Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.26 @ 16:34:31 Player: DZKane Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (130) 650 Value Destroyed (4766) 4766 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1783) 1783 TOTAL SCORE: 13759 Bonus ------- Pacifist 200 High Alert Combat Kills 487 Follower Combat Kills 719 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -423 Cogmind --------- Core Integrity 0/1150 Matter 278/300 Energy 67/100 System Corruption 16% Temperature Warm (130) Movement Rolling (130) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Centrium Wheel Centrium Wheel > --- UTILITY (8) ------ Advanced Cooling System Huge Storage Unit Weapon Cycler > --- WEAPON (7) ------- Field Laser > --- INVENTORY (25) --- Light Antimatter Reactor Wheel Wheel Armored Huge Wheel Armored Huge Wheel High-capacity Matter Pod (200) Advanced Signal Interpreter Kinecellerator Graphene Brace Authchip [Propulsion] Authchip [Armor] Dynamic Insulation System High-powered Tractor Beam Heavy Missile Launcher Plasma Cutter Heavy Pick Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Antimatter Reactor > --- PROPULSION ------- Centrium Wheel Centrium Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Army-in-a-Box > --- WEAPON ----------- High-powered Shock Rifle High-powered Shock Rifle High-powered Shock Rifle Autogun Autogun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Light Antimatter Reactor Wheel Wheel Armored Huge Wheel Armored Huge Wheel Improved Heat Sink Improved Cooling System Advanced Cooling System High-capacity Matter Pod Advanced Signal Interpreter Kinecellerator Improved Kinecellerator Weapon Cycler Improved Heavy Armor Plating Graphene Brace Authchip [Propulsion] Authchip [Armor] Dynamic Insulation System High-powered Tractor Beam Heavy Missile Launcher Plasma Cutter Heavy Pick [Rating: 124] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Armored Wheel Wheel Armored Wheel Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Improved Targeting Computer Protection Layered Medium Armor Plating Weapon Improved Assault Rifle Energy Gun High-powered Shock Rifle Ballistic Gun Improved Assault Rifle Impact Weapon Mace Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac DSF Fac Fac Slots Evolved 12 | . . 2 . . . 2 . . . 4 . . . 2 2 Power 1 | . . . . . . . . . . 1 . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 6 | . . . . . . 2 . . . 1 . . . 1 2 Weapon 5 | . . 2 . . . . . . . 2 . . . 1 . Parts Attached 148 | 6 4 8 28 3 4 2 17 . 2 18 1 4 13 4 34 Power 21 | 1 1 2 5 . . . 2 . . 3 1 . 1 . 5 Engine 15 | 1 1 2 5 . . . 1 . . 2 . . 1 . 2 Core 3 | . . . . . . . 1 . . 1 . . . . 1 Reactor 3 | . . . . . . . . . . . 1 . . . 2 Propulsion 23 | 2 . . 8 . . . 3 . 1 1 . . 1 . 7 Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 23 | 2 . . 8 . . . 3 . 1 1 . . 1 . 7 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 45 | 1 1 1 3 1 . 2 7 . 1 7 . 1 4 3 13 Device 23 | . . . 2 . . . 3 . . 3 . 1 2 . 12 Storage 5 | 1 . 1 1 1 . . 1 . . . . . . . . Processor 7 | . 1 . . . . . . . . 2 . . 1 3 . Hackware . | . . . . . . . . . . . . . . . . Protection 10 | . . . . . . 2 3 . 1 2 . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 59 | 2 2 5 12 2 4 . 5 . . 7 . 3 7 1 9 Energy Gun 6 | . . . . . . . . . . . . . . . 6 Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 52 | 2 2 5 11 2 4 . 5 . . 7 . 3 7 1 3 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 2 . . 1 . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 System Corruption 6 | . . . . . . . . . . . . . . . 6 Parts Lost 47 | . . . 11 . . . 1 . . 1 2 . 4 . 28 Power 8 | . . . 1 . . . . . . 1 . . 1 . 5 Propulsion 7 | . . . 3 . . . . . . . . . 1 . 3 Utility 13 | . . . 2 . . . 1 . . . . . 2 . 8 Weapon 19 | . . . 5 . . . . . . . 2 . . . 12 Highest Loss Streak 11 | . . . 6 . . . 1 . . 1 2 . 3 . 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 90 98 85 55 97 100 97 100 100 99 86 92 98 100 72 Engine 8 | . 14 10 9 11 11 9 8 9 9 12 2 . 4 5 2 Reactor 1 | . . . . . . . . . . . 4 6 6 5 3 Wheel 15 | . 28 22 18 22 22 18 17 18 18 12 13 13 12 11 9 Device 8 | . . . 4 11 11 9 10 9 9 5 6 13 12 8 9 Storage 7 | . 14 11 10 11 11 9 9 9 9 6 6 6 6 5 5 Processor 4 | . 4 11 . . . . . . . 10 10 6 5 13 7 Protection 7 | . . . . . . 18 15 18 18 8 6 6 6 5 1 Ballistic Gun 32 | . 28 43 31 . 41 36 35 36 36 40 29 32 39 41 23 Peak Build Rating 124 | 6 12 16 18 17 24 29 36 34 39 62 65 59 71 79 124 Average Rating 46 | 3 10 15 11 14 23 28 34 34 37 57 55 58 63 78 95 On Entrance 33 | . 6 12 16 17 17 24 29 34 34 39 61 45 59 70 79 Naked Turns 8 | . . . 8 . . . . . . . . . . . . Heaviest Build 224 | 13 18 39 38 51 61 72 114 109 114 132 134 133 145 149 224 Greatest Support 32 | 26 26 26 32 26 26 26 28 22 24 24 24 24 24 22 32 Greatest Overweight (x) 7 | 1 . 1 3 1 2 2 5 4 5 5 5 5 6 6 7 Average Overweight (x) 3 | . . . . 1 1 2 3 4 4 4 4 5 5 6 5 Largest Inventory Capacity 25 | 8 8 15 15 20 20 20 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 8 11 14 17 20 20 24 25 25 25 25 25 25 25 25 Most Carried 25 | 5 8 12 15 19 19 16 25 25 25 25 25 24 25 24 25 Average Carried 20 | 2 6 8 10 15 16 15 23 25 25 24 25 21 22 23 21 Final Capacity 25 | 8 8 15 15 20 20 20 25 25 25 25 25 25 25 25 25 Final Carried 25 | 1 8 12 15 19 17 16 25 25 25 25 25 21 25 24 18 Class Distribution -------------------- 28% | Tank 23% | Executioner 18% | Scavenger-Executioner 11% | Mutant 4% | Scavenger-Tank 4% | Scavenger-Skirmisher 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Tank | -9/Mines Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Tank | -8/Materials Tank | -8/Storage Tank | -8/Recycling Tank | -8/Scraptown Executioner | -6/Factory Executioner | -6/Waste Scavenger-Executioner | -6/Factory Scavenger-Executioner | -6/DSF Scavenger-Executioner | -5/Factory Scavenger-Executioner | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac DSF Fac Fac Matter Collected 5966 | 200 . 312 725 30 212 60 747 78 22 1060 99 58 345 171 1847 Remotely 797 | . . . . . . . . . . . . . 142 . 655 Salvage Created 6729 | . . 353 426 . 153 60 1363 147 . 1337 246 . 319 202 2123 Parts 311 | . . 18 16 . 7 1 68 14 . 56 4 . 24 6 97 Haulers Intercepted 8 | . . . . . . . 4 . . 1 . . . 1 2 Recyclers Shooed 3 | . . . 1 . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac DSF Fac Fac Combat Hostiles Destroyed 105 | . . 7 22 . 3 1 20 2 . 16 1 . 8 . 25 Melee 3 | . . . 3 . . . . . . . . . . . . Guns 99 | . . 7 17 . 3 1 20 2 . 16 1 . 8 . 24 Classes Destroyed 19 | . . 3 5 . . . 2 1 . 2 1 . 2 . 3 Worker 6 | . . . 1 . . . . . . . . . . . 5 Builder 3 | . . . . . . . . 1 . . . . . . 2 Tunneler 2 | . . . . . . . . . . . . . . . 2 Hauler 8 | . . . . . . . 4 . . 1 . . . 1 2 Recycler 10 | . . . 1 . . . 1 . . 5 . . . 1 2 Operator 2 | . . 1 . . . . . . . 1 . . . . . Drone 2 | . . . . . . . . . . . . . . . 2 Watcher 5 | . . . . . . . 1 . . . . . . . 4 Swarmer 25 | . . . 7 . . . . . . 6 . . 4 . 8 Grunt 39 | . . 6 3 . 3 . 13 . . 5 . . 1 . 8 Brawler 1 | . . . . . . . . . . . . . . . 1 Sentry 11 | . . 1 . . . 1 7 2 . . . . . . . Demolisher 1 | . . . 1 . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . 1 . 1 Hunter 6 | . . . . . . . . . . 2 . . 1 . 3 Programmer 7 | . . . . . . . . . . 3 . . . . 4 Heavy 1 | . . . . . . . . . . . . . 1 . . Compactor 1 | . . . . . . . . . . . 1 . . . . Assembled 11 | . . . 11 . . . . . . . . . . . . Best Kill Streak 9 | . . 2 9 . 3 1 7 3 . 5 1 . 4 2 8 Combat Bots Only 9 | . . 2 9 . 3 1 4 2 . 4 1 . 4 . 5 Max Kills in Single Turn 3 | . . 2 2 . 1 1 1 2 . 2 1 . 1 1 3 Gunslinging 1 | . . 1 1 . . . . . . 1 . . . . 1 Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac DSF Fac Fac Hostile Shots Fired 661 | . . 13 89 . 10 2 79 14 . 85 3 . 55 . 311 Missed 177 | . . 3 25 . 5 1 12 2 . 27 1 . 11 . 90 Damage Taken 9136 | . . 174 1155 . 65 11 697 128 . 1064 104 . 897 . 4841 Core 1657 | . . 23 260 . . 11 26 21 . 55 49 . 47 . 1165 Absorbed by Shields 420 | . . . 10 . 24 4 263 49 . 70 . . . . . Redirected to Shielding 53 | . . . . . . . . . . 53 . . . . . Ignored by Resistances 146 | . . . . . . . 126 12 . 8 . . . . . Regen/Repaired (Parts) 573 | . . . . . . . 251 . 295 27 . . . . . Core Remaining (%) 83 | 100 100 . . . 29 . . . 89 . . . 82 100 . Volleys Fired 267 | . . 16 42 . 10 1 54 5 . 37 4 . 18 2 78 Largest 7 | . . 4 4 . 4 3 4 4 . 6 6 . 6 7 7 Hottest 347 | . . 92 92 . 89 66 92 92 . 138 129 . 180 208 347 Shots Fired 1264 | . . 64 138 . 38 3 200 20 . 218 24 . 104 14 441 Gun 1264 | . . 64 138 . 38 3 200 20 . 218 24 . 104 14 441 Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 1197 | . . 64 138 . 38 3 200 20 . 218 24 . 104 14 374 Thermal 17 | . . . . . . . . . . . . . . . 17 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 50 | . . . . . . . . . . . . . . . 50 Robot Hit Streak 14 | . . 6 7 . 6 2 14 10 . 9 8 . 8 5 8 Robot Miss Streak 12 | . . 4 5 . 4 2 6 2 . 5 2 . 8 1 12 Penetration Max 1 | . . . . . . . . . . . . . 1 . . Secondary Targets 30 | . . 1 7 . . . 3 1 . 6 . . 2 . 10 Max Gunslinging Chain 1 | . . 1 1 . . . 1 1 . 1 . . 1 . 1 Shots Hit Robots 673 | . . 36 78 . 23 2 130 15 . 115 18 . 54 5 197 Core Hits 309 | . . 12 39 . 12 2 53 5 . 66 6 . 19 4 91 Critical Kills 5 | . . . . . . . . . . 1 . . . . 4 Critical Parts Destroyed 7 | . . 1 1 . . . 1 . . 1 . . . . 3 Critical Strikes 13 | . . 1 1 . . . 1 . . 2 . . . . 8 Destroy 11 | . . 1 . . . . 1 . . 2 . . . . 7 Corrupt 1 | . . . . . . . . . . . . . . . 1 Smash 1 | . . . 1 . . . . . . . . . . . . Melee Attacks 16 | . . . 16 . . . . . . . . . . . . Impact 16 | . . . 16 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 13408 | . . 559 1263 . 282 29 1992 251 . 2166 389 . 1175 109 5193 Guns 12918 | . . 559 834 . 282 29 1992 251 . 2105 389 . 1175 109 5193 Cannons . | . . . . . . . . . . . . . . . . Explosions 61 | . . . . . . . . . . 61 . . . . . Melee 429 | . . . 429 . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 11939 | . . 559 834 . 282 29 1992 251 . 2105 389 . 1175 109 4214 Thermal 185 | . . . . . . . . . . . . . . . 185 Explosive 61 | . . . . . . . . . . 61 . . . . . Electromagnetic 794 | . . . . . . . . . . . . . . . 794 Impact 429 | . . . 429 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . 10 10 10 . . . . . 14 14 14 . 16 Average Corruption 8 | . . . 7 10 10 . . . . . 10 14 14 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 87 | . . . 19 17 11 . . . . . 6 4 14 . 16 Message Errors 17 | . . . 4 3 2 . . . . . 3 1 2 . 2 Matter Fused 24 | . . . 5 6 2 . . . . . 1 . 4 . 6 Heat Flow Errors 10 | . . . 2 5 . . . . . . . 2 . . 1 Energy Discharges 6 | . . . 1 2 2 . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . 1 . . . . . . . . . . . . Data Loss (minor) 13 | . . . 5 . . . . . . . 1 1 5 . 1 Data Loss (major) 3 | . . . . 1 1 . . . . . . . 1 . . Misfires 2 | . . . . . 1 . . . . . . . . . 1 Alerts 2 | . . . 1 . . . . . . . 1 . . . . Weapon Failures 8 | . . . . . 3 . . . . . . . 2 . 3 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 79 | . . . 79 . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 79 | . . . 79 . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 221 | . . 25 . . . . . . . 196 . . . . . Shots 3 | . . 1 . . . . . . . 2 . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 863 | . . 241 278 275 84 30 312 118 . 343 250 200 46 108 863 Average Temperature 118 | . . 81 88 96 39 19 99 62 . 109 122 111 34 57 172 Received Heat Transfer 1158 | . . 69 72 . 43 . 399 48 . 126 . . 27 . 374 Effects 32 | . . . 1 . . . 3 . . 2 . . . . 26 Shutdowns 6 | . . . . . . . . . . . . . . . 6 Energy Bleed 2 | . . . 1 . . . . . . . . . . . 1 Interference 11 | . . . . . . . 3 . . 2 . . . . 6 Matter Decay 4 | . . . . . . . . . . . . . . . 4 Short Circuit 1 | . . . . . . . . . . . . . . . 1 Damage (minor) 3 | . . . . . . . . . . . . . . . 3 Damage (major) 1 | . . . . . . . . . . . . . . . 1 Damage (core) 4 | . . . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . 2 . . . . . . . . . . . 2 Combat Hostiles 3 | . . . 2 . . . . . . . . . . . 1 Parts Fried 8 | . . . . . . . . . . . . . . . 8 Impact Corruptions 3 | . . . 3 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . 2 Heat Transferred 240 | . . . . . . . . . . . . . . . 240 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac DSF Fac Fac Peak Influence 964 | . 15 242 274 . 70 117 427 394 . 224 78 37 175 103 964 Initial 157 | . . 5 94 . . 27 49 157 . . 78 37 25 91 50 Average 229 | . 3 104 167 . 57 66 249 249 . 46 60 37 99 96 689 Maximum Alert Level 3 | . . 1 1 . . . 2 1 . 1 . . . . 3 Low Security (%) 60 | 100 100 84 46 . 100 100 35 31 . 98 100 100 100 100 7 Level 1 22 | . . 15 53 . . . 51 68 . 1 . . . . 6 Level 2 5 | . . . . . . . 12 . . . . . . . 19 Level 3 11 | . . . . . . . . . . . . . . . 66 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . . Squads Dispatched 27 | . . 2 1 . . . 4 . . 8 . . 1 . 11 Investigation 7 | . . 1 . . . . 2 . . 3 . . . . 1 Extermination 5 | . . . . . . . . . . 3 . . . . 2 Reinforcement 9 | . . 1 1 . . . . . . 2 . . 1 . 4 Assault 4 | . . . . . . . . . . . . . . . 4 Garrison 2 | . . . . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac DSF Fac Fac Distress Signals 5 | . . . . . . . 1 . . . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 156 | . 1 10 22 . 3 2 23 2 . 18 6 . 8 . 61 Peak Tracking Total 11 | . 1 3 4 . 3 3 6 2 . 4 5 . 4 . 11 Tactical Retreats 8 | . . 1 1 . . 1 2 . . . . . . . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac DSF Fac Fac Traps Triggered 8 | . . 3 . . . . 1 . . 3 . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . 1 . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac DSF Fac Fac Machines Disabled 11 | . . 1 . . . . . . . 4 . . . . 6 Max in Single Turn 2 | . . 1 . . . . . . . 2 . . . . 2 Garrison Access 1 | . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac DSF Fac Fac Machines Accessed 37 | . . 3 . 1 . . 10 8 . 11 . 1 . 1 2 Terminals 21 | . . 2 . . . . 7 2 . 7 . 1 . . 2 Fabricators 1 | . . . . . . . . . . 1 . . . . . Repair Stations 4 | . . . . . . . 2 . . 2 . . . . . Recycling Units 7 | . . . . . . . . 6 . . . . . 1 . Scanalyzers 2 | . . 1 . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Total Hacks 91 | . . 9 . 1 . . 33 14 . 28 . 1 . 1 4 Successful 52 | . . 5 . 1 . . 21 8 . 14 . 1 . 1 1 Failed 38 | . . 4 . . . . 12 5 . 14 . . . . 3 Catastrophic 6 | . . . . . . . 1 2 . 2 . . . . 1 Database Lockouts 1 | . . . . . . . . 1 . . . . . . . Manual 32 | . . 5 . 1 . . 8 14 . 2 . . . 1 1 Terminals 47 | . . 4 . . . . 17 7 . 14 . 1 . . 4 Fabricators 3 | . . . . . . . . . . 3 . . . . . Repair Stations 19 | . . . . . . . 14 . . 5 . . . . . Recycling Units 8 | . . . . . . . . 7 . . . . . 1 . Scanalyzers 11 | . . 5 . . . . . . . 6 . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . . Terminal Hacks 15 | . . . . 1 . . 7 1 . 4 . 1 . . 1 Robot Schematic 1 | . . . . . . . 1 . . . . . . . . Robot Analysis 1 | . . . . . . . . 1 . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . Open Door 3 | . . . . . . . 3 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . . . . . 1 . . . . 1 Alert Level 1 | . . . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . . . 1 . . . . . Locate Traps 2 | . . . . . . . 1 . . 1 . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . Repair Station Hacks 14 | . . . . . . . 11 . . 3 . . . . . Scan Component 8 | . . . . . . . 6 . . 2 . . . . . Repair 6 | . . . . . . . 5 . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 8 | . . 4 . . . . . . . 4 . . . . . Insert Component 4 | . . 2 . . . . . . . 2 . . . . . Analyze 4 | . . 2 . . . . . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . Unauthorized Hacks 13 | . . 1 . . . . 2 7 . 2 . . . 1 . Terminals 4 | . . 1 . . . . 2 1 . . . . . . . Botnet 4 | . . 1 . . . . 2 1 . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . Recompile 1 | . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . . 6 . . . . . 1 . Recyclers 1 | . . . . . . . . . . . . . . 1 . Tunnel 6 | . . . . . . . . 6 . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . Extract 1 | . . . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 25 | . . 3 . . . . 7 3 . 10 . . . . 2 Full Trace Events 4 | . . 1 . . . . 1 . . 1 . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . 1 . . . . . . . 3 . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . . . . . 5 . . 1 . . . . . Time 204 | . . . . . . . 172 . . 32 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . . . . . . . 2 . . . . . Part Schematics Acquired 3 | . . 1 . . . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac DSF Fac Fac Total Allies 2 | . . . 1 . . . . . . . 1 . . . . Largest Group 1 | . . . 1 . . . . . . . 1 . . . . Highest-Rated Group 31 | . . . 31 . . . . . . . 31 . . . . Highest-Rated Ally 31 | . . . 31 . . . . . . . 31 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 293 | . . . 7 . . . . . . . 4 . . . 282 Total Damage 5077 | . . . 63 . . . . . . . 82 . . . 4932 Kills 25 | . . . . . . . . . . . . . . . 25 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac DSF Fac Fac Robot Analysis Total 1 | . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . Drone Launches 30 | . . . . . . . . . . . . . . . 30 Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac DSF Fac Fac Turns Passed 7251 | 34 63 271 668 525 210 45 1139 461 548 1593 149 75 293 108 1069 Spaces Moved 3980 | 30 59 177 447 485 142 32 466 297 350 817 84 44 107 55 388 Core 39 | 15 . . 24 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 3941 | 15 59 177 423 485 142 32 466 297 350 817 84 44 107 55 388 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 50 105 105 120 120 145 145 150 150 165 165 175 130 Average Speed 141 | 71 90 96 100 105 119 120 144 145 155 164 157 165 173 175 186 Slowest Speed 210 | 100 90 105 125 105 120 120 160 145 160 165 165 165 175 175 210 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 16 25 79 70 46 5 67 64 32 26 74 2 79 1 12 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 6 | . . . . . . . . 6 . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 . . . . 1 . Scrap Searched 8 | . . . 1 . 1 . . . 6 . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 85 | . . . . . . . . . . 21 . . . . 64 Melee . | . . . . . . . . . . . . . . . . Projectile 64 | . . . . . . . . . . . . . . . 64 AOE 21 | . . . . . . . . . . 21 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac DSF Fac Fac Total 5028 | 41 66 248 558 508 162 36 809 315 357 983 92 47 168 62 576 Wait 421 | . . 41 8 . 5 1 244 14 . 51 1 . 6 1 49 Move 3966 | 29 58 176 446 484 141 31 465 296 349 817 83 43 106 54 388 Hop . | . . . . . . . . . . . . . . . . Pick Up 90 | 6 4 6 8 5 2 1 14 . 2 18 1 . 9 1 13 Fast Attach 48 | 1 1 5 10 . . . 12 . . 7 . . 1 . 11 Attach 55 | 5 . 2 7 2 4 2 1 . . 5 . 4 4 2 17 Detach 9 | . . . . 5 . . . . . . . . . . 4 Swap 45 | . 3 1 11 1 . . 4 . 2 6 1 . 8 2 6 Drop 87 | . . 1 10 11 . . 15 . 4 26 2 . 8 . 10 Fire 267 | . . 16 42 . 10 1 54 5 . 37 4 . 18 2 78 Melee 16 | . . . 16 . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . . 16 . . 8 . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage -8/Recycling -8/Scraptown -6/Factory (discovered 3 exits: *Fac / Low x2) -6/Waste -6/Factory -6/DSF -5/Factory -4/Factory (discovered 4 exits: Upp x2 / Ext x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 35 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 16) 98 | -10/Materials | Entered another Materials area 98 | -9/Materials | Evolved 2 slots: Weapon x2 321 | -9/Materials | Discovered new exit (range 6) 369 | -9/Materials | Entered Mines 370 | -9/Mines | Assembled infested the area 413 | -9/Mines | Build established: Skirmisher 442 | -9/Mines | Destroyed 9 combat bots 457 | -9/Mines | Core integrity fell below 50% 459 | -9/Mines | Lost 6 parts (2n1u3w) 662 | -9/Mines | System corruption reached 10% 687 | -9/Mines | Learned Materials security intel 721 | -9/Mines | Lost 4 parts (1n1u2w) 774 | -9/Mines | Escorted by a lone wolf Derelict 1031 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1032 | -9/Mines | Discovered new exit (range 5) 1037 | -9/Mines | Entered Exiles 1068 | -9/Exiles | Met 8R-AWN 1085 | -9/Exiles | Met EX-HEX 1154 | -9/Exiles | Met EX-DEC 1178 | -9/Exiles | Met EX-BIN 1193 | -9/Exiles | Aligned with FarCom system 1194 | -9/Exiles | Given EX-Vault access code 1218 | -9/Exiles | Opened EX-Vault 1237 | -9/Exiles | Found Army-in-a-Box 1261 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1334 | -9/Exiles | Build established: Mutant 1548 | -9/Exiles | Discovered new exit (range 14) 1562 | -9/Exiles | Left Exiles lab with Army-in-a-Box 1562 | -9/Exiles | Entered Mines 1764 | -8/Mines | Discovered new exit (range 8) 1772 | -8/Mines | Entered Materials 1772 | -8/Materials | Evolved 2 slots: Utility x2 1784 | -8/Materials | Discovered new exit (range 16) 1817 | -8/Materials | Entered Storage 2210 | -8/Storage | Build established: Tank 2307 | -8/Storage | Repaired Reflective Plating 2340 | -8/Storage | Repaired Arm. Wheel 2374 | -8/Storage | Repaired Shield Generator 2438 | -8/Storage | Garrison activated, responded to threat 2895 | -8/Storage | Repaired Shield Generator 2934 | -8/Storage | Repaired Reflective Plating 2950 | -8/Storage | Used back door to open Recycling access 2950 | -8/Storage | Discovered new exit (range 5) 2956 | -8/Storage | Entered Recycling 3381 | -8/Recycling | Scanned before Scraplab entrance 3403 | -8/Recycling | Entered Scraplab 3414 | -8/Recycling | Discovered new exit (range 3) 3417 | -8/Recycling | Entered Scraptown 3616 | -8/Scraptown | Turned away by UFD registrar 3638 | -8/Scraptown | Visited CR-KLE's Repair Center 3666 | -8/Scraptown | CR-KLE repaired 6 parts 3742 | -8/Scraptown | Visited Observation Area 3778 | -8/Scraptown | Visited Cyclists 3838 | -8/Scraptown | Visited Bundlers 3953 | -8/Scraptown | Discovered new exit (range 7) 3965 | -8/Scraptown | Entered Factory 3965 | -6/Factory | Evolved 4 slots: Power x1, Utility x1, Weapon x2 4293 | -6/Factory | Build established: Executioner 4345 | -6/Factory | Identified exit to Lower Caves 4557 | -6/Factory | Repaired Arm. Wheel 5507 | -6/Factory | Discovered new exit (range 9) 5558 | -6/Factory | Sucked down chute 5558 | -6/Factory | Entered Waste 5559 | -6/Waste | Met a frightened Derelict 5571 | -6/Waste | Spotted C-40 Crusher 5573 | -6/Waste | EMP discharged 5590 | -6/Waste | Destroyed C-40 Crusher 5627 | -6/Waste | Spotted C-40 Crusher 5629 | -6/Waste | Spotted C-40 Crusher 5635 | -6/Waste | Spotted C-40 Crusher 5645 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5648 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5651 | -6/Waste | Spotted C-40 Crusher 5658 | -6/Waste | Spotted C-40 Crusher 5673 | -6/Waste | EMP discharged 5673 | -6/Waste | System corruption reached 10% 5693 | -6/Waste | Discovered new exit (range 10) 5707 | -6/Waste | Entered Factory 5779 | -6/Factory | Identified exit to DSF 5782 | -6/Factory | Entered DSF 5839 | -6/DSF | Additional patrols routed to DSF 5870 | -6/DSF | Lost 3 parts (1p1n1u) 6018 | -6/DSF | Sterilization system engaged 6019 | -6/DSF | Build established: Scavenger-Executioner 6038 | -6/DSF | Ambient heat levels rising (+10) 6042 | -6/DSF | Discovered new exit (range 15) 6053 | -6/DSF | Ambient heat levels rising (+10) 6068 | -6/DSF | Ambient heat levels rising (+10) 6075 | -6/DSF | Entered Factory 6075 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6162 | -5/Factory | Discovered new exit (range 5) 6183 | -5/Factory | Entered another Factory area 6183 | -4/Factory | Evolved 2 slots: Utility x2 6494 | -4/Factory | Lost 11 parts (3p2n2u4w) 6598 | -4/Factory | Lost 5 allies 6721 | -4/Factory | First assault squad dispatched 6819 | -4/Factory | Lost 9 allies 6921 | -4/Factory | Lost 3 allies 7053 | -4/Factory | Identified exit to Upper Caves 7053 | -4/Factory | Identified exit to Extension 7089 | -4/Factory | Core integrity fell below 50% 7107 | -4/Factory | Core integrity fell below 20% 7127 | -4/Factory | Lost 5 allies 7207 | -4/Factory | System corruption reached 10% 7252 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 07223_ Rnf. Fission Core destroyed. 07223_ Hvy. Machine Gun destroyed. 07223_ M-36 Artificer repairs G-67 Veteran. 07226_ Penetrated by Slug. 07230_ ALERT: Significant disruption in Zone 6X, assault force dispatched. 07230_ Penetrated by Slug. 07230_ Imp. Heavy Armor Plating destroyed. 07230_ Slug penetrates H-77 Assassin. 07230_ Penetrated by Slug. 07230_ Lgt. Antimatter Reactor destroyed. 07237_ M-36 Artificer repairs H-77 Assassin. 07248_ Slug penetrates Fabricator. 07248_ Slug penetrates Wall. 07251_ Slug penetrates Fabricator. 07251_ Imp. Heat Sink destroyed. 07251_ System corrupted by crushing effect (+3). 07252_ System corrupted: Heat flow error (+130). 07252_ Slug penetrates Fabricator. 07252_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??""" # # """" #????????????????????????????? | | """"" + #!"""" #????????????????????????????? | | #% +[ #????????????????????????????? | | ??""" # % #########???????????????????????????? | | ??""" # # ! # ????????????????????????? | | ??""" # # "" # #???????????????????????? | | ??""" # # "" # #???????????????????????? | | # + "T !# #???????????????????????? | | ########## !%# "" # #???????????????????????? | | ?????????# =# "" # #???????????????????????? | | ?????????# % # =# #???????????????????????? | | ?????????# ######### #???????????????????????? | | ?????????#= !#?????### ###?????????????????????? | | ?????????# ==#?????# ##########????????????? | | ?????????# !####### ?????????????? | | ########## ! i ????????????? | | % % ????????????? | | ########## ???????????? | | ?????????########/## ?????????????? | | ####???????????? # ###+#?????????????????? | | #???????????? b ####+######???????????????????? | | "" #??????????? # g #???????????????????? | | Y" #??????????? # i"""" #???????????????????? | | "" #??????????" # """"""h#???????????????????? | | #??????????" # ""F "" #???????????????????? | | "= #?????????"" # """@ g #???????????????????? | | " #?????????"" # h #???????????????????? | | " #?????????? # * b #???????????????????? | | #??????????" # ! #???????????????????? | | #######???????" ###########???????????????????? | | #??????" ??????????????????????????>???? | | """""" #??????" ??????????????????????????????? | | #??????? ??????????????????????????????? | | """""" #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | """""" #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | """"""???????????????????????????????????????????? | | #?????????????????????????????????????????? | | """""" #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | = ! #?????????????????????????????????????????? | | ########?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Energy Generation 37 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 6 Armor Integrity Analysis 30 Matter Filtering 30 Kinecelleration 40 Authchip Count 2 Item Schematics ----------------- Med. Armor Plating | -9/Materials | Scanalyzed Hvy. Missile Launcher | -6/Factory | Scanalyzed Hpw. Tractor Beam | -6/Factory | Scanalyzed Imp. Heavy Armor Plating | -6/Factory | Extracted Robot Schematics ------------------ W-16 Scout | -8/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumGuidedStick Manual? 0 Play Time 01:13:09 Cumulative 105.9 hours Start 2024.08.26 @ 15:20:37 End 2024.08.26 @ 16:34:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 56 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c45141a5-42a8-4084-b8ec-dfce63f6e3e1