Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.13 @ 22:31:47 Player: darki Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (80) 400 Value Destroyed (2069) 2069 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-846) -846 TOTAL SCORE: 4943 Bonus ------- High Alert Combat Kills 156 Follower Combat Kills 305 Friendly Fire -1307 Cogmind --------- Core Integrity 0/700 Matter 48/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Large Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Wheel > --- UTILITY ---------- Large Storage Unit Compact Matter Pod Signal Interpreter Heavy Armor Plating Heavy Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Heavy Missile Launcher > --- INVENTORY -------- Light Ion Engine Compact Wheel Heavy Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Remote Datajack [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Signal Interpreter Device Drone Bay Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Slots Evolved 6 | . . . . . 4 . 2 . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 6 | . . . . . 4 . 2 . . Weapon . | . . . . . . . . . . Parts Attached 66 | 6 4 1 . 3 19 24 3 1 5 Power 7 | 1 . . . . 2 3 1 . . Engine 4 | 1 . . . . 1 2 . . . Core 3 | . . . . . 1 1 1 . . Reactor . | . . . . . . . . . . Propulsion 12 | 2 . 1 . 1 3 3 . 1 1 Treads . | . . . . . . . . . . Leg 1 | . . . . 1 . . . . . Wheel 11 | 2 . 1 . . 3 3 . 1 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 25 | 1 2 . . . 6 12 1 . 3 Device 1 | . . . . . . 1 . . . Storage 4 | 1 1 . . . 1 1 . . . Processor 1 | . 1 . . . . . . . . Hackware . | . . . . . . . . . . Protection 19 | . . . . . 5 10 1 . 3 Artifact . | . . . . . . . . . . Weapon 22 | 2 2 . . 2 8 6 1 . 1 Energy Gun 2 | 1 . . . 1 . . . . . Energy Cannon 4 | . 2 . . . 1 . 1 . . Ballistic Gun 4 | 1 . . . . 2 1 . . . Ballistic Cannon . | . . . . . . . . . . Launcher 11 | . . . . 1 5 4 . . 1 Special Weapon 1 | . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . Parts Lost 34 | . . 1 . 3 1 18 . 2 9 Power 2 | . . . . . . 2 . . . Propulsion 8 | . . 1 . 1 1 3 . 1 1 Utility 14 | . . . . . . 8 . 1 5 Weapon 10 | . . . . 2 . 5 . . 3 Highest Loss Streak 11 | . . 1 . 2 1 11 . 2 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 89 | . 90 91 100 93 99 86 88 76 51 Engine 8 | . 14 14 14 14 3 3 6 . . Core 2 | . . . . . 4 5 . 7 5 Leg 1 | . . . . 6 2 . . . . Wheel 17 | . 28 20 28 15 15 13 15 12 4 Storage 13 | . 14 14 14 14 9 13 15 15 12 Processor 10 | . 4 14 14 14 9 9 7 7 3 Protection 13 | . . . . . 36 25 27 17 15 Energy Cannon 12 | . 23 28 28 15 2 . 1 7 5 Ballistic Gun 1 | . 2 . . . 1 . 7 7 3 Launcher 5 | . . . . 9 13 11 5 . . Naked Turns 18 | . . . . . . . . . 18 Heaviest Build 79 | 13 21 21 21 25 52 64 75 75 79 Greatest Support 32 | 26 26 32 32 32 26 32 22 28 16 Greatest Overweight (x) 26 | . . 1 . 1 3 3 3 4 26 Average Overweight (x) 1 | . . . . . 1 1 2 3 2 Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 15 Average Capacity 12 | 7 8 10 10 10 14 15 15 15 12 Most Carried 15 | 1 8 10 10 10 12 15 14 13 12 Average Carried 9 | . 4 9 10 9 7 12 12 12 7 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 5 Final Carried 13 | 1 8 10 10 9 12 12 13 12 5 Class Distribution -------------------- 87% | Mutant 7% | Scavenger-Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Matter Collected 1512 | 139 161 10 . 150 282 638 98 . 34 Remotely . | . . . . . . . . . . Salvage Created 2606 | . 173 404 . 190 576 1058 130 . 75 Parts 139 | . 17 26 . 5 30 54 3 . 4 Haulers Intercepted 5 | . 1 . . . 1 3 . . . Recyclers Shooed 1 | . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Combat Hostiles Destroyed 50 | . 1 8 . 8 10 19 . . 4 Guns 2 | . . . . . 2 . . . . Cannons 13 | . 1 8 . 4 . . . . . AOE 35 | . . . . 4 8 19 . . 4 Classes Destroyed 12 | . 5 1 . 1 3 2 . . . Worker 6 | . . . . . 1 5 . . . Builder 6 | . 1 3 . . . 2 . . . Hauler 5 | . 1 . . . 1 3 . . . Recycler 10 | . 1 2 . . 4 2 1 . . Operator 2 | . . . . . 1 1 . . . Drone 9 | . . . . . . 9 . . . Watcher 3 | . 1 . . . . 1 1 . . Swarmer 14 | . . 6 . . 4 1 . . 3 Grunt 25 | . 1 2 . 6 3 12 . . 1 Brawler 2 | . . . . . . 2 . . . Sentry 7 | . . . . . 3 4 . . . Assembled 2 | . . . . 2 . . . . . Best Kill Streak 10 | . 5 5 . 5 9 10 1 . 3 Combat Bots Only 7 | . 1 2 . 5 7 5 . . 3 Max Kills in Single Turn 11 | . 1 2 . 1 2 11 1 . 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . 1 2 2 . . 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Damage Taken 5680 | . 88 320 . 340 569 2405 24 159 1775 Core 1386 | . 25 129 . 85 90 345 . . 712 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 54 | . . . . . . 54 . . . Regen/Repaired (Parts) 151 | . . . . . . 151 . . . Core Remaining (%) 41 | 100 . . . 4 . 20 . . . Volleys Fired 119 | . 6 26 1 14 21 39 7 . 5 Largest 2 | . 2 2 2 2 2 2 2 . 1 Hottest 120 | . 120 120 120 120 80 78 89 . 69 Shots Fired 208 | . 12 51 2 29 32 68 9 . 5 Gun 21 | . . . . 4 10 . 7 . . Cannon 93 | . 12 51 2 17 5 . 2 . 4 Launcher 85 | . . . . 8 17 59 . . 1 Special 9 | . . . . . . 9 . . . Kinetic 17 | . . . . . 10 . 7 . . Thermal 87 | . 12 51 2 17 5 . . . . Explosive 59 | . . . . 8 11 39 . . 1 Electromagnetic 36 | . . . . 4 6 20 2 . 4 Robot Hit Streak 10 | . 5 10 . 9 6 6 8 . 10 Robot Miss Streak 3 | . 1 3 . 3 3 2 3 . 1 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 116 | . 8 34 . 17 14 31 8 . 4 Core Hits 129 | . 5 14 . 12 26 62 4 . 6 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7093 | . 142 594 . 635 1092 3806 288 . 536 Guns 150 | . . . . . 74 . 76 . . Cannons 1213 | . 142 594 . 209 54 . 96 . 118 Explosions 5675 | . . . . 426 964 3806 66 . 413 Melee . | . . . . . . . . . . Ramming 55 | . . . . . . . 50 . 5 Kinetic 150 | . . . . . 74 . 76 . . Thermal 1237 | . 142 594 . 209 54 58 66 . 114 Explosive 4426 | . . . . 426 888 2813 . . 299 Electromagnetic 1225 | . . . . . 76 935 96 . 118 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 12 | . . . . 9 1 2 . 12 12 Average Corruption 5 | . . . . 8 1 1 . 8 12 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 40 | . . . . 17 1 5 . 7 10 Message Errors 7 | . . . . 4 . . . 2 1 Matter Fused 8 | . . . . 3 1 . . 2 2 Heat Flow Errors 4 | . . . . 3 . . . 1 . Energy Discharges 6 | . . . . 2 . 3 . . 1 Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 5 | . . . . . . 1 . . 4 Data Loss (major) 7 | . . . . 4 . 1 . 1 1 Misfires 1 | . . . . 1 . . . . . Misdirections 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 273 | . . 10 . 7 114 112 13 . 17 Projectiles 40 | . . 10 . . . . 13 . 17 Explosions 233 | . . . . 7 114 112 . . . Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . . Impact 1 | . . . . . . . 1 . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 590 | . . . . 61 107 396 24 . 2 Shots 30 | . . . . 3 6 21 . . . Rammed 6 | . . . . . . . 5 . 1 Targets Rammed 6 | . . . . . . . 5 . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 369 | . 120 369 60 250 92 181 126 113 174 Average Temperature 82 | . 58 156 36 86 34 54 62 60 67 Received Heat Transfer 1566 | . . 138 . 30 162 999 . . 237 Effects 5 | . . 5 . . . . . . . Shutdowns 1 | . . 1 . . . . . . . Interference 3 | . . 3 . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . . . . 4 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 8 | . 1 7 . . . . . . . Heat Transferred 2359 | . 296 1258 . 444 111 100 50 . 100 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . . . . . . 4 1 . 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Peak Influence 744 | . 58 167 . 454 524 744 368 73 210 Initial 338 | . . 22 . . 98 107 338 58 47 Average 230 | . 20 85 . 191 346 392 332 67 86 Maximum Alert Level 3 | . . . . 2 2 3 1 . 1 Low Security (%) 50 | 100 100 100 . 48 23 12 5 100 97 Level 1 31 | . . . . 32 27 47 94 . 2 Level 2 17 | . . . . 19 48 34 . . . Level 3 1 | . . . . . . 5 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . . . . 1 1 4 . . 2 Investigation 2 | . . . . 1 . 1 . . . Extermination . | . . . . . . . . . . Reinforcement 6 | . . . . . 1 3 . . 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Distress Signals 9 | . 1 . . . 1 7 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 107 | . 8 9 . 11 14 39 1 6 19 Peak Tracking Total 12 | . 4 3 . 3 6 6 1 6 12 Tactical Retreats 6 | . . 1 . . . . . . 5 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Traps Triggered 6 | . . . . . . 4 1 . 1 Indirectly 1 | . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 3 | . . 3 . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Machines Disabled 23 | . . 1 . 4 3 15 . . . Max in Single Turn 4 | . . 1 . 4 1 3 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Machines Accessed 14 | . 1 1 4 1 1 5 1 . . Terminals 8 | . 1 1 . . 1 4 1 . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 21 | . 1 2 4 1 3 9 1 . . Successful 14 | . 1 1 4 1 2 5 . . . Failed 7 | . . 1 . . 1 4 1 . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 4 | . 1 . . . 1 1 1 . . Terminals 14 | . 1 2 . . 3 7 1 . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 12 | . 1 1 4 1 2 3 . . . Record 5 | . . . 4 . . 1 . . . Open Door 2 | . . . . 1 . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . Alert Level 1 | . . . . . 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . Locate Traps 1 | . . . . . . 1 . . . Zone Layout 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . Scan Component 1 | . . . . . . 1 . . . Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . . 1 . . . 3 1 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . Time 38 | . . . . . . 38 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . . . . . . 2 . . . Non-combat 2 | . . . . . . 2 . . . Combat . | . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 . . . find_recycling 2 | . . . . . . 2 . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Total Allies 10 | . . . . . . 10 . . . Largest Group 9 | . . . . . . 9 . . . Highest-Rated Group 157 | . . . . . . 157 . . . Highest-Rated Ally 29 | . . . . . . 29 . . . Total Orders 1 | . . . . . . 1 . . . EXPLORE 1 | . . . . . . 1 . . . Ally Attacks 55 | . . . . . . 55 . . . Total Damage 796 | . . . . . . 796 . . . Kills 11 | . . . . . . 11 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches 16 | . . . . . . 16 . . . Drone Recoveries 2 | . . . . . . 2 . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Turns Passed 4211 | 45 180 677 618 561 419 867 423 177 244 Spaces Moved 3099 | 38 151 527 616 424 287 427 296 132 201 Core 130 | 1 . . . . . . . . 129 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 2969 | 37 151 527 616 424 287 427 296 132 72 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 90 100 100 105 105 115 110 50 Average Speed 110 | 93 90 108 100 113 111 122 123 132 101 Slowest Speed 1350 | 100 90 115 100 115 145 145 130 150 1350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 53 | 3 31 95 92 81 29 93 7 91 9 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 35 | . . . . . . 35 . . . Terrain Destroyed 540 | . . 11 . 102 112 298 3 . 14 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 540 | . . 11 . 102 112 298 3 . 14 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Total 3666 | 44 182 582 616 476 352 698 344 134 238 Wait 296 | . 14 24 . 33 11 163 29 2 20 Move 3091 | 37 150 526 615 423 286 426 296 131 201 Hop . | . . . . . . . . . . Pick Up 33 | 1 5 2 . 2 8 13 2 . . Fast Attach 26 | 6 3 1 . 1 3 10 2 . . Attach 28 | . . . . 2 6 13 1 1 5 Detach 9 | . 2 . . . 1 3 1 . 2 Swap 12 | . 1 . . . 10 1 . . . Drop 20 | . 1 . . 1 6 7 1 . 4 Fire 119 | . 6 26 1 14 21 39 7 . 5 Melee . | . . . . . . . . . . Ram 6 | . . . . . . . 5 . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 16 | . . . . . . 16 . . . Rewire . | . . . . . . . . . . Trap 3 | . . 3 . . . . . . . Miscellaneous 7 | . . . . . . 7 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Identified exit to Mines 226 | -10/Materials | Entered Mines 303 | -10/Mines | Build established: Mutant 504 | -10/Mines | Core integrity fell below 50% 512 | -10/Mines | Discovered new exit (range 4) 514 | -10/Mines | Identified exit to Materials 661 | -10/Mines | Found a hidden stash of uninstalled traps 799 | -10/Mines | Learned location of Zion (-6) 899 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 899 | -10/Mines | Discovered new exit (range 5) 902 | -10/Mines | Identified exit to Exiles 903 | -10/Mines | Entered Exiles 903 | -10/Exiles | Found Exiles lab abandoned 1321 | -10/Exiles | Discovered new exit (range 14) 1333 | -10/Exiles | Identified exit to Mines 1521 | -10/Exiles | Entered Mines 1522 | -9/Mines | Assembled infested the area 1522 | -9/Mines | Learned location of Storage (-8) 1598 | -9/Mines | Core integrity fell below 20% 1654 | -9/Mines | Met a Derelict shopkeep closing up shop 1980 | -9/Mines | Learned 2 Materials zone layouts 2076 | -9/Mines | Discovered new exit (range 4) 2081 | -9/Mines | Identified exit to Materials 2082 | -9/Mines | Entered Materials 2082 | -8/Materials | Evolved 4 slots: Utility x4 2083 | -8/Materials | Identified exit to Storage 2084 | -8/Materials | Identified exit to Factory 2277 | -8/Materials | Destroyed 7 combat bots 2351 | -8/Materials | Discovered exit to Factory (range 4) 2501 | -8/Materials | Entered Storage 2690 | -8/Storage | Lost 3 parts (2u1w) 2803 | -8/Storage | Core integrity fell below 50% 2849 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2884 | -8/Storage | Lost 11 parts (1p1n6u3w) 3277 | -8/Storage | Repaired Hrd. Medium Armor Plating 3360 | -8/Storage | Discovered exit to Factory (range 6) 3368 | -8/Storage | Entered Factory 3368 | -7/Factory | Evolved 2 slots: Utility x2 3791 | -7/Factory | Sucked down chute 3791 | -7/Factory | Entered Waste 3806 | -7/Waste | EMP discharged 3811 | -7/Waste | Spotted C-40 Crusher 3816 | -7/Waste | Spotted C-40 Crusher 3837 | -7/Waste | Spotted C-40 Crusher 3837 | -7/Waste | Spotted C-40 Crusher 3841 | -7/Waste | Spotted C-40 Crusher 3882 | -7/Waste | Spotted C-40 Crusher 3895 | -7/Waste | Crushed by Compactor (1 part destroyed) 3899 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3906 | -7/Waste | EMP discharged 3906 | -7/Waste | System corruption reached 10% 3915 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3953 | -7/Waste | Discovered new exit (range 11) 3967 | -7/Waste | Identified exit to Factory 3968 | -7/Waste | Entered Factory 4166 | -7/Factory | Core integrity fell below 50% 4174 | -7/Factory | Lost 8 parts (1n4u3w) 4192 | -7/Factory | Core integrity fell below 20% 4212 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04148_ Acquired 34 matter. 04148_ K-01 Serf collects debris. 04148_ U-05 Engineer builds a Wall. 04149_ U-05 Engineer lays Concrete. 04150_ System corrupted: Component data lost. 04150_ U-05 Engineer lays Concrete. 04151_ U-05 Engineer builds a Wall. 04151_ R-06 Scavenger collects Com. Wheel. 04154_ U-05 Engineer builds a Wall. 04159_ U-05 Engineer lays Concrete. 04164_ U-05 Engineer builds a Door. 04166_ U-05 Engineer builds a Wall. 04167_ System corrupted: Matter fused (-10). 04179_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04184_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F003. 04194_ Com. Matter Pod destroyed. 04198_ T-07 Excavator is excavating. 04199_ U-05 Engineer lays Concrete. 04206_ Slammed into A-02 Transporter. Map ----- +----------------------------------------------------+ | " # """ """ #??????????????????????????? | | " # """ """ #??????????????????????????? | | " + """ """ #??????????????????????????? | | # #??????????????????????????? | | # #??????????????????????????? | | ?############### #??????????????????????????? | | "?????????????#?# #??????????????????????????? | | ??????????????# # #??????????????????????????? | | ??????????????# #??""??????????????????????? | | ??????????????### +??"""?????????????????????? | | ????????????????# #?""""?????????????????????? | | ????????????????# #?"""" ????????????????????? | | ????????????????##### # """" ??????????????????? | | ????????????????????# # """" #?????????????????? | | ????????????????????# / =#?????????????????? | | ????????????????????# # #?????????????????? | | ????????????????????# ##########?????????????????? | | ?????????????######?# # #?????????????????? | | ?????????????# # # """ #?????????????????? | | ?????????????# """ # # "Y #?????????????????? | | ?????????????# """ + s """ #?????????????????? | | ?????????????# """ ###s #?????????????????? | | ?????????????# ??# s """ #?????????????????? | | ?????????????# ???# a """ #?????????????????? | | ?????????????######???# r""" #?????????????????? | | ??????????????????????# @ #?????????????????? | | ??????????????????????#####+####?????????????????? | | ??????????????????????????? ????????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? ??????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????? ????????????????? | | ??????????????????????????????##?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 265 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1425 Utility Shielding 33 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Challenges ------------ None Game ------ Seed AuthchipGaussKit Manual? 0 Play Time 00:44:27 Cumulative 61.0 hours Start 2022.05.13 @ 21:31:02 End 2022.05.13 @ 22:31:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 44 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb851962-95a3-4135-94dc-44642b348ade