Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.25 @ 16:42:32 Player: SURFACESEEKER Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (106) 530 Value Destroyed (4221) 4221 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1639) 1639 TOTAL SCORE: 9850 Bonus ------- High Alert Combat Kills 308 Follower Combat Kills 431 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 350/500 Energy 9/100 System Corruption 1% Temperature Cool (6) Movement Walking (120) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit High-capacity Matter Pod Advanced Terrain Scan Processor Relay Coupler [Duelist] (18) > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Cryofiber Web Relay Coupler [NC] (30) Relay Coupler [NC] (30) Relay Coupler [Demolisher] (18) Particle Gun Rocket Array Remote Datajack Impact Mace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Advanced Terrain Scan Processor Improved Light Armor Plating Relay Coupler [Sentry] > --- WEAPON ----------- Improved Assault Rifle Gauss Rifle Precision Assault Rifle > --- INVENTORY -------- Cryofiber Web High-capacity Matter Pod Relay Coupler [Duelist] Relay Coupler [Demolisher] Improved Field Recycling Unit Cooled Pulse Rifle Gauss Rifle Gauss Rifle Precision Grenade Launcher Rocket Array Remote Datajack Impact Mace [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Seismic Analyzer Hackware Relay Coupler [Swarmer] Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Medium Laser Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Sto Gar Slots Evolved 6 | . . 2 . 2 . . 2 . . Power 1 | . . . . . . . 1 . . Propulsion 1 | . . . . 1 . . . . . Utility 3 | . . 2 . . . . 1 . . Weapon 1 | . . . . 1 . . . . . Parts Attached 142 | 7 3 13 5 15 15 11 22 33 18 Power 17 | 1 1 1 . 2 1 1 6 3 1 Engine 8 | 1 1 1 . 1 . . 2 2 . Core 9 | . . . . 1 1 1 4 1 1 Reactor . | . . . . . . . . . . Propulsion 36 | 2 . 3 2 7 4 2 4 5 7 Treads 5 | . . 1 . 4 . . . . . Leg 26 | 2 . 2 2 . 3 2 3 5 7 Wheel 4 | . . . . 3 1 . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . 1 . . Utility 27 | 2 . 3 3 . 2 3 6 5 3 Device 9 | 1 . 1 . . 1 2 2 1 1 Storage 6 | . . 2 3 . . . . . 1 Processor 3 | 1 . . . . 1 . 1 . . Hackware 5 | . . . . . . . 2 2 1 Protection 4 | . . . . . . 1 1 2 . Artifact . | . . . . . . . . . . Weapon 62 | 2 2 6 . 6 8 5 6 20 7 Energy Gun 11 | 2 1 2 . . . 1 1 2 2 Energy Cannon . | . . . . . . . . . . Ballistic Gun 28 | . . 2 . 3 5 3 2 10 3 Ballistic Cannon 1 | . . . . 1 . . . . . Launcher 7 | . 1 1 . . 1 . 1 2 1 Special Weapon 8 | . . 1 . . . . 1 5 1 Impact Weapon 1 | . . . . . . . . 1 . Slashing Weapon 6 | . . . . 2 2 1 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . 1 7 . Parts Lost 42 | . . 7 . 5 6 5 . 2 17 Power 3 | . . . . . . . . 1 2 Propulsion 11 | . . 1 . 2 1 2 . . 5 Utility 4 | . . . . . 1 . . 1 2 Weapon 24 | . . 6 . 3 4 3 . . 8 Highest Loss Streak 9 | . . 7 . 3 3 3 . 2 9 Average Slot Usage (%) 95 | . 100 94 100 94 97 91 94 98 82 Engine 7 | . 14 11 11 6 4 . 5 7 6 Core 3 | . . . . 2 4 9 9 6 2 Treads 2 | . . 3 . 11 . . . . . Leg 17 | . 28 17 22 3 10 23 20 22 16 Wheel 3 | . . . . 8 15 . . . . Device 7 | . 14 10 11 9 3 4 6 3 4 Storage 15 | . . 22 22 18 18 18 15 15 15 Processor 10 | . 14 11 11 9 14 11 7 7 7 Protection 1 | . . . . . . 1 3 3 3 Energy Gun 4 | . 24 3 . . . 4 5 2 5 Ballistic Gun 12 | . . 13 22 16 12 10 7 16 12 Launcher 1 | . 3 . . . 1 2 1 . . Slashing Weapon 2 | . . . . 6 6 4 2 . . Naked Turns . | . . . . . . . . . . Heaviest Build 53 | 10 11 20 28 35 36 37 49 53 53 Greatest Support 60 | 20 20 23 20 60 48 47 45 45 45 Greatest Overweight (x) 11 | 2 . 1 1 11 2 . 1 1 4 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 12 | 4 4 6 12 12 12 12 12 12 12 Average Capacity 10 | 4 4 6 11 12 12 12 12 12 11 Most Carried 12 | 4 4 6 12 12 12 12 12 12 12 Average Carried 9 | 2 3 3 10 10 11 11 11 11 10 Final Capacity 12 | 4 4 6 12 12 12 12 12 12 8 Final Carried 12 | 2 4 6 12 10 12 11 12 11 8 Class Distribution -------------------- 37% | Scavenger-Mutant 35% | Mutant 9% | Bothacker-Mutant 5% | Scavenger-Tank 4% | Bothacker-Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Bothacker-Mutant | -7/Factory Scavenger-Tank | -7/Storage Scavenger-Tank | -7/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Gar Mat Fac Sto Gar Matter Collected 3503 | 161 369 165 131 413 388 248 378 853 397 Remotely . | . . . . . . . . . . Salvage Created 3656 | 53 199 488 184 521 391 458 151 603 608 Parts 201 | 6 14 33 11 31 29 25 5 25 22 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 4 | . . . . 2 . 2 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Sto Gar Combat Hostiles Destroyed 96 | . 6 14 6 13 18 11 3 11 14 Melee 6 | . . 1 . 2 2 1 . . . Guns 72 | . 3 13 6 11 6 7 3 11 12 Cannons 5 | . . . . . 5 . . . . AOE 13 | . 3 . . . 5 3 . . 2 Classes Destroyed 11 | 1 2 3 . 1 1 1 1 1 . Worker 3 | . . 1 1 1 . . . . . Builder 2 | . . . . . . . . 2 . Tunneler 3 | 2 . 1 . . . . . . . Mechanic 1 | . . . . . . 1 . . . Operator 1 | . 1 . . . . . . . . Swarmer 26 | . . 4 3 4 12 2 . 1 . Grunt 51 | . 6 9 3 5 3 7 2 4 12 Duelist 1 | . . . . 1 . . . . . Sentry 14 | . . 1 . 3 2 2 . 4 2 Hunter 3 | . . . . . 1 . . 2 . Programmer 1 | . . . . . . . 1 . . Best Kill Streak 9 | 1 3 4 3 4 9 4 2 2 5 Combat Bots Only 9 | . 3 4 3 4 9 3 2 2 5 Max Kills in Single Turn 3 | 1 2 2 2 2 3 2 2 2 1 Gunslinging 1 | . . 1 1 1 . . . . . Exploded 3 | . 2 . . . 3 2 . . 1 Melee 1 | . . 1 . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Gar Mat Fac Sto Gar Damage Taken 7407 | . 214 602 88 923 978 810 346 1279 2167 Core 1259 | . 86 104 4 115 158 83 59 188 462 Absorbed by Shields 16 | . . . . . . . . . 16 Core Remaining (%) 68 | 100 65 . 73 . . 35 . . . Volleys Fired 339 | 3 20 41 9 37 41 52 17 61 58 Largest 3 | 2 2 2 2 3 3 2 3 3 3 Hottest 136 | 90 90 90 50 75 87 79 117 136 136 Shots Fired 651 | 6 35 69 18 77 85 79 24 137 121 Gun 576 | 6 32 60 18 76 58 77 12 125 112 Cannon 25 | . . . . 1 24 . . . . Launcher 20 | . 3 4 . . 3 2 . . 8 Special 30 | . . 5 . . . . 12 12 1 Kinetic 454 | . . 36 18 77 82 50 7 103 81 Thermal 124 | 3 17 19 . . . 27 5 22 31 Explosive 20 | . 3 4 . . 3 2 . . 8 Electromagnetic 28 | 3 15 10 . . . . . . . Robot Hit Streak 19 | 2 9 10 3 19 8 13 10 11 17 Robot Miss Streak 6 | 2 2 2 2 3 4 3 3 6 4 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 9 | . . 1 2 3 . . . . 3 Max Gunslinging Chain 1 | . . 1 1 1 . . . . 1 Shots Hit Robots 462 | 3 24 42 8 70 54 61 15 89 96 Core Hits 231 | 2 13 24 8 21 26 31 5 38 63 Critical Hits 7 | . . 1 . 2 1 . . 2 1 Critical Kills 4 | . . . . 2 1 . . . 1 Critical Parts Destroyed 3 | . . 1 . . . . . 2 . Melee Attacks 39 | . . . . 21 11 4 2 1 . Impact 1 | . . . . . . . . 1 . Slashing 38 | . . . . 21 11 4 2 . . Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . . 4 . . 1 . . Combat Hostiles 1 | . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8995 | 55 487 823 158 1571 1259 1053 277 1310 2002 Guns 6528 | 55 260 557 132 1037 518 837 183 1301 1648 Cannons 160 | . . . . . 160 . . . . Explosions 1352 | . 227 225 . . 371 186 . . 343 Melee 856 | . . . . 522 210 30 94 . . Ramming 66 | . . 8 26 12 . . . 9 11 Kinetic 5044 | . . 292 132 1037 678 578 98 1062 1167 Thermal 1444 | 12 114 254 . . . 259 85 239 481 Explosive 1271 | . 227 144 . . 371 186 . . 343 Electromagnetic 314 | 43 146 125 . . . . . . . Impact . | . . . . . . . . . . Slashing 856 | . . . . 522 210 30 94 . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 1 1 Average Corruption 1 | . . . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . . Effects 10 | . . . . . . . . 6 4 Message Errors 1 | . . . . . . . . 1 . Energy Discharges 3 | . . . . . . . . 3 . Data Loss (minor) 1 | . . . . . . . . 1 . Targeting Errors 5 | . . . . . . . . 1 4 Overload Shots . | . . . . . . . . . . Overflow Damage 122 | . . . . 53 5 . 64 . . Projectiles . | . . . . . . . . . . Explosions 5 | . . . . . 5 . . . . Melee 117 | . . . . 53 . . 64 . . Knockbacks 1 | . . . . . 1 . . . . Impact . | . . . . . . . . . . Kinetic 1 | . . . . . 1 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 65 | . . 3 6 2 48 . . 3 3 Shots 3 | . . . . . 3 . . . . Rammed 11 | . . 2 1 4 . . . 2 2 Targets Rammed 17 | . . 2 3 4 . . . 4 4 Kicked 6 | . . . 2 . . . . 2 2 Crushed . | . . . . . . . . . . Highest Temperature 424 | 60 424 135 14 99 61 212 374 354 278 Average Temperature 70 | 27 170 38 6 21 12 85 98 67 74 Received Heat Transfer 2531 | . 120 249 30 315 225 324 . 306 962 Effects 6 | . 3 . . . . . 1 2 . Shutdowns 2 | . 1 . . . . . . 1 . Energy Bleed 1 | . 1 . . . . . . . . Interference 3 | . 1 . . . . . 1 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . 1 . . . . . . 1 Heat Transferred 3210 | 37 333 531 . . . 666 148 523 972 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Sto Gar Peak Influence 765 | 10 120 350 100 170 765 663 239 428 564 Initial 372 | . 6 50 85 . 55 372 210 46 278 Average 166 | 3 29 144 55 55 346 514 114 235 402 Maximum Alert Level 3 | . . 1 . . 3 2 1 2 2 Low Security (%) 69 | 100 100 89 100 100 36 . 65 40 . Level 1 15 | . . 10 . . 13 2 34 54 59 Level 2 13 | . . . . . 39 97 . 5 40 Level 3 1 | . . . . . 10 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . 3 4 . 2 . 2 2 6 . Investigation 6 | . 2 1 . 2 . . 1 . . Extermination 2 | . . . . . . . 1 1 . Reinforcement 11 | . 1 3 . . . 2 . 5 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 3 . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Sto Gar Distress Signals 10 | . . 1 1 1 . 2 . 5 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 155 | . 12 20 6 19 19 15 11 34 19 Peak Tracking Total 7 | . 3 5 3 4 7 4 4 4 7 Tactical Retreats 5 | . 1 . . . 1 1 . 1 1 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Sto Gar Traps Triggered 8 | . . 1 . . 5 . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Gar Mat Fac Sto Gar Machines Disabled 16 | . . 4 2 1 2 . . 6 1 Max in Single Turn 4 | . . 4 1 1 1 . . 1 1 Garrison Access 1 | . . . . . . . 1 . . Garrison Relay 3 | . . . . . 2 . . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Sto Gar Machines Accessed 18 | . 4 2 . 5 . . 5 2 . Terminals 8 | . 3 1 . 2 . . 2 . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . 1 . . . . 1 . . Recycling Units 4 | . 1 . . 1 . . 1 1 . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access 3 | . . . . 1 . . 1 1 . Total Hacks 49 | . 9 5 . 18 . . 13 4 . Successful 34 | . 5 3 . 14 . . 9 3 . Failed 15 | . 4 2 . 4 . . 4 1 . Catastrophic 1 | . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual 27 | . 9 3 . 8 . . 7 . . Terminals 22 | . 8 3 . 6 . . 5 . . Fabricators . | . . . . . . . . . . Repair Stations 6 | . . 2 . . . . 4 . . Recycling Units 6 | . 1 . . 2 . . 1 2 . Scanalyzers 7 | . . . . 7 . . . . . Garrison Access 8 | . . . . 3 . . 3 2 . Terminal Hacks . | . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 6 | . . 2 . . . . 4 . . Scan Component 3 | . . 1 . . . . 2 . . Repair 3 | . . 1 . . . . 2 . . Recycling Unit Hacks 2 | . . . . 1 . . . 1 . Retrieve Components 2 | . . . . 1 . . . 1 . Scanalyzer 7 | . . . . 7 . . . . . Insert Component 3 | . . . . 3 . . . . . Analyze 4 | . . . . 4 . . . . . Garrison Access Hacks 4 | . . . . 1 . . 1 2 . Unlock Access 2 | . . . . 1 . . . 1 . Seal Access 1 | . . . . . . . 1 . . Coupler Status 1 | . . . . . . . . 1 . Unauthorized Hacks 15 | . 5 1 . 5 . . 4 . . Terminals 12 | . 4 1 . 4 . . 3 . . Track 2 | . 1 . . . . . 1 . . Assimilate 4 | . 1 1 . 2 . . . . . Botnet 6 | . 2 . . 2 . . 2 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . Tunnel 2 | . 1 . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Watchers 1 | . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 3 2 . 5 . . 2 2 . Full Trace Events 3 | . 1 . . 2 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . 1 . . . . 2 . . Time 108 | . . 32 . . . . 76 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 12 | . . . . 2 . . . 10 . Parts Scanalyzed 3 | . . . . 3 . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Gar Mat Fac Sto Gar Used RIF Installer 1 | . . . . . 1 . . . . Robots Hacked 11 | . . . . . . . 5 5 1 Non-combat 1 | . . . . . . . . 1 . Combat 10 | . . . . . . . 5 4 1 Robot Hacks Applied 13 | . . . . . . . 7 5 1 parse_system 2 | . . . . . . . 1 1 . focus_fire 1 | . . . . . . . 1 . . scatter_targeting 1 | . . . . . . . . 1 . streamctrl_high 1 | . . . . . . . . 1 . formatsys_high 8 | . . . . . . . 5 2 1 Relay Couplers Released 13 | . . . . . 10 . . . 3 Machine Destruction 13 | . . . . . 10 . . . 3 Attached 5 | . . . . . . . 2 2 1 Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Gar Mat Fac Sto Gar Total Allies 12 | . 1 1 . 1 . . 5 3 1 Largest Group 2 | . 1 1 1 2 1 . 2 2 1 Highest-Rated Group 53 | . 10 10 10 20 10 . 24 53 30 Highest-Rated Ally 32 | . 10 10 10 10 10 . 12 32 30 Total Orders 28 | . 2 . . 9 5 . 3 9 . STAY 17 | . 1 . . 5 3 . 2 6 . FOLLOW 10 | . 1 . . 4 2 . . 3 . AID 1 | . . . . . . . 1 . . Ally Attacks 80 | . . . . . . . 23 54 3 Total Damage 1671 | . . . . . . . 278 1289 104 Kills 16 | . . . . . . . 4 11 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Sto Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Gar Mat Fac Sto Gar Turns Passed 9442 | 143 1126 688 1301 1823 1143 657 1161 969 431 Spaces Moved 4860 | 112 570 355 812 1034 668 160 625 408 116 Core 29 | 26 . . . 2 . . . . 1 Treads 549 | . . 93 . 456 . . . . . Legs 3539 | 86 570 262 812 174 327 160 625 408 115 Wheels 743 | . . . . 402 341 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 100 100 120 120 120 120 Average Speed 132 | 107 120 132 149 136 112 123 131 148 151 Slowest Speed 600 | 150 120 160 150 600 180 125 155 150 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 5 46 23 100 32 51 13 13 44 16 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 3 | . 1 . 1 . . . 1 . . Known Exits Taken 2 | . . . . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . . Scrap Searched 2 | . . . 2 . . . . . . Spaces Dug 15 | . . . . 10 . 3 1 1 . Terrain Destroyed 117 | . 22 49 . 10 . 15 1 2 18 Melee 15 | . . . . 10 . 3 1 1 . Projectile 5 | . . . . . . . . 1 4 AOE 97 | . 22 49 . . . 12 . . 14 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Sto Gar Total 7226 | 128 976 507 883 1355 980 535 946 651 265 Wait 1641 | . 381 79 44 228 193 305 255 114 42 Move 4850 | 111 569 354 811 1033 666 159 624 407 116 Hop . | . . . . . . . . . . Pick Up 92 | 7 2 15 7 10 13 1 14 11 12 Fast Attach 29 | 2 1 . 1 3 5 4 4 8 1 Attach 65 | 5 . 13 . 10 7 1 9 6 14 Detach 1 | . . . . . . . . 1 . Swap 48 | . 2 . 4 2 3 6 9 19 3 Drop 58 | . 1 3 4 7 10 3 9 17 4 Fire 339 | 3 20 41 9 37 41 52 17 61 58 Melee 39 | . . . . 21 11 4 2 1 . Ram 1 | . . . . 1 . . . . . Kick 13 | . . 2 3 . . . . 4 4 Crush 3 | . . . . 3 . . . . . Escape Stasis 38 | . . . . . 28 . . . 10 Rewire 9 | . . . . . 3 . 3 2 1 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage (discovered 2 exits: [*Fac] / Gar) -7/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 5) 762 | -10/Materials | Discovered new exit (range 14) 1270 | -10/Materials | Entered another Materials area 1270 | -9/Materials | Evolved 2 slots: Utility x2 1328 | -9/Materials | Repaired Imp. Terrain Scanner 1454 | -9/Materials | Lost 7 parts (1n6w) 1679 | -9/Materials | Discovered new exit (range 15) 1710 | -9/Materials | Discovered new exit (range 7) 1943 | -9/Materials | Build established: Scavenger-Mutant 1958 | -9/Materials | Entered Mines 1958 | -9/Mines | Accompanied by 1 ally 1970 | -9/Mines | Met a Derelict bent on vengeance 2106 | -9/Mines | Discovered new exit (range 16) 2190 | -9/Mines | Discovered new exit (range 10) 2307 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2347 | -9/Mines | Learned Materials security intel 2938 | -9/Mines | Learned location of Zion (-6) 3259 | -9/Mines | Entered Materials 3259 | -8/Materials | Accompanied by 1 ally 3259 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3624 | -8/Materials | Lost 3 parts (1n2w) 4535 | -8/Materials | Discovered new exit (range 14) 4813 | -8/Materials | Build established: Mutant 5079 | -8/Materials | Identified exit to Garrison 5082 | -8/Materials | Entered Garrison 5082 | -8/Garrison | Accompanied by 1 ally 5346 | -8/Garrison | Triggered checkpoint 5387 | -8/Garrison | Garrison Relay disabled 5614 | -8/Garrison | Triggered checkpoint 5708 | -8/Garrison | Destroyed 9 combat bots 5715 | -8/Garrison | Lost 3 parts (1n2w) 5960 | -8/Garrison | Triggered checkpoint 5961 | -8/Garrison | Discovered new exit (range 11) 6047 | -8/Garrison | Installed Relay Interface Framework 6048 | -8/Garrison | Build established: Scavenger-Mutant 6102 | -8/Garrison | Triggered checkpoint 6111 | -8/Garrison | Garrison Relay disabled 6225 | -8/Garrison | Entered Materials 6330 | -8/Materials | Core integrity fell below 50% 6478 | -8/Materials | Discovered new exit (range 17) 6643 | -8/Materials | Lost 3 parts (1n2w) 6882 | -8/Materials | Entered Factory 6882 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6903 | -7/Factory | Build established: Mutant 7164 | -7/Factory | Discovered new exit (range 16) 7293 | -7/Factory | Repaired Adv. Terrain Scanner 7338 | -7/Factory | Repaired Lgt. Nuclear Core 7502 | -7/Factory | Build established: Bothacker-Mutant 7962 | -7/Factory | Discovered new exit (range 13) 8043 | -7/Factory | Entered Storage 8043 | -7/Storage | Accompanied by 1 ally 8222 | -7/Storage | Found Prototype Launcher 8222 | -7/Storage | Identified Rocket Array 9003 | -7/Storage | Discovered new exit (range 15) 9010 | -7/Storage | Identified exit to Garrison 9012 | -7/Storage | Entered Garrison 9046 | -7/Garrison | Triggered checkpoint 9119 | -7/Garrison | Garrison Relay disabled 9226 | -7/Garrison | Triggered checkpoint 9268 | -7/Garrison | Core integrity fell below 50% 9329 | -7/Garrison | Lost 8 parts (2p2n1u3w) 9406 | -7/Garrison | Core integrity fell below 20% 9443 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 09382_ Slug penetrates Wall. 09391_ Slug penetrates G-47 Trooper. 09397_ G-47 Trooper destroyed. 09397_ Slug penetrates Wall. 09401_ Cld. Pulse Rifle destroyed. 09403_ Slug penetrates Y-54 Guardian. 09405_ Med. Storage Unit destroyed. 09405_ Slug penetrates Y-54 Guardian. 09408_ Gauss Rifle destroyed. 09409_ Acquired Imp. Heat Sink. 09411_ Acquired 51 matter. 09414_ Acquired Particle Gun. 09417_ Aluminum Leg destroyed. 09421_ Particle Gun destroyed. 09425_ Acquired Aluminum Leg. 09427_ Acquired 66 matter. 09430_ Acquired Carbon-fiber Leg. 09433_ Kicked Y-54 Guardian out of the way. 09438_ Acquired Aluminum Leg. 09442_ Acquired Particle Gun. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????######???????? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????# ###???????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ?????????????????????################ #?????????? | | ?????????????????????# #?????????? | | ?????????????????????# #?????????? | | ?????????????????????# ########### ####?????????? | | ?????????????????????# ^#???#=#???# #????????????? | | ?????????????????????#*[#???#%#???# #????????????? | | ?????????????????????#==#####=##### #????????????? | | ?????????????????????#%*%@! Y # #?#####??????? | | ?????????????????????#!!##### ##### #?# #??????? | | ?????????????????????#!%#???# #???#*###= ######## | | ?????????????????????#%=#???# #???#[%= * ^ | | ????????????????????? #??# #???##############!! | | ???????????????????? #?? #???????????????#"" | | ??????????????????? #??###???????????????#### | | ?????????????????? #???????????????????????? | | ????????????????? #???????????????????????? | | ????????????????? ???????????????????????? | | ???????????????? ???????????????????????? | | ??????????????? ???????????????????????? | | ??????????????? ??????????????????????? | | ??????????????## ## ##??????????????????????? | | ???????????????? ?? #???????????????????????? | | ??????????????????? ?? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 29 Energy Capacity 500 Matter Stores 490 Matter Capacity 500 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Relay Coupler Types 44 Relay Coupler Value 1 Item Schematics ----------------- Adv. Terrain Scanner | -8/Materials | Scanalyzed Mak. Sword | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyPrecisionGreatsword Manual? 0 Play Time 01:46:10 Cumulative 113.7 hours Start 2021.12.25 @ 14:22:10 End 2021.12.25 @ 16:42:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 52 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 14/Terminus Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 196b67ae-5aa6-439f-b0a4-f7b0c2d4177d