Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.16 @ 03:19:34 Player: TheSkyeDoctor Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (38) 190 Value Destroyed (1084) 1084 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4514 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Rolling (130) Ox4 Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Structural Scanner Improved Signal Interpreter Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Improved Heat Sink Advanced Heat Sink High-capacity Matter Pod (200) Advanced Weight Redist. System Improved Terrain Scanner Improved Terrain Scanner Improved Terrain Scan Processor Seismic Detector Improved Targeting Computer Hardened Medium Armor Plating Skeleton Box Bomb Drone Bay (16/16) Pulse Rifle Grenade Launcher Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Pulse Rifle Assault Cannon Advanced EMP Blaster Scythe > --- INVENTORY -------- Improved Ion Engine Improved Heat Sink Advanced Heat Sink High-capacity Matter Pod Advanced Weight Redist. System Improved Terrain Scanner Improved Terrain Scanner Improved Terrain Scan Processor Seismic Detector Improved Targeting Computer Hardened Medium Armor Plating Skeleton Box Bomb Drone Bay Pulse Rifle Pulse Rifle Grenade Launcher Datajack [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 2 | . . . . . 2 . . Weapon 2 | . . . . . 2 . . Parts Attached 42 | 8 . . 1 . 10 22 1 Power 7 | 2 . . . . 1 4 . Engine 4 | 2 . . . . 1 1 . Core 3 | . . . . . . 3 . Reactor . | . . . . . . . . Propulsion 11 | 2 . . . . 2 7 . Treads 7 | 2 . . . . 1 4 . Leg 2 | . . . . . . 2 . Wheel 2 | . . . . . 1 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 10 | 2 . . 1 . 2 4 1 Device 3 | 1 . . . . 1 1 . Storage 2 | 1 . . 1 . . . . Processor 1 | . . . . . . . 1 Hackware 1 | . . . . . 1 . . Protection 3 | . . . . . . 3 . Artifact . | . . . . . . . . Weapon 14 | 2 . . . . 5 7 . Energy Gun 7 | 1 . . . . 3 3 . Energy Cannon . | . . . . . . . . Ballistic Gun 2 | 1 . . . . 1 . . Ballistic Cannon 3 | . . . . . 1 2 . Launcher 1 | . . . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . Parts Lost 26 | . . . . . 2 23 1 Power 5 | . . . . . . 5 . Propulsion 7 | . . . . . 1 6 . Utility 3 | . . . . . . 3 . Weapon 11 | . . . . . 1 9 1 Highest Loss Streak 10 | . . . . . 1 10 1 To Critical Strikes . | . . . . . . . . Average Backups 10 | 1 4 7 7 8 8 14 16 Power . | . 1 . . . . . . Propulsion . | . 1 1 1 1 1 . . Utility 5 | . 1 3 4 4 3 8 11 Weapon 1 | . . 1 1 1 1 2 3 Tool/Special . | . . . . . . . . Unused Backups 13 | . . . . . . . 13 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 9 | . . . . . . . 9 Weapon 2 | . . . . . . . 2 Tool/Special 2 | . . . . . . . 2 Average Slot Usage (%) 88 | . 100 100 100 100 88 81 52 Engine 7 | . 14 14 14 14 9 1 . Core 2 | . . . . . . 6 . Treads 16 | . 28 28 28 28 15 8 . Wheel 1 | . . . . . 2 1 9 Device 11 | . 14 14 14 14 11 9 9 Storage 10 | . 14 14 14 14 9 9 9 Hackware 5 | . . . . . 6 9 9 Protection 2 | . . . . . . 7 . Energy Gun 13 | . 14 14 14 14 17 11 9 Ballistic Gun 7 | . 14 14 14 14 8 1 . Ballistic Cannon 3 | . . . . . 8 4 . Slashing Weapon 3 | . . . . . . 8 . Peak Build Rating 31 | 7 7 9 9 9 27 31 17 Average Rating 17 | 6 7 8 9 9 22 24 16 On Entrance 9 | . 7 7 9 9 9 23 14 Avg Prop Armor Cover (%) 9 | . . . . . 9 9 . Naked Turns . | . . . . . . . . Heaviest Build 68 | 15 15 15 50 50 68 67 44 Greatest Support 40 | 40 40 40 40 40 40 40 10 Greatest Overweight (x) 20 | . . . 1 1 5 20 4 Average Overweight (x) 1 | . . . . 1 2 3 4 Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 Average Capacity 16 | 7 8 8 16 20 20 20 20 Most Carried 20 | 3 7 8 9 9 12 20 17 Average Carried 10 | 1 4 7 8 9 9 15 17 Final Capacity 20 | 8 8 8 20 20 20 20 20 Final Carried 17 | 3 7 8 9 9 9 17 17 Class Distribution -------------------- 60% | Mutant 39% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Mutant | -8/Recycling Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Matter Collected 1158 | 328 . 44 193 24 237 332 . Remotely . | . . . . . . . . Salvage Created 1460 | 178 . 56 . 88 278 860 . Parts 93 | 14 . 10 . 6 15 48 . Haulers Intercepted 2 | . . . . . 1 1 . Recyclers Shooed 3 | 2 . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Combat Hostiles Destroyed 26 | . . 3 . 2 7 14 . Melee 8 | . . . . . . 8 . Guns 11 | . . 3 . 2 4 2 . Cannons 6 | . . . . . 3 3 . Classes Destroyed 9 | 3 . 1 . 1 4 . . Worker 2 | 1 . 1 . . . . . Tunneler 4 | 4 . . . . . . . Hauler 2 | . . . . . 1 1 . Recycler 3 | 1 . . . . . 2 . Watcher 1 | . . . . . 1 . . Swarmer 7 | . . 3 . . 4 . . Grunt 11 | . . . . 2 . 9 . Sentry 7 | . . . . . 2 5 . Hunter 1 | . . . . . 1 . . Best Kill Streak 4 | 2 . 3 . 2 4 3 . Combat Bots Only 4 | . . 2 . 2 4 3 . Max Kills in Single Turn 2 | 1 . 1 . 1 2 1 . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Hostile Shots Fired 265 | . . 11 . 11 72 163 8 Missed 70 | . . 4 . 6 17 40 3 Hits 195 | . . 7 . 5 55 123 5 Projectile 195 | . . 7 . 5 55 123 5 Critical Strikes 5 | . . . . . 1 4 . Damage Taken 3225 | . . 61 . 69 915 2106 74 Core 580 | . . 9 . 12 271 256 32 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 95 | 100 . . . 91 . . . Volleys Fired 75 | 16 1 8 . 8 18 24 . Largest 4 | 2 2 2 . 2 4 3 . Hottest 172 | 70 70 70 . 70 172 163 . Shots Fired 181 | 32 2 16 . 16 69 46 . Gun 142 | 32 2 16 . 16 51 25 . Cannon 31 | . . . . . 18 13 . Launcher 8 | . . . . . . 8 . Special . | . . . . . . . . Kinetic 81 | 16 1 8 . 8 33 15 . Thermal 92 | 16 1 8 . 8 36 23 . Explosive . | . . . . . . . . Electromagnetic 8 | . . . . . . 8 . Robot Hit Streak 9 | 7 1 4 . 7 8 9 . Robot Miss Streak 9 | 4 1 2 . 1 9 3 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 125 | 19 1 8 . 12 30 55 . Core Hits 53 | 7 . 4 . 5 14 23 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 10 | 1 . . . . 3 6 . Burn 5 | 1 . . . . 3 1 . Sever 5 | . . . . . . 5 . Melee Attacks 47 | . . . . . . 47 . Impact . | . . . . . . . . Slashing 47 | . . . . . . 47 . Piercing . | . . . . . . . . Sneak Attacks 10 | . . . . . . 10 . Combat Hostiles 2 | . . . . . . 2 . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3239 | 256 14 115 . 154 544 2156 . Guns 1280 | 256 14 115 . 154 384 357 . Cannons 314 | . . . . . 160 154 . Explosions 498 | . . . . . . 498 . Melee 1147 | . . . . . . 1147 . Ramming . | . . . . . . . . Kinetic 642 | 106 14 26 . 80 248 168 . Thermal 952 | 150 . 89 . 74 296 343 . Explosive . | . . . . . . . . Electromagnetic 498 | . . . . . . 498 . Impact . | . . . . . . . . Slashing 1147 | . . . . . . 1147 . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . . . 1 Message Errors 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 122 | . . . . . . 122 . Projectiles . | . . . . . . . . Explosions 3 | . . . . . . 3 . Melee 119 | . . . . . . 119 . Knockbacks 1 | . . . . . 1 . . Impact . | . . . . . . . . Kinetic 1 | . . . . . 1 . . Secondary . | . . . . . . . . Self-Inflicted Damage 86 | . . . . . . 86 . Shots 5 | . . . . . . 5 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 613 | 54 9 36 . 111 613 202 . Average Temperature 112 | 18 6 19 . 60 237 53 . Received Heat Transfer 1245 | . . . . 39 72 1116 18 Effects 10 | . . . . . 10 . . Shutdowns 3 | . . . . . 3 . . Energy Bleed 1 | . . . . . 1 . . Interference 3 | . . . . . 3 . . Matter Decay 1 | . . . . . 1 . . Damage (core) 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 2 | . . . . . . 2 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . . 3 1 . Heat Transferred 2664 | 518 . 259 . 222 888 777 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 164 | 5 8 70 . 50 84 164 39 Initial 39 | . . . . . 11 9 39 Average 24 | 1 . 16 . 23 23 34 11 Influence Increases 1127 | 30 12 90 . 50 209 736 . Destroy 0b10 Robot/C 520 | . . 60 . 40 140 280 . Destroy 0b10 Robot/NC 60 | 30 . 5 . . 10 15 . Destroy Leader 126 | . . 10 . 10 44 62 . Successful Hack 20 | . 12 . . . . 8 . Disable Machine 90 | . . . . . . 90 . Destroy Structure 11 | . . . . . . 11 . Lose Combat Pursuer 300 | . . 15 . . 15 270 . Influence Decreases 1127 | 30 12 90 . 20 217 656 102 Entered New Map 95 | . . . . . 19 13 63 Time Decay 806 | 30 12 90 . 20 188 427 39 Lost Part 226 | . . . . . 10 216 . Squads Dispatched 3 | . . . . . 1 2 . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . . . . . 1 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Distress Signals 3 | . . . . . . 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 53 | . 3 3 . 2 9 35 1 Peak Tracking Total 6 | . 2 3 . 2 4 6 1 Tactical Retreats 13 | . . 1 . . 1 11 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Traps Triggered 1 | . . . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 4 | . . . . . . 4 . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Machines Disabled 6 | . . . . . . 6 . Max in Single Turn 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Machines Accessed 11 | . 2 1 1 . 2 5 . Terminals 7 | . 2 . . . 1 4 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . Total Hacks 28 | . 4 1 1 . 9 13 . Successful 18 | . 3 1 1 . 7 6 . Failed 10 | . 1 . . . 2 7 . Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual 7 | . 1 . 1 . . 5 . Terminals 17 | . 4 . . . 5 8 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . . . 4 . . Garrison Access 5 | . . . . . . 5 . Terminal Hacks 12 | . 2 1 1 . 3 5 . Prototype ID Bank 1 | . . . . . 1 . . Open Door 2 | . . 1 . . . 1 . Alert Level 1 | . . . . . 1 . . Locate Traps 3 | . 2 . . . 1 . . Disarm Traps 2 | . . . . . . 2 . Zone Layout 2 | . . . . . . 2 . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . . . 4 . . Retrieve Study 4 | . . . . . 4 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . 1 . Terminals 2 | . 1 . . . . 1 . Detonate 2 | . 1 . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 1 . . . 1 3 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 4 | . . . . . 4 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Active Infowar (turns) 3834 | 150 241 401 708 65 562 1539 168 Structural 1573 | . . . . . . 1405 168 Seismic 2298 | 150 241 401 708 65 562 171 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Turns Passed 3917 | 216 241 401 708 65 579 1539 168 Spaces Moved 1688 | 103 147 223 334 18 217 518 128 Core 20 | 9 . . . . . 11 . Treads 1275 | 94 147 223 334 18 151 308 . Legs 40 | . . . . . . 40 . Wheels 353 | . . . . . 66 159 128 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 145 130 130 Average Speed 198 | 150 160 160 211 240 205 239 130 Slowest Speed 1050 | 160 160 160 240 240 240 1050 130 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 5 31 41 62 12 19 72 26 Regions Visited 7 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 5 | . . . . . . 5 . Terrain Destroyed 8 | . . . . . . 8 . Melee 5 | . . . . . . 5 . Projectile 3 | . . . . . . 3 . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Total 2025 | 128 151 252 336 25 304 700 129 Wait 133 | . . 20 . . 49 64 . Move 1681 | 102 146 222 333 17 216 517 128 Hop . | . . . . . . . . Pick Up 25 | 2 4 1 1 . 4 13 . Fast Attach 27 | 7 . . . . 3 16 1 Attach 11 | . . . . . 4 7 . Detach 6 | . . . . . 1 5 . Swap 10 | 1 . . 1 . 5 3 . Drop 10 | . . 1 1 . 4 4 . Fire 75 | 16 1 8 . 8 18 24 . Melee 47 | . . . . . . 47 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage -8/Recycling History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 217 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 16) 458 | -10/Materials | Entered Mines 469 | -10/Mines | Learned location of Storage (-8) 563 | -10/Mines | Found the Drone Emporium 571 | -10/Mines | Found Prototype Device 848 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 850 | -10/Mines | Discovered new exit (range 5) 859 | -10/Mines | Entered Exiles 896 | -10/Exiles | Met 8R-AWN 927 | -10/Exiles | Met EX-HEX 970 | -10/Exiles | Met EX-BIN 987 | -10/Exiles | Met EX-DEC 1254 | -10/Exiles | Aligned with FarCom system 1256 | -10/Exiles | Given EX-Vault access code 1314 | -10/Exiles | Opened EX-Vault 1333 | -10/Exiles | Found Skeleton Box 1384 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1536 | -10/Exiles | Discovered new exit (range 12) 1567 | -10/Exiles | Left Exiles lab with Skeleton Box 1567 | -10/Exiles | Entered Mines 1608 | -9/Mines | Discovered new exit (range 11) 1632 | -9/Mines | Entered Materials 1632 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1632 | -8/Materials | Identified Bomb Drone Bay 1953 | -8/Materials | Build established: Skirmisher 2178 | -8/Materials | Discovered new exit (range 14) 2211 | -8/Materials | Entered Storage 2426 | -8/Storage | Core integrity fell below 50% 2469 | -8/Storage | Lost 5 parts (1p2n2w) 2811 | -8/Storage | Lost 4 parts (1p1n2w) 2911 | -8/Storage | Build established: Mutant 3236 | -8/Storage | Build established: Skirmisher 3617 | -8/Storage | Core integrity fell below 20% 3679 | -8/Storage | Lost 10 parts (1p3n2u4w) 3746 | -8/Storage | Used back door to open Recycling access 3746 | -8/Storage | Discovered new exit (range 4) 3750 | -8/Storage | Entered Recycling 3896 | -8/Recycling | Build established: Mutant 3918 | -8/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03687_ Acquired 37 matter. 03699_ R-06 Scavenger collects Aluminum Leg. 03702_ Acquired Wheel+. 03703_ Acquired 23 matter. 03706_ R-06 Scavenger collects Particle Gun. 03706_ Acquired 3 matter. 03709_ Acquired 17 matter. 03712_ R-06 Scavenger collects Imp. Heat Sink. 03746_ Connecting with Door Terminal... 03746_ Access granted. >>\\IAMDERELICT Access granted. 03746_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 03750_ Receiving FarCom transmissions... 03761_ Acquired Imp. Signal Interpreter. 03766_ Y=#EZIFOL|&K3