Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.15 @ 17:01:17 Player: karotgaemin Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (70) 350 Value Destroyed (2224) 2224 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (101) 101 TOTAL SCORE: 4555 Bonus ------- High Alert Combat Kills 101 Cogmind --------- Core Integrity 247/550 Matter 14/500 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit High-capacity Matter Pod Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (15) --- Deuterium Engine Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Wheel Compact Wheel Improved EM Shotgun Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Flak Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Light Armor Plating > --- WEAPON ----------- Autogun Flak Cannon > --- INVENTORY -------- Nuclear Core Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Wheel Compact Wheel Improved EM Shotgun Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Autogun Grenade Launcher [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Autogun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 64 | 6 5 20 18 15 Power 14 | 1 1 5 5 2 Engine 9 | 1 1 5 2 . Core 5 | . . . 3 2 Reactor . | . . . . . Propulsion 15 | 2 . 6 5 2 Treads 15 | 2 . 6 5 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 2 2 4 3 Device 2 | . . 1 . 1 Storage 4 | 1 1 . 2 . Processor 4 | . 1 1 1 1 Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 23 | 2 2 7 4 8 Energy Gun 2 | . . 1 1 . Energy Cannon 1 | . . 1 . . Ballistic Gun 17 | 2 2 5 2 6 Ballistic Cannon 1 | . . . 1 . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 4 . . Parts Lost 14 | . 1 . 2 11 Power 3 | . 1 . . 2 Propulsion 2 | . . . . 2 Utility 5 | . . . . 5 Weapon 4 | . . . 2 2 Highest Loss Streak 6 | . 1 . 1 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 99 100 99 92 Engine 8 | . 14 11 . 6 Core 2 | . . . 8 2 Treads 21 | . 28 22 18 16 Device 7 | . . 11 9 6 Storage 14 | . 14 11 17 18 Processor 18 | . 13 22 18 18 Protection 3 | . . . 9 6 Ballistic Gun 19 | . 28 21 15 9 Ballistic Cannon 1 | . . . 2 7 Peak Build Rating 24 | 6 10 17 21 24 Average Rating 14 | 4 7 12 19 20 On Entrance 10 | . 6 10 15 21 Naked Turns . | . . . . . Heaviest Build 46 | 11 29 36 46 46 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 11 | . . . 1 11 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 5 9 15 15 15 Average Carried 11 | 3 7 11 13 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 9 14 15 13 Class Distribution -------------------- 68% | Scavenger-Mutant 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1771 | 209 284 544 371 363 Remotely . | . . . . . Salvage Created 2590 | . 549 775 515 751 Parts 161 | . 26 50 32 53 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 57 | . 11 13 12 21 Guns 41 | . 11 13 11 6 Cannons 10 | . . . 1 9 AOE 6 | . . . . 6 Classes Destroyed 9 | . 5 2 . 2 Worker 4 | . 1 1 . 2 Hauler 1 | . . 1 . . Recycler 2 | . 1 1 . . Mechanic 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 4 | . 1 2 1 . Swarmer 11 | . 3 . 4 4 Grunt 27 | . 8 7 3 9 Sentry 19 | . . 6 5 8 Best Kill Streak 10 | . 6 6 5 10 Combat Bots Only 9 | . 4 2 5 9 Max Kills in Single Turn 2 | . 2 2 1 2 Gunslinging 1 | . . 1 . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 330 | . 55 58 58 159 Missed 86 | . 14 13 9 50 Damage Taken 3447 | . 465 635 707 1640 Core 517 | . 63 151 68 235 Absorbed by Shields . | . . . . . Core Remaining (%) 78 | 100 74 62 . . Volleys Fired 183 | . 48 48 44 43 Largest 2 | . 2 2 2 2 Hottest 68 | . 46 46 68 67 Shots Fired 362 | . 96 96 87 83 Gun 322 | . 96 96 81 49 Cannon 36 | . . . 6 30 Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 357 | . 96 96 86 79 Thermal . | . . . . . Explosive 4 | . . . . 4 Electromagnetic 1 | . . . 1 . Robot Hit Streak 19 | . 11 15 18 19 Robot Miss Streak 5 | . 3 3 5 4 Penetration Max . | . . . . . Secondary Targets 5 | . 1 1 2 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 272 | . 62 76 70 64 Core Hits 149 | . 25 29 26 69 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 3 | . . 2 1 . Destroy 3 | . . 2 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4651 | . 688 1123 1080 1760 Guns 3319 | . 688 1123 971 537 Cannons 654 | . . . 109 545 Explosions 678 | . . . . 678 Melee . | . . . . . Ramming . | . . . . . Kinetic 3963 | . 688 1123 1070 1082 Thermal . | . . . . . Explosive 678 | . . . . 678 Electromagnetic 10 | . . . 10 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 24 | . . . . 24 Projectiles . | . . . . . Explosions 24 | . . . . 24 Melee . | . . . . . Knockbacks 8 | . . . 1 7 Impact . | . . . . . Kinetic 8 | . . . 1 7 Secondary . | . . . . . Self-Inflicted Damage 53 | . . . . 53 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 111 | . 18 29 111 98 Average Temperature 17 | . 7 4 18 30 Received Heat Transfer 1602 | . 228 258 297 819 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 586 | . 382 342 333 586 Initial 107 | . . 98 107 74 Average 194 | . 150 187 224 265 Maximum Alert Level 2 | . 1 1 1 2 Low Security (%) 50 | 100 69 41 38 57 Level 1 44 | . 30 58 61 8 Level 2 4 | . . . . 34 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 2 1 . 6 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 6 | . 2 1 . 3 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 8 | . 2 1 3 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 110 | . 25 22 25 38 Peak Tracking Total 10 | . 6 5 6 10 Tactical Retreats 10 | . 3 2 1 4 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 1 | . . 1 . . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . . 1 . . Successful 1 | . . 1 . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Record 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 1 | . . 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 3205 | 87 689 1174 829 426 Spaces Moved 1335 | 57 329 556 278 115 Core 19 | 17 . . . 2 Treads 1316 | 40 329 556 278 113 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 176 | 127 160 160 215 233 Slowest Speed 600 | 160 160 160 240 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 3 67 43 28 27 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 24 | . . . . 24 Melee . | . . . . . Projectile . | . . . . . AOE 24 | . . . . 24 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1851 | 72 406 752 430 191 Wait 200 | . 14 103 68 15 Move 1331 | 56 328 555 277 115 Hop . | . . . . . Pick Up 51 | 10 9 16 14 2 Fast Attach 1 | . . . . 1 Attach 18 | 6 2 2 4 4 Detach . | . . . . . Swap 45 | . 3 18 14 10 Drop 22 | . 2 10 9 1 Fire 183 | . 48 48 44 43 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 8) 584 | -10/Materials | Discovered new exit (range 10) 742 | -10/Materials | Discovered new exit (range 10) 777 | -10/Materials | Entered another Materials area 777 | -9/Materials | Evolved 2 slots: Utility x2 1259 | -9/Materials | Build established: Scavenger-Mutant 1639 | -9/Materials | Discovered new exit (range 10) 1891 | -9/Materials | Identified exit to Materials 1951 | -9/Materials | Entered another Materials area 1951 | -8/Materials | Evolved 2 slots: Utility x2 2435 | -8/Materials | Discovered new exit (range 16) 2778 | -8/Materials | Identified exit to Storage 2780 | -8/Materials | Entered Storage 2881 | -8/Storage | Garrison activated, responded to threat 3073 | -8/Storage | Destroyed 9 combat bots 3150 | -8/Storage | Lost 3 parts (3u) 3192 | -8/Storage | Core integrity fell below 50% 3206 | -8/Storage | Self-destructed Last Messages --------------- 03182_ U-05 Engineer builds a Door. 03184_ G-50 Soldier destroyed. 03184_ K-01 Serf destroyed. 03184_ Lgt. Treads destroyed. 03184_ Autogun destroyed. 03186_ Critical hit (Burn: +37). 03186_ U-05 Engineer builds a Wall. 03187_ G-47 Trooper destroyed. 03189_ Y-45 Defender destroyed. 03189_ Grenade Launcher destroyed. 03191_ Compression Vault explodes. 03191_ Destroyed Lgt. Ion Engine. 03191_ M-13 Machinist destroyed. 03191_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03199_ Critical hit (Burn: +37). 03200_ The unstable cave ceiling collapses. 03201_ Aluminum Leg crushed. 03201_ Nuclear Core destroyed. 03201_ K-01 Serf collects debris. 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