Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.13 @ 12:49:08 Player: aoemica Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (124) 620 Value Destroyed (3476) 3476 Prototype IDs (312) 6240 Alien Tech Used (9) 1800 Bonus (46313) 46313 TOTAL SCORE: 69749 Bonus ------- Triggered Max Security 3000 High Alert Combat Kills 123 Follower Combat Kills 2086 Network Hubs Disabled 600 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Built Enhanced Grunts 300 Found Hidden Lab 3000 Pursued by Intercept 500 Recovered Sigix Corpse 2000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -3496 Cogmind --------- Core Integrity 820/1600 Matter 260/300 Energy 674/700 System Corruption 0% Temperature Cool (17) Movement Treading (150) Location 0b11 Command Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (7) --- Biometal Medium Treads Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (12) ----- Advanced Cooling System High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Centrium Linked Plating Centrium Linked Plating Experimental Powered Armor Microwarp Drive > --- WEAPON (4) ------- L-Cannon > --- INVENTORY (20) --- Vortex Chain Reactor Advanced Power Amplifier Experimental Heat Sink Experimental Energy Well (600) Experimental Energy Well (600) Advanced Weapon Cycler Centrium Heavy Armor Plating Experimental Powered Armor Advanced Force Field Experimental System Purifier Modified Sigix Sheargun Null Cannon Advanced Remote Datajack Sigix Corpse Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Biometal Medium Treads Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Centrium Linked Plating Centrium Linked Plating Experimental Powered Armor Microwarp Drive > --- WEAPON ----------- L-Cannon > --- INVENTORY -------- Vortex Chain Reactor Advanced Power Amplifier Experimental Heat Sink Experimental Energy Well Experimental Energy Well Advanced Weapon Cycler Centrium Heavy Armor Plating Experimental Powered Armor Advanced Force Field Experimental System Purifier Modified Sigix Sheargun Null Cannon Advanced Remote Datajack Sigix Corpse [Rating: 245] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Centrium Light Armor Plating Artifact Microwarp Drive Weapon Scythe Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Heavy Missile Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 . 2 . . . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 5 | . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . . . . Utility 10 | . . . . . 3 . 1 . . . . . . 1 . . . . 2 . . . . . . . 1 . 2 . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 283 | . . . 1 7 19 51 42 . 12 . . 2 2 11 2 2 . 2 3 4 1 7 1 12 9 5 5 . 4 2 8 8 47 14 Power 16 | . . . . 1 2 2 3 . . . . . . . . . . . . . . . . 1 . . . . . . 1 2 4 . Engine 4 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Core 7 | . . . . . 1 1 3 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . Propulsion 48 | . . . . 2 5 14 8 . 1 . . . . 1 . . . . . . 1 . . 2 1 1 2 . . . . . 10 . Treads 22 | . . . . 2 3 10 . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Leg 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 25 | . . . . . 1 4 8 . 1 . . . . 1 . . . . . . 1 . . 2 1 1 2 . . . . . 3 . Utility 148 | . . . 1 1 8 18 25 . 11 . . 2 2 5 2 2 . 2 1 4 . 7 . 5 8 3 3 . 4 1 3 4 20 6 Device 63 | . . . . 1 2 11 8 . 4 . . 1 1 2 1 1 . 1 1 2 . 1 . 3 5 . . . 3 1 1 2 11 . Storage 5 | . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . Processor 12 | . . . . . 2 2 1 . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 4 . Hackware 17 | . . . . . . . 3 . 1 . . . . . . . . . . 1 . 6 . 1 1 1 1 . . . . . . 2 Protection 47 | . . . . . 3 5 13 . 6 . . 1 1 1 1 1 . 1 . . . . . 1 2 1 2 . 1 . 1 . 3 3 Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 Weapon 71 | . . . . 3 4 17 6 . . . . . . 5 . . . . 2 . . . 1 4 . 1 . . . 1 4 2 13 8 Energy Gun 18 | . . . . 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . 1 4 2 5 1 Energy Cannon 15 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 7 Ballistic Gun 8 | . . . . 1 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . . . . . 1 3 3 . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . Special Weapon 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . . 3 3 . . . . . . 2 . . . . 1 . . . 1 1 . . . . . . . . 2 . Piercing Weapon 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . 3 5 . . . . . 1 . . . . . . . . . . . . . 5 . . . 1 2 . . 3 Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 13 | . . . . . 1 1 3 . . . . . . . . . . . . . . . . . . . 1 . . . 3 1 3 . Power 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 1 . Propulsion 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . 1 1 2 . . . . . . . . . . . . . . . . . . . 1 . . . 2 1 2 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 85 85 89 88 88 99 90 100 99 100 100 100 100 98 100 100 100 100 93 98 100 98 100 100 99 95 83 80 80 82 79 77 62 67 Engine 2 | . 14 14 14 14 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Core 3 | . . . . . 7 3 6 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 10 10 10 9 4 4 4 4 3 . . Treads 7 | . . . . 2 25 26 . . . . . . . . . . . . . . . . . . . . . . . . . . 7 16 Leg 3 | . 28 28 28 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . . . 28 30 30 30 30 30 30 33 33 33 33 33 29 29 29 29 29 31 31 31 33 33 30 30 30 28 7 . Device 7 | . . . . 3 3 9 . . 1 . . . 1 4 12 12 6 13 10 7 5 7 11 10 10 10 . . 8 8 10 13 13 7 Storage 4 | . 14 14 17 14 10 9 . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 4 Processor 8 | . . . . . 9 9 9 7 7 7 7 7 7 6 6 6 6 6 5 9 11 8 5 5 5 5 4 4 4 4 4 4 13 20 Hackware 8 | . . . . . . . 20 23 23 23 23 23 23 20 20 20 20 20 17 20 23 21 23 21 21 21 19 19 17 17 7 4 2 . Protection 8 | . . . . . 11 16 13 15 12 15 15 15 13 12 6 6 13 6 11 11 11 11 11 10 9 5 7 9 6 8 8 8 4 10 Energy Gun 2 | . . . . 10 9 1 1 7 7 7 7 7 7 . . . . . . . . . . . . . . . . . 1 2 . . Energy Cannon 1 | . . . . . 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Ballistic Gun 4 | . 28 28 28 16 . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 6 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 4 5 5 4 4 4 4 4 4 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . 5 6 6 6 6 5 5 5 5 5 5 5 2 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 179 | 11 11 11 21 21 67 64 18 15 15 15 15 15 15 22 17 17 17 17 18 18 17 19 19 26 26 34 36 30 33 34 45 53 143 179 Greatest Support 280 | 20 20 20 20 40 60 66 21 21 22 22 22 22 22 28 28 28 28 28 28 30 28 28 28 43 43 35 51 35 49 52 54 46 280 280 Greatest Overweight (x) 11 | . . . 1 1 1 3 4 . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 11 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 10 10 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 20 20 Average Capacity 10 | 8 8 8 9 10 18 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 13 20 Most Carried 20 | 6 6 8 10 10 20 20 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 10 16 20 Average Carried 9 | 6 6 7 8 9 17 18 4 5 4 5 5 5 5 4 5 5 2 5 4 5 5 4 5 4 4 1 4 5 3 4 4 6 10 16 Final Capacity 20 | 8 8 8 10 10 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 20 20 Final Carried 20 | 6 6 8 10 9 20 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 5 10 14 16 Class Distribution -------------------- 36% | Mutant 18% | Hacker-Sprinter 14% | Hacker-Scout 11% | Scavenger-Mutant 3% | Machinist-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Extension Hacker-Scout | -5/Cetus Commander-Scout | -5/Archives Hacker-Scout | -5/Hub_04(d) Hacker-Scout | -4/Factory Hacker-Scout | -4/Armory Hacker-Sprinter | -4/Lab Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Scout | -2/Research Wizard-Scout | -2/Testing Machinist-Scout | -2/Section 7 Machinist-Scout | -1/Access Scavenger-Mutant | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 3899 | 208 . 24 . 156 191 1047 450 . 143 31 . 25 . 46 105 79 . 20 . 94 . 80 10 84 72 . 196 . 30 24 94 42 508 140 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5796 | 95 . 52 . 138 531 1739 533 . 185 . . . . 50 43 . . . . 391 42 308 103 144 72 . 182 . 30 24 . 181 594 359 Parts 313 | 2 . 7 . 3 44 83 35 . 4 . . . . 15 2 . . . . 23 1 26 3 4 3 . 5 . 3 2 . 10 23 15 Haulers Intercepted 16 | . . . . . 5 6 4 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recyclers Shooed 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 52 | . . 3 . 6 8 22 4 . . . . . . . . . . . . 5 . . . . . . . . . . . . 1 3 Melee 7 | . . . . . . 1 1 . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Guns 25 | . . 3 . 6 4 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 4 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 AOE 12 | . . . . . 3 6 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 16 | 1 . 1 . 2 4 4 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Worker 15 | . . . . . 5 1 1 . . . . . . 1 . . . . . . . . . . . . 2 . . . . 1 4 . Builder 10 | . . . . . . . 1 . . . . . . 5 . . . . . . . . . . . . . . 1 1 . 2 . . Hauler 16 | . . . . . 5 6 4 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycler 13 | 1 . . . . . 4 1 . 2 . . . . . . . . . . . . . . 1 . . 1 . . . . 1 2 . Mechanic 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 14 | . . . . . . 3 2 . . . . . . . . . . . . . . 9 . . . . . . . . . . . . Watcher 5 | . . . . . 1 2 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Swarmer 11 | . . 3 . . 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 13 | . . . . . 1 9 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Brawler 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 12 | . . . . . 3 6 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Demolisher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Programmer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Decomposer 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Assembled 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 1 . 3 . 3 6 5 5 . 1 . . . . 3 . . . . . 3 . 8 1 1 1 . 3 . 1 1 . 2 2 2 Combat Bots Only 4 | . . 3 . 3 4 4 3 . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 2 Max Kills in Single Turn 4 | 1 . 1 . 2 3 4 4 . 1 . . . . 1 1 . . . . 1 1 1 1 1 1 . 1 . 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 01-MTF (-8/Storage) A7 (-5/Cetus) MAIN.C (-1/Command) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 6376 | . . 81 . 193 286 859 395 . 18 . . . 66 . . . . 18 16 82 . . 23 26 209 . 68 . . 43 1558 341 741 1353 Core 1844 | . . 15 . 22 45 118 70 . . . . . 6 . . . . . 16 . . . . . 43 . . . . . 877 217 215 200 Absorbed by Shields 941 | . . . . . . . . . . . . . . . . . . . . 24 . . . . . . . . . . 70 25 . 822 Reduced by Siege Mode 225 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 197 Redirected to Shielding 181 | . . . . . 27 45 . . . . . . 19 . . . . . . . . . . . . . 7 . . . 44 11 28 . Regen/Repaired (Parts) 578 | . . . . . . 31 293 . . . . . . . . . . . . . . . . . 43 . . . 211 . . . . . Core Remaining (%) 83 | 100 . . . 85 . 70 . . . . . . 89 . . . . 100 . . . . 98 . . 100 . 100 . . 39 . . 51 Volleys Fired 265 | 2 . 6 . 27 24 84 4 . . . . . . 5 . . . . 1 . . . . 3 . 1 . . . . 14 21 33 40 Largest 2 | 2 . 2 . 2 2 2 1 . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 1 1 1 Hottest 900 | 40 . 40 . 100 143 129 39 . . . . . . 39 . . . . 39 . . . . 39 . 10 . . . . 80 80 900 900 Shots Fired 397 | 4 . 12 . 51 46 163 4 . . . . . . 5 . . . . 1 . . . . 3 . 1 . . . . 14 21 32 40 Gun 276 | 4 . 12 . 48 22 134 . . . . . . . . . . . . . . . . . . . . . . . . 14 21 21 . Cannon 96 | . . . . . 22 24 . . . . . . . . . . . . . . . . . . . . . . . . . . 11 39 Launcher 20 | . . . . . 2 5 4 . . . . . . 5 . . . . 1 . . . . 3 . . . . . . . . . . Special 5 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Kinetic 166 | 4 . 12 . 31 . 119 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 209 | . . . . 20 44 39 . . . . . . . . . . . . . . . . . . . . . . . . 14 21 32 39 Explosive 20 | . . . . . 2 5 4 . . . . . . 5 . . . . 1 . . . . 3 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | 1 . 5 . 10 7 18 . . . . . . . . . . . . . . . . . . . . . . . . . . 11 16 Robot Miss Streak 5 | 2 . 3 . 4 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Penetration Max 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 1 Secondary Targets 3 | . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 318 | 2 . 6 . 27 24 122 38 . 6 . . . . 5 3 . 1 . . 16 7 18 7 3 1 . 3 . 2 1 . 4 10 12 Core Hits 167 | 2 . 3 . 16 24 60 14 . 2 . . . . 5 3 . . . . 10 1 8 2 1 . . 3 . 1 . . 2 8 2 Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 7 | . . . . . 1 1 2 . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . Burn 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . Melee Attacks 411 | . . . . . . 11 95 . 21 . . . 4 15 6 2 23 2 2 20 7 24 10 14 24 13 38 3 16 4 13 13 31 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 313 | . . . . . . 11 95 . 21 . . . 4 6 . . 1 . 1 6 4 3 3 10 18 12 38 3 16 4 13 13 31 . Piercing 98 | . . . . . . . . . . . . . . 9 6 2 22 2 1 14 3 21 7 4 6 1 . . . . . . . . Sneak Attacks 70 | . . . . . . 7 12 . 2 . . . . 5 3 . 1 . . 1 7 10 3 2 1 . 3 . 2 1 . 4 6 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . . . . . . . . 2 2 1 1 . . . . . . . . . . . Damage Inflicted 13558 | 19 . 69 . 463 904 3108 2264 . 312 . . . . 509 171 . 58 . . 689 380 1173 354 237 115 . 313 . 208 82 100 405 1226 399 Guns 2507 | 19 . 69 . 451 321 1647 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 932 | . . . . . 164 369 . . . . . . . . . . . . . . . . . . . . . . . . . . . 399 Explosions 1930 | . . . . . 354 568 504 . . . . . . 152 . . . . . . . . . 19 . . . . . . . . 333 . Melee 7776 | . . . . . . 436 1760 . 312 . . . . 357 171 . 58 . . 689 380 1173 354 218 115 . 313 . 208 82 . 405 745 . Ramming 413 | . . . . 12 65 88 . . . . . . . . . . . . . . . . . . . . . . . . 100 . 148 . Kinetic 1757 | 19 . 69 . 261 . 1408 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2097 | . . . . 190 485 608 415 . . . . . . . . . . . . . . . . . . . . . . . . . . 399 Explosive 1515 | . . . . . 354 568 89 . . . . . . 152 . . . . . . . . . 19 . . . . . . . . 333 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5191 | . . . . . . 436 1760 . 312 . . . . . . . . . . 150 237 52 158 218 115 . 313 . 208 82 . 405 745 . Piercing 2585 | . . . . . . . . . . . . . . 357 171 . 58 . . 539 143 1121 196 . . . . . . . . . . . Highest Corruption 10 | . . . . . . 5 1 6 6 2 2 2 . . . . . . . . . . . . . . . . . . 10 . 4 . Average Corruption 3 | . . . . . . 4 1 2 3 2 2 2 . . . . . . . . . . . . . . . . . . 8 . 3 . Corruption Purged 9 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . 4 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 72 | . . . . . . 29 2 1 18 2 1 . . . . . . . . . . . . . . . . . . . 6 . 13 . Message Errors 15 | . . . . . . 6 . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . 5 . Matter Fused 16 | . . . . . . 7 1 . 5 1 . . . . . . . . . . . . . . . . . . . . . . 2 . Heat Flow Errors 5 | . . . . . . 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 11 | . . . . . . 3 1 . 2 1 . . . . . . . . . . . . . . . . . . . . 1 . 3 . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 12 | . . . . . . 5 . 1 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Loss (major) 5 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1209 | . . . . . 6 34 213 . 1 . . . . 25 . . . . . 32 134 237 9 16 55 . . . 37 52 . 129 199 30 Projectiles 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Explosions 36 | . . . . . 6 . 19 . . . . . . 11 . . . . . . . . . . . . . . . . . . . . Melee 1143 | . . . . . . 34 194 . 1 . . . . 14 . . . . . 32 134 237 9 16 55 . . . 37 52 . 129 199 . Knockbacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 165 | . . . . . 49 . . . . . . . . . . . . . 16 . . . . . . . . . . . 100 . . . Shots 3 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Rammed 28 | . . . . 2 8 9 . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Targets Rammed 35 | . . . . 4 9 11 . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Kicked 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Highest Temperature 240 | . . . . 240 132 222 8 . 177 . . . 8 43 36 31 19 25 6 8 1 1 28 57 84 . 150 . 39 143 9 19 136 10 Average Temperature 25 | . . . . 91 37 71 8 . 81 . . . 6 13 10 11 10 10 1 1 1 1 3 57 30 . 24 . 22 63 9 12 36 5 Received Heat Transfer 792 | . . . . . 117 324 45 . . . . . 12 . . . . 9 . 25 . . 27 . 45 . . . . 9 89 18 72 . Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Total Turns 267 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 225 Longest Duration 135 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 135 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3041 | . . . . 333 999 1184 250 . . . . . . . . . . . . . . . . . . . . . . . . . . 275 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 2410 | 5 3 70 . 30 240 673 526 229 348 . . . . 287 . . . . 48 304 390 411 915 578 635 . 105 1681 1243 1746 2216 1646 2410 . Initial 1323 | . 3 . . . . 14 116 184 160 . . . . 113 . . . . 9 23 169 156 143 415 256 . . 53 1100 707 1100 1323 1052 . Average 335 | 3 3 63 . 1 56 343 223 203 239 . . . . 199 . . . . 40 192 279 366 579 485 454 . 46 1574 1136 1659 1812 1491 1158 . Maximum Alert Level 5 | . . . . . 1 2 2 1 1 . . . . 1 . . . . . 1 1 2 3 2 2 . . 5 4 5 5 5 5 . Low Security (%) 35 | 100 100 100 . 100 94 10 57 54 31 . . . . 40 . . . . 100 44 11 1 14 . . . 100 3 . . . . . . Level 1 23 | . . . . . 5 57 23 45 68 . . . . 59 . . . . . 55 88 61 17 21 40 . . . . . . . . . Level 2 11 | . . . . . . 32 19 . . . . . . . . . . . . . . 36 24 78 59 . . . . . . . . . Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . 43 . . . . . . 1 . . 4 . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . 62 7 . Level 5 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 88 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96 . 98 99 . . . Squads Dispatched 51 | . . . . . . 6 5 . 5 . . . . 1 . . . . 1 . . . 6 3 3 . 3 . 2 . 12 3 1 . Investigation 17 | . . . . . . 1 2 . 4 . . . . 1 . . . . . . . . 4 2 2 . 1 . . . . . . . Extermination 5 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . Reinforcement 9 | . . . . . . 3 1 . . . . . . . . . . . . . . . 2 1 . . 2 . . . . . . . Assault 17 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 12 2 1 . Garrison 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 35 | . . . . . . 1 3 . 2 . . . . 1 . . . . . . 1 . 2 . 1 . 1 1 2 . 2 2 16 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 393 | . . 3 . 7 12 46 20 6 18 . . . 15 3 . 3 4 4 2 14 8 8 23 14 14 . 9 4 11 5 82 18 32 8 Peak Tracking Total 34 | . . 3 . 5 4 9 5 6 6 . . . 11 1 . 3 4 4 1 4 5 . 11 10 12 . 12 3 17 6 34 13 9 4 Tactical Retreats 51 | . . . . 2 . 3 7 . 3 . . . 2 2 . 1 . 1 . . 1 . 2 2 5 . . . 1 . 6 4 9 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 11 | . . . . . . 2 3 . 2 . . . . . . . . . . 3 . . . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 17 | . . . . . . 1 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Reconfigurated 55 | . . . . . 12 6 33 . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 21 | . . . . . . 1 16 . . . . . 2 . . . . . . . . . 1 . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 65 | . . . . 1 . 5 4 . 1 . . . . . . . . . . . . 1 1 1 3 3 1 . . 1 5 . 15 23 Max in Single Turn 9 | . . . . 1 . 2 2 . 1 . . . . . . . . . . . . . . 1 1 1 1 . . 1 1 . 9 5 Garrison Access 7 | . . . . . 1 1 1 . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Machines Repaired 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 96 | . . . 2 . 3 14 18 . 8 . . . . 9 . 1 3 . 3 4 . . 6 5 5 1 4 . 3 . . 3 4 . Terminals 56 | . . . . . 2 11 7 . 5 . . . . 5 . . . . 1 4 . . 5 3 2 . 2 . 2 . . 3 4 . Fabricators 14 | . . . . . . . 4 . 3 . . . . 1 . . . . 1 . . . . 2 2 . 1 . . . . . . . Repair Stations 7 | . . . . . . 1 4 . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Garrison Access 8 | . . . . . 1 1 2 . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . Total Hacks 298 | . . . 2 . 5 26 42 . 33 . . . . 22 . 1 27 . 7 8 . . 13 24 32 1 17 . 23 . . 3 12 . Successful 202 | . . . 2 . 3 13 24 . 20 . . . . 16 . 1 27 . 3 4 . . 9 13 28 1 14 . 14 . . 3 7 . Failed 95 | . . . . . 2 13 18 . 13 . . . . 6 . . . . 4 4 . . 4 10 4 . 3 . 9 . . . 5 . Catastrophic 6 | . . . . . . 1 1 . . . . . . 1 . . . . . . . . 1 2 . . . . . . . . . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Manual 121 | . . . 1 . 3 5 12 . 23 . . 1 . 7 . . . . 1 . 1 . 12 11 20 . 4 . 13 . . . 7 . Terminals 188 | . . . . . 4 20 20 . 21 . . . . 17 . . . . 1 8 . . 12 17 23 . 9 . 21 . . 3 12 . Fabricators 44 | . . . . . . . 8 . 12 . . . . 2 . . . . 2 . . . . 7 7 . 6 . . . . . . . Repair Stations 17 | . . . . . . 2 11 . . . . . . . . . . . . . . . . . 2 . . . 2 . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . 1 . . . . . . . . . . . 4 . . . . . . . 2 . . . . . . . Garrison Access 10 | . . . . . 1 3 2 . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . Terminal Hacks 106 | . . . 2 . 1 7 6 . 7 . . . . 7 . 1 27 . 1 4 . . 3 7 13 1 4 . 9 . . 3 3 . Record 7 | . . . 1 . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Part Schematic 21 | . . . . . . . 1 . . . . . . 2 . . 12 . . . . . . 1 4 . . . 1 . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . 1 . 1 . 1 . . . . 2 . . 3 . . . . . . . 1 . . . . . . . . . Open Door 12 | . . . . . . 3 . . . . . . . . . 1 . . 1 4 . . . . . . . . . . . 3 . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Branch Access Points 4 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Terminal Index 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 1 . . . . . . . 1 . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Maintenance Status 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Patrol Status 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . 2 . . . 1 . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Extermination 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 9 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 2 2 . 1 . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks 24 | . . . . . . . 3 . 6 . . . . 2 . . . . . . . . . 4 4 . 5 . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Load Schematic 14 | . . . . . . . 2 . 4 . . . . 1 . . . . . . . . . 2 3 . 2 . . . . . . . Build 9 | . . . . . . . 1 . 2 . . . . 1 . . . . . . . . . 2 1 . 2 . . . . . . . Repair Station Hacks 15 | . . . . . . 2 9 . . . . . . . . . . . . . . . . . 2 . . . 2 . . . . . Scan Component 7 | . . . . . . 1 4 . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Repair 7 | . . . . . . 1 4 . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Refit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . 2 . . . . . . . Insert Component 4 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 1 1 . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . Seal Access 7 | . . . . . 1 1 1 . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 45 | . . . . . 1 3 4 . 7 . . . . 4 . . . . . . . . 5 2 9 . 3 . 3 . . . 4 . Terminals 36 | . . . . . 1 2 4 . 5 . . . . 4 . . . . . . . . 5 . 6 . 2 . 3 . . . 4 . Track 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . Assimilate 4 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . Botnet 16 | . . . . . 1 2 2 . 2 . . . . 2 . . . . . . . . 1 . 1 . 1 . 2 . . . 2 . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Operators 6 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . 1 . 1 . 1 . . . . . Sabotage 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Fabricators 8 | . . . . . . . . . 2 . . . . . . . . . . . . . . 2 3 . 1 . . . . . . . Prioritize 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . Recompile 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . . . . . 2 9 13 . 7 . . . . 5 . . . . 1 1 1 . 3 4 2 . 3 . 2 . . . 3 . Full Trace Events 7 | . . . . . . . 2 . 2 . . . . 1 . . . . . . . . . 1 . . 1 . . . . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . 1 . . . . . . 2 . . 12 . 1 . . . . 1 4 . . . 1 . . . . . Parts Built 9 | . . . . . . . 1 . 2 . . . . 1 . . . . . . . . . 2 1 . 2 . . . . . . . Authchips 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Time 532 | . . . . . . . 67 . 100 . . . . 44 . . . . . . . . . 111 84 . 126 . . . . . . . Total Part Build Rating 49 | . . . . . . . 4 . 8 . . . . 4 . . . . . . . . . 15 6 . 12 . . . . . . . Parts Repaired 7 | . . . . . . 1 4 . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Time 491 | . . . . . . 38 327 . . . . . . . . . . . . . . . . . 18 . . . 108 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Relay Couplers Released 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . . . . . . . . . . 11 . . . 1 . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Total Allies 41 | . . 1 . . . 11 1 . 5 . . . . . . . . . . 16 5 . . 1 . . . . . . . . 1 . Largest Group 12 | . . 1 1 . . 10 1 . 3 . . . . . . . . . . 10 12 11 11 1 . . . . . . . . 1 . Highest-Rated Group 817 | . . 31 31 . . 173 26 . 93 . . . . . . . . . . 422 817 661 661 47 . . . . . . . . 26 . Highest-Rated Ally 159 | . . 31 31 . . 100 26 . 31 . . . . . . . . . . 159 156 96 96 47 . . . . . . . . 26 . Total Orders 26 | . . . . . . 2 . . 1 . . . . . . . . . . 2 5 4 . 2 . . . . . . . . 10 . STAY 14 | . . . . . . . . . . . . . . . . . . . . 1 3 1 . 1 . . . . . . . . 8 . ROAM 4 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 2 . FOLLOW 6 | . . . . . . . . . . . . . . . . . . . . 1 2 2 . 1 . . . . . . . . . . EXPLORE 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 337 | . . . . . . 60 . . 45 . . . . . . . . . . 96 53 15 65 3 . . . . . . . . . . Total Damage 7736 | . . . . . . 1030 . . 694 . . . . . . . . . . 2456 1124 550 1825 57 . . . . . . . . . . Kills 54 | . . . . . . 12 . . 7 . . . . . . . . . . 13 7 4 11 . . . . . . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 135 | . . . . . . . . . 1 . . . . . . . 134 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . . . 2 . . . . . 2 1 2 2 . 3 2 . 2 . . . . . . . . . . . . . . . . Drone Launches 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Drone Recoveries 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 19020 | 10 17 95 587 1759 1476 2655 1583 24 822 129 43 223 181 446 211 218 120 161 266 781 277 263 124 544 255 260 247 29 359 67 228 294 3853 413 Spaces Moved 22641 | 3 15 63 437 738 701 1354 2795 74 1293 486 166 842 596 1263 632 584 163 434 1103 1086 285 346 233 365 362 504 396 94 210 248 856 544 3268 102 Core 19 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Treads 3862 | . . . . 83 701 1350 . . . . . . . . . . . . . . . . . . . . . . . . . . 1640 88 Legs 1173 | 3 15 63 437 655 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17000 | . . . . . . 4 2794 74 1293 486 166 842 596 1263 632 584 163 434 1103 1086 285 346 233 365 362 504 396 94 210 248 439 441 1557 . Fastest Speed 5 | 120 120 120 120 120 160 145 27 27 26 26 26 26 26 23 23 23 23 23 23 23 23 23 23 11 11 20 6 20 7 6 5 11 5 150 Average Speed 52 | 120 120 120 133 134 171 154 27 27 26 26 26 26 26 23 23 23 23 23 23 23 23 23 23 19 19 20 17 20 24 18 20 17 88 150 Slowest Speed 600 | 120 120 120 190 190 243 258 250 27 27 26 26 26 29 23 23 23 23 23 23 23 23 23 23 20 20 20 87 20 92 20 89 88 600 151 Overloaded Moves 272 | . . . . . . . . . . . . . . . . . . . . . . . . 14 40 . 22 . 15 30 18 38 95 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 66 | . . . . . . . 10 . 10 . . . . 2 . . . . 2 8 . 1 2 5 2 . 1 . 9 2 6 1 5 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Microwarps 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 6 4 1 Exploration Rate (%) 50 | 2 7 14 61 97 41 93 59 87 25 74 39 84 75 31 85 80 82 65 10 87 56 93 41 18 34 100 14 33 13 35 59 19 58 9 Regions Visited 34 Branch Regions 23 Pre-discovered Areas 31 | . . . 1 1 . 1 . . . 1 1 1 . . 1 . 23 1 . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . . . . 1 . . . . 1 . . . 1 . . . . 1 . . . . 1 1 . . . . . Unknown Exits Taken 26 | 1 1 1 1 1 1 1 . . . 1 1 1 1 . 1 1 1 . 1 1 1 1 . 1 1 1 1 . . 1 1 1 1 . Scrap Searched 10 | . . . . 2 . . . . . 1 . 3 1 . 2 . . 1 . . . . . . . . . . . . . . . . Spaces Dug 770 | . . . . 2 14 . 60 . 11 . . . 4 9 3 2 2 2 17 . . . 2 28 13 1 29 3 12 2 9 10 26 509 Terrain Destroyed 7919 | . . . . 3 15 31 102 . 11 . . . 4 44 3 2 2 2 17 . . . 2 53 13 1 29 3 12 2 19 30 1091 6428 Melee 184 | . . . . . . . 45 . 11 . . . 4 9 3 2 2 2 1 . . . 2 8 13 1 29 3 12 2 5 9 21 . Projectile 7487 | . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . 14 21 1020 6428 AOE 248 | . . . . . 14 31 57 . . . . . . 35 . . . . 16 . . . . 45 . . . . . . . . 50 . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Total 28226 | 6 14 72 443 1444 922 1782 3432 77 1721 487 165 845 613 1391 686 662 212 490 1108 1580 487 492 289 806 514 649 514 98 484 262 540 617 4138 184 Wait 4779 | 2 . . . 662 129 209 473 4 398 2 . . 12 83 47 75 22 53 2 415 194 116 47 415 123 102 71 2 263 9 24 114 691 20 Move 21932 | 2 14 62 436 737 700 1353 2775 73 1272 485 165 841 595 1258 631 583 162 433 1098 1069 284 343 228 355 357 503 393 93 193 243 455 444 3209 88 Hop 62 | . . . . . . . 10 . 10 . . . . 2 . . . . 2 8 . 1 2 4 2 . 1 . 7 2 6 1 4 . Pick Up 124 | . . 3 3 2 22 12 9 . 2 . . . . 5 . . 3 . 1 . 1 1 1 3 3 8 4 . . . 1 9 26 5 Fast Attach 98 | . . . 1 2 6 12 11 . 6 . . 2 . 5 . . . . . 2 . 2 . . 1 4 1 . 2 1 4 5 26 5 Attach 76 | . . . . 2 5 6 8 . 1 . . . . 2 . . . . 1 . . 1 . 3 2 3 3 . 2 1 5 3 19 9 Detach 79 | . . . 1 . 4 10 4 . . . . . . 4 . . . . . . . 3 . 1 . 4 . . 1 2 6 3 23 13 Swap 114 | . . . . 3 8 33 23 . 5 . . . 2 4 2 2 . 2 2 2 1 4 1 9 6 . 1 . . . . . 3 1 Drop 170 | . . 1 2 5 15 40 13 . 6 . . 2 . 9 . . 3 . . 1 2 . 2 . 2 12 2 . . . 3 4 43 3 Fire 265 | 2 . 6 . 27 24 84 4 . . . . . . 5 . . . . 1 . . . . 3 . 1 . . . . 14 21 33 40 Melee 388 | . . . . . . 11 95 . 21 . . . 4 14 6 2 22 2 1 17 5 21 8 11 18 12 38 3 16 4 13 13 31 . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kick 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 33 | . . . . 2 9 11 . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Escape Stasis 37 | . . . . . . . 7 . . . . . . . . . . . . 22 . . . . . . . . . . 8 . . . Rewire 66 | . . . . . . 1 . . . . . . . . . . . . . 44 . . . 2 . . . . . . . . 19 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: *Res / *Arm) -4/Armory (discovered 2 exits: Res / *Lab) -4/Lab -3/Research (discovered 4 exits: *Res x3 / [*Qua]) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Acc / [*Sec]) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 0b11 Command History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 1) 11 | -11/Junkyard | Entered Materials 11 | -10/Materials | Discovered new exit (range 15) 28 | -10/Materials | Entered Mines 105 | -10/Mines | Received a Mining Laser from a helpful Derelict 118 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 118 | -10/Mines | Discovered new exit (range 5) 123 | -10/Mines | Entered Exiles 123 | -10/Exiles | Accompanied by 1 ally 152 | -10/Exiles | Met 8R-AWN 173 | -10/Exiles | Met EX-HEX 205 | -10/Exiles | Met EX-BIN 221 | -10/Exiles | Aligned with FarCom system 222 | -10/Exiles | Given EX-Vault access code 252 | -10/Exiles | Opened EX-Vault 262 | -10/Exiles | Found Trap Reconfigurator 288 | -10/Exiles | Warned to stay clear of 0b10 Research branches 301 | -10/Exiles | Build established: Mutant 324 | -10/Exiles | Met EX-DEC 330 | -10/Exiles | Learned location of Zion (-7) 441 | -10/Exiles | Discovered new exit (range 10) 710 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 710 | -10/Exiles | Entered Mines 711 | -9/Mines | Learned location of Storage (-8) 715 | -9/Mines | Met a Derelict bent on vengeance 823 | -9/Mines | Learned Materials terminal intel 828 | -9/Mines | Learned Materials trap positions 1013 | -9/Mines | Discovered new exit (range 10) 1052 | -9/Mines | Discovered new exit (range 12) 1253 | -9/Mines | Assembled infested the area 1258 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2469 | -9/Mines | Entered Materials 2469 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2470 | -8/Materials | Loaded intel: 21 trap records 2471 | -8/Materials | Loaded intel: 12 terminal locations 2864 | -8/Materials | Discovered new exit (range 8) 3115 | -8/Materials | Discovered new exit (range 16) 3945 | -8/Materials | Entered Storage 4555 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4641 | -8/Storage | Garrison activated, responded to threat 4745 | -8/Storage | First assault squad dispatched 5266 | -8/Storage | Found Prototype Processor 5266 | -8/Storage | Identified Exp. Targeting Computer 5409 | -8/Storage | Discovered new exit (range 16) 5436 | -8/Storage | Met 01-MTF 5606 | -8/Storage | Repaired Imp. Heat Sink 6195 | -8/Storage | Destroyed 01-MTF 6214 | -8/Storage | Found Corrupted Prototype Device 6214 | -8/Storage | Identified 01-MTF's Autohacker 6394 | -8/Storage | Remotely autohacked Sealed Heavy Doors 6482 | -8/Storage | Build established: Scavenger-Mutant 6600 | -8/Storage | Entered Factory 6600 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6647 | -7/Factory | Garrison activated, responded to threat 6708 | -7/Factory | Identified exit to Lower Caves 6881 | -7/Factory | Repaired Imp. VTOL Module 7015 | -7/Factory | Build established: Hacker-Scout 7053 | -7/Factory | Repaired Centrium Light Armor Plating 7182 | -7/Factory | Discovered new exit (range 17) 7335 | -7/Factory | Build established: Hacker-Sprinter 7401 | -7/Factory | Fabricated Imp. Cesium-ion Thruster? 7907 | -7/Factory | Discovered new exit (range 5) 8064 | -7/Factory | Repaired Imp. Flight Unit 8173 | -7/Factory | Repaired Centrium Light Armor Plating 8183 | -7/Factory | Manually triggered Chute Trap 8183 | -7/Factory | Sucked down chute 8183 | -7/Factory | Entered Waste 8192 | -7/Waste | Spotted C-40 Crusher 8192 | -7/Waste | Spotted C-40 Crusher 8192 | -7/Waste | Spotted C-40 Crusher 8195 | -7/Waste | Spotted C-40 Crusher 8195 | -7/Waste | Spotted C-40 Crusher 8198 | -7/Waste | EMP discharged 8200 | -7/Waste | Discovered new exit (range 11) 8200 | -7/Waste | Spotted C-40 Crusher 8207 | -7/Waste | Entered Factory 8297 | -7/Factory | Discovered new exit (range 14) 8659 | -7/Factory | Allied Derelicts emerged from ambush trap array 8740 | -7/Factory | Fabricated Imp. Cesium-ion Thruster? 9006 | -7/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 9029 | -7/Factory | Entered Lower Caves 9106 | -7/Lower Caves | Encountered a Warlord checkpoint 9114 | -7/Lower Caves | Learned 8 Factory zone layouts 9149 | -7/Lower Caves | Discovered new exit (range 11) 9158 | -7/Lower Caves | Entered another Lower Caves area 9196 | -7/Lower Caves | Encountered a Warlord checkpoint 9198 | -7/Lower Caves | Discovered new exit (range 5) 9201 | -7/Lower Caves | Entered Zion 9213 | -7/Zion | System corruption cleaned by Quarantine Array 9224 | -7/Zion | Discovered new exit (range 10) 9230 | -7/Zion | Given the Hacking Drone Bay 9230 | -7/Zion | Found Prototype Device 9230 | -7/Zion | Identified Hacking Drone Bay 9253 | -7/Zion | Learned location of Armory (-4) 9316 | -7/Zion | Received a visual enhancement algorithm 9377 | -7/Zion | Rebuked by Imprinter 9424 | -7/Zion | Entered Proximity Caves 9425 | -6/Proximity Caves | Learned Factory trap positions 9458 | -6/Proximity Caves | Spotted B-75 Beast 9509 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9540 | -6/Proximity Caves | Attracted the attention of an 0b10 base 9583 | -6/Proximity Caves | Learned 8 Factory zone layouts 9599 | -6/Proximity Caves | Discovered new exit (range 7) 9605 | -6/Proximity Caves | Entered Factory 9605 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9606 | -6/Factory | Identified exit to Factory 9607 | -6/Factory | Loaded intel: 116 trap records 9803 | -6/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 9867 | -6/Factory | Identified exit to Lower Caves 10049 | -6/Factory | Build established: Hacker-Scout 10051 | -6/Factory | Entered Lower Caves 10103 | -6/Lower Caves | Learned location of 1 exit from Factory 10196 | -6/Lower Caves | Learned Factory terminal intel 10242 | -6/Lower Caves | Discovered new exit (range 6) 10262 | -6/Lower Caves | Entered another Lower Caves area 10279 | -6/Lower Caves | Encountered a Warlord checkpoint 10309 | -6/Lower Caves | Discovered exit to Factory (range 14) 10360 | -6/Lower Caves | Build established: Hacker-Sprinter 10396 | -6/Lower Caves | Learned Factory trap positions 10477 | -6/Lower Caves | Discovered new exit (range 6) 10480 | -6/Lower Caves | Entered Data Miner 10480 | -6/Data Miner | Discovered new exit (range 6) 10485 | -6/Data Miner | Met Data Miner 10491 | -6/Data Miner | Learned location of Section 7 (-2) 10491 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10494 | -6/Data Miner | Received God Mode back door access code from Data Miner 10510 | -6/Data Miner | Interfaced with the Data Conduit 10600 | -6/Data Miner | Entered Proximity Caves 10717 | -5/Proximity Caves | Discovered exit to Factory (range 5) 10733 | -5/Proximity Caves | Learned 8 Factory zone layouts 10761 | -5/Proximity Caves | Entered Factory 10761 | -5/Factory | Evolved 2 slots: Utility x2 10762 | -5/Factory | Identified exit to Upper Caves 10763 | -5/Factory | Identified exit to Factory 10764 | -5/Factory | Loaded intel: 72 trap records 10765 | -5/Factory | Loaded intel: 264 machine locations 10766 | -5/Factory | Loaded intel: 28 terminal locations 10822 | -5/Factory | Discovered exit to Factory (range 19) 10844 | -5/Factory | Discovered new exit (range 5) 11005 | -5/Factory | Intercept squad dispatched 11027 | -5/Factory | Spotted Tracker 11027 | -5/Factory | Entered Extension 11028 | -5/Extension | Loaded intel: 25 machine locations 11065 | -5/Extension | Build established: Hacker-Scout 11171 | -5/Extension | Rescued A7 11349 | -5/Extension | Spotted B-75 Beast 11483 | -5/Extension | Allies destroyed B-75 Beast 11484 | -5/Extension | Spotted B-75 Beast 11537 | -5/Extension | Allies destroyed B-75 Beast 11594 | -5/Extension | Rescued a captive Derelict 11595 | -5/Extension | Rescued a captive Derelict 11598 | -5/Extension | Rescued a captive Derelict 11608 | -5/Extension | Rescued a captive Derelict 11748 | -5/Extension | Discovered exit to Factory (range 10) 11748 | -5/Extension | Discovered new exit (range 6) 11808 | -5/Extension | Entered Cetus 11808 | -5/Cetus | Accompanied by 10 allies (A7) 11809 | -5/Cetus | Loaded intel: 24 machine locations 11813 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 11822 | -5/Cetus | Spotted Cetus Guard 11822 | -5/Cetus | Spotted Cetus Guard 11822 | -5/Cetus | Spotted Cetus Guard 11822 | -5/Cetus | Spotted Cetus Guard 11842 | -5/Cetus | Allies destroyed Cetus Guard 11842 | -5/Cetus | Allies destroyed Cetus Guard 11853 | -5/Cetus | Allies destroyed Cetus Guard 11865 | -5/Cetus | Started Cetus Manufacturing Module 11869 | -5/Cetus | Discovered new exit (range 21) 11890 | -5/Cetus | Manufactured an Enhanced Grunt 11915 | -5/Cetus | Manufactured an Enhanced Grunt 11940 | -5/Cetus | Manufactured an Enhanced Grunt 11965 | -5/Cetus | Manufactured an Enhanced Grunt 11990 | -5/Cetus | Manufactured an Enhanced Grunt 12077 | -5/Cetus | Destroyed A7 12080 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 12085 | -5/Cetus | Entered Archives 12085 | -5/Archives | Accompanied by 11 allies 12086 | -5/Archives | Loaded intel: 8 machine locations 12105 | -5/Archives | Discovered new exit (range 22) 12107 | -5/Archives | Discovered new exit (range 20) 12171 | -5/Archives | Discovered exit to Factory (range 22) 12348 | -5/Archives | Entered Hub_04(d) 12348 | -5/Hub_04(d) | Accompanied by 11 allies 12349 | -5/Hub_04(d) | Loaded intel: 80 machine locations 12413 | -5/Hub_04(d) | Discovered exit to Factory (range 9) 12413 | -5/Hub_04(d) | Network Hub disabled 12414 | -5/Hub_04(d) | Spotted Lightning 12418 | -5/Hub_04(d) | Spotted B-75 Beast 12424 | -5/Hub_04(d) | Network Hub disabled 12431 | -5/Hub_04(d) | Network Hub disabled 12471 | -5/Hub_04(d) | Spotted Lightning 12472 | -5/Hub_04(d) | Entered Factory 12472 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 12473 | -4/Factory | Loaded intel: 225 machine locations 12513 | -4/Factory | Fabricated Adv. Cloaking Device (x1) 12555 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 12613 | -4/Factory | Discovered new exit (range 11) 12667 | -4/Factory | Central database locked down 13008 | -4/Factory | Discovered new exit (range 14) 13016 | -4/Factory | Entered Armory 13017 | -4/Armory | Loaded intel: 92 machine locations 13083 | -4/Armory | Repaired Adv. Cooling System 13167 | -4/Armory | Discovered new exit (range 5) 13255 | -4/Armory | Fabricated Cld. Nuclear Pulse Thruster? 13271 | -4/Armory | Discovered new exit (range 2) 13271 | -4/Armory | Entered Lab 13274 | -4/Lab | Discovered new exit (range 9) 13276 | -4/Lab | Hidden lab's door opened automatically 13276 | -4/Lab | Sensor layout match revealed 13277 | -4/Lab | Gained access to the hidden lab's interior 13371 | -4/Lab | Found Alien Artifact 13392 | -4/Lab | Found Alien Artifact 13392 | -4/Lab | Identified Integrated Reactor 13392 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 13394 | -4/Lab | Found Alien Artifact 13394 | -4/Lab | Identified Core Regenerator 13394 | -4/Lab | Used Core Regenerator, restored core integrity (+43) 13403 | -4/Lab | Found Prototype Special Weapon 13416 | -4/Lab | Identified Gui. Remote Datajack 13435 | -4/Lab | Detected by scanners 13444 | -4/Lab | Destroyed A5 with code downloaded from Data Conduit 13453 | -4/Lab | Found Prototype Hackware 13459 | -4/Lab | Identified Deep Network Scanner 13510 | -4/Lab | Decrypted terminal 13510 | -4/Lab | Found Alien Artifact 13510 | -4/Lab | Identified LC Capacitor 13528 | -4/Lab | Found Alien Artifact 13531 | -4/Lab | Entered Research 13531 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13532 | -3/Research | Loaded intel: 115 machine locations 13542 | -3/Research | Spotted B-86 Titan 13596 | -3/Research | Identified exit to Research 13670 | -3/Research | Fabricated Cld. Nuclear Pulse Thruster (x1) 13715 | -3/Research | Fabricated Exp. Heat Sink? 13725 | -3/Research | Identified Core Reset Matrix 13725 | -3/Research | Identified Transdimensional Reconstructor 13758 | -3/Research | Discovered new exit (range 8) 13765 | -3/Research | Build established: Wizard-Sprinter 13778 | -3/Research | Entered Quarantine 13779 | -3/Quarantine | Maximum security lockdown engaged 13779 | -3/Quarantine | Loaded intel: 67 machine locations 13796 | -3/Quarantine | Discovered exit to Research (range 15) 13807 | -3/Quarantine | Entered Research 13807 | -2/Research | Evolved 2 slots: Utility x2 13808 | -2/Research | Loaded intel: 118 machine locations 13837 | -2/Research | Identified exit to Testing 14064 | -2/Research | Repaired Centrium Light Armor Plating 14097 | -2/Research | First assault squad dispatched 14166 | -2/Research | Entered Testing 14167 | -2/Testing | Maximum security lockdown engaged 14167 | -2/Testing | Loaded intel: 64 machine locations 14181 | -2/Testing | Spotted PD-YRQ6OLBL0V 14189 | -2/Testing | Discovered new exit (range 22) 14209 | -2/Testing | Spotted Fortress 14225 | -2/Testing | Discovered new exit (range 6) 14233 | -2/Testing | Entered Section 7 14234 | -2/Section 7 | Maximum security lockdown engaged 14234 | -2/Section 7 | Loaded intel: 165 machine locations 14256 | -2/Section 7 | Found Alien Artifact 14256 | -2/Section 7 | Identified Integrated Dissipator 14256 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 14277 | -2/Section 7 | Found Alien Artifact 14277 | -2/Section 7 | Identified Microwarp Drive 14356 | -2/Section 7 | Spotted S7 Guard 14381 | -2/Section 7 | Found Alien Energy Cannon 14382 | -2/Section 7 | Installed L-Cannon capacitor 14390 | -2/Section 7 | Spotted B-99 Colossus 14391 | -2/Section 7 | Spotted Alpha 7 14391 | -2/Section 7 | Spotted Alpha 7 14393 | -2/Section 7 | System corruption reached 10% 14401 | -2/Section 7 | Spotted Striker 14423 | -2/Section 7 | Spotted Striker 14424 | -2/Section 7 | Spotted Executioner 14436 | -2/Section 7 | Core integrity fell below 50% 14461 | -2/Section 7 | Spotted Investigator 14461 | -2/Section 7 | Spotted S7 Guard 14461 | -2/Section 7 | Discovered new exit (range 8) 14461 | -2/Section 7 | Entered Access 14461 | -1/Access | Evolved 2 slots: Weapon x2 14462 | -1/Access | Loaded intel: 106 machine locations 14606 | -1/Access | Spotted B-99 Colossus 14701 | -1/Access | Spotted B-99 Colossus 14725 | -1/Access | Discovered new exit (range 7) 14743 | -1/Access | First assault squad dispatched 14755 | -1/Access | Entered Command 14756 | -1/Command | Loaded intel: 64 machine locations 14758 | -1/Command | Spotted B-99 Colossus 15005 | -1/Command | First assault squad dispatched 15202 | -1/Command | Fired L-Cannon 15202 | -1/Command | Phase Generator disabled 15202 | -1/Command | 0b10 Conduit disabled 15205 | -1/Command | MAIN.C activated Command garrisons 15259 | -1/Command | Fired L-Cannon 15259 | -1/Command | Destroyed MAIN.C 15282 | -1/Command | Found Zero-point Reactor 15285 | -1/Command | Found Prototype Protection 15286 | -1/Command | Identified Exp. Powered Armor 15286 | -1/Command | Discovered new exit (range 184) 15286 | -1/Command | Discovered new exit (range 68) 15286 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 15287 | -1/Command | Found Exp. Powered Armor 15331 | -1/Command | Spotted B-99 Colossus 15440 | -1/Command | Spotted B-99 Colossus 15476 | -1/Command | Found Zero-point Reactor 15576 | -1/Command | Build established: Machinist-Sprinter 15918 | -1/Command | Fired L-Cannon 15956 | -1/Command | Fired L-Cannon 15968 | -1/Command | Found Exp. System Purifier 16063 | -1/Command | Found Vortex Chain Reactor 16263 | -1/Command | Build established: Mutant 16362 | -1/Command | Found Exp. Targeting Computer 16520 | -1/Command | Found Exp. Targeting Computer 17113 | -1/Command | Found Null Cannon 17555 | -1/Command | Found Vortex Chain Reactor 17558 | -1/Command | Found Centrium Heavy Armor Plating 17636 | -1/Command | Build established: Scavenger-Mutant 18603 | -1/Command | Warped through subspace to slip node 18603 | -1/Command | Discovered new exit (range 4) 18608 | -1/Command | Entered Access_0 18609 | -1/Access_0 | Loaded intel: 61 machine locations 18609 | -1/Access_0 | Met Architect 18609 | -1/Access_0 | Destroyed A8 with code downloaded from Data Conduit 18616 | -1/Access_0 | Fired L-Cannon 18616 | -1/Access_0 | Architect warped through subspace 18616 | -1/Access_0 | Subspace Access Node disabled 18616 | -1/Access_0 | Singularity Gate disabled 18616 | -1/Access_0 | Singularity Gate disabled 18627 | -1/Access_0 | Fired L-Cannon 18627 | -1/Access_0 | Subspace Access Node disabled 18644 | -1/Access_0 | Fired L-Cannon 18644 | -1/Access_0 | Architect warped through subspace 18662 | -1/Access_0 | Fired L-Cannon 18662 | -1/Access_0 | Subspace Access Node disabled 18672 | -1/Access_0 | Fired L-Cannon 18672 | -1/Access_0 | Architect warped through subspace 18682 | -1/Access_0 | Fired L-Cannon 18682 | -1/Access_0 | Subspace Access Node disabled 18692 | -1/Access_0 | Fired L-Cannon 18692 | -1/Access_0 | Destroyed Architect 18735 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 18740 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 18743 | -1/Access_0 | Found Prototype Protection 18743 | -1/Access_0 | Identified Centrium Linked Plating 18751 | -1/Access_0 | Found Centrium Linked Plating 18757 | -1/Access_0 | Found Alien Energy Gun 18757 | -1/Access_0 | Identified Modified Sigix Sheargun 18764 | -1/Access_0 | Found Prototype Hackware 18764 | -1/Access_0 | Identified Architect God Chip D 18767 | -1/Access_0 | Found Architect God Chip D 18857 | -1/Access_0 | Found Sigix Corpse 18858 | -1/Access_0 | Warped through subspace to slip node 18858 | -1/Access_0 | Discovered new exit (range 8) 18881 | -1/Access_0 | Fired L-Cannon 18891 | -1/Access_0 | Fired L-Cannon 18901 | -1/Access_0 | Fired L-Cannon 18911 | -1/Access_0 | Fired L-Cannon 18921 | -1/Access_0 | Fired L-Cannon 18931 | -1/Access_0 | Fired L-Cannon 18945 | -1/Access_0 | Fired L-Cannon 18955 | -1/Access_0 | Fired L-Cannon 18965 | -1/Access_0 | Fired L-Cannon 18975 | -1/Access_0 | Fired L-Cannon 18985 | -1/Access_0 | Fired L-Cannon 18995 | -1/Access_0 | Fired L-Cannon 19005 | -1/Access_0 | Fired L-Cannon 19021 | *** | Establishing 0b11! Last Messages --------------- 18911_ Beam penetrates Wall. 18911_ Beam penetrates Earth. 18916_ The unstable cave ceiling collapses. 18921_ Beam penetrates Wall. 18921_ Beam penetrates Earth. 18921_ Beam penetrates Wall. 18921_ Beam penetrates Earth. 18922_ The unstable cave ceiling collapses. 18931_ Beam penetrates Earth. 18935_ The unstable cave ceiling collapses. 18945_ Beam penetrates Earth. 18946_ The unstable cave ceiling collapses. 18955_ Beam penetrates Earth. 18956_ The unstable cave ceiling collapses. 18965_ Beam penetrates Earth. 18966_ The unstable cave ceiling collapses. 18995_ Beam penetrates Wall. 18995_ Beam penetrates Earth. 19011_ The unstable cave ceiling collapses. 19020_ Ended siege mode. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ??????????????????????##; ;##????????????????????? | | ?????????????????????##; ;##???????????????????? | | ?????????????????????# ; @ ; #???????????????????? | | ????????????????????# ;; ; #???????????????????? | | ???????????????????# ; #??????????????????? | | ???????????????????# #?????????????????? | | ??????????????????# # #????????????????? | | ?????????????????# #???????????????? | | ????????????????# # #???????????????? | | ???????????????# #??????????????? | | ??????????????# # #?????????????? | | ??????????????# # #????????????? | | ?????????????? # ## # #????????????? | | ????????????? ## ## # #???????????? | | ???????????? # # # ???????????? | | ??????????? #"; ?# ??????????? | | ?????????? "? #? ?????????? | | ?????????? "" ? #?# # #????????? | | ??????????? # ? #?? # ?????????? | | ????????????? # ? #?? #???????????? | | ????????????????????? ? ??? ??????????????? | | ??????????????????????? ? ???????????????????? | | ???????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 80 Energy Capacity 700 Matter Stores 300 Matter Capacity 400 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 4 Power Amplification 30 Armor Coverage 2800 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 75 Targeting Accuracy 40 Melee Accuracy 6 Recoil Reduction 7 Offensive Hacking 75 Defensive Hacking 12 Authchip Count 2 Item Schematics ----------------- Imp. Cesium-ion Thruster | -7/Factory | Hacked Power Amplifier | -6/Factory | Hacked Mic. Fission Core | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Arm. Medium Treads | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -5/Factory | Scanalyzed Exp. Propulsion Shielding | -4/Factory | Hacked Exp. Utility Shielding | -4/Armory | Hacked Exp. Heat Sink | -4/Armory | Hacked Adv. Cooling System | -4/Armory | Hacked Adv. Coolant Injector | -4/Armory | Hacked Mic. Antimatter Reactor | -2/Research | Hacked Robot Schematics ------------------ I-36 Angel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Imp. Cesium-ion Thruster | x1 | -7/Factory Imp. Cesium-ion Thruster | x1 | -7/Factory | Authchip Imp. Cesium-ion Thruster | x1 | -7/Factory Imp. Cesium-ion Thruster | x1 | -6/Factory Adv. Cloaking Device | x1 | -4/Factory | Preloaded Cld. Nuclear Pulse Thruster | x1 | -4/Factory Cld. Nuclear Pulse Thruster | x1 | -4/Armory | Authchip Cld. Nuclear Pulse Thruster | x1 | -3/Research | Authchip Exp. Heat Sink | x1 | -3/Research Alien Tech Used ----------------- Integrated Reactor Core Regenerator LC Capacitor Integrated Dissipator Microwarp Drive L-Cannon Transdimensional Reconstructor Modified Sigix Sheargun High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeArcShockpuncher Manual? 0 Play Time 05:19:11 Cumulative 939.2 hours Start 2023.08.11 @ 16:29:13 End 2023.08.13 @ 12:49:08 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 425 Rogue 424 Adventurer 1 Explorer 0 Win Type 1 Total 142 Types 36/13/21/4/2/1/60/3/2 Lore% 96 Gallery% 99 Achievement% 92 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 970b3cb2-1fe8-4240-af65-4bf38a1d66b3