Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 02:54:55 Player: CatPlusPlus Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (24) 4800 Robots Destroyed (372) 1860 Value Destroyed (13071) 13071 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (2500) 2500 TOTAL SCORE: 26251 Bonus ------- High Alert Combat Kills 1105 Follower Combat Kills 488 Entered Garrisons 1000 Used RIF Installer 2000 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -2693 Cogmind --------- Core Integrity 0/1150 Matter 213/300 Energy 31/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Relay Coupler [Proto] (9) Relay Coupler [Proto] (2) > --- WEAPON (4) ------- Advanced Datajack > --- INVENTORY (5) ---- Relay Coupler [Grunt] (31) Long-range Proton Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Recoil Nullifier Kinecellerator Advanced Transmission Jammer Improved Hardlight Generator Relay Coupler [Hunter] > --- WEAPON ----------- Enhanced Coil Gun Magnetic Acceleration Cannon Heavy Mass Driver > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Fission Core Coolant Injector Superbattery Matter Compressor Graphene Brace Relay Coupler [NC] Relay Coupler [Hunter] Relay Coupler [Proto] Relay Coupler [Proto] Long-range Tractor Beam Wave Gun Variable Charge Gun Long-range Proton Cannon Long-range Proton Cannon Heavy Ion Cannon Heavy Plasma Cannon Compact Ion Cannon Heavy Missile Launcher Long-range Missile Launcher Advanced Datajack Improved Remote Datajack Heavy Mace [Rating: 95] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Improved Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Mass Driver Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Great Axe Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Fac Gar Fac Low Low Dat Pro Fac Gar Fac Slots Evolved 12 | . . . 2 . . . 2 . . 2 . . . . 2 . . . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Utility 7 | . . . 1 . . . 1 . . 1 . . . . 1 . . . . . . 1 . 2 Weapon 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Parts Attached 484 | 7 17 12 54 5 3 3 22 25 15 46 39 18 9 14 5 30 66 12 10 . 5 25 19 23 Power 32 | 1 3 3 2 . . . 1 1 . 2 6 . . . . 1 5 . 1 . . 2 2 2 Engine 17 | 1 2 2 2 . . . 1 1 . 1 1 . . . . . 2 . 1 . . 1 1 1 Core 14 | . 1 1 . . . . . . . 1 4 . . . . 1 3 . . . . 1 1 1 Reactor 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 50 | 2 5 1 14 1 . . 3 4 . 3 4 . 2 . 1 . 3 . . . 2 . 4 1 Treads 43 | 2 5 1 13 1 . . 3 4 . 3 2 . 2 . . . 1 . . . 2 . 4 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . . . . . . . . . . . 2 . . . 1 . 2 . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 147 | 2 3 3 14 . 3 . 5 2 4 18 7 14 2 9 2 7 24 4 3 . . 10 5 6 Device 73 | 1 1 3 7 . 1 . 2 1 4 12 4 3 . 4 2 5 8 2 1 . . 7 4 1 Storage 13 | 1 2 . 1 . 2 . . . . . 1 2 . . . . 2 . . . . . . 2 Processor 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 Hackware 10 | . . . . . . . . . . 2 . 2 . . . . 3 . . . . . 1 2 Protection 48 | . . . 6 . . . 2 1 . 4 2 7 2 4 . 2 11 2 2 . . 3 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 255 | 2 6 5 24 4 . 3 13 18 11 23 22 4 5 5 2 22 34 8 6 . 3 13 8 14 Energy Gun 58 | 1 1 2 6 . . . 2 2 . 4 4 1 2 3 1 10 12 3 . . . 4 . . Energy Cannon 16 | . . . 1 . . . . . . . . . . . . . 1 1 1 . . 3 1 8 Ballistic Gun 73 | 1 3 2 12 3 . 2 8 10 6 11 6 1 . . . 1 . 1 1 . 1 1 2 1 Ballistic Cannon 14 | . . . . . . . . . . . 2 . . . . . 4 1 3 . 1 . 2 1 Launcher 18 | . . . 3 1 . 1 . . 2 1 2 . . . . 2 2 2 . . 1 . . 1 Special Weapon 29 | . . 1 1 . . . . 4 2 1 5 . 2 . . 4 5 . 1 . . 1 1 1 Impact Weapon 23 | . . . . . . . 2 1 . 3 1 1 . 1 1 5 2 . . . . 3 2 1 Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 23 | . 2 . 1 . . . 1 1 1 3 2 1 1 1 . . 7 . . . . 1 . 1 Unidentified Prototypes 13 | . . . 6 . . . 2 3 . 1 . . . . . . . . . . . 1 . . Parts Lost 39 | . . 1 . . . . . . 1 2 1 1 . . . . 2 3 . . 4 . 3 21 Power 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . 4 Propulsion 9 | . . . . . . . . . . 1 . 1 . . . . . . . . 2 . . 5 Utility 13 | . . . . . . . . . 1 1 . . . . . . 1 1 . . 1 . 3 5 Weapon 12 | . . . . . . . . . . . 1 . . . . . 1 2 . . 1 . . 7 Highest Loss Streak 15 | . . 1 . . . . . . 1 1 1 1 . . . . 2 3 . . 4 . 2 15 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 98 100 99 100 100 100 99 99 100 97 89 80 83 84 74 79 79 79 82 86 83 86 88 67 Engine 5 | . 2 6 10 11 11 11 9 9 9 4 3 . . . . . 1 6 6 6 6 6 4 4 Core 2 | . 10 7 . . . . . . . 2 3 . . . . 3 4 . . . . 3 5 4 Treads 19 | . 27 28 32 33 33 33 27 27 27 22 20 11 14 15 6 6 5 6 6 6 8 11 17 16 Wheel 1 | . . . . . . . . . . . 1 . . . 6 6 5 6 6 6 3 . . . Device 12 | . 13 14 11 11 11 11 6 . 16 10 7 7 7 10 14 17 8 13 16 20 20 25 24 16 Storage 8 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 7 Processor 4 | . . . . . . . 8 9 9 7 7 7 7 7 6 6 6 6 6 6 6 5 1 1 Hackware 1 | . . . . . . . . . . 4 . . . . . . 9 6 . . . . 3 5 Protection 7 | . . . 10 11 11 11 11 18 1 3 10 14 14 11 6 8 6 5 9 6 3 1 1 . Energy Gun 8 | . 14 14 10 11 11 11 12 . . 3 12 5 10 12 10 11 11 9 6 6 6 3 1 . Ballistic Gun 8 | . 13 12 10 10 11 11 7 24 26 24 5 6 . . . . . . 5 6 5 4 3 . Ballistic Cannon 3 | . . . . . . . . . . . 4 7 7 7 6 6 5 5 5 6 8 5 8 4 Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 286 | 15 51 53 59 58 59 60 64 62 63 80 96 153 138 137 134 138 134 133 140 127 130 149 152 286 Greatest Support 106 | 40 40 40 60 60 60 60 60 66 66 74 103 103 95 95 28 75 75 75 75 28 75 60 106 99 Greatest Overweight (x) 74 | . 9 1 1 . . . 1 1 . 1 6 1 1 1 4 4 4 4 4 4 4 2 2 74 Average Overweight (x) 1 | . . 1 . . . . . . . . . . 1 1 4 3 3 3 1 4 3 2 1 1 Largest Inventory Capacity 30 | 8 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 30 Average Capacity 21 | 7 14 20 20 20 20 20 20 20 20 20 20 22 25 25 25 25 25 25 25 25 25 25 25 26 Most Carried 25 | 5 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 2 13 19 19 19 19 20 19 19 19 19 19 22 24 24 24 24 24 24 24 25 23 24 24 23 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 5 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 22 25 25 2 Class Distribution -------------------- 24% | Scavenger-Mutant 17% | Bothacker-Tank 13% | Bothacker-Skirmisher 13% | Bothacker-Gunner 12% | Skirmisher 8% | Tank 6% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Tank | -8/Storage Skirmisher | -8/Garrison Skirmisher | -7/Factory Skirmisher | -7/Garrison Tank | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Tank | -7/Factory Bothacker-Skirmisher | -6/Factory Bothacker-Tank | -6/Garrison Bothacker-Skirmisher | -6/Factory Bothacker-Gunner | -6/Lower Caves Bothacker-Tank | -6/Lower Caves Bothacker-Tank | -6/Data Miner Bothacker-Tank | -5/Proximity Caves Bothacker-Gunner | -5/Factory Bothacker-Gunner | -5/Garrison Bothacker-Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Fac Gar Fac Low Low Dat Pro Fac Gar Fac Matter Collected 12059 | 259 601 225 909 112 20 94 336 806 852 1458 970 547 186 190 . 543 1231 421 213 . 272 397 753 664 Remotely 1509 | . . . . . . . . . 36 429 183 213 . 65 . 82 245 140 . . . . 116 . Salvage Created 13503 | 125 728 316 1763 155 . 118 606 1043 1012 1841 983 455 164 241 . 634 1180 128 159 . 273 413 266 900 Parts 781 | 7 45 23 132 15 . 15 29 49 55 113 42 18 10 18 . 40 56 10 3 . 19 15 14 53 Haulers Intercepted 16 | . 2 . 5 . . . 2 5 . 1 . . . 1 . . . . . . . . . . Recyclers Shooed 19 | . 1 . 1 . . 1 . . . 7 . 2 . . . . . . . . . 1 . 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . . . . . . . . . . 13 4 . 16 . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Fac Gar Fac Low Low Dat Pro Fac Gar Fac Combat Hostiles Destroyed 278 | . 12 6 34 5 . 4 9 10 27 28 28 9 3 2 . 24 26 9 4 . 9 8 9 12 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Guns 167 | . 12 6 27 2 . 1 9 10 20 25 17 4 1 . . 10 13 1 2 . 2 4 1 . Cannons 51 | . . . . . . . . . . . 2 4 2 1 . 2 13 2 2 . 2 3 8 10 AOE 52 | . . . 7 3 . 3 . . 7 3 8 1 . . . 8 . 6 . . 5 . . 1 Classes Destroyed 21 | 2 5 . 3 . . 1 1 . 2 3 2 . . . . . 1 . . . . . . 1 Worker 17 | . . . 2 2 . . . . . 4 . 1 . 1 . . 2 . . . . . . 5 Builder 9 | . 2 1 1 . . . . . . 2 . . . . . . . . . . . 1 . 2 Tunneler 12 | 3 2 1 3 1 . . 1 . . . . . . . . . 1 . . . . . . . Hauler 16 | . 2 . 5 . . . 2 5 . 1 . . . 1 . . . . . . . . . . Recycler 13 | 1 1 . 1 . . 1 . 1 . 4 . 1 . 1 . . . . . . . 1 . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Watcher 21 | . 3 . 5 . . . . 2 . 5 . 3 . 1 . . 1 . . . . . . 1 Swarmer 85 | . 3 . 10 3 . 4 . . 8 3 13 . . . . 12 5 7 1 . 5 5 3 3 Cutter 5 | . . . . . . . . . . . 3 . . . . 2 . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Grunt 107 | . 9 6 16 1 . . 8 6 7 10 9 4 1 . . 8 14 1 2 . 3 . . 2 Brawler 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Duelist 7 | . . . 1 1 . . . . 3 . . . . . . . 2 . . . . . . . Sentry 29 | . . . 7 . . . 1 4 4 2 2 . 2 . . . 1 . 1 . 1 . 4 . Specialist 3 | . . . . . . . . . . 2 . . . 1 . . . . . . . . . . Hunter 12 | . . . . . . . . . 3 2 . 2 . . . . . 1 . . . . . 4 Programmer 24 | . . . . . . . . . . 8 . 3 . 2 . 1 3 . . . . 3 1 3 Heavy 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Behemoth 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . Zionite 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 4 7 3 6 6 . 5 3 6 4 7 8 4 2 2 . 9 4 4 3 . 5 4 1 10 Combat Bots Only 9 | . 4 2 5 4 . 4 3 4 4 5 8 4 2 1 . 9 4 4 3 . 5 4 1 4 Max Kills in Single Turn 7 | 1 1 1 4 2 . 2 1 1 3 2 3 1 1 2 . 3 2 2 1 . 3 1 1 7 Gunslinging 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Exploded 3 | . . . 3 2 . 2 . . 3 2 3 1 . . . 3 . 2 . . 3 . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 01-MTF (-8/Storage) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Fac Gar Fac Low Low Dat Pro Fac Gar Fac Hostile Shots Fired 1459 | . 46 22 119 15 . 7 36 15 48 132 145 53 10 8 . 67 138 59 39 . 66 48 97 289 Missed 441 | . 12 6 35 3 . . 7 5 17 42 50 12 2 4 . 14 46 12 9 . 25 9 33 98 Damage Taken 16563 | . 355 228 886 219 . 36 469 153 334 1203 1627 746 62 284 . 840 1643 827 379 . 880 591 1054 3747 Core 2469 | . 71 63 60 61 . . 48 14 24 123 160 30 . 16 . 41 192 57 9 . 90 106 148 1156 Absorbed by Shields 715 | . . . 84 . . 16 . . 64 181 . . . . . 175 . . 20 . 109 12 54 . Reduced by Siege Mode 92 | . . . . . . . . . . . . 10 . . . 18 . 26 20 . 18 . . . Redirected to Shielding 71 | . . . . . . . 40 31 . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1929 | . 97 . 91 . . . . . . . . . . . . . 1524 . . . . 217 . . Core Remaining (%) 68 | 100 . 46 . . . 69 . . 84 . . . . 53 . . . . . . 54 . 74 . Volleys Fired 811 | 9 48 25 118 12 . 6 27 45 55 80 61 30 5 11 . 38 60 15 10 . 33 22 45 56 Largest 4 | 2 2 2 2 2 . 2 3 3 3 4 4 3 3 3 . 3 3 3 4 . 3 4 3 3 Hottest 254 | 70 85 100 100 79 . 79 112 75 75 172 197 190 190 235 . 235 235 185 247 . 172 254 195 198 Shots Fired 1842 | 18 95 45 201 22 . 10 63 134 151 299 139 77 13 26 . 73 136 29 21 . 50 55 90 95 Gun 1504 | 18 95 40 194 20 . 8 63 134 147 296 121 52 10 20 . 60 100 14 10 . 28 29 29 16 Cannon 276 | . . . . . . . . . . . 13 25 3 6 . 8 28 8 9 . 19 22 59 76 Launcher 35 | . . . 3 2 . 2 . . 4 2 5 . . . . 5 . 7 . . 3 . . 2 Special 27 | . . 5 4 . . . . . . 1 . . . . . . 8 . 2 . . 4 2 1 Kinetic 1096 | 9 47 21 109 10 . 4 29 134 147 261 40 51 6 6 . 8 26 12 5 . 42 20 77 32 Thermal 680 | 9 48 24 88 10 . 4 34 . . 35 94 26 7 20 . 60 105 10 14 . 5 31 11 45 Explosive 35 | . . . 3 2 . 2 . . 4 2 5 . . . . 5 . 7 . . 3 . . 2 Electromagnetic 16 | . . . 1 . . . . . . . . . . . . . . . . . . . . 15 Robot Hit Streak 40 | 7 13 8 17 7 . 5 19 40 12 17 35 12 6 10 . 35 26 7 24 . 11 11 12 8 Robot Miss Streak 18 | 2 5 4 4 1 . 1 2 4 2 4 4 4 2 3 . 4 3 8 18 . 2 5 4 4 Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 Secondary Targets 9 | . . . 1 . . . . . 1 5 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . 1 1 1 . . . . . . . . . . . . . Shots Hit Robots 1249 | 12 57 23 122 16 . 5 48 96 103 208 94 46 13 19 . 57 124 14 12 . 37 28 57 58 Core Hits 662 | 5 31 14 66 7 . 6 23 39 46 90 52 18 8 12 . 57 68 12 18 . 20 11 15 44 Critical Kills 4 | . . . 1 . . . . . 1 . . . . . . . . . . . 2 . . . Critical Parts Destroyed 4 | . . . . . . . . . 1 . . . . . . . . . . . 1 1 1 . Critical Strikes 53 | 1 1 . 8 1 . . 1 . 2 2 8 3 . . . . 10 . . . 3 1 6 6 Burn 24 | 1 1 . 7 1 . . 1 . . 2 6 2 . . . . 3 . . . . . . . Destroy 7 | . . . 1 . . . . . 2 . . . . . . . . . . . 3 . 1 . Blast 20 | . . . . . . . . . . . 2 1 . . . . 6 . . . . . 5 6 Smash 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Sever 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Melee Attacks 102 | . . . . . . . 11 9 . 13 2 7 1 6 6 7 20 . . . . 13 4 3 Impact 76 | . . . . . . . 11 9 . 5 2 6 . 5 6 7 7 . . . . 13 4 1 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 24 | . . . . . . . . . . 8 . 1 1 1 . . 11 . . . . 1 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35396 | 177 832 333 2399 424 . 298 837 1648 2151 4434 3161 1846 353 599 . 2441 3452 994 307 . 1175 888 2739 3908 Guns 19867 | 177 817 331 2058 242 . 84 837 1641 1701 3840 1673 690 217 416 . 1335 1824 169 177 . 521 379 512 226 Cannons 8974 | . . . . . . . . . . . 786 1021 136 183 . 286 1488 237 130 . 302 340 2227 1838 Explosions 5908 | . . . 320 168 . 204 . . 450 505 702 86 . . . 820 . 588 . . 352 . . 1713 Melee 372 | . . . . . . . . . . . . . . . . . 95 . . . . 169 . 108 Ramming 263 | . 15 2 21 14 . 10 . 7 . 89 . 49 . . . . 33 . . . . . . 23 Kinetic 18154 | 79 362 142 1030 85 . 50 344 1641 1701 3285 1133 1394 219 183 . 286 1488 295 20 . 763 291 2617 746 Thermal 10419 | 98 455 189 1028 157 . 34 493 . . 555 1326 403 134 416 . 1335 1836 111 287 . 60 428 122 952 Explosive 5785 | . . . 320 168 . 204 . . 450 505 702 . . . . 820 . 588 . . 352 . . 1676 Electromagnetic 403 | . . . . . . . . . . . . . . . . . . . . . . . . 403 Impact 372 | . . . . . . . . . . . . . . . . . 95 . . . . 169 . 108 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . 3 3 . . . . 4 4 4 2 1 3 3 3 . 1 1 . . . . . . 3 Average Corruption 2 | . 2 3 . . . . 4 4 4 1 1 2 3 3 . 1 1 . . . . . . 1 Corruption Purged 3 | . . . . . . . . . . 2 . . . . . . 1 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 238 | . 24 29 . . . . 13 33 34 8 9 16 11 21 . 17 22 . . . . . . 1 Message Errors 67 | . 8 4 . . . . 3 11 4 4 5 4 6 8 . 6 4 . . . . . . . Matter Fused 52 | . 7 7 . . . . . 7 11 . . 4 1 3 . 2 10 . . . . . . . Heat Flow Errors 27 | . 5 2 . . . . 2 3 4 1 2 2 1 3 . . 2 . . . . . . . Energy Discharges 32 | . 2 4 . . . . 3 5 8 . 1 3 1 4 . 1 . . . . . . . . Parts Rejected 3 | . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . Parts Fused 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Data Loss (minor) 26 | . . 7 . . . . 3 2 2 . . 1 1 1 . 7 2 . . . . . . . Data Loss (major) 13 | . . 1 . . . . 2 2 3 2 . 1 . 1 . . 1 . . . . . . . Misfires 6 | . . 1 . . . . . 1 . 1 . . 1 . . 1 . . . . . . . 1 Alerts 6 | . . 1 . . . . . . 1 . 1 1 . . . . 2 . . . . . . . Weapon Failures 4 | . 1 1 . . . . . 2 . . . . . . . . . . . . . . . . Overload Shots 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Overflow Damage 1096 | . . . . . . . . . 10 . 66 156 . 58 . 26 69 35 4 . 15 157 97 403 Projectiles 544 | . . . . . . . . . . . 22 156 . 58 . . 37 . 4 . . 37 97 133 Explosions 322 | . . . . . . . . . 10 . 44 . . . . 26 . 35 . . 15 . . 192 Melee 230 | . . . . . . . . . . . . . . . . . 32 . . . . 120 . 78 Knockbacks 27 | . . . 1 . . . . . . . 2 9 . 1 . . 5 1 . . 1 1 1 5 Impact 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 Kinetic 23 | . . . . . . . . . . . 2 8 . 1 . . 4 1 . . 1 1 1 4 Secondary 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 528 | . . . 36 . . . . . . . 64 84 . . . 39 16 33 . . . . . 256 Shots 11 | . . . 2 . . . . . . . 2 1 . . . 1 . 1 . . . . . 4 Rammed 22 | . 1 1 3 . . 1 . 1 . 8 . 4 . . . . 2 . . . . . . 1 Targets Rammed 26 | . 2 1 3 1 . 1 . 1 . 9 . 5 . . . . 2 . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . 1 . . 1 . . . . . 1 . 1 . . . . . . . . . . . . Highest Temperature 447 | 27 332 243 262 120 . 42 233 391 238 447 409 161 87 222 . 81 144 18 180 . 238 358 195 137 Average Temperature 66 | 12 91 99 43 59 . 22 70 103 79 83 78 34 26 43 . 19 32 12 64 . 62 181 38 42 Received Heat Transfer 3346 | . 147 132 256 51 . . 279 54 106 167 360 216 21 . . 192 538 9 126 . 417 . 167 108 Effects 5 | . 1 . . . . . . 1 . 1 1 . . . . . . . . . . 1 . . Shutdowns 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Interference 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations 11 | . . . . . . . . . . . . 1 . . . 5 1 2 1 . 1 . . . Total Turns 171 | . . . . . . . . . . . . 23 . . . 87 8 30 16 . 7 . . . Longest Duration 34 | . . . . . . . . . . . . 23 . . . 34 8 16 16 . 7 . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 6 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . 3 Impact Corruptions 9 | . . . . . . . . . . . . 1 . . . . 2 . . . . 4 . 2 Robots Melted 6 | . . . . . . . . . . . 1 . . 1 . 4 . . . . . . . . Combat Hostiles 6 | . . . . . . . . . . . 1 . . 1 . 4 . . . . . . . . Parts Melted 46 | 2 3 . 2 1 . . 5 . . 5 4 1 . . . 8 7 . . . . 7 . 1 Heat Transferred 21818 | 370 1221 444 2664 407 . 74 1147 . . 1147 2849 766 300 875 . 2920 3998 200 335 . 74 646 126 1255 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . 2 . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Fac Gar Fac Low Low Dat Pro Fac Gar Fac Peak Influence 1425 | 20 253 143 456 341 . 108 91 167 811 543 1425 831 615 527 122 836 508 . . . . 196 762 437 Initial 747 | . 13 29 . 177 . . . 29 26 425 277 747 477 322 117 85 438 . . . . . 137 399 Average 297 | 7 76 27 202 197 . 52 36 59 456 405 773 647 578 344 118 523 252 . . . . 49 390 300 Maximum Alert Level 4 | . 1 . 2 1 . . . . 3 2 4 3 2 2 . 3 2 . . . . . 3 2 Low Security (%) 47 | 100 93 100 53 61 . 100 100 100 16 7 . . . 1 100 27 41 . . . . 100 19 19 Level 1 21 | . 6 . 40 38 . . . . 35 25 22 . . 68 . . 38 . . . . . 42 58 Level 2 21 | . . . 6 . . . . . 19 66 20 74 100 30 . 38 20 . . . . . 31 21 Level 3 7 | . . . . . . . . . 28 . 37 25 . . . 33 . . . . . . 6 . Level 4 1 | . . . . . . . . . . . 20 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 3 . 5 1 . . 1 . . 11 . 5 . 3 . . 8 . . . . 3 . 4 Investigation 8 | . 3 . 3 . . . 1 . . . . . . . . . . . . . . . . 1 Extermination 18 | . . . . . . . . . . 5 . 3 . 2 . . 3 . . . . 3 . 2 Reinforcement 14 | . . . 2 . . . . . . 6 . 1 . 1 . . 3 . . . . . . 1 Assault 4 | . . . . 1 . . . . . . . 1 . . . . 2 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Fac Gar Fac Low Low Dat Pro Fac Gar Fac Distress Signals 15 | . . 2 2 . . . 2 2 . 6 . . . 1 . . . . . . . . . . Communications Jammed 37 | . . . . . . . . . . 5 . . . . . . 1 . . . . 29 . 2 Distress Signals 35 | . . . . . . . . . . 5 . . . . . . 1 . . . . 29 . . Times Spotted 373 | . 19 6 45 9 . 3 16 13 24 42 27 19 3 6 . 22 36 10 8 . 7 16 10 32 Peak Tracking Total 13 | . 4 2 5 4 . 4 4 4 4 8 10 5 2 3 . 9 6 4 5 . 5 5 1 13 Tactical Retreats 13 | . . . 5 1 . . . . 1 2 1 1 . . . 1 1 . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Fac Gar Fac Low Low Dat Pro Fac Gar Fac Traps Triggered 30 | . 4 . . . . . . 1 . 1 12 . . . . 6 2 . . . . 1 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 81 | . 21 . 31 . . . . 1 6 . 6 . 16 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 5 | . . . 2 . . . . . 1 . 1 . 1 . . . . . . . . . . . Reprogrammed 3 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . 1 . . . . . . . . . . . . . 4 2 . . . . . Most Traps Carried 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Fac Gar Fac Low Low Dat Pro Fac Gar Fac Machines Disabled 32 | . . . 2 1 . . 3 . . 1 1 2 . 5 . . 1 . . . . 5 3 8 Max in Single Turn 4 | . . . 1 1 . . 1 . . 1 1 1 . 1 . . 1 . . . . 1 1 4 Garrison Relay 14 | . . . . . . . . . 2 . 4 . 1 . . 4 . . . . . . 3 . Phase Generator 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 18 | . . . . . . . . 4 2 . 5 . 2 . . 4 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Fac Gar Fac Low Low Dat Pro Fac Gar Fac Machines Accessed 77 | . 10 1 12 1 2 . 5 4 3 3 2 5 . 1 2 2 9 1 . 4 . 6 1 3 Terminals 40 | . 7 1 8 1 . . 4 3 3 1 2 2 . 1 . 2 2 . . . . 2 1 . Fabricators 5 | . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 2 Repair Stations 9 | . 1 . 1 . . . . . . . . . . . 1 . 5 . . . . 1 . . Recycling Units 8 | . 2 . 2 . . . . . . . . 2 . . . . 1 . . . . 1 . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 1 . 1 . 1 . . 1 . . . . . . 1 . 1 Total Hacks 228 | . 34 7 51 2 5 . 13 14 6 6 3 9 . 2 2 2 23 1 . 29 . 13 1 5 Successful 127 | . 19 2 32 2 5 . 3 4 . 3 1 3 . . 1 1 13 1 . 29 . 4 . 4 Failed 100 | . 15 5 18 . . . 10 10 6 3 2 6 . 2 1 1 10 . . . . 9 1 1 Catastrophic 28 | . 5 . 2 . . . 2 3 3 1 2 1 . 2 1 . 2 . . . . 3 . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 68 | . 16 6 18 . 1 . 6 10 . . 1 3 . . . 1 4 . . . . 1 . 1 Terminals 110 | . 25 7 26 2 . . 11 12 6 2 3 4 . 2 . 2 5 . . . . 2 1 . Fabricators 14 | . . . . . . . . . . 3 . . . . . . 1 . . . . 6 . 4 Repair Stations 29 | . 5 . 4 . . . . . . . . . . . 1 . 16 . . . . 3 . . Recycling Units 15 | . 4 . 5 . . . . . . . . 4 . . . . 1 . . . . 1 . . Scanalyzers 18 | . . . 16 . . . 2 . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 2 . 1 . 1 . . 1 . . . . . . 1 . 1 Terminal Hacks 66 | . 9 2 10 2 5 . 2 2 . . 1 . . . . 1 2 1 . 29 . . . . Record 15 | . . . . . 4 . . . . . . . . . . . . . . 11 . . . . Part Schematic 14 | . 3 . 1 . . . . . . . . . . . . . . . . 10 . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . Robot Analysis 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 2 . . . 1 1 . . . . . . . . . . . . . . . . Locate Traps 8 | . 3 . 2 . . . 1 1 . . . . . . . . 1 . . . . . . . Dispatch Records 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . 2 . . . . . . . . . . . 1 . 2 Load Schematic 3 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 Build 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Repair Station Hacks 21 | . 4 . 4 . . . . . . . . . . . . . 11 . . . . 2 . . Scan Component 12 | . 2 . 2 . . . . . . . . . . . . . 7 . . . . 1 . . Repair 9 | . 2 . 2 . . . . . . . . . . . . . 4 . . . . 1 . . Recycling Unit Hacks 4 | . 2 . . . . . . . . . . 2 . . . . . . . . . . . . Retrieve Components 4 | . 2 . . . . . . . . . . 2 . . . . . . . . . . . . Scanalyzer 16 | . . . 15 . . . 1 . . . . . . . . . . . . . . . . . Insert Component 9 | . . . 8 . . . 1 . . . . . . . . . . . . . . . . . Analyze 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . 1 . 1 . 1 . . 1 . . . . . . 1 . 1 Unlock Access 6 | . . . . . . . . 1 . 1 . 1 . . 1 . . . . . . 1 . 1 Unauthorized Hacks 9 | . 4 . 3 . . . . 1 . . . . . . . . . . . . . . . 1 Terminals 4 | . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . Botnet 4 | . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 9 1 11 1 . . 5 4 3 2 2 4 . 1 2 2 9 . . . . 4 1 3 Full Trace Events 5 | . . . 1 . . . 2 . 1 . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . 3 . 8 . . . . . . . . . . . . . . . . 10 . . . . Parts Built 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 146 | . . . . . . . . . . 95 . . . . . . . . . . . . . 51 Total Part Build Rating 6 | . . . . . . . . . . 5 . . . . . . . . . . . . . 1 Parts Repaired 9 | . 2 . 2 . . . . . . . . . . . . . 4 . . . . 1 . . Time 385 | . 52 . 77 . . . . . . . . . . . . . 200 . . . . 56 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . 9 . . . . . . . . . . 13 . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 7 . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Fac Gar Fac Low Low Dat Pro Fac Gar Fac Used RIF Installer 4 | . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . Signal Jammer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Program Shield 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Robots Hacked 21 | . . . . . . . . . . 7 . . . 1 . . 10 . 1 . . . 1 1 Non-combat 15 | . . . . . . . . . . 7 . . . . . . 8 . . . . . . . Combat 6 | . . . . . . . . . . . . . . 1 . . 2 . 1 . . . 1 1 Robot Hacks Applied 28 | . . . . . . . . . . 9 . . . 1 . . 15 . 1 . . . 1 1 parse_system 4 | . . . . . . . . . . 1 . . . 1 . . 2 . . . . . . . no_distress 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . drop_inventory 4 | . . . . . . . . . . 2 . . . . . . 2 . . . . . . . recall_reinforcements 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . ignore_parts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . purge_threat 6 | . . . . . . . . . . 3 . . . . . . 3 . . . . . . . find_terminals 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . locate_traps 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . overwrite_iff 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 streamctrl_low 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . formatsys_high 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Relay Couplers Released 57 | . . . . . . . . . 8 . 16 . 4 . . 18 . . . . . . 11 . Machine Destruction 57 | . . . . . . . . . 8 . 16 . 4 . . 18 . . . . . . 11 . Attached 9 | . . . . . . . . . . 2 . 1 . . . . 3 . . . . . 1 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . 3 . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Fac Gar Fac Low Low Dat Pro Fac Gar Fac Total Allies 16 | . . . . 1 . . . 1 . . . . 5 . . . 4 . 1 . 1 . 1 2 Largest Group 5 | . . . . 1 . . . 1 . . . . 4 5 . . 1 . 1 . 1 1 1 1 Highest-Rated Group 150 | . . . . 31 . . . 100 . . . . 126 150 . . 47 . 29 . 96 96 41 16 Highest-Rated Ally 100 | . . . . 31 . . . 100 . . . . 39 39 . . 47 . 29 . 96 96 41 16 Total Orders 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . AID 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . Ally Attacks 84 | . . . . 13 . . . . . . . . 6 27 . . 8 . 1 . 7 20 2 . Total Damage 1769 | . . . . 231 . . . . . . . . 119 312 . . 161 . 20 . 344 499 83 . Kills 16 | . . . . 3 . . . . . . . . 3 4 . . 1 . 1 . 1 3 . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Fac Gar Fac Low Low Dat Pro Fac Gar Fac Robot Analysis Total 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . . . . . . . . . . . . 1 2 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Fac Gar Fac Low Low Dat Pro Fac Gar Fac Turns Passed 33959 | 137 1778 1671 3114 1119 531 807 1498 1548 1670 2084 2252 1575 538 1144 277 1797 2707 973 857 135 804 1930 1926 1087 Spaces Moved 14430 | 63 780 644 1498 660 328 491 548 692 862 924 786 664 182 432 156 793 1171 536 338 85 359 534 618 286 Core 19 | 5 1 . . . . . . . . . . . . . . . . . . . . . . 13 Treads 11827 | 58 779 644 1498 660 328 491 548 692 862 924 783 664 182 432 . 106 273 52 333 . 95 534 618 271 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2582 | . . . . . . . . . . . 3 . . . 156 687 898 484 5 85 264 . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 160 163 163 163 160 135 160 240 240 160 160 145 160 160 160 160 320 240 50 Average Speed 198 | 151 189 240 160 160 160 160 241 170 163 185 236 210 240 240 160 170 178 167 238 160 201 320 267 289 Slowest Speed 3750 | 160 500 240 240 160 160 160 243 243 163 240 320 240 240 240 160 240 240 240 240 160 480 320 320 3750 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 5 93 86 91 96 69 89 33 70 70 25 69 22 14 14 2 59 26 67 54 70 52 10 53 4 Regions Visited 24 Branch Regions 9 Pre-discovered Areas 9 | . 2 1 2 . 1 . . . . . . . . . . . . 1 1 1 . . . . Known Exits Taken 9 | . . . . . . 1 1 1 . 1 . 1 . 1 1 . 1 . . . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . . . . . . . . . . . 1 1 1 1 . . . Scrap Searched 9 | . . 1 . . . 1 . . . . . . . . . . . 2 4 . 1 . . . Spaces Dug 191 | . . . 18 . . 18 9 3 . 4 24 5 . 5 5 23 6 44 . . 16 11 . . Terrain Destroyed 546 | . . . 26 20 . 18 9 3 25 13 55 44 1 9 5 33 16 112 5 . 41 25 35 51 Melee 46 | . . . . . . . 9 3 . 4 1 5 . 5 5 . 5 . . . . 9 . . Projectile 121 | . . . 4 . . . . . . . . 16 1 4 . 1 11 9 5 . 7 16 35 12 AOE 379 | . . . 22 20 . 18 . . 25 9 54 23 . . . 32 . 103 . . 34 . . 39 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Fac Gar Fac Low Low Dat Pro Fac Gar Fac Total 17996 | 83 988 716 2022 701 335 501 666 939 1056 1183 1019 757 250 502 171 1108 1636 577 372 84 397 693 791 449 Wait 1434 | . 90 22 252 16 . . 32 94 103 72 36 9 1 24 . 201 249 11 4 . 1 71 82 64 Move 14404 | 62 779 643 1497 659 327 490 547 691 860 923 785 664 181 431 156 792 1170 533 337 84 358 533 616 286 Hop 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Pick Up 188 | 5 20 4 18 3 2 . 8 13 6 15 16 9 3 7 3 5 22 3 3 . . 11 10 2 Fast Attach 104 | 7 5 1 12 1 . . 7 8 . 8 6 2 1 . . 2 19 . 3 . . 10 3 9 Attach 57 | . 1 1 2 . . . 2 . 2 5 3 2 1 1 2 1 9 4 2 . 3 1 3 12 Detach 20 | . . . . . . . 1 . 1 3 . 3 1 1 . 1 5 1 1 . . . . 2 Swap 323 | . 11 10 40 4 3 3 13 17 13 33 30 14 7 13 3 27 38 8 5 . 2 14 13 2 Drop 283 | . 11 9 49 4 3 1 18 27 4 20 29 12 4 8 1 7 36 1 7 . . 16 11 5 Fire 811 | 9 48 25 118 12 . 6 27 45 55 80 61 30 5 11 . 38 60 15 10 . 33 22 45 56 Melee 102 | . . . . . . . 11 9 . 13 2 7 1 6 6 7 20 . . . . 13 4 3 Ram 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 24 | . 2 1 3 1 . 1 . 1 . 9 . 5 . . . . . . . . . . . 1 Escape Stasis 47 | . . . . . . . . . . 2 24 . . . . 15 . . . . . 2 4 . Rewire 25 | . . . . . . . . . . . . . 18 . . . . . . . . . . 7 Trap 82 | . 21 . 31 1 . . . 1 6 . 6 . 16 . . . . . . . . . . . Miscellaneous 89 | . . . . . . . . 33 6 . 21 . 11 . . 12 6 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -8/Storage (discovered 3 exits: *Fac / [*Rec] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -7/Garrison -7/Factory -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Garrison -4/Factory (discovered 1 exit: Gar) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 138 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 5) 310 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 12) 554 | -10/Materials | Repaired Lgt. Treads 582 | -10/Materials | Repaired Lgt. Treads 736 | -10/Materials | Discovered new exit (range 16) 966 | -10/Materials | Build established: Scavenger-Mutant 1916 | -10/Materials | Entered Mines 2252 | -10/Mines | Core integrity fell below 50% 2301 | -10/Mines | Excavation squad dispatched 2301 | -10/Mines | A large section of the Mines collapsed 2551 | -10/Mines | Excavation squad dispatched 2760 | -10/Mines | Discovered new exit (range 11) 2907 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3030 | -10/Mines | Discovered new exit (range 6) 3097 | -10/Mines | Learned 2 Materials zone layouts 3097 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3297 | -10/Mines | Discovered new exit (range 5) 3587 | -10/Mines | Entered Materials 3587 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3588 | -9/Materials | Identified exit to Materials 4168 | -9/Materials | Discovered exit to Materials (range 10) 4443 | -9/Materials | Discovered new exit (range 16) 5296 | -9/Materials | Central database locked down 5928 | -9/Materials | Discovered exit to Materials (range 8) 6364 | -9/Materials | Repaired Hvy. Ion Engine 6391 | -9/Materials | Repaired Lgt. Armor Plating 6701 | -9/Materials | Entered Mines 6731 | -9/Mines | Met a Derelict bent on vengeance 6902 | -9/Mines | Discovered exit to Materials (range 9) 6963 | -9/Mines | Found a hidden stash of uninstalled traps 7018 | -9/Mines | Met a Derelict testing a Signal Generator 7373 | -9/Mines | Discovered exit to Materials (range 9) 7622 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7685 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7685 | -9/Mines | Discovered new exit (range 5) 7737 | -9/Mines | Learned 8 Materials zone layouts 7820 | -9/Mines | Entered Exiles 7859 | -9/Exiles | Met 8R-AWN 7883 | -9/Exiles | Met EX-HEX 7958 | -9/Exiles | Met EX-DEC 7984 | -9/Exiles | Learned location of Zion (-7) 8115 | -9/Exiles | Met EX-BIN 8137 | -9/Exiles | Aligned with FarCom system 8139 | -9/Exiles | Given EX-Vault access code 8176 | -9/Exiles | Opened EX-Vault 8189 | -9/Exiles | Found Superbattery 8234 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8247 | -9/Exiles | Exiles lab attacked by MAIN.C 8335 | -9/Exiles | Discovered new exit (range 12) 8351 | -9/Exiles | Left Exiles lab with Superbattery 8351 | -9/Exiles | Entered Mines 8494 | -8/Mines | Discovered exit to Materials (range 13) 9158 | -8/Mines | Entered Materials 9158 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 9159 | -8/Materials | Identified exit to Storage 9566 | -8/Materials | Build established: Mutant 10656 | -8/Materials | Entered Storage 11195 | -8/Storage | Build established: Tank 11243 | -8/Storage | Discovered new exit (range 3) 11611 | -8/Storage | Discovered new exit (range 16) 11660 | -8/Storage | Identified exit to Garrison 11855 | -8/Storage | Met 01-MTF 11917 | -8/Storage | Murdered 01-MTF 11917 | -8/Storage | Destroyed 01-MTF 11923 | -8/Storage | Found Prototype Device 11923 | -8/Storage | Identified 01-MTF's Autohacker 12204 | -8/Storage | Entered Garrison 12315 | -8/Garrison | Triggered checkpoint 12580 | -8/Garrison | Triggered checkpoint 12627 | -8/Garrison | Build established: Skirmisher 12719 | -8/Garrison | Discovered new exit (range 9) 12776 | -8/Garrison | Triggered checkpoint 12882 | -8/Garrison | Triggered checkpoint 12921 | -8/Garrison | Discovered new exit (range 11) 12966 | -8/Garrison | Triggered checkpoint 13460 | -8/Garrison | Discovered new exit (range 10) 13511 | -8/Garrison | Triggered checkpoint 13566 | -8/Garrison | Installed Relay Interface Framework 13593 | -8/Garrison | Garrison Relay disabled 13811 | -8/Garrison | Garrison Relay disabled 13874 | -8/Garrison | Entered Factory 13874 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 13896 | -7/Factory | Discovered new exit (range 15) 14097 | -7/Factory | Build established: Bothacker-Skirmisher 14227 | -7/Factory | Fabricated Lrn. Missile Launcher? 14713 | -7/Factory | Cargo convoy interrupted 14916 | -7/Factory | Build established: Skirmisher 15956 | -7/Factory | Identified exit to Garrison 15958 | -7/Factory | Entered Garrison 15982 | -7/Garrison | Triggered checkpoint 16051 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 16072 | -7/Garrison | Triggered checkpoint 16088 | -7/Garrison | Garrison Relay disabled 16298 | -7/Garrison | Triggered checkpoint 16369 | -7/Garrison | Garrison Relay disabled 16498 | -7/Garrison | Phase Generator disabled 16935 | -7/Garrison | Destroyed 8 combat bots 17019 | -7/Garrison | Triggered checkpoint 17123 | -7/Garrison | Discovered new exit (range 8) 17351 | -7/Garrison | Garrison Relay disabled 17637 | -7/Garrison | Build established: Bothacker-Tank 17659 | -7/Garrison | Discovered new exit (range 15) 17813 | -7/Garrison | Triggered checkpoint 17857 | -7/Garrison | Spotted B-75 Beast 17885 | -7/Garrison | Destroyed B-75 Beast 17972 | -7/Garrison | Garrison Relay disabled 18210 | -7/Garrison | Entered Factory 18603 | -7/Factory | Discovered new exit (range 15) 18952 | -7/Factory | Build established: Tank 19010 | -7/Factory | First assault squad dispatched 19443 | -7/Factory | Discovered new exit (range 5) 19785 | -7/Factory | Identified exit to Garrison 19785 | -7/Factory | Entered Garrison 19868 | -7/Garrison | Rescued a captive Derelict 19869 | -7/Garrison | Rescued a captive Derelict 19939 | -7/Garrison | Triggered checkpoint 19993 | -7/Garrison | Garrison Relay disabled 20023 | -7/Garrison | Triggered checkpoint 20134 | -7/Garrison | Discovered new exit (range 5) 20274 | -7/Garrison | Build established: Bothacker-Tank 20323 | -7/Garrison | Entered Factory 20323 | -7/Factory | Accompanied by 5 allies 20651 | -7/Factory | Lost 3 allies 21015 | -7/Factory | Discovered new exit (range 16) 21073 | -7/Factory | Identified exit to Factory 21266 | -7/Factory | Build established: Bothacker-Skirmisher 21467 | -7/Factory | Entered another Factory area 21467 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21744 | -6/Factory | Identified exit to Garrison 21744 | -6/Factory | Entered Garrison 21781 | -6/Garrison | Expanded RIF knowledge: Program Shield 21883 | -6/Garrison | Garrison Relay disabled 21897 | -6/Garrison | Garrison Relay disabled 21980 | -6/Garrison | Triggered checkpoint 22016 | -6/Garrison | Build established: Bothacker-Tank 22131 | -6/Garrison | Garrison Relay disabled 22220 | -6/Garrison | Triggered checkpoint 22241 | -6/Garrison | Triggered checkpoint 22279 | -6/Garrison | Destroyed 9 combat bots 22448 | -6/Garrison | Spotted B-75 Beast 22463 | -6/Garrison | Destroyed B-75 Beast 22513 | -6/Garrison | Found Relay Coupler [Proto] 22517 | -6/Garrison | Found Relay Coupler [Proto] 22640 | -6/Garrison | Discovered new exit (range 9) 22754 | -6/Garrison | Triggered checkpoint 22833 | -6/Garrison | Garrison Relay disabled 23143 | -6/Garrison | Discovered new exit (range 12) 23254 | -6/Garrison | Triggered checkpoint 23444 | -6/Garrison | Triggered checkpoint 23541 | -6/Garrison | Entered Factory 23648 | -6/Factory | Repaired Hrd. Medium Armor Plating 23891 | -6/Factory | First assault squad dispatched 24014 | -6/Factory | Build established: Bothacker-Skirmisher 24458 | -6/Factory | Repaired Imp. Heavy Treads 24948 | -6/Factory | Repaired Arm. Huge Wheel 25006 | -6/Factory | Repaired Hvy. Mass Driver 25733 | -6/Factory | Discovered new exit (range 7) 25797 | -6/Factory | Discovered new exit (range 6) 25904 | -6/Factory | Identified exit to Lower Caves 26248 | -6/Factory | Entered Lower Caves 26548 | -6/Lower Caves | Build established: Bothacker-Gunner 26897 | -6/Lower Caves | Lost 3 parts (1u2w) 26997 | -6/Lower Caves | Discovered new exit (range 8) 27093 | -6/Lower Caves | Learned location of Extension (-5) 27221 | -6/Lower Caves | Entered another Lower Caves area 27223 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 27330 | -6/Lower Caves | Discovered new exit (range 9) 27513 | -6/Lower Caves | Build established: Bothacker-Tank 27542 | -6/Lower Caves | Encountered a Warlord checkpoint 27629 | -6/Lower Caves | Learned Factory interactive machine intel 28043 | -6/Lower Caves | Discovered new exit (range 13) 28078 | -6/Lower Caves | Entered Data Miner 28078 | -6/Data Miner | Discovered new exit (range 6) 28109 | -6/Data Miner | Met Data Miner 28146 | -6/Data Miner | Learned location of Section 7 (-3) 28146 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 28176 | -6/Data Miner | Received God Mode back door access code from Data Miner 28213 | -6/Data Miner | Entered Proximity Caves 28272 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 28376 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 28622 | -5/Proximity Caves | Learned Factory trap positions 28710 | -5/Proximity Caves | Spotted B-75 Beast 28739 | -5/Proximity Caves | Escorted by Enhanced Grunt 28768 | -5/Proximity Caves | Lost 4 parts (2n1u1w) 28992 | -5/Proximity Caves | Discovered new exit (range 2) 29017 | -5/Proximity Caves | Entered Factory 29017 | -5/Factory | Accompanied by 1 ally 29017 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 29018 | -5/Factory | Loaded intel: 94 trap records 29019 | -5/Factory | Loaded intel: 53 interactive machine locations 29575 | -5/Factory | Repaired Hvy. Mass Driver 29714 | -5/Factory | Identified exit to Garrison 29932 | -5/Factory | Build established: Bothacker-Assassin 30448 | -5/Factory | Build established: Bothacker-Gunner 30947 | -5/Factory | Entered Garrison 31135 | -5/Garrison | Triggered checkpoint 31329 | -5/Garrison | Garrison Relay disabled 31530 | -5/Garrison | Spotted B-75 Beast 31545 | -5/Garrison | Triggered checkpoint 31600 | -5/Garrison | Destroyed B-75 Beast 31757 | -5/Garrison | Triggered checkpoint 32225 | -5/Garrison | Discovered new exit (range 10) 32294 | -5/Garrison | Expanded RIF knowledge: Robot Detection 32373 | -5/Garrison | Triggered checkpoint 32530 | -5/Garrison | Garrison Relay disabled 32557 | -5/Garrison | Garrison Relay disabled 32873 | -5/Garrison | Entered Factory 32873 | -4/Factory | Evolved 2 slots: Utility x2 33127 | -4/Factory | Identified exit to Garrison 33418 | -4/Factory | Fabricated Cargo Storage Unit? 33627 | -4/Factory | Lost 3 parts (1n2u) 33823 | -4/Factory | Lost 15 parts (4p3n3u5w) 33938 | -4/Factory | Spotted Striker 33938 | -4/Factory | Spotted Executioner 33939 | -4/Factory | Cargo convoy interrupted 33943 | -4/Factory | Core integrity fell below 50% 33946 | -4/Factory | Released all parts (3) 33955 | -4/Factory | Core integrity fell below 20% 33956 | -4/Factory | Incoming assault squad redirected 33960 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Rewriting IFF filter. 33956_ ALERT: Higher priority target reported, redirecting assault. 33956_ U-05 Engineer builds a Wall. 33956_ U-05 Engineer lays Concrete. 33956_ U-05 Engineer builds a Wall. 33957_ Striker suffers critical hit (Destroy). 33957_ Striker destroyed. 33957_ K-01 Serf collects debris. 33957_ Penetrated by Slug. 33957_ Slug penetrates K-01 Serf. 33957_ Construction Platform disabled. 33958_ K-01 Serf collects debris. 33958_ Acquired Relay Coupler [Proto]. 33958_ U-05 Engineer lays Concrete. 33959_ X-72 Disruptor shuts down. 33959_ U-05 Engineer lays Concrete. 33960_ Penetrated by Slug. [Achievement: Collector] [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????i???????????????????????? | | ??????????????????????????hh?????????????????????? | | ???????????????????????###/##????????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# ##########??????????? | | ???????????????????????# # ??????????? | | ??????????????????????# % #u ???????????? | | ?????????????????????? # % u# ???????????? | | ??????????????????????# """ """???????????? | | ?????????????????????## """ """ ?????????? | | ?????????????????????# #A # """ """ #??????? | | ?????????????????????? ]!!x #??????? | | ??????????????????????? !/hxp """ """ #??????? | | ??????????????????##???#hm%/[! """ """ #??????? | | ??????????+##+##########!Eh/=#[""" """ #??????? | | ????????? ]@!! #! #??????? | | ????????? = ] # #??????? | | ????????? ! ##############??????? | | ????????? !!!!# #?????????????????? | | ????????? /!%=[# #?????????????????? | | ????????? %]]!%! #?????????????????? | | ??????????% %%!]% #######????????????? | | ?????????? =!![!% #????????????? | | ??????????? ! #????????????? | | ??????????? #????????????? | | ??????????? ; #????????????? | | ???????????? |! k%; #????????????? | | ???????????? # = k |# #????????????? | | ????????????? # % # [; #????????????? | | ?????????????? # # =; #????????????? | | ???????????????# # %" #????????????? | | ???????????????# """ # ^ ^^# #????????????? | | ???????????????? """" +^ ^[^+ ##########???? | | ?????????????????????? # %%# # #???? | | ?????????????????????" # ^^# # """ #???? | | ?????????????????????"?#^^^ ^###"+### """ ] #???? | | ???????????????????????# # """ #???? | | ???????????????????????# # [""#???? | | ???????????????????????# # """ ""#???? | | ???????????????????????# # """ F"#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 32 Energy Capacity 1600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 900 Resistance: KI 30 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 10 Kinecelleration 30 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 54 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Cargo Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Disposable Heat Sink | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Hyp. Railgun | -6/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Lrn. Missile Launcher | x1 | -7/Factory | Preloaded Cargo Storage Unit | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Collector Hehehe Infiltrator Overachiever Challenges ------------ None Game ------ Seed TachyonThermoelectricMatrix Manual? 0 Play Time 05:14:10 Cumulative 116.1 hours Start 2024.04.12 @ 21:35:39 End 2024.04.14 @ 02:54:55 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 57 Gallery% 75 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da65cf87-cf68-4ac8-8819-8e62efeef37c