 230 297 209 620 139 182 1042 Core 65 | 4 . . . 3 3 . . 55 Treads 1898 | 46 167 230 297 132 . . 47 979 Legs 799 | . . . . . 517 139 135 8 Wheels 168 | . . . . 74 94 . . . Hover 6 | . . . . . 6 . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 115 115 127 127 50 Average Speed 155 | 155 160 160 160 155 133 127 141 171 Slowest Speed 950 | 160 160 160 160 750 950 127 330 650 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 8 | . . . . . 8 . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 37 | 4 26 48 62 47 48 3 76 26 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 34 | . . . . . . . . 34 Terrain Destroyed 87 | . . . . 5 41 . . 41 Melee 34 | . . . . . . . . 34 Projectile 29 | . . . . 5 21 . . 3 AOE 24 | . . . . . 20 . . 4 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Total 3689 | 78 179 254 308 221 787 142 225 1495 Wait 397 | . . 18 . . 82 . 15 282 Move 2913 | 49 166 229 296 208 604 138 181 1042 Hop 7 | . . . . . 7 . . . Pick Up 62 | 6 10 2 6 1 15 1 4 17 Fast Attach 30 | 6 . . . 3 9 . 5 7 Attach 34 | 1 . . . . 6 2 4 21 Detach 3 | . . . . . 1 . 2 . Swap 13 | . 2 2 . 1 4 . 1 3 Drop 39 | 1 1 3 6 3 15 1 1 8 Fire 145 | 15 . . . 5 44 . 12 69 Melee 45 | . . . . . . . . 45 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . . . . 1 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 13) 416 | -10/Materials | Entered Mines 417 | -10/Mines | Met a Derelict testing a Signal Generator 422 | -10/Mines | Found Signal Generator 450 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 684 | -10/Mines | Learned location of Mines (-9) 799 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 799 | -10/Mines | Discovered new exit (range 5) 807 | -10/Mines | Entered Exiles 855 | -10/Exiles | Met 8R-AWN 881 | -10/Exiles | Met EX-HEX 940 | -10/Exiles | Met EX-BIN 967 | -10/Exiles | Aligned with FarCom system 969 | -10/Exiles | Given EX-Vault access code 1058 | -10/Exiles | Opened EX-Vault 1074 | -10/Exiles | Found Deploy-a-Sentry 1077 | -10/Exiles | Found Deploy-a-Sentry 1079 | -10/Exiles | Found Deploy-a-Sentry 1109 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1128 | -10/Exiles | Exiles lab attacked by MAIN.C 1173 | -10/Exiles | Learned location of Zion (-7) 1266 | -10/Exiles | Discovered new exit (range 14) 1290 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 1290 | -10/Exiles | Entered Mines 1335 | -9/Mines | Met a Derelict bent on vengeance 1357 | -9/Mines | Assembled infested the area 1498 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1625 | -9/Mines | Discovered new exit (range 12) 1638 | -9/Mines | Entered Materials 1638 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1763 | -8/Materials | DAS Turret deployed 2691 | -8/Materials | Discovered new exit (range 14) 2715 | -8/Materials | Entered Factory 2715 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2888 | -7/Factory | Identified exit to DSF 2894 | -7/Factory | Entered DSF 2940 | -7/DSF | Additional patrols routed to DSF 3007 | -7/DSF | DAS Turret deployed 3026 | -7/DSF | Build established: Skirmisher 3126 | -7/DSF | Lost 4 parts (1n1u2w) 3177 | -7/DSF | Sterilization system engaged 3196 | -7/DSF | Discovered new exit (range 15) 3197 | -7/DSF | Ambient heat levels rising (+10) 3212 | -7/DSF | Ambient heat levels rising (+10) 3222 | -7/DSF | Entered Factory 3222 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3546 | -6/Factory | Build established: Scavenger-Gunner 4599 | -6/Factory | Build established: Scavenger-Mutant 4708 | -6/Factory | System corruption reached 10% 4738 | -6/Factory | Lost 5 parts (1p1n2u1w) 5132 | -6/Factory | DAS Turret deployed 5221 | -6/Factory | Spotted B-75 Beast 5236 | -6/Factory | Crushed by falling debris 5501 | -6/Factory | Lost 3 parts (1n2w) 5583 | -6/Factory | Core integrity fell below 50% 5640 | -6/Factory | Core integrity fell below 20% 5650 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05571_ Penetrated by Slug. 05571_ Lgt. Fission Core destroyed. 05574_ Penetrated by Slug. 05582_ Slug penetrates Wall. 05597_ Lrg. Storage Unit destroyed. 05599_ U-05 Engineer builds a Door. 05602_ Slug penetrates Wall. 05604_ Penetrated by Slug. 05604_ EM Disruption Field destroyed. 05615_ Slug penetrates Wall. 05616_ System corrupted: Energy discharge (-20). 05624_ Acquired Unknown Device. 05625_ Identified System Restoration Module. 05626_ Slug penetrates Wall. 05626_ System Restoration Module destroyed. 05638_ Penetrated by Slug. 05638_ Slug penetrates Nuclear Reactor. 05641_ Penetrated by Slug. 05644_ Fusion Compressor destroyed. 05646_ YCXXYQL>T=LALYPD:I=MFKV9R3Y7|M5 |MWK Map ----- +----------------------------------------------------+ | ???? #???????????????????????????????????????????? | | ???? #???????????????????????????????????????????? | | #### #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????####????????????????????????????????? | | #??????? #????????????????????????????????? | | #??????? #????????????????????????????????? | | #??????? ?????????????????????????????????? | | #??????? ??#########??????????????????????? | | ######+##+#### #??????????????????????? | | / #??????????????????????? | | ########### # #????#?????????????????? | | #?????????# # #??w #?????????????????? | | #?#???????# + #??? #?????????????????? | | #?????????#### #### #?? #?????????????????? | | #????????????# #??# #? #?????????????????? | | #??????????### #??# ## ##????????????????? | | #??????????# #######+## #????????????????? | | #????????# #????????????????? | | ! #????? + +????????????????? | | + ?????# #????????????????? | | # ????# #######+## #????????????????? | | #????????######?# h ### ###????????????????? | | #???????????????# """h#?? #??????????????????? | | #????????????#??# """@#???#??????????????????? | | ]#???????????????# """Y#??????????????????????? | | #???????????????# Y #??????????????????????? | | ###??????????#????# "" ##?????????????????????? | | ??????????????????# "" #???????#??????????????? | | ??????????????????# "Y #??????????????????????? | | ??????????????????# "" #??????????????????????? | | ??????????????????# "" #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????#########?#????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 25 Energy Capacity 300 Matter Stores 480 Matter Capacity 550 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 25 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 5 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ControlBombCleaver Manual? 0 Play Time 01:15:57 Cumulative 20.1 hours Start 2022.05.19 @ 22:09:39 End 2022.06.19 @ 13:10:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 28 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc01cf54-14c6-4b0d-8c7e-427ce0fba7f1