Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.04 @ 22:39:42 Player: Scuttle Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (292) 1460 Value Destroyed (9700) 9700 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (882) 882 TOTAL SCORE: 18122 Bonus ------- High Alert Combat Kills 885 Follower Combat Kills 210 Friendly Fire -213 Cogmind --------- Core Integrity 0/1000 Matter 7/300 Energy 92/100 System Corruption 65% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Medium Treads Armored Medium Treads Armored Medium Treads Enhanced Armored Leg > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Armored Leg Layered Heavy Armor Plating Heavy Gatling Laser GAL Module Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Core Analyzer Layered Heavy Armor Plating > --- WEAPON ----------- Heavy Gatling Laser Heavy Gatling Laser Heavy Gatling Laser > --- INVENTORY -------- Armored Medium Treads Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Advanced Sensor Array Energy Filter Improved Weapon Cycler Layered Heavy Armor Plating Layered Heavy Armor Plating EM Shield Advanced Hacking Suite Heavy Gatling Laser Heavy Gatling Laser Heavy Gatling Laser Heavy Phase Cannon Autogun Guided Missile Launcher GAL Module [Rating: 104] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Armored Leg Wheel Armored Wheel Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Core Analyzer Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Assault Rifle Launcher Guided Missile Launcher Special Weapon Remote Datajack Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Was Fac Slots Evolved 10 | . . . 2 . . . 2 . 2 . . . 4 . . Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . Utility 6 | . . . 1 . . . . . 2 . . . 3 . . Weapon 1 | . . . . . . . 1 . . . . . . . . Parts Attached 161 | 5 7 . 27 . . 1 20 22 6 1 5 1 30 4 32 Power 22 | 1 2 . 3 . . . 2 3 . . . 1 4 . 6 Engine 12 | 1 2 . 2 . . . 1 3 . . . 1 1 . 1 Core 9 | . . . 1 . . . 1 . . . . . 3 . 4 Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 40 | 2 1 . 11 . . . 3 8 1 . . . 6 1 7 Treads 27 | 2 1 . 11 . . . 3 1 1 . . . 3 . 5 Leg 2 | . . . . . . . . . . . . . . . 2 Wheel 11 | . . . . . . . . 7 . . . . 3 1 . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 45 | . 3 . 7 . . 1 4 1 4 . 1 . 11 2 11 Device 19 | . 1 . 3 . . 1 2 . . . . . 5 . 7 Storage 5 | . 1 . 1 . . . 2 1 . . . . . . . Processor 9 | . . . . . . . . . 4 . . . 4 1 . Hackware . | . . . . . . . . . . . . . . . . Protection 12 | . 1 . 3 . . . . . . . 1 . 2 1 4 Artifact . | . . . . . . . . . . . . . . . . Weapon 54 | 2 1 . 6 . . . 11 10 1 1 4 . 9 1 8 Energy Gun 24 | . . . 3 . . . 7 6 . . 1 . 2 . 5 Energy Cannon 2 | . . . . . . . . 1 . . . . . 1 . Ballistic Gun 21 | 2 . . 2 . . . 4 2 . 1 2 . 5 . 3 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 4 | . 1 . 1 . . . . 1 . . 1 . . . . Special Weapon 2 | . . . . . . . . . 1 . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 . . 1 1 5 . . 1 . 2 . 2 Parts Lost 43 | . . . 1 . . . 8 1 . 1 . . 1 . 31 Power 5 | . . . . . . . 1 . . . . . . . 4 Propulsion 10 | . . . . . . . 4 1 . . . . . . 5 Utility 17 | . . . 1 . . . 1 . . . . . 1 . 14 Weapon 11 | . . . . . . . 2 . . 1 . . . . 8 Highest Loss Streak 9 | . . . 1 . . . 4 1 . 1 . . 1 . 9 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 16 | . 6 8 11 13 14 14 13 23 24 24 23 22 21 20 18 Power 1 | . 1 1 1 2 2 2 1 1 2 2 2 1 1 1 . Propulsion 3 | . . 1 2 3 3 3 1 5 6 6 6 6 3 2 3 Utility 6 | . 1 3 3 6 7 7 6 9 7 8 8 8 7 7 7 Weapon 5 | . 2 3 4 2 2 2 4 6 8 8 7 7 8 10 7 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 31 | . 1 . 6 . . 1 . 6 . . . . 6 3 8 Power 2 | . . . 1 . . . . . . . . . . 1 . Propulsion 10 | . 1 . 1 . . . . 2 . . . . . 2 4 Utility 6 | . . . 2 . . . . . . . . . 2 . 2 Weapon 13 | . . . 2 . . 1 . 4 . . . . 4 . 2 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 100 97 100 100 100 94 98 98 100 100 100 98 92 81 Engine 7 | . 14 14 10 11 11 11 7 8 7 7 7 7 7 . . Core 2 | . . . . . . . 1 . . . . . 3 11 7 Treads 21 | . 27 28 32 33 33 33 33 17 15 15 15 15 11 7 10 Wheel 5 | . . . . . . . . 17 15 15 15 15 11 14 2 Device 8 | . 3 . 10 11 11 11 9 9 7 7 7 7 10 5 8 Storage 8 | . 10 14 11 11 11 11 9 9 7 7 7 7 5 5 4 Processor 9 | . . . . . . . . . 13 15 15 15 23 22 19 Protection 7 | . 13 14 8 11 11 11 8 8 7 7 7 7 4 3 4 Energy Gun 9 | . . . 8 21 22 22 19 15 15 12 7 7 2 . 6 Ballistic Gun 11 | . 27 28 13 . . . 5 10 7 9 15 15 13 11 7 Peak Build Rating 104 | 5 8 8 20 20 20 26 31 39 44 44 46 43 86 84 104 Average Rating 43 | 4 7 8 15 19 20 20 25 33 42 43 43 43 66 80 90 On Entrance 31 | . 5 8 8 19 20 20 20 30 36 44 43 43 43 81 83 Avg Prop Armor Cover (%) 11 | . . . . . . . . 13 13 13 13 13 11 5 4 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 153 | 7 33 32 45 44 44 44 68 109 106 107 111 107 153 146 152 Greatest Support 140 | 40 40 40 66 60 60 60 89 66 24 24 24 24 24 36 140 Greatest Overweight (x) 6 | . 1 . . . . . 1 4 4 4 4 4 6 6 6 Average Overweight (x) 1 | . . . . . . . . 3 4 4 4 4 4 4 . Largest Inventory Capacity 25 | 5 15 15 15 15 15 15 20 25 25 25 25 25 25 25 25 Average Capacity 21 | 5 12 15 15 15 15 15 19 23 25 25 25 25 25 25 24 Most Carried 25 | 2 9 9 15 14 14 15 20 25 25 25 25 25 25 25 25 Average Carried 18 | . 6 8 11 13 14 14 13 23 24 24 24 24 23 24 22 Final Capacity 25 | 5 15 15 15 15 15 15 20 25 25 25 25 25 25 25 5 Final Carried 25 | 2 8 8 13 14 14 14 20 25 25 24 25 25 24 25 5 Class Distribution -------------------- 23% | Gunner 21% | Mutant 15% | Tank 14% | Scavenger-Gunner 11% | Scavenger-Mutant 6% | Scavenger-Tank 4% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Commander-Tank | -8/Storage Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Gunner | -5/Factory Gunner | -5/Waste Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Was Fac Matter Collected 6525 | 65 479 79 978 31 . . 441 764 195 130 97 . 980 349 1937 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 13066 | . 687 . 1485 106 . . 1666 1333 807 118 . 23 1551 1723 3567 Parts 621 | . 39 1 108 6 . . 72 62 47 11 . . 82 32 161 Haulers Intercepted 24 | . 1 . 6 . . . 5 6 . . . . 3 . 3 Recyclers Shooed 15 | . 1 . . . . . 3 3 1 . . . 2 . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . 11 4 . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Was Fac Combat Hostiles Destroyed 199 | . 15 2 33 3 . . 32 21 6 2 . 2 17 6 60 Guns 154 | . 8 2 20 1 . . 30 16 6 2 . 2 17 2 48 Cannons 5 | . . . . . . . . . . . . . . 3 2 AOE 39 | . 7 . 13 2 . . 2 5 . . . . . . 10 Classes Destroyed 22 | . 8 2 2 . . . 2 2 1 1 . 1 . 1 2 Worker 18 | . 1 . 3 . . . 2 2 1 . . . 1 . 8 Builder 14 | . 1 . 3 . . . 1 1 4 . . . 2 . 2 Tunneler 1 | . . 1 . . . . . . . . . . . . . Hauler 24 | . 1 . 6 . . . 5 6 . . . . 3 . 3 Recycler 16 | . 2 . 2 . . . 3 . 5 . . . 1 . 3 Mechanic 2 | . . . . . . . 1 . . . . . 1 . . Operator 3 | . . . . . . . . 1 1 . . . . . 1 Drone 2 | . . . . . . . . . . . . 2 . . . Watcher 13 | . 1 . 3 . . . 2 1 2 . . . 1 . 3 Swarmer 42 | . 3 . 14 . . . 11 3 . . . . . . 11 Grunt 73 | . 11 . 9 3 . . 11 12 5 . . . 3 . 19 Brawler 3 | . . . 1 . . . . . . . . . 1 . 1 Duelist 3 | . . . . . . . . . . . . . . . 3 Protector 1 | . . . . . . . . . . . . . . . 1 Sentry 28 | . . . 9 . . . 5 6 . . . . 2 . 6 Demolisher 2 | . . 2 . . . . . . . . . . . . . Specialist 7 | . . . . . . . 5 . . . . . 2 . . Hunter 10 | . . . . . . . . 1 . . . . 5 . 4 Programmer 21 | . . . . . . . . . 1 1 . . 4 . 15 Behemoth 1 | . . . . . . . . . . 1 . . . . . Compactor 6 | . . . . . . . . . . . . . . 6 . Subdweller 1 | . 1 . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . Best Kill Streak 14 | . 7 2 14 3 . . 7 5 4 2 . 1 6 5 10 Combat Bots Only 10 | . 6 2 10 3 . . 5 4 4 2 . 1 4 5 9 Max Kills in Single Turn 5 | . 2 2 5 2 . . 2 4 2 2 . 1 1 1 2 Gunslinging 1 | . . 1 . . . . 1 . . 1 . . . . 1 Exploded 4 | . 2 . 4 2 . . 2 3 . . . . . . 2 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Was Fac Hostile Shots Fired 953 | . 39 3 128 6 . . 183 60 41 28 . . 114 . 351 Missed 259 | . 14 . 44 . . . 46 18 17 9 . . 28 . 83 Hits 694 | . 25 3 84 6 . . 137 42 24 19 . . 86 . 268 Melee 18 | . . . . . . . . . . . . . . . 18 Projectile 676 | . 25 3 84 6 . . 137 42 24 19 . . 86 . 250 AOE 5 | . . 3 . . . . . 2 . . . . . . . Critical Strikes 33 | . . . 3 . . . 8 2 . . . . 3 . 17 Part Disruptions 2 | . . . . . . . . . . . . . 1 . 1 Damage Taken 15272 | . 332 116 1050 73 . . 2089 708 375 458 19 . 1687 . 8365 Core 1402 | . 14 . 109 . . . 177 16 33 46 . . 190 . 817 Absorbed by Shields 60 | . . . . . . . 60 . . . . . . . . Reduced by Siege Mode 52 | . . . . . . . . . . . . . . . 52 Ignored by Resistances 358 | . . . . . . . . . . . . . . . 358 Regen/Repaired (Parts) 1554 | . 88 . 217 . . . 374 417 . . . . . . 458 Core Remaining (%) 83 | 100 . 94 . . . 72 . 64 . . . 88 . . . Volleys Fired 713 | . 40 2 114 3 . . 107 69 29 12 5 3 71 33 225 Largest 3 | . 2 2 2 2 . . 3 3 3 3 3 3 3 3 3 Hottest 300 | . 40 40 121 121 . . 184 157 141 141 103 101 166 156 300 Shots Fired 1654 | . 71 4 215 5 . . 272 184 85 32 15 9 209 75 478 Gun 1518 | . 62 4 203 4 . . 268 179 84 30 15 9 208 41 411 Cannon 85 | . . . . . . . . 1 . . . . . 34 50 Launcher 49 | . 9 . 12 1 . . 4 4 . 2 . . . . 17 Special 2 | . . . . . . . . . 1 . . . 1 . . Kinetic 799 | . 62 4 124 . . . 38 82 28 17 10 6 170 41 217 Thermal 804 | . . . 79 4 . . 230 98 56 13 5 3 38 34 244 Explosive 49 | . 9 . 12 1 . . 4 4 . 2 . . . . 17 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 35 | . 24 5 13 3 . . 15 18 7 10 8 2 35 15 20 Robot Miss Streak 8 | . 2 . 5 1 . . 3 3 3 1 3 6 3 2 8 Penetration Max 1 | . . . . . . . 1 1 . . . . 1 1 1 Secondary Targets 30 | . 1 1 2 . . . 5 3 . 1 . . 2 . 15 Max Gunslinging Chain 1 | . 1 1 1 . . . 1 1 . 1 . . 1 . 1 Shots Hit Robots 1080 | . 44 4 144 4 . . 183 123 45 25 10 2 142 44 310 Core Hits 621 | . 35 4 69 5 . . 80 51 28 8 3 2 74 19 243 Critical Kills 7 | . . . 2 . . . . 1 . . . . 1 1 2 Critical Parts Destroyed 7 | . . . 1 . . . . 2 . . . . 1 . 3 Critical Strikes 46 | . . . 7 1 . . 15 7 4 1 . . 2 4 5 Burn 29 | . . . 4 1 . . 15 4 4 1 . . . . . Meltdown 1 | . . . . . . . . . . . . . . 1 . Destroy 16 | . . . 3 . . . . 3 . . . . 2 3 5 Melee Attacks 3 | . . . . . . . . . . . . . 3 . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . . . 3 . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 26082 | . 1059 70 3260 158 . . 3376 2501 851 472 131 34 2707 1486 9977 Guns 21059 | . 523 48 2250 54 . . 2769 2149 851 472 131 34 2707 830 8241 Cannons 895 | . . . . . . . . . . . . . . 656 239 Explosions 3831 | . 535 . 1003 104 . . 573 352 . . . . . . 1264 Melee . | . . . . . . . . . . . . . . . . Ramming 297 | . 1 22 7 . . . 34 . . . . . . . 233 Kinetic 9652 | . 523 48 1357 . . . 532 956 208 251 80 16 2047 830 2804 Thermal 12302 | . . . 893 54 . . 2237 1193 643 221 51 18 660 656 5676 Explosive 3831 | . 535 . 1003 104 . . 573 352 . . . . . . 1264 Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 65 | . . . . . . . . . 2 2 2 . 3 21 65 Average Corruption 24 | . . . . . . . . . 1 2 2 . 2 11 34 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 242 | . . . . . . . . . . 3 1 . 13 15 210 Message Errors 45 | . . . . . . . . . . . . . 2 3 40 Matter Fused 49 | . . . . . . . . . . 3 . . 1 1 44 Heat Flow Errors 23 | . . . . . . . . . . . . . 2 1 20 Energy Discharges 15 | . . . . . . . . . . . . . 3 1 11 Parts Rejected 2 | . . . . . . . . . . . . . . 1 1 Parts Fused 2 | . . . . . . . . . . . . . . . 2 Data Loss (minor) 35 | . . . . . . . . . . . 1 . 3 3 28 Data Loss (major) 11 | . . . . . . . . . . . . . 1 . 10 Misfires 10 | . . . . . . . . . . . . . 1 3 6 Alerts 4 | . . . . . . . . . . . . . . . 4 Misdirections 1 | . . . . . . . . . . . . . . 1 . Weapon Failures 45 | . . . . . . . . . . . . . . 1 44 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 197 | . . . 1 . . . 69 40 . . . . . . 87 Projectiles . | . . . . . . . . . . . . . . . . Explosions 159 | . . . 1 . . . 59 40 . . . . . . 59 Melee 38 | . . . . . . . 10 . . . . . . . 28 Knockbacks 3 | . . . . . . . 1 . . . . . . . 2 Impact 3 | . . . . . . . 1 . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 396 | . . . . . . . 90 5 . . . . . . 301 Shots 6 | . . . . . . . 1 1 . . . . . . 4 Rammed 19 | . 1 3 2 . . . 3 . . . . . . . 10 Targets Rammed 22 | . 1 4 2 . . . 4 . . . . . . . 11 Kicked . | . . . . . . . . . . . . . . . . Crushed 3 | . . 1 . . . . 1 . . . . . . . 1 Highest Temperature 540 | . 9 . 27 18 . . 309 91 96 60 6 . 184 239 540 Average Temperature 62 | . 3 . 8 11 . . 64 31 34 19 4 . 82 51 85 Received Heat Transfer 2425 | . 153 . 381 42 . . 792 261 21 72 . . 45 . 658 Effects 12 | . . . . . . . 1 . . . . . . . 11 Shutdowns 1 | . . . . . . . . . . . . . . . 1 Energy Bleed 3 | . . . . . . . 1 . . . . . . . 2 Interference 7 | . . . . . . . . . . . . . . . 7 Short Circuit 1 | . . . . . . . . . . . . . . . 1 Siege Activations 4 | . . . . . . . . . . . . . . . 4 Total Turns 134 | . . . . . . . . . . . . . . . 134 Longest Duration 42 | . . . . . . . . . . . . . . . 42 Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 2 . . . . . . . 1 Impact Corruptions 4 | . . . . . . . 1 . . . . . . . 3 Robots Melted 2 | . . . . . . . 1 . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . Parts Melted 47 | . . . 1 3 . . 20 6 3 . . . . 3 11 Heat Transferred 24317 | . . . 2368 185 . . 6553 2960 1555 481 111 37 1176 703 8188 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Was Fac Maximum Alert Level 4 | . 1 . 3 1 . . 1 3 1 . . . 1 . 4 Low Security (%) 49 | 100 77 100 60 . . 100 56 16 69 . . . 73 100 13 Level 1 23 | . 22 . 4 100 . . 43 34 30 . . . 26 . 12 Level 2 19 | . . . 29 . . . . 28 . . . . . . 52 Level 3 6 | . . . 5 . . . . 20 . . . . . . 14 Level 4 1 | . . . . . . . . . . . . . . . 7 Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1169 | . 295 58 752 371 . . 371 770 312 . . . 317 107 1169 Initial 312 | . . 58 6 290 . . . 153 312 . . . 150 101 . Average 282 | . 121 12 281 295 . . 187 418 167 . . . 125 45 546 Influence Increases 7208 | . 515 55 1179 81 . . 1026 1143 385 60 . 10 781 26 1947 Destroy 0b10 Robot/C 3900 | . 280 40 660 60 . . 640 540 120 40 . . 340 . 1180 Destroy 0b10 Robot/NC 475 | . 30 5 85 . . . 70 60 65 . . 10 45 . 105 Destroy Leader 1004 | . 74 10 188 10 . . 134 154 34 20 . . 118 . 262 Allied During Kill 159 | . . . . . . . . 159 . . . . . . . Successful Hack 149 | . 10 . 38 . . . 34 17 14 . . . 14 . 22 Disable Machine 360 | . 60 . 45 . . . 30 105 . . . . 30 . 90 Anti-Garrison Action 150 | . . . . . . . . . 150 . . . . . . Destroy Structure 501 | . 31 . 118 11 . . 58 33 2 . . . 54 26 168 Advance Influence 150 | . . . . . . . . . . . . . 150 . . Lose Combat Pursuer 360 | . 30 . 45 . . . 60 75 . . . . 30 . 120 Influence Decreases 6195 | . 365 187 451 606 221 . 662 819 782 259 92 10 491 316 934 Entered New Map 1758 | . . 92 12 456 221 . . 211 376 109 92 . . 189 . Time Decay 3897 | . 365 95 439 150 . . 582 498 386 140 . 10 481 127 624 Lost Part 420 | . . . . . . . 80 10 . 10 . . 10 . 310 Lost Ally 120 | . . . . . . . . 100 20 . . . . . . Squads Dispatched 56 | . 3 . 5 . . . 7 7 5 . . . 6 . 23 Investigation 7 | . 2 . 2 . . . . 1 1 . . . . . 1 Extermination 12 | . . . . . . . . . 1 . . . 3 . 8 Reinforcement 18 | . 1 . 2 . . . 4 4 . . . . 3 . 4 Assault 7 | . . . 1 . . . . . 2 . . . . . 4 Garrison 12 | . . . . . . . 3 2 1 . . . . . 6 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 . . . . . . 3 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Was Fac Distress Signals 21 | . 2 . 5 . . . 6 4 . . . . 2 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 312 | . 22 2 55 3 . . 46 39 23 2 1 3 24 6 86 Peak Tracking Total 10 | . 4 2 8 3 . . 4 4 9 2 1 1 4 3 10 Tactical Retreats 16 | . 1 . 3 . . . 4 3 . . . . 1 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Was Fac Traps Triggered 9 | . 2 . 1 . . . . 2 . . . . 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Was Fac Machines Disabled 25 | . 4 . 3 . . . 2 7 1 . . . 2 . 6 Max in Single Turn 4 | . 1 . 1 . . . 1 2 1 . . . 1 . 4 Garrison Access 2 | . . . . . . . . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Was Fac Machines Accessed 51 | . 8 . 10 . 1 . 12 8 1 1 . . 3 . 7 Terminals 31 | . 5 . 7 . . . 9 5 1 . . . 2 . 2 Fabricators 1 | . . . . . . . . . . . . . . . 1 Repair Stations 9 | . 1 . 2 . . . 2 2 . . . . 1 . 1 Recycling Units 2 | . 2 . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . 1 . . . . . . . 2 Garrison Access 2 | . . . . . . . . 1 . . . . . . 1 Total Hacks 150 | . 24 . 30 . 1 . 40 22 3 1 . . 9 . 20 Successful 74 | . 10 . 16 . 1 . 19 14 2 1 . . 4 . 7 Failed 73 | . 13 . 14 . . . 20 8 1 . . . 5 . 12 Catastrophic 10 | . . . 3 . . . 4 . 1 . . . . . 2 Database Lockouts 3 | . 1 . . . . . 1 . . . . . . . 1 Manual 40 | . 9 . 9 . . . 19 1 . . . . . . 2 Terminals 94 | . 18 . 21 . . . 29 13 3 . . . 6 . 4 Fabricators 1 | . . . . . . . . . . . . . . . 1 Repair Stations 34 | . 2 . 7 . . . 10 8 . . . . 3 . 4 Recycling Units 4 | . 4 . . . . . . . . . . . . . . Scanalyzers 13 | . . . 2 . . . 1 . . . . . . . 10 Garrison Access 2 | . . . . . . . . 1 . . . . . . 1 Terminal Hacks 37 | . 5 . 7 . 1 . 10 6 2 1 . . 3 . 2 Record 1 | . . . . . 1 . . . . . . . . . . Part Schematic 1 | . . . 1 . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . Prototype ID Bank 10 | . 2 . 2 . . . 3 1 1 . . . . . 1 Open Door 2 | . . . . . . . . 1 . 1 . . . . . Branch Access Points 3 | . . . 1 . . . 1 . . . . . 1 . . Alert Level 3 | . . . . . . . 1 1 . . . . . . 1 Locate Traps 6 | . 1 . 2 . . . 2 1 . . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . . . Hauler Manifests 4 | . . . 1 . . . 1 1 . . . . 1 . . Registered Components 1 | . . . . . . . . . . . . . 1 . . Zone Layout 3 | . . . . . . . 2 . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 24 | . 2 . 6 . . . 7 6 . . . . 1 . 2 Scan Component 13 | . 1 . 3 . . . 4 3 . . . . 1 . 1 Repair 11 | . 1 . 3 . . . 3 3 . . . . . . 1 Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . Scanalyzer 4 | . . . 1 . . . . . . . . . . . 3 Retrieve Study 4 | . . . 1 . . . . . . . . . . . 3 Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . Unauthorized Hacks 7 | . 2 . 2 . . . 2 1 . . . . . . . Terminals 7 | . 2 . 2 . . . 2 1 . . . . . . . Botnet 7 | . 2 . 2 . . . 2 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 40 | . 5 . 10 . . . 10 6 1 . . . 2 . 6 Full Trace Events 5 | . 1 . 1 . . . 1 . 1 . . . . . 1 Feedback Events 1 | . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 1 . . . . . . . 14 . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . 1 . . . . . . . . . . . 3 Parts Repaired 11 | . 1 . 3 . . . 3 3 . . . . . . 1 Time 452 | . 26 . 78 . . . 184 108 . . . . . . 56 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 1 . . . 1 . . Non-combat 2 | . . . . . . . . . 1 . . . 1 . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . 1 . . . 1 . . find_chute 2 | . . . . . . . . . 1 . . . 1 . . Relay Couplers Released 1 | . . . . . . . . . 1 . . . . . . Machine Destruction 1 | . . . . . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Was Fac Total Allies 11 | . . . . . . . . 10 . . . . . 1 . Largest Group 10 | . . . . . . . . 10 1 . . . . 1 . Highest-Rated Group 173 | . . . . . . . . 173 16 . . . . 31 . Highest-Rated Ally 31 | . . . . . . . . 29 16 . . . . 31 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 83 | . . . . . . . . 67 3 . . . . 13 . Total Damage 1023 | . . . . . . . . 777 16 . . . . 230 . Kills 8 | . . . . . . . . 8 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Was Fac Active Infowar (turns) 3098 | . 288 . . . . . . . 3 . . . 1209 . 1598 Sensors 2249 | . . . . . . . . . . . . . 651 . 1598 Seismic 288 | . 288 . . . . . . . . . . . . . . Decoding 1180 | . . . . . . . . . . . . . 1180 . . T.N.C. 756 | . . . . . . . . . 3 . . . 753 . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 1 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 21 | . . . . . . . . . . . . . 21 . . Traps 11 | . . . . . . . . . . . . . 11 . . Emergency Access 9 | . . . . . . . . . . . . . 9 . . Exits 1 | . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Was Fac Turns Passed 16257 | 58 1137 569 2027 312 316 194 2400 1334 900 287 1416 285 1448 332 3242 Spaces Moved 7767 | 32 593 292 903 188 198 118 906 625 493 167 927 182 662 140 1341 Core 1 | 1 . . . . . . . . . . . . . . . Treads 4414 | 31 593 292 903 188 198 118 906 11 . . . . . . 1174 Legs . | . . . . . . . . . . . . . . . . Wheels 3352 | . . . . . . . . 614 493 167 927 182 662 140 167 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 120 150 150 150 150 150 135 135 Average Speed 159 | 156 160 160 160 160 160 160 177 149 150 150 150 150 160 153 166 Slowest Speed 330 | 160 240 160 160 160 160 160 243 243 150 150 150 150 180 180 330 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . 2 . . . . . . . Potential Cave-ins 25 | . . . . . . . . . . . . . . . 25 Cave-ins Triggered 10 | . . . . . . . . . . . . . . . 10 Exploration Rate (%) 52 | 3 98 49 82 43 60 42 68 88 10 31 80 44 20 88 37 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . Known Exits Taken 4 | . . . 1 . . . 1 . 1 . . 1 . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 . 1 . 1 1 . . . . Scrap Searched 6 | . . . . 1 . . . . . 1 3 1 . . . Spaces Dug 32 | . . . . . . . . . . . . . 12 8 12 Terrain Destroyed 503 | . 28 . 126 11 . . 50 31 . 22 . . 35 18 182 Melee 2 | . . . . . . . . . . . . . 2 . . Projectile 110 | . . . . . . . . . . . . . 33 18 59 AOE 391 | . 28 . 126 11 . . 50 31 . 22 . . . . 123 Terrain Rammed 8 | . . . . . . . . . . . . . . . 8 Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Was Fac Total 10199 | 38 704 388 1267 193 197 123 1471 885 601 183 946 187 881 200 1935 Wait 1101 | . 40 89 166 . . . 398 108 62 . . . 41 8 189 Move 7746 | 31 592 291 902 187 197 117 905 620 492 166 926 181 662 139 1338 Hop 2 | . . . . . . . . 2 . . . . . . . Pick Up 120 | 2 8 1 13 1 . 2 16 18 4 1 4 1 18 5 26 Fast Attach 53 | 5 6 . 5 . . . 7 8 2 . 1 . 6 1 12 Attach 52 | . 1 . 2 . . . 8 4 2 1 2 . 5 3 24 Detach 23 | . . . 1 . . . 3 1 2 . . . 4 1 11 Swap 196 | . 11 . 34 2 . 2 13 30 5 2 2 1 35 4 55 Drop 146 | . 5 1 28 . . 2 10 21 3 1 6 1 28 6 34 Fire 713 | . 40 2 114 3 . . 107 69 29 12 5 3 71 33 225 Melee 3 | . . . . . . . . . . . . . 3 . . Ram 7 | . . . . . . . . . . . . . . . 7 Kick . | . . . . . . . . . . . . . . . . Crush 22 | . 1 4 2 . . . 4 . . . . . . . 11 Escape Stasis 11 | . . . . . . . . . . . . . 8 . 3 Rewire 4 | . . . . . . . . 4 . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Central database locked down 137 | -10/Materials | Discovered new exit (range 11) 314 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 16) 598 | -10/Materials | Discovered new exit (range 9) 751 | -10/Materials | Discovered new exit (range 5) 759 | -10/Materials | Derelicts attacked the area 893 | -10/Materials | Discovered new exit (range 15) 1078 | -10/Materials | Repaired Lgt. Treads 1085 | -10/Materials | Discovered new exit (range 16) 1196 | -10/Materials | Entered Mines 1203 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1300 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1497 | -10/Mines | Assembled infested the area 1502 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1711 | -10/Mines | Discovered new exit (range 12) 1765 | -10/Mines | Entered Materials 1765 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2202 | -9/Materials | Build established: Scavenger-Mutant 2344 | -9/Materials | Repaired Lgt. Treads+ 2371 | -9/Materials | Repaired Lgt. Treads+ 2390 | -9/Materials | Discovered new exit (range 14) 2524 | -9/Materials | Identified exit to Mines 2659 | -9/Materials | Repaired Lgt. Armor Plating 3118 | -9/Materials | Destroyed 10 combat bots 3215 | -9/Materials | Discovered new exit (range 16) 3723 | -9/Materials | Build established: Mutant 3765 | -9/Materials | First assault squad dispatched 3792 | -9/Materials | Entered Mines 3831 | -9/Mines | Discovered new exit (range 16) 3903 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3909 | -9/Mines | Found Prototype Device 4064 | -9/Mines | Discovered new exit (range 4) 4097 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4097 | -9/Mines | Discovered new exit (range 5) 4104 | -9/Mines | Entered Exiles 4104 | -9/Exiles | Found Exiles lab abandoned 4401 | -9/Exiles | Discovered new exit (range 12) 4420 | -9/Exiles | Entered Mines 4444 | -8/Mines | Identified Exp. Sensor Array 4594 | -8/Mines | Discovered new exit (range 13) 4614 | -8/Mines | Entered Materials 4614 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4940 | -8/Materials | Repaired Hrd. Medium Armor Plating 5204 | -8/Materials | Identified exit to Storage 5260 | -8/Materials | Discovered new exit (range 16) 5387 | -8/Materials | Lost 4 parts (1p3n) 5446 | -8/Materials | Central database locked down 5606 | -8/Materials | Repaired Hrd. Medium Armor Plating 5715 | -8/Materials | Repaired Faulty Exp. Sensor Array 5879 | -8/Materials | Discovered new exit (range 9) 5943 | -8/Materials | Build established: Tank 6792 | -8/Materials | Garrison activated, responded to threat 7014 | -8/Materials | Entered Storage 7146 | -8/Storage | Repaired Imp. Treads 7185 | -8/Storage | Repaired Arm. Treads 7373 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7528 | -8/Storage | Met 01-MTF 7676 | -8/Storage | Build established: Commander-Tank 7746 | -8/Storage | Discovered new exit (range 16) 7760 | -8/Storage | Lost 4 allies 7885 | -8/Storage | Garrison activated, responded to threat 7895 | -8/Storage | Repaired Hrd. Medium Armor Plating 8348 | -8/Storage | Entered Factory 8348 | -7/Factory | Accompanied by 3 allies (01-MTF) 8348 | -7/Factory | Evolved 2 slots: Utility x2 8351 | -7/Factory | 01-MTF left 8541 | -7/Factory | Discovered new exit (range 8) 8574 | -7/Factory | Identified exit to Lower Caves 8634 | -7/Factory | Build established: Gunner 9133 | -7/Factory | Discovered exit to Lower Caves (range 12) 9145 | -7/Factory | Garrison activated, responded to threat 9248 | -7/Factory | Entered Lower Caves 9252 | -7/Lower Caves | Encountered a Warlord checkpoint 9391 | -7/Lower Caves | Spotted B-75 Beast 9397 | -7/Lower Caves | Learned Factory interactive machine intel 9470 | -7/Lower Caves | Destroyed B-75 Beast 9520 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9535 | -7/Lower Caves | Entered Zion 9567 | -6/Zion | Found GAL Module 9664 | -6/Zion | System corruption cleaned by Quarantine Array 9964 | -6/Zion | Learned location of Warlord (-5) 10331 | -6/Zion | Found Prototype Launcher 10331 | -6/Zion | Identified Gui. Missile Launcher 10585 | -6/Zion | Given A8's code to call for help 10597 | -6/Zion | Learned Factory garrison access intel 10731 | -6/Zion | Found CR-A16's Pointy Stick 10886 | -6/Zion | Discovered new exit (range 10) 10951 | -6/Zion | Entered Proximity Caves 10962 | -5/Proximity Caves | Identified exit to Factory 11024 | -5/Proximity Caves | Spotter reported a threat 11236 | -5/Proximity Caves | Entered Factory 11236 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 11237 | -5/Factory | Loaded intel: 54 interactive machine locations 11238 | -5/Factory | Loaded intel: 4 garrison access locations 11782 | -5/Factory | Identified exit to Upper Caves 11813 | -5/Factory | Identified exit to Factory 11831 | -5/Factory | Build established: Skirmisher 12384 | -5/Factory | Found Hvy. Insulated Plating 12458 | -5/Factory | Found Hvy. Insulated Plating 12479 | -5/Factory | Build established: Scavenger-Gunner 12684 | -5/Factory | Sucked down chute 12684 | -5/Factory | Entered Waste 12685 | -5/Waste | Met a frightened Derelict 12699 | -5/Waste | EMP discharged 12750 | -5/Waste | Spotted C-40 Crusher 12758 | -5/Waste | Destroyed C-40 Crusher 12765 | -5/Waste | Spotted C-40 Crusher 12773 | -5/Waste | Destroyed C-40 Crusher 12776 | -5/Waste | Spotted C-40 Crusher 12784 | -5/Waste | Destroyed C-40 Crusher 12791 | -5/Waste | Destroyed C-40 Crusher 12799 | -5/Waste | EMP discharged 12799 | -5/Waste | System corruption reached 10% 12804 | -5/Waste | Destroyed C-40 Crusher 12807 | -5/Waste | Spotted C-40 Crusher 12899 | -5/Waste | EMP discharged 12906 | -5/Waste | Destroyed C-40 Crusher 12999 | -5/Waste | EMP discharged 13002 | -5/Waste | Discovered new exit (range 10) 13014 | -5/Waste | Identified exit to Factory 13016 | -5/Waste | Entered Factory 13450 | -5/Factory | Lost 3 parts (1p1u1w) 13480 | -5/Factory | Destroyed 9 combat bots 13736 | -5/Factory | Repaired Hvy. Treads 13865 | -5/Factory | System corruption reached 30% 14368 | -5/Factory | Allied Derelicts emerged from ambush trap array 14371 | -5/Factory | Central database locked down 14506 | -5/Factory | Garrison activated, responded to threat 14816 | -5/Factory | First assault squad dispatched 14992 | -5/Factory | Discovered exit to Factory (range 3) 15233 | -5/Factory | Build established: Scavenger-Tank 15591 | -5/Factory | Destroyed 7 combat bots 15690 | -5/Factory | Discovered exit to Factory (range 8) 15786 | -5/Factory | Lost 3 parts (1p1n1u) 16069 | -5/Factory | Crushed by falling debris 16101 | -5/Factory | Core integrity fell below 50% 16110 | -5/Factory | Crushed by falling debris 16117 | -5/Factory | Crushed by falling debris 16148 | -5/Factory | Lost 7 parts (1p1n3u2w) 16163 | -5/Factory | Crushed by falling debris 16200 | -5/Factory | Crushed by falling debris 16202 | -5/Factory | Crushed by falling debris 16205 | -5/Factory | Crushed by falling debris 16206 | -5/Factory | Crushed by falling debris 16236 | -5/Factory | Lost 4 parts (1p3u) 16246 | -5/Factory | Crushed by falling debris 16255 | -5/Factory | Crushed by falling debris 16255 | -5/Factory | Core integrity fell below 20% 16258 | -5/Factory | Core destroyed Last Messages --------------- 16253_ System corrupted: Energy discharge (-18). 16253_ Slammed into Earth. 16254_ Destabilizing: System corrupted (+2). 16254_ Arm. Medium Treads broken. 16254_ Destabilizing: Short circuit. 16255_ The unstable cave ceiling collapses. 16255_ Crushed by falling debris. 16255_ Slammed into Earth. 16255_ Destabilizing: Core damaged (-10). 16256_ Slammed into Earth. 16256_ Destabilizing: System corrupted (+1). 16256_ Arm. Medium Treads broken. 16256_ Destabilizing: Short circuit. 16257_ Slammed into Earth. 16257_ Destabilizing: Core damaged (-30). 16257_ Enh. Armored Leg broken. 16257_ Destabilizing: Short circuit. 16258_ Slammed into Earth. 16258_ Destabilizing: Core damaged (-50). 16258_ Destabilizing: Core damaged (-10). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????###????????????????????? | | ????????????????????????### ######???????????????? | | ????????????????????????#@## ##??????????????? | | ????????????????????????### ####???????????## | | ????????????????????????# # #???????????# | | ????????????????????????# ## # ############## | | ????????????????????????# # ## # ##%== | | ????????????????????????### # # # ########## | | ??????????????????????????## # #####????###?? | | ???????????????????????????###### ###????????????? | | ????????????????????????????????###??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 35 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: EM 30 Weapon Cycling 20 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Energy Filtering 30 Kinecelleration 40 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Imp. Remote Datajack | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Focal Shield | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive IFF Parser | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -6/Zion | Archive R-10 Processor | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 37% | -10/Materials Lgt. Treads | 35% | -9/Materials Lgt. Treads | 52% | -9/Materials Lgt. Armor Plating | 33% | -9/Materials Hrd. Medium Armor Plating | 12% | -8/Materials Hrd. Medium Armor Plating | 35% | -8/Materials Exp. Sensor Array | 62% | -8/Materials Imp. Treads | 9% | -8/Storage Arm. Treads | 66% | -8/Storage Hrd. Medium Armor Plating | 27% | -8/Storage Hvy. Treads | 8% | -5/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Wheel | -5/Factory | Hacked Hvy. Treads | -5/Factory | Hacked Arm. Wheel | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaChargeMaul Manual? 0 Play Time 02:16:51 Cumulative 646.8 hours Start 2026.09.04 @ 18:58:03 End 2026.09.04 @ 22:39:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 289 Rogue 289 Adventurer 0 Explorer 0 Win Type - Total 39 Types 18/4/6/2/1/2/2/2/1/1 Lore% 91 Gallery% 83 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(90)|SATURATION(90) Filters NONE Steam 1 RUN: 8ac3d665-6658-4c81-bc49-08acfc556c68