Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.31 @ 15:48:43 Player: Artackni Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (844) 844 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 4769 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 283/300 Energy 160/160 System Corruption 9% Temperature Cool (0) Movement Rolling (95) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Wheel > --- UTILITY (8) ------ Advanced Signal Interpreter Improved Light Armor Plating Improved Trap Extractor (0/6) > --- WEAPON (2) ------- Chainsword Companion Sword (fused) > --- INVENTORY (5) ---- Light Deuterium Engine Drone Bay (2/2) Long-range Missile Launcher DRS Beacon (Ready) Botcube Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Wheel Wheel > --- UTILITY ---------- Triangulator Experimental Sensor Array Advanced Signal Interpreter Seismic Detector Improved Propulsion Shielding Hacking Suite System Shield Improved Trap Extractor > --- WEAPON ----------- Remote Datajack Companion Sword > --- INVENTORY -------- Light Deuterium Engine Drone Bay Long-range Missile Launcher DRS Beacon Botcube [Rating: 54] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Propulsion Shielding Weapon Improved Datajack Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Special Weapon Remote Datajack Slashing Weapon Companion Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 6 | . . . . 6 Weapon . | . . . . . Parts Attached 48 | 6 7 . 8 27 Power 7 | 1 2 . 1 3 Engine 5 | 1 2 . 1 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 17 | 2 2 . 1 12 Treads 2 | . . . . 2 Leg 1 | . . . . 1 Wheel 9 | 2 2 . 1 4 Hover . | . . . . . Flight 5 | . . . . 5 Utility 13 | 1 2 . 1 9 Device 5 | 1 . . 1 3 Storage 1 | . 1 . . . Processor 2 | . . . . 2 Hackware 2 | . . . . 2 Protection 3 | . 1 . . 2 Artifact . | . . . . . Weapon 11 | 2 1 . 5 3 Energy Gun 2 | 1 . . 1 . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 1 . 2 . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 18 | . 1 . . 17 Power 2 | . 1 . . 1 Propulsion 10 | . . . . 10 Utility 5 | . . . . 5 Weapon 1 | . . . . 1 Highest Loss Streak 8 | . 1 . . 8 To Critical Strikes . | . . . . . Average Backups 9 | . 7 15 14 4 Power 1 | . . 3 1 . Propulsion 3 | . 5 7 6 . Utility 1 | . . . 3 1 Weapon 2 | . 1 5 3 1 Tool/Special . | . . . . . Unused Backups 14 | . . . 8 6 Power 3 | . . . 2 1 Propulsion 1 | . . . 1 . Utility 2 | . . . . 2 Weapon 8 | . . . 5 3 Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 97 100 100 73 Engine 10 | . 14 14 14 3 Leg 1 | . . . . 3 Wheel 21 | . 28 28 28 9 Device 14 | . 14 14 14 15 Storage 8 | . 9 14 14 1 Processor 2 | . . . . 7 Hackware 4 | . . . . 10 Protection 1 | . 2 . . 2 Energy Gun 1 | . 7 . 1 . Ballistic Gun 11 | . 20 28 15 . Slashing Weapon 3 | . . . 2 6 Special Melee Weapon 5 | . . . 8 4 Peak Build Rating 54 | 6 12 12 30 54 Average Rating 24 | 4 9 12 17 42 On Entrance 12 | . 6 12 12 30 Avg Prop Armor Cover (%) 10 | . . . . 10 Naked Turns . | . . . . . Heaviest Build 34 | 10 31 31 34 31 Greatest Support 26 | 20 24 24 24 26 Greatest Overweight (x) 3 | . 1 1 1 3 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 15 | 5 15 15 15 15 Average Capacity 11 | 5 11 15 15 6 Most Carried 15 | . 15 15 15 13 Average Carried 10 | . 7 15 14 6 Final Capacity 15 | 5 15 15 15 5 Final Carried 15 | . 15 15 14 5 Class Distribution -------------------- 67% | Mutant 28% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 906 | 223 188 58 50 387 Remotely . | . . . . . Salvage Created 1248 | 38 175 49 . 986 Parts 85 | 6 13 5 . 61 Haulers Intercepted 2 | . 1 . . 1 Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 5 | . . 5 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 22 | . 5 3 . 14 Melee 14 | . . . . 14 Guns 5 | . 2 3 . . AOE 3 | . 3 . . . Classes Destroyed 10 | 1 4 . . 5 Worker 2 | . . . . 2 Tunneler 3 | 2 . . . 1 Hauler 2 | . 1 . . 1 Recycler 2 | . . . . 2 Mechanic 1 | . 1 . . . Watcher 1 | . . . . 1 Swarmer 13 | . 3 3 . 7 Grunt 3 | . 2 . . 1 Sentry 4 | . . . . 4 Programmer 2 | . . . . 2 Best Kill Streak 7 | 1 3 3 . 7 Combat Bots Only 7 | . 2 3 . 7 Max Kills in Single Turn 3 | 1 3 2 . 1 Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 253 | . 19 24 . 210 Missed 75 | . 6 9 . 60 Hits 178 | . 13 15 . 150 Melee 2 | . . . . 2 Projectile 176 | . 13 15 . 148 Critical Strikes 4 | . 1 . . 3 Damage Taken 2261 | . 286 121 . 1854 Core 905 | . 39 . . 866 Absorbed by Shields . | . . . . . Redirected to Shielding 108 | . . . . 108 Core Remaining (%) 92 | 100 . . 84 . Volleys Fired 36 | 6 22 8 . . Largest 2 | 2 2 2 . . Hottest 60 | 60 60 40 . . Shots Fired 71 | 12 44 15 . . Gun 71 | 12 44 15 . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 57 | 6 36 15 . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 14 | 6 8 . . . Robot Hit Streak 7 | 4 7 5 . . Robot Miss Streak 4 | 1 4 4 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 91 | 7 25 7 7 45 Core Hits 39 | 3 10 4 . 22 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 95 | . . . 9 86 Impact . | . . . . . Slashing 86 | . . . . 86 Piercing . | . . . . . Sneak Attacks 17 | . . . 7 10 Combat Hostiles 1 | . . . . 1 Follow-up Attacks 1 | . . . . 1 Damage Inflicted 2968 | 87 615 78 . 2188 Guns 419 | 87 254 78 . . Cannons . | . . . . . Explosions 354 | . 354 . . . Melee 2188 | . . . . 2188 Ramming 7 | . 7 . . . Kinetic 330 | 59 193 78 . . Thermal 69 | . 69 . . . Explosive 285 | . 285 . . . Electromagnetic 89 | 28 61 . . . Impact . | . . . . . Slashing 2188 | . . . . 2188 Piercing . | . . . . . Highest Corruption 9 | . 1 1 . 9 Average Corruption 3 | . 1 1 . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 42 | . 6 2 . 34 Message Errors 11 | . . . . 11 Matter Fused 10 | . 1 1 . 8 Heat Flow Errors 5 | . 2 . . 3 Energy Discharges 8 | . 2 . . 6 Parts Fused 2 | . . . . 2 Data Loss (minor) 4 | . 1 . . 3 Alerts 1 | . . . . 1 Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 347 | . 92 . . 255 Projectiles . | . . . . . Explosions 92 | . 92 . . . Melee 255 | . . . . 255 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 137 | . 137 . . . Shots 3 | . 3 . . . Rammed 2 | . 2 . . . Targets Rammed 2 | . 2 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 221 | . 206 . . 221 Average Temperature 71 | . 49 . . 106 Received Heat Transfer 294 | . 84 . . 210 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 50 | . 50 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 179 | 5 89 . . 179 Initial 3 | . 3 . . . Average 20 | 1 21 . . 21 Influence Increases 746 | 10 200 85 . 451 Destroy 0b10 Robot/C 440 | . 100 60 . 280 Destroy 0b10 Robot/NC 55 | 10 10 . . 35 Destroy Leader 96 | . 22 10 . 64 Disable Machine 45 | . 15 . . 30 Destroy Structure 50 | . 38 . . 12 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 45 | . 15 15 . 15 Influence Decreases 586 | 5 205 30 55 291 Entered New Map 57 | . 2 . 55 . Time Decay 417 | 5 193 30 . 189 Lost Part 112 | . 10 . . 102 Squads Dispatched 9 | . 1 . . 8 Investigation 2 | . . . . 2 Extermination 3 | . . . . 3 Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | . 11 3 . 18 Peak Tracking Total 5 | . 4 3 . 5 Tactical Retreats 3 | . 1 1 . 1 Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 6 | . 1 . . 5 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 3 | . 1 . . 2 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 14 | . 2 . 1 11 Terminals 6 | . 1 . . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 1 . . 3 Scanalyzers 1 | . . . . 1 Garrison Access 2 | . . . . 2 Total Hacks 32 | . 3 . 2 27 Successful 11 | . 2 . 2 7 Failed 21 | . 1 . . 20 Catastrophic 5 | . . . . 5 Database Lockouts . | . . . . . Manual 12 | . 1 . . 11 Terminals 15 | . 2 . . 13 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 1 . . 4 Scanalyzers 6 | . . . . 6 Garrison Access 4 | . . . . 4 Terminal Hacks 4 | . 1 . 2 1 Record 1 | . . . 1 . Open Door 1 | . . . 1 . Emergency Access Points 1 | . 1 . . . Recall Extermination 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . . . 3 Insert Component 1 | . . . . 1 Analyze 2 | . . . . 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . . . . 3 Terminals 2 | . . . . 2 Botnet 1 | . . . . 1 Skim 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Fedlink 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . . . . 10 Full Trace Events 1 | . . . . 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked 7 | . . . 7 . Non-combat 2 | . . . 2 . Combat 5 | . . . 5 . Robot Hacks Applied 7 | . . . 7 . parse_system 7 | . . . 7 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 4318 | 6 804 266 1761 1481 Sensors 1559 | . . . 113 1446 Seismic 3781 | 6 804 266 1648 1057 Triangulation 509 | . . . . 509 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 4647 | 73 804 266 1766 1738 Spaces Moved 4379 | 49 713 221 1645 1751 Core 18 | 5 . . . 13 Treads 19 | . . . . 19 Legs 6 | . . . . 6 Wheels 3991 | 44 713 221 1645 1368 Hover . | . . . . . Flight 345 | . . . . 345 Fastest Speed 34 | 50 80 105 105 34 Average Speed 93 | 76 99 105 105 79 Slowest Speed 200 | 80 105 105 105 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . . . 2 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 50 | 3 95 26 92 34 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 9 | . . . 9 . Spaces Dug 12 | . . . . 12 Terrain Destroyed 48 | . 36 . . 12 Melee 12 | . . . . 12 Projectile . | . . . . . AOE 36 | . 36 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Total 4728 | 69 765 240 1690 1964 Wait 95 | 9 10 12 . 64 Move 4371 | 48 712 220 1644 1747 Hop 2 | . . . . 2 Pick Up 26 | . 11 . 11 4 Fast Attach 41 | 6 3 . 3 29 Attach 5 | . . . . 5 Detach 5 | . 1 . 1 3 Swap 13 | . 4 . 5 4 Drop 30 | . . . 17 13 Fire 36 | 6 22 8 . . Melee 94 | . . . 9 85 Ram 2 | . 2 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 8 | . . . . 8 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / [*Low]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 10) 620 | -10/Materials | Discovered new exit (range 16) 691 | -10/Materials | Discovered new exit (range 5) 735 | -10/Materials | Discovered new exit (range 7) 749 | -10/Materials | Discovered new exit (range 15) 872 | -10/Materials | Discovered new exit (range 7) 878 | -10/Materials | Entered Subcaves 879 | -10/Subcaves | Approached by a straggling Scientist 1111 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 1140 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1144 | -10/Subcaves | Entered Scraptown 1144 | -8/Scraptown | System corruption cleaned by C-Scrubber 1330 | -8/Scraptown | Visited Supply Room 1402 | -8/Scraptown | Discovered new exit (range 13) 1699 | -8/Scraptown | Visited TADAMA 1714 | -8/Scraptown | Visited Symbiants 1757 | -8/Scraptown | Visited Bundlers 1823 | -8/Scraptown | Visited Junk Repository 2189 | -8/Scraptown | Visited Assassins FH 2226 | -8/Scraptown | Visited UFD Registry 2226 | -8/Scraptown | Registered with UFD as "Scrapbomber" 2249 | -8/Scraptown | Visited Botcube Research 2260 | -8/Scraptown | Found Botcube 2278 | -8/Scraptown | Visited Observation Area 2319 | -8/Scraptown | Visited LU-1G1's Boring Crew 2467 | -8/Scraptown | Visited Derelict Rescue Squad 2474 | -8/Scraptown | Found DRS Beacon 2492 | -8/Scraptown | Visited A0-MCA Data Center 2533 | -8/Scraptown | Visited Sword Containment 2544 | -8/Scraptown | Found Prototype Slashing Weapon 2544 | -8/Scraptown | Identified Companion Sword 2580 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2596 | -8/Scraptown | Found DCF Scrap (27 items) 2705 | -8/Scraptown | Visited Junk Repository 2731 | -8/Scraptown | Visited Infowarlord's Domain 2761 | -8/Scraptown | Visited Chapter 10 2797 | -8/Scraptown | Found Exp. Sensor Array 2854 | -8/Scraptown | Met Optimus 2854 | -8/Scraptown | Accepted into 0bPrime 2905 | -8/Scraptown | Discovered new exit (range 5) 2910 | -8/Scraptown | Entered Factory 2910 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 3015 | -6/Factory | Discovered new exit (range 4) 3197 | -6/Factory | Build established: Hacker-Mutant 3402 | -6/Factory | Lost 3 parts (3n) 3987 | -6/Factory | Loaded intel: 8 recycling unit locations 4110 | -6/Factory | Discovered new exit (range 4) 4222 | -6/Factory | Identified exit to Factory 4410 | -6/Factory | Garrison activated, responded to threat 4433 | -6/Factory | Lost 8 parts (1p3n4u) 4464 | -6/Factory | Core integrity fell below 50% 4486 | -6/Factory | Core integrity fell below 20% 4490 | -6/Factory | Lost 3 parts (2n1u) 4512 | -6/Factory | Destroyed 7 combat bots 4648 | -6/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 04590_ Acquired Com. Wheel. 04592_ K-01 Serf collects debris. 04592_ R-10 Processor collects Imp. Light Armor Plating. 04595_ Acquired Wheel. 04595_ K-01 Serf collects debris. 04596_ Sneak attack on K-01 Serf. 04596_ Destroyed Lgt. Ion Engine. 04599_ System corrupted: Component data lost. 04601_ Acquired 20 matter. 04605_ R-10 Processor collects Autogun. 04608_ R-10 Processor collects Flak Gun. 04611_ Acquired Imp. Light Armor Plating. 04612_ R-10 Processor collects Imp. Deuterium Engine. 04614_ Sneak attack on R-10 Processor. 04614_ Destroyed Com. Wheel. 04616_ Acquired 10 matter. 04627_ Com. Wheel destroyed. 04631_ System corrupted: Matter fused (-7). 04644_ Acquired Chainsword. 04647_ System corrupted: Component data lost. 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" | | ?????????????????# #???????????????? | | ?????????????????#[ #???????????????? | | ?????????????????######+#+######################## | | ??????????????????????# | | ??????????????????????# ##### ################ | | ??????????????????????# #####+###?????# | | ??????????????????????# # #?????# | | ??????????????????????# # #?????# | | ??????????????????##### # """"#?????# | | ?????????????????? # # """"####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 63 Core Analysis 6 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralAntigravDesublimator Manual? 0 Play Time 00:45:51 Cumulative 125.6 hours Start 2026.01.31 @ 14:24:11 End 2026.01.31 @ 15:48:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0/0 Lore% 59 Gallery% 63 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1dc35f60-bdbd-41a7-97cc-71d5578835bf