Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.06 @ 19:44:36 Player: Lordlorte Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (135) 675 Value Destroyed (3784) 3784 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (265) 265 TOTAL SCORE: 7484 Bonus ------- High Alert Combat Kills 239 Aligned with FarCom 300 Friendly Fire -274 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- Power Maul > --- INVENTORY (15) --- Nuclear Core VSS Leg Terrain Scanner Improved Weapon Shielding Faulty Mini Assault Cannon Power Maul Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Compact Wheel Armored Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Medium Reactive Plating Medium Reactive Plating > --- WEAPON ----------- Heavy EM Shotgun Heavy Assault Rifle Flak Cannon > --- INVENTORY -------- Light Fission Core Light Fission Core Compact Matter Pod Improved Sensor Array Medium Armor Plating Improved Medium Armor Plating Recalibrator Assault Rifle Flak Gun Flak Gun Flak Gun Flak Gun Rocket Launcher Improved Grenade Launcher Katana [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Hackware Hacking Suite Protection Medium Reactive Plating Weapon Flak Gun Energy Gun Medium Laser Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 3 | . . . . . 2 1 Utility 2 | . . . . . 1 1 Weapon 1 | . . . . . 1 . Parts Attached 135 | 8 14 6 6 3 27 71 Power 10 | 1 2 1 . 1 1 4 Engine 6 | 1 2 1 . . . 2 Core 4 | . . . . 1 1 2 Reactor . | . . . . . . . Propulsion 32 | 2 1 . . . 9 20 Treads 7 | 2 1 . . . 2 2 Leg 13 | . . . . . 1 12 Wheel 12 | . . . . . 6 6 Hover . | . . . . . . . Flight . | . . . . . . . Utility 34 | 2 3 1 6 1 6 15 Device 14 | 1 3 1 1 . 2 6 Storage 6 | 1 . . 3 . 1 1 Processor . | . . . . . . . Hackware 1 | . . . . . 1 . Protection 13 | . . . 2 1 2 8 Artifact . | . . . . . . . Weapon 59 | 3 8 4 . 1 11 32 Energy Gun 8 | 2 . . . . . 6 Energy Cannon . | . . . . . . . Ballistic Gun 27 | 1 5 1 . 1 7 12 Ballistic Cannon 5 | . . 1 . . . 4 Launcher 10 | . 3 2 . . 3 2 Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . . 1 1 Slashing Weapon 7 | . . . . . . 7 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 Parts Lost 46 | . . 1 . . 5 40 Power 2 | . . . . . . 2 Propulsion 18 | . . . . . 2 16 Utility 11 | . . 1 . . . 10 Weapon 15 | . . . . . 3 12 Highest Loss Streak 12 | . . 1 . . 3 12 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 100 98 99 100 97 92 Engine 7 | . 14 14 14 12 . 4 Core 2 | . . . . 1 8 2 Treads 17 | . 28 28 28 28 22 3 Leg 5 | . . . . . . 15 Wheel 7 | . . . . . 12 14 Device 7 | . 14 12 3 . 4 7 Storage 10 | . 14 14 14 14 9 7 Protection 9 | . . . 10 14 9 13 Energy Gun 1 | . 5 . . . . 1 Ballistic Gun 11 | . 22 4 . . 15 12 Ballistic Cannon 4 | . . 11 14 13 . 2 Launcher 5 | . . 12 14 14 7 1 Peak Build Rating 43 | 7 7 8 16 15 31 43 Average Rating 21 | 5 6 7 7 8 27 35 On Entrance 10 | . 7 7 8 8 15 27 Naked Turns . | . . . . . . . Heaviest Build 91 | 13 14 16 55 25 50 91 Greatest Support 60 | 40 40 40 40 40 60 38 Greatest Overweight (x) 10 | 2 . . 1 . 4 10 Average Overweight (x) 1 | . . . . . 2 3 Largest Inventory Capacity 20 | 8 8 8 20 8 15 15 Average Capacity 11 | 7 8 8 8 8 14 15 Most Carried 15 | 3 8 8 9 8 13 15 Average Carried 9 | 2 6 7 7 7 10 12 Final Capacity 15 | 8 8 8 8 8 15 15 Final Carried 13 | 3 8 8 8 8 13 7 Class Distribution -------------------- 65% | Mutant 15% | Tank 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 3571 | 192 503 123 60 217 490 1986 Remotely . | . . . . . . . Salvage Created 3577 | 10 489 67 . 346 585 2080 Parts 175 | 4 31 6 . 17 28 89 Haulers Intercepted 3 | . 2 . . . . 1 Recyclers Shooed 6 | . . . . 1 1 4 Parts Field Recycled 26 | . . . . . . 26 Retrieved Matter 79 | . . . . . . 79 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 94 | . 14 6 . 13 20 41 Melee 4 | . . . . . 1 3 Guns 36 | . 9 3 . . 1 23 Cannons 7 | . . . . 4 . 3 AOE 39 | . 5 3 . 9 14 8 Classes Destroyed 17 | 1 7 . . 1 2 6 Worker 12 | . 2 . . 1 3 6 Builder 8 | . 2 . . . 2 4 Tunneler 2 | 1 . . . . 1 . Hauler 3 | . 2 . . . . 1 Recycler 12 | . 1 . . 2 2 7 Mechanic 1 | . . . . . . 1 Operator 1 | . 1 . . . . . Watcher 2 | . . . . . . 2 Swarmer 29 | . 6 6 . 6 8 3 Grunt 42 | . 8 . . 6 10 18 Duelist 3 | . . . . . 1 2 Protector 1 | . . . . . . 1 Sentry 2 | . . . . . . 2 Specialist 4 | . . . . . . 4 Hunter 6 | . . . . . 1 5 Programmer 6 | . . . . . . 6 Assembled 1 | . . . . 1 . . Thug 1 | . . . . . 1 . Best Kill Streak 14 | 1 6 3 . 8 8 14 Combat Bots Only 9 | . 3 3 . 3 7 9 Max Kills in Single Turn 4 | 1 2 1 . 3 3 4 Gunslinging 1 | . 1 . . . . . Exploded 3 | . 1 1 . 3 3 3 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 702 | . 74 20 . 30 53 525 Missed 221 | . 20 8 . 4 17 172 Damage Taken 7150 | . 523 95 . 348 777 5407 Core 997 | . 149 . . 83 50 715 Absorbed by Shields . | . . . . . . . Redirected to Shielding 135 | . . . . 35 . 100 Ignored by Resistances 387 | . . . . . . 387 Core Remaining (%) 65 | 100 . . . 7 90 . Volleys Fired 250 | 1 47 8 . 31 21 142 Largest 3 | 2 2 2 . 1 2 3 Hottest 117 | 70 70 40 . 35 66 117 Shots Fired 465 | 2 81 13 . 31 26 312 Gun 361 | 2 68 10 . . 2 279 Cannon 46 | . . . . 22 . 24 Launcher 58 | . 13 3 . 9 24 9 Special . | . . . . . . . Kinetic 337 | 1 50 10 . 22 2 252 Thermal 38 | 1 18 . . . . 19 Explosive 58 | . 13 3 . 9 24 9 Electromagnetic 32 | . . . . . . 32 Robot Hit Streak 9 | 1 9 4 . 3 3 9 Robot Miss Streak 10 | . 2 2 . 2 2 10 Penetration Max . | . . . . . . . Secondary Targets 12 | . 4 1 . . . 7 Max Gunslinging Chain 1 | . 1 1 . . . 1 Shots Hit Robots 346 | 1 48 5 . 15 27 250 Core Hits 324 | 1 35 8 . 18 37 225 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 9 | . . 1 . . 3 5 Critical Strikes 11 | . 1 1 . . 4 5 Burn 1 | . 1 . . . . . Destroy 1 | . . 1 . . . . Smash 9 | . . . . . 4 5 Melee Attacks 77 | . . . . . 35 42 Impact 50 | . . . . . 35 15 Slashing 27 | . . . . . . 27 Piercing . | . . . . . . . Sneak Attacks 13 | . . . . . 7 6 Combat Hostiles . | . . . . . . . Follow-up Attacks 4 | . . . . . . 4 Damage Inflicted 12298 | 27 1247 133 . 875 2977 7039 Guns 3973 | 27 599 58 . . 23 3266 Cannons 652 | . . . . 189 . 463 Explosions 5364 | . 648 75 . 686 1794 2161 Melee 2296 | . . . . . 1147 1149 Ramming 13 | . . . . . 13 . Kinetic 3994 | 15 422 58 . 189 23 3287 Thermal 1074 | 12 252 . . . . 810 Explosive 4588 | . 573 75 . 686 1794 1460 Electromagnetic 333 | . . . . . . 333 Impact 1691 | . . . . . 1147 544 Slashing 605 | . . . . . . 605 Piercing . | . . . . . . . Highest Corruption 7 | . . . . . 6 7 Average Corruption 5 | . . . . . 6 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 68 | . . . . . 21 47 Message Errors 17 | . . . . . 7 10 Matter Fused 20 | . . . . . 4 16 Heat Flow Errors 10 | . . . . . 5 5 Energy Discharges 6 | . . . . . . 6 Parts Rejected 3 | . . . . . 1 2 Data Loss (minor) 3 | . . . . . 1 2 Data Loss (major) 3 | . . . . . 1 2 Misfires 1 | . . . . . . 1 Alerts 5 | . . . . . 2 3 Overload Shots . | . . . . . . . Overflow Damage 1022 | . . . . 15 564 443 Projectiles . | . . . . . . . Explosions 169 | . . . . 15 34 120 Melee 853 | . . . . . 530 323 Knockbacks 18 | . . . . 2 8 8 Impact 8 | . . . . . 7 1 Kinetic 6 | . . . . 2 . 4 Secondary 4 | . . . . . 1 3 Self-Inflicted Damage 301 | . . . . 94 34 173 Shots 8 | . . . . 3 1 4 Rammed 3 | . . . . . 3 . Targets Rammed 3 | . . . . . 3 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 266 | 9 69 . . 15 256 266 Average Temperature 70 | 6 20 . . 8 97 76 Received Heat Transfer 1527 | . 156 . . 51 126 1194 Siege Activations . | . . . . . . . Robots Corrupted 12 | . . . . . 8 4 Combat Hostiles 8 | . . . . . 4 4 Parts Fried 11 | . . . . . 10 1 Impact Corruptions 26 | . . . . . 20 6 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 1 . . . . 1 Heat Transferred 1538 | 37 642 . . . . 859 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . . . 3 Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 675 | 5 246 247 . 304 385 675 Initial 175 | . 3 77 . . 72 175 Average 211 | 2 121 230 . 135 101 328 Maximum Alert Level 2 | . 1 1 . 1 1 2 Low Security (%) 60 | 100 91 15 . 82 90 32 Level 1 19 | . 8 84 . 17 9 21 Level 2 19 | . . . . . . 46 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 21 | . 5 . . 1 2 13 Investigation 6 | . 2 . . 1 1 2 Extermination 3 | . . . . . . 3 Reinforcement 10 | . 3 . . . 1 6 Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced 3 | . . . . . . 3 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 6 | . 1 . . . 4 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 135 | . 29 5 . 12 28 61 Peak Tracking Total 11 | . 4 3 . 3 5 11 Tactical Retreats 9 | . 1 . . . 2 6 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 6 | . 1 . . . 3 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 16 | . 2 . . 1 5 8 Max in Single Turn 3 | . 2 . . 1 2 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 14 | . 4 . 2 1 4 3 Terminals 7 | . 3 . . . 2 2 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . 1 . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 36 | . 10 . 5 1 12 8 Successful 26 | . 6 . 5 1 9 5 Failed 10 | . 4 . . . 3 3 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 16 | . 7 . 5 . 4 . Terminals 20 | . 9 . . . 5 6 Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units 6 | . 1 . . . 5 . Scanalyzers 2 | . . . . . 2 . Garrison Access . | . . . . . . . Terminal Hacks 16 | . 4 . 5 1 3 3 Record 9 | . 2 . 5 . . 2 Open Door 1 | . . . . 1 . . Open DSF 1 | . . . . . . 1 Unreport Threat 2 | . 1 . . . 1 . Hauler Manifests 2 | . 1 . . . 1 . Zone Layout 1 | . . . . . 1 . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 5 | . 1 . . . 4 . Recycle Component 3 | . . . . . 3 . Process 1 | . . . . . 1 . Retrieve Components 1 | . 1 . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Botnet 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 2 . . . 3 3 Full Trace Events 4 | . 1 . . . 1 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 116 | . . . . . . 116 Total Part Build Rating 3 | . . . . . . 3 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 3 | . . . . . 3 . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . 10 . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged 1 | . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 6672 | 113 1159 403 922 485 1164 2426 Spaces Moved 3401 | 60 599 222 564 189 681 1086 Core 15 | 11 . . . . . 4 Treads 1678 | 49 599 222 564 189 55 . Legs 78 | . . . . . . 78 Wheels 1630 | . . . . . 626 1004 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 105 105 Average Speed 151 | 147 160 160 161 160 127 153 Slowest Speed 550 | 160 160 160 240 160 160 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 49 | 5 93 52 92 53 30 21 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 4 | . . 3 . 1 . . Spaces Dug 25 | . . . . . 17 8 Terrain Destroyed 464 | . 72 13 . 97 197 85 Melee 14 | . . . . . 6 8 Projectile . | . . . . . . . AOE 450 | . 72 13 . 97 191 77 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 4384 | 79 717 257 579 342 884 1526 Wait 427 | 8 46 18 . 113 94 148 Move 3395 | 59 598 221 563 188 680 1086 Hop . | . . . . . . . Pick Up 50 | 2 6 . 4 2 12 24 Fast Attach 50 | 8 2 2 4 2 14 18 Attach 41 | . . 1 1 . 8 31 Detach 18 | 1 . 1 1 . 8 7 Swap 44 | . 12 3 1 1 5 22 Drop 35 | . 6 3 5 5 4 12 Fire 250 | 1 47 8 . 31 21 142 Melee 71 | . . . . . 35 36 Ram 3 | . . . . . 3 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 9) 305 | -10/Materials | Build established: Mutant 625 | -10/Materials | Discovered new exit (range 4) 746 | -10/Materials | Discovered new exit (range 16) 810 | -10/Materials | Core integrity fell below 50% 1273 | -10/Materials | Entered Mines 1373 | -10/Mines | Learned location of 2 exits from Materials 1436 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1598 | -10/Mines | Found a hidden stash of uninstalled traps 1669 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1669 | -10/Mines | Discovered new exit (range 5) 1676 | -10/Mines | Entered Exiles 1704 | -10/Exiles | Discovered new exit (range 15) 1736 | -10/Exiles | Met 8R-AWN 1760 | -10/Exiles | Met EX-HEX 1953 | -10/Exiles | Met EX-DEC 1994 | -10/Exiles | Visited The Gauntlet 2186 | -10/Exiles | Learned location of Zion (-6) 2301 | -10/Exiles | Met EX-BIN 2324 | -10/Exiles | Aligned with FarCom system 2325 | -10/Exiles | Given EX-Vault access code 2397 | -10/Exiles | Opened EX-Vault 2406 | -10/Exiles | Found Prototype Device 2406 | -10/Exiles | Identified Trap Reconfigurator 2441 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2581 | -10/Exiles | Discovered new exit (range 12) 2598 | -10/Exiles | Entered Mines 2942 | -9/Mines | Assembled infested the area 2947 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2959 | -9/Mines | Core integrity fell below 20% 3014 | -9/Mines | Discovered new exit (range 8) 3028 | -9/Mines | Met a Derelict shopkeep closing up shop 3083 | -9/Mines | Entered Materials 3083 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3084 | -8/Materials | Identified exit to Factory 3351 | -8/Materials | Build established: Skirmisher 3480 | -8/Materials | Crushed by falling debris 3502 | -8/Materials | Destroyed 7 combat bots 3511 | -8/Materials | Lost 3 parts (1n2w) 4068 | -8/Materials | Build established: Mutant 4247 | -8/Materials | Entered Factory 4247 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4525 | -7/Factory | Fabricated Hvy. EM Shotgun? 4812 | -7/Factory | Lost 4 parts (2n1u1w) 5167 | -7/Factory | Build established: Tank 5305 | -7/Factory | Cargo convoy interrupted 5372 | -7/Factory | Destroyed 9 combat bots 5377 | -7/Factory | Lost 9 parts (2n2u5w) 6480 | -7/Factory | Discovered new exit (range 10) 6486 | -7/Factory | Core integrity fell below 50% 6508 | -7/Factory | Garrison activated, responded to threat 6524 | -7/Factory | Lost 9 parts (1p3n3u2w) 6654 | -7/Factory | Core integrity fell below 20% 6673 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 06651_ U-05 Engineer builds a Wall. 06651_ Carbon-fiber Leg destroyed. 06651_ K-01 Serf collects debris. 06656_ Imp. Medium Armor Plating destroyed. 06656_ Particle Gun destroyed. 06656_ U-05 Engineer builds a Wall. 06657_ M-28 Smith repairs Y-54 Guardian. 06658_ K-01 Serf collects debris. 06662_ Com. Wheel destroyed. 06663_ K-01 Serf collects debris. 06663_ Y-54 Guardian suffers critical hit (Smash). 06663_ Destroyed Lgt. Treads. 06663_ Y-54 Guardian system corrupted by crushing effect. 06664_ Y-54 Guardian system terminally corrupted. 06664_ K-01 Serf collects debris. 06671_ T||RKQSNN&=XX6&K4<J /OHVTQ%SEIO 06672_ K-01 Serf collects debris. 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""" | | ##########+#???????####k##### #"## #? | | # uk ## #?????????????? | | # """""m## #?????????????? | | ## !![# """"" ##=#?????????????? ?? | | ?# !!?# " "% %## #???###########+##?? | | ?# ![?# H %@=##!##??# #?? | | ?# ??# """k=%##="#??# #?? | | ?# ??# """" [##*##??# #?? | | #################??# """ %%##%##### #?? | | #????????????# %##%! # #?? | | #????????????# = ## ! #" #?? | | """" #########????#! % ##! % +% #?? | | """" # ????# [ " ##%% # #?? | | """" # ????# """ ## = # #?? | | """" # ???## G ##% # #?? | | """" # """" """" ## """ ## " ### | | """" # """" """" ## " ## # # # | | """" # """" """" ## ## ################ | | """" + "" """" #####??#### ###############? | | """" # "" """" ########### # #? | | # "" """" # ! ## # #? | | """" # # ## # #? | | """" # # ## # #? | | """" # # """""" ## # #? | | """" # # """""" ## # #? | | """" #########+### """""" + + #? | | """" #???????# ### """""" ## # #? | | """" #???????# [ + ## # #? | | """" #???????##### ## # #? | | """" #################+##### # #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Weapon Shielding 66 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hvy. EM Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. EM Shotgun | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed IntegrityNullRipper Manual? 0 Play Time 01:35:40 Cumulative 35.2 hours Start 2024.11.05 @ 01:36:13 End 2024.11.06 @ 19:44:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 26 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38ff06d7-5848-4456-88c2-0953457fbda0