Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.27 @ 01:19:04 // Winter2022/Polymind Player: KTG-v3 Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (80) 400 Value Destroyed (3840) 3840 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (9502) 9502 TOTAL SCORE: 21862 Bonus ------- Polymind Skill 8368 Pacifist 200 High Alert Combat Kills 82 Follower Combat Kills 1095 Met Imprinter 300 Was Imprinted 300 Friendly Fire -843 Cogmind --------- Core Integrity 0/1600 Matter 0/0 Energy 184/190 System Corruption 10% Temperature Cool (11) Movement Treading (160) Location -1/Access Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Medium Treads Medium Treads > --- UTILITY (3) ------ Large Storage Unit Advanced Weight Redist. System Transport Network Coupler > --- WEAPON (0) ------- (None) > --- INVENTORY (10) --- Improved Q-thruster Improved Q-thruster Faulty Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Advanced Visual Processing Unit Active Sensor Suite Improved Targeting Computer Kinecellerator Improved Weapon Cycler Improved Transmission Jammer Improved Heavy Armor Plating Graphene Brace EM Disruption Field Improved Dynamic Insulation System > --- WEAPON ----------- Heavy Mass Driver > --- INVENTORY -------- (None) [Rating: 119] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Zionite Composite Leg II Wheel Wheel Hover Unit Combat Antigrav System Flight Unit Advanced Surge Thruster Utility EX Chip 1 Device Improved Heat Sink Storage Small Battery Processor Visual Processing Unit Hackware EX Chip 1 Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Flak Gun Ballistic Cannon Heavy Assault Cannon Special Weapon Advanced Remote Datajack Slashing Weapon Dual-blade Saw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Acc Slots Evolved . | . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . . Parts Lost 83 | . . . 2 . . . 1 4 . . . . 11 5 18 9 4 . 29 Power 8 | . . . . . . . . 1 . . . . 1 . 2 . . . 4 Propulsion 25 | . . . 1 . . . . . . . . . 3 . 4 2 . . 15 Utility 27 | . . . . . . . 1 2 . . . . 3 4 4 4 3 . 6 Weapon 23 | . . . 1 . . . . 1 . . . . 4 1 8 3 1 . 4 Highest Loss Streak 12 | . . . 1 . . . 1 2 . . . . 7 3 9 5 2 . 12 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 83 | . 100 100 92 55 70 96 92 90 100 100 100 100 76 63 82 81 83 75 73 Engine 6 | . 20 20 20 18 2 3 3 4 12 12 12 12 9 4 . . . . . Reactor 1 | . . . . . . . . . . . . . . . 4 2 6 . 6 Treads 12 | . . . . . . . . 6 25 25 25 25 10 15 . 10 . . . Wheel 1 | . . . . . . . . . . . . . 16 . . . . . . Hover 4 | . 40 40 38 18 2 3 3 2 . . . . 1 . 9 6 1 . 10 Flight 1 | . . . . . . . . . . . . . . . . . 12 37 12 Device 19 | . . . . . . . . 6 25 25 25 25 12 21 14 35 13 12 11 Storage 1 | . . . . . . . . . . . . . 8 . . 1 4 . 2 Processor 7 | . . . . . 11 15 15 10 . . . . 1 11 12 11 9 12 12 Hackware 7 | . 20 20 20 18 50 69 65 45 . . . . . . . . . . . Protection 4 | . . . . . . . . 3 12 12 12 12 4 1 . 3 4 . . Energy Gun 5 | . . . . . 2 3 3 4 12 12 12 12 5 . 8 1 14 . 5 Ballistic Gun 4 | . . . . . . . . 3 12 12 12 12 3 . 12 . 1 . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 4 . 3 . . . Naked Turns 259 | . 3 . . 10 46 . . . . . . . 124 . 4 17 5 . 50 Heaviest Build 74 | . 4 4 4 3 21 21 21 23 23 23 23 23 58 58 27 74 52 7 29 Greatest Support 81 | 3 12 12 12 6 16 16 16 40 40 40 40 40 60 60 50 81 56 12 65 Greatest Overweight (x) 5 | . . . . . 1 1 1 1 . . . . . . 3 . . . 5 Average Overweight (x) . | . . . . . . 1 1 . . . . . . . . . . . . Largest Inventory Capacity 10 | . 1 1 1 1 1 1 1 1 1 1 1 1 5 5 5 5 1 . 10 Average Capacity 1 | . . 1 1 . . 1 1 1 1 1 1 1 1 1 3 1 . . 1 Most Carried 5 | . . . 1 . 1 1 1 1 . . . . . . . 1 . . 5 Average Carried . | . . . . . . 1 1 . . . . . . . . . . . . Final Capacity 10 | . 1 1 1 . 1 1 1 1 1 1 1 1 1 5 . . . . 10 Final Carried 5 | . . . . . 1 1 1 . . . . . . . . . . . 5 Class Distribution -------------------- 32% | Heavy 30% | Sentry 10% | Tinkerer 5% | Programmer 4% | Operator 3% | Watcher 3% | Cutter Dominant Class ---------------- Operator | -10/Materials Operator | -10/Mines Operator | -9/Materials Operator | -9/Mines Tinkerer | -9/Exiles Tinkerer | -8/Mines Tinkerer | -8/Materials Tinkerer | -7/Factory Sentry | -7/Lower Caves Sentry | -7/Lower Caves Sentry | -7/Zion Sentry | -6/Proximity Caves Sentry | -6/Factory Heavy | -5/Factory Programmer | -4/Factory Heavy | -3/Research Z-Heavy | -2/Research Cutter | -2/Testing Cutter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Acc Matter Collected 1314 | . . . . . . . . . 25 . . 55 141 434 123 536 . . . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 2918 | . . . . . . 257 344 219 . . . 37 460 373 445 511 253 . 19 Parts 146 | . . . . . . 12 20 14 . . . 7 9 20 22 20 21 . 1 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . 1 . . 18 . . . . . . . Prevented 5 | . . . . . . . . . 3 . . 2 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Acc Combat Hostiles Destroyed 65 | . . . . . . 9 6 4 . . . 3 8 13 8 8 6 . . Guns 38 | . . . . . . 9 5 4 . . . 3 6 . 6 . 5 . . Cannons 22 | . . . . . . . . . . . . . 1 13 . 8 . . . AOE 2 | . . . . . . . . . . . . . . . 1 . 1 . . Classes Destroyed 14 | . . . . . . 3 3 . . . . . 2 4 1 . 1 . . Worker 3 | . . . . . . . . . . . . . . 1 1 . . . 1 Builder 2 | . . . . . . . . . . . . . . 1 . 1 . . . Tunneler 1 | . . . . . . . . . . . . . . . . . 1 . . Recycler 3 | . . . . . . . . . . . . . 1 . . 2 . . . Operator 1 | . . . . . . . . . . . . . . . 1 . . . . Watcher 4 | . . . . . . . 1 . . . . . . . . 2 1 . . Swarmer 12 | . . . . . . 6 . . . . . 2 1 . . . 3 . . Cutter 1 | . . . . . . . . . . . . . 1 . . . . . . Grunt 20 | . . . . . . 2 3 4 . . . . 6 5 . . . . . Duelist 2 | . . . . . . 1 . . . . . 1 . . . . . . . Sentry 6 | . . . . . . . 2 . . . . . . 1 2 . 1 . . Hunter 12 | . . . . . . . 1 . . . . . . 3 2 4 2 . . Programmer 11 | . . . . . . . . . . . . . . 3 4 4 . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 6 | . . . . . . 6 5 4 . . . 2 4 6 3 3 4 . 1 Combat Bots Only 6 | . . . . . . 6 4 4 . . . 2 4 5 2 2 3 . . Max Kills in Single Turn 2 | . . . . . . 1 1 1 . . . 2 1 2 1 2 2 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . 1 . 1 . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . . . . . . . . . EX-DEC (-7/Factory) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Acc Damage Taken 14759 | . . . 118 . . 124 136 573 . . . 381 1368 2204 2254 2830 1100 23 3648 Core 3954 | . . . 43 . . 26 12 311 . . . 49 397 204 505 612 187 . 1608 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 154 | . . . . . . . . . . . . . . . . . 154 . . Core Remaining (%) 75 | 100 . 100 . . . 82 97 . . . . 48 53 79 56 52 . 87 . Volleys Fired 196 | . . . . . . . . 3 . . . 11 34 62 27 50 8 . 1 Largest 3 | . . . . . . . . 2 . . . 2 2 1 3 1 3 . 2 Hottest 240 | . . . . . . . . 108 . . . 108 108 60 125 75 240 . 150 Shots Fired 332 | . . . . . . 23 19 18 . . . 22 49 62 63 50 24 . 2 Gun 214 | . . . . . . 23 19 18 . . . 22 43 . 63 . 24 . 2 Cannon 118 | . . . . . . . . . . . . . 6 62 . 50 . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 185 | . . . . . . . . 3 . . . 11 18 62 41 50 . . . Thermal 44 | . . . . . . . . 3 . . . 11 22 . . . 8 . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 87 | . . . . . . 23 19 12 . . . . 9 . 22 . . . 2 Phasic 16 | . . . . . . . . . . . . . . . . . 16 . . Robot Hit Streak 12 | . . . . . . 7 6 10 . . . 4 11 12 11 6 4 . 1 Robot Miss Streak 8 | . . . . . . 3 5 5 . . . 8 4 3 4 4 2 . 2 Penetration Max 1 | . . . . . . . . . . . . . . 1 1 1 . . . Secondary Targets 3 | . . . . . . . . . . . . . . . 1 . 2 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . 1 . 1 . . Autonomous 54 | . . . . . . 23 19 12 . . . . . . . . . . . Shots Hit Robots 246 | . . 4 2 . . 19 16 17 . . . 19 39 45 40 32 12 . 1 Core Hits 162 | . . . . . . 12 12 15 . . . 20 40 19 21 14 8 . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . Critical Strikes 31 | . . . . . . 4 3 1 . . . . 1 7 3 10 2 . . Destroy 1 | . . . . . . . . . . . . . . . 1 . . . . Blast 17 | . . . . . . . . . . . . . . 7 . 10 . . . Corrupt 11 | . . . . . . 4 3 1 . . . . 1 . 2 . . . . Intensify 2 | . . . . . . . . . . . . . . . . . 2 . . Melee Attacks 6 | . . 4 2 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . 4 2 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9524 | . . . . . . 363 347 392 . . . 341 906 2503 1389 2398 796 . 89 Guns 3866 | . . . . . . 363 347 392 . . . 341 741 . 1192 . 459 . 31 Cannons 5061 | . . . . . . . . . . . . . 165 2503 . 2393 . . . Explosions 534 | . . . . . . . . . . . . . . . 197 . 337 . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 63 | . . . . . . . . . . . . . . . . 5 . . 58 Kinetic 6296 | . . . . . . . . 35 . . . 169 317 2503 879 2393 . . . Thermal 818 | . . . . . . . . 66 . . . 172 497 . . . 83 . . Explosive 534 | . . . . . . . . . . . . . . . 197 . 337 . . Electromagnetic 1437 | . . . . . . 363 347 291 . . . . 92 . 313 . . . 31 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Phasic 376 | . . . . . . . . . . . . . . . . . 376 . . Highest Corruption 10 | . . . . . . . . . . . . . . . 8 4 . 1 10 Average Corruption 4 | . . . . . . . . . . . . . . . 4 1 . 1 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . 2 Effects 21 | . . . . . . . . . . . . . . . 2 7 . . 12 Message Errors 7 | . . . . . . . . . . . . . . . . 1 . . 6 Matter Fused 4 | . . . . . . . . . . . . . . . 1 3 . . . Heat Flow Errors 2 | . . . . . . . . . . . . . . . . 1 . . 1 Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 3 | . . . . . . . . . . . . . . . 1 1 . . 1 Alerts 1 | . . . . . . . . . . . . . . . . 1 . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 386 | . . . . . . . . . . . . . 12 130 26 199 19 . . Projectiles 341 | . . . . . . . . . . . . . 12 130 . 199 . . . Explosions 45 | . . . . . . . . . . . . . . . 26 . 19 . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 29 | . . . . . . . . . . . . . 1 11 . 17 . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 26 | . . . . . . . . . . . . . 1 10 . 15 . . . Secondary 3 | . . . . . . . . . . . . . . 1 . 2 . . . Self-Inflicted Damage 75 | . . . . . . . . . . . . . . . 50 2 . . 23 Shots 1 | . . . . . . . . . . . . . . . 1 . . . . Rammed 9 | . . . . . . . . . . . . . . . . 1 . . 8 Targets Rammed 13 | . . . . . . . . . . . . . . . . 1 . . 12 Kicked 4 | . . . . . . . . . . . . . . . . . . . 4 Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 252 | . . . 20 . . 22 2 28 . . . 137 128 9 48 55 . . 252 Average Temperature 34 | . . . 13 . . 10 2 20 . . . 49 36 5 19 22 . . 105 Received Heat Transfer 1748 | . . . 51 . . 36 54 189 . . . 173 351 213 174 111 9 . 387 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 . . . . . . . 1 . . . . Combat Hostiles 2 | . . . . . . . 1 . . . . . . . 1 . . . . Parts Fried 10 | . . . . . . 3 3 2 . . . . . . 2 . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . 1 . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . Parts Melted 4 | . . . . . . . . . . . . . 3 1 . . . . . Heat Transferred 1774 | . . . . . . . . 150 . . . 400 1150 . . . 74 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Acc Peak Influence 810 | . 25 9 251 81 . 225 289 294 . . . . 368 228 250 298 810 485 513 Initial 455 | . . 9 3 81 . . 87 130 . . . . 69 179 46 99 128 455 290 Average 157 | . 17 9 123 81 . 184 216 226 . . . . 135 86 160 74 518 462 378 Maximum Alert Level 3 | . . . 1 . . 1 1 1 . . . . 1 1 1 1 3 2 2 Low Security (%) 70 | 100 100 100 78 100 . 50 30 20 . . . . 80 96 72 89 18 . . Level 1 20 | . . . 21 . . 49 69 79 . . . . 19 3 27 10 2 . 45 Level 2 7 | . . . . . . . . . . . . . . . . . 56 100 54 Level 3 1 | . . . . . . . . . . . . . . . . . 21 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 1 . 2 . . . 1 1 . . . . 9 5 1 7 4 1 7 Investigation 8 | . . . 2 . . . . . . . . . . 1 . . 2 1 2 Extermination 10 | . . . . . . . . . . . . . . 3 1 5 . . 1 Reinforcement 13 | . 1 . . . . . 1 . . . . . 3 1 . 2 2 . 3 Assault 1 | . . . . . . . . 1 . . . . . . . . . . . Garrison 7 | . . . . . . . . . . . . . 6 . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Acc Distress Signals 6 | . . . 1 . . . . . . . . . 1 1 1 2 . . . Communications Jammed 10 | . . . . . . . . . . . . . . . . 10 . . . Distress Signals 10 | . . . . . . . . . . . . . . . . 10 . . . Times Spotted 307 | . 1 . 11 . . 9 9 14 . . . 11 24 24 19 50 34 6 95 Peak Tracking Total 26 | . . . 3 . . 3 2 5 . . . 4 4 9 6 17 9 5 26 Tactical Retreats 32 | . . . 1 . . . . 4 . . . . 2 3 . 6 3 . 13 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Acc Traps Triggered 8 | . . . . . . . . 3 . . . . . 2 . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . 2 . . . . . . . 6 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Acc Machines Disabled 11 | . . . . . . 1 1 . . . . . 1 . 4 1 2 . 1 Max in Single Turn 2 | . . . . . . 1 1 . . . . . . . 2 1 2 . . Garrison Access 3 | . . . . . . . 1 1 . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Acc Machines Accessed 12 | . 2 . 3 . 1 . 2 1 . . . 1 . 1 . . . . 1 Terminals 9 | . 2 . 3 . . . 1 1 . . . 1 . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . 1 . . . . . Total Hacks 35 | . 5 . 10 . 1 . 7 8 . . . 1 . 1 . . . . 2 Successful 19 | . 3 . 3 . 1 . 5 5 . . . 1 . 1 . . . . . Failed 16 | . 2 . 7 . . . 2 3 . . . . . . . . . . 2 Catastrophic 1 | . . . 1 . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 60 | . 3 . 9 . . . 5 7 . . . . 3 6 . 3 6 9 9 Terminals 32 | . 5 . 10 . . . 6 8 . . . 1 . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . 1 . . . . . Terminal Hacks 16 | . 3 . 2 . 1 . 4 5 . . . 1 . . . . . . . Record 2 | . . . . . 1 . . . . . . 1 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . 1 1 . . . . . . . . . . . Branch Access Points 4 | . 1 . 1 . . . 1 1 . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . Machine Index 2 | . . . . . . . 1 1 . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . 1 . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . 1 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . 1 . . . . . Seal Access 2 | . . . . . . . 1 . . . . . . 1 . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 7 | . 1 . 3 . . . 1 . . . . 1 . . . . . . 1 Full Trace Events 5 | . 1 . 3 . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 25 | . 1 1 2 . . . . 1 . . . . 3 1 3 3 2 . 8 Non-combat 9 | . 1 1 2 . . . . . . . . . 1 . 1 . 1 . 2 Combat 16 | . . . . . . . . 1 . . . . 2 1 2 3 1 . 6 Robot Hacks Applied 46 | . 1 2 2 . . . . 2 . . . . 5 2 6 6 4 . 16 parse_system 1 | . . 1 . . . . . . . . . . . . . . . . . no_distress 2 | . . 1 1 . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . 1 . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . . 1 locate_stockpiles 1 | . . . . . . . . . . . . . . . . . . . 1 check_alert 1 | . . . 1 . . . . . . . . . . . . . . . . find_terminals 1 | . 1 . . . . . . . . . . . . . . . . . . map_route 3 | . . . . . . . . . . . . . . . 1 . 1 . 1 mark_security 3 | . . . . . . . . . . . . . . . 1 . 1 . 1 find_shortcuts 16 | . . . . . . . . 1 . . . . 2 1 2 3 1 . 6 find_garrison 16 | . . . . . . . . 1 . . . . 2 1 2 3 1 . 6 Relay Couplers Released 3 | . . . . . . . . 3 . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . 3 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Acc Total Allies 30 | . . 3 . . . . . . . . 4 . 3 6 . 3 5 . 6 Largest Group 4 | . . 3 3 . . . . . . . 4 4 3 4 . 3 2 2 2 Highest-Rated Group 280 | . . 40 40 . . . . . . . 152 152 210 280 . 243 244 244 244 Highest-Rated Ally 122 | . . 16 16 . . . . . . . 39 39 70 70 . 81 122 122 122 Zionite Dispatches 9 | . . . . . . . . . . . . . 1 2 . 1 2 . 3 Heavy 4 | . . . . . . . . . . . . . . . . . 2 . 2 Light 3 | . . . . . . . . . . . . . 1 2 . . . . . Hacker 2 | . . . . . . . . . . . . . . . . 1 . . 1 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 250 | . . . 48 . . . . 13 . . . 44 59 50 . 6 17 . 13 Total Damage 6026 | . . . 529 . . . . 568 . . . 774 952 1119 . 142 1101 . 841 Kills 52 | . . . 10 . . . . 2 . . . 10 14 5 . . 9 . 2 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 Allies Melted 2 | . . . . . . . . 1 . . . . . . . 1 . . . Turrets Deployed 1 | . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Acc Robot Analysis Total 14 | . 2 . . . . . . 1 . . . . 3 1 2 3 1 . 1 Derelict Logs Recovered 5 | . . . . 1 . . . . . 1 2 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . . . . . . . 2 . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . 1 . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Acc Turns Passed 11021 | 13 49 59 309 131 148 398 326 438 356 508 1458 641 795 2303 388 1638 392 54 617 Spaces Moved 8726 | 24 84 69 346 186 160 265 218 305 223 318 908 373 634 798 293 1023 540 285 1674 Core 407 | 24 4 . . 3 91 . . . . . . . 87 1 15 35 12 . 135 Treads 3080 | . . . . . . . . 70 223 318 908 373 152 720 . 314 . . 2 Legs 329 | . . . . . . . . . . . . . . . 62 . 214 . 53 Wheels 333 | . . . . . . . . . . . . . 333 . . . . . . Hover 2862 | . 80 69 346 183 69 265 218 235 . . . . 62 77 216 660 38 . 344 Flight 1715 | . . . . . . . . . . . . . . . . 14 276 285 1140 Fastest Speed 7 | 50 50 56 56 50 50 150 150 80 160 160 160 160 50 50 50 34 7 19 7 Average Speed 97 | 50 55 56 56 59 93 150 150 125 160 160 160 160 92 158 95 89 58 19 31 Slowest Speed 300 | 50 56 56 60 60 150 150 150 160 160 160 160 160 170 170 200 170 110 19 300 Overloaded Moves 189 | . . . . . . . . . . . . . . . . . 25 . 164 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . . . . . . 2 1 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 18 15 18 30 52 53 25 5 31 48 85 62 21 25 13 35 24 52 46 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 3 | . . . . . 1 . . . . . 2 . . . . . . . . Known Exits Taken 7 | . 1 . 1 . . . 1 1 . 1 . 1 . . 1 . . . . Unknown Exits Taken 12 | 1 . 1 . 1 1 1 . . 1 . 1 . 1 1 . 1 1 1 . Scrap Searched 3 | . . . . . . . . . . . 2 1 . . . . . . . Spaces Dug 3 | . . . . . . . . . . . . . . . . 3 . . . Terrain Destroyed 69 | . . . . . . . . . . . . . 3 14 18 26 8 . . Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 51 | . . . . . . . . . . . . . 3 14 . 26 8 . . AOE 18 | . . . . . . . . . . . . . . . 18 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Acc Total 10922 | 24 85 86 459 205 159 266 217 354 222 317 913 393 786 1762 348 1696 595 283 1752 Wait 1990 | . 2 14 110 20 . 2 . 46 . . 6 10 119 903 29 622 50 . 57 Move 8690 | 24 83 68 345 185 159 264 217 304 222 317 907 372 633 797 292 1022 535 282 1662 Hop 8 | . . . . . . . . . . . . . . . . . 2 1 5 Pick Up 2 | . . . 1 . . . . . . . . . . . . 1 . . . Fast Attach . | . . . . . . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . . . . Drop 2 | . . . 1 . . . . 1 . . . . . . . . . . . Fire 196 | . . . . . . . . 3 . . . 11 34 62 27 50 8 . 1 Melee 6 | . . 4 2 . . . . . . . . . . . . . . . . Ram 9 | . . . . . . . . . . . . . . . . 1 . . 8 Kick 4 | . . . . . . . . . . . . . . . . . . . 4 Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . . 15 Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines (discovered 2 exits: *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -3/Research -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 14 | -11/Scrapyard | Entered Materials 38 | -10/Materials | Identified exit to Mines 63 | -10/Materials | Entered Mines 77 | -10/Mines | Discovered new exit (range 6) 98 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 122 | -10/Mines | Entered Materials 122 | -9/Materials | Accompanied by 3 allies 192 | -9/Materials | Identified exit to Mines 192 | -9/Materials | Identified exit to Storage 431 | -9/Materials | Entered Mines 432 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 488 | -9/Mines | Learned 2 Materials zone layouts 550 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 550 | -9/Mines | Discovered new exit (range 5) 562 | -9/Mines | Entered Exiles 574 | -9/Exiles | Met 8R-AWN 583 | -9/Exiles | Met EX-HEX 602 | -9/Exiles | Met EX-DEC 608 | -9/Exiles | Took control of EX-DEC (ally) 642 | -9/Exiles | Learned location of Zion (-7) 686 | -9/Exiles | Discovered new exit (range 10) 710 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 710 | -9/Exiles | Entered Mines 1089 | -8/Mines | Discovered new exit (range 11) 1108 | -8/Mines | Entered Materials 1216 | -8/Materials | Identified exit to Factory 1434 | -8/Materials | Entered Factory 1514 | -7/Factory | Identified exit to Lower Caves 1514 | -7/Factory | Identified exit to Factory 1632 | -7/Factory | DAS Turret deployed 1756 | -7/Factory | Destroyed EX-DEC 1872 | -7/Factory | Entered Lower Caves 2176 | -7/Lower Caves | Spotted B-75 Beast 2202 | -7/Lower Caves | Discovered new exit (range 14) 2209 | -7/Lower Caves | Encountered a Warlord checkpoint 2228 | -7/Lower Caves | Entered another Lower Caves area 2297 | -7/Lower Caves | Encountered a Warlord checkpoint 2681 | -7/Lower Caves | Identified exit to Zion 2736 | -7/Lower Caves | Entered Zion 3248 | -7/Zion | Identified exit to Deep Caves 3852 | -7/Zion | Imprinted 3855 | -7/Zion | Declared Zion's savior 4023 | -7/Zion | Given the Hacking Drone Bay 4112 | -7/Zion | Discovered new exit (range 9) 4194 | -7/Zion | Entered Proximity Caves 4194 | -6/Proximity Caves | Accompanied by 4 allies 4466 | -6/Proximity Caves | Core integrity fell below 50% 4809 | -6/Proximity Caves | Learned Factory garrison access intel 4811 | -6/Proximity Caves | Discovered exit to Factory (range 8) 4835 | -6/Proximity Caves | Entered Factory 4835 | -6/Factory | Accompanied by 1 ally 4836 | -6/Factory | Loaded intel: 4 garrison access locations 4866 | -6/Factory | Garrison activated, responded to threat 5089 | -6/Factory | Discovered new exit (range 15) 5113 | -6/Factory | Garrison activated, responded to threat 5168 | -6/Factory | Lost 7 parts (2n3u2w) 5276 | -6/Factory | Zion Light squad teleported in 5493 | -6/Factory | Lost 3 parts (1n2w) 5579 | -6/Factory | Discovered new exit (range 4) 5630 | -6/Factory | Entered another Factory area 5630 | -5/Factory | Accompanied by 1 ally 5744 | -5/Factory | Zion Light squad teleported in 6165 | -5/Factory | P-70 Sage assimilated allied 7V-CFD(z) 6408 | -5/Factory | Zion Light squad teleported in 6478 | -5/Factory | Spotted B-75 Beast 6514 | -5/Factory | Lost 3 parts (3u) 6518 | -5/Factory | Destroyed B-75 Beast 6888 | -5/Factory | Terminal network hard line cut 7930 | -5/Factory | Discovered new exit (range 5) 7933 | -5/Factory | Entered another Factory area 8093 | -4/Factory | Discovered new exit (range 8) 8159 | -4/Factory | Lost 6 parts (1p1n2u2w) 8320 | -4/Factory | Identified exit to Research 8321 | -4/Factory | Entered Research 8330 | -3/Research | Zion Hacker squad teleported in 8336 | -3/Research | Lost 9 parts (1p2n1u5w) 8443 | -3/Research | Spotted B-86 Titan 9586 | -3/Research | Terminal network hard line cut 9952 | -3/Research | Discovered new exit (range 12) 9959 | -3/Research | Entered another Research area 9970 | -2/Research | Zion Heavy squad teleported in 9970 | -2/Research | Lost 5 parts (2n1u2w) 10265 | -2/Research | Spotted B-90 Cyclops 10290 | -2/Research | Zion Heavy squad teleported in 10302 | -2/Research | Discovered new exit (range 8) 10351 | -2/Research | Entered Testing 10351 | -2/Testing | Accompanied by 2 allies 10378 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 10397 | -2/Testing | Retrieved Zion intel report: Component Stockpiles 10403 | -2/Testing | Discovered new exit (range 12) 10405 | -2/Testing | Entered Access 10465 | -1/Access | Spotted B-99 Colossus 10515 | -1/Access | Zion Heavy squad teleported in 10658 | -1/Access | Lost 5 parts (1p2n2u) 10676 | -1/Access | Zion Hacker squad teleported in 10688 | -1/Access | Search patrols dispatched 10743 | -1/Access | Spotted B-99 Colossus 10799 | -1/Access | System corruption reached 10% 10826 | -1/Access | Spotted B-99 Colossus 10830 | -1/Access | Zion Heavy squad teleported in 10830 | -1/Access | Garrison activated, responded to threat 10832 | -1/Access | Lost 12 parts (2p5n3u2w) 10863 | -1/Access | Lost 3 parts (3n) 10905 | -1/Access | Search patrols dispatched 10909 | -1/Access | Core integrity fell below 50% 10936 | -1/Access | Lost 3 parts (3n) 11004 | -1/Access | Lost 4 parts (1p1n2w) 11006 | -1/Access | Core integrity fell below 20% 11022 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 10911_ Took control of G-73 Enforcer. 10911_ Critical hit (Burn: +37). 10923_ PT2COQPGZJD9 LZP 10966_ Kicked G-73 Enforcer out of the way. 10973_ Myomer Leg destroyed. 10973_ Phase Gun destroyed. 10979_ Released control of G-73 Enforcer. 11005_ Slammed into H-81 Overseer. 11005_ Wave Collapse Detector explodes. 11009_ System corrupted: Energy discharge (-39). 11009_ Knocked back. 11019_ Took control of G-73 Enforcer. 11019_ Released control of G-73 Enforcer. 11019_ Slammed into G-73 Enforcer. 11020_ Took control of A-15 Conveyor. 11020_ Extracted analysis data for A-15 Conveyor. Map ----- +----------------------------------------------------+ | #???????????????????# ??????# #????????? | | #???????????????????# ?????#" "#????????? | | ##################### ######" "########## | | """G"?" !! | | """ """ /%* | | = | | *= | | """"" == "" | | """"" "" | | """"" "" | | ##### """" "" | | ##### """ " "" | | ## A "" | | ## | | ## | | ## | | ## ############# | | ???#### ###???????????# [############ | | ?????##+###???????????# #??????????# | | ?????# #?????????? # [[#??????????########## | | ?????# = #?????????? + ! +??????????????????## | | ????## #?????????? # =*#??????????????????# | | ?????+ #???????????#? ?#??????????????????# | | ?????#????#????????????? ????????????????????# % | | ????????????????????????# #????????????????????# | | ????????????????????????#A#????????????????????# | | ????????????????????????# #????????????????????# | | ????????????????????????# #????????????????????# | | ????????????????????????#%#????????????????????# | | ????????????????????????#g#?#######???????????## | | ??!?????????????????????# #?# *######??????#""+ | | ????????????????????????# ### ######## | | ????????????????????????# + | | ????????????????????????##### ######## | | ????????????????????????????# ##+#+########"" | | ????????????????????????????### #### ##"" | | ??????????????????????????????# #??# % ##"" | | ??????????????????????#########/#### !! ##G | | ??????????????????????# # !! ##"" | | ??????????????????????# # !! #?"" | | ??????????????????????#""" #??" | | ??????????????????????#""" #??? | | ??????????????????????#""" #??? | | ??????????????????????#"S ########???# | | ??????????????????????#"" H ####????????? | | ??????????????????????#"" ########## | | ??????????????????????# | | ??????????????????????# | | ??????????????????????# ] !######### | | ??????????????????????# ! ## ##???????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 153 Energy Generation 55 Energy Capacity 1050 Matter Stores 250 Matter Capacity 250 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 EM Shielding 3 Armor Coverage 1200 Resistance: KI 25 Resistance: EX 50 Resistance: EM 90 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 78 Targeting Accuracy 8 Melee Accuracy 6 Launcher Accuracy 40 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 70 Defensive Hacking 56 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Speed Demon Challenges ------------ None Polymind | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Acc Robots Controlled 24 | . 1 . . . 1 . . 1 . . . . 3 1 3 3 3 . 8 Combat Hostiles 16 | . . . . . . . . 1 . . . . 2 1 2 3 1 . 6 Allies 2 | . . . . . 1 . . . . . . . . . . . 1 . . Classes Controlled 13 | . 1 . . . 1 . . 1 . . . . 3 . 2 1 2 . 2 Average Host Suspicion 61 | . 15 71 89 37 . 99 89 78 8 3 . 98 88 62 89 74 82 76 97 Unsuspicious Activity 1730 | . 12 . 10 . 16 . . 55 . . . . 131 831 22 598 20 . 35 Returns to Shadow 3 | . . . . . . . . 1 . . . . . 1 . 1 . . . Fuzzy Dispatches 3 | . . . . . . . . . . . . . . 1 . 2 . . . Protomatter Created 1585 | . . . 30 . . 27 41 38 10 . . 152 195 365 157 228 195 . 147 Used 1141 | . 5 . . . 33 . . 51 . . . . 141 53 172 235 114 . 337 Decayed 397 | . . . 8 . . . . . 10 . . 11 . 90 . 26 105 . 147 Highest Spend 144 | . 5 . . . 33 . . 51 . . . . 96 53 74 144 45 . 70 Top 5 Hosts by Kills: EX-DEC (-9/Exiles: 19) Game ------ Seed LegWeldingInsulator Manual? 0 Play Time 01:09:13 Cumulative 45.9 hours Start 2022.12.26 @ 15:11:35 End 2022.12.27 @ 01:19:04 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 4 Types 1/0/0/0/0/0/2/0/1 Lore% 39 Gallery% 49 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2a7dd858-28fc-4efd-9d99-2ce0d0cc4ee8