Cogmind - Beta 11 X11 @@@ ROGUE MODE // 2022.03.06 @ 20:36:19 Player: aoemica Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (265) 1325 Value Destroyed (14081) 14081 Prototype IDs (280) 5600 Alien Tech Used (21) 4200 Bonus (73134) 73134 TOTAL SCORE: 109440 Bonus ------- Pacifist 200 Triggered High Security 500 Triggered Max Security 3000 High Alert Combat Kills 6988 Follower Combat Kills 3150 Network Hubs Disabled 400 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 922 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met R17 at Research 2000 Integrated Exoskeleton 5000 Recovered Sigix Corpse 4000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -4426 Cogmind --------- Core Integrity 1323/2100 Matter 415/425 Energy 938/940 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (8) ------ Experimental Energy Well Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Weapon Cycler Experimental Phase Shifter AEGIS Remote Shield > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (5) ---- Experimental System Purifier Spacefold Activator Sigix Corpse Sigix Corpse Peak State ------------ > --- POWER ------------ Backup Power VII Micro Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Electron Diverter Electron Diverter Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Advanced Energy Well Structural Scanner Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Improved Utility Shielding Advanced Force Field Spacefold Activator > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Transdimensional Reconstructor Transdimensional Reconstructor Core Regenerator Integrity Redistributor Subatomic Replicator Terrabomb Sigix Shearcannon Core Stripper [Rating: 171] Favorites ----------- Power Micro Antimatter Reactor Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Cooled VTOL Module Treads Improved Treads Leg Sigix Exoskeleton Flight Unit Cooled VTOL Module Utility Enhanced Optical Array Device Advanced Sensor Array Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Improved Propulsion Shielding Artifact Spacefold Activator Weapon Phasing Sabre Energy Gun Vortex Rail Energy Cannon Sigix Shearcannon Ballistic Gun Heavy Battle Rifle Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Phasing Sabre Piercing Weapon Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 5 | . . . 2 . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . . . . Utility 12 | . . . . . 2 2 . . . . . . 1 . . . . 2 . . . . 1 . . . . . 2 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 372 | 1 . 2 2 13 13 6 4 6 2 10 3 5 6 23 3 3 11 17 4 2 18 . 20 9 11 63 21 17 6 7 12 43 9 Power 25 | . . . . . 2 1 . . . . . . 1 . 1 . 1 . . . . . 2 . . 3 5 2 4 . . 3 . Engine 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 2 1 . . . . . Reactor 17 | . . . . . . . . . . . . . . . 1 . 1 . . . . . 2 . . 2 3 1 4 . . 3 . Propulsion 31 | . . . 2 4 5 1 . 2 . . . . 1 . . . . 1 . . 2 . 2 1 . 10 . . . . . . . Treads 5 | . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 26 | . . . . 1 5 1 . 2 . . . . 1 . . . . 1 . . 2 . 2 1 . 10 . . . . . . . Utility 198 | . . 2 . 1 4 4 1 4 2 6 2 5 3 16 2 1 8 10 2 1 6 . 6 . 5 42 11 10 2 1 8 24 9 Device 107 | . . . . . 1 . . 1 1 3 1 3 2 10 . . 7 6 2 1 4 . 4 . . 24 6 4 . . 4 16 7 Storage 14 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . 2 1 2 1 1 1 3 1 Processor 16 | . . 1 . 1 1 1 1 . . . . . . 2 . . . . . . 1 . . . . 1 . . . . 2 4 1 Hackware 5 | . . 1 . . . 2 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Protection 51 | . . . . . 2 1 . 3 1 3 1 2 1 4 1 . 1 3 . . 1 . 2 . 5 14 3 2 1 . . . . Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 1 . Weapon 118 | 1 . . . 8 2 . 3 . . 4 1 . 1 7 . 2 2 6 2 1 10 . 10 8 6 8 5 5 . 6 4 16 . Energy Gun 12 | . . . . . . . 1 . . . . . . . . . . . . . 10 . . . 1 . . . . . . . . Energy Cannon 37 | . . . . . . . . . . . . . 1 2 . 1 1 1 1 1 . . 7 3 . 4 3 . . 2 2 8 . Ballistic Gun 12 | 1 . . . 4 1 . 2 . . . . . . . . . . 1 . . . . . . . . . 2 . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 14 | . . . . 4 . . . . . 2 . . . 2 . . 1 . . . . . . 2 3 . . . . . . . . Special Weapon 9 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 2 4 . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Slashing Weapon 30 | . . . . . 1 . . . . 2 . . . 3 . . . 3 1 . . . 2 2 . . 2 3 . 3 2 6 . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . . 1 1 1 . . . . 1 . . . 1 . . . . . 6 . . . 6 2 1 . . 4 . 6 . Parts Lost 7 | . . . . 3 . 2 . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . . . 3 . 2 . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 57 67 88 77 84 95 92 99 100 100 100 100 98 98 100 100 99 95 88 89 89 88 88 89 89 91 90 85 67 72 74 71 76 Core 1 | . . . . . . 2 7 7 7 7 7 7 6 6 5 . . . . . . . . . . 7 3 3 . . . . . Reactor 4 | . . . . . . . . . . . . . . . . 6 6 5 5 5 5 5 4 5 5 1 4 4 9 9 7 7 7 Leg 2 | . 28 28 22 2 . . . . . . . . . . . . . . . . . . . . . . . 1 9 9 7 7 7 Flight 20 | . . . . 2 31 30 30 30 30 30 30 30 33 33 33 33 33 28 23 23 22 23 26 26 26 25 28 25 . . . . . Device 13 | . . . . . 8 4 . 2 7 5 . 6 11 10 6 6 7 16 17 17 16 11 15 15 15 14 14 13 9 9 10 26 21 Storage 4 | . . . . . . . . . . . . . . . . . . 1 5 5 5 5 5 5 5 4 4 5 15 18 21 10 4 Processor 14 | . . 5 11 11 18 23 23 23 23 23 23 23 20 20 20 20 20 14 11 11 11 11 10 10 10 9 9 8 . . 7 9 27 Hackware 4 | . . 5 11 7 . 6 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 6 9 7 . . . . . Protection 8 | . . . . . 5 6 7 11 7 8 14 7 6 8 12 13 11 11 11 11 11 17 14 15 15 10 9 6 6 9 4 . . Energy Cannon 2 | . . . . . . . . . . . . . 2 4 6 3 5 . . 1 . . . . . 1 . . . . . 5 7 Ballistic Gun 1 | . 28 28 22 18 11 7 7 7 7 7 7 7 3 . . . . 2 . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 2 7 7 7 7 6 2 . . 1 6 6 6 4 5 5 5 5 4 4 5 4 4 4 9 8 6 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 74 | 3 3 3 3 4 20 16 17 19 17 22 17 17 21 27 27 27 27 30 30 40 39 31 36 46 44 50 50 56 49 51 51 74 62 Greatest Support 80 | 3 3 3 3 3 23 23 23 23 22 22 22 22 27 27 27 27 27 31 30 30 32 32 41 40 37 51 51 60 60 60 60 80 60 Greatest Overweight (x) 8 | . . . . 1 . . . . . . . . . . . 8 . 1 . 1 1 . 1 1 1 . . 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 20 10 10 10 10 10 10 5 Average Capacity 7 | 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 10 10 10 10 10 10 10 10 10 9 10 10 10 9 5 Most Carried 10 | 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Carried 7 | 4 4 5 3 4 4 4 5 4 4 5 5 5 4 4 4 4 4 6 9 9 9 10 9 9 3 9 9 9 9 10 9 9 4 Final Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 5 5 5 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 4 Class Distribution -------------------- 25% | Alien-Sigix 18% | Scavenger-Scout 14% | Scout 7% | Sprinter 4% | Hacker-Ninja 4% | Commander-Sprinter 4% | Scavenger-Sprinter 4% | Commander-Scout 4% | Commander-Mutant 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Sprinter | -8/Materials Scout | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Sprinter | -7/Zion Scout | -6/Proximity Caves Scout | -6/Factory Commander-Sprinter | -6/Extension Commander-Sprinter | -6/Cetus Scavenger-Sprinter | -6/Archives Commander-Scout | -6/Hub_04(d) Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Warlord Scavenger-Scout | -4/Proximity Caves Scavenger-Scout | -4/Factory Commander-Scout | -4/Armory Scavenger-Scout | -4/Lab Hacker-Scout | -3/Research Hacker-Ninja | -3/Quarantine Alien-Ninja | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -2/Testing Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 4598 | 205 . 5 . 133 40 239 64 50 20 140 145 61 91 450 60 30 60 300 40 30 170 10 151 245 . 801 210 216 141 106 65 258 62 Remotely 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . Salvage Created 20258 | . . . . 270 40 226 158 96 . 205 . 61 161 580 76 258 89 833 . . 364 26 294 110 . 1369 438 1027 141 526 291 9018 3601 Parts 698 | . . . . 24 3 12 . 6 . 6 . 4 13 28 4 20 9 27 . . 18 . 15 12 . 32 10 37 7 15 9 167 220 Haulers Intercepted 15 | . . . . 4 1 . . . . . . . . . . . . 2 . . . . 1 . . 5 . . 1 . 1 . . Recyclers Shooed 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 81 | . . . . . . . . . . 6 . 4 . . . . . . 4 . 67 . . . . . . . . . . . . Prevented 11 | . . . . . . . . . . . . . . . . . . . 2 . 9 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 186 | . . . . 9 . . 1 . . 7 . 1 . 10 . . 3 . . . 10 . . 8 . . . 10 . . 1 88 38 Melee 23 | . . . . . . . . . . . . 1 . 5 . . . . . . . . . . . . . 10 . . 1 6 . Guns 6 | . . . . . . . 1 . . 1 . . . . . . . . . . 4 . . . . . . . . . . . . Cannons 119 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 80 38 AOE 36 | . . . . 9 . . . . . 6 . . . 5 . . 3 . . . 6 . . 7 . . . . . . . . . Classes Destroyed 25 | . . . . 4 . 4 1 . . 1 . 1 . . . . 1 . . . 3 1 . 1 . . . 1 . . . 7 . Worker 8 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 1 . . . . 1 4 . Builder 7 | . . . . . . 1 . . . . . . 1 1 . . 2 2 . . . . . . . . . . . . . . . Hauler 15 | . . . . 4 1 . . . . . . . . . . . . 2 . . . . 1 . . 5 . . 1 . 1 . . Recycler 33 | . . . . . . 2 . 1 . . . . 1 2 . . . 4 . . . . 1 . . 6 3 3 . 4 1 5 . Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Mechanic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Operator 12 | . . . . . . 1 . . . . . . . 1 . 7 . 1 . . . . . . . . . . 1 . . 1 . Watcher 13 | . . . . . . 1 . 1 . . . . 1 2 . . . 1 . . . . 2 . . . 2 1 . . . 2 . Swarmer 25 | . . . . 3 . . . . . . . . . . . . 3 . . . 1 . . 5 . . . 4 . . . 9 . Saboteur 8 | . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . 1 . . . 3 . Grunt 55 | . . . . 4 . . . . . 6 . . . 4 . . . . . . 4 . . . . . . 2 . . . 35 . Brawler 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Duelist 6 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 5 . Protector 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 5 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 11 | . . . . 2 . . . . . . . . . 6 . . . . . . . . . . . . . 1 . . 1 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Programmer 13 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . 10 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Compactor 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Shell/Atk 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Packrat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 29 | . . . . 7 1 2 1 1 . 5 . 1 1 6 . 7 3 5 . . 3 . 2 5 . 2 1 3 1 3 2 29 9 Combat Bots Only 26 | . . . . 6 . . 1 . . 5 . 1 . 4 . . 3 . . . 3 . . 5 . . . 2 . . 1 26 9 Max Kills in Single Turn 3 | . . . . 3 1 1 1 1 . 2 . 1 1 2 1 1 2 1 . . 3 1 1 3 . 1 1 1 1 1 1 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 . . . . . 2 . . . 2 . . 2 . . . 2 . . 3 . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . 1 1 . Uniques/NPCs Destroyed 10 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 7 A7 (-6/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Damage Taken 7281 | . . 41 44 862 79 190 . 50 . 119 . . . 540 59 . 27 . 20 . 18 100 49 189 . 162 109 1444 78 136 508 1558 899 Core 2061 | . . 13 7 177 . . . 17 . 17 . . . 49 . . . . . . . 61 15 26 . . . 441 64 136 271 466 301 Absorbed by Shields 2832 | . . . . . . 14 . . . . . . . 41 . . . . . . . . . . . . . 74 21 . 373 1451 858 Redirected to Shielding 209 | . . . . . . . . . . 24 . . . 13 . . . . . . 11 25 11 48 . 21 . 56 . . . . . Regen/Repaired (Parts) 1212 | . . . . . . . . . . . . . . . . . . . . . . . 96 . . 180 . 544 . . . 392 . Core Remaining (%) 86 | 100 . 94 . 54 100 . . . . . . 95 . . . . 94 . . . . 93 . . 96 . . 69 . 89 . . 63 Volleys Fired 376 | . . . . 9 . . 8 . . 15 . . 3 25 2 . 6 . 2 10 34 . 12 13 . . 7 15 . . 1 113 101 Largest 2 | . . . . 1 . . 1 . . 2 . . 1 1 1 . 1 . 1 1 1 . 1 1 . . 1 1 . . 1 1 1 Hottest 180 | . . . . 30 . . 33 . . 72 . . 85 85 85 . 43 . 90 90 45 . 90 90 . . 105 35 . . 180 180 180 Shots Fired 378 | . . . . 9 . . 8 . . 17 . . 3 25 2 . 6 . 2 10 34 . 12 13 . . 7 15 . . 1 113 101 Gun 62 | . . . . . . . 8 . . 5 . . . . . . . . . . 34 . . . . . . 15 . . . . . Cannon 264 | . . . . . . . . . . . . . 3 9 2 . . . 2 10 . . 10 6 . . 7 . . . 1 113 101 Launcher 49 | . . . . 9 . . . . . 12 . . . 16 . . 6 . . . . . . 6 . . . . . . . . . Special 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . Kinetic 28 | . . . . . . . 8 . . 5 . . . . . . . . . . . . . . . . . 15 . . . . . Thermal 49 | . . . . . . . . . . . . . 3 9 2 . . . 2 10 . . 10 6 . . 7 . . . . . . Explosive 49 | . . . . 9 . . . . . 12 . . . 16 . . 6 . . . . . . 6 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 215 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 113 101 Entropic 34 | . . . . . . . . . . . . . . . . . . . . . 34 . . . . . . . . . . . . Robot Hit Streak 33 | . . . . 6 . . 7 . . 5 . . . 7 1 . 2 . . . 5 . 1 2 . . . 3 . . . 33 25 Robot Miss Streak 7 | . . . . . . . 1 . . 2 . . . 1 1 . 4 . . . 4 . 1 3 . . . . . . . 6 7 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 108 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108 . Shots Hit Robots 432 | . . . . 6 1 8 7 3 . 8 . 1 3 31 12 11 7 16 . . 20 2 8 2 . 25 6 35 2 4 5 118 91 Core Hits 694 | . . . . 23 1 4 1 1 . 17 . . 2 38 1 5 4 4 . . 26 1 4 11 . 8 2 10 . 1 2 252 276 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . Critical Strikes 37 | . . . . . . . 1 . . . . . . . . . . 2 . . 7 . . . . 5 . 3 . . . 10 9 Destroy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 29 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 5 . 3 . . . 10 9 Detonate 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . Melee Attacks 516 | . . . . . 1 23 . 9 5 17 1 14 9 25 13 11 17 25 8 17 10 5 28 17 49 39 22 67 7 14 19 44 . Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 473 | . . . . . 1 23 . 9 5 17 . . . 16 13 7 17 25 8 17 10 5 28 17 49 39 22 67 7 14 19 38 . Piercing 33 | . . . . . . . . . . . 1 14 9 9 . . . . . . . . . . . . . . . . . . . Sneak Attacks 94 | . . . . . 1 5 . 1 . 1 . 1 3 4 11 11 3 9 . . . 2 3 . . 14 6 7 2 4 3 3 . Combat Hostiles 6 | . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . 3 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 76997 | . . . 5 698 96 611 145 163 . 1283 . 94 329 2455 1175 1161 821 1701 . . 2836 201 625 842 . 2507 1675 4068 1361 2201 1837 26392 21715 Guns 1623 | . . . . . . . 145 . . 65 . . . . . . . . . . 1371 . . . . . . 42 . . . . . Cannons 45032 | . . . . . . . . . . . . . . . 30 . . . . . . . . 40 . . . . . . 47 23231 21684 Explosions 5744 | . . . . 688 . . . . . 1059 . . . 1435 . . 295 . . . 1465 . . 802 . . . . . . . . . Melee 24540 | . . . . . 96 611 . 163 . 159 . 94 329 1020 1145 1161 526 1701 . . . 201 625 . . 2507 1675 4026 1361 2201 1790 3149 . Ramming 58 | . . . 5 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 31 Kinetic 429 | . . . . . . . 145 . . 65 . . . . . . . . . . . . . . . . . 42 . . . 177 . Thermal 1535 | . . . . . . . . . . . . . . . 30 . . . . . 1465 . . 40 . . . . . . . . . Explosive 4279 | . . . . 688 . . . . . 1059 . . . 1435 . . 295 . . . . . . 802 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 68460 | . . . . . 96 611 . 163 . 159 . . . 578 1145 1161 526 1701 . . . 201 625 . . 2507 1675 4026 1361 2201 1837 26203 21684 Piercing 865 | . . . . . . . . . . . . 94 329 442 . . . . . . . . . . . . . . . . . . . Entropic 1371 | . . . . . . . . . . . . . . . . . . . . . 1371 . . . . . . . . . . . . Highest Corruption 5 | . . . . 2 . 2 2 3 3 3 3 . 1 1 . . . . . . . . . 2 2 2 2 5 1 1 . 5 1 Average Corruption 2 | . . . . 2 . 1 2 2 3 3 3 . 1 1 . . . . . . . . . 1 2 2 2 3 1 1 . 3 1 Corruption Purged 7 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 5 1 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 80 | . . . . . . 2 2 1 1 7 1 . 1 2 . . . . . . . . . 4 5 10 8 23 . . . 13 . Message Errors 20 | . . . . . . . 1 . 1 2 . . . . . . . . . . . . . 1 1 3 2 7 . . . 2 . Matter Fused 22 | . . . . . . 2 . . . 2 . . . 1 . . . . . . . . . 2 1 2 3 6 . . . 3 . Heat Flow Errors 10 | . . . . . . . . 1 . 1 1 . . . . . . . . . . . . 1 . 3 . 1 . . . 2 . Energy Discharges 13 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 1 6 . . . 3 . Parts Rejected 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 8 | . . . . . . . 1 . . 1 . . 1 . . . . . . . . . . . 1 1 . 1 . . . 2 . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 9883 | . . . . . . 166 . 60 . 41 . 34 74 261 208 243 247 749 . . 81 46 . . . 854 916 1180 1271 1257 685 1421 89 Projectiles 513 | . . . . . . . . . . . . . . . 24 . . . . . . . . . . . . . . . . 400 89 Explosions 158 | . . . . . . . . . . 9 . . . 68 . . . . . . 81 . . . . . . . . . . . . Melee 9212 | . . . . . . 166 . 60 . 32 . 34 74 193 184 243 247 749 . . . 46 . . . 854 916 1180 1271 1257 685 1021 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 95 | . . . . . . . . . . . . . . 95 . . . . . . . . . . . . . . . . . . . Shots 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Rammed 10 | . . . 1 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 15 | . . . 1 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Crushed 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 363 | . . . . 2 26 5 16 220 . 177 262 . 72 192 76 4 8 2 88 132 4 5 72 218 . 363 24 184 . . 42 172 152 Average Temperature 57 | . . . . 2 6 1 2 78 . 43 138 . 33 40 19 2 3 1 44 55 4 4 29 50 . 145 18 115 . . 31 116 82 Received Heat Transfer 1058 | . . . 12 327 45 42 . . . 39 . . . 160 . . 6 . . . 9 21 . 36 . 9 . 107 . . 44 156 45 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . 1 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . . . . . . . Heat Transferred 1415 | . . . . . . . . . . . . . . . 37 . . . . . 1328 . . 50 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 4109 | . 37 79 105 407 242 494 171 248 . . . . 90 702 750 579 625 441 . . . . 238 1124 . 282 242 1680 1600 1216 2669 4109 . Initial 1708 | . . 14 30 44 92 79 120 119 . . . . . 44 308 300 40 305 . . . . 65 2 . . 127 23 1100 1100 729 1708 . Average 525 | . 12 48 39 187 158 236 159 179 . . . . 30 381 543 330 207 279 . . . . 114 542 . 147 117 248 903 1161 1658 2787 . Maximum Alert Level 5 | . . . . 2 1 2 . 1 . . . . . 3 3 2 2 2 . . . . 1 4 . 1 1 5 5 4 5 5 . Low Security (%) 37 | 100 100 100 100 44 93 37 100 57 . . . . 100 15 . 17 59 19 . . . . 98 21 . 71 96 54 . . . . . Level 1 23 | . . . . 50 6 59 . 42 . . . . . 26 27 59 31 70 . . . . 1 25 . 28 3 36 . . . . . Level 2 9 | . . . . 5 . 2 . . . . . . . 57 37 22 8 9 . . . . . 8 . . . 4 . . . . . Level 3 5 | . . . . . . . . . . . . . . . 34 . . . . . . . . 42 . . . . 92 . 37 . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 7 100 . . . Level 5 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 . High Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 62 . . Squads Dispatched 93 | . . 1 3 4 1 5 . . . . . . 2 2 . . 6 1 . . . . 6 3 . 6 1 11 1 1 25 14 . Investigation 17 | . . 1 . 1 1 1 . . . . . . 2 1 . . 6 . . . . . 1 . . 2 . . . 1 . . . Extermination 6 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . 1 2 . . . . . Reinforcement 19 | . . . 3 2 . 1 . . . . . . . . . . . 1 . . . . 3 1 . 4 . 3 1 . . . . Assault 45 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . 6 . . 22 14 . Garrison 6 | . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 40 | . 1 . 1 1 . 1 . . . . . . . 1 1 . . 1 . . . . . 1 . 1 . 2 1 . 4 24 . Communications Jammed 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 29 . . . . . Distress Signals 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 29 . . . . . Times Spotted 621 | . 2 6 12 23 12 23 6 1 . 12 . . 3 32 15 . 8 5 1 1 42 7 12 31 . 12 2 61 7 . 88 127 70 Peak Tracking Total 43 | . 2 5 11 10 5 8 6 1 . 7 . . 1 8 5 . 5 2 1 1 10 4 6 6 . 3 1 35 14 . 43 15 10 Tactical Retreats 62 | . . 1 1 2 3 5 . . . 2 . . . 6 . . 1 1 . 1 3 4 . 2 . 1 . 9 2 . 13 4 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 34 | . . . . 2 1 7 . 1 . . . . 2 3 . . 1 1 . . . . 1 . . 2 1 1 . 2 3 6 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . 2 . . 1 . . . . . . . . 6 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 72 | . . . . 1 . 1 . . . . . . . 2 . 3 6 . . . 2 . 1 8 8 . 7 8 . 3 4 10 8 Max in Single Turn 3 | . . . . 1 . 1 . . . . . . . 1 . . 2 . . . 1 . . 1 1 . 1 1 . 1 1 2 3 Garrison Access 8 | . . . . . . . . 1 . . . . . . . . . 2 . . . . 2 . . 2 . . . . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Machines Sabotaged 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 117 | . 1 1 . 7 7 10 . 5 . . . . 10 12 1 . 7 6 1 1 4 . 10 5 . 11 4 7 3 1 1 1 1 Terminals 88 | . 1 . . 6 6 7 . 3 . . . . 10 12 1 . 7 3 . . . . 7 5 . 5 4 7 3 1 . . . Fabricators 5 | . . . . . . 3 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . Recycling Units 4 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access 8 | . . . . . . . . 1 . . . . . . . . . 2 . . . . 2 . . 2 . . . . 1 . . Total Hacks 362 | . 2 1 . 26 16 24 . 16 . . . . 18 32 1 . 17 28 3 1 13 . 40 31 . 39 15 17 8 7 1 3 3 Successful 213 | . 2 1 . 16 6 11 . 11 . . . . 7 17 1 . 10 22 3 1 13 . 25 17 . 22 12 7 3 3 . . 3 Failed 149 | . . . . 10 10 13 . 5 . . . . 11 15 . . 7 6 . . . . 15 14 . 17 3 10 5 4 1 3 . Catastrophic 16 | . . . . 1 2 1 . . . . . . 3 . . . . 1 . . . . 2 2 . . 1 1 . 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 183 | . 2 . . 17 10 18 . 9 . . . . 11 17 1 . 14 9 . . . . 26 10 . 9 11 11 2 3 . 3 . Terminals 294 | . 2 . . 25 15 16 . 11 . . . . 18 32 1 . 17 23 . . . . 34 31 . 22 15 17 8 7 . . . Fabricators 13 | . . . . . . 8 . 2 . . . . . . . . . 3 . . . . . . . . . . . . . . . Repair Stations 14 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . 10 . . . . . . . Recycling Units 7 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . 3 . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Garrison Access 10 | . . . . . . . . 3 . . . . . . . . . 2 . . . . 2 . . 2 . . . . 1 . . Terminal Hacks 110 | . 1 1 . 10 3 2 . 4 . . . . 4 7 1 . 2 11 3 1 13 . 9 14 . 8 5 4 3 1 . . 3 Record 11 | . . . . . . . . . . . . . . . . . . . 3 . 8 . . . . . . . . . . . . Prototype ID Bank 11 | . . . . 1 1 . . . . . . . . 1 . . . 1 . . 4 . 1 1 . 1 . . . . . . . Open Door 14 | . . 1 . 2 . . . . . . . . 1 3 1 . . . . 1 1 . . 1 . . . 3 . . . . . Open DSF 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . Level Access Points 4 | . . . . 1 . 1 . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Branch Access Points 9 | . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 1 . 1 . . 1 . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 5 | . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 1 . 1 . . . . . . . Unreport Threat 14 | . . . . 2 1 . . . . . . . . 1 . . . 2 . . . . 1 3 . . 2 1 1 . . . . Locate Traps 10 | . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . 3 . 3 . . . 1 . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Maintenance Status 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Patrol Status 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Hauler Manifests 4 | . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 9 | . . . . 1 1 . . 1 . . . . . 1 . . 1 2 . . . . 1 1 . . . . . . . . . Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 6 | . . . . . . 3 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Network Status 3 | . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Build 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . 5 . . . . . . . Scan Component 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . . . . Repair 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Garrison Access Hacks 7 | . . . . . . . . 1 . . . . . . . . . 2 . . . . 2 . . 2 . . . . . . . Seal Access 7 | . . . . . . . . 1 . . . . . . . . . 2 . . . . 2 . . 2 . . . . . . . Unauthorized Hacks 79 | . 1 . . 6 3 6 . 5 . . . . 3 10 . . 8 8 . . . . 10 3 . 4 7 3 . 2 . . . Terminals 71 | . 1 . . 5 2 4 . 4 . . . . 3 10 . . 8 6 . . . . 10 3 . 3 7 3 . 2 . . . Track 11 | . . . . . . 2 . . . . . . . 3 . . . 1 . . . . 3 . . . 1 1 . . . . . Assimilate 10 | . 1 . . . . . . . . . . . 2 1 . . 1 1 . . . . 2 . . 1 1 . . . . . . Botnet 28 | . . . . 2 2 2 . 3 . . . . 1 3 . . 1 2 . . . . 3 2 . 2 3 1 . 1 . . . Detonate 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Disrupt 5 | . . . . 2 . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . Operators 11 | . . . . 1 . . . 1 . . . . . 1 . . . 1 . . . . 2 1 . . 2 1 . 1 . . . Sabotage 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . 2 . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 3 | . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Tunnel 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 81 | . . . . 5 6 10 . 3 . . . . 8 9 . . 5 4 . . . . 6 4 . 9 2 5 2 1 1 1 . Full Trace Events 4 | . . . . . . 1 . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 2 . . . . . Robots Built 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . 134 . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . 1 . . . . . Parts Built 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . 67 . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . . . . Time 141 | . . . . . . . . . . . . . . . . . . . . . . . 106 . . 35 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 1 . . . . . . . . . Non-combat 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . parse_system 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . check_alert 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . . . . . . . . . . 15 . . . . . . . . . 4 . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Total Allies 198 | . 1 . . 10 . 3 19 . . . 2 . 2 22 5 . 1 1 . . . . 3 15 . 1 1 . 14 . 50 48 . Largest Group 19 | . 1 1 . 10 . 3 19 . . . 2 2 2 14 14 4 5 2 . . . . 2 12 . 1 1 . 11 . 11 11 . Highest-Rated Group 886 | . 10 10 . 88 . 90 475 . . . 61 61 36 577 886 384 396 45 . . . . 142 680 . 26 26 . 156 . 159 159 . Highest-Rated Ally 159 | . 10 10 . 16 . 30 35 . . . 31 31 26 159 159 96 96 26 . . . . 116 116 . 26 26 . 15 . 15 15 . Total Orders 23 | . . . . . . . . . . . . . 2 3 3 1 5 1 . . . . 2 4 . 1 1 . . . . . . STAY 15 | . . . . . . . . . . . . . 1 2 2 1 4 1 . . . . 1 2 . . 1 . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . FOLLOW 7 | . . . . . . . . . . . . . 1 1 1 . 1 . . . . . 1 2 . . . . . . . . . Ally Attacks 703 | . . . . 20 . 18 91 . . . . 5 . 52 93 42 24 . . . . . 8 159 . . . . 16 . 145 30 . Total Damage 21953 | . . . . 209 . 483 4804 . . . . 66 . 1463 3341 1525 481 . . . . . 436 5034 . . . . 313 . 3222 576 . Kills 109 | . . . . 3 . 3 16 . . . . . . 11 16 4 4 . . . . . 5 31 . . . . . . 12 4 . Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . . . . . 2 1 . . . . . . 3 1 . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 16571 | 6 40 77 43 232 201 561 177 197 141 377 452 213 315 862 286 1455 356 461 279 439 634 371 843 503 578 796 581 1053 157 223 579 2398 685 Spaces Moved 27785 | 4 72 136 79 291 459 1062 379 583 442 741 809 411 747 1346 414 375 808 1064 769 1010 1291 558 1375 838 536 1735 1122 1742 280 433 1032 3295 1547 Core 710 | 4 72 136 79 291 . . . . . . . . . . . 128 . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 6817 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 248 277 426 1024 3295 1547 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20218 | . . . . . 459 1062 379 583 442 741 809 411 747 1346 414 247 808 1064 769 1010 1291 558 1375 838 536 1735 1122 1472 . . . . . Fastest Speed 12 | 50 50 50 50 50 31 29 29 27 27 27 27 27 24 24 24 24 24 24 27 27 27 27 17 20 24 21 21 12 30 30 30 30 30 Average Speed 29 | 50 50 50 50 50 32 30 29 27 27 27 27 27 25 25 24 169 24 24 27 30 28 27 25 25 24 22 21 22 30 30 30 32 30 Slowest Speed 450 | 50 50 50 50 100 40 31 29 29 27 27 27 27 26 26 24 450 24 94 27 95 98 27 98 94 94 24 21 94 30 30 30 90 90 Overloaded Moves 102 | . . . . . . . . . . . . . . . . . . . . . . . 5 3 . . . 94 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 60 | . . . . . 5 17 . 1 . 2 . . 1 9 1 . . 5 . . . 2 6 1 . 3 2 5 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Spacefolds 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 1 2 3 . . Exploration Rate (%) 57 | 2 17 45 12 72 52 32 95 22 62 61 85 51 25 78 75 93 44 24 91 90 89 74 46 48 96 40 77 77 13 46 36 81 90 Regions Visited 33 Branch Regions 21 Pre-discovered Areas 7 | . . . . 1 1 . . . . . 3 1 . . . . . . . . . 1 . . . . . . . . . . . Known Exits Taken 23 | . 1 . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . . . Unknown Exits Taken 8 | 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 . Scrap Searched 20 | . . 1 . . . . . . 3 . 4 . . . . . . . 5 3 . 4 . . . . . . . . . . . Spaces Dug 267 | . . . . 7 . 13 . . 5 14 . 10 7 2 1 . 8 6 8 17 6 3 21 33 17 10 9 10 5 7 10 7 31 Terrain Destroyed 1730 | . . . . 28 . 13 . . 5 158 . 10 9 152 2 . 96 6 10 25 29 3 26 64 17 10 12 10 5 7 22 305 706 Melee 192 | . . . . . . 13 . . 5 14 . 10 6 2 1 . 8 6 8 15 3 3 16 12 17 10 8 10 5 7 10 3 . Projectile 1018 | . . . . . . . . . . . . . 3 9 1 . . . 2 10 13 . 10 5 . . 4 . . . 12 243 706 AOE 520 | . . . . 28 . . . . . 144 . . . 141 . . 88 . . . 13 . . 47 . . . . . . . 59 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Total 34976 | 10 76 143 81 356 502 1247 437 607 454 867 1040 488 852 1787 577 1186 934 1229 824 1099 1512 768 1811 1087 916 2074 1423 2233 336 493 1258 4550 1719 Wait 5231 | . 1 4 . 15 24 119 43 2 4 87 225 59 80 213 142 792 83 79 41 60 137 208 361 175 270 180 218 350 42 34 184 952 47 Move 27611 | 3 71 135 78 290 448 1031 378 580 441 736 808 410 744 1328 411 374 807 1053 768 1009 1290 553 1363 835 535 1728 1117 1718 277 427 1026 3293 1546 Hop 55 | . . . . . 5 14 . 1 . 2 . . 1 8 1 . . 5 . . . 2 5 1 . 3 2 5 . . . . . Pick Up 132 | . 2 1 . 6 4 4 . 3 1 . . . 3 1 1 2 5 11 . . 2 . 6 3 20 4 5 14 1 2 4 22 5 Fast Attach 197 | . . 2 . 3 8 3 4 2 . . 3 . 2 4 3 2 3 9 . . 10 . 3 2 8 52 14 20 2 7 8 19 4 Attach 89 | 1 . . 2 . 4 3 . 2 . . . . 1 1 . . . 4 1 1 7 . 12 5 4 1 7 4 3 . 4 19 3 Detach 79 | 3 . . . 1 2 . 1 1 . . . . . . . . . 7 1 1 10 . 10 5 4 1 9 10 1 . 2 10 . Swap 102 | . . . . 10 1 . . 2 2 10 . 5 3 18 . 1 8 4 3 1 1 . 5 2 1 10 . . 1 . . 8 6 Drop 295 | 3 2 1 . 7 5 4 3 5 1 . 3 . 6 6 4 4 5 14 . . 11 . 6 5 25 56 22 30 2 9 10 40 6 Fire 376 | . . . . 9 . . 8 . . 15 . . 3 25 2 . 6 . 2 10 34 . 12 13 . . 7 15 . . 1 113 101 Melee 516 | . . . . . 1 23 . 9 5 17 1 14 9 25 13 11 17 25 8 17 10 5 28 17 49 39 22 67 7 14 19 44 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Crush 13 | . . . 1 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 125 | . . . . . . 46 . . . . . . . 51 . . . 18 . . . . . . . . . . . . . 10 . Rewire 153 | . . . . 3 . . . . . . . . . 107 . . . . . . . . . 24 . . . . . . . 19 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: Min x2 / *Sto) -9/Storage -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: Res x4 / *Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 2) 7 | -11/Scrapyard | Entered Materials 27 | -10/Materials | Identified exit to Mines 47 | -10/Materials | Entered Mines 47 | -10/Mines | Accompanied by 1 ally 88 | -10/Mines | Met a Derelict shopkeep closing up shop 122 | -10/Mines | Discovered new exit (range 5) 124 | -10/Mines | Entered Materials 124 | -9/Materials | Evolved 2 slots: Propulsion x2 125 | -9/Materials | Identified exit to Mines 131 | -9/Materials | Discovered new exit (range 14) 167 | -9/Materials | Entered Storage 226 | -9/Storage | Identified exit to Materials 303 | -9/Storage | Found Prototype Processor 326 | -9/Storage | Identified Exp. Targeting Computer 351 | -9/Storage | Build established: Mutant 362 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 374 | -9/Storage | Garrison activated, responded to threat 392 | -9/Storage | Lost 3 parts (2n1w) 399 | -9/Storage | Entered Materials 399 | -8/Materials | Evolved 2 slots: Utility x2 594 | -8/Materials | Discovered new exit (range 18) 600 | -8/Materials | Entered Factory 600 | -7/Factory | Evolved 2 slots: Utility x2 652 | -7/Factory | Identified exit to Factory 778 | -7/Factory | Identified exit to Lower Caves 824 | -7/Factory | Build established: Scout 973 | -7/Factory | Fabricated L-41 Fighter? 1049 | -7/Factory | Fabricated Cld. VTOL Module (x1) 1115 | -7/Factory | Garrison activated, responded to threat 1161 | -7/Factory | Sucked down chute 1161 | -7/Factory | Entered Waste 1163 | -7/Waste | Spotted C-40 Crusher 1169 | -7/Waste | Spotted C-40 Crusher 1199 | -7/Waste | Spotted C-40 Crusher 1200 | -7/Waste | Spotted C-40 Crusher 1201 | -7/Waste | Spotted C-40 Crusher 1204 | -7/Waste | Spotted C-40 Crusher 1208 | -7/Waste | Warlord forces began an assault 1226 | -7/Waste | Allies destroyed C-40 Crusher 1234 | -7/Waste | Allies destroyed C-40 Crusher 1245 | -7/Waste | Build established: Sprinter 1246 | -7/Waste | Destroyed C-40 Crusher 1255 | -7/Waste | Allies destroyed C-40 Crusher 1278 | -7/Waste | Discovered new exit (range 22) 1338 | -7/Waste | Identified exit to Factory 1338 | -7/Waste | Entered Factory 1535 | -7/Factory | Entered Lower Caves 1657 | -7/Lower Caves | Discovered new exit (range 13) 1659 | -7/Lower Caves | Identified exit to Lower Caves 1676 | -7/Lower Caves | Entered another Lower Caves area 1713 | -7/Lower Caves | Discovered exit to Factory (range 20) 1755 | -7/Lower Caves | Build established: Scout 1784 | -7/Lower Caves | Spotted B-75 Beast 2045 | -7/Lower Caves | Discovered new exit (range 19) 2053 | -7/Lower Caves | Identified exit to Zion 2053 | -7/Lower Caves | Entered Zion 2074 | -7/Zion | System corruption cleaned by Quarantine Array 2076 | -7/Zion | Given the Hacking Drone Bay 2078 | -7/Zion | Found Prototype Device 2078 | -7/Zion | Identified Hacking Drone Bay 2091 | -7/Zion | Discovered new exit (range 22) 2139 | -7/Zion | Gained Derelict followers 2147 | -7/Zion | Learned location of Data Miner (-6) 2215 | -7/Zion | Given A8's code to call for help 2219 | -7/Zion | Identified exit to Deep Caves 2243 | -7/Zion | Learned Factory emergency access door positions 2283 | -7/Zion | Build established: Sprinter 2289 | -7/Zion | Identified exit to Proximity Caves 2505 | -7/Zion | Entered Proximity Caves 2505 | -6/Proximity Caves | Accompanied by 2 allies 2606 | -6/Proximity Caves | Discovered exit to Factory (range 16) 2718 | -6/Proximity Caves | Entered Factory 2718 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2720 | -6/Factory | Identified exit to DSF 2792 | -6/Factory | Build established: Scout 2793 | -6/Factory | Identified exit to DSF 2796 | -6/Factory | Discovered new exit (range 5) 2797 | -6/Factory | Identified exit to Factory 2856 | -6/Factory | Discovered new exit (range 8) 2858 | -6/Factory | Identified exit to Lower Caves 3010 | -6/Factory | Identified exit to Extension 3033 | -6/Factory | Entered Extension 3033 | -6/Extension | Accompanied by 2 allies 3052 | -6/Extension | Rescued a captive Derelict 3327 | -6/Extension | Spotted B-75 Beast 3383 | -6/Extension | First assault squad dispatched 3570 | -6/Extension | Spotted B-75 Beast 3575 | -6/Extension | Rescued a captive Derelict 3576 | -6/Extension | Rescued a captive Derelict 3762 | -6/Extension | Rescued A7 3782 | -6/Extension | Rescued a captive Derelict 3782 | -6/Extension | Rescued a captive Derelict 3868 | -6/Extension | Discovered exit to Factory (range 10) 3868 | -6/Extension | Discovered new exit (range 6) 3874 | -6/Extension | Identified exit to Cetus 3895 | -6/Extension | Entered Cetus 3895 | -6/Cetus | Accompanied by 14 allies (A7) 3900 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 3908 | -6/Cetus | Spotted Cetus Guard 3908 | -6/Cetus | Spotted Cetus Guard 3908 | -6/Cetus | Spotted Cetus Guard 3908 | -6/Cetus | Spotted Cetus Guard 3928 | -6/Cetus | Started Cetus Manufacturing Module 3953 | -6/Cetus | Manufactured an Enhanced Grunt 3978 | -6/Cetus | Manufactured an Enhanced Grunt 3994 | -6/Cetus | Escorted A7 to Cetus Mainframe 3996 | -6/Cetus | Discovered new exit (range 22) 4003 | -6/Cetus | Manufactured an Enhanced Grunt 4028 | -6/Cetus | Manufactured an Enhanced Grunt 4050 | -6/Cetus | Build established: Commander-Sprinter 4053 | -6/Cetus | Manufactured an Enhanced Grunt 4055 | -6/Cetus | Spotted Cetus Guard 4055 | -6/Cetus | Spotted Cetus Guard 4055 | -6/Cetus | Spotted Cetus Guard 4060 | -6/Cetus | Spotted Cetus Guard 4066 | -6/Cetus | Discovered exit to Factory (range 22) 4091 | -6/Cetus | Identified exit to Archives 4155 | -6/Cetus | Destroyed A7 4156 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 4173 | -6/Cetus | Met Revision 17 4181 | -6/Cetus | Entered Archives 4181 | -6/Archives | Accompanied by 4 allies 4289 | -6/Archives | Discovered new exit (range 21) 4292 | -6/Archives | Discovered new exit (range 22) 4295 | -6/Archives | Discovered exit to Factory (range 22) 4329 | -6/Archives | Identified exit to Hub_04(d) 4668 | -6/Archives | Build established: Commander-Mutant 5248 | -6/Archives | Build established: Scavenger-Sprinter 5636 | -6/Archives | Entered Hub_04(d) 5636 | -6/Hub_04(d) | Accompanied by 4 allies 5643 | -6/Hub_04(d) | Discovered exit to Factory (range 21) 5892 | -6/Hub_04(d) | Network Hub disabled 5981 | -6/Hub_04(d) | Network Hub disabled 5992 | -6/Hub_04(d) | Entered Factory 5992 | -5/Factory | Accompanied by 1 ally 5992 | -5/Factory | Evolved 2 slots: Utility x2 6092 | -5/Factory | Discovered new exit (range 6) 6094 | -5/Factory | Identified exit to Upper Caves 6282 | -5/Factory | Build established: Scout 6453 | -5/Factory | Entered Upper Caves 6468 | -5/Upper Caves | Encountered a Warlord checkpoint 6588 | -5/Upper Caves | Build established: Scavenger-Scout 6685 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6719 | -5/Upper Caves | Discovered new exit (range 15) 6723 | -5/Upper Caves | Identified exit to Upper Caves 6732 | -5/Upper Caves | Entered another Upper Caves area 6733 | -5/Upper Caves | Identified exit to Warlord 6752 | -5/Upper Caves | Discovered new exit (range 10) 6761 | -5/Upper Caves | Spotted B-75 Beast 7125 | -5/Upper Caves | Encountered a Warlord checkpoint 7171 | -5/Upper Caves | Entered Warlord 7179 | -5/Warlord | Discovered new exit (range 8) 7333 | -5/Warlord | Met Warlord 7349 | -5/Warlord | Warlord's base attacked by MAIN.C 7354 | -5/Warlord | Found Prototype Processor 7354 | -5/Warlord | Identified Exp. Core Analyzer 7357 | -5/Warlord | Found Prototype Device 7357 | -5/Warlord | Identified Thermal Barrier 7362 | -5/Warlord | Found Prototype Device 7362 | -5/Warlord | Identified Exp. Phase Shifter 7400 | -5/Warlord | Found Prototype Energy Gun 7400 | -5/Warlord | Identified Vortex Rail 7403 | -5/Warlord | Found Vortex Rail 7559 | -5/Warlord | Found Vortex Rail 7699 | -5/Warlord | Warlord forces counterattacked 7704 | -5/Warlord | Spotted Striker 7713 | -5/Warlord | Spotted Executioner 7763 | -5/Warlord | Spotted Striker 7803 | -5/Warlord | Identified exit to Proximity Caves 7805 | -5/Warlord | Entered Proximity Caves 7816 | -4/Proximity Caves | Spotted B-86 Titan 7897 | -4/Proximity Caves | Learned 8 Research zone layouts 8066 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8119 | -4/Proximity Caves | Learned location of Testing (-2) 8157 | -4/Proximity Caves | Discovered new exit (range 17) 8161 | -4/Proximity Caves | Identified exit to Factory 8176 | -4/Proximity Caves | Entered Factory 8176 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8177 | -4/Factory | Identified exit to Upper Caves 8201 | -4/Factory | Garrison activated, responded to threat 8226 | -4/Factory | Identified exit to Armory 8566 | -4/Factory | Identified exit to Research 8814 | -4/Factory | Repaired Imp. Propulsion Shielding 8884 | -4/Factory | Repaired Mic. Antimatter Reactor 8965 | -4/Factory | Spotted B-86 Titan 8966 | -4/Factory | Befriended a Behemoth using the annoying Tinkerer's hack 9019 | -4/Factory | Entered Armory 9043 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 9153 | -4/Armory | P-70 Sage assimilated allied Veteran 7h 9227 | -4/Armory | Spotted B-86 Titan 9239 | -4/Armory | Befriended a Behemoth using the annoying Tinkerer's hack 9366 | -4/Armory | P-70 Sage assimilated allied Veteran 7e 9519 | -4/Armory | First assault squad dispatched 9519 | -4/Armory | Discovered new exit (range 3) 9521 | -4/Armory | Identified exit to Lab 9522 | -4/Armory | Entered Lab 9522 | -4/Lab | Discovered exit to Research (range 9) 9525 | -4/Lab | Hidden lab's door opened automatically 9525 | -4/Lab | Sensor layout match revealed 9526 | -4/Lab | Gained access to the hidden lab's interior 9847 | -4/Lab | Found Prototype Energy Gun 9848 | -4/Lab | Found Prototype Energy Gun 9850 | -4/Lab | Found Prototype Protection 9851 | -4/Lab | Found Prototype Hackware 9856 | -4/Lab | Unable to decrypt terminal 9946 | -4/Lab | Found Prototype Special Weapon 9946 | -4/Lab | Identified Gui. Remote Datajack 9951 | -4/Lab | Identified Tachyon Dispersion Ray (x2) 9960 | -4/Lab | Found Alien Artifact 9965 | -4/Lab | Found Alien Artifact 9965 | -4/Lab | Identified Integrated Dissipator 9965 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 9971 | -4/Lab | Found Alien Artifact 9981 | -4/Lab | Found Alien Artifact 10072 | -4/Lab | Identified Core Reset Matrix 10072 | -4/Lab | Used Core Reset Matrix 10076 | -4/Lab | Sensed 2 artifacts in vicinity 10084 | -4/Lab | Identified Hvy. Regenerative Plating 10100 | -4/Lab | Entered Research 10100 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 10169 | -3/Research | Repaired Hrd. Light Armor Plating 10190 | -3/Research | Repaired Imp. Utility Shielding 10300 | -3/Research | Revision forces began assault on 0b10 10356 | -3/Research | Identified exit to Quarantine 10378 | -3/Research | Build established: Scout 10505 | -3/Research | Met up with Revision 17++ 10580 | -3/Research | Spotted B-90 Cyclops 10673 | -3/Research | Found Unknown Device 10673 | -3/Research | Identified Antimissile System 10714 | -3/Research | Build established: Hacker-Scout 10731 | -3/Research | Identified Deep Network Scanner 10800 | -3/Research | Research terminal network offline 10896 | -3/Research | Entered Quarantine 10897 | -3/Quarantine | Detected hypermatrix surge 10897 | -3/Quarantine | Sensed 19 artifacts in vicinity 10977 | -3/Quarantine | Found Sigix Broadsword 11040 | -3/Quarantine | Cryocooling Duct disabled 11055 | -3/Quarantine | Ambient heat levels rising (+20) 11055 | -3/Quarantine | Non-combat units ordered to evacuate 11069 | -3/Quarantine | Found Core Stripper 11084 | -3/Quarantine | Found Phase Redirector 11096 | -3/Quarantine | Found Matter Drive 11135 | -3/Quarantine | Found Transdimensional Reconstructor 11174 | -3/Quarantine | Discovered new exit (range 10) 11351 | -3/Quarantine | Found Subatomic Replicator 11402 | -3/Quarantine | Found Sigix Terminator 11408 | -3/Quarantine | Build established: Hacker-Ninja 11455 | -3/Quarantine | Spotted Fortress 11469 | -3/Quarantine | Discovered new exit (range 5) 11470 | -3/Quarantine | Identified exit to Section 7 11477 | -3/Quarantine | Entered Section 7 11478 | -3/Section 7 | Sensed 23 artifacts in vicinity 11484 | -3/Section 7 | Spotted S7 Guard 11752 | -3/Section 7 | Spotted S7 Guard 11889 | -3/Section 7 | Spotted S7 Guard 11917 | -3/Section 7 | Found Integrated Thermoelectric Network 11917 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 11948 | -3/Section 7 | Spotted B-86 Titan 12115 | -3/Section 7 | Found Sigix Shearcannon 12128 | -3/Section 7 | Found Integrated Mediator 12128 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 12130 | -3/Section 7 | Warped through subspace 12149 | -3/Section 7 | Found Spacefold Activator 12206 | -3/Section 7 | Found Integrity Redistributor 12215 | -3/Section 7 | Spotted Executioner 12216 | -3/Section 7 | Spotted Executioner 12221 | -3/Section 7 | Spotted B-99 Colossus 12234 | -3/Section 7 | Found Integrated Reactor 12234 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 12243 | -3/Section 7 | Found LRC Matter Compressor 12243 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 12245 | -3/Section 7 | Found LRC Armor 12245 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 12248 | -3/Section 7 | Found LRC Armor 12248 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 12323 | -3/Section 7 | Found Transdimensional Reconstructor 12325 | -3/Section 7 | Found Terrabomb 12424 | -3/Section 7 | Integrated with Sigix Exoskeleton 12516 | -3/Section 7 | Discovered new exit (range 17) 12530 | -3/Section 7 | Entered Research 12530 | -2/Research | Warlord forces began assault on 0b10 12530 | -2/Research | Evolved 2 slots: Utility x2 12535 | -2/Research | Emitted hypermatrix ping 12540 | -2/Research | Assembled emerged from beneath the floor 12541 | -2/Research | Identified exit to Testing 12608 | -2/Research | Assembled emerged from beneath the floor 12618 | -2/Research | Attacked by Warlord 12618 | -2/Research | Spotted ZJ-4AJ(K) 12618 | -2/Research | Spotted U0-OD7(K) 12640 | -2/Research | Research machine network offline 12687 | -2/Research | Entered Testing 12710 | -2/Testing | Build established: Alien-Sigix 12769 | -2/Testing | Found Prototype Energy Cannon 12769 | -2/Testing | Identified Hpw. Disruptor Cannon 12858 | -2/Testing | Discovered new exit (range 17) 12867 | -2/Testing | Found Prototype Ballistic Gun 12867 | -2/Testing | Identified Hyp. Multirail 12897 | -2/Testing | Found Prototype Energy Cannon 12897 | -2/Testing | Identified Cld. Nova Cannon 12910 | -2/Testing | Entered Access 12910 | -1/Access | Evolved 2 slots: Utility x2 12915 | -1/Access | Emitted hypermatrix ping 12920 | -1/Access | Assembled emerged from beneath the floor 13012 | -1/Access | Found Unknown Device 13012 | -1/Access | Identified Quantum Capacitor 13138 | -1/Access | Assembled emerged from beneath the floor 13164 | -1/Access | Spotted B-99 Colossus 13173 | -1/Access | Assembled emerged from beneath the floor 13174 | -1/Access | Garrison activated, responded to threat 13250 | -1/Access | Assembled emerged from beneath the floor 13268 | -1/Access | Spotted B-99 Colossus 13287 | -1/Access | Assembled emerged from beneath the floor 13305 | -1/Access | Assembled emerged from beneath the floor 13338 | -1/Access | Assembled emerged from beneath the floor 13355 | -1/Access | Discovered new exit (range 17) 13489 | -1/Access | Entered Command 13489 | -1/Command | Accompanied by 4 allies 13494 | -1/Command | Emitted hypermatrix ping 13499 | -1/Command | Assembled emerged from beneath the floor 13648 | -1/Command | High security lockdown imminent 13679 | -1/Command | Destroyed 10 combat bots 13687 | -1/Command | Spotted M Guard 13687 | -1/Command | Spotted M Guard 13688 | -1/Command | Spotted Combat Programmer 13688 | -1/Command | Spotted Combat Programmer 13704 | -1/Command | Destroyed Combat Programmer 13706 | -1/Command | Destroyed Combat Programmer 13714 | -1/Command | Destroyed B-99 Colossus 13722 | -1/Command | Assembled emerged from beneath the floor 13728 | -1/Command | High security lockdown engaged 13759 | -1/Command | Destroyed M Guard 13838 | -1/Command | Destroyed M Guard 13838 | -1/Command | All MAIN.C guards destroyed 13846 | -1/Command | Found Prototype Device 13846 | -1/Command | Identified AEGIS Remote Shield 13859 | -1/Command | Destroyed 16 combat bots 13873 | -1/Command | Found Prototype Device 13873 | -1/Command | Identified Thermal Barrier 13912 | -1/Command | Spotted Investigator 13921 | -1/Command | Destroyed Investigator 13978 | -1/Command | Destroyed 19 combat bots 14063 | -1/Command | Spotted Striker 14080 | -1/Command | Destroyed Striker 14083 | -1/Command | Spotted Executioner 14084 | -1/Command | Destroyed Executioner 14112 | -1/Command | Destroyed Investigator 14142 | -1/Command | Found Prototype Reactor 14142 | -1/Command | Identified Zero-point Reactor 14144 | -1/Command | Found Zero-point Reactor 14149 | -1/Command | Destroyed 26 combat bots 14153 | -1/Command | Met MAIN.C 14158 | -1/Command | 0b10 Conduit disabled 14207 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 14207 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 14207 | -1/Command | Destroyed MAIN.C Shell 14207 | -1/Command | Spotted M Shell/Def 14207 | -1/Command | Spotted M Shell/Atk 14207 | -1/Command | Spotted M Shell/Def 14207 | -1/Command | Spotted M Shell/Atk 14207 | -1/Command | Spotted M Shell/Atk 14207 | -1/Command | Spotted M Shell/Def 14207 | -1/Command | Spotted M Shell/Atk 14207 | -1/Command | Spotted M Shell/Def 14208 | -1/Command | MAIN.C activated Command garrisons 14212 | -1/Command | Discovered new exit (range 16) 14249 | -1/Command | Destroyed MAIN.C 14334 | -1/Command | Found Prototype Device 14334 | -1/Command | Identified Exp. System Purifier 14347 | -1/Command | Destroyed M Shell/Atk 14377 | -1/Command | Discovered new exit (range 34) 14377 | -1/Command | Discovered new exit (range 86) 14377 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 15049 | -1/Command | Found Exp. Weapon Cycler 15051 | -1/Command | Found Exp. Targeting Computer 15054 | -1/Command | Found Gamma Refractor 15215 | -1/Command | Assembled emerged from beneath the floor 15270 | -1/Command | Found Exp. Core Analyzer 15351 | -1/Command | Assembled emerged from beneath the floor 15413 | -1/Command | Assembled emerged from beneath the floor 15502 | -1/Command | Assembled emerged from beneath the floor 15553 | -1/Command | Phase Generator disabled 15571 | -1/Command | Assembled emerged from beneath the floor 15748 | -1/Command | Found Zero-point Reactor 15755 | -1/Command | Used Core Regenerator, restored core integrity (+525) 15867 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-63) 15871 | -1/Command | Found Exp. Targeting Computer 15883 | -1/Command | Warped through subspace to slip node 15883 | -1/Command | Discovered new exit (range 5) 15887 | -1/Command | Entered Access_0 15888 | -1/Access_0 | Sensed 4 artifacts in vicinity 15888 | -1/Access_0 | Met Architect 15907 | -1/Access_0 | Subspace Access Node disabled 15911 | -1/Access_0 | Architect warped through subspace 15913 | -1/Access_0 | Destroyed A8 15940 | -1/Access_0 | Architect warped through subspace 15974 | -1/Access_0 | Architect warped through subspace 15989 | -1/Access_0 | A6 warped into view 16000 | -1/Access_0 | Destroyed A6 16012 | -1/Access_0 | Architect warped through subspace 16036 | -1/Access_0 | Architect warped through subspace 16046 | -1/Access_0 | Found Exp. Phase Shifter 16079 | -1/Access_0 | A5 warped into view 16087 | -1/Access_0 | Destroyed A5 16088 | -1/Access_0 | Architect warped through subspace 16094 | -1/Access_0 | Found Integrated Reactor 16094 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 16108 | -1/Access_0 | Destroyed 9 combat bots 16109 | -1/Access_0 | Destroyed A2 16112 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 16115 | -1/Access_0 | Architect warped through subspace 16129 | -1/Access_0 | Architect warped through subspace 16131 | -1/Access_0 | Subspace Access Node disabled 16144 | -1/Access_0 | Architect warped through subspace 16154 | -1/Access_0 | Architect warped through subspace 16171 | -1/Access_0 | Architect warped through subspace 16176 | -1/Access_0 | Found Core Expander 16176 | -1/Access_0 | Installed Core Expander, added new Utility slot 16183 | -1/Access_0 | Triggered Gamma Refractor 16183 | -1/Access_0 | Subspace Access Node disabled 16205 | -1/Access_0 | Architect warped through subspace 16209 | -1/Access_0 | A4 warped into view 16215 | -1/Access_0 | Destroyed A4 16231 | -1/Access_0 | Architect warped through subspace 16251 | -1/Access_0 | Architect warped through subspace 16272 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 16279 | -1/Access_0 | Architect warped through subspace 16323 | -1/Access_0 | Architect warped through subspace 16357 | -1/Access_0 | Architect warped through subspace 16364 | -1/Access_0 | A3 warped into view 16376 | -1/Access_0 | Destroyed A3 16387 | -1/Access_0 | Architect warped through subspace 16392 | -1/Access_0 | Started Test 138-B, establishing a local singularity 16422 | -1/Access_0 | Found Sigix Corpse 16436 | -1/Access_0 | Architect warped through subspace 16470 | -1/Access_0 | Architect warped through subspace 16518 | -1/Access_0 | Architect warped through subspace 16537 | -1/Access_0 | Subspace Access Node disabled 16559 | -1/Access_0 | Used Subatomic Replicator to replicate Sigix Corpse 16566 | -1/Access_0 | Destroyed Architect 16567 | -1/Access_0 | Architect triggered a singularity event 16567 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 16568 | -1/Access_0 | Warped through subspace to slip node 16568 | -1/Access_0 | Discovered new exit (range 8) 16572 | *** | Escaped singularity! Last Messages --------------- 16559_ Penetrated by Quantum Shear. 16560_ Acquired Sigix Corpse. 16562_ Kicked Architect out of the way. 16563_ Acquired Sigix Corpse. 16564_ Quantum Shear penetrates Wall. 16564_ Penetrated by Quantum Shear. 16564_ Quantum Shear penetrates Architect. 16566_ Architect: "If I can't win, no one wins!" 16566_ Architect destroyed. 16566_ Quantum Shear penetrates Wall. 16567_ A0_COM: Initiating irreversible singularity event. Goodbye. 16567_ Acquired 7 matter. 16567_ Acquired data core, extracted unknown sensor trigger ID. 16568_ A0_COM: 10. 16568_ Warped through subspace, drawn to slip node. 16568_ EXIT=FOUND 16569_ A0_COM: 9. 16570_ A0_COM: 8. 16571_ A0_COM: 7. 16572_ A0_COM: 6. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????#############################??????????? | | ?????????###############################?????????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ???????###################################???????? | | ???????###################################???????? | | ???????################## ################???????? | | ???????################# ###############???????? | | ???????################# X ###############???????? | | ??????################## ################??????? | | ??????################# ################??????? | | ???????################ ################???????? | | ???????################# ###############???????? | | ???????################ ###############???????? | | ??????################# #################??????? | | ??????################# < ################??????? | | ???????################ ################???????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 86 Energy Capacity 1350 Matter Stores 425 Matter Capacity 700 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 20 Corruption Block 20 Armor Coverage 225 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 66 Utility Shielding 66 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 89 Targeting Accuracy 24 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Exp. Power Amplifier | -3/Section 7 | Archive Robot Schematics ------------------ A-15 Conveyor | -3/Section 7 | Archive B-74 Champion | -3/Section 7 | Archive Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Cld. VTOL Module | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Sigix Broadsword Phase Redirector Matter Drive Integrated Thermoelectric Network Integrated Mediator Transdimensional Reconstructor Spacefold Activator Integrated Reactor LRC Matter Compressor LRC Armor Sigix Exoskeleton Sigix Sheargun Sigix Shearcannon Core Stripper Core Regenerator Integrity Redistributor Core Expander Subatomic Replicator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyMiningAutohacker Manual? 0 Play Time 04:42:24 Cumulative 641.8 hours Start 2022.03.06 @ 13:45:43 End 2022.03.06 @ 20:36:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 295 Rogue 294 Adventurer 1 Explorer 0 Win Type 6 Total 67 Types 22/8/11/3/1/0/21/1/0 Lore% 97 Gallery% 99 Achievement% 87 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32a1188d-a679-4657-809c-a9cd0ae61450