Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.25 @ 16:42:32
Player: SURFACESEEKER
Result: Destroyed by Y-54 Guardian with Gatling Laser
Performance
-------------
Evolutions (3) 1500
Regions Visited (9) 1800
Robots Destroyed (106) 530
Value Destroyed (4221) 4221
Prototype IDs (8) 160
Alien Tech Used (0) 0
Bonus (1639) 1639
TOTAL SCORE: 9850
Bonus
-------
High Alert Combat Kills 308
Follower Combat Kills 431
Entered Garrisons 400
Used RIF Installer 500
Cogmind
---------
Core Integrity 0/700
Matter 350/500
Energy 9/100
System Corruption 1%
Temperature Cool (6)
Movement Walking (120)
Location -7/Garrison
Parts
-------
> --- POWER (2) --------
(None)
> --- PROPULSION (3) ---
Aluminum Leg
Aluminum Leg
Carbon-fiber Leg
> --- UTILITY (5) ------
Improved Heat Sink
Medium Storage Unit
High-capacity Matter Pod
Advanced Terrain Scan Processor
Relay Coupler [Duelist] (18)
> --- WEAPON (3) -------
(None)
> --- INVENTORY (8) ----
Cryofiber Web
Relay Coupler [NC] (30)
Relay Coupler [NC] (30)
Relay Coupler [Demolisher] (18)
Particle Gun
Rocket Array
Remote Datajack
Impact Mace
Peak State
------------
> --- POWER ------------
Improved Deuterium Engine
Heavy Deuterium Engine
> --- PROPULSION -------
Carbon-fiber Leg
Carbon-fiber Leg
Carbon-fiber Leg
> --- UTILITY ----------
Medium Storage Unit
Medium Storage Unit
Advanced Terrain Scan Processor
Improved Light Armor Plating
Relay Coupler [Sentry]
> --- WEAPON -----------
Improved Assault Rifle
Gauss Rifle
Precision Assault Rifle
> --- INVENTORY --------
Cryofiber Web
High-capacity Matter Pod
Relay Coupler [Duelist]
Relay Coupler [Demolisher]
Improved Field Recycling Unit
Cooled Pulse Rifle
Gauss Rifle
Gauss Rifle
Precision Grenade Launcher
Rocket Array
Remote Datajack
Impact Mace
[Rating: 47]
Favorites
-----------
Power Light Nuclear Core
Engine Ion Engine
Power Core Light Nuclear Core
Propulsion Aluminum Leg
Treads Light Treads
Leg Aluminum Leg
Wheel Compact Wheel
Flight Unit Cesium-ion Thruster
Utility Medium Storage Unit
Device Improved Terrain Scanner
Storage Medium Storage Unit
Processor Seismic Analyzer
Hackware Relay Coupler [Swarmer]
Protection Hardened Medium Armor Plating
Weapon Minigun
Energy Gun Medium Laser
Ballistic Gun Minigun
Ballistic Cannon Improved Light Cannon
Launcher Grenade Launcher
Special Weapon Remote Datajack
Impact Weapon Impact Mace
Slashing Weapon Scythe
Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7
------- Run | Scr Mat Mat Min Mat Gar Mat Fac Sto Gar
Slots Evolved 6 | . . 2 . 2 . . 2 . .
Power 1 | . . . . . . . 1 . .
Propulsion 1 | . . . . 1 . . . . .
Utility 3 | . . 2 . . . . 1 . .
Weapon 1 | . . . . 1 . . . . .
Parts Attached 142 | 7 3 13 5 15 15 11 22 33 18
Power 17 | 1 1 1 . 2 1 1 6 3 1
Engine 8 | 1 1 1 . 1 . . 2 2 .
Core 9 | . . . . 1 1 1 4 1 1
Reactor . | . . . . . . . . . .
Propulsion 36 | 2 . 3 2 7 4 2 4 5 7
Treads 5 | . . 1 . 4 . . . . .
Leg 26 | 2 . 2 2 . 3 2 3 5 7
Wheel 4 | . . . . 3 1 . . . .
Hover . | . . . . . . . . . .
Flight 1 | . . . . . . . 1 . .
Utility 27 | 2 . 3 3 . 2 3 6 5 3
Device 9 | 1 . 1 . . 1 2 2 1 1
Storage 6 | . . 2 3 . . . . . 1
Processor 3 | 1 . . . . 1 . 1 . .
Hackware 5 | . . . . . . . 2 2 1
Protection 4 | . . . . . . 1 1 2 .
Artifact . | . . . . . . . . . .
Weapon 62 | 2 2 6 . 6 8 5 6 20 7
Energy Gun 11 | 2 1 2 . . . 1 1 2 2
Energy Cannon . | . . . . . . . . . .
Ballistic Gun 28 | . . 2 . 3 5 3 2 10 3
Ballistic Cannon 1 | . . . . 1 . . . . .
Launcher 7 | . 1 1 . . 1 . 1 2 1
Special Weapon 8 | . . 1 . . . . 1 5 1
Impact Weapon 1 | . . . . . . . . 1 .
Slashing Weapon 6 | . . . . 2 2 1 1 . .
Piercing Weapon . | . . . . . . . . . .
Special Melee Weapon . | . . . . . . . . . .
Unidentified Prototypes 8 | . . . . . . . 1 7 .
Parts Lost 42 | . . 7 . 5 6 5 . 2 17
Power 3 | . . . . . . . . 1 2
Propulsion 11 | . . 1 . 2 1 2 . . 5
Utility 4 | . . . . . 1 . . 1 2
Weapon 24 | . . 6 . 3 4 3 . . 8
Highest Loss Streak 9 | . . 7 . 3 3 3 . 2 9
Average Slot Usage (%) 95 | . 100 94 100 94 97 91 94 98 82
Engine 7 | . 14 11 11 6 4 . 5 7 6
Core 3 | . . . . 2 4 9 9 6 2
Treads 2 | . . 3 . 11 . . . . .
Leg 17 | . 28 17 22 3 10 23 20 22 16
Wheel 3 | . . . . 8 15 . . . .
Device 7 | . 14 10 11 9 3 4 6 3 4
Storage 15 | . . 22 22 18 18 18 15 15 15
Processor 10 | . 14 11 11 9 14 11 7 7 7
Protection 1 | . . . . . . 1 3 3 3
Energy Gun 4 | . 24 3 . . . 4 5 2 5
Ballistic Gun 12 | . . 13 22 16 12 10 7 16 12
Launcher 1 | . 3 . . . 1 2 1 . .
Slashing Weapon 2 | . . . . 6 6 4 2 . .
Naked Turns . | . . . . . . . . . .
Heaviest Build 53 | 10 11 20 28 35 36 37 49 53 53
Greatest Support 60 | 20 20 23 20 60 48 47 45 45 45
Greatest Overweight (x) 11 | 2 . 1 1 11 2 . 1 1 4
Average Overweight (x) . | . . . . . . . . . 1
Largest Inventory Capacity 12 | 4 4 6 12 12 12 12 12 12 12
Average Capacity 10 | 4 4 6 11 12 12 12 12 12 11
Most Carried 12 | 4 4 6 12 12 12 12 12 12 12
Average Carried 9 | 2 3 3 10 10 11 11 11 11 10
Final Capacity 12 | 4 4 6 12 12 12 12 12 12 8
Final Carried 12 | 2 4 6 12 10 12 11 12 11 8
Class Distribution
--------------------
37% | Scavenger-Mutant
35% | Mutant
9% | Bothacker-Mutant
5% | Scavenger-Tank
4% | Bothacker-Skirmisher
3% | Scavenger-Skirmisher
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -9/Materials
Scavenger-Mutant | -9/Mines
Scavenger-Mutant | -8/Materials
Mutant | -8/Garrison
Mutant | -8/Materials
Bothacker-Mutant | -7/Factory
Scavenger-Tank | -7/Storage
Scavenger-Tank | -7/Garrison
Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7
----------- Run | Scr Mat Mat Min Mat Gar Mat Fac Sto Gar
Matter Collected 3503 | 161 369 165 131 413 388 248 378 853 397
Remotely . | . . . . . . . . . .
Salvage Created 3656 | 53 199 488 184 521 391 458 151 603 608
Parts 201 | 6 14 33 11 31 29 25 5 25 22
Haulers Intercepted . | . . . . . . . . . .
Recyclers Shooed 4 | . . . . 2 . 2 . . .
Parts Field Recycled . | . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . .
Parts Self-Destructed . | . . . . . . . . . .
Prevented . | . . . . . . . . . .
Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7
------- Run | Scr Mat Mat Min Mat Gar Mat Fac Sto Gar
Combat Hostiles Destroyed 96 | . 6 14 6 13 18 11 3 11 14
Melee 6 | . . 1 . 2 2 1 . . .
Guns 72 | . 3 13 6 11 6 7 3 11 12
Cannons 5 | . . . . . 5 . . . .
AOE 13 | . 3 . . . 5 3 . . 2
Classes Destroyed 11 | 1 2 3 . 1 1 1 1 1 .
Worker 3 | . . 1 1 1 . . . . .
Builder 2 | . . . . . . . . 2 .
Tunneler 3 | 2 . 1 . . . . . . .
Mechanic 1 | . . . . . . 1 . . .
Operator 1 | . 1 . . . . . . . .
Swarmer 26 | . . 4 3 4 12 2 . 1 .
Grunt 51 | . 6 9 3 5 3 7 2 4 12
Duelist 1 | . . . . 1 . . . . .
Sentry 14 | . . 1 . 3 2 2 . 4 2
Hunter 3 | . . . . . 1 . . 2 .
Programmer 1 | . . . . . . . 1 . .
Best Kill Streak 9 | 1 3 4 3 4 9 4 2 2 5
Combat Bots Only 9 | . 3 4 3 4 9 3 2 2 5
Max Kills in Single Turn 3 | 1 2 2 2 2 3 2 2 2 1
Gunslinging 1 | . . 1 1 1 . . . . .
Exploded 3 | . 2 . . . 3 2 . . 1
Melee 1 | . . 1 . 1 1 1 . . .
Uniques/NPCs Destroyed . | . . . . . . . . . .
Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7
-------- Run | Scr Mat Mat Min Mat Gar Mat Fac Sto Gar
Damage Taken 7407 | . 214 602 88 923 978 810 346 1279 2167
Core 1259 | . 86 104 4 115 158 83 59 188 462
Absorbed by Shields 16 | . . . . . . . . . 16
Core Remaining (%) 68 | 100 65 . 73 . . 35 . . .
Volleys Fired 339 | 3 20 41 9 37 41 52 17 61 58
Largest 3 | 2 2 2 2 3 3 2 3 3 3
Hottest 136 | 90 90 90 50 75 87 79 117 136 136
Shots Fired 651 | 6 35 69 18 77 85 79 24 137 121
Gun 576 | 6 32 60 18 76 58 77 12 125 112
Cannon 25 | . . . . 1 24 . . . .
Launcher 20 | . 3 4 . . 3 2 . . 8
Special 30 | . . 5 . . . . 12 12 1
Kinetic 454 | . . 36 18 77 82 50 7 103 81
Thermal 124 | 3 17 19 . . . 27 5 22 31
Explosive 20 | . 3 4 . . 3 2 . . 8
Electromagnetic 28 | 3 15 10 . . . . . . .
Robot Hit Streak 19 | 2 9 10 3 19 8 13 10 11 17
Robot Miss Streak 6 | 2 2 2 2 3 4 3 3 6 4
Penetration Max 1 | . . . . . . . . 1 .
Secondary Targets 9 | . . 1 2 3 . . . . 3
Max Gunslinging Chain 1 | . . 1 1 1 . . . . 1
Shots Hit Robots 462 | 3 24 42 8 70 54 61 15 89 96
Core Hits 231 | 2 13 24 8 21 26 31 5 38 63
Critical Hits 7 | . . 1 . 2 1 . . 2 1
Critical Kills 4 | . . . . 2 1 . . . 1
Critical Parts Destroyed 3 | . . 1 . . . . . 2 .
Melee Attacks 39 | . . . . 21 11 4 2 1 .
Impact 1 | . . . . . . . . 1 .
Slashing 38 | . . . . 21 11 4 2 . .
Piercing . | . . . . . . . . . .
Sneak Attacks 5 | . . . . 4 . . 1 . .
Combat Hostiles 1 | . . . . 1 . . . . .
Follow-up Attacks . | . . . . . . . . . .
Damage Inflicted 8995 | 55 487 823 158 1571 1259 1053 277 1310 2002
Guns 6528 | 55 260 557 132 1037 518 837 183 1301 1648
Cannons 160 | . . . . . 160 . . . .
Explosions 1352 | . 227 225 . . 371 186 . . 343
Melee 856 | . . . . 522 210 30 94 . .
Ramming 66 | . . 8 26 12 . . . 9 11
Kinetic 5044 | . . 292 132 1037 678 578 98 1062 1167
Thermal 1444 | 12 114 254 . . . 259 85 239 481
Explosive 1271 | . 227 144 . . 371 186 . . 343
Electromagnetic 314 | 43 146 125 . . . . . . .
Impact . | . . . . . . . . . .
Slashing 856 | . . . . 522 210 30 94 . .
Piercing . | . . . . . . . . . .
Highest Corruption 1 | . . . . . . . 1 1 1
Average Corruption 1 | . . . . . . . 1 1 1
Corruption Purged . | . . . . . . . . . .
Effects 10 | . . . . . . . . 6 4
Message Errors 1 | . . . . . . . . 1 .
Energy Discharges 3 | . . . . . . . . 3 .
Data Loss (minor) 1 | . . . . . . . . 1 .
Targeting Errors 5 | . . . . . . . . 1 4
Overload Shots . | . . . . . . . . . .
Overflow Damage 122 | . . . . 53 5 . 64 . .
Projectiles . | . . . . . . . . . .
Explosions 5 | . . . . . 5 . . . .
Melee 117 | . . . . 53 . . 64 . .
Knockbacks 1 | . . . . . 1 . . . .
Impact . | . . . . . . . . . .
Kinetic 1 | . . . . . 1 . . . .
Secondary . | . . . . . . . . . .
Self-Inflicted Damage 65 | . . 3 6 2 48 . . 3 3
Shots 3 | . . . . . 3 . . . .
Rammed 11 | . . 2 1 4 . . . 2 2
Targets Rammed 17 | . . 2 3 4 . . . 4 4
Kicked 6 | . . . 2 . . . . 2 2
Crushed . | . . . . . . . . . .
Highest Temperature 424 | 60 424 135 14 99 61 212 374 354 278
Average Temperature 70 | 27 170 38 6 21 12 85 98 67 74
Received Heat Transfer 2531 | . 120 249 30 315 225 324 . 306 962
Effects 6 | . 3 . . . . . 1 2 .
Shutdowns 2 | . 1 . . . . . . 1 .
Energy Bleed 1 | . 1 . . . . . . . .
Interference 3 | . 1 . . . . . 1 1 .
Siege Activations . | . . . . . . . . . .
Robots Corrupted . | . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . .
Parts Fried . | . . . . . . . . . .
Impact Corruptions . | . . . . . . . . . .
Robots Melted . | . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . .
Parts Melted 2 | . . 1 . . . . . . 1
Heat Transferred 3210 | 37 333 531 . . . 666 148 523 972
Parts Sabotaged . | . . . . . . . . . .
Parts Stolen . | . . . . . . . . . .
Parts Stripped . | . . . . . . . . . .
Power Chain Reactions . | . . . . . . . . . .
Missiles Intercepted . | . . . . . . . . . .
Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7
------- Run | Scr Mat Mat Min Mat Gar Mat Fac Sto Gar
Peak Influence 765 | 10 120 350 100 170 765 663 239 428 564
Initial 372 | . 6 50 85 . 55 372 210 46 278
Average 166 | 3 29 144 55 55 346 514 114 235 402
Maximum Alert Level 3 | . . 1 . . 3 2 1 2 2
Low Security (%) 69 | 100 100 89 100 100 36 . 65 40 .
Level 1 15 | . . 10 . . 13 2 34 54 59
Level 2 13 | . . . . . 39 97 . 5 40
Level 3 1 | . . . . . 10 . . . .
Level 4 . | . . . . . . . . . .
Level 5 . | . . . . . . . . . .
High Security . | . . . . . . . . . .
Max Security . | . . . . . . . . . .
Squads Dispatched 19 | . 3 4 . 2 . 2 2 6 .
Investigation 6 | . 2 1 . 2 . . 1 . .
Extermination 2 | . . . . . . . 1 1 .
Reinforcement 11 | . 1 3 . . . 2 . 5 .
Assault . | . . . . . . . . . .
Garrison . | . . . . . . . . . .
Intercept . | . . . . . . . . . .
Construction Impeded . | . . . . . . . . . .
Haulers Reinforced 3 | . . . . . . . . 3 .
Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7
--------- Run | Scr Mat Mat Min Mat Gar Mat Fac Sto Gar
Distress Signals 10 | . . 1 1 1 . 2 . 5 .
Communications Jammed . | . . . . . . . . . .
Distress Signals . | . . . . . . . . . .
Times Spotted 155 | . 12 20 6 19 19 15 11 34 19
Peak Tracking Total 7 | . 3 5 3 4 7 4 4 4 7
Tactical Retreats 5 | . 1 . . . 1 1 . 1 1
Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7
------- Run | Scr Mat Mat Min Mat Gar Mat Fac Sto Gar
Traps Triggered 8 | . . 1 . . 5 . . . 2
Indirectly . | . . . . . . . . . .
Trap Hack Attempts . | . . . . . . . . . .
Triggered . | . . . . . . . . . .
Disarmed . | . . . . . . . . . .
Reprogrammed . | . . . . . . . . . .
Reused . | . . . . . . . . . .
Traps Extracted . | . . . . . . . . . .
Installed . | . . . . . . . . . .
Triggered . | . . . . . . . . . .
Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7
---------- Run | Scr Mat Mat Min Mat Gar Mat Fac Sto Gar
Machines Disabled 16 | . . 4 2 1 2 . . 6 1
Max in Single Turn 4 | . . 4 1 1 1 . . 1 1
Garrison Access 1 | . . . . . . . 1 . .
Garrison Relay 3 | . . . . . 2 . . . 1
Machines Sabotaged . | . . . . . . . . . .
Garrisons Compromised . | . . . . . . . . . .
Overloaded Fab Kills . | . . . . . . . . . .
Fab Network Shutdowns . | . . . . . . . . . .
Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7
--------- Run | Scr Mat Mat Min Mat Gar Mat Fac Sto Gar
Machines Accessed 18 | . 4 2 . 5 . . 5 2 .
Terminals 8 | . 3 1 . 2 . . 2 . .
Fabricators . | . . . . . . . . . .
Repair Stations 2 | . . 1 . . . . 1 . .
Recycling Units 4 | . 1 . . 1 . . 1 1 .
Scanalyzers 1 | . . . . 1 . . . . .
Garrison Access 3 | . . . . 1 . . 1 1 .
Total Hacks 49 | . 9 5 . 18 . . 13 4 .
Successful 34 | . 5 3 . 14 . . 9 3 .
Failed 15 | . 4 2 . 4 . . 4 1 .
Catastrophic 1 | . . . . 1 . . . . .
Database Lockouts . | . . . . . . . . . .
Manual 27 | . 9 3 . 8 . . 7 . .
Terminals 22 | . 8 3 . 6 . . 5 . .
Fabricators . | . . . . . . . . . .
Repair Stations 6 | . . 2 . . . . 4 . .
Recycling Units 6 | . 1 . . 2 . . 1 2 .
Scanalyzers 7 | . . . . 7 . . . . .
Garrison Access 8 | . . . . 3 . . 3 2 .
Terminal Hacks . | . . . . . . . . . .
Fabricator Hacks . | . . . . . . . . . .
Repair Station Hacks 6 | . . 2 . . . . 4 . .
Scan Component 3 | . . 1 . . . . 2 . .
Repair 3 | . . 1 . . . . 2 . .
Recycling Unit Hacks 2 | . . . . 1 . . . 1 .
Retrieve Components 2 | . . . . 1 . . . 1 .
Scanalyzer 7 | . . . . 7 . . . . .
Insert Component 3 | . . . . 3 . . . . .
Analyze 4 | . . . . 4 . . . . .
Garrison Access Hacks 4 | . . . . 1 . . 1 2 .
Unlock Access 2 | . . . . 1 . . . 1 .
Seal Access 1 | . . . . . . . 1 . .
Coupler Status 1 | . . . . . . . . 1 .
Unauthorized Hacks 15 | . 5 1 . 5 . . 4 . .
Terminals 12 | . 4 1 . 4 . . 3 . .
Track 2 | . 1 . . . . . 1 . .
Assimilate 4 | . 1 1 . 2 . . . . .
Botnet 6 | . 2 . . 2 . . 2 . .
Fabricators . | . . . . . . . . . .
Repair Stations . | . . . . . . . . . .
Recycling Units 2 | . 1 . . . . . 1 . .
Tunnel 2 | . 1 . . . . . 1 . .
Scanalyzers . | . . . . . . . . . .
Garrison Access 1 | . . . . 1 . . . . .
Watchers 1 | . . . . 1 . . . . .
Data Cores Recovered . | . . . . . . . . . .
Used . | . . . . . . . . . .
Hacking Detections 14 | . 3 2 . 5 . . 2 2 .
Full Trace Events 3 | . 1 . . 2 . . . . .
Feedback Events . | . . . . . . . . . .
Feedback Blocked . | . . . . . . . . . .
Robot Schematics Acquired . | . . . . . . . . . .
Robots Built . | . . . . . . . . . .
Matter . | . . . . . . . . . .
Time . | . . . . . . . . . .
Total Robot Build Rating . | . . . . . . . . . .
Part Schematics Acquired 3 | . . . . 3 . . . . .
Parts Built . | . . . . . . . . . .
Matter . | . . . . . . . . . .
Time . | . . . . . . . . . .
Total Part Build Rating . | . . . . . . . . . .
Parts Repaired 3 | . . 1 . . . . 2 . .
Time 108 | . . 32 . . . . 76 . .
Parts Recycled . | . . . . . . . . . .
Recycled Matter . | . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . .
Retrieved Components 12 | . . . . 2 . . . 10 .
Parts Scanalyzed 3 | . . . . 3 . . . . .
Part Schematics Acquired 3 | . . . . 3 . . . . .
Parts Damaged . | . . . . . . . . . .
Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7
------------ Run | Scr Mat Mat Min Mat Gar Mat Fac Sto Gar
Used RIF Installer 1 | . . . . . 1 . . . .
Robots Hacked 11 | . . . . . . . 5 5 1
Non-combat 1 | . . . . . . . . 1 .
Combat 10 | . . . . . . . 5 4 1
Robot Hacks Applied 13 | . . . . . . . 7 5 1
parse_system 2 | . . . . . . . 1 1 .
focus_fire 1 | . . . . . . . 1 . .
scatter_targeting 1 | . . . . . . . . 1 .
streamctrl_high 1 | . . . . . . . . 1 .
formatsys_high 8 | . . . . . . . 5 2 1
Relay Couplers Released 13 | . . . . . 10 . . . 3
Machine Destruction 13 | . . . . . 10 . . . 3
Attached 5 | . . . . . . . 2 2 1
Robots Rewired . | . . . . . . . . . .
Allies Hacked . | . . . . . . . . . .
Hacks Repelled . | . . . . . . . . . .
Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7
-------- Run | Scr Mat Mat Min Mat Gar Mat Fac Sto Gar
Total Allies 12 | . 1 1 . 1 . . 5 3 1
Largest Group 2 | . 1 1 1 2 1 . 2 2 1
Highest-Rated Group 53 | . 10 10 10 20 10 . 24 53 30
Highest-Rated Ally 32 | . 10 10 10 10 10 . 12 32 30
Total Orders 28 | . 2 . . 9 5 . 3 9 .
STAY 17 | . 1 . . 5 3 . 2 6 .
FOLLOW 10 | . 1 . . 4 2 . . 3 .
AID 1 | . . . . . . . 1 . .
Ally Attacks 80 | . . . . . . . 23 54 3
Total Damage 1671 | . . . . . . . 278 1289 104
Kills 16 | . . . . . . . 4 11 1
Allies Corrupted . | . . . . . . . . . .
Allies Melted . | . . . . . . . . . .
Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7
------- Run | Scr Mat Mat Min Mat Gar Mat Fac Sto Gar
Robot Analysis Total . | . . . . . . . . . .
Derelict Logs Recovered 2 | . . . 2 . . . . . .
Drone Launches . | . . . . . . . . . .
Drone Recoveries . | . . . . . . . . . .
Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7
------------- Run | Scr Mat Mat Min Mat Gar Mat Fac Sto Gar
Turns Passed 9442 | 143 1126 688 1301 1823 1143 657 1161 969 431
Spaces Moved 4860 | 112 570 355 812 1034 668 160 625 408 116
Core 29 | 26 . . . 2 . . . . 1
Treads 549 | . . 93 . 456 . . . . .
Legs 3539 | 86 570 262 812 174 327 160 625 408 115
Wheels 743 | . . . . 402 341 . . . .
Hover . | . . . . . . . . . .
Flight . | . . . . . . . . . .
Fastest Speed 50 | 50 120 120 120 100 100 120 120 120 120
Average Speed 132 | 107 120 132 149 136 112 123 131 148 151
Slowest Speed 600 | 150 120 160 150 600 180 125 155 150 250
Overloaded Moves . | . . . . . . . . . .
Propulsion Burnouts . | . . . . . . . . . .
Robots Hopped . | . . . . . . . . . .
Cave-ins Triggered . | . . . . . . . . . .
Exploration Rate (%) 34 | 5 46 23 100 32 51 13 13 44 16
Regions Visited 9
Branch Regions 2
Pre-discovered Areas 3 | . 1 . 1 . . . 1 . .
Known Exits Taken 2 | . . . . 1 . . . 1 .
Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . .
Scrap Searched 2 | . . . 2 . . . . . .
Spaces Dug 15 | . . . . 10 . 3 1 1 .
Terrain Destroyed 117 | . 22 49 . 10 . 15 1 2 18
Melee 15 | . . . . 10 . 3 1 1 .
Projectile 5 | . . . . . . . . 1 4
AOE 97 | . 22 49 . . . 12 . . 14
Terrain Rammed . | . . . . . . . . . .
Walls Destroyed . | . . . . . . . . . .
Machines Disabled . | . . . . . . . . . .
Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7
--------- Run | Scr Mat Mat Min Mat Gar Mat Fac Sto Gar
Total 7226 | 128 976 507 883 1355 980 535 946 651 265
Wait 1641 | . 381 79 44 228 193 305 255 114 42
Move 4850 | 111 569 354 811 1033 666 159 624 407 116
Hop . | . . . . . . . . . .
Pick Up 92 | 7 2 15 7 10 13 1 14 11 12
Fast Attach 29 | 2 1 . 1 3 5 4 4 8 1
Attach 65 | 5 . 13 . 10 7 1 9 6 14
Detach 1 | . . . . . . . . 1 .
Swap 48 | . 2 . 4 2 3 6 9 19 3
Drop 58 | . 1 3 4 7 10 3 9 17 4
Fire 339 | 3 20 41 9 37 41 52 17 61 58
Melee 39 | . . . . 21 11 4 2 1 .
Ram 1 | . . . . 1 . . . . .
Kick 13 | . . 2 3 . . . . 4 4
Crush 3 | . . . . 3 . . . . .
Escape Stasis 38 | . . . . . 28 . . . 10
Rewire 9 | . . . . . 3 . 3 2 1
Trap . | . . . . . . . . . .
Miscellaneous . | . . . . . . . . . .
Route
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat x2)
-9/Materials (discovered 2 exits: [*Min x2])
-9/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 2 exits: *Fac / Gar)
-8/Garrison
-8/Materials
-7/Factory (discovered 2 exits: *Sto / [*Low])
-7/Storage (discovered 2 exits: [*Fac] / Gar)
-7/Garrison
History
---------
Turn | Location | Event
7 | -11/Scrapyard | Discovered new exit (range 15)
144 | -11/Scrapyard | Entered Materials
316 | -10/Materials | Build established: Mutant
417 | -10/Materials | Discovered new exit (range 5)
762 | -10/Materials | Discovered new exit (range 14)
1270 | -10/Materials | Entered another Materials area
1270 | -9/Materials | Evolved 2 slots: Utility x2
1328 | -9/Materials | Repaired Imp. Terrain Scanner
1454 | -9/Materials | Lost 7 parts (1n6w)
1679 | -9/Materials | Discovered new exit (range 15)
1710 | -9/Materials | Discovered new exit (range 7)
1943 | -9/Materials | Build established: Scavenger-Mutant
1958 | -9/Materials | Entered Mines
1958 | -9/Mines | Accompanied by 1 ally
1970 | -9/Mines | Met a Derelict bent on vengeance
2106 | -9/Mines | Discovered new exit (range 16)
2190 | -9/Mines | Discovered new exit (range 10)
2307 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
2347 | -9/Mines | Learned Materials security intel
2938 | -9/Mines | Learned location of Zion (-6)
3259 | -9/Mines | Entered Materials
3259 | -8/Materials | Accompanied by 1 ally
3259 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1
3624 | -8/Materials | Lost 3 parts (1n2w)
4535 | -8/Materials | Discovered new exit (range 14)
4813 | -8/Materials | Build established: Mutant
5079 | -8/Materials | Identified exit to Garrison
5082 | -8/Materials | Entered Garrison
5082 | -8/Garrison | Accompanied by 1 ally
5346 | -8/Garrison | Triggered checkpoint
5387 | -8/Garrison | Garrison Relay disabled
5614 | -8/Garrison | Triggered checkpoint
5708 | -8/Garrison | Destroyed 9 combat bots
5715 | -8/Garrison | Lost 3 parts (1n2w)
5960 | -8/Garrison | Triggered checkpoint
5961 | -8/Garrison | Discovered new exit (range 11)
6047 | -8/Garrison | Installed Relay Interface Framework
6048 | -8/Garrison | Build established: Scavenger-Mutant
6102 | -8/Garrison | Triggered checkpoint
6111 | -8/Garrison | Garrison Relay disabled
6225 | -8/Garrison | Entered Materials
6330 | -8/Materials | Core integrity fell below 50%
6478 | -8/Materials | Discovered new exit (range 17)
6643 | -8/Materials | Lost 3 parts (1n2w)
6882 | -8/Materials | Entered Factory
6882 | -7/Factory | Evolved 2 slots: Power x1, Utility x1
6903 | -7/Factory | Build established: Mutant
7164 | -7/Factory | Discovered new exit (range 16)
7293 | -7/Factory | Repaired Adv. Terrain Scanner
7338 | -7/Factory | Repaired Lgt. Nuclear Core
7502 | -7/Factory | Build established: Bothacker-Mutant
7962 | -7/Factory | Discovered new exit (range 13)
8043 | -7/Factory | Entered Storage
8043 | -7/Storage | Accompanied by 1 ally
8222 | -7/Storage | Found Prototype Launcher
8222 | -7/Storage | Identified Rocket Array
9003 | -7/Storage | Discovered new exit (range 15)
9010 | -7/Storage | Identified exit to Garrison
9012 | -7/Storage | Entered Garrison
9046 | -7/Garrison | Triggered checkpoint
9119 | -7/Garrison | Garrison Relay disabled
9226 | -7/Garrison | Triggered checkpoint
9268 | -7/Garrison | Core integrity fell below 50%
9329 | -7/Garrison | Lost 8 parts (2p2n1u3w)
9406 | -7/Garrison | Core integrity fell below 20%
9443 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser
Last Messages
---------------
09382_ Slug penetrates Wall. <x2>
09391_ Slug penetrates G-47 Trooper. <x2>
09397_ G-47 Trooper destroyed.
09397_ Slug penetrates Wall.
09401_ Cld. Pulse Rifle destroyed.
09403_ Slug penetrates Y-54 Guardian.
09405_ Med. Storage Unit destroyed.
09405_ Slug penetrates Y-54 Guardian. <x2>
09408_ Gauss Rifle destroyed.
09409_ Acquired Imp. Heat Sink.
09411_ Acquired 51 matter.
09414_ Acquired Particle Gun.
09417_ Aluminum Leg destroyed.
09421_ Particle Gun destroyed.
09425_ Acquired Aluminum Leg.
09427_ Acquired 66 matter.
09430_ Acquired Carbon-fiber Leg.
09433_ Kicked Y-54 Guardian out of the way. <x2>
09438_ Acquired Aluminum Leg.
09442_ Acquired Particle Gun.
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 48
Energy Generation 29
Energy Capacity 500
Matter Stores 490
Matter Capacity 500
Sight Range 16
Terrain Scan Range 20
Terrain Scan Density 210
Base Temperature (-) 100
Armor Coverage 225
Evasion (%) 50
Targeting Accuracy 8
Recoil Reduction 3
Relay Coupler Types 44
Relay Coupler Value 1
Item Schematics
-----------------
Adv. Terrain Scanner | -8/Materials | Scanalyzed
Mak. Sword | -8/Materials | Scanalyzed
Grenade Launcher | -8/Materials | Scanalyzed
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed EnergyPrecisionGreatsword
Manual? 0
Play Time 01:46:10
Cumulative 113.7 hours
Start 2021.12.25 @ 14:22:10
End 2021.12.25 @ 16:42:32
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 93
Rogue 93
Adventurer 0
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 32
Gallery% 52
Achievement% 32
Wizard Run 0
Options
---------
ASCII 0
Keyboard 0
Movement Arrows
Keybinds 0
Fullscreen 1
Font 14/Terminus
Map View 72x54
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: 196b67ae-5aa6-439f-b0a4-f7b0c2d4177d