Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.19 @ 14:19:01 Player: Jamuson Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (79) 395 Value Destroyed (2684) 2684 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (79) 79 TOTAL SCORE: 5038 Bonus ------- High Alert Combat Kills 79 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (5) ------ Medium Storage Unit Improved Signal Interpreter Hardened Light Armor Plating Hacking Suite System Shield > --- WEAPON (2) ------- Great Maul Katana > --- INVENTORY (10) --- Advanced Weight Redist. System Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Mini Grenade Launcher Great Maul Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Titanium Leg VSS Leg VSS Leg > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Melee Analysis Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Great Maul Katana > --- INVENTORY -------- Improved Ion Engine VSS Leg Improved Sensor Array Mini Grenade Launcher Great Maul [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion VSS Leg Treads Light Treads Leg VSS Leg Flight Unit Flight Unit Utility Hacking Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Katana Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . . 1 2 Weapon . | . . . . . Parts Attached 88 | 6 9 2 40 31 Power 13 | 1 2 1 4 5 Engine 12 | 1 2 1 4 4 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 23 | 2 2 1 10 8 Treads 2 | . . . 2 . Leg 13 | 2 . . 3 8 Wheel . | . . . . . Hover . | . . . . . Flight 8 | . 2 1 5 . Utility 21 | 1 3 . 6 11 Device 3 | . . . 1 2 Storage 3 | 1 1 . . 1 Processor 5 | . 2 . 2 1 Hackware 3 | . . . 1 2 Protection 7 | . . . 2 5 Artifact . | . . . . . Weapon 31 | 2 2 . 20 7 Energy Gun 2 | . . . 2 . Energy Cannon . | . . . . . Ballistic Gun 15 | 2 2 . 11 . Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon 5 | . . . 3 2 Slashing Weapon 7 | . . . 3 4 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 22 | . 1 . 7 14 Power 5 | . 1 . 2 2 Propulsion 8 | . . . 2 6 Utility 6 | . . . . 6 Weapon 3 | . . . 3 . Highest Loss Streak 5 | . 1 . 5 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 94 100 85 91 Engine 8 | . 13 14 10 5 Core 1 | . . . . 2 Leg 17 | . 11 . 8 23 Flight 8 | . 15 28 17 . Device 3 | . . . . 6 Storage 3 | . 6 . . 4 Processor 13 | . 17 28 15 10 Hackware 9 | . . . 4 14 Protection 3 | . . . 4 4 Ballistic Gun 8 | . 28 28 12 . Impact Weapon 5 | . . . 2 8 Slashing Weapon 5 | . . . 3 8 Naked Turns . | . . . . . Heaviest Build 29 | 13 28 7 16 29 Greatest Support 44 | 20 20 8 40 44 Greatest Overweight (x) 5 | . 5 . 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 5 5 10 Average Capacity 6 | 7 7 5 5 7 Most Carried 10 | 4 5 5 5 10 Average Carried 5 | 2 4 5 4 6 Final Capacity 10 | 8 5 5 5 10 Final Carried 7 | 4 5 5 5 7 Class Distribution -------------------- 33% | Hacker-Mutant 33% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1739 | 251 243 49 852 344 Remotely . | . . . . . Salvage Created 3002 | . 283 49 1058 1612 Parts 144 | . 28 7 64 45 Haulers Intercepted 3 | . . . 3 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 64 | . 8 3 17 36 Melee 18 | . . . . 18 Guns 28 | . 8 3 17 . AOE 3 | . . . . 3 Classes Destroyed 9 | . 3 . 5 1 Worker 1 | . . . 1 . Hauler 3 | . . . 3 . Operator 2 | . . . 1 1 Watcher 10 | . 2 . 4 4 Swarmer 9 | . 3 3 . 3 Grunt 39 | . 5 . 11 23 Duelist 3 | . . . 2 1 Sentry 12 | . . . 4 8 Hunter 1 | . . . . 1 Best Kill Streak 7 | . 4 3 6 7 Combat Bots Only 7 | . 4 3 5 7 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 3494 | . 279 150 621 2444 Core 792 | . 58 58 125 551 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 156 | . . . . 156 Core Remaining (%) 73 | 100 . 53 68 . Volleys Fired 152 | . 45 9 96 2 Largest 2 | . 2 2 2 1 Hottest 63 | . 43 43 63 30 Shots Fired 283 | . 90 18 173 2 Gun 281 | . 90 18 173 . Cannon . | . . . . . Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 265 | . 90 18 157 . Thermal . | . . . . . Explosive 2 | . . . . 2 Electromagnetic 16 | . . . 16 . Robot Hit Streak 15 | . 5 4 15 2 Robot Miss Streak 6 | . 6 3 3 . Penetration Max . | . . . . . Secondary Targets 6 | . 2 1 3 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 257 | . 42 10 117 88 Core Hits 97 | . 20 4 47 26 Critical Kills 3 | . . . . 3 Critical Parts Destroyed 17 | . . . 1 16 Critical Strikes 23 | . . . 1 22 Destroy 1 | . . . 1 . Smash 19 | . . . . 19 Sever 3 | . . . . 3 Melee Attacks 123 | . . . 4 119 Impact 95 | . . . 2 93 Slashing 28 | . . . 2 26 Piercing . | . . . . . Sneak Attacks 3 | . . . 1 2 Combat Hostiles 1 | . . . . 1 Follow-up Attacks 19 | . . . . 19 Damage Inflicted 6476 | . 436 121 1869 4050 Guns 2268 | . 436 121 1711 . Cannons . | . . . . . Explosions 388 | . . . . 388 Melee 3820 | . . . 158 3662 Ramming . | . . . . . Kinetic 2149 | . 436 121 1592 . Thermal . | . . . . . Explosive 388 | . . . . 388 Electromagnetic 119 | . . . 119 . Impact 3237 | . . . 124 3113 Slashing 583 | . . . 34 549 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 1179 | . . . 102 1077 Projectiles 4 | . . . . 4 Explosions 6 | . . . . 6 Melee 1169 | . . . 102 1067 Knockbacks 22 | . . . . 22 Impact 17 | . . . . 17 Kinetic . | . . . . . Secondary 5 | . . . . 5 Self-Inflicted Damage 33 | . . . . 33 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 85 | . 59 12 85 10 Average Temperature 12 | . 9 6 15 6 Received Heat Transfer 1530 | . 117 . 243 1170 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 21 | . . . 2 19 Impact Corruptions 43 | . . . 2 41 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 500 | . 187 103 398 500 Initial 118 | . . 33 39 118 Average 224 | . 58 50 227 289 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 43 | 100 100 100 33 27 Level 1 48 | . . . 66 57 Level 2 7 | . . . . 14 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 1 . 3 6 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 9 | . 1 . 3 5 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 9 | . . 1 1 7 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 126 | . 19 14 30 63 Peak Tracking Total 17 | . 5 17 6 10 Tactical Retreats 8 | . 2 3 . 3 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . . 6 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 20 | . 5 . 7 8 Terminals 17 | . 5 . 7 5 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 78 | . 15 . 33 30 Successful 61 | . 9 . 24 28 Failed 17 | . 6 . 9 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 44 | . 10 . 20 14 Terminals 69 | . 15 . 33 21 Fabricators . | . . . . . Repair Stations 6 | . . . . 6 Recycling Units . | . . . . . Scanalyzers 3 | . . . . 3 Garrison Access . | . . . . . Terminal Hacks 38 | . 4 . 18 16 Record 1 | . . . . 1 Part Schematic 5 | . . . 1 4 Robot Analysis 1 | . . . 1 . Prototype ID Bank 1 | . . . . 1 Level Access Points 1 | . . . 1 . Branch Access Points 3 | . . . 2 1 Emergency Access Points 1 | . . . 1 . Terminal Index 3 | . 1 . 1 1 Repair Station Index 1 | . . . . 1 Recycling Unit Index 1 | . . . 1 . Alert Level 3 | . 1 . . 2 Unreport Threat 3 | . 1 . . 2 Locate Traps 2 | . 1 . 1 . Disarm Traps 1 | . . . 1 . Dispatch Records 2 | . . . 1 1 Security Status 1 | . . . 1 . Transport Status 2 | . . . 1 1 Investigation Status 1 | . . . 1 . Hauler Manifests 4 | . . . 3 1 Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . . 6 Scan Component 3 | . . . . 3 Repair 3 | . . . . 3 Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 15 | . 5 . 6 4 Terminals 15 | . 5 . 6 4 Track 1 | . . . 1 . Botnet 12 | . 4 . 4 4 Operators 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 16 | . 5 . 5 6 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 6 | . . . 1 5 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . . 3 Time 114 | . . . . 114 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 3437 | 68 534 86 959 1790 Spaces Moved 3087 | 49 648 153 1093 1144 Core 4 | 4 . . . . Treads 55 | . . . 55 . Legs 1563 | 45 142 . 232 1144 Wheels . | . . . . . Hover . | . . . . . Flight 1465 | . 506 153 806 . Fastest Speed 34 | 50 37 37 34 90 Average Speed 76 | 114 59 37 53 111 Slowest Speed 440 | 120 440 37 180 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . . 2 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 55 | 3 81 43 73 75 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 15 | . . . . 15 Melee . | . . . . . Projectile . | . . . . . AOE 15 | . . . . 15 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 3717 | 58 725 168 1311 1455 Wait 219 | . 4 1 45 169 Move 3079 | 48 647 152 1088 1144 Hop 2 | . . . 2 . Pick Up 30 | 4 8 1 9 8 Fast Attach 48 | 6 6 . 21 15 Attach 16 | . 1 . 10 5 Detach 8 | . . . 6 2 Swap 24 | . 2 2 9 11 Drop 42 | . 12 3 21 6 Fire 152 | . 45 9 96 2 Melee 97 | . . . 4 93 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 12) 328 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 10) 469 | -10/Materials | Discovered new exit (range 11) 603 | -10/Materials | Entered Mines 604 | -10/Mines | Assembled infested the area 609 | -10/Mines | Assisted by a Guerilla fighting off Assembled 626 | -10/Mines | Learned Materials security intel 647 | -10/Mines | Discovered new exit (range 8) 689 | -10/Mines | Entered Materials 689 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 762 | -9/Materials | Build established: Scavenger-Mutant 999 | -9/Materials | Lost 5 parts (1p1n3w) 1246 | -9/Materials | Discovered new exit (range 14) 1271 | -9/Materials | Identified exit to Mines 1521 | -9/Materials | Identified exit to Materials 1648 | -9/Materials | Entered another Materials area 1648 | -8/Materials | Evolved 2 slots: Utility x2 1866 | -8/Materials | Lost 3 parts (3u) 2146 | -8/Materials | Build established: Hacker-Mutant 2269 | -8/Materials | Repaired Katana 2503 | -8/Materials | Lost 3 parts (1p1n1u) 2506 | -8/Materials | Destroyed 7 combat bots 2591 | -8/Materials | Repaired VSS Leg 2633 | -8/Materials | Repaired Great Maul 2829 | -8/Materials | Discovered new exit (range 4) 3114 | -8/Materials | Discovered new exit (range 16) 3173 | -8/Materials | Core integrity fell below 50% 3206 | -8/Materials | Build established: Mutant 3229 | -8/Materials | Core integrity fell below 20% 3267 | -8/Materials | Lost 5 parts (1p4n) 3360 | -8/Materials | Identified exit to Factory 3438 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03285_ Acquired System Shield. 03288_ K-01 Serf collects debris. 03303_ U-05 Engineer builds a Door. 03330_ Acquired Hrd. Light Armor Plating. 03354_ Acquired 20 matter. 03360_ EXIT=IDENTIFIED: FACTORY 03370_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03375_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 03388_ Y-45 Defender suffers critical hit (Smash). 03388_ Destroyed Heat Sink. 03388_ Y-45 Defender system corrupted by crushing effect. 03391_ Katana follow-up attack on Y-45 Defender. 03391_ Y-45 Defender Lgt. Treads severed. 03396_ Y-45 Defender IFF system glitched. 03396_ K-01 Serf destroyed. 03407_ Y-45 Defender destroyed. 03410_ Acquired 10 matter. 03422_ G-47 Trooper destroyed. 03428_ Katana follow-up attack on G-47 Trooper. Map ----- +----------------------------------------------------+ | ??????# # #?# ""# #?????# """ # | | ??????# ## #?# # """ #?????# # | | ??????########?# ######## """ #?????# """ # | | ???????????????# %^ ^ # """ #?????# """ #[ | | ???????????? ??# # #?????# """ + | | ????????????" # //^ # ]]] #?????# #] | | ????????????? /^ /= # ]] #?????# ### | | ?????????????? #^ ^ # ]] #?????# * + | | ?????????????? # % # #?????######### | | ????????????? ?# [ #####+####?????????????? | | ????????????##?# ########????????? | | ???????????????# #% [ #????????# | | ???????????????# g # #????????# | | ???????????????###""T""## + """" #????????? | | ?????????????????#"""""## # """" #????????? | | ?????????????????######## < # """" #????????? | | ????????????????????????# # #????????? | | ????????????????????????# =#############????????? | | ??????????????????# ????# #????????????????????? | | ??????????????????# ""??#% #####????????????????? | | ??????????????????# # # ?????????????????? | | ??????????????????#/ + ; ???????????????????? | | ??????????????????# = # o#????????????????????? | | ??????????????????####?## ##???????????????????? | | ???????????????????????#*[ #???????????????????? | | ???????????????????????#%@*! #???????????????????? | | ???????????????????? =!%g +???????????????????? | | ???????????????????#####= # ??????????????????? | | ???????????????????????# # "?????????????????? | | ???????????????????????#######? ?????????????????? | | ????????????????????????????????#????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Med. Armor Plating | -9/Materials | Hacked Hacking Suite | -8/Materials | Hacked Imp. Sensor Array | -8/Materials | Hacked Imp. Signal Interpreter | -8/Materials | Hacked Actuator Array | -8/Materials | Hacked Great Maul | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Slippery One Challenges ------------ None Game ------ Seed PropulsionDispersionCannon Manual? 0 Play Time 01:24:33 Cumulative 124.6 hours Start 2022.04.15 @ 07:05:20 End 2022.04.19 @ 14:19:01 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 32 Adventurer 0 Explorer 7 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 54 Gallery% 50 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35edf677-0db1-48f6-b91b-4efe41876d93