Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.07 @ 21:48:07 Player: Minty Result: Destroyed by Heavy Explosive Trap Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (117) 585 Value Destroyed (5355) 5355 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (908) 908 TOTAL SCORE: 10988 Bonus ------- High Alert Combat Kills 708 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 45/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Coolant Injector Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [Grunt] (23) Relay Coupler [Brawler] (27) Relay Coupler [Sentry] (23) Relay Coupler [Heavy] (12) Remote Datajack Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Armored Medium Treads Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Coolant Injector Matter Compressor Targeting Computer Improved Light Armor Plating System Shield > --- WEAPON ----------- Heavy Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Heavy] Remote Datajack [Rating: 50] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fusion Compressor Propulsion Improved VTOL Module Treads Armored Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Enhanced Autogun Energy Gun Thermic Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Special Weapon Flamer Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Was Fac Slots Evolved 8 | . . . 4 2 . . 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 5 | . . . 2 2 . . 1 . . Weapon 1 | . . . . . . . 1 . . Parts Attached 162 | . 17 30 23 16 32 9 22 3 10 Power 12 | . 1 4 . 1 4 . 1 . 1 Engine 6 | . 1 4 . . . . 1 . . Core 6 | . . . . 1 4 . . . 1 Reactor . | . . . . . . . . . . Propulsion 30 | . 5 3 7 1 6 2 2 2 2 Treads 3 | . 2 . . . . . . 1 . Leg 10 | . . 1 . . 4 . 2 1 2 Wheel 9 | . 3 2 4 . . . . . . Hover 2 | . . . . . . 2 . . . Flight 6 | . . . 3 1 2 . . . . Utility 49 | . 5 4 9 6 7 5 8 . 5 Device 18 | . 2 1 3 2 5 . 5 . . Storage 7 | . 3 . . 2 . . 1 . 1 Processor 11 | . . . 2 2 1 2 1 . 3 Hackware 5 | . . . 1 . . 3 1 . . Protection 8 | . . 3 3 . 1 . . . 1 Artifact . | . . . . . . . . . . Weapon 71 | . 6 19 7 8 15 2 11 1 2 Energy Gun 22 | . 2 2 3 1 4 . 10 . . Energy Cannon 2 | . . 1 . . . . 1 . . Ballistic Gun 26 | . 1 9 4 3 7 2 . . . Ballistic Cannon 5 | . 1 . . 1 1 . . . 2 Launcher 13 | . 2 5 . 3 3 . . . . Special Weapon 2 | . . 2 . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . 4 1 . . 1 . . Corrupted Parts 2 | . 1 . . . 1 . . . . System Corruption 6 | . 5 . . . 1 . . . . Parts Lost 67 | . 4 9 2 2 25 . 11 3 11 Power 8 | . . 1 1 1 3 . 1 . 1 Propulsion 19 | . 1 1 . . 9 . 4 1 3 Utility 17 | . . 1 1 . 7 . 2 1 5 Weapon 23 | . 3 6 . 1 6 . 4 1 2 Highest Loss Streak 10 | . 3 4 2 1 10 . 7 3 9 To Critical Strikes 1 | . . 1 . . . . . . . Average Slot Usage (%) 75 | . 96 89 73 73 76 46 75 38 57 Engine 4 | . 14 12 2 1 . . 1 . . Core 1 | . . . . . 5 . . . 5 Treads 1 | . 5 . . . . . . . 5 Leg 5 | . 13 3 1 . 14 . 1 2 6 Wheel 5 | . 8 19 6 . . . . . . Hover 2 | . . . . . . 11 10 . . Flight 4 | . . . 13 16 8 . . . . Device 6 | . 12 5 7 6 4 . 5 11 6 Storage 6 | . 14 13 3 1 6 . . 2 2 Processor 9 | . . . 4 17 23 23 16 . 5 Hackware 6 | . . . 4 7 1 5 20 15 9 Protection 4 | . . 10 11 6 . . . . 1 Energy Gun 5 | . 16 . 3 . 2 1 14 4 . Ballistic Gun 7 | . 5 17 11 11 5 3 . . . Ballistic Cannon 2 | . 3 . . . . . . . 11 Launcher 1 | . . 4 . . . . . . . Peak Build Rating 50 | 6 8 32 44 42 37 30 48 48 50 Average Rating 26 | 6 7 16 29 34 27 20 42 22 39 On Entrance 21 | 6 6 6 32 28 34 8 30 44 18 Naked Turns . | . . . . . . . . . . Heaviest Build 55 | 12 21 55 55 16 25 3 23 23 34 Greatest Support 55 | 20 40 55 55 16 40 12 20 20 40 Greatest Overweight (x) 5 | . 1 1 2 . 5 . 3 2 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 5 8 8 5 Average Capacity 7 | 8 9 10 7 5 9 5 5 5 5 Most Carried 10 | 6 10 10 10 10 10 5 6 8 5 Average Carried 7 | 6 9 9 6 5 9 4 5 5 5 Final Capacity 10 | 8 10 10 5 10 5 5 8 5 5 Final Carried 10 | 6 8 10 5 10 4 5 6 5 5 Class Distribution -------------------- 32% | Mutant 11% | Scavenger-Mutant 9% | Scout 8% | Hacker-Gunner 8% | Hacker-Mutant 7% | Hacker-Skirmisher 6% | Sprinter 4% | Gunner 3% | Subdweller-Mutant 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Sprinter | -8/Materials Scout | -7/Factory Scavenger-Mutant | -7/Garrison Mutant | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Mutant | -6/Waste Hacker-Gunner | -6/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Was Fac Matter Collected 4450 | 200 255 1199 697 245 1114 21 249 . 470 Remotely 238 | . . . . . 238 . . . . Salvage Created 4153 | . 620 424 889 302 876 21 637 . 384 Parts 222 | . 39 33 53 24 32 6 18 . 17 Haulers Intercepted 6 | . 1 . 4 . . . 1 . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 8 | . . 8 . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Was Fac Combat Hostiles Destroyed 88 | . 11 13 11 7 24 . 10 . 12 Guns 36 | . 5 4 10 1 11 . 5 . . Cannons 14 | . 1 . 1 . . . . . 12 AOE 35 | . 5 9 . 6 13 . 2 . . Classes Destroyed 14 | . 7 2 . 1 3 . . . 1 Worker 11 | . 4 . 2 4 . . 1 . . Builder 5 | . 1 . 2 2 . . . . . Hauler 6 | . 1 . 4 . . . 1 . . Recycler 2 | . 1 . 1 . . . . . . Operator 4 | . 1 . 1 1 . 1 . . . Watcher 1 | . . . . 1 . . . . . Swarmer 14 | . 3 1 . . 8 . . . 2 Grunt 46 | . 8 . 6 7 12 . 9 . 4 Brawler 3 | . . . . . 2 . 1 . . Duelist 1 | . . . . . 1 . . . . Sentry 7 | . . 1 5 . . . . . 1 Hunter 5 | . . . . . 1 . . . 4 Programmer 1 | . . . . . . . . . 1 Subdweller 11 | . . 11 . . . . . . . Best Kill Streak 10 | . 6 3 5 10 9 1 3 . 3 Combat Bots Only 9 | . 5 3 2 4 9 . 3 . 3 Max Kills in Single Turn 8 | . 2 2 1 8 3 1 2 . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 2 . 3 3 . 1 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Was Fac Hostile Shots Fired 730 | . 61 70 98 58 196 6 77 3 161 Missed 283 | . 16 29 48 31 71 5 22 . 61 Damage Taken 7371 | . 503 1047 782 279 1908 6 1078 145 1623 Core 1924 | . 74 149 112 67 632 . 345 145 400 Absorbed by Shields 21 | . . . . 17 4 . . . . Redirected to Shielding 106 | . . 55 19 5 27 . . . . Regen/Repaired (Parts) 341 | . 212 . . 129 . . . . . Core Remaining (%) 47 | 100 . 10 79 . . . . . . Volleys Fired 380 | . 51 66 79 14 84 2 38 1 45 Largest 3 | . 2 2 2 2 2 1 3 2 2 Hottest 255 | . 80 125 143 50 88 25 255 144 113 Shots Fired 637 | . 87 93 153 20 128 2 67 2 85 Gun 476 | . 66 67 143 14 116 2 66 2 . Cannon 114 | . 14 2 10 . 2 . 1 . 85 Launcher 44 | . 7 21 . 6 10 . . . . Special 3 | . . 3 . . . . . . . Kinetic 424 | . 35 75 131 14 82 2 . . 85 Thermal 117 | . . 9 22 . 18 . 66 2 . Explosive 32 | . 7 9 . 6 10 . . . . Electromagnetic 64 | . 45 . . . 18 . 1 . . Robot Hit Streak 55 | . 9 55 16 6 9 2 8 1 9 Robot Miss Streak 5 | . 2 1 5 2 4 . 3 2 4 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . Shots Hit Robots 391 | . 51 68 88 11 75 2 46 1 49 Core Hits 213 | . 25 34 36 25 52 2 21 . 18 Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 26 | . 3 . 1 . 2 . 12 1 7 Burn 15 | . . . . . 2 . 12 1 . Destroy 1 | . . . 1 . . . . . . Blast 7 | . . . . . . . . . 7 Corrupt 3 | . 3 . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12065 | . 1102 2099 1693 1505 2309 35 1351 21 1950 Guns 4762 | . 586 656 1471 136 1019 35 838 21 . Cannons 2400 | . 147 58 222 . . . 48 . 1925 Explosions 4821 | . 361 1354 . 1369 1275 . 462 . . Melee . | . . . . . . . . . . Ramming 51 | . 8 . . . 15 . 3 . 25 Kinetic 5807 | . 313 1366 1322 136 710 35 . . 1925 Thermal 2206 | . 79 169 371 . 429 . 1137 21 . Explosive 3384 | . 282 564 . 1369 1006 . 163 . . Electromagnetic 617 | . 420 . . . 149 . 48 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . 5 5 . . 3 3 . . 3 Average Corruption 4 | . 5 5 . . 1 3 . . 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 44 | . 6 24 . . 9 5 . . . Message Errors 10 | . 2 5 . . 2 1 . . . Matter Fused 11 | . 2 5 . . 4 . . . . Heat Flow Errors 4 | . . 4 . . . . . . . Energy Discharges 5 | . . 3 . . . 2 . . . Data Loss (minor) 8 | . 2 4 . . 1 1 . . . Data Loss (major) 3 | . . 1 . . 1 1 . . . Alerts 1 | . . 1 . . . . . . . Weapon Failures 2 | . . 1 . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 245 | . 1 31 11 38 12 . 83 . 69 Projectiles 94 | . 1 . 11 . . . 13 . 69 Explosions 151 | . . 31 . 38 12 . 70 . . Melee . | . . . . . . . . . . Knockbacks 13 | . 2 . . . . . . . 11 Impact . | . . . . . . . . . . Kinetic 12 | . 2 . . . . . . . 10 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 442 | . 31 291 . 35 41 . 44 . . Shots 16 | . 2 11 . 1 1 . 1 . . Rammed 5 | . 1 . . . 2 . . . 2 Targets Rammed 11 | . 3 . . . 3 . 1 . 4 Kicked 6 | . 2 . . . 1 . 1 . 2 Crushed . | . . . . . . . . . . Highest Temperature 525 | . 131 150 443 201 64 . 525 . 27 Average Temperature 89 | . 49 42 94 74 22 . 219 . 9 Received Heat Transfer 1987 | . 183 144 342 118 528 . 531 . 141 Effects 10 | . . . 3 . . . 7 . . Shutdowns 2 | . . . 1 . . . 1 . . Interference 2 | . . . 2 . . . . . . Matter Decay 1 | . . . . . . . 1 . . Short Circuit 2 | . . . . . . . 2 . . Damage (major) 3 | . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . . . . 3 . . Combat Hostiles 3 | . . . . . . . 3 . . Parts Melted 4 | . . . . . 1 . 3 . . Heat Transferred 5648 | . 150 414 629 . 655 . 3650 150 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 8 | . 2 . . . 2 . . . 4 Alert | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Was Fac Peak Influence 1263 | . 283 . 271 578 1263 689 893 295 486 Initial 610 | . . . . 53 400 610 337 295 196 Average 380 | . 59 . 116 135 941 644 610 282 256 Maximum Alert Level 4 | . 1 . 1 2 4 2 3 1 2 Low Security (%) 43 | 100 95 . 70 81 . . . . 49 Level 1 19 | . 4 . 29 12 . . 22 100 36 Level 2 21 | . . . . 5 22 100 51 . 14 Level 3 10 | . . . . . 42 . 26 . . Level 4 5 | . . . . . 34 . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 22 | . 3 . 1 5 . 2 3 . 8 Investigation 12 | . 2 . . 4 . 1 2 . 3 Extermination 1 | . . . . 1 . . . . . Reinforcement 7 | . 1 . 1 . . 1 . . 4 Assault 2 | . . . . . . . 1 . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Was Fac Distress Signals 2 | . . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 178 | . 13 16 32 21 31 5 21 6 33 Peak Tracking Total 13 | . 3 3 11 11 5 3 5 6 13 Tactical Retreats 20 | . . . 3 5 2 1 5 . 4 Traps | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Was Fac Traps Triggered 12 | . 1 . . 2 2 3 2 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 4 | . . . 4 . . . . . . Reprogrammed . | . . . . . . . . . . Reused 1 | . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . Installed 1 | . . . 1 . . . . . . Triggered 2 | . . . 1 . . . 1 . . Most Traps Carried 1 | . . 1 1 . . . . . . Objects Rigged 7 | . . . . . . . 7 . . Exploded 2 | . . . . . . . 2 . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Was Fac Machines Disabled 39 | . 3 1 4 16 7 . 5 . 3 Max in Single Turn 6 | . 2 1 2 6 2 . 3 . 1 Garrison Relay 4 | . . . . . 4 . . . . Phase Generator 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . 1 . . Overloaded Fab Kills 9 | . . . . . . . . . 9 Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Was Fac Machines Accessed 25 | . 3 1 4 5 1 5 3 . 3 Terminals 13 | . 1 . 3 . 1 4 3 . 1 Fabricators 2 | . . . . 1 . . . . 1 Repair Stations 4 | . 1 . . 2 . 1 . . . Recycling Units 4 | . 1 . 1 1 . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 95 | . 11 1 30 15 2 11 14 . 11 Successful 41 | . 9 1 12 6 . 2 8 . 3 Failed 54 | . 2 . 18 9 2 9 6 . 8 Catastrophic 7 | . 1 . 2 1 . 1 1 . 1 Database Lockouts . | . . . . . . . . . . Manual 54 | . 5 . 20 3 . 8 12 . 6 Terminals 62 | . 4 . 27 . 2 10 14 . 5 Fabricators 4 | . . . . 2 . . . . 2 Repair Stations 15 | . 5 . . 9 . 1 . . . Recycling Units 11 | . 2 . 3 2 . . . . 4 Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . Terminal Hacks 12 | . . 1 7 . . 1 3 . . Level Access Points 1 | . . . . . . 1 . . . Terminal Index 2 | . . . 1 . . . 1 . . Alert Level 2 | . . . 1 . . . 1 . . Unreport Threat 2 | . . . 2 . . . . . . Locate Traps 1 | . . . 1 . . . . . . Disarm Traps 1 | . . . 1 . . . . . . Registered Components 1 | . . . . . . . 1 . . Zone Layout 1 | . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 Network Status 1 | . . . . . . . . . 1 Repair Station Hacks 6 | . 4 . . 1 . 1 . . . Scan Component 2 | . 2 . . . . . . . . Repair 2 | . 2 . . . . . . . . Refit 2 | . . . . 1 . 1 . . . Recycling Unit Hacks 7 | . 2 . 2 2 . . . . 1 Report Inventory 4 | . 1 . 1 1 . . . . 1 Retrieve Components 3 | . 1 . 1 1 . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Unlock Access 1 | . . . . 1 . . . . . Unauthorized Hacks 14 | . 3 . 3 2 . . 5 . 1 Terminals 10 | . 2 . 3 . . . 5 . . Botnet 3 | . 1 . 1 . . . 1 . . Detonate 2 | . . . . . . . 2 . . Operators 2 | . . . 1 . . . 1 . . Skim 2 | . 1 . 1 . . . . . . Sabotage 1 | . . . . . . . 1 . . Fabricators 1 | . . . . . . . . . 1 Overload 1 | . . . . . . . . . 1 Repair Stations 3 | . 1 . . 2 . . . . . Mechanics 1 | . 1 . . . . . . . . Patch 2 | . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 2 . 3 3 1 5 3 . 2 Full Trace Events 5 | . . . . 1 1 1 1 . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . Time 52 | . 52 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 13 | . 3 . 9 1 . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Gar Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 17 | . . . . . 17 . . . . Machine Destruction 17 | . . . . . 17 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Was Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Was Fac Turns Passed 5558 | 2 767 1024 595 544 691 292 768 151 724 Spaces Moved 4601 | 2 353 799 641 608 516 471 627 183 401 Core 870 | . . . . . 29 470 123 152 96 Treads 247 | . 67 . . . . . . . 180 Legs 753 | 2 135 182 9 . 175 . 94 31 125 Wheels 882 | . 151 617 114 . . . . . . Hover 411 | . . . . . . 1 410 . . Flight 1438 | . . . 518 608 312 . . . . Fastest Speed 26 | 120 80 80 32 30 26 50 50 50 50 Average Speed 76 | 120 111 98 46 31 76 50 86 66 137 Slowest Speed 320 | 120 160 130 130 32 300 76 320 190 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 17 | . . . 8 8 1 . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 2 54 48 29 13 69 16 13 73 16 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 12 | . . 12 . . . . . . . Spaces Dug 25 | . . . . 25 . . . . . Terrain Destroyed 596 | . 68 171 2 67 194 . 63 . 31 Melee . | . . . . . . . . . . Projectile 33 | . . . 2 . . . . . 31 AOE 563 | . 68 171 . 67 194 . 63 . . Terrain Rammed 1 | . . . . . 1 . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Was Fac Total 6046 | 1 641 944 834 939 703 524 787 210 463 Wait 662 | . 189 7 65 267 16 4 94 18 2 Move 4563 | 1 352 798 625 594 513 470 627 182 401 Hop 14 | . . . 7 6 1 . . . . Pick Up 75 | . 14 18 12 12 13 3 1 2 . Fast Attach 75 | . 5 5 6 6 13 9 18 3 10 Attach 46 | . 5 11 7 4 19 . . . . Detach 31 | . 1 4 3 4 13 1 3 2 . Swap 41 | . 7 14 10 6 . . 4 . . Drop 77 | . 14 15 19 11 9 5 1 2 1 Fire 380 | . 51 66 79 14 84 2 38 1 45 Melee . | . . . . . . . . . . Ram 3 | . . . . . 3 . . . . Kick 6 | . 2 . . . 1 . 1 . 2 Crush 3 | . 1 . . . . . . . 2 Escape Stasis 63 | . . . . 15 18 30 . . . Rewire . | . . . . . . . . . . Trap 1 | . . . 1 . . . . . . Miscellaneous 6 | . . 6 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x4 / [*Sto] / *Low) -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 534 | -10/Materials | Discovered new exit (range 13) 577 | -10/Materials | Repaired Med. Storage Unit 605 | -10/Materials | Repaired EM Pulse Gun 695 | -10/Materials | Discovered new exit (range 16) 723 | -10/Materials | Discovered new exit (range 4) 748 | -10/Materials | Lost 3 parts (1n2w) 770 | -10/Materials | Entered Subcaves 839 | -10/Subcaves | Disturbed a concealed Subdweller 852 | -10/Subcaves | Ambushed by Subdweller buried in earth 852 | -10/Subcaves | Ambushed by Subdweller buried in earth 853 | -10/Subcaves | Core integrity fell below 50% 886 | -10/Subcaves | Lost 4 parts (1n1u2w) 942 | -10/Subcaves | Disturbed a concealed Subdweller 1068 | -10/Subcaves | Discovered new exit (range 14) 1227 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1247 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1276 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1315 | -10/Subcaves | Core integrity fell below 20% 1495 | -10/Subcaves | Visited 4L-MR0's lab 1506 | -10/Subcaves | Found Cargo Legs 1507 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 1651 | -10/Subcaves | Learned location of Zion (-7) 1757 | -10/Subcaves | Discovered new exit (range 16) 1794 | -10/Subcaves | Entered Materials 1794 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2317 | -8/Materials | Discovered new exit (range 16) 2333 | -8/Materials | Build established: Sprinter 2389 | -8/Materials | Entered Factory 2389 | -7/Factory | Evolved 2 slots: Utility x2 2923 | -7/Factory | Build established: Scout 2933 | -7/Factory | Identified exit to Garrison 2933 | -7/Factory | Entered Garrison 2945 | -7/Garrison | Triggered checkpoint 2969 | -7/Garrison | Garrison Relay disabled 3086 | -7/Garrison | Triggered checkpoint 3089 | -7/Garrison | Triggered checkpoint 3134 | -7/Garrison | Destroyed 9 combat bots 3140 | -7/Garrison | Lost 3 parts (1u2w) 3145 | -7/Garrison | Triggered checkpoint 3160 | -7/Garrison | Spotted B-75 Beast 3160 | -7/Garrison | Spotted B-75 Beast 3166 | -7/Garrison | Discovered new exit (range 15) 3174 | -7/Garrison | Phase Generator disabled 3178 | -7/Garrison | Identified exit to Factory 3294 | -7/Garrison | Lost 7 parts (1p4n1u1w) 3302 | -7/Garrison | Garrison Relay disabled 3363 | -7/Garrison | Garrison Relay disabled 3440 | -7/Garrison | Garrison Relay disabled 3450 | -7/Garrison | Lost 3 parts (2u1w) 3534 | -7/Garrison | Build established: Scavenger-Mutant 3570 | -7/Garrison | Core integrity fell below 50% 3571 | -7/Garrison | Triggered checkpoint 3617 | -7/Garrison | Discovered exit to Factory (range 15) 3618 | -7/Garrison | Core integrity fell below 20% 3624 | -7/Garrison | Entered Factory 3633 | -7/Factory | Lost 10 parts (1p4n3u2w) 3707 | -7/Factory | Identified exit to Factory 3718 | -7/Factory | Discovered new exit (range 13) 3724 | -7/Factory | Identified exit to Lower Caves 3826 | -7/Factory | Discovered new exit (range 11) 3916 | -7/Factory | Entered another Factory area 3916 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4234 | -6/Factory | Build established: Hacker-Skirmisher 4374 | -6/Factory | Lost 7 parts (1p3n3w) 4442 | -6/Factory | Lost 3 parts (1n1u1w) 4616 | -6/Factory | First assault squad dispatched 4684 | -6/Factory | Sucked down chute 4684 | -6/Factory | Entered Waste 4700 | -6/Waste | Spotted C-40 Crusher 4734 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4737 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4738 | -6/Waste | Core integrity fell below 50% 4740 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4765 | -6/Waste | Spotted C-40 Crusher 4767 | -6/Waste | Spotted C-40 Crusher 4767 | -6/Waste | Spotted C-40 Crusher 4771 | -6/Waste | Lost 3 parts (1n1u1w) 4807 | -6/Waste | Spotted C-40 Crusher 4811 | -6/Waste | Spotted C-40 Crusher 4822 | -6/Waste | Discovered new exit (range 12) 4835 | -6/Waste | Entered Factory 5189 | -6/Factory | Build established: Hacker-Gunner 5521 | -6/Factory | Cargo convoy interrupted 5521 | -6/Factory | Core integrity fell below 20% 5535 | -6/Factory | First assault squad dispatched 5559 | -6/Factory | Lost 9 parts (1p2n4u2w) 5559 | -6/Factory | Destroyed by Heavy Explosive Trap Last Messages --------------- 05524_ Knocked back. 05524_ Slug penetrates Subcomponent Replicator. 05524_ Flexi-carbon Leg destroyed. 05525_ P-60 Hacker resets H-61 Shepherd, system corruption cleaned. 05525_ K-01 Serf collects debris. 05526_ Fabricator zaps I-36 Angel with an electromagnetic arc. 05526_ Dropped Matter Compressor. 05527_ Fabricator zaps P-60 Hacker with an electromagnetic arc. 05527_ Chain reaction triggered in Mic. Nuclear Core. 05527_ P-60 Hacker destroyed. 05527_ Knocked back. 05527_ Slug penetrates Subcomponent Replicator. 05527_ Terrain Scan Processor destroyed. 05528_ Targeting Computer destroyed. 05529_ K-01 Serf collects debris. 05535_ ALERT: Significant disruption in Zone 8T, assault force dispatched. 05541_ Slug penetrates Wall. 05541_ Slug penetrates Door. 05559_ Triggered Heavy Explosive Trap. 05559_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ! ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# ##????????????????????? | | ???????????????????????# T#????????????????????? | | ???????????????????????# #????????????????????? | | ?????????????????????### ###???????????????????? | | ?????????? ???????# @ #???????????????????? | | ????????? ####### #???????????????????? | | ????????? #???????????????????? | | ????????? #???????????????????? | | ????????? #???????????????????? | | ????????? ## #???????????????????? | | ???????????? ???# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ?????????????" ?# #?######## ?????????? | | ?????????????" # #? ??????????? | | ?????????????" + # #????????????? | | ????????????????# # #????????????? | | ???????????????## #????????????? | | ???????????????# #????????????? | | ???????????????# #????????????? | | ???????????????# #????????????? | | ???????????????# " " " " #????????????? | | ???????????????# " " " " /#????????????? | | ???????????????###+##### " " " " #????????????? | | ???????????????????????## " " " " #????????????? | | ????????????????????????# " " " " ??????????????? | | ????????????????????????# " " " " #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Additional Mass Support 12 Corruption Block 8 Armor Coverage 900 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 64 Targeting Accuracy 10 Launcher Accuracy 20 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicSpectralSheargun Manual? 0 Play Time 00:54:09 Cumulative 925.0 hours Start 2024.09.07 @ 20:40:45 End 2024.09.07 @ 21:48:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1122 Rogue 842 Adventurer 124 Explorer 156 Win Type - Total 39 Types 28/0/8/1/1/0/0/1/0 Lore% 81 Gallery% 90 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b860c3b-3fec-43bf-8d11-44a0c68e1ea4