Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.26 @ 15:33:40 Player: eEnbyEm Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (94) 470 Value Destroyed (3180) 3180 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1220) 1220 TOTAL SCORE: 10330 Bonus ------- Follower Combat Kills 1411 Met Imprinter 300 Was Imprinted 300 Friendly Fire -791 Cogmind --------- Core Integrity 0/1000 Matter 36/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (700) Ox13 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Advanced Heat Sink Improved Sensor Array Advanced Signal Interpreter Improved Kinecellerator Makeshift Hacking Suite Makeshift Hacking Suite Improved Arc Projector Smartbomb Launcher Smartbomb Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Medium Treads Heavy Treads Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Advanced Signal Interpreter Layered Medium Armor Plating Medium Insulated Plating Advanced Shield Generator Makeshift Hacking Suite System Shield > --- WEAPON ----------- Heavy Machine Gun KE Penetrator Enhanced Coil Gun > --- INVENTORY -------- Improved Medium Treads Heavy Treads Heavy Treads Improved Heat Sink Improved Sensor Array Advanced Signal Interpreter Improved Heavy Armor Plating Layered Heavy Armor Plating Layered Heavy Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite Advanced Plasma Cannon KE Penetrator Long-range Missile Launcher Powered Hammer [Rating: 94] Favorites ----------- Power Antimatter Reactor Engine Light Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Wheel Wheel Hover Unit Backup Propulsion III Flight Unit Improved Flight Unit Utility System Shield Device Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy Machine Gun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Improved Light Cannon Launcher Smartbomb Launcher Special Weapon CPS Tube Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Slots Evolved 10 | . . 2 2 . . . 4 . . . . . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . 1 . . . . 2 . . . . . . . Utility 6 | . . 1 2 . . . 2 . . . . . . 1 Weapon 1 | . . . . . . . . . . . . . . 1 Parts Attached 143 | 6 4 6 15 26 7 6 23 7 10 . . . 7 26 Power 10 | 1 1 1 1 1 . . 1 1 . . . . . 3 Engine 3 | 1 1 . 1 . . . . . . . . . . . Core 3 | . . 1 . 1 . . 1 . . . . . . . Reactor 4 | . . . . . . . . 1 . . . . . 3 Propulsion 40 | 2 . 3 4 7 4 3 7 3 2 . . . 1 4 Treads 30 | 2 . 2 4 6 4 3 . 2 2 . . . 1 4 Leg . | . . . . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 9 | . . . . 1 . . 7 1 . . . . . . Utility 54 | 1 2 2 7 9 1 2 13 2 1 . . . 6 8 Device 8 | . 1 . 2 . . . 1 . . . . . 2 2 Storage 5 | 1 1 . . 1 . 1 . . 1 . . . . . Processor 4 | . . . . 1 1 . 2 . . . . . . . Hackware 2 | . . . . . . 1 . . . . . . . 1 Protection 35 | . . 2 5 7 . . 10 2 . . . . 4 5 Artifact . | . . . . . . . . . . . . . . . Weapon 39 | 2 1 . 3 9 2 1 2 1 7 . . . . 11 Energy Gun 4 | 1 . . . 1 . . . . 1 . . . . 1 Energy Cannon 3 | . . . . 1 . . 1 . . . . . . 1 Ballistic Gun 24 | 1 1 . 3 5 2 1 . . 5 . . . . 6 Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . Launcher 3 | . . . . 1 . . . . . . . . . 2 Special Weapon 2 | . . . . . . . . 1 1 . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 5 . . . . . . . . 1 1 Parts Lost 47 | . 1 . 11 2 1 . 6 . . . . . 1 25 Power 5 | . 1 . 1 . . . 1 . . . . . . 2 Propulsion 15 | . . . 5 . 1 . 3 . . . . . . 6 Utility 18 | . . . 3 2 . . 2 . . . . . 1 10 Weapon 9 | . . . 2 . . . . . . . . . . 7 Highest Loss Streak 13 | . 1 . 9 1 1 . 4 . . . . . 1 13 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 96 96 91 66 99 100 79 64 63 66 66 66 70 79 Core 3 | . . 4 3 6 9 9 5 . . . . . . . Reactor 3 | . . . . . . . . 5 6 6 6 6 6 4 Treads 19 | . 28 31 24 10 26 27 1 10 17 20 20 20 20 15 Flight 1 | . . . . . . . 24 3 . . . . . . Device 3 | . 11 11 16 2 . . 2 . . . . . 1 8 Storage 6 | . 14 11 9 11 9 9 . . 5 6 6 6 6 5 Processor 5 | . . . . 7 9 . 11 13 6 6 6 6 6 5 Hackware 5 | . . . . . . 8 6 6 6 6 6 6 6 8 Protection 13 | . . 7 15 10 27 27 19 9 6 6 6 6 9 11 Ballistic Gun 13 | . 21 22 17 14 18 18 1 . 6 13 13 13 13 13 Peak Build Rating 94 | 6 7 16 22 27 27 35 49 76 84 84 86 86 87 94 Average Rating 54 | 5 6 12 19 16 26 32 38 69 77 84 84 86 83 82 On Entrance 43 | . 6 7 16 9 25 27 35 38 76 84 84 86 86 76 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 110 | 11 16 28 36 42 42 74 74 64 110 110 110 110 110 110 Greatest Support 170 | 40 40 63 63 60 60 63 63 140 168 168 168 168 168 170 Greatest Overweight (x) 36 | . . . 6 7 1 1 1 8 . . . . . 36 Average Overweight (x) . | . . . . 1 . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 20 20 5 20 20 20 20 20 20 Average Capacity 15 | 7 9 10 10 10 10 18 6 5 19 20 20 20 20 20 Most Carried 20 | 4 9 10 10 10 10 20 20 5 15 15 20 20 20 20 Average Carried 13 | 1 6 9 9 9 9 17 6 4 9 15 16 20 19 16 Final Capacity 20 | 8 10 10 10 10 10 20 5 5 20 20 20 20 20 20 Final Carried 20 | 3 8 10 10 10 10 20 4 5 15 15 20 20 16 12 Class Distribution -------------------- 51% | Scavenger-Mutant 34% | Mutant 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Matter Collected 3132 | 240 109 . 316 569 331 60 193 87 46 62 27 . 238 854 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4182 | 88 208 . 431 685 489 . 216 356 137 . 30 . 433 1109 Parts 212 | 3 8 . 27 35 15 . 20 12 9 . 1 . 19 63 Haulers Intercepted 7 | . . . 1 3 1 . . . 1 . . . 1 . Recyclers Shooed 9 | . . . 1 2 5 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . . . . . 5 12 . 36 . Prevented 9 | . . . . . . . . . . . 1 . 8 . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 67 | . 5 . 10 10 5 . 5 . . . . . 11 21 Melee 5 | . . . . . . . 5 . . . . . . . Guns 58 | . 4 . 10 10 5 . . . . . . . 11 18 AOE 4 | . 1 . . . . . . . . . . . . 3 Classes Destroyed 16 | 2 2 . 3 2 . . 2 1 1 . 1 . . 2 Worker 4 | . . . 1 1 . . 1 . . . . . . 1 Builder 7 | . . . . . . . . . 2 . . . . 5 Tunneler 1 | 1 . . . . . . . . . . . . . . Hauler 7 | . . . 1 3 1 . . . 1 . . . 1 . Recycler 5 | 1 . . . . 3 . . . . . . . . 1 Watcher 1 | . . . . . . . . . . . . . . 1 Swarmer 17 | . 3 . 3 . . . . . . . . . 7 4 Cutter 2 | . . . . . . . 2 . . . . . . . Grunt 17 | . 2 . 6 2 . . . . . . . . 4 3 Duelist 2 | . . . 1 . 1 . . . . . . . . . Sentry 13 | . . . . 7 3 . 2 . . . . . . 1 Specialist 4 | . . . . . . . . . . . . . . 4 Hunter 3 | . . . . 1 1 . . . . . . . . 1 Programmer 9 | . . . . . . . 1 . . . . . . 8 Samaritan 1 | . . . . . . . . . . . 1 . . . Martyr 2 | . . . . . . . . 2 . . . . . . Best Kill Streak 5 | 1 3 . 3 4 4 . 2 . 2 . . . 4 5 Combat Bots Only 4 | . 3 . 3 3 3 . 2 . . . . . 4 4 Max Kills in Single Turn 3 | 1 1 . 1 1 2 . 1 1 1 . 1 . 1 3 Gunslinging 1 | . . . . . . . . . . . . . . 1 Exploded 2 | . 1 . . . . . . . . . . . . 2 Melee 1 | . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Hostile Shots Fired 1295 | . 59 . 162 62 62 . 131 . 27 . 5 . 95 692 Missed 334 | . 15 . 36 17 15 . 44 . 11 . 1 . 23 172 Damage Taken 13102 | . 404 . 2054 664 775 . 815 . 194 23 115 . 1257 6801 Core 1821 | . 75 . 397 77 32 . 153 . . . . . 18 1069 Absorbed by Shields 838 | . . . . . . . . . . . . . . 838 Redirected to Shielding 146 | . . . . . . . . . . . . . 94 52 Ignored by Resistances 219 | . . . 34 . . . . . 40 . . . . 145 Regen/Repaired (Parts) 1016 | . . . . 157 . . 64 85 45 . . . 445 220 Core Remaining (%) 71 | 100 70 100 . . . 8 . . . . . . 79 . Volleys Fired 319 | 8 32 . 81 48 35 . . 1 2 . 3 . 30 79 Largest 3 | 2 2 . 2 2 2 . . 1 2 . 2 . 2 3 Hottest 99 | 60 60 . 40 86 50 . . . 23 . 58 . 58 99 Shots Fired 659 | 16 64 . 162 90 65 . . 1 3 . 6 . 60 192 Gun 644 | 16 64 . 162 85 65 . . . 2 . 6 . 60 184 Cannon 9 | . . . . 5 . . . . . . . . . 4 Launcher 4 | . . . . . . . . . . . . . . 4 Special 2 | . . . . . . . . 1 1 . . . . . Kinetic 613 | 8 50 . 162 86 65 . . . 2 . 6 . 60 174 Thermal 8 | . . . . 4 . . . . . . . . . 4 Explosive 4 | . . . . . . . . . . . . . . 4 Electromagnetic 32 | 8 14 . . . . . . . . . . . . 10 Robot Hit Streak 20 | 7 9 . 13 20 8 . . 3 1 . 8 . 8 11 Robot Miss Streak 13 | 2 3 . 4 2 4 . . . 1 . 3 . 13 8 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 12 | . 1 . 2 1 1 . . . . . . . 1 6 Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . . . . 1 1 Shots Hit Robots 481 | 10 42 . 106 61 42 . 16 17 8 . 5 . 43 131 Core Hits 252 | 4 10 . 40 28 17 . 7 6 4 . 6 . 46 84 Critical Kills 3 | . . . . 1 . . . . . . . . 1 1 Critical Parts Destroyed 4 | . . . 1 . 1 . . . . . . . . 2 Critical Strikes 14 | . . . 1 1 1 . 4 1 2 . . . 1 3 Destroy 7 | . . . 1 1 1 . . . . . . . 1 3 Sever 7 | . . . . . . . 4 1 2 . . . . . Melee Attacks 51 | . . . . . . . 26 16 8 . . . . 1 Impact 1 | . . . . . . . . . . . . . . 1 Slashing 50 | . . . . . . . 26 16 8 . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . 2 9 5 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 9600 | 164 395 . 847 1056 837 . 563 766 418 . 119 . 879 3556 Guns 6861 | 103 353 . 840 1052 827 . . . 18 . 119 . 879 2670 Cannons 101 | . . . . . . . . . . . . . . 101 Explosions 881 | 61 42 . . . . . . . . . . . . 778 Melee 1729 | . . . . . . . 563 766 400 . . . . . Ramming 28 | . . . 7 4 10 . . . . . . . . 7 Kinetic 6613 | 24 266 . 840 1032 827 . . . 18 . 119 . 879 2608 Thermal 224 | 61 42 . . 20 . . . . . . . . . 101 Explosive 778 | . . . . . . . . . . . . . . 778 Electromagnetic 228 | 79 87 . . . . . . . . . . . . 62 Impact . | . . . . . . . . . . . . . . . Slashing 1729 | . . . . . . . 563 766 400 . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . . . . . . 9 Average Corruption 5 | . . . . . . . . . . . . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 45 | . . . . . . . . . . . . . . 45 Message Errors 8 | . . . . . . . . . . . . . . 8 Matter Fused 15 | . . . . . . . . . . . . . . 15 Heat Flow Errors 5 | . . . . . . . . . . . . . . 5 Energy Discharges 6 | . . . . . . . . . . . . . . 6 Parts Rejected 2 | . . . . . . . . . . . . . . 2 Data Loss (minor) 3 | . . . . . . . . . . . . . . 3 Misfires 1 | . . . . . . . . . . . . . . 1 Alerts 2 | . . . . . . . . . . . . . . 2 Weapon Failures 3 | . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 83 | . . . . . . . 32 28 23 . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 83 | . . . . . . . 32 28 23 . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 99 | . . . . . . . . . . . . . . 99 Shots 3 | . . . . . . . . . . . . . . 3 Rammed 5 | . . . . 2 2 . . . . . . . . 1 Targets Rammed 7 | . . . 1 2 2 . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . Crushed 2 | . . . 1 . . . . . . . . . . 1 Highest Temperature 475 | 40 40 . 60 174 374 . 341 . 12 . 70 . 475 289 Average Temperature 90 | 19 13 . 12 48 151 . 106 . 8 . 35 . 146 94 Received Heat Transfer 3738 | . 108 . 594 225 63 . 150 . 30 . 18 . 315 2235 Effects 17 | . . . . . 5 . . . . . . . 7 5 Shutdowns 3 | . . . . . 1 . . . . . . . 2 . Energy Bleed 3 | . . . . . 1 . . . . . . . 1 1 Interference 6 | . . . . . 2 . . . . . . . . 4 Matter Decay 1 | . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . 1 . . . . . . . . . Damage (major) 3 | . . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . 1 . . . . . . . Heat Transferred 387 | 100 100 . . 37 . . . . . . . . . 150 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | 2 1 . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Peak Influence 373 | 10 187 35 219 184 95 . 186 3 373 . . . . 355 Initial 217 | . 6 5 14 1 71 . . 3 . . . . . 217 Average 106 | 2 66 19 82 57 36 . 80 1 179 . . . . 223 Maximum Alert Level 1 | . . . 1 . . . . . 1 . . . . 1 Low Security (%) 76 | 100 100 100 92 100 100 . 100 100 49 . . . . 32 Level 1 23 | . . . 7 . . . . . 50 . . . . 67 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 14 | . 2 . 1 . . . 1 . 3 . . . . 7 Investigation . | . . . . . . . . . . . . . . . Extermination 3 | . . . . . . . . . 1 . . . . 2 Reinforcement 11 | . 2 . 1 . . . 1 . 2 . . . . 5 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Distress Signals 7 | . 1 . 1 2 . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 164 | . 13 3 22 13 6 . 8 . 17 . 13 . 32 37 Peak Tracking Total 8 | . 5 3 4 5 5 . 6 . 4 . 4 . 7 8 Tactical Retreats 17 | . 2 . 3 1 1 . 1 . . . 1 . 4 4 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Traps Triggered 3 | . . . . . . . 1 . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Machines Disabled 5 | . . . . 3 . . . . . . . . 1 1 Max in Single Turn 1 | . . . . 1 . . . . . . . . 1 1 Garrison Access 2 | . . . 1 . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Machines Accessed 24 | . 1 2 5 3 2 1 2 . 3 . 1 1 1 2 Terminals 15 | . 1 2 4 2 2 . 1 . 2 . . . 1 . Fabricators 1 | . . . . . . . . . . . . . . 1 Repair Stations 3 | . . . . 1 . . 1 . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . 1 . . . . . Total Hacks 72 | . 2 2 12 10 7 10 4 . 6 . 1 6 5 7 Successful 45 | . . . 6 6 2 10 2 . 2 . 1 6 5 5 Failed 27 | . 2 2 6 4 5 . 2 . 4 . . . . 2 Catastrophic 7 | . 1 2 1 1 1 . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 27 | . 2 2 7 3 7 . 1 . . . . 2 1 2 Terminals 40 | . 2 2 11 6 7 . 2 . 5 . . . 5 . Fabricators 1 | . . . . . . . . . . . . . . 1 Repair Stations 12 | . . . . 4 . . 2 . . . . . . 6 Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . 1 . . . . . Terminal Hacks 32 | . . . 5 2 2 10 . . 1 . 1 6 5 . Record 16 | . . . 1 . . 10 . . . . . . 5 . Part Schematic 6 | . . . . . . . . . . . . 6 . . Open Door 1 | . . . . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . 1 . . . . . Branch Access Points 3 | . . . 1 1 1 . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . Unreport Threat 2 | . . . 1 . 1 . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . 1 Repair Station Hacks 10 | . . . . 4 . . 2 . . . . . . 4 Scan Component 5 | . . . . 2 . . 1 . . . . . . 2 Repair 5 | . . . . 2 . . 1 . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . 1 . . . . . Seal Access 2 | . . . 1 . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 2 3 4 2 . 1 . 1 . . . . 1 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . 6 . . Parts Built 2 | . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . 69 Total Part Build Rating 18 | . . . . . . . . . . . . . . 18 Parts Repaired 5 | . . . . 2 . . 1 . . . . . . 2 Time 137 | . . . . 64 . . 26 . . . . . . 47 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Total Allies 24 | . . . . . . . . 20 . . . 4 . . Largest Group 20 | . . . . . . . . 20 18 15 14 14 14 5 Highest-Rated Group 774 | . . . . . . . . 774 673 535 510 485 485 120 Highest-Rated Ally 50 | . . . . . . . . 50 46 46 46 46 46 25 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 274 | . . . . . . . . . 105 17 83 . 69 . Total Damage 7513 | . . . . . . . . . 2458 413 2402 . 2240 . Kills 48 | . . . . . . . . . 18 1 13 . 16 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . 1 2 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Turns Passed 13482 | 145 525 251 842 1084 990 2059 458 796 1335 486 736 1208 853 1714 Spaces Moved 7028 | 79 244 146 343 360 530 885 554 480 755 301 431 734 431 755 Core 124 | 16 . . 12 92 . . . 1 . . . . . 3 Treads 6277 | 63 244 146 331 268 530 885 10 396 755 301 431 734 431 752 Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . . . . . Flight 626 | . . . . . . . 544 82 . . . . . . Fastest Speed 27 | 50 160 160 160 160 160 160 27 107 160 160 160 160 160 160 Average Speed 165 | 137 160 160 168 243 164 230 57 151 160 160 160 160 160 169 Slowest Speed 1850 | 160 160 160 350 400 240 243 243 450 160 160 160 160 160 1850 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 5 31 21 25 38 84 57 11 96 19 50 57 81 65 21 Regions Visited 14 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 1 1 . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . 1 . . . . . . . . Scrap Searched 16 | . . . . . . 8 . . . 1 2 3 2 . Spaces Dug 5 | . . . . . . . 4 . . . . . . 1 Terrain Destroyed 67 | 10 5 . . . . . 4 . . . . . . 48 Melee 5 | . . . . . . . 4 . . . . . . 1 Projectile 9 | . . . . . . . . . . . . . . 9 AOE 53 | 10 5 . . . . . . . . . . . . 38 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Total 8261 | 100 324 165 477 496 602 909 660 528 865 306 473 768 542 1046 Wait 512 | . 39 . 29 35 14 . 26 6 79 6 31 33 58 156 Move 7015 | 78 243 145 342 359 529 884 554 479 754 300 430 733 430 755 Hop . | . . . . . . . . . . . . . . . Pick Up 102 | 8 6 8 2 11 6 13 5 3 8 . 7 1 7 17 Fast Attach 56 | 1 . 1 8 13 2 . 12 6 5 . . . 2 6 Attach 43 | 5 2 1 3 3 . . 9 . 1 . . . 4 15 Detach 3 | . . . 1 . . . 1 . 1 . . . . . Swap 44 | . 2 4 4 10 5 6 2 1 4 . . . 1 5 Drop 107 | . . 6 6 15 8 6 25 15 3 . 2 1 10 10 Fire 319 | 8 32 . 81 48 35 . . 1 2 . 3 . 30 79 Melee 51 | . . . . . . . 26 16 8 . . . . 1 Ram 1 | . . . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 6 | . . . 1 1 2 . . . . . . . . 2 Escape Stasis . | . . . . . . . . . . . . . . . Rewire 2 | . . . . . 1 . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 146 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 647 | -10/Materials | Discovered new exit (range 8) 671 | -10/Materials | Entered another Materials area 671 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 856 | -9/Materials | Discovered new exit (range 11) 922 | -9/Materials | Entered another Materials area 922 | -8/Materials | Evolved 2 slots: Utility x2 951 | -8/Materials | Identified exit to Storage 1541 | -8/Materials | Discovered new exit (range 3) 1700 | -8/Materials | Core integrity fell below 50% 1764 | -8/Materials | Entered Storage 1770 | -8/Storage | Identified exit to Recycling 1776 | -8/Storage | Lost 9 parts (1p3n3u2w) 2522 | -8/Storage | Core integrity fell below 20% 2768 | -8/Storage | Repaired Hrd. Medium Armor Plating? 2823 | -8/Storage | Repaired Lgt. Armor Plating 2842 | -8/Storage | Used back door to open Recycling access 2847 | -8/Storage | Build established: Scavenger-Mutant 2848 | -8/Storage | Entered Recycling 3360 | -8/Recycling | Discovered new exit (range 15) 3795 | -8/Recycling | Scanned before Scraplab entrance 3817 | -8/Recycling | Entered Scraplab 3833 | -8/Recycling | Discovered new exit (range 3) 3835 | -8/Recycling | Identified exit to Scraptown 3838 | -8/Recycling | Entered Scraptown 4219 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4349 | -8/Scraptown | Build established: Mutant 4429 | -8/Scraptown | Discovered new exit (range 11) 4570 | -8/Scraptown | Visited Bundlers 4785 | -8/Scraptown | Visited Cyclists 4867 | -8/Scraptown | Visited Assassins FH 4916 | -8/Scraptown | Visited Red Mages 5348 | -8/Scraptown | Visited UFD Registry 5385 | -8/Scraptown | Visited Junk Repository 5489 | -8/Scraptown | Visited Fellowship of the Rings 5710 | -8/Scraptown | Visited Shadow of the Wyrm 5897 | -8/Scraptown | Entered Factory 5897 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 5997 | -6/Factory | Repaired Lgt. Armor Plating 6194 | -6/Factory | Lost 4 parts (1p3n) 6355 | -6/Factory | Sucked down chute 6355 | -6/Factory | Entered Waste 6356 | -6/Waste | Joined by Warlord forces that had cleared the area 6379 | -6/Waste | Found Gamma Bomb Array 6534 | -6/Waste | Found Damper Plating 6629 | -6/Waste | Discovered new exit (range 12) 6770 | -6/Waste | Build established: Scavenger-Mutant 6860 | -6/Waste | Found Damper Plating 7146 | -6/Waste | Identified exit to Factory 7151 | -6/Waste | Entered Factory 7151 | -6/Factory | Accompanied by 18 allies 7317 | -6/Factory | Identified exit to DSF 7936 | -6/Factory | Spotted B-75 Beast 7951 | -6/Factory | Allies destroyed B-75 Beast 8100 | -6/Factory | Discovered new exit (range 8) 8153 | -6/Factory | Identified exit to Factory 8423 | -6/Factory | Discovered new exit (range 10) 8451 | -6/Factory | Identified exit to Lower Caves 8486 | -6/Factory | Entered Lower Caves 8486 | -6/Lower Caves | Accompanied by 15 allies 8680 | -6/Lower Caves | Spotted B-75 Beast 8687 | -6/Lower Caves | Allies destroyed B-75 Beast 8952 | -6/Lower Caves | Discovered new exit (range 7) 8962 | -6/Lower Caves | Identified exit to Lower Caves 8972 | -6/Lower Caves | Entered another Lower Caves area 8972 | -6/Lower Caves | Accompanied by 14 allies 9279 | -6/Lower Caves | Spotted B-75 Beast 9299 | -6/Lower Caves | Learned Factory emergency access door positions 9301 | -6/Lower Caves | Allies destroyed B-75 Beast 9325 | -6/Lower Caves | Lost 3 allies 9661 | -6/Lower Caves | Discovered new exit (range 15) 9681 | -6/Lower Caves | Identified exit to Zion 9708 | -6/Lower Caves | Entered Zion 9708 | -6/Zion | Accompanied by 10 allies 9779 | -6/Zion | Learned Factory stockpile data 9782 | -6/Zion | Received a visual enhancement algorithm 9839 | -6/Zion | Discovered new exit (range 13) 10357 | -6/Zion | Met Imprinter 10393 | -6/Zion | Imprinted 10396 | -6/Zion | Declared Zion's savior 10682 | -6/Zion | Learned Factory stockpile data 10898 | -6/Zion | Identified exit to Proximity Caves 10916 | -6/Zion | Entered Proximity Caves 10916 | -5/Proximity Caves | Accompanied by 14 allies 11005 | -5/Proximity Caves | Lost 3 allies 11035 | -5/Proximity Caves | Attracted the attention of an 0b10 base 11067 | -5/Proximity Caves | Learned 8 Research zone layouts 11067 | -5/Proximity Caves | Learned 6 Upper Caves zone layouts 11067 | -5/Proximity Caves | Learned Research emergency access door positions 11067 | -5/Proximity Caves | Learned Factory terminal intel 11088 | -5/Proximity Caves | Lost 3 allies 11451 | -5/Proximity Caves | Lost 3 allies 11744 | -5/Proximity Caves | Discovered exit to Factory (range 12) 11769 | -5/Proximity Caves | Entered Factory 11769 | -5/Factory | Accompanied by 5 allies 11769 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11772 | -5/Factory | Loaded intel: 26 terminal locations 12062 | -5/Factory | Build established: Scavenger-Tank 12334 | -5/Factory | Repaired Lyr. Medium Armor Plating 12357 | -5/Factory | Repaired Med. Insulated Plating 13009 | -5/Factory | Cargo convoy interrupted 13062 | -5/Factory | Fabricated Lgt. Quantum Reactor (x2) 13142 | -5/Factory | Build established: Hacker-Tank 13189 | -5/Factory | Core integrity fell below 50% 13190 | -5/Factory | Terminal network hard line cut 13215 | -5/Factory | Lost 13 parts (1p3n4u5w) 13383 | -5/Factory | Lost 4 parts (2n2u) 13480 | -5/Factory | Core integrity fell below 20% 13483 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 13470_ Imp. Arc Projector destroyed. 13471_ Slug penetrates G-50 Soldier. 13471_ U-05 Engineer destroyed. 13473_ Lyr. Heavy Armor Plating destroyed. 13473_ K-01 Serf collects debris. 13474_ Penetrated by Slug. 13476_ U-05 Engineer builds a Wall. 13477_ K-01 Serf collects debris. 13477_ Lyr. Heavy Armor Plating destroyed. 13478_ RVLGASTT/XECMVUHBOIBEAG9Y#Z>RRLLBH, 8ZC8 13478_ Penetrated by Slug. 13478_ K-01 Serf destroyed. 13478_ Penetrated by Slug. 13478_ Antimatter Reactor destroyed. 13479_ System Shield destroyed. 13480_ U-05 Engineer lays Concrete. 13481_ Penetrated by Slug. 13482_ U-05 Engineer lays Concrete. [Achievement: This Is Interesting...] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????T????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #########################????????????????????????? | | #????????????????????????? | | #####+##### ##### #????????????????????????? | | ???? ??# #???# #????????????????????????? | | ???? ?# """ "???# #????????????????????????? | | ??? ## """ #???# #????????????????????????? | | ??? ! ## """ #???# #????????????????????????? | | ??# !## #???# #????????????????????????? | | ??# ## % #???# #????????????????????????? | | ########### !!! #?### #????????????????????????? | | #???????# !! #####+#####????????????????????? | | " ????????# !! # % %![!#????????????????????? | | " # ###% # [!#????????????????????? | | " + + [[ #????????????????????? | | # ######+## # %% #????????????????????? | | # ???# # ####### ????????????? | | #??????# ! # h u +??????????? | | #??????# # H! = ######????????????????? | | ?????????# # *%! =%! # #????????????????? | | ?????????# + |% % u ! #????????????????? | | ?????????# # =%==@%# #????????????????? | | ?????????######## [* %#! #????????????????? | | ????????? hggg#% #????????????????? | | ???????????####### =|#? #????????????????? | | ?????????????????####### #%#?? #????????????????? | | ??????????????????????? #=#????#????????????????? | | ?????????????????????? # #?????????????????????? | | #???????????????????? # #?????????????????????? | | ???????????????????? + [?????????????????????? | | ???????????????????" "" # ?????????????????????? | | ???????????????????" G" ? ?????????????????????? | | ??????????????????"" "" ? ""T""????????????????? | | ?????????????????? ??? ?? """""????????????????? | | ???????????????????????#?? ????????????????????? | | ?????????????????????????? ????????????????????? | | ??????????????????????????###???"""?"""??????????? | | ????????????????????????????????"""T"""??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 25 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 Armor Coverage 1600 Resistance: TH 10 Resistance: EM 90 Propulsion Shielding 66 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 5 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Beamcaster | -6/Zion | Free Barrage Gun | -6/Zion | Free Ripper | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Lgt. Quantum Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Achiever The One This Is Interesting... We Are Legion Challenges ------------ None Game ------ Seed MobileSwordConstruct Manual? 0 Play Time 02:13:55 Cumulative 17.4 hours Start 2024.11.26 @ 13:18:59 End 2024.11.26 @ 15:33:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 16 Achievement% 25 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 53% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53a63078-e4ff-4749-b1c7-9a79aeec5243