Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.24 @ 20:10:30 Player: Cmdr.Laserstrahl Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (107) 535 Value Destroyed (3311) 3311 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (331) 331 TOTAL SCORE: 7777 Bonus ------- High Alert Combat Kills 331 Cogmind --------- Core Integrity 0/850 Matter 273/300 Energy 94/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Target Analyzer > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Improved Carbon-fiber Leg Advanced Weight Redist. System Improved Target Analyzer Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- VSS Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Improved Signal Interpreter Core Analyzer Improved Light Armor Plating Improved Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Heavy Plasma Cannon Gauss Rifle > --- INVENTORY -------- Improved Carbon-fiber Leg Advanced Weight Redist. System Drone Bay Gauss Rifle Mini Grenade Launcher [Rating: 61] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Improved Utility Shielding Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . 1 . 1 . . . Utility 5 | . . 1 2 1 . . 1 Weapon . | . . . . . . . . Parts Attached 117 | 6 4 12 37 9 3 17 29 Power 17 | 1 . 1 5 1 . 2 7 Engine 12 | 1 . 1 4 1 . 2 3 Core 4 | . . . 1 . . . 3 Reactor 1 | . . . . . . . 1 Propulsion 31 | 2 . 2 10 3 2 4 8 Treads . | . . . . . . . . Leg 17 | . . . 6 3 . . 8 Wheel 7 | 2 . 2 3 . . . . Hover 2 | . . . 1 . 1 . . Flight 5 | . . . . . 1 4 . Utility 33 | 1 1 1 11 3 . 8 8 Device 14 | . . . 5 1 . 4 4 Storage 2 | 1 . . 1 . . . . Processor 5 | . . 1 . . . 3 1 Hackware . | . . . . . . . . Protection 12 | . 1 . 5 2 . 1 3 Artifact . | . . . . . . . . Weapon 36 | 2 3 8 11 2 1 3 6 Energy Gun 5 | 2 . 3 . . . . . Energy Cannon 8 | . . 1 4 1 . 1 1 Ballistic Gun 11 | . . 1 4 1 1 1 3 Ballistic Cannon 2 | . 1 1 . . . . . Launcher 9 | . 2 2 3 . . 1 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 3 . . . 1 Parts Lost 36 | . 1 5 5 1 4 . 20 Power 4 | . . 1 . . . . 3 Propulsion 14 | . . 2 4 1 2 . 5 Utility 11 | . . . 1 . 2 . 8 Weapon 7 | . 1 2 . . . . 4 Highest Loss Streak 19 | . 1 3 3 1 4 . 19 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 89 | . 92 83 95 96 70 86 87 Engine 6 | . 14 10 7 7 4 4 5 Core 1 | . . . 1 . . . 4 Leg 12 | . . . 13 27 17 . 16 Wheel 7 | . 28 24 11 . . . . Flight 5 | . . . . . 2 30 6 Device 13 | . . . 12 15 11 19 19 Storage 5 | . 14 11 9 7 5 . . Processor 8 | . . 4 9 7 5 9 12 Protection 9 | . 7 11 12 13 11 7 7 Energy Gun 2 | . 15 13 . . . . . Energy Cannon 5 | . . . 8 7 5 4 5 Ballistic Gun 5 | . . . 6 4 5 8 5 Launcher 1 | . 7 1 2 2 . . . Naked Turns . | . . . . . . . . Heaviest Build 47 | 14 17 16 33 42 42 21 47 Greatest Support 75 | 26 26 36 45 60 57 29 75 Greatest Overweight (x) 7 | . . 1 2 . 7 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 5 5 Average Capacity 7 | 7 8 8 8 10 8 5 5 Most Carried 10 | 3 6 8 10 10 10 5 5 Average Carried 6 | 1 4 5 8 9 8 4 4 Final Capacity 10 | 8 8 8 10 10 5 5 5 Final Carried 10 | 2 4 7 10 10 5 5 4 Class Distribution -------------------- 56% | Scavenger-Mutant 26% | Mutant 10% | Sprinter 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Sprinter | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Jun Mat Mat Mat Fac Was Fac Fac Matter Collected 2354 | 193 129 256 743 126 . 441 466 Remotely . | . . . . . . . . Salvage Created 3885 | . 255 278 987 144 . 441 1780 Parts 201 | . 9 21 61 9 . 19 82 Haulers Intercepted 5 | . . 1 1 . . 1 2 Recyclers Shooed 8 | . . 1 2 . . . 5 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Combat Hostiles Destroyed 70 | . 7 9 23 4 . 6 21 Guns 23 | . 1 6 5 1 . 5 5 Cannons 18 | . . 1 7 2 . 1 7 AOE 26 | . 6 2 10 . . . 8 Classes Destroyed 16 | . 4 3 5 . . . 4 Worker 9 | . . . 4 . . . 5 Builder 5 | . 1 . . 2 . 1 1 Tunneler 2 | . . . 2 . . . . Hauler 5 | . . 1 1 . . 1 2 Recycler 8 | . 1 1 1 . . . 5 Operator 1 | . . . 1 . . . . Watcher 7 | . 2 2 1 . . 1 1 Swarmer 21 | . . 8 7 . . . 6 Grunt 25 | . 7 . 8 2 . 4 4 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . . . . . 1 Sentry 14 | . . 1 5 2 . 2 4 Specialist 4 | . . . 2 . . . 2 Hunter 2 | . . . 1 . . . 1 Programmer 1 | . . . . . . . 1 Heavy 1 | . . . . . . . 1 Best Kill Streak 8 | . 7 7 7 4 . 3 8 Combat Bots Only 6 | . 6 4 5 2 . 2 3 Max Kills in Single Turn 8 | . 2 3 3 2 . 1 8 Gunslinging . | . . . . . . . . Exploded 3 | . 2 2 3 . . . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac Was Fac Fac Damage Taken 6188 | . 172 528 1151 648 134 246 3309 Core 1310 | . 23 123 178 58 30 42 856 Absorbed by Shields 157 | . . . . . . . 157 Redirected to Shielding 188 | . 5 24 69 56 31 3 . Regen/Repaired (Parts) 285 | . . . . 232 . . 53 Core Remaining (%) 81 | 100 90 69 67 . . 81 . Volleys Fired 291 | 4 23 52 74 22 . 35 81 Largest 2 | 2 2 2 2 2 . 2 2 Hottest 120 | 90 90 95 98 98 . 103 120 Shots Fired 500 | 8 28 79 126 35 . 66 158 Gun 252 | 8 6 59 53 7 . 44 75 Cannon 199 | . 6 15 59 22 . 19 78 Launcher 49 | . 16 5 14 6 . 3 5 Special . | . . . . . . . . Kinetic 200 | . 6 15 53 7 . 44 75 Thermal 234 | 4 5 47 59 22 . 19 78 Explosive 49 | . 16 5 14 6 . 3 5 Electromagnetic 17 | 4 1 12 . . . . . Robot Hit Streak 18 | 3 4 10 12 10 . 13 18 Robot Miss Streak 6 | 2 5 5 6 3 . 5 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets . | . . . . . . . . Shots Hit Robots 293 | 5 9 46 74 26 . 40 93 Core Hits 204 | 1 25 21 50 16 . 21 70 Critical Kills 3 | . . . 1 . . . 2 Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 7 | . . 2 1 . . 1 3 Burn 2 | . . 2 . . . . . Meltdown 3 | . . . 1 . . . 2 Destroy 2 | . . . . . . 1 1 Melee Attacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Slashing 1 | . . . . . . . 1 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9332 | 64 855 949 2232 669 . 797 3766 Guns 2200 | 64 25 464 387 60 . 421 779 Cannons 3128 | . 72 163 866 347 . 285 1395 Explosions 3949 | . 758 322 979 262 . 91 1537 Melee 30 | . . . . . . . 30 Ramming 25 | . . . . . . . 25 Kinetic 1855 | . 72 136 387 60 . 421 779 Thermal 4157 | 24 25 365 866 347 . 285 2245 Explosive 3099 | . 758 322 979 262 . 91 687 Electromagnetic 166 | 40 . 126 . . . . . Impact . | . . . . . . . . Slashing 30 | . . . . . . . 30 Piercing . | . . . . . . . . Highest Corruption 14 | . . . 6 . 14 14 2 Average Corruption 6 | . . . 4 . 8 11 1 Corruption Purged 5 | . . . . . . 5 . Corruption Blocked . | . . . . . . . . Effects 46 | . . . 16 . 7 19 4 Message Errors 11 | . . . 5 . 2 4 . Matter Fused 12 | . . . 3 . 2 5 2 Heat Flow Errors 6 | . . . 1 . 1 2 2 Energy Discharges 4 | . . . 1 . 1 2 . Data Loss (minor) 3 | . . . 2 . . 1 . Data Loss (major) 1 | . . . . . . 1 . Misfires 2 | . . . 1 . . 1 . Alerts 1 | . . . 1 . . . . Misdirections 1 | . . . . . 1 . . Weapon Failures 5 | . . . 2 . . 3 . Overload Shots . | . . . . . . . . Overflow Damage 209 | . 34 1 32 . . . 142 Projectiles 24 | . 7 1 4 . . . 12 Explosions 185 | . 27 . 28 . . . 130 Melee . | . . . . . . . . Knockbacks 5 | . 1 4 . . . . . Impact . | . . . . . . . . Kinetic 3 | . 1 2 . . . . . Secondary 2 | . . 2 . . . . . Self-Inflicted Damage 191 | . 36 . 44 . . . 111 Shots 7 | . 2 . 2 . . . 3 Rammed . | . . . . . . . . Targets Rammed 5 | . . . . . . . 5 Kicked 5 | . . . . . . . 5 Crushed . | . . . . . . . . Highest Temperature 227 | 90 82 123 213 7 198 227 209 Average Temperature 43 | 41 27 24 78 3 111 45 41 Received Heat Transfer 1262 | . 72 36 315 252 . 87 500 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . 1 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 4 | . . . 1 1 . . 2 Combat Hostiles 3 | . . . 1 1 . . 1 Parts Melted 12 | . . 2 5 . . 2 3 Heat Transferred 7041 | 74 74 1184 1480 629 . 550 3050 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Peak Influence 791 | . 400 471 791 444 185 369 747 Initial 298 | . . 169 198 298 155 101 82 Average 339 | . 182 308 481 387 156 226 326 Maximum Alert Level 3 | . 2 2 3 2 . 1 3 Low Security (%) 22 | 100 54 26 . . 100 35 23 Level 1 45 | . 25 34 34 60 . 64 56 Level 2 28 | . 20 38 55 39 . . 16 Level 3 3 | . . . 9 . . . 2 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 27 | . 2 2 4 1 . 3 15 Investigation 4 | . 1 . 1 1 . . 1 Extermination 1 | . . . . . . . 1 Reinforcement 12 | . 1 2 2 . . 3 4 Assault 2 | . . . 1 . . . 1 Garrison 8 | . . . . . . . 8 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . 1 . . . . 1 Haulers Reinforced 3 | . . . . . . 2 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Was Fac Fac Distress Signals 12 | . 2 3 4 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 112 | . 11 13 31 4 6 8 39 Peak Tracking Total 8 | . 6 7 7 2 6 2 8 Tactical Retreats 6 | . . 2 1 . . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Traps Triggered 4 | . 1 . 1 1 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Jun Mat Mat Mat Fac Was Fac Fac Machines Disabled 29 | . 4 1 2 . . 2 20 Max in Single Turn 15 | . 3 1 1 . . 2 15 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Was Fac Fac Machines Accessed 22 | . . 3 5 2 . 4 8 Terminals 10 | . . 3 2 . . 3 2 Fabricators 3 | . . . . 1 . 1 1 Repair Stations 3 | . . . . 1 . . 2 Recycling Units 3 | . . . 1 . . . 2 Scanalyzers 3 | . . . 2 . . . 1 Garrison Access . | . . . . . . . . Total Hacks 46 | . . 7 11 4 . 11 13 Successful 30 | . . 5 7 4 . 5 9 Failed 16 | . . 2 4 . . 6 4 Catastrophic 4 | . . . 2 . . 2 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 24 | . . 7 4 . . 10 3 Fabricators 5 | . . . . 2 . 1 2 Repair Stations 5 | . . . . 2 . . 3 Recycling Units 5 | . . . 2 . . . 3 Scanalyzers 7 | . . . 5 . . . 2 Garrison Access . | . . . . . . . . Terminal Hacks 12 | . . 5 1 . . 5 1 Record 2 | . . . . . . 2 . Part Schematic 1 | . . . . . . 1 . Robot Schematic 1 | . . . . . . 1 . Prototype ID Bank 3 | . . 2 1 . . . . Open DSF 2 | . . . . . . 1 1 Terminal Index 1 | . . 1 . . . . . Alert Level 1 | . . 1 . . . . . Locate Traps 1 | . . 1 . . . . . Fabricator Hacks 4 | . . . . 2 . . 2 Load Schematic 2 | . . . . 1 . . 1 Build 2 | . . . . 1 . . 1 Repair Station Hacks 4 | . . . . 2 . . 2 Scan Component 2 | . . . . 1 . . 1 Repair 2 | . . . . 1 . . 1 Recycling Unit Hacks 4 | . . . 2 . . . 2 Report Inventory 3 | . . . 1 . . . 2 Retrieve Components 1 | . . . 1 . . . . Scanalyzer 6 | . . . 4 . . . 2 Insert Component 3 | . . . 2 . . . 1 Analyze 3 | . . . 2 . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . . 3 4 2 . 2 6 Full Trace Events 3 | . . . 1 1 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . 1 1 Parts Built 2 | . . . . 2 . . . Authchips . | . . . . . . . . Time 157 | . . . . 73 . . 84 Total Part Build Rating 6 | . . . . 6 . . . Parts Repaired 2 | . . . . 1 . . 1 Time 63 | . . . . 38 . . 25 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . . . 1 . . . . Parts Scanalyzed 3 | . . . 2 . . . 1 Part Schematics Acquired 2 | . . . 1 . . . 1 Parts Damaged 1 | . . . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Jun Mat Mat Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac Was Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Jun Mat Mat Mat Fac Was Fac Fac Turns Passed 3508 | 56 180 372 890 389 133 414 1074 Spaces Moved 2934 | 35 130 227 570 227 154 602 989 Core 162 | 1 . . . . 2 . 159 Treads . | . . . . . . . . Legs 1017 | . . . 259 227 66 . 465 Wheels 702 | 34 130 227 311 . . . . Hover 8 | . . . . . 8 . . Flight 1045 | . . . . . 78 602 365 Fastest Speed 26 | 50 90 86 86 112 40 26 26 Average Speed 76 | 88 90 88 105 118 82 31 72 Slowest Speed 400 | 90 90 95 190 120 400 106 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 3 | . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 4 37 26 52 7 91 17 26 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . 1 1 . . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 15 | . . 6 . . . 9 . Terrain Destroyed 424 | . 136 26 96 36 . 12 118 Melee . | . . . . . . . . Projectile 13 | . . . 3 1 . . 9 AOE 411 | . 136 26 93 35 . 12 109 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Was Fac Fac Total 3679 | 52 163 317 733 311 161 757 1185 Wait 202 | . 3 16 4 42 . 89 48 Move 2922 | 34 129 226 569 227 153 601 983 Hop 3 | . . . . . . . 3 Pick Up 74 | 8 4 10 21 7 2 8 14 Fast Attach 34 | . . . 14 1 . 8 11 Attach 45 | 6 2 7 5 4 3 6 12 Detach 3 | . . . . . . . 3 Swap 38 | . 2 5 18 4 . 3 6 Drop 61 | . . 1 28 4 3 7 18 Fire 291 | 4 23 52 74 22 . 35 81 Melee 1 | . . . . . . . 1 Ram . | . . . . . . . . Kick 5 | . . . . . . . 5 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory History --------- Turn | Location | Event 24 | -11/Junkyard | Discovered new exit (range 15) 57 | -11/Junkyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 9) 237 | -10/Materials | Entered another Materials area 237 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 316 | -9/Materials | Build established: Mutant 486 | -9/Materials | Discovered new exit (range 7) 544 | -9/Materials | Discovered new exit (range 15) 599 | -9/Materials | Identified exit to Materials 606 | -9/Materials | Lost 3 parts (1n2w) 609 | -9/Materials | Entered another Materials area 609 | -8/Materials | Evolved 2 slots: Utility x2 873 | -8/Materials | Discovered new exit (range 4) 874 | -8/Materials | Identified exit to Factory 966 | -8/Materials | Build established: Scavenger-Mutant 990 | -8/Materials | Lost 3 parts (2n1u) 1409 | -8/Materials | First assault squad dispatched 1499 | -8/Materials | Entered Factory 1499 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1731 | -7/Factory | Fabricated VSS Leg? 1883 | -7/Factory | Repaired Hrd. Medium Armor Plating 1888 | -7/Factory | Sucked down chute 1888 | -7/Factory | Entered Waste 1903 | -7/Waste | EMP discharged 1912 | -7/Waste | Spotted C-40 Crusher 1924 | -7/Waste | Spotted C-40 Crusher 1951 | -7/Waste | Spotted C-40 Crusher 1951 | -7/Waste | Spotted C-40 Crusher 1960 | -7/Waste | Spotted C-40 Crusher 1962 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1962 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1985 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1994 | -7/Waste | Spotted C-40 Crusher 2003 | -7/Waste | EMP discharged 2003 | -7/Waste | System corruption reached 10% 2011 | -7/Waste | Discovered new exit (range 11) 2016 | -7/Waste | Lost 4 parts (2n2u) 2021 | -7/Waste | Entered Factory 2206 | -7/Factory | Discovered new exit (range 15) 2289 | -7/Factory | Identified exit to Lower Caves 2397 | -7/Factory | Discovered new exit (range 15) 2414 | -7/Factory | Identified exit to Factory 2435 | -7/Factory | Entered another Factory area 2435 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2620 | -6/Factory | Garrison activated, responded to threat 3180 | -6/Factory | Repaired Lgt. Fission Core 3317 | -6/Factory | Garrison activated, responded to threat 3381 | -6/Factory | Core integrity fell below 50% 3452 | -6/Factory | Lost 19 parts (3p5n8u3w) 3464 | -6/Factory | Core integrity fell below 20% 3485 | -6/Factory | First assault squad dispatched 3509 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Loaded successfully: Imp. Deuterium Engine Rating: 4 Time: 84 Initiate build sequence. >>Build Building Imp. Deuterium Engine... ETC: 84 03446_ ALERT: Unauthorized use of fabrication network. Dispatching investigation squad. 03456_ W-25 Informer sends out distress signal. 03463_ Penetrated by Slug. 03485_ ALERT: Significant disruption in Zone 5U, assault force dispatched. 03486_ Acquired Imp. Target Analyzer. 03488_ System corrupted: Matter fused (-8). 03496_ Penetrated by Slug. 03497_ Gauss Rifle destroyed. 03502_ ALERT: Cargo convoy en route, clear transfer corridor. 03502_ Connecting with DSF Access... 03504_ Acquired Katana. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????#############????? | | ????????????????????????????????# #????? | | ????????????????????????????????# #????? | | ????????????????????????????????# #????? | | ??????????????##############????# #????? | | ?????????????? #????# #????? | | ??????????????? #????# #????? | | ???????????????????" """"@s####?# #????? | | ?????????????????""" ""F"ss #?#######+#####????? | | ?????????????????""" s #??????# #???????? | | ????????????? ######## #???????? | | ????????????? #???????? | | ????????????? ###### T####### #???????? | | ?????????????? ?############## #???????? | | ??????????????##### ??# # #???????? | | ??????????????????# ??# # #???????? | | ??????????????????# ???? " " " " " # #???????? | | ??????????????????# ?????? " " " " # #???????? | | ??????????????????# ????????" " " " # #???????? | | ????????????????????????????" " " " + #???????? | | ????????????????????????????" " " " # #???????? | | ????????????????????????????" " " " # #???????? | | ????????????????????????????" " " " # #???????? | | ????????????????????????????? " " " # #???????? | | ?????????????????????? ?????? " " " # #???????? | | ??????????????????? #????? # #???????? | | ??????????????????? ##????#+####### #???????? | | ??????????????????? ?????????????# #???????? | | ??????????????????? ?????????????# #???????? | | ??????????????????? ????????####### #???????? | | ??????????????????? ?? #???????? | | ??????????????????? #????????####### #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 85 Additional Mass Support 9 Armor Coverage 375 Core Shielding 20 Utility Shielding 66 Evasion (%) 64 Target Analysis 5 Core Analysis 6 Item Schematics ----------------- VSS Leg | -8/Materials | Scanalyzed Imp. Deuterium Engine | -7/Factory | Hacked Imp. Shield Generator | -6/Factory | Scanalyzed Robot Schematics ------------------ R-06 Scavenger | -7/Factory | Hacked Fabricated ------------ VSS Leg | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedTeslaEngine Manual? 0 Play Time 02:10:55 Cumulative 125.3 hours Start 2023.08.24 @ 16:40:33 End 2023.08.24 @ 20:10:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 53 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 42 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0205645c-077e-4e13-8a14-b7737674a903