Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.19 @ 09:26:44 Player: Ordine Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (94) 470 Value Destroyed (2318) 2318 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (65) 65 TOTAL SCORE: 4253 Bonus ------- High Alert Combat Kills 65 Cogmind --------- Core Integrity 120/400 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (90) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Structural Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Huge Storage Unit Structural Scanner Sensor Array Signal Interpreter Improved Targeting Computer Utility Shielding Hacking Suite Hacking Suite Ion Cannon Ion Cannon Rocket Launcher Plasma Cutter Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Huge Storage Unit Structural Scanner Structural Scanner Sensor Array Improved Targeting Computer Utility Shielding Light Armor Plating Hacking Suite Hacking Suite Ion Cannon Ion Cannon Rocket Launcher Plasma Cutter Hammer [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 82 | 6 16 8 50 2 Power 6 | 1 1 1 3 . Engine 4 | 1 1 1 1 . Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 24 | 2 3 2 17 . Treads 24 | 2 3 2 17 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 24 | 1 5 2 14 2 Device 15 | . 2 1 10 2 Storage 5 | 1 3 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . . 1 3 . Artifact . | . . . . . Weapon 28 | 2 7 3 16 . Energy Gun 2 | 2 . . . . Energy Cannon 9 | . . . 9 . Ballistic Gun 13 | . 5 3 5 . Ballistic Cannon 1 | . . . 1 . Launcher 3 | . 2 . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 8 | . 1 1 3 3 Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 1 | . . . . 1 Weapon 5 | . 1 1 1 2 Highest Loss Streak 3 | . 1 1 1 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 99 99 99 100 Engine 6 | . 14 14 1 . Core 5 | . . . 9 11 Treads 30 | . 28 28 32 33 Device 11 | . 13 12 11 11 Storage 12 | . 14 14 11 11 Protection 6 | . . 1 11 11 Energy Cannon 9 | . . . 14 22 Ballistic Gun 14 | . 26 27 6 . Peak Build Rating 21 | 6 11 11 21 21 Average Rating 14 | 4 9 10 17 19 On Entrance 9 | . 6 11 11 19 Naked Turns . | . . . . . Heaviest Build 92 | 13 92 34 63 63 Greatest Support 60 | 40 40 40 60 60 Greatest Overweight (x) 2 | 2 2 . 1 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 25 | 8 25 15 20 20 Average Capacity 17 | 6 15 15 19 20 Most Carried 20 | 1 15 15 20 20 Average Carried 15 | . 9 14 18 19 Final Capacity 20 | 8 15 15 20 20 Final Carried 20 | 1 15 15 19 20 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 2080 | 225 630 176 1029 20 Remotely . | . . . . . Salvage Created 3510 | . 696 211 2416 187 Parts 241 | . 58 14 158 11 Haulers Intercepted 8 | . 2 . 6 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 68 | . 17 5 42 4 Guns 35 | . 14 5 16 . Cannons 26 | . . . 22 4 AOE 6 | . 3 . 3 . Classes Destroyed 13 | . 7 1 5 . Worker 2 | . . . 2 . Builder 1 | . . . 1 . Tunneler 2 | . 2 . . . Hauler 8 | . 2 . 6 . Recycler 5 | . 1 1 3 . Mechanic 1 | . . . 1 . Operator 4 | . 2 . 2 . Watcher 7 | . 2 . 5 . Swarmer 15 | . 9 3 3 . Grunt 38 | . 8 . 28 2 Brawler 2 | . . . 1 1 Duelist 2 | . . . 1 1 Sentry 11 | . . 2 9 . Best Kill Streak 7 | . 6 3 7 2 Combat Bots Only 6 | . 4 3 6 2 Max Kills in Single Turn 3 | . 2 1 3 1 Gunslinging . | . . . . . Exploded 2 | . 2 . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 314 | . 78 29 198 9 Missed 80 | . 21 8 50 1 Damage Taken 3241 | . 581 256 2143 261 Core 405 | . 107 18 232 48 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 102 | . . . 102 . Core Remaining (%) 75 | 100 . 50 . . Volleys Fired 212 | . 52 17 136 7 Largest 2 | . 2 2 2 2 Hottest 120 | . 53 46 120 120 Shots Fired 411 | . 104 28 266 13 Gun 262 | . 100 28 134 . Cannon 143 | . . . 130 13 Launcher 6 | . 4 . 2 . Special . | . . . . . Kinetic 282 | . 100 28 154 . Thermal 123 | . . . 110 13 Explosive 6 | . 4 . 2 . Electromagnetic . | . . . . . Robot Hit Streak 29 | . 9 20 29 12 Robot Miss Streak 6 | . 6 3 4 1 Penetration Max . | . . . . . Secondary Targets 4 | . . 2 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 269 | . 55 21 183 10 Core Hits 125 | . 32 9 78 6 Critical Kills 2 | . . 1 1 . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 4 | . . 1 3 . Meltdown 1 | . . . 1 . Destroy 3 | . . 1 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5379 | . 1059 324 3751 245 Guns 2672 | . 851 324 1497 . Cannons 2252 | . . . 2007 245 Explosions 455 | . 208 . 247 . Melee . | . . . . . Ramming . | . . . . . Kinetic 2984 | . 851 324 1809 . Thermal 1940 | . . . 1695 245 Explosive 455 | . 208 . 247 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 33 | . . . 33 . Projectiles 17 | . . . 17 . Explosions 16 | . . . 16 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 71 | . 32 . 39 . Shots 2 | . 1 . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 234 | . 34 48 234 102 Average Temperature 47 | . 8 16 58 47 Received Heat Transfer 951 | . 114 63 762 12 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 3 | . . . 3 . Heat Transferred 3034 | . . . 2664 370 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 576 | . 286 85 576 349 Initial 217 | . . 12 . 217 Average 200 | . 72 57 292 309 Maximum Alert Level 2 | . 1 . 2 1 Low Security (%) 55 | 100 97 100 28 . Level 1 33 | . 2 . 50 100 Level 2 11 | . . . 20 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 4 . 6 . Investigation 5 | . 2 . 3 . Extermination . | . . . . . Reinforcement 4 | . 2 . 2 . Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 4 | . 2 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 96 | . 28 5 58 5 Peak Tracking Total 6 | . 4 3 6 2 Tactical Retreats 5 | . 2 . 3 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 5 | . 4 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 3 | . 1 1 1 . Max in Single Turn 1 | . 1 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 24 | . 8 1 15 . Terminals 16 | . 5 1 10 . Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units 4 | . 2 . 2 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 68 | . 24 2 42 . Successful 26 | . 7 . 19 . Failed 41 | . 17 2 22 . Catastrophic 10 | . 5 1 4 . Database Lockouts 1 | . . . 1 . Manual 23 | . 8 2 13 . Terminals 47 | . 15 2 30 . Fabricators . | . . . . . Repair Stations 7 | . 3 . 4 . Recycling Units 11 | . 6 . 5 . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 15 | . 4 . 11 . Robot Analysis 4 | . 1 . 3 . Prototype ID Bank 2 | . . . 2 . Level Access Points 1 | . 1 . . . Alert Level 1 | . . . 1 . Unreport Threat 2 | . 1 . 1 . Locate Traps 1 | . . . 1 . Hauler Manifests 2 | . 1 . 1 . Zone Layout 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 1 . 3 . Scan Component 3 | . 1 . 2 . Repair 1 | . . . 1 . Recycling Unit Hacks 4 | . 2 . 2 . Report Inventory 1 | . . . 1 . Retrieve Components 3 | . 2 . 1 . Scanalyzer 3 | . . . 3 . Insert Component 2 | . . . 2 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 23 | . 7 1 15 . Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 22 | . 12 . 10 . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total 4 | . 1 . 3 . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 6824 | 68 1786 935 3688 347 Spaces Moved 2963 | 40 875 536 1381 131 Core 6 | 6 . . . . Treads 2957 | 34 875 536 1381 131 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 240 Average Speed 189 | 147 168 160 211 240 Slowest Speed 320 | 160 320 160 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 66 | 4 99 96 99 35 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 60 | . 24 . 34 2 Melee . | . . . . . Projectile 14 | . . . 12 2 AOE 46 | . 24 . 22 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 3772 | 46 1099 590 1887 150 Wait 449 | . 139 21 282 7 Move 2959 | 39 874 535 1380 131 Hop . | . . . . . Pick Up 32 | 1 12 2 15 2 Fast Attach 20 | 6 5 3 6 . Attach 9 | . 1 1 7 . Detach 1 | . . 1 . . Swap 53 | . 10 4 37 2 Drop 37 | . 6 6 24 1 Fire 212 | . 52 17 136 7 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: [Exi] / [*Zio]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Identified exit to Materials 279 | -10/Materials | Discovered new exit (range 11) 300 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 4) 1530 | -10/Materials | Discovered new exit (range 13) 1855 | -10/Materials | Entered Mines 1870 | -10/Mines | Learned location of 1 exit from Materials 1905 | -10/Mines | Discovered exit to Materials (range 7) 2084 | -10/Mines | Found a hidden stash of uninstalled traps 2251 | -10/Mines | Discovered exit to Materials (range 7) 2790 | -10/Mines | Entered Materials 2790 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2791 | -9/Materials | Identified exit to Materials 3192 | -9/Materials | Repaired Hvy. Assault Rifle 3284 | -9/Materials | Build established: Scavenger-Mutant 3315 | -9/Materials | Discovered new exit (range 16) 4281 | -9/Materials | Discovered exit to Materials (range 4) 4282 | -9/Materials | Build established: Mutant 4306 | -9/Materials | Central database locked down 4791 | -9/Materials | Discovered exit to Materials (range 3) 4843 | -9/Materials | Build established: Scavenger-Mutant 5058 | -9/Materials | Discovered new exit (range 16) 5712 | -9/Materials | Core integrity fell below 50% 5990 | -9/Materials | First assault squad dispatched 6478 | -9/Materials | Entered Mines 6484 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6622 | -9/Mines | Learned location of Recycling (-8) 6705 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6705 | -9/Mines | Discovered new exit (range 6) 6797 | -9/Mines | Assembled infested the area 6825 | -9/Mines | Self-destructed Last Messages --------------- 06648_ K-01 Serf collects debris. 06659_ G-34 Mercenary destroyed. 06663_ R-06 Scavenger collects Sml. Laser. 06667_ R-06 Scavenger collects Ion Engine. 06697_ K-01 Serf collects debris. 06705_ "No threat detected, you may enter." 06705_ EXIT=FOUND 06716_ K-01 Serf collects debris. 06797_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 06820_ C-30 ARC bursts open, deploying its payload. 06820_ D-53 Grenadier unfolds itself. 06822_ Ion Cannon destroyed. 06823_ The unstable cave ceiling collapses. 06823_ Hrd. Light Armor Plating destroyed. 06824_ D-53 Grenadier destroyed. 06825_ The unstable cave ceiling collapses. 06825_ Ion Cannon destroyed. 06825_ U-05 Engineer lays Concrete. 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