Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.01 @ 17:12:02 Player: Smie Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (26) 130 Value Destroyed (795) 795 Prototype IDs (18) 360 Alien Tech Used (2) 400 Bonus (1500) 1500 TOTAL SCORE: 10985 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Met Zhirov 300 Cogmind --------- Core Integrity 0/1450 Matter 151/300 Energy 100/100 System Corruption 10% Temperature Warm (186) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Advanced Medium Treads Centrium Leg Improved Gyrokinetic Inverter > --- UTILITY (11) ----- Advanced Salvage Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Quantum Reactor Peak State ------------ > --- POWER ------------ Fusion Reactor Light Antimatter Reactor > --- PROPULSION ------- Cesium-ion Thruster Improved Cesium-ion Thruster Nuclear Pulse Thruster Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings > --- UTILITY ---------- Cooling System Large Battery Advanced Weight Redist. System Core Analyzer Advanced Transmission Jammer Propulsion Shielding Experimental Weapon Shielding Focal Shield Advanced System Shield > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Impulse Thruster Array Propulsion Shielding Transdimensional Reconstructor Long-range Missile Launcher [Rating: 107] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Biomechanical Wings Treads Light Treads Leg Aluminum Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Biomechanical Wings Utility Heat Sink Device Heat Sink Storage Large Battery Processor Core Analyzer Hackware System Shield Protection Utility Shielding Weapon Light Assault Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Long-range Missile Launcher Special Weapon Molecular Deconstructor Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Res Gar Res Slots Evolved 16 | . . . 2 . 2 . 2 . 2 2 2 . . . . 2 2 . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . . . 2 . 1 . 1 . . . . . . 1 1 . . Utility 9 | . . . 2 . . . 1 . 1 2 1 . . . . 1 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 115 | 6 6 . 8 3 8 . 2 2 15 3 8 1 1 3 3 9 24 2 11 Power 14 | 1 1 . . 1 . . . . 2 . 3 . . 1 . 1 4 . . Engine 3 | 1 1 . . 1 . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . 2 . 1 . . . . . . . . Reactor 8 | . . . . . . . . . . . 2 . . 1 . 1 4 . . Propulsion 53 | 2 2 . 2 . 4 . 1 1 9 1 2 . . . . 3 16 2 8 Treads 13 | 2 . . . . . . . . 1 . . . . . . . 5 . 5 Leg 7 | . 2 . . . . . . 1 1 . . . . . . . 1 . 2 Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . 1 . . . . . . 4 2 1 Flight 25 | . . . 2 . 4 . 1 . 7 . 2 . . . . 3 6 . . Utility 34 | 1 2 . 5 1 3 . 1 1 3 2 3 . 1 2 1 3 3 . 2 Device 12 | . 1 . 1 . . . 1 . 2 1 3 . . . . 2 . . 1 Storage 5 | 1 1 . 2 1 . . . . . . . . . . . . . . . Processor 3 | . . . . . . . . . . . . . . . 1 . 1 . 1 Hackware 4 | . . . . . . . . 1 1 . . . . 1 . . 1 . . Protection 10 | . . . 2 . 3 . . . . 1 . . 1 1 . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 14 | 2 1 . 1 1 1 . . . 1 . . 1 . . 2 2 1 . 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 5 | 2 1 . 1 1 . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . 1 . . 1 . . 1 . 1 . . Special Weapon 3 | . . . . . . . . . . . . . . . 1 2 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . . . . 2 . . . . 3 1 1 . . 1 Parts Lost 55 | . 1 . 1 . . . . 1 6 . 1 . 2 . 1 13 12 3 14 Power 4 | . . . . . . . . . . . . . . . . 1 3 . . Propulsion 23 | . . . . . . . . 1 3 . . . . . . 2 6 2 9 Utility 22 | . . . 1 . . . . . 2 . 1 . 1 . 1 9 2 1 4 Weapon 6 | . 1 . . . . . . . 1 . . . 1 . . 1 1 . 1 Highest Loss Streak 10 | . 1 . 1 . . . . 1 6 . 1 . 2 . 1 10 5 3 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 89 100 84 73 94 100 . 99 92 83 93 94 87 91 93 65 41 32 31 Engine 5 | . 14 14 6 7 9 9 . 7 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . 10 10 10 10 8 4 . . Treads 5 | . 23 . . . . . . . 1 5 . . . . . . 4 2 5 Leg 5 | . 4 28 11 . . . . 6 . . . . . . . . 1 . 3 Hover 1 | . . . . . . . . . . 1 . . . . . . 4 2 6 Flight 13 | . . . 10 22 35 36 . 30 36 23 31 31 31 31 31 24 8 10 2 Device 12 | . 4 14 22 22 12 9 . 8 5 13 22 27 26 26 24 13 8 8 5 Storage 7 | . 14 14 8 7 9 9 . 7 6 5 5 5 5 5 5 2 . . . Processor 1 | . . . . . . . . . . . . . . . . 4 4 4 6 Hackware 1 | . . . . . . . . 6 13 5 3 . . 2 5 . 1 2 . Protection 4 | . . . 7 3 13 18 . 15 10 7 10 10 8 10 10 6 1 . . Ballistic Gun 11 | . 27 28 17 11 9 9 . 7 6 5 5 5 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 44 | 13 19 17 25 10 20 20 22 22 27 19 40 44 44 43 43 43 33 1 17 Greatest Support 84 | 40 40 20 20 10 20 20 25 25 33 23 44 44 44 44 44 57 79 37 84 Greatest Overweight (x) 2 | 1 . . 2 . . . . . . . . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 6 9 10 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 6 10 10 10 5 5 5 4 5 5 5 5 5 5 5 5 5 5 4 2 Average Carried 5 | 4 8 10 7 4 4 5 3 4 4 4 4 4 5 4 4 4 4 3 . Final Capacity 10 | 8 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 6 10 10 5 5 5 5 3 5 5 5 5 5 5 5 5 5 4 2 2 Class Distribution -------------------- 74% | Mutant 24% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -8/Storage Sprinter | -7/Factory Mutant | -7/DSF Sprinter | -6/Factory Mutant | -5/Factory Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -4/Zhirov Sprinter | -3/Proximity Caves Sprinter | -3/Research Mutant | -2/Research Mutant | -2/Garrison Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Res Gar Res Matter Collected 1389 | 243 323 . 94 44 83 . . 29 132 . 90 67 26 . 10 140 5 103 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 621 | . 274 . 157 58 . . . 29 . . . . 54 . 49 . . . . Parts 54 | . 19 . 13 8 . . . 2 . . . 1 4 . 7 . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . . 1 3 . 3 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Res Gar Res Combat Hostiles Destroyed 25 | . 8 . 5 4 . . . 1 . . . 1 2 . 4 . . . . Melee 1 | . 1 . . . . . . . . . . . . . . . . . . Guns 17 | . 7 . 5 4 . . . 1 . . . . . . . . . . . AOE 7 | . . . . . . . . . . . . 1 2 . 4 . . . . Classes Destroyed 6 | . 3 . 1 . . . . 1 . . . . 1 . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . . . . . Swarmer 15 | . 3 . 3 4 . . . . . . . 1 . . 4 . . . . Grunt 5 | . 5 . . . . . . . . . . . . . . . . . . Sentry 2 | . . . 2 . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . 1 . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . 2 . . . . . . Best Kill Streak 5 | . 5 . 3 4 . . . 1 . . . 1 2 . 4 . . . . Combat Bots Only 5 | . 5 . 3 4 . . . 1 . . . 1 2 . 4 . . . . Max Kills in Single Turn 2 | . 1 . 1 1 . . . 1 . . . 1 1 . 2 . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . 1 1 . 2 . . . . Melee 1 | . 1 . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Res Gar Res Damage Taken 11881 | . 546 . 189 92 110 52 . 130 521 . 106 52 114 . 142 1325 3478 522 4502 Core 2111 | . 80 . 23 20 26 . . . 108 . 34 36 10 . 40 278 458 46 952 Absorbed by Shields 127 | . . . . . . . . . . . 39 6 . . . . . . 82 Redirected to Shielding 416 | . . . . . . . . 1 27 . 17 4 7 . 13 246 101 . . Core Remaining (%) 89 | 100 . 68 . 89 . 95 . 100 87 100 . . . . 89 73 . . . Volleys Fired 95 | . 38 . 26 12 3 . . 3 . . . 2 3 . 4 1 . . 3 Largest 2 | . 2 . 2 1 1 . . 2 . . . 2 2 . 1 1 . . 1 Hottest 120 | . 40 . 40 20 20 . . 64 . . . 63 63 . 43 . . . 120 Shots Fired 134 | . 65 . 32 12 3 . . 6 . . . 4 4 . 4 1 . . 3 Gun 118 | . 65 . 32 12 3 . . 3 . . . 2 1 . . . . . . Cannon 6 | . . . . . . . . 3 . . . . . . . . . . 3 Launcher 9 | . . . . . . . . . . . . 2 3 . 4 . . . . Special 1 | . . . . . . . . . . . . . . . . 1 . . . Kinetic 121 | . 65 . 32 12 3 . . 6 . . . 2 1 . . . . . . Thermal 3 | . . . . . . . . . . . . . . . . . . . 3 Explosive 9 | . . . . . . . . . . . . 2 3 . 4 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | . 12 . 11 3 2 . . 5 . . . 1 3 . . . . . 2 Robot Miss Streak 5 | . 5 . 2 2 2 . . 4 . . . 1 1 . 3 . . . 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 71 | . 36 . 18 6 1 . . 4 . . . 1 3 . . . . . 2 Core Hits 56 | . 18 . 11 4 1 . . 4 . . . 1 5 . 8 . . . 4 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 1802 | . 444 . 209 51 10 . . 56 . . 29 139 241 . 516 13 . . 94 Guns 740 | . 441 . 209 51 10 . . 17 . . . . 12 . . . . . . Cannons 122 | . . . . . . . . 39 . . . . . . . . . . 83 Explosions 884 | . . . . . . . . . . . . 139 229 . 516 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 56 | . 3 . . . . . . . . . 29 . . . . 13 . . 11 Kinetic 779 | . 441 . 209 51 10 . . 56 . . . . 12 . . . . . . Thermal 83 | . . . . . . . . . . . . . . . . . . . 83 Explosive 884 | . . . . . . . . . . . . 139 229 . 516 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . 1 1 . . . . . . 1 . 1 1 2 2 2 . . . 10 Average Corruption 1 | . 1 1 . . . . . . 1 . 1 1 1 2 2 . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 14 | . 5 2 . . . . . . . . . 1 1 1 1 . . . 3 Message Errors 3 | . 1 . . . . . . . . . . . . 1 1 . . . . Matter Fused 4 | . 1 1 . . . . . . . . . . 1 . . . . . 1 Heat Flow Errors 2 | . 1 . . . . . . . . . . . . . . . . . 1 Energy Discharges 3 | . 2 . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . 1 . . . . . . . Alerts 1 | . . 1 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 35 | . . . . . . . . . . . . 6 . . 29 . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 35 | . . . . . . . . . . . . 6 . . 29 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 117 | . . . . . . . . . . . 14 . 36 . 60 6 . . 1 Shots 5 | . . . . . . . . . . . . . 3 . 2 . . . . Rammed 4 | . 1 . . . . . . . . . 1 . . . . 1 . . 1 Targets Rammed 8 | . 1 . . . . . . . . . 1 . . . . 1 . . 5 Kicked 4 | . . . . . . . . . . . . . . . . . . . 4 Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 186 | . 169 . . . . . . . 45 . . . . . . 15 . . 186 Average Temperature 27 | . 40 . . . . . . . 15 . . . . . . 8 . . 54 Received Heat Transfer 1470 | . 210 . 54 . 27 27 . . 78 . 6 9 . . 9 222 675 45 108 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 74 | . . . . . . . . . . . . . . . . . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Res Gar Res Peak Influence 525 | . 172 66 208 186 199 145 65 70 251 130 189 . . . . 525 362 117 263 Initial 294 | . . 66 25 81 64 83 65 45 36 130 63 . . . . 70 294 117 65 Average 121 | . 47 66 95 169 107 124 65 58 110 130 98 . . . . 214 318 110 116 Maximum Alert Level 2 | . . . 1 . . . . . 1 . . . . . . 2 1 . 1 Low Security (%) 81 | 100 100 100 97 100 100 100 100 100 73 100 100 . . . . 42 2 100 94 Level 1 17 | . . . 2 . . . . . 26 . . . . . . 49 97 . 5 Level 2 . | . . . . . . . . . . . . . . . . 8 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . . . . . 2 3 . 1 2 . . . . . . 4 . . 2 Investigation 4 | . . . . . 1 . . . 1 . . . . . . 1 . . 1 Extermination 1 | . . . . . . . . . . . . . . . . . . . 1 Reinforcement 7 | . . . . . 1 1 . 1 1 . . . . . . 3 . . . Assault 2 | . . . . . . 2 . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Res Gar Res Distress Signals 4 | . 2 . . . . 1 . . . . . . . . . . 1 . . Communications Jammed 34 | . . . . . . . . . . . . . . . . 34 . . . Distress Signals 34 | . . . . . . . . . . . . . . . . 34 . . . Times Spotted 200 | . 14 . 9 5 21 11 . 4 16 . 6 2 2 . 9 52 17 8 24 Peak Tracking Total 19 | . 5 . 4 4 18 11 . 2 15 . 4 1 2 . 5 19 9 9 18 Tactical Retreats 27 | . . . . 1 1 . . 1 3 . 1 . . . 1 6 5 1 7 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Res Gar Res Traps Triggered 8 | . 1 . . . . . . 2 . . 1 . . . . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Res Gar Res Machines Disabled 2 | . . . . . . . . . . . 1 . . . 1 . . . . Max in Single Turn 1 | . . . . . . . . . . . . . . . 1 . . . . Garrison Access 2 | . . . . . 1 . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Res Gar Res Machines Accessed 39 | . 4 . 2 . 3 2 1 . 3 1 6 1 1 6 . 2 2 . 5 Terminals 22 | . 3 . 2 . 1 2 1 . 2 . 2 1 . . . 2 1 . 5 Fabricators 2 | . . . . . . . . . . 1 1 . . . . . . . . Repair Stations 3 | . . . . . 1 . . . . . 2 . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . 1 . . . . . . . 1 . . Total Hacks 91 | . 7 . 7 . 8 4 1 . 7 2 19 1 1 18 . 3 3 . 10 Successful 53 | . 4 . 5 . 2 3 1 . 4 2 7 1 1 18 . . 2 . 3 Failed 38 | . 3 . 2 . 6 1 . . 3 . 12 . . . . 3 1 . 7 Catastrophic 6 | . 2 . . . . . . . . . 2 . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 54 | . 6 . 7 . 5 4 . . 5 . 11 . . . 1 3 2 . 10 Terminals 54 | . 6 . 7 . 5 4 1 . 5 . 10 1 . . . 3 2 . 10 Fabricators 3 | . . . . . . . . . . 2 1 . . . . . . . . Repair Stations 7 | . . . . . 2 . . . . . 5 . . . . . . . . Recycling Units 4 | . 1 . . . . . . . . . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . 2 . . . . . . . 1 . . Terminal Hacks 28 | . . . 2 . . 1 1 . 1 . 2 1 1 18 . . 1 . . Record 7 | . . . . . . . . . . . . 1 . 6 . . . . . Part Schematic 5 | . . . 1 . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . 4 . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . . . . . 1 . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 2 1 . . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . 1 . . . . . . . . Retrieve Components 2 | . 1 . . . . . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . 1 . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . . . 1 . . Seal Access 2 | . . . . . 1 . . . 1 . . . . . . . . . . Unauthorized Hacks 17 | . 3 . 3 . 1 2 . . 2 . 3 . . . . . . . 3 Terminals 17 | . 3 . 3 . 1 2 . . 2 . 3 . . . . . . . 3 Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . . Botnet 13 | . 2 . 2 . 1 2 . . 1 . 2 . . . . . . . 3 Operators 3 | . 1 . 1 . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 3 . 1 . 2 1 . . 2 . 4 1 . . . 2 2 . 5 Full Trace Events 4 | . 1 . . . 1 . . . 1 . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . . . . . . . . 4 . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . . . . Authchips 1 | . . . . . . . . . . 1 . . . . . . . . . Time 25 | . . . . . . . . . . 25 . . . . . . . . . Total Part Build Rating 2 | . . . . . . . . . . 2 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . 2 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Res Gar Res Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Res Gar Res Total Allies 8 | . . . . 3 . 2 . . . . 3 . . . . . . . . Largest Group 3 | . . . . 3 1 2 . . . . 3 . . . . . . . . Highest-Rated Group 138 | . . . . 40 8 62 . . . . 138 . . . . . . . . Highest-Rated Ally 46 | . . . . 16 8 31 . . . . 46 . . . . . . . . Total Orders 2 | . . . . 2 . . . . . . . . . . . . . . . ROAM 1 | . . . . 1 . . . . . . . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 13 | . . . . . 8 3 . . . . 2 . . . . . . . . Total Damage 135 | . . . . . 57 65 . . . . 13 . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted 3 | . . . . . . . . . . . 3 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Res Gar Res Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 5 | . . . . 2 . . . . . . . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Res Gar Res Turns Passed 3557 | 97 660 376 269 146 92 49 4 79 196 67 132 105 85 45 100 175 409 55 416 Spaces Moved 5330 | 58 353 314 210 155 233 140 8 83 338 78 397 416 329 155 363 570 448 89 593 Core 419 | 11 . . . . . . . . . . . . . . . . 16 . 392 Treads 332 | 47 268 . . . . . . . . . . . . . . . 1 . 16 Legs 526 | . 85 314 62 . . . . . . . . . . . . . . . 65 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 19 | . . . . . . . . . . . . . . . . . . . 19 Flight 4034 | . . . 148 155 233 140 8 83 338 78 397 416 329 155 363 570 431 89 101 Fastest Speed 20 | 50 120 120 37 37 28 28 25 25 21 48 23 23 23 23 23 20 29 39 50 Average Speed 52 | 143 150 120 75 37 28 28 25 36 27 48 23 23 23 23 23 26 81 59 63 Slowest Speed 260 | 160 160 120 260 37 31 28 25 38 52 48 23 23 23 23 23 31 160 79 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 73 | . . . 2 5 6 6 . 1 9 . 3 2 . . . 20 13 1 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 37 | 3 45 73 30 27 34 40 . 83 13 3 11 64 50 62 64 25 17 35 27 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 5 | . . . . 1 . . . . . . . . 1 3 . . . . . Known Exits Taken 7 | . . . 1 . 1 1 1 . . . 1 . . . . 1 1 . . Unknown Exits Taken 10 | 1 1 1 . 1 . . . . 1 1 . 1 1 1 1 . . . . Scrap Searched 6 | . . 1 . 2 . . . . . . . 2 . . 1 . . . . Spaces Dug 12 | . . . . . . . . . . . . 12 . . . . . . . Terrain Destroyed 152 | . . . . . . . . . . . . 23 58 . 70 . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . . . . . . . . . 1 AOE 151 | . . . . . . . . . . . . 23 58 . 70 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Res Gar Res Total 5871 | 69 423 313 297 228 252 143 9 124 430 106 434 419 332 163 374 573 476 88 618 Wait 243 | . 13 . 37 58 6 10 . . 69 25 21 . . 1 . . 2 . 1 Move 5175 | 57 352 313 205 144 221 128 7 80 320 77 392 411 328 154 362 533 422 85 584 Hop 64 | . . . 2 5 5 5 . 1 8 . 2 2 . . . 17 12 1 4 Pick Up 53 | 6 6 . 3 3 4 . . 1 8 1 5 1 . 1 1 4 6 . 3 Fast Attach 67 | 6 4 . 5 1 3 . . 2 6 2 4 . 1 4 2 6 12 . 9 Attach 35 | . 2 . 3 1 3 . 2 . 4 1 1 1 . . 1 4 8 2 2 Detach 15 | . 3 . 3 . . . . 1 1 . . 1 . . 1 1 4 . . Swap 15 | . . . . 1 2 . . . 5 . 3 . . . . . 4 . . Drop 60 | . 4 . 13 3 5 . . . 9 . 6 1 . 3 3 7 6 . . Fire 95 | . 38 . 26 12 3 . . 3 . . . 2 3 . 4 1 . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . 1 Kick 4 | . . . . . . . . . . . . . . . . . . . 4 Crush 1 | . 1 . . . . . . . . . . . . . . . . . . Escape Stasis 43 | . . . . . . . . 36 . . . . . . . . . . 7 Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Qua) -2/Research (discovered 4 exits: [*Acc] / Tes x2 / Gar) -2/Garrison -2/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 10) 632 | -10/Materials | Discovered new exit (range 15) 758 | -10/Materials | Entered Mines 1026 | -10/Mines | Found a hidden stash of uninstalled traps 1052 | -10/Mines | Discovered new exit (range 8) 1134 | -10/Mines | Entered Materials 1134 | -9/Materials | Evolved 2 slots: Utility x2 1395 | -9/Materials | Identified exit to Mines 1403 | -9/Materials | Entered Mines 1454 | -9/Mines | Learned location of Zion (-6) 1458 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1491 | -9/Mines | Assembled infested the area 1496 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1502 | -9/Mines | Discovered new exit (range 5) 1549 | -9/Mines | Entered Materials 1549 | -8/Materials | Accompanied by 1 ally 1549 | -8/Materials | Evolved 2 slots: Propulsion x2 1550 | -8/Materials | Identified exit to Storage 1641 | -8/Materials | Entered Storage 1652 | -8/Storage | Identified exit to Factory 1671 | -8/Storage | Met a pair of Derelict thieves 1690 | -8/Storage | Entered Factory 1690 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1694 | -7/Factory | Identified exit to DSF 1694 | -7/Factory | Entered DSF 1732 | -7/DSF | Discovered new exit (range 14) 1739 | -7/DSF | Additional patrols routed to DSF 1773 | -7/DSF | Entered Factory 1773 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1887 | -6/Factory | Spotted B-75 Beast 1957 | -6/Factory | Discovered new exit (range 15) 1969 | -6/Factory | Entered another Factory area 1969 | -5/Factory | Evolved 2 slots: Utility x2 1986 | -5/Factory | Lost 6 parts (3n2u1w) 2000 | -5/Factory | Fabricated Propulsion Shielding (x2) 2029 | -5/Factory | Discovered new exit (range 16) 2036 | -5/Factory | Entered another Factory area 2036 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2059 | -4/Factory | Allied Derelicts emerged from ambush trap array 2158 | -4/Factory | Identified exit to Upper Caves 2158 | -4/Factory | Identified exit to Extension 2158 | -4/Factory | Identified exit to Armory 2168 | -4/Factory | Entered Upper Caves 2175 | -4/Upper Caves | Learned location of 2 exits from Research 2233 | -4/Upper Caves | Learned Research trap positions 2261 | -4/Upper Caves | Spotted B-86 Titan 2262 | -4/Upper Caves | Discovered new exit (range 12) 2273 | -4/Upper Caves | Entered another Upper Caves area 2315 | -4/Upper Caves | Discovered new exit (range 11) 2351 | -4/Upper Caves | Build established: Sprinter 2358 | -4/Upper Caves | Entered Zhirov 2358 | -4/Zhirov | Discovered new exit (range 3) 2363 | -4/Zhirov | Met Zhirov 2367 | -4/Zhirov | Learned location of Quarantine (-3) 2367 | -4/Zhirov | Learned location of Testing (-2) 2367 | -4/Zhirov | Learned location of Command (-1) 2372 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2377 | -4/Zhirov | Found Alien Artifact 2382 | -4/Zhirov | Found Alien Artifact 2382 | -4/Zhirov | Identified Integrated Reactor 2382 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 2403 | -4/Zhirov | Entered Proximity Caves 2415 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2419 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 2424 | -3/Proximity Caves | Found Prototype Special Weapon 2424 | -3/Proximity Caves | Identified Molecular Deconstructor 2501 | -3/Proximity Caves | Discovered new exit (range 6) 2503 | -3/Proximity Caves | Entered Research 2503 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2504 | -3/Research | Identified exit to Research 2504 | -3/Research | Identified exit to Quarantine 2505 | -3/Research | Loaded intel: 63 trap records 2536 | -3/Research | Spotted B-86 Titan 2572 | -3/Research | Spotted B-86 Titan 2596 | -3/Research | Identified Transdimensional Reconstructor 2596 | -3/Research | Warped through subspace 2645 | -3/Research | Lost 10 parts (2n7u1w) 2678 | -3/Research | Entered another Research area 2678 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2708 | -2/Research | Lost 3 parts (1p2u) 2768 | -2/Research | Spotted B-90 Cyclops 2812 | -2/Research | Identified exit to Testing 2826 | -2/Research | Spotted B-90 Cyclops 2868 | -2/Research | Spotted B-90 Cyclops 2899 | -2/Research | Discovered new exit (range 16) 2935 | -2/Research | Lost 3 parts (1p1n1u) 2949 | -2/Research | Build established: Mutant 2993 | -2/Research | Spotted B-90 Cyclops 3045 | -2/Research | Lost 5 parts (1p4n) 3086 | -2/Research | Identified exit to Garrison 3087 | -2/Research | Entered Garrison 3109 | -2/Garrison | Lost 3 parts (1p1n1u) 3111 | -2/Garrison | Spotted B-90 Cyclops 3114 | -2/Garrison | Triggered checkpoint 3135 | -2/Garrison | Discovered new exit (range 8) 3140 | -2/Garrison | Installed Relay Interface Framework 3142 | -2/Garrison | Entered Research 3160 | -2/Research | Lost 3 parts (2n1u) 3164 | -2/Research | Spotted B-90 Cyclops 3265 | -2/Research | Core integrity fell below 50% 3385 | -2/Research | Lost 5 parts (3n2u) 3439 | -2/Research | Core integrity fell below 20% 3557 | -2/Research | System corruption reached 10% 3558 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 03545_ ALERT: Security rotation in progress. 03545_ K-01 Serf destroyed. 03547_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 03550_ Triggered Stasis Trap. 03550_ A bubble of rippling energy engulfs the area. 03550_ Field strength at 94. 03551_ Field strength at 88. 03552_ Field strength at 57. 03553_ Field strength at 45. 03553_ Hvy. Treads destroyed. 03554_ Field strength at 27. 03555_ Field strength at 7. 03556_ Stasis field depleted. 03556_ Triggered Stasis Trap. 03556_ A bubble of rippling energy engulfs the area. 03556_ Field strength at 94. 03556_ Core Analyzer destroyed. 03556_ Field strength at 75. 03557_ System corrupted: Heat flow error (+235). 03557_ Field strength at 69. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????######?????????????????? | | ??????????????????????????# ?????????????????? | | ??????????????????????????# ?????????????????? | | ??????????????????????????# ?????????? ??????? | | ??????????????????????????# ????????? ????? | | ??????????????????????????# #????????? ????? | | ??????????????????????????# #????????? "????? | | ??????????????????????????# #????????? "???? | | ??????????????????????????+ #????????? """" | | ??????????????????????????# #????????? """" | | ?????????????????????????## #????????# " | | ?????????????????????????# #????????+ | | ?????????????????????????#T #????????# | | ??????????????????????????# #????????# | | ???????????????????# ###### ########## """" | | ???????????????????# @ p """" | | ????????????? /k p """ | | ?????????? # """" | | ??????????? ????# t " | | ???????????????????####+################# | | ?????????????????????????????# ?# | | ?????????????????????????????# # %! | | ?????????????????????????????# # | | ?????????????????????????????# + | | ?????????????????????????????# # | | ?????????????????????????????# # | | ?????????????????????????????# ?#########/ | | ?????????????????????????????# ! ?????# * | | ?????????????????????????????# ??????# | | ?????????????????????????????# ??????# "" | | ?????????????????????????????# / ???????# """ | | ?????????????????????????????# ???????# """ | | ?????????????????????????????# ????????# | | ?????????????????????????????# ????????# | | ?????????????????????????????# ?????????# | | ???????????????????????????????####?????????#####+ | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 53 Energy Capacity 720 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Core Shielding 30 Propulsion Shielding 33 Utility Shielding 33 Weapon Shielding 90 Phase Shifting 10 Evasion (%) 76 Core Analysis 6 Recoil Reduction 2 Salvage Targeting 3 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Propulsion Shielding | -9/Materials | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Propulsion Shielding | x2 | -5/Factory | Authchip Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaAccelerationCapacitor Manual? 0 Play Time 01:49:46 Cumulative 67.9 hours Start 2022.06.01 @ 15:20:27 End 2022.06.01 @ 17:12:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 28 Adventurer 16 Explorer 3 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 47 Achievement% 38 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: f762b059-5a25-4dcc-8fbc-98a45a75b259