Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.09.28 @ 19:15:22 Player: F-forge Result: Destroyed by Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (182) 910 Value Destroyed (6093) 6093 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1668) 1668 TOTAL SCORE: 14111 Bonus ------- High Alert Combat Kills 316 Follower Combat Kills 352 Entered Garrisons 200 Entered DSFs 500 Registered with UFD 300 Cogmind --------- Core Integrity 0/1150 Matter 101/300 Energy 170/170 System Corruption 10% Temperature Cool (0) Movement Flying (34) Location -4/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (5) --- Antigrav System VTOL Module Field Propulsion Array (fused) > --- UTILITY (9) ------ Enhanced Optical Array Advanced Signal Interpreter Seismic Detector > --- WEAPON (3) ------- Lance > --- INVENTORY (5) ---- Antimatter Reactor Improved Heat Sink Improved Force Field Variable Charge Gun Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Combat Gravmag System Antigrav Array > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scan Processor Improved Targeting Computer Core Analyzer Layered Medium Armor Plating Improved Point Defense System Hacking Suite > --- WEAPON ----------- Linear Accelerator Lance > --- INVENTORY -------- Advanced Cryofiber Web Improved Heat Sink Seismic Detector Layered Medium Armor Plating Improved Force Field Improved Arc Projector Wave Gun Advanced Plasma Cannon Improved Remote Datajack [Rating: 98] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Particle Reactor Propulsion Gravmag Array Treads Improved Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility Medium Storage Unit Device Active Sensor Suite Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Improved Core Shielding Weapon Gauss Rifle Energy Gun Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Piercing Weapon Lance Build | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac DSF Gar Fac Slots Evolved 12 | . . . . . 8 . . 2 . . 2 Power 1 | . . . . . 1 . . . . . . Propulsion 3 | . . . . . 2 . . 1 . . . Utility 7 | . . . . . 4 . . 1 . . 2 Weapon 1 | . . . . . 1 . . . . . . Parts Attached 202 | 12 14 . 6 3 19 . 62 3 . 38 45 Power 42 | 3 2 . 1 2 5 . 16 . . 9 4 Engine 24 | 3 2 . 1 2 2 . 11 . . 2 1 Core 14 | . . . . . 3 . 5 . . 5 1 Reactor 4 | . . . . . . . . . . 2 2 Propulsion 72 | 4 6 . 3 . 4 . 20 . . 17 18 Treads 9 | 2 . . . . . . . . . 7 . Leg 22 | 2 6 . 3 . 4 . . . . 5 2 Wheel 4 | . . . . . . . 3 . . . 1 Hover 27 | . . . . . . . 17 . . . 10 Flight 10 | . . . . . . . . . . 5 5 Utility 43 | 2 3 . . 1 5 . 13 2 . 5 12 Device 13 | 1 1 . . 1 2 . 5 . . . 3 Storage 3 | 1 2 . . . . . . . . . . Processor 14 | . . . . . 2 . 4 2 . . 6 Hackware 2 | . . . . . . . 1 . . . 1 Protection 11 | . . . . . 1 . 3 . . 5 2 Artifact . | . . . . . . . . . . . . Weapon 45 | 3 3 . 2 . 5 . 13 1 . 7 11 Energy Gun 12 | 1 1 . 2 . 1 . 2 . . 3 2 Energy Cannon 2 | . . . . . 1 . . . . . 1 Ballistic Gun 15 | 2 1 . . . 1 . 4 1 . 3 3 Ballistic Cannon 7 | . 1 . . . . . 4 . . 1 1 Launcher 3 | . . . . . 1 . 1 . . . 1 Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon 3 | . . . . . 1 . 2 . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 2 1 . . 1 Corrupted Parts 3 | . . . . . . . . . . 3 . System Corruption 11 | . . . . . . . . . . 11 . Parts Lost 99 | . 1 . 6 . 6 7 29 . 2 29 19 Power 22 | . 1 . 1 . 2 2 11 . . 3 2 Propulsion 29 | . . . 2 . 2 2 5 . 1 10 7 Utility 19 | . . . . . 1 1 6 . 1 6 4 Weapon 29 | . . . 3 . 1 2 7 . . 10 6 Highest Loss Streak 10 | . 1 . 5 . 4 4 7 . 2 9 10 To Critical Strikes 4 | . . . . . . 1 . . . 2 1 Average Backups 7 | 3 8 8 5 13 10 8 6 6 7 7 7 Power . | . 1 . . . 1 2 . . . 1 . Propulsion . | 1 1 2 . 1 . . . . . . . Utility 3 | . 3 4 4 7 5 4 3 3 3 2 3 Weapon 1 | . 1 2 . 3 3 2 1 1 2 . 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 25 | . 2 2 2 5 . 3 3 . . 2 6 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . 1 . Utility 16 | . 1 2 1 4 . 3 1 . . . 4 Weapon 4 | . . . 1 1 . . 1 . . . 1 Tool/Special 3 | . 1 . . . . . . . . 1 1 Average Slot Usage (%) 79 | . 99 100 95 99 81 67 70 80 76 77 53 Engine 7 | . 13 14 12 14 7 3 5 . . . 2 Core 2 | . . . . . 2 3 3 5 4 5 2 Treads 1 | . . . . . . . . . . 13 . Leg 11 | . 28 28 26 28 24 16 . . . 1 1 Hover 6 | . . . . . . . 14 17 14 1 6 Device 9 | . 14 14 14 13 10 6 9 5 2 . 2 Storage 7 | . 14 14 14 14 6 3 3 5 5 5 2 Processor 8 | . . . . . 5 6 9 23 23 22 15 Protection 2 | . . . . . 1 5 3 5 5 8 1 Energy Gun 6 | . 14 14 12 14 2 . 4 . . 2 . Ballistic Gun 6 | . 11 . 10 14 4 5 3 3 5 7 . Ballistic Cannon 2 | . 2 14 3 . . . 2 5 5 1 1 Impact Weapon 1 | . . . . . 5 6 3 5 5 1 . Peak Build Rating 98 | 7 11 11 12 23 75 75 81 68 65 63 98 Average Rating 41 | 6 8 11 11 18 64 64 65 64 61 49 49 On Entrance 31 | . 7 11 11 12 23 75 36 62 65 53 27 Avg Prop Armor Cover (%) 18 | . . . 8 . . . . . . 7 20 Naked Turns 140 | . . . . . . . . . . . 140 Heaviest Build 69 | 15 22 22 22 38 64 61 44 36 36 69 51 Greatest Support 115 | 40 26 26 28 28 68 68 41 41 41 115 62 Greatest Overweight (x) 8 | . 1 . 3 1 1 5 8 . 1 3 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 10 10 15 15 15 10 10 10 10 10 Average Capacity 10 | 7 9 10 10 14 15 10 8 10 10 10 7 Most Carried 15 | 4 10 10 10 15 14 12 10 7 7 10 10 Average Carried 8 | 3 8 9 7 14 10 8 6 6 7 7 7 Final Capacity 15 | 8 10 10 10 15 15 5 10 10 10 10 5 Final Carried 15 | 4 9 10 10 15 12 5 8 7 7 7 5 Class Distribution -------------------- 49% | Mutant 10% | Scout 9% | Hacker-Mutant 6% | Scavenger-Scout 6% | Scavenger-Assassin 4% | Scavenger-Gunner 4% | Scavenger-Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Assassin | -6/Factory Scavenger-Assassin | -6/Waste Scout | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Scavenger-Gunner | -5/Garrison Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac DSF Gar Fac Matter Collected 5160 | 330 424 60 204 30 308 133 1831 30 33 1040 737 Remotely . | . . . . . . . . . . . . Salvage Created 7380 | 101 712 92 176 . 576 216 2526 . 185 1229 1567 Parts 312 | 11 42 4 9 . 20 2 101 . 10 48 65 Haulers Intercepted 5 | . 2 . . . . . 2 . . . 1 Recyclers Shooed 6 | . . . . . 1 . 5 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 7 | . . 7 . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac DSF Gar Fac Combat Hostiles Destroyed 113 | . 13 4 5 . 9 2 39 . 5 22 14 Melee 7 | . . . . . . . 5 . . . 2 Guns 54 | . 13 . 5 . 2 . 14 . 3 14 3 Cannons 32 | . . 4 . . 1 . 14 . 2 3 8 AOE 17 | . . . . . 6 2 4 . . 4 1 Classes Destroyed 23 | 2 5 2 2 . 3 2 3 . 2 1 1 Worker 29 | 1 1 . . . 1 . 24 . . . 2 Builder 10 | . 2 . . . 1 . 5 . . . 2 Tunneler 7 | 3 . . . . . . 2 . . . 2 Hauler 5 | . 2 . . . . . 2 . . . 1 Recycler 9 | . . . . . 1 . 3 . . . 5 Mechanic 2 | . . . . . . . 1 . . . 1 Operator 3 | . . . . . 1 . 2 . . . . Turret 2 | . . 2 . . . . . . . . . Watcher 10 | . 3 . . . 2 . 3 . . . 2 Swarmer 19 | . 3 3 . . . . 3 . . 4 6 Cutter 3 | . . . . . . . . . 3 . . Grunt 42 | . 10 . 1 . 6 . 15 . . 8 2 Brawler 1 | . . . . . . . . . . 1 . Duelist 1 | . . . . . . . . . . . 1 Protector 1 | . . . . . . 1 . . . . . Sentry 14 | . . . 3 . 1 . 2 . . 8 . Demolisher 2 | . . . . . . . 2 . . . . Specialist 3 | . . . . . . . . . 2 1 . Hunter 5 | . . . . . 1 . 2 . . 1 1 Programmer 16 | . . . 1 . 1 . 10 . . . 4 Compactor 1 | . . . . . . 1 . . . . . Subdweller 1 | . . 1 . . . . . . . . . Assembled 5 | . . . . . . . 5 . . . . Best Kill Streak 8 | 1 7 5 3 . 8 2 8 . 2 4 6 Combat Bots Only 7 | . 3 3 3 . 7 2 5 . 2 4 3 Max Kills in Single Turn 4 | 1 1 1 1 . 4 1 3 . 1 2 1 Gunslinging 1 | . . . . . . . 1 . . . . Exploded 4 | . . . . . 4 1 2 . . 2 1 Melee 1 | . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac DSF Gar Fac Hostile Shots Fired 1402 | 9 61 28 46 . 128 5 361 . 43 346 375 Missed 476 | 2 17 12 8 . 62 . 122 . 20 90 143 Hits 926 | 7 44 16 38 . 66 5 239 . 23 256 232 Melee 30 | . . . . . . 5 14 . 3 8 . Projectile 896 | 7 44 16 38 . 66 . 225 . 20 248 232 AOE 35 | 9 . . 7 . . . 14 . 2 . 3 Critical Strikes 42 | . . . 1 . 2 2 9 . 1 17 10 Actively Blocked 1 | . . . . . . . . . . 1 . Part Disruptions 1 | . . . . . . . 1 . . . . Damage Taken 14785 | 262 424 65 702 . 743 247 3943 . 341 4405 3653 Core 2825 | 43 39 4 116 . 62 69 607 . 46 672 1167 Absorbed by Shields 109 | . . . . . . . . . . 26 83 Redirected to Shielding 102 | . . . . . . . 34 . 17 51 . Ignored by Resistances 4097 | 71 133 22 194 . 225 65 1052 . 95 1200 1040 Regen/Repaired (Parts) 361 | . 37 . . . 97 . . . . . 227 Core Remaining (%) 35 | 82 . . . 19 . . 13 . . 28 . Volleys Fired 535 | 10 65 15 25 . 31 13 208 . 11 91 66 Largest 3 | 2 2 2 2 . 2 2 3 . 2 3 3 Hottest 163 | 70 95 95 95 . 113 71 163 . 77 125 146 Shots Fired 805 | 20 129 18 45 . 51 15 268 . 22 152 85 Gun 555 | 20 123 3 32 . 37 2 167 . 11 118 42 Cannon 214 | . 6 15 13 . 12 . 98 . 11 24 35 Launcher 28 | . . . . . 2 13 3 . . 10 . Special 8 | . . . . . . . . . . . 8 Kinetic 504 | 10 66 15 26 . 26 2 171 . 22 111 55 Thermal 229 | 10 63 3 15 . 14 . 74 . . 29 21 Explosive 28 | . . . . . 2 13 3 . . 10 . Electromagnetic 36 | . . . 4 . 9 . 20 . . 2 1 Robot Hit Streak 64 | 18 24 12 17 . 11 8 25 . 16 64 33 Robot Miss Streak 5 | . 2 1 1 . 3 1 5 . 2 2 3 Penetration Max 1 | . . . . . 1 . . . . 1 . Secondary Targets 3 | . 1 . . . . . 1 . . 1 . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . 1 . Shots Hit Robots 716 | 18 103 16 35 . 38 12 253 . 16 135 90 Core Hits 314 | 6 39 9 9 . 25 7 104 . 14 62 39 Critical Kills 7 | . 1 . . . . . 5 . 1 . . Critical Parts Destroyed 11 | . 1 . . . 3 . 6 . . 1 . Critical Strikes 41 | . 3 1 1 . 3 . 24 . 1 5 3 Burn 13 | . 1 . 1 . . . 8 . . 3 . Destroy 6 | . 2 . . . 1 . 1 . 1 1 . Blast 7 | . . 1 . . . . 5 . . 1 . Smash 12 | . . . . . 2 . 10 . . . . Impale 3 | . . . . . . . . . . . 3 Melee Attacks 110 | . . . . . 6 . 72 . . 2 30 Impact 80 | . . . . . 6 . 72 . . 2 . Slashing . | . . . . . . . . . . . . Piercing 30 | . . . . . . . . . . . 30 Sneak Attacks 27 | . . . . . . . 13 . . . 14 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 20951 | 224 1287 289 526 . 1950 1675 7633 . 477 3639 3251 Guns 7609 | 224 1192 48 321 . 491 39 2292 . 209 2219 574 Cannons 5323 | . 50 241 183 . 336 . 2427 . 268 591 1227 Explosions 4225 | . . . . . 986 1636 734 . . 785 84 Melee 3720 | . . . . . 137 . 2173 . . 44 1366 Ramming 74 | . 45 . 22 . . . 7 . . . . Kinetic 9095 | 98 571 241 271 . 372 39 3533 . 477 2246 1247 Thermal 3968 | 126 671 48 200 . 350 . 1487 . . 545 541 Explosive 3728 | . . . . . 986 1636 237 . . 785 84 Electromagnetic 366 | . . . 33 . 105 . 196 . . 19 13 Impact 2354 | . . . . . 137 . 2173 . . 44 . Slashing . | . . . . . . . . . . . . Piercing 1366 | . . . . . . . . . . . 1366 Highest Corruption 16 | . 4 4 4 . . . 7 . . 16 10 Average Corruption 3 | . 3 4 4 . . . 3 . . 4 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 157 | . 22 3 21 . . . 52 . . 34 25 Message Errors 45 | . 6 1 5 . . . 15 . . 10 8 Matter Fused 34 | . 4 . 6 . . . 13 . . 4 7 Heat Flow Errors 19 | . 1 1 2 . . . 9 . . 5 1 Energy Discharges 19 | . 2 . 4 . . . 6 . . 4 3 Parts Rejected 3 | . . . . . . . 1 . . 1 1 Parts Fused 2 | . 1 . . . . . . . . . 1 Data Loss (minor) 12 | . 3 . 1 . . . 5 . . 1 2 Data Loss (major) 5 | . . 1 1 . . . 2 . . 1 . Misfires 8 | . 3 . 1 . . . 1 . . 2 1 Alerts 5 | . 1 . 1 . . . . . . 3 . Misdirections 2 | . . . . . . . . . . 2 . Weapon Failures 3 | . 1 . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1679 | . . . . . 212 . 1270 . . 8 189 Projectiles 211 | . . . . . 29 . 104 . . 8 70 Explosions 410 | . . . . . 74 . 336 . . . . Melee 1058 | . . . . . 109 . 830 . . . 119 Knockbacks 50 | . 1 . 2 . 1 . 29 . 10 3 4 Impact 11 | . 1 . . . 1 . 9 . . . . Kinetic 38 | . . . 1 . . . 20 . 10 3 4 Secondary 1 | . . . 1 . . . . . . . . Self-Inflicted Damage 666 | . . . . . 175 63 283 . . 12 133 Shots 13 | . . . . . 3 2 5 . . 1 2 Rammed 1 | . . . . . . . 1 . . . . Targets Rammed 13 | . 8 . 4 . . . 1 . . . . Kicked 12 | . 8 . 4 . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 519 | 27 177 242 519 . 200 51 296 . 17 342 215 Average Temperature 73 | 10 60 117 173 . 64 19 72 . 17 78 53 Received Heat Transfer 2902 | . 288 72 171 . 240 . 628 . 90 1353 60 Effects 11 | . . . 8 . . . 2 . . 1 . Shutdowns 2 | . . . 1 . . . . . . 1 . Energy Bleed 4 | . . . 2 . . . 2 . . . . Interference 3 | . . . 3 . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Robots Corrupted 10 | . . . . . 1 . 9 . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . Parts Fried 20 | . . . . . 4 . 16 . . . . Impact Corruptions 28 | . . . . . 4 . 24 . . . . Robots Melted 3 | . . . . . . . 2 . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Melted 22 | . 1 . 1 . 1 . 14 . . 4 1 Heat Transferred 8960 | 370 2035 111 518 . 407 . 3513 . . 1258 748 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac DSF Gar Fac Maximum Alert Level 3 | . . . . . 1 . . . . 3 2 Low Security (%) 79 | 100 100 . 100 . 93 100 100 100 100 29 . Level 1 9 | . . . . . 6 . . . . 30 46 Level 2 10 | . . . . . . . . . . 35 53 Level 3 . | . . . . . . . . . . 4 . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 785 | 5 154 . 151 . 233 70 162 . 114 785 552 Initial 347 | . . . 36 . . 13 . . . 75 347 Average 109 | . 37 . 33 . 53 24 24 . 44 351 412 Influence Increases 5836 | 20 496 160 383 . 467 97 1849 . 134 1020 1210 Destroy 0b10 Robot/C 2360 | . 260 100 120 . 180 . 720 . 100 480 400 Destroy 0b10 Robot/NC 385 | 20 40 . . . 30 5 210 . . . 80 Destroy Leader 480 | . 70 . . . 54 . 220 . 10 30 96 Allied During Kill 33 | . . . . . . . 2 . . 9 22 Successful Hack 174 | . 39 . 16 . 10 . 47 . . 12 50 Select Force Hacks 270 | . 60 . 180 . 30 . . . . . . Disable Machine 189 | . 9 . . . 9 . 126 . 9 . 36 Anti-Garrison Action 250 | . . . . . . . . . . 250 . Destroy Structure 510 | . 3 . 37 . 39 92 114 . . 149 76 Partial Spotted 135 | . . . . . . . 75 . . . 60 Lose Combat Pursuer 750 | . 15 60 30 . 15 . 135 . 15 90 390 Active Sensor Use 300 | . . . . . 100 . 200 . . . . Influence Decreases 5439 | 20 496 70 473 . 419 145 1849 . 20 369 1578 Entered New Map 546 | . . . 54 . . 35 . . . 39 418 Time Decay 3898 | 20 486 70 359 . 369 80 1644 . . . 870 Lost Part 790 | . 10 . 60 . 40 30 150 . 20 290 190 Lost Ally 205 | . . . . . 10 . 55 . . 40 100 Squads Dispatched 39 | . 2 . . . 5 . 20 . 1 . 11 Investigation 10 | . 2 . . . 2 . 4 . . . 2 Extermination 16 | . . . . . 1 . 11 . . . 4 Reinforcement 10 | . . . . . 2 . 5 . 1 . 2 Assault 1 | . . . . . . . . . . . 1 Garrison 2 | . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses 3 | . . . . . 1 . 2 . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac DSF Gar Fac Distress Signals 10 | . . . . . 2 . 2 . . . 6 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 223 | 3 18 8 8 . 17 7 63 . 7 33 59 Peak Tracking Total 13 | 2 3 5 4 . 8 5 5 . 3 5 13 Tactical Retreats 33 | . 1 2 2 . 1 . 9 . 1 5 12 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac DSF Gar Fac Traps Triggered 25 | . 6 . . . 1 . 7 . . 5 6 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Objects Rigged 2 | . 2 . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac DSF Gar Fac Machines Disabled 21 | . 1 . . . 1 . 14 . 1 . 4 Max in Single Turn 3 | . 1 . . . 1 . 3 . 1 . 2 Garrison Access 4 | . . . . . 1 . 1 . . . 2 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac DSF Gar Fac Machines Accessed 53 | . 10 . 11 1 4 . 11 1 . 1 14 Terminals 28 | . 7 . 5 . 1 . 8 1 . 1 5 Fabricators 2 | . . . . . . . 1 . . . 1 Repair Stations 4 | . 1 . . . 1 . 1 . . . 1 Recycling Units 12 | . 2 . 6 . 1 . . . . . 3 Scanalyzers 2 | . . . . . . . . . . . 2 Garrison Access 4 | . . . . . 1 . 1 . . . 2 Total Hacks 132 | . 29 . 20 5 11 . 20 3 . 3 41 Successful 89 | . 19 . 17 5 7 . 10 1 . 1 29 Failed 43 | . 10 . 3 . 4 . 10 2 . 2 12 Catastrophic 5 | . . . . . . . 2 . . 1 2 Database Lockouts . | . . . . . . . . . . . . Manual 68 | . 22 . 16 . 5 . 13 . . 2 10 Terminals 78 | . 25 . 14 . 6 . 14 3 . 3 13 Fabricators 5 | . . . . . . . 3 . . . 2 Repair Stations 9 | . 2 . . . 2 . 2 . . . 3 Recycling Units 16 | . 2 . 6 . 2 . . . . . 6 Scanalyzers 15 | . . . . . . . . . . . 15 Garrison Access 4 | . . . . . 1 . 1 . . . 2 Terminal Hacks 25 | . 8 . 6 5 2 . 1 1 . 1 1 Record 1 | . . . . . 1 . . . . . . Part Schematic 5 | . 1 . 4 . . . . . . . . Robot Schematic 1 | . . . 1 . . . . . . . . Robot Analysis 5 | . . . . 5 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open DSF 2 | . . . . . . . 1 1 . . . Branch Access Points 2 | . . . . . 1 . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . 1 . Terminal Index 2 | . 1 . 1 . . . . . . . . Repair Station Index 1 | . 1 . . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . 3 . . . 2 Network Status 1 | . . . . . . . 1 . . . . Load Schematic 2 | . . . . . . . 1 . . . 1 Build 2 | . . . . . . . 1 . . . 1 Repair Station Hacks 7 | . 2 . . . 2 . 1 . . . 2 Scan Component 4 | . 1 . . . 1 . 1 . . . 1 Repair 3 | . 1 . . . 1 . . . . . 1 Recycling Unit Hacks 2 | . . . . . . . . . . . 2 Retrieve Components 2 | . . . . . . . . . . . 2 Scanalyzer 15 | . . . . . . . . . . . 15 Insert Component 5 | . . . . . . . . . . . 5 Analyze 5 | . . . . . . . . . . . 5 Retrieve Study 5 | . . . . . . . . . . . 5 Garrison Access Hacks 4 | . . . . . 1 . 1 . . . 2 Seal Access 4 | . . . . . 1 . 1 . . . 2 Unauthorized Hacks 31 | . 9 . 11 . 2 . 4 . . . 5 Terminals 22 | . 7 . 5 . 1 . 4 . . . 5 Botnet 21 | . 6 . 5 . 1 . 4 . . . 5 Detonate 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 9 | . 2 . 6 . 1 . . . . . . Tunnel 9 | . 2 . 6 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 38 | . 8 . 5 . 3 . 9 1 . 1 11 Full Trace Events 3 | . . . . . . . 1 . . 1 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . . . Robots Built 6 | . . . . . . . 3 . . . 3 Authchips . | . . . . . . . . . . . . Time 148 | . . . . . . . 49 . . . 99 Total Robot Build Rating 12 | . . . . . . . 6 . . . 6 Part Schematics Acquired 9 | . 1 . 4 . . . . . . . 4 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . . . . . 5 Parts Repaired 3 | . 1 . . . 1 . . . . . 1 Time 64 | . 32 . . . 19 . . . . . 13 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . 10 Parts Scanalyzed 4 | . . . . . . . . . . . 4 Part Schematics Acquired 4 | . . . . . . . . . . . 4 Parts Damaged 2 | . . . . . . . . . . . 2 Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac DSF Gar Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 13 | . . . 5 . . . . . . 3 5 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac DSF Gar Fac Total Allies 19 | . . . 5 . . . 3 . . 3 8 Largest Group 5 | . . . 5 1 1 . 3 . . 3 5 Highest-Rated Group 257 | . . . 91 34 34 . 30 . . 138 257 Highest-Rated Ally 64 | . . . 34 34 34 . 10 . . 46 64 Initial UFD Resources 29 | . . . . . 23 23 23 27 27 27 29 Total Orders . | . . . . . . . . . . . . Ally Attacks 76 | . . . 5 . 1 . 10 . . 22 38 Total Damage 2462 | . . . 365 . 42 . 246 . . 430 1379 Kills 15 | . . . 4 . . . 2 . . 2 7 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac DSF Gar Fac Active Infowar (turns) 15327 | 1852 1588 271 1012 2529 1283 211 5537 81 62 . 901 Optics 252 | . . . . . . . . . . . 252 Sensors 8384 | . 1485 271 1012 2529 415 . 2149 81 62 . 380 A.S.S. 5102 | . . . . . 1282 211 3609 . . . . Seismic 2258 | 1852 103 . . . . . . . . . 303 Robot Analysis Total 5 | . . . . 5 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac DSF Gar Fac Turns Passed 18710 | 1920 1588 271 1131 2531 1283 217 5834 81 110 2003 1741 Spaces Moved 12532 | 96 1028 189 805 1327 591 118 4623 130 107 1059 2459 Core 568 | 2 . . 31 . . 11 47 . . 2 475 Treads 685 | 52 . . . . . . . . . 633 . Legs 4164 | 42 1028 189 774 1327 591 107 . . . 105 1 Wheels 198 | . . . . . . . 182 . . . 16 Hover 5577 | . . . . . . . 4394 130 107 257 689 Flight 1340 | . . . . . . . . . . 62 1278 Fastest Speed 22 | 50 120 120 120 120 120 120 48 58 58 23 22 Average Speed 93 | 140 120 120 123 189 129 153 60 58 71 153 43 Slowest Speed 450 | 160 190 120 200 190 190 300 450 58 126 240 220 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . 3 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . Exploration Rate (%) 50 | 8 97 14 98 90 9 68 47 3 63 67 44 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 9 | . 2 . 6 . 1 . . . . . . Known Exits Taken 2 | . . . . . . . 1 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 4 | . . . . 4 . . . . . . . Spaces Dug 40 | . . . . . 3 . 32 . . . 5 Terrain Destroyed 470 | . . . . . 37 161 145 . 1 88 38 Melee 39 | . . . . . 3 . 31 . . . 5 Projectile 16 | . . . . . 2 . 9 . 1 . 4 AOE 415 | . . . . . 32 161 105 . . 88 29 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac DSF Gar Fac Total 18552 | 1857 1257 220 902 1352 1046 136 7254 135 117 1273 3003 Wait 4757 | 1735 107 8 33 . 388 6 2142 . . 16 322 Move 12514 | 95 1027 188 804 1326 591 117 4622 129 106 1056 2453 Hop 3 | . . . . . . . . . . . 3 Pick Up 91 | 3 14 5 7 10 4 . 24 1 . 6 17 Fast Attach 129 | 7 3 . 3 1 7 . 42 1 . 29 36 Attach 67 | 2 . . 4 . 10 . 30 2 . 5 14 Detach 23 | . . . . . 4 . 14 . . . 5 Swap 65 | 3 18 . . 4 4 . 16 . . 10 10 Drop 101 | 2 15 4 4 11 1 . 28 2 . 14 20 Fire 535 | 10 65 15 25 . 31 13 208 . 11 91 66 Melee 110 | . . . . . 6 . 72 . . 2 30 Ram 1 | . . . . . . . 1 . . . . Kick 12 | . 8 . 4 . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 104 | . . . . . . . 55 . . 22 27 Rewire 40 | . . . 18 . . . . . . 22 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Rec / Scr) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory -5/Factory -5/DSF -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 5 exits: *Res x2 / Upp x2 / Arm) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 1840 | -11/Scrapyard | Assembled infested the area 1921 | -11/Scrapyard | Entered Materials 1922 | -10/Materials | Met a group of wandering Federalists 1925 | -10/Materials | Build established: Mutant 1955 | -10/Materials | Discovered new exit (range 5) 2274 | -10/Materials | Discovered new exit (range 10) 2566 | -10/Materials | Discovered new exit (range 16) 2731 | -10/Materials | Discovered new exit (range 11) 3044 | -10/Materials | Discovered new exit (range 12) 3160 | -10/Materials | Repaired Particle Gun 3509 | -10/Materials | Entered Subcaves 3510 | -10/Subcaves | Continued accompanying wandering Federalists (5) 3510 | -10/Subcaves | Approached by a straggling Scientist 3537 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3670 | -10/Subcaves | Discovered new exit (range 16) 3780 | -10/Subcaves | Entered Recycling 4078 | -8/Recycling | Core integrity fell below 50% 4092 | -8/Recycling | Core integrity fell below 20% 4122 | -8/Recycling | Lost 5 parts (1p2n2w) 4489 | -8/Recycling | Build established: Commander-Mutant 4561 | -8/Recycling | Lost 3 allies 4725 | -8/Recycling | Scanned before Scraplab entrance 4774 | -8/Recycling | Discovered new exit (range 16) 4829 | -8/Recycling | Build established: Mutant 4899 | -8/Recycling | Entered Scraplab 4908 | -8/Recycling | Discovered new exit (range 2) 4911 | -8/Recycling | Entered Scraptown 4911 | -8/Scraptown | Accompanied by 1 ally 4911 | -8/Scraptown | System corruption cleaned by C-Scrubber 5243 | -8/Scraptown | Visited Assassins FH 5284 | -8/Scraptown | Visited Cyclists 5837 | -8/Scraptown | Discovered new exit (range 7) 5994 | -8/Scraptown | Visited Fellowship of the Rings 6047 | -8/Scraptown | Visited The Evicted 6085 | -8/Scraptown | Visited SPCMW 6248 | -8/Scraptown | Visited Awakened 6290 | -8/Scraptown | Visited IN-MT5's Study 6340 | -8/Scraptown | Visited UFD Registry 6340 | -8/Scraptown | Registered with UFD as "Alphakit" 6381 | -8/Scraptown | Visited Scrap Suit Storage 6435 | -8/Scraptown | Visited Junk Repository 6533 | -8/Scraptown | Visited LU-1G1's Boring Crew 7053 | -8/Scraptown | Visited Infowarlord's Domain 7076 | -8/Scraptown | Found Active Sensor Suite 7140 | -8/Scraptown | Visited Analyses Database 7187 | -8/Scraptown | Visited Scrapoid Pod Storage 7250 | -8/Scraptown | Visited Sword Containment 7292 | -8/Scraptown | Visited Modified Component R&D 7434 | -8/Scraptown | Discovered new exit (range 3) 7442 | -8/Scraptown | Entered Factory 7442 | -6/Factory | Accompanied by 1 ally 7442 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 7737 | -6/Factory | Repaired Carbon-fiber Leg 7815 | -6/Factory | Build established: Assassin 8202 | -6/Factory | Identified exit to Lower Caves 8250 | -6/Factory | Build established: Scavenger-Assassin 8304 | -6/Factory | Destroyed 7 combat bots 8311 | -6/Factory | Lost 4 parts (1p2n1u) 8725 | -6/Factory | Sucked down chute 8725 | -6/Factory | Entered Waste 8752 | -6/Waste | Spotted C-40 Crusher 8766 | -6/Waste | Destroyed C-40 Crusher 8769 | -6/Waste | Spotted C-40 Crusher 8772 | -6/Waste | Spotted C-40 Crusher 8774 | -6/Waste | Spotted C-40 Crusher 8779 | -6/Waste | Spotted C-40 Crusher 8836 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8861 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8880 | -6/Waste | Spotted C-40 Crusher 8892 | -6/Waste | Lost 3 parts (2p1n) 8911 | -6/Waste | Discovered new exit (range 15) 8920 | -6/Waste | Crushed by Compactor (1 part destroyed) 8928 | -6/Waste | Crushed by Compactor (1 part destroyed) 8931 | -6/Waste | Crushed by Compactor (1 part destroyed) 8942 | -6/Waste | Entered Factory 8962 | -6/Factory | Lost 4 parts (1n1u2w) 9589 | -6/Factory | Assembled infested ambush trap array 9822 | -6/Factory | Build established: Scout 10298 | -6/Factory | Build established: Scavenger-Scout 11370 | -6/Factory | Lost 4 parts (1p1n2w) 11765 | -6/Factory | Build established: Scout 12252 | -6/Factory | Core integrity fell below 50% 12305 | -6/Factory | Lost 3 parts (2p1w) 12711 | -6/Factory | Crushed by falling debris 12742 | -6/Factory | Lost 7 parts (2p1n3u1w) 13001 | -6/Factory | Build established: Hacker-Mutant 14086 | -6/Factory | Fabricated B-36 Bruiser? 14107 | -6/Factory | Lost 3 parts (1n1u1w) 14176 | -6/Factory | Core integrity fell below 20% 14368 | -6/Factory | Build established: Mutant 14428 | -6/Factory | Found Prototype Processor 14767 | -6/Factory | Discovered new exit (range 16) 14775 | -6/Factory | Identified exit to Factory 14776 | -6/Factory | Entered another Factory area 14776 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14776 | -5/Factory | Identified Exp. Targeting Computer 14856 | -5/Factory | Identified exit to DSF 14857 | -5/Factory | Entered DSF 14895 | -5/DSF | Additional patrols routed to DSF 14951 | -5/DSF | Discovered new exit (range 13) 14966 | -5/DSF | Identified exit to Garrison 14967 | -5/DSF | Entered Garrison 15007 | -5/Garrison | Triggered checkpoint 15303 | -5/Garrison | Triggered checkpoint 15529 | -5/Garrison | Triggered checkpoint 15659 | -5/Garrison | Lost 7 parts (1p2n1u3w) 15825 | -5/Garrison | Triggered checkpoint 15873 | -5/Garrison | Discovered new exit (range 11) 15887 | -5/Garrison | Identified exit to Factory 15953 | -5/Garrison | Triggered checkpoint 15982 | -5/Garrison | Build established: Scavenger-Gunner 16071 | -5/Garrison | Discovered exit to Factory (range 9) 16507 | -5/Garrison | Triggered checkpoint 16750 | -5/Garrison | System corruption reached 10% 16762 | -5/Garrison | Core integrity fell below 50% 16844 | -5/Garrison | Lost 9 parts (3n3u3w) 16856 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 16947 | -5/Garrison | Lost 4 parts (2p1n1w) 16967 | -5/Garrison | Discovered exit to Factory (range 14) 16970 | -5/Garrison | Entered Factory 16970 | -4/Factory | Evolved 2 slots: Utility x2 16994 | -4/Factory | Repaired Med. Storage Unit 17096 | -4/Factory | Garrison activated, responded to threat 17118 | -4/Factory | Spotted B-86 Titan 17178 | -4/Factory | Identified exit to Upper Caves 17178 | -4/Factory | Identified exit to Armory 17228 | -4/Factory | Build established: Scavenger-Sprinter 17277 | -4/Factory | Garrison activated, responded to threat 17436 | -4/Factory | Discovered new exit (range 11) 17442 | -4/Factory | Identified exit to Research 17465 | -4/Factory | Discovered exit to Research (range 8) 17557 | -4/Factory | P-70 Sage assimilated allied Swordsman 7a 17562 | -4/Factory | P-70 Sage assimilated allied Assassin 7a 17659 | -4/Factory | P-70 Sage assimilated allied Archangel 7a 17660 | -4/Factory | Cargo convoy interrupted 17811 | -4/Factory | Build established: Hacker-Mutant 18008 | -4/Factory | Released all parts (11) 18028 | -4/Factory | Lost 10 parts (1p3n4u2w) 18070 | -4/Factory | Core integrity fell below 50% 18274 | -4/Factory | Released all parts (3) 18320 | -4/Factory | Core integrity fell below 20% 18353 | -4/Factory | Fabricated B-36 Bruiser? 18470 | -4/Factory | First assault squad dispatched 18492 | -4/Factory | System corruption reached 10% 18511 | -4/Factory | Lost 6 parts (1p2n3w) 18676 | -4/Factory | Found Prototype Launcher 18676 | -4/Factory | Identified Tesla Bomb Launcher 18711 | -4/Factory | Destroyed by Tesla Rifle Last Messages --------------- dispatching Cutter reinforcements to area. 18557_ Acquired Lgt. Antimatter Reactor. 18611_ System corrupted: Field Propulsion Array fused. 18630_ System corrupted: Energy discharge (-62). 18676_ Acquired Prototype Launcher. 18676_ Identified Tesla Bomb Launcher. 18678_ Dropped Tesla Bomb Launcher. 18684_ System corrupted: Matter fused (-8). 18688_ K-01 Serf cleans the Nuclear Reactor. 18697_ U-05 Engineer lays Concrete. 18697_ R-10 Processor collects VTOL Module+. 18698_ Acquired Lance. 18699_ U-05 Engineer lays Concrete. 18700_ Acquired Variable Charge Gun+. 18701_ U-05 Engineer lays Concrete. 18702_ System corrupted: Energy discharge (-42). 18711_ Nuclear Reactor explodes. 18711_ P-70 Sage destroyed. 18711_ Myomer Leg destroyed. Map ----- +----------------------------------------------------+ | #??# #???# """"" #?# """ """ #???? | | #??#######+####+##### """"" #?# """ """ #???? | | #??????# # " " = #?# #???? | | #??????# # #?# ! #???? | | #??????# # #?# """#???? | | ######## ^ + #?# Y"#???# | | # #?# = [ """#### | | ########## #### # #?# = | | ?????????# #??# ###################/#### % | | ?#########+#### = %= | | ?# # | | ?#""" # """ """ """ """ """ """ """ | | ?#""" # "F" """ """ """ """ """ """ | | ?#"S # " """ """ """ """ """ """ | | ?#""" """ # """ | | ?# "" """ # """ """ """ """ """ """ """ | | ?# """ # """ """ """ """ """ """ | | ?# #] """ """ """ """ """ """ | | ?# """ """ #]! k | | ?# """ """ # | | ?# """ """ # | | ?# # ## ####### | | ###########+### = #??## % | | C ##?#T [ ! | | #?##/[[ | | p @ #??#/[ [! | | p ! #### !! % | | |% ! | | ###########+### ######+#+##### T## | | ??????????????# ##??????????????##? | | ????? ?????# #?????????????????? | | ## ???# ####?????????????????? | | / ???# ##????????????????????? | | ## ???# #?????????????????????? | | ????? ???# #?????????????????????? | | ?????????" ???## ##### #?????????????????????? | | ???????????????# #???# #?????????????????????? | | ???????????????# #???# #?????????????????????? | | ???????????????# #???# #?????????????????????? | | ???????????????# #???# #?????????????????????? | | ???????????????# #???# #?????????????????????? | | ???????????????? #???# +?????????????????????? | | ???????????????? #???#+#+###?????????????????????? | | ???????????>???? ????????????????????????????????? | | ????????????????+????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 37 Energy Capacity 555 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 110 Corruption Containment 8 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Point Defense Rating 160 Phase Shifting 5 Evasion (%) 65 Targeting Accuracy 14 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 22 Item Schematics ----------------- Lgt. Armor Plating | -10/Materials | Hacked Transmission Jammer | -8/Recycling | Hacked Recoil Stabilizer | -8/Recycling | Hacked Corruption Screen | -8/Recycling | Hacked Force Field | -8/Recycling | Hacked Jamming Amplifier | -4/Factory | Scanalyzed Linear Accelerator | -4/Factory | Scanalyzed Lgt. Angular Momentum Engine | -4/Factory | Scanalyzed Particle Reactor | -4/Factory | Scanalyzed Robot Schematics ------------------ B-36 Bruiser | -8/Recycling | Hacked Fabricated ------------ B-36 Bruiser | x3 | -6/Factory B-36 Bruiser | x3 | -4/Factory Repaired ---------- Particle Gun | 50% | -10/Materials Carbon-fiber Leg | 11% | -6/Factory Med. Storage Unit | 9% | -4/Factory Studied --------- VTOL Module | -4/Factory | Hacked Lgt. Angular Momentum Engine | -4/Factory | Hacked Imp. Remote Datajack | -4/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Variable Charge Gun | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Some Acronyms Are Better Than Others Challenges ------------ None Game ------ Seed CoolantDisposableArmor Manual? 0 Play Time 02:26:19 Cumulative 170.1 hours Start 2026.09.28 @ 16:47:23 End 2026.09.28 @ 19:15:22 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 68 Rogue 0 Adventurer 68 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 47 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd4ba8a0-f442-4b49-9bd9-cc757bc9af0e