Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.28 @ 15:44:58 Player: Lazz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (70) 350 Value Destroyed (2191) 2191 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5281 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 13% Temperature Cool (27) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- Heavy Flail > --- INVENTORY (5) ---- Improved Heat Sink Precision Matter Filter Advanced Force Field Hacking Suite Heavy Flail Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Armored Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Long-range Terrain Scanner Terrain Scan Processor Precision Matter Filter Improved Light Armor Plating Improved Powered Armor > --- WEAPON ----------- Beam Rifle Spread Laser > --- INVENTORY -------- Improved Heat Sink Improved Propulsion Shielding Advanced Force Field Hacking Suite Grenade Launcher Rocket Launcher Mini Grenade Launcher Heavy Flail Heavy Flail [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Improved Light Armor Plating Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Improved Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Shotgun Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 5 | . . 2 2 1 . . Weapon 1 | . . . . 1 . . Parts Attached 49 | 6 6 9 9 6 13 . Power 5 | . 2 . 1 . 2 . Engine 4 | . 2 . 1 . 1 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 10 | 2 2 2 3 . 1 . Treads 2 | 2 . . . . . . Leg 3 | . . . 2 . 1 . Wheel 5 | . 2 2 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 2 . 5 3 4 5 . Device 6 | 1 . 1 . 2 2 . Storage 3 | 1 . 1 1 . . . Processor 1 | . . 1 . . . . Hackware . | . . . . . . . Protection 9 | . . 2 2 2 3 . Artifact . | . . . . . . . Weapon 15 | 2 2 2 2 2 5 . Energy Gun 7 | 2 . 1 2 1 1 . Energy Cannon . | . . . . . . . Ballistic Gun 2 | . 1 1 . . . . Ballistic Cannon . | . . . . . . . Launcher 4 | . 1 . . . 3 . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . 1 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . Parts Lost 32 | . 4 . 4 3 11 10 Power 5 | . 1 . 1 . 2 1 Propulsion 6 | . 1 . 1 . 2 2 Utility 11 | . . . . 3 4 4 Weapon 10 | . 2 . 2 . 3 3 Highest Loss Streak 10 | . 2 . 2 2 3 10 To Critical Strikes . | . . . . . . . Average Backups 8 | 4 4 7 11 10 8 7 Power . | 1 1 . . 1 . . Propulsion . | 1 1 . . 1 . . Utility 3 | . . 3 4 3 3 4 Weapon 3 | 1 1 3 6 5 3 1 Tool/Special . | . . . . . . . Unused Backups 12 | . 2 5 . . . 5 Power 2 | . 1 . . . . 1 Propulsion . | . . . . . . . Utility 9 | . 1 4 . . . 4 Weapon 1 | . . 1 . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 89 99 97 99 96 76 Engine 6 | . 7 11 8 7 3 . Core 1 | . . . . . 3 6 Treads 3 | . 25 . . . . . Leg 8 | . . . 2 15 12 11 Wheel 5 | . 1 22 13 . 2 . Device 14 | . 14 11 9 17 17 12 Storage 8 | . 14 11 9 7 7 6 Processor 5 | . . 4 9 7 7 6 Protection 16 | . . 16 26 20 18 11 Energy Gun 12 | . 15 5 10 20 11 1 Ballistic Gun 4 | . 7 15 6 . . . Launcher 2 | . 2 . . . 5 12 Impact Weapon 2 | . . . . 2 5 5 Peak Build Rating 43 | 8 10 17 28 33 43 34 Average Rating 25 | 4 8 14 25 31 36 28 On Entrance 18 | . 8 8 17 28 32 34 Avg Prop Armor Cover (%) 3 | . . . . . 3 . Naked Turns . | . . . . . . . Heaviest Build 57 | 9 13 24 41 47 57 40 Greatest Support 40 | 40 40 26 30 30 30 25 Greatest Overweight (x) 4 | . . . 3 1 4 1 Average Overweight (x) . | . . . 1 1 1 . Largest Inventory Capacity 15 | 8 8 10 15 15 15 15 Average Capacity 12 | 7 8 9 14 15 15 13 Most Carried 14 | 7 7 10 14 13 12 8 Average Carried 8 | 4 4 7 12 10 8 7 Final Capacity 15 | 8 8 10 15 15 15 5 Final Carried 13 | 5 4 10 13 10 7 5 Class Distribution -------------------- 53% | Mutant 21% | Scavenger-Mutant 14% | Scavenger-Skirmisher 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 1412 | 236 195 344 166 50 366 55 Remotely . | . . . . . . . Salvage Created 2228 | 15 650 491 391 127 458 96 Parts 121 | 1 44 29 26 4 12 5 Haulers Intercepted 2 | . . 1 . . 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 17 | . . . . . 8 9 Prevented 2 | . . . . . . 2 Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 51 | . 16 8 8 3 13 3 Melee 2 | . . . . . 2 . Guns 27 | . 8 8 8 2 1 . AOE 20 | . 8 . . . 9 3 Classes Destroyed 14 | 1 7 3 2 1 . . Worker 5 | . 1 3 . 1 . . Builder 2 | . 2 . . . . . Tunneler 3 | 1 1 1 . . . . Hauler 2 | . . 1 . . 1 . Recycler 2 | . 1 1 . . . . Operator 1 | . 1 . . . . . Watcher 4 | . 2 1 1 . . . Swarmer 11 | . 3 3 . . 4 1 Grunt 27 | . 13 2 4 . 7 1 Brawler 1 | . . . 1 . . . Duelist 3 | . . 1 . . 1 1 Sentry 6 | . . 2 2 1 1 . Hunter 1 | . . . 1 . . . Programmer 2 | . . . . 2 . . Best Kill Streak 11 | 1 11 7 3 1 5 3 Combat Bots Only 6 | . 6 3 3 1 5 3 Max Kills in Single Turn 4 | 1 4 2 1 1 3 1 Gunslinging . | . . . . . . . Exploded 3 | . 2 . . . 3 1 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 463 | . 80 41 62 52 179 49 Missed 146 | . 28 12 11 16 65 14 Hits 317 | . 52 29 51 36 114 35 Melee 14 | . . . . . 7 7 Projectile 303 | . 52 29 51 36 107 28 Critical Strikes 9 | . 2 1 3 . 1 2 Actively Blocked 1 | . . . . . . 1 Part Disruptions 1 | . . . . 1 . . Damage Taken 4849 | . 616 386 655 357 1881 954 Core 1015 | . 97 96 113 49 241 419 Absorbed by Shields . | . . . . . . . Redirected to Shielding 219 | . . 25 32 23 79 60 Core Remaining (%) 79 | 100 61 76 79 . . . Volleys Fired 153 | 4 47 43 27 12 13 7 Largest 3 | 2 2 2 2 3 3 3 Hottest 201 | 80 80 68 121 177 201 116 Shots Fired 306 | 8 87 82 53 30 35 11 Gun 273 | 8 76 80 53 30 21 5 Cannon . | . . . . . . . Launcher 33 | . 11 2 . . 14 6 Special . | . . . . . . . Kinetic 108 | . 22 62 24 . . . Thermal 108 | 4 32 . 16 30 21 5 Explosive 33 | . 11 2 . . 14 6 Electromagnetic 57 | 4 22 18 13 . . . Robot Hit Streak 18 | 4 18 7 11 13 12 3 Robot Miss Streak 5 | 1 2 5 3 3 3 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 1 2 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 229 | 6 60 55 49 22 32 5 Core Hits 160 | 1 37 28 34 12 35 13 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 3 | . . 1 1 1 . . Burn 2 | . . . 1 1 . . Destroy 1 | . . 1 . . . . Melee Attacks 21 | . . . . 2 18 1 Impact 21 | . . . . 2 18 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . . 1 . Damage Inflicted 5834 | 155 1684 785 682 406 1432 690 Guns 2871 | 70 630 746 649 406 340 30 Cannons . | . . . . . . . Explosions 2703 | 85 1054 39 32 . 833 660 Melee 259 | . . . . . 259 . Ramming 1 | . . . 1 . . . Kinetic 1009 | . 130 577 302 . . . Thermal 1407 | 115 267 26 223 406 340 30 Explosive 2560 | . 1054 13 . . 833 660 Electromagnetic 598 | 40 233 169 156 . . . Impact 259 | . . . . . 259 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . 1 . . 2 2 13 Average Corruption 1 | . 1 . . 2 2 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 30 | . 2 . . 1 26 1 Message Errors 6 | . 1 . . . 5 . Matter Fused 4 | . . . . . 4 . Heat Flow Errors 4 | . 1 . . . 2 1 Energy Discharges 4 | . . . . . 4 . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 5 | . . . . . 5 . Data Loss (major) 2 | . . . . . 2 . Misfires 2 | . . . . 1 1 . Alerts 1 | . . . . . 1 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 104 | 15 40 11 . . 19 19 Projectiles . | . . . . . . . Explosions 85 | 15 40 11 . . . 19 Melee 19 | . . . . . 19 . Knockbacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 363 | . 20 30 . . 120 193 Shots 14 | . 1 2 . . 6 5 Rammed . | . . . . . . . Targets Rammed 1 | . . . 1 . . . Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 333 | 12 244 17 316 333 261 98 Average Temperature 77 | 6 50 7 99 146 75 31 Received Heat Transfer 1293 | . 342 141 261 60 336 153 Effects 6 | . . . 4 2 . . Energy Bleed 2 | . . . . 2 . . Interference 4 | . . . 4 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 3 | . 2 . 1 . . . Impact Corruptions 2 | . . . . . 2 . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 7 | . 1 . . 6 . . Heat Transferred 2693 | 175 600 50 398 718 678 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | 1 . 1 1 . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Maximum Alert Level 1 | . 1 1 . . . . Low Security (%) 84 | 100 52 86 100 100 . . Level 1 15 | . 47 13 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 362 | 5 362 242 131 41 . . Initial 136 | . . 136 23 41 . . Average 85 | . 182 111 53 9 . . Influence Increases 1649 | 5 572 318 251 98 300 105 Destroy 0b10 Robot/C 1020 | . 320 160 160 60 260 60 Destroy 0b10 Robot/NC 95 | 5 40 35 5 5 5 . Destroy Leader 230 | . 84 44 52 30 20 . Successful Hack 38 | . 14 24 . . . . Disable Machine 120 | . 90 30 . . . . Destroy Structure 56 | . 24 25 4 3 . . Lose Combat Pursuer 90 | . . . 30 . 15 45 Influence Decreases 1649 | 5 248 586 216 189 300 105 Entered New Map 271 | . . 188 33 50 . . Time Decay 919 | 5 208 166 153 117 250 20 Lost Part 227 | . 40 . 30 22 50 85 Purge Threat 232 | . . 232 . . . . Squads Dispatched 9 | . 4 1 2 1 . 1 Investigation 2 | . . 1 1 . . . Extermination 1 | . . . . 1 . . Reinforcement 5 | . 4 . 1 . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 5 | . 3 1 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 82 | . 20 14 12 3 14 19 Peak Tracking Total 10 | . 6 4 4 2 5 10 Tactical Retreats 3 | . . . 1 . 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 9 | . 6 2 . . . 1 Max in Single Turn 2 | . 2 1 . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 7 | . 1 3 2 1 . . Terminals 5 | . 1 2 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 18 | . 1 8 5 4 . . Successful 8 | . 1 4 2 1 . . Failed 10 | . . 4 3 3 . . Catastrophic 2 | . . 2 . . . . Database Lockouts . | . . . . . . . Manual 6 | . . 5 1 . . . Terminals 11 | . 1 5 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . . 4 . . Scanalyzers 3 | . . 3 . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 1 2 2 . . . Robot Analysis 1 | . 1 . . . . . Alert Level 1 | . . . 1 . . . Unreport Threat 2 | . . 2 . . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . Report Inventory 1 | . . . . 1 . . Scanalyzer 2 | . . 2 . . . . Retrieve Study 2 | . . 2 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . 3 1 . . . Full Trace Events 2 | . . 1 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . 2 . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Active Infowar (turns) 3217 | 38 501 478 340 510 1250 100 Terrain 3217 | 38 501 478 340 510 1250 100 Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 3430 | 115 501 478 391 510 1310 125 Spaces Moved 1824 | 64 210 349 247 235 642 77 Core 46 | 14 . . . . . 32 Treads 242 | 50 192 . . . . . Legs 761 | . . . 35 235 446 45 Wheels 775 | . 18 349 212 . 196 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 80 95 190 150 50 Average Speed 145 | 135 154 81 111 190 177 131 Slowest Speed 260 | 160 160 90 260 190 190 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 2 | . . . . . 2 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 5 63 30 28 7 84 9 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . 2 2 Spaces Dug 6 | . . . . 2 4 . Terrain Destroyed 185 | 1 32 22 3 2 78 47 Melee 6 | . . . . 2 4 . Projectile . | . . . . . . . AOE 179 | 1 32 22 3 . 74 47 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 2287 | 84 306 472 310 272 753 90 Wait 147 | . 31 40 13 15 48 . Move 1818 | 63 209 348 246 234 641 77 Hop . | . . . . . . . Pick Up 58 | 11 6 18 11 2 9 1 Fast Attach 1 | . . 1 . . . . Attach 41 | 6 6 3 7 5 13 1 Detach 4 | . 2 . 1 . 1 . Swap 25 | . 2 7 2 2 11 1 Drop 20 | . 3 12 2 . 1 2 Fire 153 | 4 47 43 27 12 13 7 Melee 19 | . . . . 2 16 1 Ram . | . . . . . . . Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: [Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 605 | -10/Materials | Discovered new exit (range 8) 617 | -10/Materials | Entered another Materials area 617 | -9/Materials | Evolved 2 slots: Utility x2 1083 | -9/Materials | Discovered new exit (range 15) 1095 | -9/Materials | Entered another Materials area 1095 | -8/Materials | Evolved 2 slots: Utility x2 1457 | -8/Materials | Discovered new exit (range 16) 1486 | -8/Materials | Entered Factory 1486 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1968 | -7/Factory | Discovered new exit (range 15) 1996 | -7/Factory | Entered Lower Caves 2147 | -7/Lower Caves | Build established: Scavenger-Skirmisher 2308 | -7/Lower Caves | Spotted B-75 Beast 2335 | -7/Lower Caves | Found Imp. Powered Armor 2375 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2601 | -7/Lower Caves | Lost 3 parts (1n1u1w) 2837 | -7/Lower Caves | Build established: Mutant 3222 | -7/Lower Caves | Discovered new exit (range 8) 3259 | -7/Lower Caves | Build established: Scavenger-Mutant 3306 | -7/Lower Caves | Entered another Lower Caves area 3336 | -7/Lower Caves | Discovered new exit (range 24) 3401 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3404 | -7/Lower Caves | Core integrity fell below 50% 3414 | -7/Lower Caves | System corruption reached 10% 3415 | -7/Lower Caves | Core integrity fell below 20% 3431 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03414_ Dropped Lrg. Storage Unit. 03415_ Dropped Imp. Heat Sink. 03417_ Penetrated by Slug. 03418_ The unstable cave ceiling collapses. 03421_ Searching scrap... 03421_ Found Adv. Assault Cannon. 03421_ Found ECM Suite. 03421_ Found Lrg. Storage Unit. 03421_ Found Imp. Ion Engine. 03421_ Found 33 Matter. 03422_ Acquired 10 matter. 03423_ C-45 Heavy ARC bursts open, deploying its payload. 03423_ G-50 Soldier unfolds itself. 03423_ B-48 Gladiator unfolds itself. 03423_ G-47 Trooper unfolds itself. 03423_ M-28 Smith unfolds itself. 03429_ The unstable cave ceiling collapses. 03429_ Penetrated by Slug. 03429_ Machine disabled. 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