Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.08 @ 00:05:48 Player: Mr Goldstein Result: Destroyed self with Sigix Terminator Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (12) 60 Value Destroyed (263) 263 Prototype IDs (16) 320 Alien Tech Used (4) 800 Bonus (7282) 7282 TOTAL SCORE: 18025 Bonus ------- High Alert Combat Kills 20 Follower Combat Kills 862 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Cogmind --------- Core Integrity 0/1600 Matter 277/300 Energy 94/100 System Corruption 10% Temperature Cool (30) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Zionite Heavy DM Reactor Advanced Heat Sink Peak State ------------ > --- POWER ------------ Angular Momentum Engine Heavy Antimatter Reactor > --- PROPULSION ------- VTOL Module VTOL Module Surge Thruster Nuclear Pulse Array Field Propulsion Array Q-thruster > --- UTILITY ---------- Advanced Weight Redist. System 0b10 Decoder Chip [Looter] Target Analyzer System Shield > --- WEAPON ----------- Sigix Terminator > --- INVENTORY -------- Surge Thruster Advanced Cooling System Transdimensional Reconstructor [Rating: 98] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion VTOL Module Treads Armored Medium Treads Hover Unit Antigrav Array Flight Unit VTOL Module Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Processor Target Analyzer Hackware System Shield Protection Makeshift Ablative Armor Weapon Greatsword Energy Gun Backup Laser III Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 6 . 2 . . . . 2 . . . . 2 . 2 . 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 8 | . . . 2 . . . 2 . . . . . . 1 . . . . 1 . 1 . 1 . Utility 9 | . . . . . . . 3 . 2 . . . . 1 . . . . 1 . 1 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 78 | . 2 3 8 . 1 9 . 5 6 1 1 2 2 6 1 . 2 1 4 5 4 1 10 4 Power 8 | . . . . . . 1 . . 2 . . . . . . . 1 . 1 1 . . 2 . Engine 3 | . . . . . . . . . 2 . . . . . . . . . . 1 . . . . Core 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . 1 . 1 . . . 2 . Propulsion 31 | . . 1 6 . 1 5 . 3 . . . 1 . 3 . . . . 2 3 2 1 . 3 Treads 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight 28 | . . 1 6 . 1 5 . 3 . . . 1 . 3 . . . . 2 3 2 1 . . Utility 25 | . 1 . 1 . . 1 . 1 4 1 1 1 1 1 1 . 1 1 1 . 2 . 6 . Device 9 | . 1 . . . . 1 . 1 . . . . 1 . 1 . . 1 1 . 1 . 1 . Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . Processor 5 | . . . 1 . . . . . 1 1 . . . . . . . . . . . . 2 . Hackware 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Protection 9 | . . . . . . . . . 2 . 1 1 . 1 . . 1 . . . 1 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 14 | . 1 2 1 . . 2 . 1 . . . . 1 2 . . . . . 1 . . 2 1 Energy Gun 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . 1 1 . . . 1 . . . . . . . . . . . . . 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . 1 . . . . 1 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . 1 . . . . . . . . . . 2 . . 2 . 1 3 1 Corrupted Parts 4 | . . . . . . 1 . . . . . . . . . . . . . . . . 3 . System Corruption 7 | . . . . . . 1 . . . . . . . . . . . . . . . . 6 . Parts Lost 39 | . . 1 7 1 . . . 1 . . . 1 . 1 . 1 . 3 2 4 1 5 8 3 Power 3 | . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . Propulsion 22 | . . . 5 1 . . . 1 . . . 1 . 1 . . . . . 2 1 4 3 3 Utility 11 | . . . 1 . . . . . . . . . . . . . . 3 2 . . 1 4 . Weapon 3 | . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . Highest Loss Streak 6 | . . 1 6 1 . . . 1 . . . 1 . 1 . 1 . 3 2 4 1 5 4 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 59 | . 10 19 30 31 32 61 . 59 74 93 94 94 92 81 84 78 78 76 62 56 50 47 36 9 Engine 1 | . . . . . . . . . 4 5 5 5 5 5 5 5 . . . 2 . . . . Core 1 | . . . . . . 4 . 6 5 5 5 5 5 5 5 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 4 5 4 4 4 4 3 . Flight 23 | . . 1 4 20 21 30 . 31 35 35 35 35 35 27 26 26 26 26 28 27 26 19 8 . Device 7 | . 10 14 10 . . 7 . 7 11 11 5 5 10 10 10 15 15 14 9 4 4 8 7 . Processor 10 | . . . 9 11 11 11 . 6 5 16 17 17 17 15 14 10 10 10 9 9 8 8 10 . Hackware 2 | . . . . . . . . . 4 5 5 5 5 5 5 5 5 5 4 4 4 4 3 . Protection 3 | . . . . . . . . . 1 5 10 10 5 5 10 10 10 9 . . 2 1 2 . Slashing Weapon 2 | . . . . . . 4 . 6 5 5 5 2 4 5 5 5 5 5 4 2 . . . . Naked Turns 95 | . 26 . . . . . . . . . . . . . . . . . . . . . 61 8 Heaviest Build 39 | . 1 4 3 . . 9 9 11 29 29 32 32 32 34 39 39 39 39 29 36 22 22 30 . Greatest Support 67 | 3 3 4 16 8 8 16 16 32 32 32 32 32 32 48 48 48 48 48 56 56 67 67 45 26 Greatest Overweight (x) 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 2 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 1 3 4 5 4 4 5 4 4 5 4 4 4 4 5 5 4 5 5 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 2 Class Distribution -------------------- 32% | Mutant 31% | Scavenger-Sprinter 30% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Sprinter | -6/DSF Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Warlord Scavenger-Sprinter | -4/Proximity Caves Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -4/Zhirov Sprinter | -3/Proximity Caves Sprinter | -3/Research Sprinter | -3/Quarantine Sprinter | -2/Research Sprinter | -2/Testing Sprinter | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Jun Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Matter Collected 937 | 196 26 7 81 . 35 133 . 35 20 6 64 . 40 . 50 10 30 . . 21 10 24 149 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 807 | . 30 19 95 . . 50 . . 27 . . . 277 . . . 309 . . . . . . . Parts 29 | . 4 6 3 . . 1 . . 3 . . . 4 . . . 8 . . . . . . . Haulers Intercepted 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . 6 . . . . . . . . . . 8 4 . . . . . . Prevented 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Combat Hostiles Destroyed 8 | . 3 3 . . . 1 . . . . . . . . . . . . . . . . . 1 Melee 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . AOE 7 | . 3 2 . . . 1 . . . . . . . . . . . . . . . . . 1 Classes Destroyed 6 | . 2 . 1 . . 1 . . 1 . . . . . . . . . . . . . . 1 Worker 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Swarmer 6 | . 3 3 . . . . . . . . . . . . . . . . . . . . . . Grunt 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 4 | . 4 2 1 . . 1 . . 1 . . . . . . . . . . . . . . 1 Combat Bots Only 3 | . 3 2 . . . 1 . . . . . . . . . . . . . . . . . 1 Max Kills in Single Turn 2 | . 2 2 1 . . 1 . . 1 . . . . . . . . . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 2 . . . 1 . . . . . . . . . . . . . . . . . 1 Melee 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Damage Taken 6230 | . 144 97 564 28 . 58 . 86 . . . 21 175 225 63 106 . 350 240 378 117 705 1403 1470 Core 2779 | . 121 52 336 17 . . . 4 . . . . 23 40 20 17 . 26 119 79 . 303 1022 600 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 244 | . . . . . . . . . . . . . . . 6 23 . 79 . . 77 36 23 . Regen/Repaired (Parts) 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Core Remaining (%) 73 | 100 . 30 . . . 11 . 99 . . . . 97 . . . . 91 . 84 . 79 . . Volleys Fired 15 | . 3 3 . . . 3 . . . . . . . . . . . . . . . . 5 1 Largest 1 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . 1 1 Hottest 94 | . 30 30 . . . 33 . . . . . . . . . . . . . . . . 94 . Shots Fired 15 | . 3 3 . . . 3 . . . . . . . . . . . . . . . . 5 1 Gun 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . 3 3 . . . 3 . . . . . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 6 | . . . . . . . . . . . . . . . . . . . . . . . 5 1 Explosive 9 | . 3 3 . . . 3 . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 5 | . . 1 . . . 3 . . . . . . . . . . . . . . . . 4 5 Robot Miss Streak 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 25 | . . 2 4 . . 2 . . 1 . . . 4 . . . 10 . . . . . 1 1 Core Hits 19 | . 4 3 . . . 4 . . . . . . 4 . . . 3 . . . . . . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Melee Attacks 90 | . . 1 5 . . . . . 3 6 1 4 8 3 3 1 10 2 37 6 . . . . Impact 6 | . . 1 5 . . . . . . . . . . . . . . . . . . . . . Slashing 84 | . . . . . . . . . 3 6 1 4 8 3 3 1 10 2 37 6 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 3456 | . 211 192 178 . . 249 . . 120 . . . 370 . . . 1051 . . . . 7 68 1010 Guns 29 | . . . . . . . . . . . . . . . . . . . . . . . 29 . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1591 | . 186 156 . . . 249 . . . . . . . . . . . . . . . . . 1000 Melee 1755 | . . 36 178 . . . . . 120 . . . 370 . . . 1051 . . . . . . . Ramming 81 | . 25 . . . . . . . . . . . . . . . . . . . . 7 39 10 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1029 | . . . . . . . . . . . . . . . . . . . . . . . 29 1000 Explosive 591 | . 186 156 . . . 249 . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact 214 | . . 36 178 . . . . . . . . . . . . . . . . . . . . . Slashing 1541 | . . . . . . . . . 120 . . . 370 . . . 1051 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . 2 2 2 1 . . . . . . . . . . . . 4 4 . . 9 10 Average Corruption 4 | . . . 1 2 2 1 . . . . . . . . . . . . 4 4 . . 6 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Effects 19 | . . . 2 1 2 . . . . . . . . . . . . . 1 3 . . 8 2 Message Errors 4 | . . . . . 1 . . . . . . . . . . . . . . 1 . . 2 . Matter Fused 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Heat Flow Errors 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Energy Discharges 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Data Loss (major) 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 725 | . . 28 52 . . . . . 90 . . . . . . . 325 . . . . . . 230 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 232 | . . 2 . . . . . . . . . . . . . . . . . . . . . 230 Melee 493 | . . 26 52 . . . . . 90 . . . . . . . 325 . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1078 | . 21 52 . . . . . . . . . . . . . . . . . . . 3 17 985 Shots 4 | . 1 2 . . . . . . . . . . . . . . . . . . . . . 1 Rammed 15 | . 4 . . . . . . . . . . . . . . . . . . . . 1 7 3 Targets Rammed 15 | . 4 . . . . . . . . . . . . . . . . . . . . 1 7 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 252 | . 5 . 217 . . 2 . . 56 164 138 252 22 . . . . 6 12 201 2 . 76 . Average Temperature 64 | . 5 . 93 . . 2 . . 20 44 39 108 9 . . . . 4 5 117 1 . 33 . Received Heat Transfer 639 | . 45 . 306 15 . 21 . 18 . . . 9 21 18 . . . 45 9 . . 54 60 18 Effects 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 37 | . . . . . . . . . . . . . . . . . . . . . . . 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Peak Influence 643 | . 119 134 201 100 . . 214 286 158 . . . . 53 . . . . 111 127 91 116 643 411 Initial 411 | . . 46 52 70 . . 214 153 131 . . . . 12 . . . . . 62 71 51 63 411 Average 154 | . 49 101 145 79 . . 214 209 145 . . . . 22 . . . . 38 83 71 74 297 411 Maximum Alert Level 2 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . 2 2 Low Security (%) 80 | 100 100 100 95 100 . . . 63 100 . . . . 100 . . . . 100 100 100 100 46 . Level 1 4 | . . . 4 . . . 100 36 . . . . . . . . . . . . . . 9 . Level 2 15 | . . . . . . . . . . . . . . . . . . . . . . . 43 100 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 3 1 1 . . . . 2 . . . . . . . . . . 1 . . 1 7 1 Investigation 4 | . 1 . . . . . . . . . . . . . . . . . 1 . . . 2 . Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Reinforcement 8 | . 2 . . . . . . 2 . . . . . . . . . . . . . 1 2 1 Assault 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Distress Signals 6 | . . . 2 . . . . . . . . . . 1 . . . . . 2 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 185 | . 9 1 24 3 . 10 . 6 . 1 . 1 5 11 6 5 . 7 8 10 8 14 43 13 Peak Tracking Total 21 | . 7 1 14 2 . 4 . 3 . 1 . 1 5 12 8 3 . 7 6 9 7 12 21 13 Tactical Retreats 17 | . . . 1 1 . 1 . 1 . 1 . . 1 1 1 1 . . 2 1 1 1 3 . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Traps Triggered 7 | . 1 . 2 . . . . . . . . . . . . . . . 2 . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . 1 . . 2 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Jun Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Machines Disabled 7 | . 1 . . . . . . . 1 . 1 . . . . . . . 1 1 . . 2 . Max in Single Turn 1 | . 1 . . . . . . . 1 . 1 . . . . . . . 1 1 . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Machines Accessed 14 | . 1 . . . . . 1 . 2 . . 1 . . . . 4 . . 2 . . 3 . Terminals 6 | . 1 . . . . . 1 . 1 . . . . . . . . . . 1 . . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Total Hacks 35 | . 2 . . . . . 3 . 4 . . 1 . . . . 17 . . 2 . . 6 . Successful 24 | . 1 . . . . . 1 . 1 . . 1 . . . . 17 . . 2 . . 1 . Failed 11 | . 1 . . . . . 2 . 3 . . . . . . . . . . . . . 5 . Catastrophic 4 | . 1 . . . . . . . 2 . . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 36 | . 2 . . . . . . . . . 1 . . 4 . . 1 . 5 7 2 . 11 3 Terminals 12 | . 2 . . . . . 3 . 1 . . . . . . . . . . 1 . . 5 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 3 . . . . . . . . . . 1 . . . . Terminal Hacks 23 | . 1 . . . . . 1 . 1 . . 1 . . . . 17 . . 1 . . 1 . Record 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Open Door 3 | . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . Open DSF 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 5 | . . . . . . . 1 . 1 . . . . . . . . . . . . . 3 . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . 14 . . . . . . . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Jun Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Total Allies 23 | . . 1 . 3 7 . . . . . . . . . . . 2 . . . . . 10 . Largest Group 9 | . . 1 1 3 7 7 . 5 . . . . . . . . 2 2 . . . . 9 . Highest-Rated Group 1003 | . . 31 31 40 229 229 . 176 . . . . . . . . 192 192 . . . . 1003 . Highest-Rated Ally 131 | . . 31 31 16 41 41 . 41 . . . . . . . . 96 96 . . . . 131 . Zionite Dispatches 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 118 | . . . 14 . . 25 . 11 . . . . . . . . . 14 . . . . 54 . Total Damage 5752 | . . . 251 . . 720 . 715 . . . . . . . . . 602 . . . . 3464 . Kills 33 | . . . 6 . . 9 . 4 . . . . . . . . . . . . . . 14 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 8 | . . . . 3 2 . . . . . . . 1 . . 2 . . . . . . . . Drone Launches 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Decoded 0b10 Intel 62 | . . . . . . . . . . . . . . 7 . . . . 12 5 5 7 26 . Items 62 | . . . . . . . . . . . . . . 7 . . . . 12 5 5 7 26 . Zionite Intel Received 5 | . . . . . . . . . . . . . . 1 . . . . 1 2 . . 1 . Branch Access 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Jun Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Turns Passed 3664 | 14 109 120 124 69 433 340 1 52 51 185 206 271 93 73 93 154 316 119 159 102 58 79 387 56 Spaces Moved 6858 | 28 187 106 192 183 761 255 3 75 110 360 290 522 317 237 327 407 246 437 180 328 232 264 723 88 Core 639 | 28 187 99 130 . . . . . . . . . . . . . . . . . . . 108 87 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight 6218 | . . 7 62 183 761 255 3 75 110 360 290 522 317 237 327 407 246 437 180 328 232 264 615 . Fastest Speed 20 | 50 50 40 31 37 34 27 27 20 20 20 20 20 20 20 25 25 25 25 22 22 22 24 32 50 Average Speed 28 | 50 50 54 45 37 34 31 27 22 20 20 20 20 20 22 25 25 25 25 22 22 22 28 35 50 Slowest Speed 100 | 50 50 100 50 40 40 34 27 27 20 20 20 20 20 25 25 25 25 25 25 25 24 34 50 80 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 43 | . . . 4 3 . . . 1 . . . . . 2 . . . . 2 5 5 14 7 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 40 | 3 43 28 27 44 87 41 . 71 3 64 47 71 54 9 56 61 62 76 7 43 9 54 15 5 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 9 | . . . . . 2 . . . . . . . . . . 1 3 . . 3 . . . . Known Exits Taken 14 | . . . 1 1 1 1 1 . 1 1 1 1 1 1 . . . . 1 . 1 . 1 . Unknown Exits Taken 9 | 1 1 1 . . . . . . . . . . . . 1 1 1 1 . 1 . 1 . . Scrap Searched 12 | . . 1 . . 3 . . . . 1 2 . 1 . 2 1 . 1 . . . . . . Spaces Dug 72 | . . 23 . . . . . . 1 6 . . . 3 3 1 . 2 33 . . . . . Terrain Destroyed 105 | . 8 31 . . . 9 . . 1 6 . . . 3 3 1 . 2 33 . . . . 8 Melee 49 | . . . . . . . . . 1 6 . . . 3 3 1 . 2 33 . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . AOE 56 | . 8 31 . . . 9 . . . . . . . . . . . . . . . . . 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Total 8304 | 27 198 163 213 179 931 510 2 108 131 459 436 681 330 248 331 457 480 441 221 337 232 254 836 99 Wait 1240 | . . 45 4 . 168 237 . 27 11 93 141 150 . . . 48 216 2 1 . . . 95 2 Move 6755 | 27 186 105 183 177 760 254 2 72 109 359 289 521 316 232 326 406 245 436 175 318 223 237 709 88 Hop 37 | . . . 4 2 . . . 1 . . . . . 2 . . . . 2 4 3 13 6 . Pick Up 30 | . 2 5 6 . 1 3 . 1 . . 1 . 2 . . 1 2 . 1 1 1 1 2 . Fast Attach 58 | . 1 . 5 . 1 6 . 4 4 1 1 1 1 5 1 . 3 1 4 4 2 1 9 3 Attach 23 | . 1 3 3 . 1 2 . 1 1 . . 1 1 1 . . . . . 3 2 . 1 2 Detach 10 | . 1 1 . . . 1 . 1 1 . . 2 . 1 . . . . . 1 . . 1 . Swap 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Drop 29 | . . . 3 . . 3 . 1 1 . 3 2 2 4 1 1 4 . 1 . 1 1 1 . Fire 15 | . 3 3 . . . 3 . . . . . . . . . . . . . . . . 5 1 Melee 90 | . . 1 5 . . . . . 3 6 1 4 8 3 3 1 10 2 37 6 . . . . Ram 14 | . 4 . . . . . . . . . . . . . . . . . . . . . 7 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Low / DSF) -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 15 | -11/Junkyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 16) 119 | -10/Materials | Discovered new exit (range 10) 124 | -10/Materials | Entered Mines 135 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 143 | -10/Mines | Met a Derelict bent on vengeance 160 | -10/Mines | Core integrity fell below 50% 211 | -10/Mines | Discovered new exit (range 7) 214 | -10/Mines | Met a Derelict testing a Signal Generator 240 | -10/Mines | Found Signal Generator 244 | -10/Mines | Entered Materials 244 | -9/Materials | Accompanied by 1 ally 244 | -9/Materials | Evolved 2 slots: Propulsion x2 318 | -9/Materials | Core integrity fell below 50% 333 | -9/Materials | Build established: Mutant 363 | -9/Materials | Discovered new exit (range 13) 366 | -9/Materials | Core integrity fell below 20% 367 | -9/Materials | Identified exit to Mines 368 | -9/Materials | Entered Mines 388 | -9/Mines | Learned Materials trap positions 391 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 394 | -9/Mines | Lost 6 parts (4n1u1w) 399 | -9/Mines | Learned 2 Materials zone layouts 404 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 428 | -9/Mines | Assembled infested the area 431 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 434 | -9/Mines | Assisted by a Guerilla fighting off Assembled 437 | -9/Mines | Identified exit to Zion 437 | -9/Mines | Entered Zion 453 | -7/Zion | Visited the Megawrench Repair Shop 460 | -7/Zion | Discovered new exit (range 16) 468 | -7/Zion | Given A8's code to call for help 474 | -7/Zion | Gained Derelict followers 493 | -7/Zion | System corruption cleaned by Quarantine Array 514 | -7/Zion | Given the Hacking Drone Bay 514 | -7/Zion | Found Prototype Device 524 | -7/Zion | Learned location of Quarantine (-3) 529 | -7/Zion | Learned location of 1 exit from Factory 582 | -7/Zion | Imprinted 584 | -7/Zion | Declared Zion's savior 609 | -7/Zion | Learned location of Armory (-4) 658 | -7/Zion | Found Relay Coupler [Programmer] 720 | -7/Zion | Identified exit to Proximity Caves 870 | -7/Zion | Entered Proximity Caves 870 | -6/Proximity Caves | Accompanied by 7 allies 999 | -6/Proximity Caves | Identified Hacking Drone Bay 1176 | -6/Proximity Caves | Discovered new exit (range 12) 1179 | -6/Proximity Caves | Identified exit to Factory 1210 | -6/Proximity Caves | Entered Factory 1210 | -6/Factory | Accompanied by 5 allies 1210 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 1211 | -6/Factory | Identified exit to Lower Caves 1211 | -6/Factory | Identified exit to DSF 1211 | -6/Factory | Entered DSF 1211 | -6/DSF | Accompanied by 5 allies 1230 | -6/DSF | Additional patrols routed to DSF 1261 | -6/DSF | Discovered new exit (range 11) 1263 | -6/DSF | Identified exit to Factory 1263 | -6/DSF | Entered Factory 1263 | -5/Factory | Evolved 2 slots: Utility x2 1304 | -5/Factory | Discovered new exit (range 4) 1305 | -5/Factory | Identified exit to Upper Caves 1314 | -5/Factory | Entered Upper Caves 1345 | -5/Upper Caves | Spotted B-75 Beast 1362 | -5/Upper Caves | Build established: Scavenger-Sprinter 1404 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1441 | -5/Upper Caves | Encountered a Warlord checkpoint 1451 | -5/Upper Caves | Discovered new exit (range 8) 1452 | -5/Upper Caves | Identified exit to Upper Caves 1499 | -5/Upper Caves | Entered another Upper Caves area 1508 | -5/Upper Caves | Discovered new exit (range 8) 1571 | -5/Upper Caves | Encountered a Warlord checkpoint 1690 | -5/Upper Caves | Discovered new exit (range 8) 1691 | -5/Upper Caves | Identified exit to Warlord 1702 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 1703 | -5/Upper Caves | Found Prototype Special Weapon 1705 | -5/Upper Caves | Entered Warlord 1950 | -5/Warlord | Rebuked by Warlord 1970 | -5/Warlord | Opened side exit 1971 | -5/Warlord | Warlord's base attacked by MAIN.C 1975 | -5/Warlord | Discovered new exit (range 10) 1976 | -5/Warlord | Identified exit to Proximity Caves 1976 | -5/Warlord | Entered Proximity Caves 2021 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2066 | -4/Proximity Caves | Discovered new exit (range 15) 2069 | -4/Proximity Caves | Identified exit to Factory 2069 | -4/Proximity Caves | Entered Factory 2069 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2103 | -4/Factory | Retrieved Zion intel report: Branch Access 2103 | -4/Factory | Identified exit to Upper Caves 2103 | -4/Factory | Identified exit to Armory 2142 | -4/Factory | Entered Upper Caves 2212 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2228 | -4/Upper Caves | Encountered a Warlord checkpoint 2232 | -4/Upper Caves | Discovered new exit (range 12) 2235 | -4/Upper Caves | Entered another Upper Caves area 2237 | -4/Upper Caves | Discovered new exit (range 15) 2384 | -4/Upper Caves | Discovered new exit (range 7) 2389 | -4/Upper Caves | Entered Zhirov 2389 | -4/Zhirov | Discovered new exit (range 3) 2394 | -4/Zhirov | Met Zhirov 2401 | -4/Zhirov | Found Alien Artifact 2405 | -4/Zhirov | Found Alien Artifact 2405 | -4/Zhirov | Identified Integrated Reactor 2405 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 2456 | -4/Zhirov | Learned location of Testing (-2) 2456 | -4/Zhirov | Learned location of Command (-1) 2458 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2463 | -4/Zhirov | Enhanced Grunt warped into view, answering call for help 2467 | -4/Zhirov | Enhanced Grunt warped into view, answering call for help 2530 | -4/Zhirov | Build established: Sprinter 2705 | -4/Zhirov | Entered Proximity Caves 2705 | -3/Proximity Caves | Accompanied by 2 allies 2804 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2823 | -3/Proximity Caves | Discovered new exit (range 5) 2824 | -3/Proximity Caves | Entered Research 2824 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2848 | -3/Research | Retrieved Zion intel report: Branch Access 2848 | -3/Research | Identified exit to Quarantine 2852 | -3/Research | Lost 3 parts (3u) 2929 | -3/Research | Crushed by falling debris 2983 | -3/Research | Entered Quarantine 2988 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/0 2998 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 3013 | -3/Quarantine | Found Alien Artifact 3013 | -3/Quarantine | Identified Terrabomb 3013 | -3/Quarantine | Used Terrabomb 3023 | -3/Quarantine | Found Terrabomb 3068 | -3/Quarantine | Discovered new exit (range 12) 3069 | -3/Quarantine | Spotted Alpha 7 3071 | -3/Quarantine | Used Terrabomb 3073 | -3/Quarantine | Found Alien Launcher 3073 | -3/Quarantine | Identified Sigix Terminator 3085 | -3/Quarantine | Entered Research 3085 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3086 | -2/Research | Identified exit to Testing 3111 | -2/Research | Lost 4 parts (1p2n1w) 3143 | -2/Research | Entered Testing 3167 | -2/Testing | Spotted Striker 3168 | -2/Testing | Spotted Striker 3170 | -2/Testing | Spotted Alpha 7 3173 | -2/Testing | Stole the SGEMP Prototype 3213 | -2/Testing | Discovered new exit (range 15) 3222 | -2/Testing | Entered Access 3222 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 3223 | -1/Access | Loaded intel: 110 machine locations 3223 | -1/Access | Loaded intel: 71 trap records 3223 | -1/Access | Identified exit to Surface 3223 | -1/Access | Discovered exit to Surface (range 104) 3223 | -1/Access | Identified exit to Command 3223 | -1/Access | Discovered exit to Command (range 102) 3223 | -1/Access | Delivered the SGEMP Prototype to Zhirov 3223 | -1/Access | Zhirov transferred Access data 3253 | -1/Access | Lost 5 parts (4n1u) 3288 | -1/Access | Zion Heavy squad teleported in 3401 | -1/Access | Zion Light squad teleported in 3412 | -1/Access | Found Prototype Protection 3412 | -1/Access | Identified Zio. Weapon Casing 3420 | -1/Access | Lost 3 parts (1p1n1u) 3421 | -1/Access | Retrieved Zion intel report: Emergency Access 3422 | -1/Access | Zion Hacker squad teleported in 3436 | -1/Access | Zhirov warped through subspace 3438 | -1/Access | Garrison activated, responded to threat 3546 | -1/Access | Energy Cycler disabled 3548 | -1/Access | Released all parts (9) 3579 | -1/Access | Lost 4 parts (2n2u) 3579 | -1/Access | Core integrity fell below 50% 3609 | -1/Access | Entered Command 3646 | -1/Command | Identified Transdimensional Reconstructor 3646 | -1/Command | Failed to warp due to unstable space 3648 | -1/Command | System corruption reached 10% 3665 | -1/Command | Fired Sigix Terminator 3665 | -1/Command | Destroyed self with Sigix Terminator Last Messages --------------- 03619_ Acquired Antigrav Array. 03629_ System corrupted: Arm. Medium Treads fused. 03646_ Connecting with Cave Seal Controls... 03646_ Identified Transdimensional Reconstructor. 03646_ Warp failed due to unstable space. 03647_ Slammed into S-43 Plague. 03647_ Destabilizing: System corrupted (+1). 03648_ Slammed into S-43 Plague. 03654_ System corrupted: Energy discharge (-33). 03660_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal C015. 03665_ Sigix Terminator expended. [Achievement: Hard Hitter] 03665_ H-81 Overseer destroyed. 03665_ Antigrav Array destroyed. 03665_ Destroyed Antigrav Array. 03665_ Antigrav Array destroyed. 03665_ Destroyed Antigrav Array. 03665_ Arm. Medium Treads destroyed. 03665_ Destroyed Arm. Medium Treads. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????? | | ?????????????????????????????????????????? | | ? ???????????????????????????????????????????? | | ??#/####/# =#????????????????????????????????? | | ??# / = #????????????????????????????????? | | ### #### # ! / ??????????????????????????????? | | ## #????????????????????????????????????????????? | | ## #????????????????????????????????????????????? | | ## #????????????????????????????????????????????? | | + #??? ????????????????????????????????????????? | | ## #??? ????????????????????????????????????????? | | ## #??? ????????????????????????????????????????? | | ## #??? ????????????????????????????????????????? | | ## #??? ????????????????????????????????????????? | | + #??? ??????????????#########?????????????????? | | ## #??? ???########??? #?????????????????? | | ## #??# #??# #???? [ #?????????????????? | | ## #??# #??# """ #???? #?????????????????? | | ### #?## #??# T""" +???? #?????????????????? | | ??# #?# #?# """" #???? ??????????????????? | | ??# #?# #?# """ #???? ???????????????????? | | ??# #?# ??# #???? ????????????????????? | | ###+#### ######+#########;;;;####????????????????? | | # # % ????????????????? | | # + w ;?????????????????????? | | # # @;??????????????????????? | | # # """" #??????????????????????? | | # # """" sss #??????????????????????? | | # # """" ##### #####??????????????????? | | ######## """" # s #??????????????????? | | ???????# gg # #??????????????????? | | ??????## # #??????????????????? | | ??????# # " #??????????????????? | | ?? "" """ """#?????????????????? | | ??##### """" # " "##?????????????????? | | ??????# ! """" # "#??????????????????? | | ??????# "" # " "#??????????????????? | | ??????# # """""#??????????????????? | | ??????# ###########??????????????????? | | ??????# ????????????????????????????? | | ??????############+##????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 48 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 19 Terrain Scan Range 18 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 400 Propulsion Shielding 66 Weapon Shielding 100 Evasion (%) 66 Target Analysis 5 Defensive Hacking 22 Item Schematics ----------------- Mak. Terrain Scan Processor | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Med. Treads | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Antigrav System | -7/Zion | Archive Recoil Nullifier | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Exp. Heat Sink | -4/Zhirov | Free Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Terrabomb Sigix Terminator Transdimensional Reconstructor Achievements -------------- Hard Hitter Special Delivery Challenges ------------ None Game ------ Seed WeaponBarragePropulsion Manual? 0 Play Time 01:12:45 Cumulative 183.4 hours Start 2023.05.07 @ 10:16:14 End 2023.05.08 @ 00:05:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 530 Rogue 530 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 76 Gallery% 75 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38481840-be03-44d5-93f0-a45de7da1b63