Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.07.26 @ 15:13:07 Player: Mr.Manatee Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (124) 620 Value Destroyed (3100) 3100 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (342) 342 TOTAL SCORE: 5802 Bonus ------- High Alert Combat Kills 454 Follower Combat Kills 35 Friendly Fire -147 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 85/100 System Corruption 0% Temperature Cool (72) Movement Treading (180) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (6) ------ High-capacity Storage Unit Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Cooled Ion Engine Advanced Sensor Array Advanced Signal Interpreter Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aerolev Unit > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Hardened Light Armor Plating Shield Generator Hacking Suite Hacking Suite > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Cooled Ion Engine Light Treads Light Treads Light Treads Light Treads Heat Sink Advanced Sensor Array Advanced Signal Interpreter Particle Gun Light Assault Rifle Rocket Launcher [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Hacking Suite Device Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 116 | 7 25 44 40 Power 7 | 1 3 2 1 Engine 7 | 1 3 2 1 Core . | . . . . Reactor . | . . . . Propulsion 26 | 2 5 7 12 Treads 20 | . 2 7 11 Leg 5 | 2 3 . . Wheel . | . . . . Hover 1 | . . . 1 Flight . | . . . . Utility 30 | 2 4 13 11 Device 12 | . . 5 7 Storage 5 | 2 3 . . Processor 1 | . . 1 . Hackware 3 | . 1 2 . Protection 9 | . . 5 4 Artifact . | . . . . Weapon 53 | 2 13 22 16 Energy Gun 35 | 2 13 12 8 Energy Cannon 7 | . . 6 1 Ballistic Gun 4 | . . . 4 Ballistic Cannon . | . . . . Launcher 7 | . . 4 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 44 | . 7 11 26 Power 3 | . 1 . 2 Propulsion 10 | . 1 3 6 Utility 10 | . . 3 7 Weapon 21 | . 5 5 11 Highest Loss Streak 10 | . 3 3 10 Average Slot Usage (%) 95 | . 94 96 93 Engine 11 | . 13 10 9 Treads 15 | . 8 20 17 Leg 6 | . 16 . . Device 5 | . . 9 8 Storage 13 | . 18 11 9 Hackware 12 | . 9 11 23 Protection 5 | . . 8 9 Energy Gun 17 | . 27 13 8 Energy Cannon 3 | . . 7 . Ballistic Gun 1 | . . . 7 Naked Turns . | . . . . Heaviest Build 56 | 16 41 52 56 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 17 | . 4 2 17 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 16 | 8 16 12 12 Average Capacity 12 | 5 12 12 12 Most Carried 15 | 6 15 12 12 Average Carried 10 | 3 9 11 10 Final Capacity 12 | 8 12 12 12 Final Carried 12 | 6 12 11 3 Class Distribution -------------------- 47% | Mutant 43% | Scavenger-Mutant 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1530 | 270 235 462 563 Remotely . | . . . . Salvage Created 3949 | 90 806 1740 1313 Parts 249 | 2 53 108 86 Haulers Intercepted 9 | . 2 4 3 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 95 | . 16 44 35 Melee 1 | . . . 1 Guns 65 | . 16 25 24 Cannons 9 | . . 9 . AOE 20 | . . 10 10 Classes Destroyed 13 | 1 7 3 2 Worker 6 | . 1 1 4 Builder 3 | . . 2 1 Tunneler 1 | . 1 . . Hauler 9 | . 2 4 3 Recycler 1 | 1 . . . Operator 6 | . 3 3 . Watcher 2 | . 1 1 . Swarmer 30 | . 5 13 12 Grunt 51 | . 11 24 16 Brawler 1 | . . 1 . Duelist 2 | . . . 2 Protector 1 | . . . 1 Sentry 11 | . . 6 5 Best Kill Streak 8 | 1 5 8 8 Combat Bots Only 8 | . 5 8 5 Max Kills in Single Turn 4 | 1 1 3 4 Gunslinging 1 | . . 1 1 Exploded 4 | . . 3 4 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 5669 | . 894 1782 2993 Core 926 | . 149 217 560 Absorbed by Shields 148 | . . . 148 Core Remaining (%) 61 | 100 40 45 . Volleys Fired 287 | 3 72 116 96 Largest 2 | 2 2 2 2 Hottest 136 | 80 90 136 130 Shots Fired 502 | 6 129 202 165 Gun 423 | 6 129 136 152 Cannon 64 | . . 60 4 Launcher 15 | . . 6 9 Special . | . . . . Kinetic 72 | . . . 72 Thermal 224 | 3 52 107 62 Explosive 15 | . . 6 9 Electromagnetic 191 | 3 77 89 22 Robot Hit Streak 27 | 4 10 27 20 Robot Miss Streak 10 | 1 10 7 4 Penetration Max . | . . . . Secondary Targets 9 | . 4 3 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 371 | 5 74 168 124 Core Hits 250 | 2 34 107 107 Critical Hits 1 | . . . 1 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 7515 | 64 1096 3373 2982 Guns 4346 | 64 1096 1467 1719 Cannons 1179 | . . 1114 65 Explosions 1967 | . . 792 1175 Melee . | . . . . Ramming 23 | . . . 23 Kinetic 750 | . . . 750 Thermal 2895 | 23 391 1528 953 Explosive 1485 | . . 557 928 Electromagnetic 2362 | 41 705 1288 328 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 46 | . . 41 5 Projectiles 27 | . . 27 . Explosions 19 | . . 14 5 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 183 | . . 27 156 Shots 6 | . . 2 4 Rammed 9 | . . . 9 Targets Rammed 10 | . . . 10 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 540 | 54 300 477 540 Average Temperature 101 | 29 103 87 139 Received Heat Transfer 2121 | . 423 555 1143 Effects 13 | . 2 7 4 Shutdowns 3 | . . 2 1 Interference 2 | . 2 . . Matter Decay 1 | . . . 1 Short Circuit 2 | . . 1 1 Damage (minor) 1 | . . . 1 Damage (major) 4 | . . 4 . Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles . | . . . . Parts Fried 10 | . 2 7 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . 1 5 . Heat Transferred 5268 | 50 932 2547 1739 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . 2 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 822 | 5 173 625 822 Average Influence 259 | 1 65 324 533 Maximum Alert Level 3 | . . 2 3 Low Security (%) 52 | 100 100 31 . Level 1 13 | . . 21 26 Level 2 29 | . . 47 50 Level 3 4 | . . . 23 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 25 | . 4 9 12 Investigation 7 | . 1 3 3 Extermination . | . . . . Reinforcement 11 | . 3 6 2 Assault 1 | . . . 1 Garrison 6 | . . . 6 Intercept . | . . . . Construction Impeded 3 | . . 2 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 14 | . 1 7 6 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 157 | . 29 73 55 Peak Tracking Total 9 | . 5 8 9 Tactical Retreats 9 | . . 6 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . . 1 3 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 17 | . 5 8 4 Terminals 14 | . 4 7 3 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access 1 | . . . 1 Total Hacks 71 | . 21 33 17 Successful 52 | . 16 25 11 Failed 18 | . 5 7 6 Catastrophic . | . . . . Database Lockouts 1 | . . 1 . Manual 44 | . 10 19 15 Terminals 58 | . 15 29 14 Fabricators . | . . . . Repair Stations 6 | . 6 . . Recycling Units . | . . . . Scanalyzers 4 | . . 4 . Garrison Access 3 | . . . 3 Terminal Hacks 29 | . 8 15 6 Record 1 | . . 1 . Part Schematic 1 | . . 1 . Robot Analysis 8 | . 3 4 1 Prototype ID Bank 3 | . 1 2 . Level Access Points 1 | . 1 . . Branch Access Points 4 | . 1 2 1 Terminal Index 2 | . . 1 1 Garrison Index 1 | . . . 1 Alert Level 1 | . . . 1 Unreport Threat 1 | . . 1 . Locate Traps 1 | . . 1 . Hauler Manifests 3 | . 2 . 1 Registered Components 1 | . . 1 . Registered Prototypes 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 6 . . Scan Component 3 | . 3 . . Repair 3 | . 3 . . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks 13 | . 2 6 5 Terminals 12 | . 2 6 4 Track 1 | . . . 1 Assimilate 2 | . . 2 . Botnet 7 | . 2 3 2 Operators 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Reprogram 1 | . . . 1 Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 17 | . 5 8 4 Full Trace Events 8 | . 2 3 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 3 . . Time 78 | . 78 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired 1 | . . . 1 Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies 4 | . . 1 3 Largest Group 2 | . . 1 2 Highest-Rated Group 32 | . . 10 32 Highest-Rated Ally 16 | . . 10 16 Total Orders . | . . . . Ally Attacks 17 | . . . 17 Total Damage 217 | . . . 217 Kills 1 | . . . 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 8 | . 3 4 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 5267 | 116 1932 2279 940 Spaces Moved 2138 | 69 868 943 258 Core 11 | 9 . . 2 Treads 1462 | . 263 943 256 Legs 665 | 60 605 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 180 160 Average Speed 177 | 110 176 181 185 Slowest Speed 900 | 120 240 200 900 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 5 95 67 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 147 | . . 50 97 Melee . | . . . . Projectile . | . . . . AOE 147 | . . 50 97 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 3109 | 99 1153 1312 545 Wait 430 | 15 135 161 119 Move 2135 | 68 867 942 258 Hop . | . . . . Pick Up 59 | 6 25 20 8 Fast Attach 30 | 7 5 9 9 Attach 39 | . 11 12 16 Detach 11 | . 7 3 1 Swap 47 | . 9 23 15 Drop 57 | . 22 26 9 Fire 287 | 3 72 116 96 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 10 | . . . 10 Escape Stasis . | . . . . Rewire 4 | . . . 4 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 117 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Identified exit to Materials 303 | -10/Materials | Build established: Mutant 513 | -10/Materials | Discovered new exit (range 16) 1019 | -10/Materials | Core integrity fell below 50% 1053 | -10/Materials | Lost 3 parts (1n2w) 1399 | -10/Materials | Discovered new exit (range 15) 1512 | -10/Materials | Repaired EM Pulse Gun 1539 | -10/Materials | Repaired Ion Engine 1566 | -10/Materials | Repaired Lgt. Ion Engine 1822 | -10/Materials | Identified exit to Mines 2049 | -10/Materials | Entered another Materials area 2049 | -9/Materials | Evolved 2 slots: Utility x2 2564 | -9/Materials | Build established: Scavenger-Mutant 2572 | -9/Materials | Identified exit to Mines 2896 | -9/Materials | Lost 3 parts (1n1u1w) 2920 | -9/Materials | Destroyed 8 combat bots 3260 | -9/Materials | Discovered new exit (range 12) 3932 | -9/Materials | Core integrity fell below 50% 4236 | -9/Materials | Discovered new exit (range 16) 4271 | -9/Materials | Central database locked down 4328 | -9/Materials | Entered another Materials area 4328 | -8/Materials | Evolved 2 slots: Utility x2 4579 | -8/Materials | Lost 4 parts (1n1u2w) 4630 | -8/Materials | Build established: Hacker-Mutant 4651 | -8/Materials | Garrison activated, responded to threat 4736 | -8/Materials | Identified exit to Storage 5024 | -8/Materials | Garrison activated, responded to threat 5028 | -8/Materials | Build established: Scavenger-Mutant 5128 | -8/Materials | First assault squad dispatched 5200 | -8/Materials | Core integrity fell below 50% 5245 | -8/Materials | Lost 10 parts (1p2n3u4w) 5247 | -8/Materials | Core integrity fell below 20% 5268 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05214_ Lgt. Treads destroyed. 05214_ U-05 Engineer builds a Wall. 05216_ U-05 Engineer lays Concrete. 05217_ U-05 Engineer builds a Wall. 05222_ Slammed into G-47 Trooper. 05237_ Crushed G-47 Trooper. 05237_ G-47 Trooper destroyed. 05240_ Acquired Particle Gun. 05245_ W-25 Informer sends out distress signal. 05245_ Lgt. Treads destroyed. 05250_ S-10 Pest destroyed. 05251_ Heat Sink destroyed. 05254_ Acquired Lgt. Assault Rifle. 05261_ S-10 Pest destroyed. 05261_ Switching to secondary target: G-47 Trooper. 05262_ Particle Gun destroyed. 05264_ Lgt. Treads destroyed. 05265_ S-10 Pest destroyed. 05266_ Lgt. Assault Rifle destroyed. 05266_ Hvy. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ????????????????# #???????? | | ????????????????# !!!#???????? | | ????????????????# !!!#???????? | | ????????????????# !! #???????? | | ???????????????## #???????? | | ???????????????# ###?????? | | ???????#####???# #?????? | | ?????? ! !??# =# ##????? | | ?????! ?## ##### # #????? | | ????# #?? #[# #????? | | ????# #??? ## # #????? | | ????# """ """ #???? # # #????? | | ????# """ """ #???? # # ##????? | | ????? """ """ ?????# # # ##????? | | ??????? ???###?# # ## #????? | | ??????###+###### ######!# #????? | | ####### ### #%# ##????? | | !%!!! % = %= #= ##?????? | | *=!!! =* ![! ===##??????? | | !%*! %* * = =%* %!*#??????? | | #######=[ %% #% =####+######??? | | #??####+#### # # %!==% #??? | | " #??# ===^* = # # %!%""" #??? | | T #??# "%"== # # " "%"T" #??? | | " #??# """ ! # # ""g%%%g #??? | | #??# """ # g%= ==@%% #??? | | #??# """ " " # # ! % #??? | | #??# "G" ### #* = #??? | | #??# ! """ #?# # ! #??? | | #??# ! #?# ###########??? | | ###??###########?# #????????????? | | ?????????????????# #????????????? | | ?????????????????# +????????????? | | ?????????????????# #????????????? | | ?????????????????# #????????????? | | ?????????????????? #????????????? | | ?????????????????? ?????????????? | | ?????????????????? ?????????????? | | ?????????????????? ?????????????? | | ?????????????????? ?????????????? | | ?????????????????? ?????????????? | | ?????????????????? ?????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed System Shield | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteChipFlamer Manual? 0 Play Time 00:42:42 Cumulative 76.2 hours Start 2020.07.26 @ 14:29:29 End 2020.07.26 @ 15:13:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 45 Gallery% 59 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e61eb02c-23af-4b56-a1f7-1d4dbf2af7c0