Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.16 @ 15:06:13 Player: H3-RMN Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (76) 380 Value Destroyed (3404) 3404 Prototype IDs (42) 840 Alien Tech Used (7) 1400 Bonus (5080) 5080 TOTAL SCORE: 18404 Bonus ------- High Alert Combat Kills 80 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 69/300 Energy 11/135 System Corruption 2% Temperature Cool (12) Movement Hovering (30) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Compact Particle Reactor Matter Drive > --- PROPULSION (12) -- Cooled Gravmag System Improved Gyrokinetic Inverter Antigrav Array Antigrav Array Antigrav Array Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Cooled Impulse Thruster > --- UTILITY (9) ------ Experimental Power Amplifier High-capacity Storage Unit Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Hacking Suite Personal Teleporter v0.10 Personal Teleporter v0.10 > --- WEAPON (3) ------- Cooled Plasma Rifle Enhanced Nova Cannon Heavy Gauss Cannon > --- INVENTORY (20) --- Compact Particle Reactor Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Experimental Power Amplifier Large Storage Unit Improved Energy Well (400) Advanced Terrain Scanner Improved Transmission Jammer Authchip [Propulsion] High-powered Transdimensional Reconstructor Enhanced Nova Cannon Gamma Bomb Array Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Compact Particle Reactor Matter Drive > --- PROPULSION ------- Cooled Gravmag System Improved Gyrokinetic Inverter Antigrav Array Antigrav Array Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Experimental Power Amplifier High-capacity Storage Unit Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Hacking Suite Personal Teleporter v0.10 Personal Teleporter v0.10 > --- WEAPON ----------- Cooled Plasma Rifle Enhanced Nova Cannon Heavy Gauss Cannon > --- INVENTORY -------- Compact Particle Reactor Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Experimental Power Amplifier Large Storage Unit Improved Energy Well Advanced Terrain Scanner Improved Transmission Jammer Authchip [Propulsion] High-powered Transdimensional Reconstructor Enhanced Nova Cannon Gamma Bomb Array Hellfire Missile Launcher [Rating: 213] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Reinforced Fission Core Reactor Compact Particle Reactor Propulsion Compact Wheel Treads Improved Heavy Siege Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Combat Linear Gravjet Flight Unit Cooled Impulse Thruster Utility Personal Teleporter v0.10 Device Personal Teleporter v0.10 Storage Large Storage Unit Processor Tech Extrapolator Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Artifact Phase Redirector Weapon Subdweller Machine Gun Energy Gun Cooled Plasma Rifle Energy Cannon Nova Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Antimatter Cannon Launcher Rocket Launcher Special Weapon CPS Tube Impact Weapon Core Stripper Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac DSF Gar Res Qua Res Tes Acc Slots Evolved 18 | . . . . . . 10 2 . . 2 . 2 . 2 Power 1 | . . . . . . 1 . . . . . . . . Propulsion 9 | . . . . . . 4 1 . . 2 . 2 . . Utility 7 | . . . . . . 4 1 . . . . . . 2 Weapon 1 | . . . . . . 1 . . . . . . . . Parts Attached 175 | 4 4 6 15 3 26 35 3 15 4 17 23 4 3 13 Power 27 | . 1 1 1 1 7 4 . 3 1 3 4 . . 1 Engine 11 | . 1 1 1 1 5 1 . . . 1 . . . . Core 5 | . . . . . 2 2 . 1 . . . . . . Reactor 11 | . . . . . . 1 . 2 1 2 4 . . 1 Propulsion 62 | 2 1 2 6 2 8 10 2 6 . 10 5 1 1 6 Treads 13 | 2 . . 2 . . . 2 5 . 2 . . . . Leg 15 | . . . . 2 2 10 . 1 . . . . . . Wheel 12 | . 1 2 4 . 5 . . . . . . . . . Hover 9 | . . . . . 1 . . . . . . 1 1 6 Flight 13 | . . . . . . . . . . 8 5 . . . Utility 48 | . 2 1 2 . 7 12 1 3 1 3 10 1 2 3 Device 22 | . 1 . . . 3 7 . 2 1 2 4 . 2 . Storage 5 | . 1 . . . 1 . . . . . 2 . . 1 Processor 10 | . . 1 . . 1 3 1 1 . . 1 . . 2 Hackware 6 | . . . . . 1 1 . . . 1 2 1 . . Protection 4 | . . . 2 . 1 1 . . . . . . . . Artifact 1 | . . . . . . . . . . . 1 . . . Weapon 38 | 2 . 2 6 . 4 9 . 3 2 1 4 2 . 3 Energy Gun 8 | . . . 1 . . 4 . 1 . . 2 . . . Energy Cannon 6 | . . . . . 1 . . 1 2 . . 1 . 1 Ballistic Gun 12 | 2 . 2 3 . 1 4 . . . . . . . . Ballistic Cannon 3 | . . . . . . 1 . 1 . . . . . 1 Launcher 4 | . . . 2 . . . . . . . 1 1 . . Special Weapon 3 | . . . . . 2 . . . . 1 . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 Unidentified Prototypes 21 | . . . . . . 4 . . . 2 9 1 3 2 Corrupted Parts 1 | . . . . . 1 . . . . . . . . . System Corruption 3 | . . . . . 3 . . . . . . . . . Parts Lost 28 | . . 1 3 2 5 7 . 3 1 4 2 . . . Power 8 | . . . 1 . 2 2 . 1 1 1 . . . . Propulsion 10 | . . 1 1 2 3 1 . . . 2 . . . . Utility 5 | . . . . . . 2 . 1 . 1 1 . . . Weapon 5 | . . . 1 . . 2 . 1 . . 1 . . . Highest Loss Streak 7 | . . 1 3 2 2 7 . 3 1 3 2 . . . To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 6 | 2 5 9 10 9 4 10 11 11 12 11 13 14 14 16 Power . | . 1 1 1 . 1 . . . . . . . . . Propulsion 1 | 1 2 2 4 4 . 1 1 2 3 2 . . . 6 Utility 1 | . . . 1 1 1 3 2 2 3 3 3 5 5 4 Weapon 1 | . 1 4 2 2 1 2 5 4 3 2 3 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 35 | . . 6 2 . 6 1 2 5 . 2 5 . . 6 Power 2 | . . 1 . . . . . . . . 1 . . . Propulsion 6 | . . . . . 1 . 1 1 . . 2 . . 1 Utility 14 | . . 1 . . 3 1 1 2 . 2 2 . . 2 Weapon 12 | . . 4 2 . 2 . . 2 . . . . . 2 Tool/Special 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 48 | . 89 100 99 98 38 78 82 77 76 74 82 86 89 87 Engine 7 | . 12 14 13 14 7 3 . . . . . . . . Treads 1 | . 14 14 14 2 . . 3 12 18 12 . . . . Leg 2 | . . . . 21 2 30 25 12 4 2 . . . . Wheel 5 | . 13 14 14 3 5 . . . . . . . . . Flight 1 | . . . . . . . . . . 10 38 37 37 18 Device 10 | . 6 5 . . 11 8 13 12 13 15 18 8 10 14 Storage 7 | . 13 14 14 14 6 5 4 4 4 4 4 4 4 3 Processor 2 | . . 8 2 . 1 9 11 13 13 9 5 8 7 9 Protection 1 | . . . 11 14 . 2 . . . . . . . . Ballistic Gun 2 | . 28 28 19 23 . 6 4 1 . . . . . . Peak Build Rating 213 | 4 7 13 19 24 34 126 146 153 150 172 180 181 190 213 Average Rating 25 | 3 6 11 17 22 11 97 134 142 148 147 143 169 181 200 On Entrance 84 | . 4 7 13 19 21 31 126 146 152 149 103 161 172 158 Naked Turns 23 | . . . . . 23 . . . . . . . . . Heaviest Build 107 | 3 29 32 38 37 42 67 67 85 90 96 69 66 71 107 Greatest Support 370 | 3 10 16 20 40 40 102 90 252 102 370 85 81 72 143 Greatest Overweight (x) 8 | . 2 3 3 1 8 . . 1 . 1 1 . . 1 Average Overweight (x) . | . 1 1 1 . . . . . . . . . . . Largest Inventory Capacity 20 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 20 Average Capacity 10 | 5 14 15 15 15 9 15 15 15 15 15 15 15 15 18 Most Carried 20 | 5 6 15 15 15 15 15 15 15 15 15 15 15 15 20 Average Carried 7 | 2 5 13 14 13 5 13 14 14 14 14 14 14 14 17 Final Capacity 20 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 20 Final Carried 18 | 5 6 15 15 15 15 15 15 15 15 15 14 15 15 18 Class Distribution -------------------- 82% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Skirmisher | -4/DSF Scavenger-Tank | -4/Garrison Scavenger-Skirmisher | -3/Research Sprinter | -3/Quarantine Sprinter | -2/Research Sprinter | -2/Testing Scout | -1/Access Resources | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Fac DSF Gar Res Qua Res Tes Acc Matter Collected 4404 | 198 84 195 477 220 886 786 . 331 205 412 423 10 101 76 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4001 | . 84 259 423 314 . 816 . 816 610 556 . 109 . 14 Parts 189 | . 3 17 20 8 . 45 . 37 34 20 . 2 . 3 Haulers Intercepted 3 | . . . . . . 1 . . . 1 . 1 . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . Parts Field Recycled 12 | . . . . . 12 . . . . . . . . . Retrieved Matter 904 | . . . . . 904 . . . . . . . . . Parts Self-Destructed 1 | . . . 1 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac DSF Gar Res Qua Res Tes Acc Combat Hostiles Destroyed 53 | . 1 3 14 3 . 6 . 8 13 5 . . . . Guns 26 | . 1 3 8 3 . 3 . 6 1 1 . . . . Cannons 16 | . . . . . . 3 . . 9 4 . . . . AOE 9 | . . . 6 . . . . . 3 . . . . . Classes Destroyed 18 | . 2 5 3 2 . 2 . 1 1 2 . . . . Worker 5 | . . 1 . . . 1 . . . 2 . . . 1 Builder 1 | . . 1 . . . . . . . . . . . . Tunneler 6 | . . 2 . . . 1 . . . 3 . . . . Hauler 3 | . . . . . . 1 . . . 1 . 1 . . Recycler 7 | . . 2 . 3 . 2 . . . . . . . . Mechanic 1 | . . . . . . . . . . 1 . . . . Drone 1 | . . . . . . . . . . 1 . . . . Turret 2 | . . . 2 . . . . . . . . . . . Watcher 2 | . 1 . . . . 1 . . . . . . . . Swarmer 9 | . . . 4 1 . . . . 4 . . . . . Grunt 10 | . 1 . . . . 1 . 3 3 2 . . . . Sentry 5 | . . . . . . . . . 3 2 . . . . Specialist 4 | . . . . . . 2 . 2 . . . . . . Hunter 4 | . . . . 1 . 1 . . 2 . . . . . Programmer 6 | . . . . 1 . 2 . 2 1 . . . . . Heavy 1 | . . . . . . . . 1 . . . . . . Subdweller 10 | . . . 10 . . . . . . . . . . . Assembled 3 | . . 3 . . . . . . . . . . . . Best Kill Streak 5 | . 1 3 4 3 . 2 . 5 5 3 . 1 . 1 Combat Bots Only 5 | . 1 2 4 3 . 2 . 5 5 2 . . . . Max Kills in Single Turn 3 | . 1 1 2 1 . 1 . 1 3 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . . . . 3 . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac DSF Gar Res Qua Res Tes Acc Hostile Shots Fired 653 | . 9 4 70 27 . 231 . 90 103 67 12 2 30 8 Missed 208 | . 4 1 19 6 . 57 . 24 38 31 9 1 17 1 Hits 445 | . 5 3 51 21 . 174 . 66 65 36 3 1 13 7 Melee 3 | . . 3 . . . . . . . . . . . . Projectile 442 | . 5 . 51 21 . 174 . 66 65 36 3 1 13 7 Critical Strikes 9 | . . . . . . . . 2 5 1 . . 1 . Part Disruptions 2 | . . . . . . . . 2 . . . . . . Damage Taken 8357 | . 79 96 909 211 72 2397 . 1515 1350 914 302 . 266 246 Core 986 | . . 36 163 14 36 190 . 187 89 62 120 . 89 . Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 73 | 100 . . . . . 81 . . 76 . 86 . 73 100 Volleys Fired 342 | . 13 14 79 18 . 49 . 34 42 40 19 14 12 8 Largest 3 | . 2 2 2 2 . 3 . 3 3 3 1 2 1 2 Hottest 259 | . 40 40 90 60 . 188 . 137 170 259 113 137 120 171 Shots Fired 653 | . 26 28 137 36 . 131 . 92 81 66 18 16 12 10 Gun 447 | . 26 28 116 36 . 99 . 85 18 32 2 4 . 1 Cannon 183 | . . . . . . 32 . 7 61 34 16 12 12 9 Launcher 23 | . . . 21 . . . . . 2 . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 334 | . 26 28 91 36 . 93 . 27 21 8 . . . 4 Thermal 282 | . . . 25 . . 38 . 65 44 58 18 16 12 6 Explosive 23 | . . . 21 . . . . . 2 . . . . . Electromagnetic 14 | . . . . . . . . . 14 . . . . . Robot Hit Streak 15 | . 9 8 15 5 . 13 . 11 12 9 . 3 2 2 Robot Miss Streak 8 | . 3 4 2 8 . 4 . 6 2 3 . 1 . 3 Penetration Max 1 | . . . . . . 1 . . . . . . . . Secondary Targets 4 | . . . 1 . . . . 3 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . 1 . . . . . . Shots Hit Robots 377 | . 15 19 72 17 . 88 . 65 51 42 . 5 1 2 Core Hits 162 | . 5 12 37 7 . 29 . 27 23 19 . 2 . 1 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . 1 . 1 1 . 1 . 1 . . . . . . Critical Strikes 14 | . 1 . 2 1 . 4 . 3 . 3 . . . . Burn 6 | . . . . . . 1 . 2 . 3 . . . . Destroy 6 | . 1 . 2 1 . 1 . 1 . . . . . . Blast 2 | . . . . . . 2 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10656 | . 149 248 2269 508 . 2156 . 1696 2003 1356 . 153 45 73 Guns 6204 | . 149 248 1301 508 . 1517 . 1565 338 506 . 72 . . Cannons 3260 | . . . . . . 639 . 131 1441 850 . 81 45 73 Explosions 1192 | . . . 968 . . . . . 224 . . . . . Melee . | . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 4661 | . 149 248 1090 508 . 1414 . 469 535 218 . . . 30 Thermal 4517 | . . . 211 . . 742 . 1227 958 1138 . 153 45 43 Explosive 1192 | . . . 968 . . . . . 224 . . . . . Electromagnetic 286 | . . . . . . . . . 286 . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . 2 3 . . 4 6 2 7 . . 2 Average Corruption 3 | . . . . 1 3 . . 3 5 1 5 . . 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 59 | . . . . 10 5 . . 7 20 4 12 . . 1 Message Errors 15 | . . . . 2 2 . . 3 5 1 2 . . . Matter Fused 14 | . . . . 1 2 . . 1 4 . 6 . . . Heat Flow Errors 7 | . . . . 2 1 . . 1 3 . . . . . Energy Discharges 6 | . . . . 2 . . . . 1 1 2 . . . Data Loss (minor) 7 | . . . . . . . . . 3 2 1 . . 1 Data Loss (major) 3 | . . . . 1 . . . 1 1 . . . . . Misfires 2 | . . . . 1 . . . . 1 . . . . . Alerts 2 | . . . . . . . . 1 1 . . . . . Weapon Failures 3 | . . . . 1 . . . . 1 . 1 . . . Overload Shots 8 | . . . . . . 1 . 2 . 5 . . . . Overflow Damage 144 | . . . 41 . . 39 . . 51 13 . . . . Projectiles 103 | . . . . . . 39 . . 51 13 . . . . Explosions 41 | . . . 41 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . 2 . . 2 . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . 2 . . 2 . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 66 | . . . 29 . . . . . 37 . . . . . Shots 2 | . . . 1 . . . . . 1 . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 455 | . 9 2 6 237 158 455 . 229 125 324 390 250 337 378 Average Temperature 102 | . 9 1 6 134 84 62 . 53 56 104 118 94 106 119 Received Heat Transfer 1978 | . 45 . 225 . . 921 . 296 293 117 . . 45 36 Effects 10 | . . . . . . 3 . . . . 6 . 1 . Interference 7 | . . . . . . 2 . . . . 5 . . . Short Circuit 2 | . . . . . . . . . . . 1 . 1 . Damage (minor) 1 | . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . 4 . . . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . Parts Melted 19 | . . . 1 . . 8 . 4 2 3 . 1 . . Heat Transferred 7799 | . . . 250 . . 1381 . 2673 1255 1942 . 224 37 37 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac DSF Gar Res Qua Res Tes Acc Maximum Alert Level 2 | . . . . 1 . . . . 2 1 2 1 . . Low Security (%) 64 | 100 100 100 . 94 . 100 100 100 17 5 . 21 100 100 Level 1 28 | . . . . 5 . . . . 27 94 97 78 . . Level 2 6 | . . . . . . . . . 54 . 2 . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . . Peak Influence 565 | . 45 10 . 213 . 74 . 186 565 392 400 254 163 117 Initial 317 | . . . . 140 . . . . 139 317 211 205 142 62 Average 147 | . 10 . . 139 . 16 . 121 373 269 266 206 127 55 Influence Increases 2754 | . 52 30 405 170 . 235 . 216 436 461 405 109 63 172 Destroy 0b10 Robot/C 820 | . 20 . 120 60 . 120 . 160 260 80 . . . . Destroy 0b10 Robot/NC 140 | . 5 30 . 15 . 30 . 10 . 40 . 5 . 5 Destroy Leader 130 | . 12 . . . . 34 . 40 20 22 . 2 . . Successful Hack 276 | . . . . 17 . 8 . . . 36 48 42 . 125 Select Force Hacks 60 | . . . . 60 . . . . . . . . . . Disable Machine 195 | . . . . . . 15 . . . 15 135 . . 30 Anti-Garrison Action 100 | . . . . . . . . . 100 . . . . . Destroy Structure 208 | . . . . 3 . 28 . 6 56 28 12 30 33 12 Partial Spotted 225 | . . . . . . . . . . 45 120 30 30 . Lose Combat Pursuer 600 | . 15 . 285 15 . . . . . 195 90 . . . Influence Decreases 2725 | . 52 30 112 411 52 233 2 30 57 650 415 221 212 248 Entered New Map 983 | . . . . 153 52 . 2 . 47 248 165 161 112 43 Time Decay 1564 | . 52 30 112 238 . 175 . . . 362 230 60 100 205 Lost Part 178 | . . . . 20 . 58 . 30 10 40 20 . . . Squads Dispatched 20 | . 1 . . . . 5 . 2 . 6 1 . 4 1 Investigation 4 | . 1 . . . . . . . . 2 1 . . . Extermination 6 | . . . . . . 2 . . . 2 . . 1 1 Reinforcement 10 | . . . . . . 3 . 2 . 2 . . 3 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac DSF Gar Res Qua Res Tes Acc Distress Signals 3 | . 1 . . . . 1 . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 120 | . 4 3 17 5 . 12 . 9 12 21 12 2 21 2 Peak Tracking Total 7 | . 4 1 5 5 . 3 . 4 3 7 6 1 7 1 Tactical Retreats 14 | . 1 . 4 1 . . . . . 6 2 . . . Traps | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac DSF Gar Res Qua Res Tes Acc Traps Triggered 8 | . . . . . 1 . . . 2 3 . . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 2 | . . 1 . . 1 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 5 | . . 5 4 1 2 . . . . . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Fac DSF Gar Res Qua Res Tes Acc Machines Disabled 19 | . . . 4 . . 1 . . 2 1 9 . . 2 Max in Single Turn 2 | . . . 2 . . 1 . . 1 1 1 . . 1 Garrison Access 4 | . . . . . . . . . . . . 1 1 2 Garrison Relay 2 | . . . . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac DSF Gar Res Qua Res Tes Acc Machines Accessed 45 | . 2 . 2 6 1 3 1 . . 8 8 2 4 8 Terminals 26 | . 1 . . 4 . 3 1 . . 5 6 1 2 3 Fabricators 2 | . . . . . . . . . . 1 . . . 1 Repair Stations 3 | . . . . . . . . . . . 1 . 1 1 Recycling Units 4 | . 1 . . 2 . . . . . 1 . . . . Scanalyzers 3 | . . . . . . . . . . 1 1 . . 1 Garrison Access 4 | . . . . . . . . . . . . 1 1 2 Total Hacks 107 | . 6 . 5 14 1 7 2 . . 29 16 5 5 17 Successful 48 | . 2 . 5 6 1 2 1 . . 12 5 3 1 10 Failed 58 | . 4 . . 8 . 4 1 . . 17 11 2 4 7 Catastrophic 13 | . 1 . . 2 . 1 . . . 3 3 . 2 1 Database Lockouts 1 | . . . . . . 1 . . . . . . . . Manual 37 | . 5 . . 10 . 2 . . . 6 10 . . 4 Terminals 61 | . 4 . . 8 . 7 2 . . 13 13 4 2 8 Fabricators 7 | . . . . . . . . . . 4 . . . 3 Repair Stations 5 | . . . . . . . . . . . 1 . 2 2 Recycling Units 11 | . 2 . . 6 . . . . . 3 . . . . Scanalyzers 13 | . . . . . . . . . . 9 2 . . 2 Garrison Access 4 | . . . . . . . . . . . . 1 1 2 Terminal Hacks 18 | . . . 5 . 1 2 1 . . 3 2 2 . 2 Record 4 | . . . 4 . . . . . . . . . . . Part Schematic 2 | . . . . . . 2 . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . 1 . . . . Open Door 1 | . . . . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . 1 . . Machine Index 2 | . . . . . . . . . . . 1 . . 1 Terminal Index 1 | . . . . . . . . . . . . 1 . . Registered Components 1 | . . . . . . . . . . . . . . 1 Zone Layout 2 | . . . . . . . . . . 2 . . . . Proto ID Catalog 2 | . . . 1 . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 2 . . . 1 Load Schematic 1 | . . . . . . . . . . 1 . . . . Build 2 | . . . . . . . . . . 1 . . . 1 Repair Station Hacks 1 | . . . . . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . . . . . 1 Recycling Unit Hacks 3 | . 1 . . 2 . . . . . . . . . . Report Inventory 3 | . 1 . . 2 . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . 6 . . . 1 Insert Component 4 | . . . . . . . . . . 3 . . . 1 Analyze 3 | . . . . . . . . . . 3 . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . 1 1 2 Seal Access 4 | . . . . . . . . . . . . 1 1 2 Unauthorized Hacks 12 | . 1 . . 4 . . . . . 1 3 . . 3 Terminals 7 | . . . . 1 . . . . . 1 2 . . 3 Track 2 | . . . . . . . . . . 1 1 . . . Botnet 3 | . . . . . . . . . . . 1 . . 2 Skim 2 | . . . . 1 . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . 3 . . . . . . . . . . Recyclers 2 | . 1 . . 1 . . . . . . . . . . Tunnel 2 | . . . . 2 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 34 | . 1 . . 4 . 3 1 . . 7 8 1 3 6 Full Trace Events 4 | . 1 . . . . . . . . 2 1 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . 14 2 . . . 1 . . . . Parts Built 3 | . . . . . . . . . . 1 . . . 2 Authchips 1 | . . . . . . . . . . 1 . . . . Time 85 | . . . . . . . . . . 39 . . . 46 Total Part Build Rating 25 | . . . . . . . . . . 7 . . . 18 Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . 2 . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Fac DSF Gar Res Qua Res Tes Acc Used RIF Installer 1 | . . . . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . 8 . . . . . Machine Destruction 8 | . . . . . . . . . 8 . . . . . Attached 1 | . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac DSF Gar Res Qua Res Tes Acc Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac DSF Gar Res Qua Res Tes Acc Active Infowar (turns) 4064 | . 95 270 . . . 624 40 322 592 838 478 132 211 462 Optics 740 | . . . . . . 475 . . . . . . . 265 Sensors 2849 | . 95 270 . . . 155 40 322 . 691 478 132 208 458 Terrain 687 | . . . . . . . . . . 296 6 . . 385 Cloaking 3 | . . . . . . . . . . . 3 . . . Jamming 1511 | . . . . . . . . . 592 613 2 . 82 222 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 2 . 3 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Fac DSF Gar Res Qua Res Tes Acc Turns Passed 39289 | 38 187 765 2300 516 31581 684 40 452 592 838 488 132 214 462 Spaces Moved 27347 | 53 127 521 1663 333 20963 458 31 188 265 855 885 181 270 554 Core 10305 | 53 15 . . . 10237 . . . . . . . . . Treads 618 | . . . . . . . . 103 265 250 . . . . Legs 2366 | . . . . 261 1531 458 31 85 . . . . . . Wheels 9857 | . 112 521 1663 72 7489 . . . . . . . . . Hover 1503 | . . . . . 1259 . . . . . . . . 244 Flight 2244 | . . . . . . . . . . 604 885 181 267 307 Fastest Speed 5 | 50 50 110 120 120 50 90 90 105 175 6 5 7 14 14 Average Speed 97 | 50 102 115 120 127 101 91 95 149 175 64 15 15 14 27 Slowest Speed 450 | 50 110 125 125 130 450 105 110 185 175 180 89 17 14 136 Overloaded Moves 59 | . . . . . . . . . . 38 17 4 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 26 | . . . . . . . . . . 16 2 1 4 3 Potential Cave-ins 4 | . . . 2 . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 457 | . . . . . 447 . . . . 1 . . 6 3 Exploration Rate (%) 44 | 4 21 96 84 72 96 10 1 83 38 25 79 7 34 18 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 4 | . . . 2 2 . . . . . . . . . . Known Exits Taken 6 | . . . . . . 1 1 . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 17 | . . 1 7 . 9 . . . . . . . . . Spaces Dug 48 | . . . 11 . . 1 . 2 8 4 5 6 9 2 Terrain Destroyed 173 | . . . 93 3 . 8 . 6 19 13 6 10 11 4 Melee . | . . . . . . . . . . . . . . . Projectile 75 | . . . 3 3 . 8 . 6 11 13 6 10 11 4 AOE 98 | . . . 90 . . . . . 8 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac DSF Gar Res Qua Res Tes Acc Total 39388 | 63 158 661 1820 388 31175 618 42 310 323 1066 1222 265 426 851 Wait 10979 | . 13 92 30 29 9966 37 . 33 9 120 218 64 132 236 Move 27284 | 52 126 520 1662 332 20962 457 30 187 264 825 880 178 262 547 Hop 22 | . . . . . . . . . . 13 2 1 3 3 Pick Up 157 | 7 2 17 11 2 33 11 2 13 1 13 25 1 3 16 Fast Attach 227 | 2 2 1 2 . 146 21 3 10 1 14 14 3 3 5 Attach 85 | 2 1 1 3 3 12 11 1 4 . 9 19 . 4 15 Detach 25 | . . . . 1 5 5 . . . 1 8 . 1 4 Swap 73 | . 1 5 14 1 5 11 . 5 5 11 6 2 2 5 Drop 181 | . . 10 19 2 35 16 6 24 1 19 31 2 4 12 Fire 342 | . 13 14 79 18 . 49 . 34 42 40 19 14 12 8 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 1 | . . . . . 1 . . . . . . . . . Trap 2 | . . 1 . . 1 . . . . . . . . . Miscellaneous 10 | . . . . . 9 . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat] / *Rec / *Scr) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/DSF -4/Garrison -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 12) 226 | -10/Materials | Entered Mines 233 | -10/Mines | Learned location of 1 exit from Materials 304 | -10/Mines | Build established: Mutant 319 | -10/Mines | Found a hidden stash of uninstalled traps 355 | -10/Mines | Learned Materials security intel 364 | -10/Mines | Assembled infested the area 369 | -10/Mines | Assisted by a Guerilla fighting off Assembled 394 | -10/Mines | Discovered new exit (range 5) 405 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 552 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 569 | -10/Mines | Discovered new exit (range 10) 959 | -10/Mines | Discovered new exit (range 6) 991 | -10/Mines | Entered Subcaves 992 | -10/Subcaves | Approached by a straggling Scientist 1022 | -10/Subcaves | Learned location of Zion (-7) 1022 | -10/Subcaves | Met a Zionite searching for "candidates" 1090 | -10/Subcaves | Learned Materials garrison access intel 1323 | -10/Subcaves | Core integrity fell below 50% 1373 | -10/Subcaves | Build established: Scavenger-Mutant 1552 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1606 | -10/Subcaves | Visited 4L-MR0's lab 1620 | -10/Subcaves | Found Arachnoskeleton 1687 | -10/Subcaves | Visited Clippyterm 1691 | -10/Subcaves | Learned Factory fabricator intel 2318 | -10/Subcaves | Lost 3 parts (1p1n1w) 2973 | -10/Subcaves | Discovered new exit (range 15) 3199 | -10/Subcaves | Discovered new exit (range 13) 3203 | -10/Subcaves | Build established: Mutant 3291 | -10/Subcaves | Entered Recycling 3398 | -7/Recycling | Core integrity fell below 20% 3774 | -7/Recycling | Scanned before Scraplab entrance 3795 | -7/Recycling | Entered Scraplab 3806 | -7/Recycling | Discovered new exit (range 2) 3807 | -7/Recycling | Entered Scraptown 3807 | -7/Scraptown | System corruption cleaned by C-Scrubber 4021 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4049 | -7/Scraptown | Visited Awakened 4073 | -7/Scraptown | Visited The Evicted 4089 | -7/Scraptown | Visited SPCMW 4106 | -7/Scraptown | Visited Bundlers 4432 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 4435 | -7/Scraptown | Learned location of 1 exit from Upper Caves 4436 | -7/Scraptown | Learned 12 Factory zone layouts 4437 | -7/Scraptown | Learned location of 1 exit from Research 4510 | -7/Scraptown | Visited Artisan Demo Area 4554 | -7/Scraptown | Visited Supply Room 4584 | -7/Scraptown | Visited UFD Registry 4584 | -7/Scraptown | Registered with UFD as "Technoslasher" 4614 | -7/Scraptown | Visited Science Testing Area 4634 | -7/Scraptown | Visited Scrapoid Research Area 4653 | -7/Scraptown | Visited Infowarlord's Domain 4692 | -7/Scraptown | Delivered Scrap Shield to a Scientist 4787 | -7/Scraptown | Visited Science Guys 4826 | -7/Scraptown | Received an X-ray algorithm 4836 | -7/Scraptown | Visited Derelict Rescue Squad 4844 | -7/Scraptown | Found DRS Beacon 4867 | -7/Scraptown | Visited Research Penetration Think Tank 4889 | -7/Scraptown | Visited Curators Association 4930 | -7/Scraptown | Visited Scrap Suit Storage 4958 | -7/Scraptown | Visited Chapter 10 5118 | -7/Scraptown | Warned about trapping Scraptown 5196 | -7/Scraptown | Found Personal Teleporter v0.10 5302 | -7/Scraptown | Discovered new exit (range 5) 5307 | -7/Scraptown | System corruption cleaned by C-Scrubber 6257 | -7/Scraptown | Found PL-3XN's Ring of Power 21717 | -7/Scraptown | Discovered new exit (range 13) 31697 | -7/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 31945 | -7/Scraptown | Tech Extrapolator generated special schematic: Deep Structural Scanner 34222 | -7/Scraptown | Build established: Scavenger-Mutant 35181 | -7/Scraptown | Found Exp. Sensor Array 35197 | -7/Scraptown | Build established: Mutant 35327 | -7/Scraptown | Met Optimus 35327 | -7/Scraptown | Accepted into 0bPrime 35388 | -7/Scraptown | Entered Factory 35388 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x4, Weapon x1 35389 | -5/Factory | Identified exit to Factory 35390 | -5/Factory | Loaded intel: 6 fabricator locations 35393 | -5/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 35555 | -5/Factory | Build established: Scavenger-Mutant 35580 | -5/Factory | Central database locked down 35836 | -5/Factory | Lost 7 parts (2p1n2u2w) 36072 | -5/Factory | Entered another Factory area 36072 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 36112 | -4/Factory | Identified exit to DSF 36112 | -4/Factory | Entered DSF 36158 | -4/DSF | Additional patrols routed to DSF 36266 | -4/DSF | Lost 3 parts (1p1u1w) 36285 | -4/DSF | Discovered new exit (range 15) 36379 | -4/DSF | Sterilization system engaged 36399 | -4/DSF | Ambient heat levels rising (+10) 36414 | -4/DSF | Ambient heat levels rising (+10) 36429 | -4/DSF | Ambient heat levels rising (+10) 36444 | -4/DSF | Ambient heat levels rising (+10) 36459 | -4/DSF | Ambient heat levels rising (+10) 36474 | -4/DSF | Ambient heat levels rising (+10) 36489 | -4/DSF | Ambient heat levels rising (+10) 36504 | -4/DSF | Ambient heat levels rising (+10) 36519 | -4/DSF | Ambient heat levels rising (+10) 36534 | -4/DSF | Ambient heat levels rising (+10) 36549 | -4/DSF | Ambient heat levels rising (+10) 36562 | -4/DSF | Identified exit to Garrison 36564 | -4/DSF | Ambient heat levels rising (+10) 36564 | -4/DSF | Entered Garrison 36618 | -4/Garrison | Triggered checkpoint 36669 | -4/Garrison | Garrison Relay disabled 36780 | -4/Garrison | Triggered checkpoint 36855 | -4/Garrison | Build established: Scavenger-Tank 36862 | -4/Garrison | Installed Relay Interface Framework 36894 | -4/Garrison | Triggered checkpoint 37015 | -4/Garrison | Discovered new exit (range 10) 37029 | -4/Garrison | Identified exit to Research 37095 | -4/Garrison | Garrison Relay disabled 37156 | -4/Garrison | Entered Research 37156 | -3/Research | Evolved 2 slots: Propulsion x2 37157 | -3/Research | Identified exit to Quarantine 37252 | -3/Research | Fabricated Hvy. Siege Treads (x1) 37396 | -3/Research | Discovered new exit (range 15) 37474 | -3/Research | Identified exit to Research 37740 | -3/Research | Spotted B-86 Titan 37754 | -3/Research | Found Quantum Capacitor 37845 | -3/Research | Lost 3 parts (1p2n) 37994 | -3/Research | Entered Quarantine 38026 | -3/Quarantine | Found Alien Impact Weapon 38026 | -3/Quarantine | Identified Core Stripper 38043 | -3/Quarantine | Found Alien Reactor 38047 | -3/Quarantine | Cryocooling Duct disabled 38051 | -3/Quarantine | Cryocooling Duct disabled 38062 | -3/Quarantine | Ambient heat levels rising (+20) 38062 | -3/Quarantine | Non-combat units ordered to evacuate 38066 | -3/Quarantine | Ambient heat levels rising (+20) 38066 | -3/Quarantine | Combat units ordered to evacuate 38073 | -3/Quarantine | Found Alien Artifact 38166 | -3/Quarantine | Quarantine Guard activated 38174 | -3/Quarantine | Found Prototype Device 38174 | -3/Quarantine | Identified Exp. Shield Generator 38177 | -3/Quarantine | Found Exp. Shield Generator 38241 | -3/Quarantine | Found Alien Artifact 38241 | -3/Quarantine | Identified Phase Redirector 38246 | -3/Quarantine | Spotted Quarantine Guard 38255 | -3/Quarantine | Found Gamma Bomb Array 38349 | -3/Quarantine | Spotted Quarantine Guard 38369 | -3/Quarantine | Spotted Quarantine Guard 38396 | -3/Quarantine | Spotted Quarantine Guard 38401 | -3/Quarantine | Spotted Quarantine Guard 38419 | -3/Quarantine | Discovered exit to Research (range 8) 38419 | -3/Quarantine | Spotted Quarantine Guard 38420 | -3/Quarantine | Identified Subatomic Replicator 38420 | -3/Quarantine | Used Subatomic Replicator to replicate Personal Teleporter v0.10 38432 | -3/Quarantine | Found Alien Launcher 38437 | -3/Quarantine | Identified Sigix Terminator 38443 | -3/Quarantine | Found Alien Artifact 38444 | -3/Quarantine | Found Alien Artifact 38446 | -3/Quarantine | Found Alien Artifact 38448 | -3/Quarantine | Found Alien Artifact 38482 | -3/Quarantine | Entered Research 38482 | -2/Research | Evolved 2 slots: Propulsion x2 38486 | -2/Research | Build established: Sprinter 38595 | -2/Research | Spotted B-90 Cyclops 38596 | -2/Research | Identified exit to Testing 38608 | -2/Research | Found Prototype Launcher 38608 | -2/Research | Identified Hellfire Missile Launcher 38613 | -2/Research | Discovered new exit (range 16) 38614 | -2/Research | Entered Testing 38784 | -2/Testing | Spotted Striker 38796 | -2/Testing | Identified Hpw. Transdimensional Reconstructor (x2) 38796 | -2/Testing | Warped through subspace 38813 | -2/Testing | Identified Transdimensional Reconstructor (x2) 38813 | -2/Testing | Warped through subspace 38814 | -2/Testing | Warped through subspace 38825 | -2/Testing | Discovered new exit (range 0) 38826 | -2/Testing | Identified exit to Access 38828 | -2/Testing | Entered Access 38828 | -1/Access | Evolved 2 slots: Utility x2 38984 | -1/Access | Fabricated Enh. Nova Cannon (x2) 39054 | -1/Access | Spotted B-99 Colossus 39054 | -1/Access | Spotted B-99 Colossus 39076 | -1/Access | Build established: Scout 39161 | -1/Access | Discovered new exit (range 4) 39266 | -1/Access | Identified Matter Drive 39286 | -1/Access | Identified exit to Surface 39290 | *** | Escaped! Last Messages --------------- Terminal linked with 1 system. Awaiting botnet instructions. 39246_ K-01 Serf destroyed. 39248_ Acquired 14 matter. 39254_ Acquired 60 matter. 39257_ Triggered Gamma Bomb Trap. 39257_ A bubble of electromagnetic force engulfs the area. 39257_ Door malfunctions. 39257_ Triggered Gamma Bomb Trap. 39257_ A bubble of electromagnetic force engulfs the area. 39262_ Personal Teleporter v0.10 accelerates matter through subspace pores. 39263_ Terminal disabled. 39266_ Identified Matter Drive. 39267_ System corrupted: Component data lost. 39279_ Personal Teleporter v0.10 fully charged. 39284_ Main Access Shell breached. 39286_ EXIT=IDENTIFIED: SURFACE 39286_ Dropped Cld. Impulse Thruster. 39287_ Acquired Antigrav Array. 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"""""" " #?##?????? | | #????? ?## """" """" " ###?##???? | | ##? ?### """" """"T""" ####?##??? | | ??#????#####?#################"####### ###??????? | | ##?????############################### ###??????? | | ###? ??###################?########### ##??#????? | | ##?????###?###?####### ######### #??#?????? | | #?? ? ??##?########## ?? ######### #????????? | | ?##????#??############ ? ######### ?#??? ????? | | ????????#??########### ? ######### ??????????? | | ##??? ? ?? ? # ## ?????? ????? | | ??#? ??? ???? # ## ??? ?????????? | | ?## ??????????? ? + ## #+??????#?#?????? | | #?# ???? ????????? # ## ????????? ???????? | | ##? ??????????#????????? ????????????"?"?????????? | | #?#?? ???##??????????????????????#????? ?????????? | | ###?????#????????????????+?#?????????????????????? | | #????????????????????????????????????????????????? | | ???? ??????????#???????# ??? ????????????????????? | | ??# ??????????????????????? ????#????????????????? | | ???????????????? ????????????????????????????????? | | ??? ?? ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 100 Energy Generation 55 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Power Amplification 40 Additional Mass Support 9 Armor Coverage 225 Weapon Cycling 20 Evasion (%) 67 Launcher Accuracy 20 Armor Integrity Analysis 40 Recoil Reduction 10 Kinecelleration 40 Salvage Targeting 4 Offensive Hacking 14 Relay Coupler Types 1 Relay Coupler Value 26 Authchip Count 3 Item Schematics ----------------- Machine Rigger | -7/Scraptown | Extrapolated Mak. Coolant Network | -7/Scraptown | Extrapolated Spk. Treads | -7/Scraptown | Extrapolated Deep Structural Scanner | -7/Scraptown | Extrapolated Mak. Light Armor Plating | -7/Scraptown | Extrapolated Mak. Medium Armor Plating | -7/Scraptown | Extrapolated Mak. Power Source | -7/Scraptown | Extrapolated Mak. Targeting Computer | -7/Scraptown | Extrapolated Mak. Terrain Scanner | -7/Scraptown | Extrapolated 0b10 Decoder Chip [Generic] | -7/Scraptown | Extrapolated 0b10 Decoder Chip [Scout] | -7/Scraptown | Extrapolated 0b10 Decoder Chip [Skirmisher] | -7/Scraptown | Extrapolated Mak. Ablative Armor | -7/Scraptown | Extrapolated Mak. Leg | -7/Scraptown | Extrapolated Nuclear Pulse Array | -5/Factory | Hacked Hvy. Siege Treads | -5/Factory | Hacked Multitool | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Siege Treads | x1 | -3/Research | Authchip Enh. Nova Cannon | x2 | -1/Access | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- Core Stripper Phase Redirector Subatomic Replicator Sigix Terminator High-powered Transdimensional Reconstructor Transdimensional Reconstructor Matter Drive Achievements -------------- None Challenges ------------ None Game ------ Seed ThrowingRecoilShell Manual? 0 Play Time 05:07:53 Cumulative 798.7 hours Start 2025.08.15 @ 08:39:51 End 2025.08.16 @ 15:06:13 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 307 Rogue 303 Adventurer 4 Explorer 0 Win Type 0 Total 14 Types 9/1/1/1/0/1/0/0/0/1 Lore% 94 Gallery% 90 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5d1fbb1-5cf1-4a93-a5e7-cb4a0c336c76