Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.24 @ 21:54:45 // Halloween2020/ForbiddenLore Player: Nalzok Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (65) 325 Value Destroyed (2575) 2575 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (734) 734 TOTAL SCORE: 8654 Bonus ------- Follower Combat Kills 437 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -303 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 69/100 System Corruption 1% Temperature Cool (27) Movement Core (100) Ox1 Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Lightpack 2.0 Enhanced Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (24) --- Improved Deuterium Engine Advanced Heat Sink High-capacity Matter Pod (200) High-capacity Matter Pod (200) Matter Compressor (250) Weapon Cycler System Guard Mobile Refinery Mk. CCLXVII Heavy Ion Cannon Barrage Gun Makeshift Shrapnel Gun Makeshift Shrapnel Gun Heavy Machine Gun Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Remote Datajack Ripper Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Advanced Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Lightpack 2.0 Enhanced Optical Array Weapon Cycler > --- WEAPON ----------- Heavy Laser Improved Heavy Laser Phase Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Medium Treads Advanced Heat Sink High-capacity Matter Pod High-capacity Matter Pod Matter Compressor Weapon Cycler System Guard Mobile Refinery Mk. CCLXVII Storm Laser Heavy Ion Cannon Heavy Ion Cannon Barrage Gun Makeshift Shrapnel Gun Makeshift Shrapnel Gun Heavy Machine Gun Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Remote Datajack Ripper [Rating: 91] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Utility Lightpack 2.0 Device Improved Cooling System Storage Lightpack 2.0 Processor Enhanced Optical Array Protection Improved Medium Armor Plating Weapon High-powered Shotgun Energy Gun Shock Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Slots Evolved 8 | . . . . . 4 2 . . . . 2 . Power 1 | . . . . . . . . . . . 1 . Propulsion 1 | . . . . . . . . . . . 1 . Utility 4 | . . . . . 2 2 . . . . . . Weapon 2 | . . . . . 2 . . . . . . . Parts Attached 98 | . 2 7 1 2 12 17 2 5 9 7 23 11 Power 15 | . . 2 . . 1 3 . 1 . . 5 3 Engine 9 | . . 2 . . . 1 . . . . 3 3 Core 6 | . . . . . 1 2 . 1 . . 2 . Reactor . | . . . . . . . . . . . . . Propulsion 17 | . . . . 1 2 1 . 1 4 . 5 3 Treads 6 | . . . . . . . . . . . 4 2 Leg 11 | . . . . 1 2 1 . 1 4 . 1 1 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 26 | . 2 . 1 . 2 6 . 1 . 5 7 2 Device 9 | . 1 . . . 1 1 . . . 1 4 1 Storage 4 | . 1 . 1 . . . . . . 2 . . Processor 2 | . . . . . 1 1 . . . . . . Hackware . | . . . . . . . . . . . . . Protection 11 | . . . . . . 4 . 1 . 2 3 1 Artifact . | . . . . . . . . . . . . . Weapon 40 | . . 5 . 1 7 7 2 2 5 2 6 3 Energy Gun 15 | . . 5 . 1 2 1 1 . 1 . 2 2 Energy Cannon 6 | . . . . . . 1 . . 3 . 1 1 Ballistic Gun 16 | . . . . . 5 4 1 2 1 1 2 . Ballistic Cannon 3 | . . . . . . 1 . . . 1 1 . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 1 1 . . . 1 . Parts Lost 28 | . . . . . 3 . . 3 . 1 3 18 Power 3 | . . . . . . . . 1 . . . 2 Propulsion 7 | . . . . . . . . . . . 1 6 Utility 7 | . . . . . . . . 1 . 1 1 4 Weapon 11 | . . . . . 3 . . 1 . . 1 6 Highest Loss Streak 18 | . . . . . 3 . . 3 . 1 1 18 Average Slot Usage (%) 91 | . 95 99 92 85 86 91 92 91 92 92 90 89 Engine 4 | . 14 14 14 14 7 . 7 4 . . 3 5 Core 4 | . . . . . 1 6 . 2 7 7 8 5 Treads 2 | . . . . . . . . . . . 13 19 Leg 14 | . 28 28 28 28 18 15 15 15 15 15 5 . Device 8 | . 9 14 6 . 8 7 7 7 7 6 12 19 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 Processor 5 | . . . . . 9 7 7 7 7 7 6 6 Protection 10 | . . . . . . 15 15 14 15 16 6 . Energy Gun 5 | . 14 16 28 28 20 . . . 1 . 1 12 Energy Cannon 3 | . . . . . . . . . 7 8 6 5 Ballistic Gun 14 | . 14 10 . . 12 24 23 22 12 13 11 . Ballistic Cannon 5 | . . . . . . 5 7 7 7 7 6 5 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 124 | 10 15 19 19 15 22 42 42 43 51 124 54 53 Greatest Support 90 | 20 20 20 20 30 30 25 25 25 40 40 90 82 Greatest Overweight (x) 9 | . . . . . 1 1 1 1 1 3 1 9 Average Overweight (x) . | . . . . . . 1 1 1 1 1 . . Largest Inventory Capacity 24 | 6 8 8 24 24 24 24 24 24 24 24 24 24 Average Capacity 22 | 6 7 8 16 24 24 24 24 24 24 23 24 24 Most Carried 24 | 5 8 8 16 21 24 24 24 24 24 24 24 24 Average Carried 21 | 4 4 7 9 20 22 23 23 23 23 22 23 23 Final Capacity 24 | 6 8 8 24 24 24 24 24 24 24 24 24 24 Final Carried 24 | 2 8 8 16 21 24 24 24 24 24 24 24 19 Class Distribution -------------------- 55% | Hauler-Tank 28% | Hauler-Skirmisher 10% | Mutant 4% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Zion Hauler-Tank | -6/Proximity Caves Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -6/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Matter Collected 3616 | 189 15 199 60 30 204 249 96 583 190 423 1147 231 Remotely . | . . . . . . . . . . . . . Salvage Created 3057 | . 15 67 . 77 226 68 23 430 . 103 1140 908 Parts 154 | . 5 5 . 7 18 5 1 24 . 7 53 29 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . 2 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . 8 20 . 6 . . Prevented 3 | . . . . . . . . . . 3 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Combat Hostiles Destroyed 52 | . . 1 . 3 3 2 1 13 . 4 17 8 Guns 33 | . . 1 . 3 3 1 . 11 . 1 10 3 Cannons 18 | . . . . . . 1 1 2 . 3 6 5 AOE 1 | . . . . . . . . . . . 1 . Classes Destroyed 13 | . 1 2 . 2 2 2 . 1 . . 3 . Builder 3 | . . 1 . . 1 . . . . . 1 . Tunneler 1 | . . . . . . 1 . . . . . . Recycler 5 | . . . . . . . . . . . 2 3 Watcher 2 | . 1 . . . 1 . . . . . . . Swarmer 12 | . . . . 3 . . 1 3 . 3 2 . Grunt 19 | . . 1 . . . 1 . 8 . . 6 3 Brawler 1 | . . . . . . . . . . . 1 . Duelist 4 | . . . . . . . . . . . 4 . Sentry 6 | . . . . . 1 . . . . . 2 3 Hunter 3 | . . . . . 2 . . . . . . 1 Programmer 4 | . . . . . . 1 . 1 . . 2 . Behemoth 2 | . . . . . . . . 1 . 1 . . Zionite 1 | . . . . 1 . . . . . . . . Savage 1 | . . . . . . . . . . . . 1 Butcher 1 | . . . . . . . . . . . . 1 Best Kill Streak 6 | . 1 1 . 3 2 2 1 6 . 3 3 2 Combat Bots Only 6 | . . 1 . 3 2 1 1 6 . 3 3 2 Max Kills in Single Turn 2 | . 1 1 . 2 1 2 1 2 . 2 2 1 Gunslinging 1 | . . . . 1 . . . . . . . . Exploded 1 | . . . . . . . . . . . 1 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Damage Taken 7512 | . . 65 . 115 324 104 29 1181 . 865 1920 2909 Core 1165 | . . 32 . 18 33 . . 66 . 150 272 594 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 85 | 100 . . . 80 94 . . . . 69 . . Volleys Fired 171 | . 5 8 . 5 17 6 2 43 . 14 41 30 Largest 4 | . 2 2 . 2 4 4 4 4 . 4 4 4 Hottest 300 | . 70 70 . 90 165 123 123 126 . 207 240 300 Shots Fired 587 | . 10 16 . 10 59 24 8 148 . 47 153 112 Gun 385 | . 10 16 . 10 59 18 6 105 . 24 82 55 Cannon 202 | . . . . . . 6 2 43 . 23 71 57 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 403 | . 5 8 . . 28 24 8 148 . 38 118 26 Thermal 115 | . 5 8 . . 8 . . . . 2 6 86 Explosive . | . . . . . . . . . . . . . Electromagnetic 69 | . . . . 10 23 . . . . 7 29 . Robot Hit Streak 12 | . 3 3 . 4 9 5 2 5 . 4 12 8 Robot Miss Streak 9 | . 2 1 . 3 3 5 7 9 . 6 6 4 Penetration Max 1 | . . . . . . . . . . . 1 . Secondary Targets 2 | . . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . Shots Hit Robots 329 | . 5 10 . 5 35 13 3 76 . 27 93 62 Core Hits 158 | . 2 4 . 4 12 5 1 28 . 9 61 32 Critical Hits 4 | . . . . . . 1 . 1 . . 2 . Critical Kills 2 | . . . . . . 1 . . . . 1 . Critical Parts Destroyed 2 | . . . . . . . . 1 . . 1 . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6813 | . 61 99 . 92 417 295 26 1271 . 522 2176 1854 Guns 4171 | . 61 99 . 92 417 237 . 831 . 269 1163 1002 Cannons 2545 | . . . . . . 58 26 440 . 253 916 852 Explosions 97 | . . . . . . . . . . . 97 . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 4125 | . 24 48 . . 184 295 26 1271 . 432 1501 344 Thermal 1819 | . 37 51 . . 52 . . . . 28 141 1510 Explosive . | . . . . . . . . . . . . . Electromagnetic 869 | . . . . 92 181 . . . . 62 534 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . 1 1 Average Corruption 1 | . . . . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . Effects 4 | . . . . . . . . . . . 1 3 Message Errors 2 | . . . . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 93 | . . . . . . . . 7 . . 59 27 Projectiles 34 | . . . . . . . . 7 . . . 27 Explosions 59 | . . . . . . . . . . . 59 . Melee . | . . . . . . . . . . . . . Knockbacks 12 | . . . . . . 1 . 6 . . 3 2 Impact . | . . . . . . . . . . . . . Kinetic 11 | . . . . . . 1 . 5 . . 3 2 Secondary 1 | . . . . . . . . 1 . . . . Self-Inflicted Damage 298 | . . . . . . . . . . . 298 . Shots 5 | . . . . . . . . . . . 5 . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 601 | . 30 22 . 165 197 157 . 2 . 167 601 302 Average Temperature 133 | . 10 11 . 86 77 80 . 1 . 66 203 113 Received Heat Transfer 1464 | . . 36 . . 45 . . 264 . 108 315 696 Effects 17 | . . . . . . . . . . . 17 . Shutdowns 9 | . . . . . . . . . . . 9 . Energy Bleed 2 | . . . . . . . . . . . 2 . Interference 1 | . . . . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . . . 1 . Damage (major) 3 | . . . . . . . . . . . 3 . Damage (core) 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . 1 . . . . . 1 . Impact Corruptions 1 | . . . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . 1 . . . . . . . . . 3 Heat Transferred 2881 | . 111 148 . . 111 . . . . 37 174 2300 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Peak Influence 359 | . 13 30 . 100 81 99 . . . . 353 359 Initial 171 | . . 4 . . 39 36 . . . . . 171 Average 89 | . 8 11 . 81 47 33 . . . . 148 198 Maximum Alert Level 1 | . . . . . . . . . . . 1 1 Low Security (%) 79 | 100 100 100 . 100 100 100 . . . . 57 42 Level 1 20 | . . . . . . . . . . . 42 57 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 16 | . 1 1 . . . 2 . 1 . . 9 2 Investigation 5 | . . 1 . . . 1 . 1 . . 1 1 Extermination 3 | . . . . . . 1 . . . . 2 . Reinforcement 2 | . 1 . . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . Garrison 6 | . . . . . . . . . . . 6 . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Distress Signals 3 | . . . . . 2 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 96 | . 2 2 . 5 10 5 4 16 . 4 23 25 Peak Tracking Total 8 | . 1 2 . 3 4 2 4 4 . 3 4 8 Tactical Retreats 5 | . . . . . . . . 3 . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Traps Triggered 2 | . . . . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . Exploded 1 | . . . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Machines Disabled 11 | . . . . . . . . 1 . . 9 1 Max in Single Turn 7 | . . . . . . . . 1 . . 7 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Machines Accessed 26 | . 3 1 2 . 2 7 2 1 . . 5 3 Terminals 16 | . 3 . . . 2 5 . 1 . . 2 3 Fabricators 3 | . . . . . . 2 . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . 1 . Total Hacks 75 | . 7 1 5 . 6 16 8 13 . . 10 9 Successful 45 | . 2 1 5 . 2 7 8 13 . . 3 4 Failed 30 | . 5 . . . 4 9 . . . . 7 5 Catastrophic 4 | . 1 . . . . 1 . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . Manual 38 | . 7 . 1 . 6 12 1 . 1 . 6 4 Terminals 52 | . 7 . . . 6 12 . 13 . . 5 9 Fabricators 5 | . . . . . . 4 . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 2 . Garrison Access 2 | . . . . . . . . . . . 2 . Terminal Hacks 35 | . 2 1 5 . 1 3 8 13 . . . 2 Record 24 | . . . 4 . . . 7 13 . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . Open Door 3 | . . 1 . . . . 1 . . . . 1 Branch Access Points 1 | . . . . . . 1 . . . . . . Unreport Threat 4 | . 1 . . . 1 1 . . . . . 1 Recall Reinforcements 1 | . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . Build 1 | . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . 2 . Insert Component 2 | . . . . . . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 7 | . . . . . 1 3 . . . . 1 2 Terminals 7 | . . . . . 1 3 . . . . 1 2 Assimilate 1 | . . . . . . 1 . . . . . . Botnet 5 | . . . . . 1 2 . . . . 1 1 Operators 1 | . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 18 | . 2 . . . 2 6 . 1 . . 5 2 Full Trace Events 4 | . . . . . . 1 . 1 . . 1 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 4 | . . . . . . 4 . . . . . . Matter 252 | . . . . . . 252 . . . . . . Time 134 | . . . . . . 134 . . . . . . Total Robot Build Rating 16 | . . . . . . 16 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . 9 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Total Allies 16 | . . . . . . 5 . . . . . 11 Largest Group 8 | . . . . . . 4 3 2 . . . 8 Highest-Rated Group 193 | . . . . . . 48 36 24 . . . 193 Highest-Rated Ally 31 | . . . . . . 26 12 12 . . . 31 Total Orders . | . . . . . . . . . . . . . Ally Attacks 108 | . . . . . . 9 12 7 . . . 80 Total Damage 1830 | . . . . . . 99 139 45 . . . 1547 Kills 16 | . . . . . . 1 4 . . . . 11 Allies Corrupted 1 | . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . 1 . 1 2 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Turns Passed 9535 | 2 190 691 315 206 318 885 933 939 1914 1357 1169 616 Spaces Moved 5592 | 1 138 540 250 143 163 429 615 524 1204 713 594 278 Core 9 | . . . . . . . . . . . . 9 Treads 660 | . . . . . . . . . . . 393 267 Legs 4923 | 1 138 540 250 143 163 429 615 524 1204 713 201 2 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 100 | 120 120 120 120 120 120 150 150 150 150 140 133 100 Average Speed 149 | 120 120 120 120 129 136 150 150 150 157 175 154 156 Slowest Speed 500 | 120 120 120 120 130 150 150 150 150 170 230 180 500 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 46 | 2 31 98 61 27 15 11 85 50 85 77 14 43 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 4 | . . . 1 . . . 2 1 . . . . Known Exits Taken 3 | . . . 1 . . 1 . . . . 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 . 1 1 1 1 . . Scrap Searched 11 | . . 3 . . . . 1 1 2 4 . . Spaces Dug 4 | . . . . . . . . . . . . 4 Terrain Destroyed 144 | . . . . . . 2 1 18 . 3 101 19 Melee . | . . . . . . . . . . . . . Projectile 64 | . . . . . . 2 1 18 . 3 21 19 AOE 80 | . . . . . . . . . . . 80 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Total 6426 | 4 153 574 265 152 222 658 620 580 1235 790 772 401 Wait 289 | . . . 1 . 17 178 . 2 . 1 86 4 Move 5580 | . 137 539 249 142 162 428 614 523 1203 712 593 278 Hop . | . . . . . . . . . . . . . Pick Up 112 | . 7 7 12 3 7 10 1 4 8 46 7 . Fast Attach 36 | . 1 4 1 . 4 7 . . 1 1 13 4 Attach 18 | . . 1 . . 5 3 . 3 . 2 1 3 Detach 6 | . . . . . 3 . . . . . 2 1 Swap 44 | . 1 2 . 2 3 7 2 2 8 4 9 4 Drop 95 | 4 2 13 2 . 4 17 1 3 15 10 20 4 Fire 171 | . 5 8 . 5 17 6 2 43 . 14 41 30 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 75 | . . . . . . 2 . . . . . 73 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Extension History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 8) 193 | -10/Materials | Entered Mines 251 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 312 | -10/Mines | Build established: Mutant 352 | -10/Mines | Discovered new exit (range 9) 623 | -10/Mines | Learned Materials trap positions 653 | -10/Mines | Discovered new exit (range 5) 667 | -10/Mines | Met a Derelict shopkeep closing up shop 879 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 879 | -10/Mines | Discovered new exit (range 5) 884 | -10/Mines | Entered Exiles 885 | -10/Exiles | Identified exit to Mines 918 | -10/Exiles | Met 8R-AWN 936 | -10/Exiles | Met EX-HEX 967 | -10/Exiles | Met EX-BIN 982 | -10/Exiles | Aligned with FarCom system 983 | -10/Exiles | Given EX-Vault access code 1021 | -10/Exiles | Opened EX-Vault 1031 | -10/Exiles | Found Lightpack 2.0 1070 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1080 | -10/Exiles | Exiles lab attacked by MAIN.C 1114 | -10/Exiles | Learned location of Zion (-7) 1199 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1199 | -10/Exiles | Entered Mines 1336 | -9/Mines | Build established: Hauler-Mutant 1388 | -9/Mines | Learned Materials terminal intel 1392 | -9/Mines | Discovered new exit (range 10) 1405 | -9/Mines | Entered Materials 1405 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1406 | -8/Materials | Loaded intel: 19 trap records 1407 | -8/Materials | Loaded intel: 12 terminal locations 1705 | -8/Materials | Lost 3 parts (3w) 1708 | -8/Materials | Discovered new exit (range 13) 1710 | -8/Materials | Build established: Hauler-Skirmisher 1723 | -8/Materials | Entered Factory 1723 | -7/Factory | Evolved 2 slots: Utility x2 2107 | -7/Factory | Identified exit to Lower Caves 2261 | -7/Factory | P-60 Hacker assimilated allied Administrator 4a 2433 | -7/Factory | Fabricated S-27 Virus? 2608 | -7/Factory | Entered Lower Caves 2608 | -7/Lower Caves | Accompanied by 3 allies 2857 | -7/Lower Caves | Learned location of Armory (-4) 2857 | -7/Lower Caves | Learned 8 Factory zone layouts 2857 | -7/Lower Caves | Learned Extension trap positions 2857 | -7/Lower Caves | Learned Extension stockpile data 2857 | -7/Lower Caves | Learned Armory stockpile data 2857 | -7/Lower Caves | Learned Armory terminal intel 2883 | -7/Lower Caves | Learned Factory emergency access door positions 2900 | -7/Lower Caves | Build established: Hauler-Tank 3091 | -7/Lower Caves | Encountered a Warlord checkpoint 3380 | -7/Lower Caves | Discovered new exit (range 8) 3541 | -7/Lower Caves | Entered another Lower Caves area 3541 | -7/Lower Caves | Accompanied by 2 allies 3670 | -7/Lower Caves | Spotted B-75 Beast 3759 | -7/Lower Caves | Attracted the attention of an 0b10 base 3825 | -7/Lower Caves | Learned location of 1 exit from Factory 3825 | -7/Lower Caves | Learned Research trap positions 3825 | -7/Lower Caves | Learned Extension emergency access door positions 3825 | -7/Lower Caves | Learned Factory stockpile data 3825 | -7/Lower Caves | Learned Extension stockpile data 3825 | -7/Lower Caves | Learned Factory terminal intel 3825 | -7/Lower Caves | Learned Research garrison access intel 3825 | -7/Lower Caves | Learned Extension garrison access intel 4132 | -7/Lower Caves | Destroyed B-75 Beast 4159 | -7/Lower Caves | Lost 3 parts (1p1u1w) 4310 | -7/Lower Caves | Discovered new exit (range 4) 4480 | -7/Lower Caves | Entered Zion 4898 | -7/Zion | Learned Factory terminal intel 4937 | -7/Zion | Learned Factory recycling unit intel 5069 | -7/Zion | Visited the Megawrench Repair Shop 5082 | -7/Zion | Discovered new exit (range 14) 5169 | -7/Zion | Found Prototype Device 5552 | -7/Zion | Rebuked by Imprinter 6150 | -7/Zion | Found Prototype Energy Gun 6368 | -7/Zion | Megawrench repaired 7 parts 6394 | -7/Zion | Entered Proximity Caves 6660 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 7085 | -6/Proximity Caves | Discovered new exit (range 20) 7119 | -6/Proximity Caves | Spotted B-75 Beast 7153 | -6/Proximity Caves | Learned Factory interactive machine intel 7446 | -6/Proximity Caves | Destroyed B-75 Beast 7751 | -6/Proximity Caves | Entered Factory 7751 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7752 | -6/Factory | Identified exit to Extension 7756 | -6/Factory | Loaded intel: 47 interactive machine locations 7757 | -6/Factory | Loaded intel: 21 terminal locations 7758 | -6/Factory | Loaded intel: 6 recycling unit locations 7839 | -6/Factory | Identified Storm Laser 7839 | -6/Factory | Identified Mobile Refinery Mk. CCLXVII 7935 | -6/Factory | Garrison activated, responded to threat 8226 | -6/Factory | Build established: Hauler-Skirmisher 8533 | -6/Factory | Garrison activated, responded to threat 8920 | -6/Factory | Entered Extension 8921 | -6/Extension | Loaded intel: 30 trap records 8973 | -6/Extension | Rescued a captive Derelict 8974 | -6/Extension | Rescued a captive Derelict 9345 | -6/Extension | Disrupted transfer network 9457 | -6/Extension | Spotted B-75 Beast 9471 | -6/Extension | Spotted B-75 Beast 9503 | -6/Extension | Core integrity fell below 50% 9534 | -6/Extension | Core integrity fell below 20% 9536 | -6/Extension | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 09510_ B-48 Gladiator destroyed. 09510_ Y-54 Guardian destroyed. 09513_ Lgt. Treads destroyed. 09513_ Imp. Medium Treads destroyed. 09513_ Acquired Imp. Light Armor Plating. 09515_ U-05 Engineer builds a Wall. 09519_ T0-AIE(b) destroyed. 09519_ 6I-AS2(b) destroyed. 09520_ Carbon-fiber Leg destroyed. 09520_ U-05 Engineer builds a Wall. 09522_ UN-GJ7(b) destroyed. 09524_ U-05 Engineer builds a Wall. 09526_ Storm Laser destroyed. 09526_ Imp. Light Armor Plating destroyed. 09527_ The unstable cave ceiling collapses. 09527_ 57 Matter crushed. 09528_ Acquired Imp. Deuterium Engine. 09530_ R-10 Processor destroyed. 09530_ Acquired 10 matter. 09532_ Knocked back. Map ----- +----------------------------------------------------+ | #???######## #????????????????????????????? | | ###?????????# #????????????????????????????? | | #?????????# #????????????????????????????? | | #?????????#!% #????????????????????????????? | | #?????????# #????????????????????????????? | | #?????????# = #????????????????????????????? | | #??????#####% ### #????????????????????????????? | | #??????# ! #?# #??????????????????????????o?? | | #??????# %=#?# #????????????????????????????? | | #?????## = [ #?#^#????????????????????????????? | | ###?????# == #?#^#????????????????????????????? | | ?????????# [=% #?# #????????????????????????????? | | ?????????# !* #?# #????????????????????????????? | | ?????????### +##### #????????????????????????????? | | ???????????## [ #????????????????????????????? | | ???????????### #+##=#?????????w??????????????????? | | ???????????# =[%!#%#????????????????????????????? | | ???????????# !%[%#%#????????????????????????????? | | ???????????# =!%+%#????????????????????????????? | | ???????????# =* =!#%##???????????????????????????? | | ???????????# #%##???????????????????????????? | | ???????????# #!##???????????????????????????? | | ???????????########*#####????????????????????????? | | ?????????????????##=# #?##?????????????????????? | | ????????????????##;[#*; ## ### ###???????????????? | | ???????????????##!!g!!! @ "" ""#???????????????? | | ??????????????##;%g%%= " " #???????????????? | | ??????????????# ;!/=* % #???????????????? | | ??????????????### =%= #???????????????? | | ????????????????#Y /%! #???????????????? | | ?????????????? %BBBB ???????????? | | ???????????? BBBB ???????? | | ????????? ???????? | | ??????? ??????? | | ????? A k ??????? | | ????############# ##########??????? | | ????????????????# #???????????????? | | ????????????????# #???????????????? | | ????????????????# #???????????????? | | ????????????????# #???????????????? | | ????????????????######T#"""#######???????????????? | | ??????????????????????##?????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 550 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Maximum Efficiency Challenges ------------ None Game ------ Seed ResetModifiedMatter Manual? 0 Play Time 01:00:33 Cumulative 293.3 hours Start 2020.11.23 @ 22:44:35 End 2020.11.24 @ 21:54:45 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 439 Rogue 438 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 81 Achievement% 56 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 14/Cog Map View 72x54 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: fd15f103-566f-42d3-8f21-6e5a42119126