Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.12 @ 22:38:12 Player: Andru7428 Result: Destroyed by as-33837 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (452) 452 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 972 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 197/300 Energy 90/250 System Corruption 5% Temperature Cool (39) Movement Core (650) Ox12 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (16) --- Heat Sink Sensor Array Small Laser Light Assault Rifle Light Cannon Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Heat Sink Sensor Array Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Cannon Light Cannon [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 6 10 9 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 3 | 2 . 1 Leg 2 | . . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 13 | 2 7 4 Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 7 | 1 3 3 Ballistic Cannon 2 | . 1 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 13 | . 3 10 Power 2 | . . 2 Propulsion 4 | . . 4 Utility . | . . . Weapon 7 | . 3 4 Highest Loss Streak 10 | . 2 10 Average Slot Usage (%) 99 | . 99 94 Engine 14 | . 14 14 Treads 27 | . 28 11 Storage 27 | . 27 28 Energy Gun 9 | . 10 . Ballistic Gun 16 | . 16 16 Slashing Weapon 1 | . 1 . Naked Turns . | . . . Heaviest Build 42 | 12 42 42 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 16 | 6 16 16 Average Capacity 15 | 5 15 16 Most Carried 15 | 4 15 15 Average Carried 9 | 2 10 12 Final Capacity 16 | 6 16 16 Final Carried 15 | 4 15 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 450 | 237 213 . Remotely . | . . . Salvage Created 645 | . 645 . Parts 51 | . 51 . Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 20 | . 20 . Guns 17 | . 17 . AOE 3 | . 3 . Classes Destroyed 4 | . 4 . Hauler 2 | . 2 . Watcher 2 | . 2 . Swarmer 11 | . 11 . Grunt 9 | . 9 . Best Kill Streak 8 | . 8 . Combat Bots Only 8 | . 8 . Max Kills in Single Turn 5 | . 5 . Gunslinging 1 | . 1 . Exploded 3 | . 3 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1972 | . 758 1214 Core 278 | . 81 197 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 66 | . 57 9 Largest 2 | . 2 2 Hottest 60 | . 60 55 Shots Fired 132 | . 114 18 Gun 125 | . 114 11 Cannon 7 | . . 7 Launcher . | . . . Special . | . . . Kinetic 92 | . 74 18 Thermal 30 | . 30 . Explosive . | . . . Electromagnetic 10 | . 10 . Robot Hit Streak 10 | . 10 2 Robot Miss Streak 6 | . 6 4 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 83 | . 77 6 Core Hits 38 | . 35 3 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks 7 | . 7 . Impact . | . . . Slashing 7 | . 7 . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1032 | . 907 125 Guns 772 | . 739 33 Cannons 92 | . . 92 Explosions 168 | . 168 . Melee . | . . . Ramming . | . . . Kinetic 594 | . 469 125 Thermal 383 | . 383 . Explosive . | . . . Electromagnetic 55 | . 55 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 5 | . . 5 Corruption Purged . | . . . Effects 1 | . . 1 Heat Flow Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 4 | . . 4 Impact . | . . . Kinetic 4 | . . 4 Secondary . | . . . Self-Inflicted Damage 35 | . 35 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 109 | . 46 109 Average Temperature 24 | . 20 48 Received Heat Transfer 270 | . 150 120 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 725 | . 725 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 287 | . 287 89 Initial 74 | . . 74 Average 108 | . 114 56 Maximum Alert Level 1 | . 1 . Low Security (%) 79 | 100 77 100 Level 1 20 | . 22 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 29 6 Peak Tracking Total 6 | . 5 6 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 10 | . 10 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 23 | . 23 . Successful 8 | . 8 . Failed 15 | . 15 . Catastrophic 5 | . 5 . Database Lockouts . | . . . Manual 20 | . 20 . Terminals 21 | . 21 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Part Schematic 1 | . 1 . Robot Analysis 3 | . 3 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 1 | . 1 . Track 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 3 | . 3 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1742 | 70 1622 50 Spaces Moved 893 | 39 846 8 Core 6 | 6 . . Treads 887 | 33 846 8 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 180 Average Speed 161 | 149 162 180 Slowest Speed 180 | 160 180 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 3 98 5 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 2 | . 2 . Terrain Destroyed 4 | . 4 . Melee 2 | . 2 . Projectile . | . . . AOE 2 | . 2 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1049 | 48 975 26 Wait 42 | . 42 . Move 891 | 38 845 8 Hop . | . . . Pick Up 16 | 4 12 . Fast Attach 8 | 6 2 . Attach 11 | . 2 9 Detach . | . . . Swap 6 | . 6 . Drop 2 | . 2 . Fire 66 | . 57 9 Melee 7 | . 7 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 466 | -10/Materials | Destroyed 8 combat bots 648 | -10/Materials | Discovered new exit (range 6) 793 | -10/Materials | Discovered new exit (range 16) 1095 | -10/Materials | Discovered new exit (range 16) 1508 | -10/Materials | Discovered new exit (range 8) 1693 | -10/Materials | Entered Mines 1694 | -10/Mines | Assembled infested the area 1699 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1721 | -10/Mines | Core integrity fell below 50% 1741 | -10/Mines | Core integrity fell below 20% 1743 | -10/Mines | Destroyed by as-33837 with Assembled Blade Last Messages --------------- 01699_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 01711_ as-78061 knocked back. 01713_ Lgt. Treads destroyed. 01714_ Ion Engine destroyed. 01716_ Lgt. Cannon severed. 01718_ as-33837 knocked back. 01719_ Knocked back. 01724_ as-33837 knocked back. 01730_ as-64048 knocked back. 01730_ Lgt. Cannon destroyed. 01731_ Aluminum Leg destroyed. 01731_ System corrupted by crushing effect (+5). 01733_ Assault Rifle destroyed. 01734_ System corrupted: Heat flow error (+109). 01734_ Aluminum Leg destroyed. 01735_ Lgt. Treads severed. 01738_ Lgt. Assault Rifle destroyed. 01740_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????####????????????????????? | | ????????????## ##???????????????????? | | ???????????## #???###?????????????? | | ??????????## aa ##?# ##????????????? | | ??????????# ## #????????????? | | ??????????# aaa ##???????????? | | ??????????##a@## """ #???????????? | | ???????????####### """ #??????????? | | ?????????????????## """ #??????????? | | ??????????????????? """ #??????????? | | ??????????????????? #???????????? | | ??????????????????? ###????????????? | | ???????????????????? ##??????????????? | | ???????????????????? #???????????????? | | ???????????????????? #???????????????? | | ???????????????????? ???????????????? | | ????????????????????? ???????????????? | | ????????????????????? ???????????????? | | ????????????????????? #??????????????? | | ????????????????????? #??????????????? | | ??????????????????????#??????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldNodeRifle Manual? 0 Play Time 00:12:12 Cumulative 81.3 hours Start 2020.10.12 @ 22:26:21 End 2020.10.12 @ 22:38:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 58 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf3f875a-4743-456e-bdb1-31aa58973269