Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.08 @ 11:08:17 Player: kaj Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (460) 460 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1645 Bonus ------- None Cogmind --------- Core Integrity 185/400 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Light Cannon Makeshift Axe > --- INVENTORY (15) --- Light Treads Light Armor Plating Light Assault Rifle Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Compact Wheel > --- UTILITY ---------- Large Storage Unit > --- WEAPON ----------- Small Laser Makeshift Axe > --- INVENTORY -------- Aluminum Leg Compact Wheel [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 32 | . 16 7 9 Power 8 | . 5 2 1 Engine 7 | . 5 1 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 8 | . 4 1 3 Treads 2 | . . 1 1 Leg 4 | . 3 . 1 Wheel 2 | . 1 . 1 Hover . | . . . . Flight . | . . . . Utility 4 | . 4 . . Device 2 | . 2 . . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 12 | . 3 4 5 Energy Gun 4 | . 3 . 1 Energy Cannon . | . . . . Ballistic Gun 2 | . . . 2 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon 3 | . . 3 . Impact Weapon . | . . . . Slashing Weapon 2 | . . 1 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . . 7 7 Power 3 | . . 2 1 Propulsion 5 | . . 1 4 Utility 1 | . . 1 . Weapon 5 | . . 3 2 Highest Loss Streak 6 | . . 6 6 To Critical Strikes . | . . . . Average Slot Usage (%) 77 | . 87 81 67 Engine 8 | . 13 12 2 Core 3 | . . 1 6 Treads 6 | . . 1 15 Leg 9 | . 22 3 4 Wheel 8 | . 5 14 5 Device 1 | . 5 . . Storage 12 | . 14 14 11 Protection 4 | . 1 12 . Energy Gun 10 | . 24 3 4 Ballistic Gun 2 | . . . 6 Special Weapon 5 | . . 16 . Slashing Weapon 3 | . . 1 7 Peak Build Rating 12 | 6 8 10 12 Average Rating 7 | 6 6 7 9 On Entrance 7 | 6 6 7 10 Naked Turns . | . . . . Heaviest Build 29 | 13 29 28 29 Greatest Support 20 | 20 20 16 16 Greatest Overweight (x) 8 | . 1 1 8 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 8 10 15 15 Most Carried 9 | 6 9 9 6 Average Carried 6 | 6 7 8 3 Final Capacity 15 | 8 15 15 15 Final Carried 9 | 6 9 4 5 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 483 | 194 26 21 242 Remotely . | . . . . Salvage Created 447 | . 172 21 254 Parts 27 | . 7 1 19 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 17 | . 4 3 10 Melee 3 | . . . 3 Guns 10 | . 4 . 6 Cannons 3 | . . 3 . AOE 1 | . . . 1 Classes Destroyed 3 | . 1 . 2 Swarmer 7 | . . . 7 Grunt 9 | . 4 3 2 Sentry 1 | . . . 1 Best Kill Streak 6 | . 2 2 6 Combat Bots Only 6 | . 2 2 6 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 199 | . 28 48 123 Missed 51 | . 4 10 37 Damage Taken 1700 | . 339 534 827 Core 451 | . 75 161 215 Absorbed by Shields . | . . . . Core Remaining (%) 52 | 100 . 5 . Volleys Fired 57 | . 16 7 34 Largest 2 | . 2 2 2 Hottest 200 | . 90 200 40 Shots Fired 86 | . 27 11 48 Gun 77 | . 27 2 48 Cannon . | . . . . Launcher . | . . . . Special 9 | . . 9 . Kinetic 33 | . . . 33 Thermal 53 | . 27 11 15 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 16 | . 10 16 6 Robot Miss Streak 5 | . 2 1 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 59 | . 21 8 30 Core Hits 24 | . 10 4 10 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 9 | . . 2 7 Impact . | . . . . Slashing 9 | . . 2 7 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 812 | . 267 167 378 Guns 521 | . 267 23 231 Cannons . | . . . . Explosions . | . . . . Melee 147 | . . . 147 Ramming . | . . . . Kinetic 164 | . . . 164 Thermal 501 | . 267 167 67 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 147 | . . . 147 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 15 | . . . 15 Projectiles . | . . . . Explosions . | . . . . Melee 15 | . . . 15 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 423 | . 423 271 22 Average Temperature 147 | . 200 106 9 Received Heat Transfer 624 | . 210 300 114 Effects 5 | . 5 . . Shutdowns 1 | . 1 . . Energy Bleed 1 | . 1 . . Interference 2 | . 2 . . Damage (minor) 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1159 | . 659 350 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 267 | . 100 106 267 Initial 39 | . . 39 22 Average 82 | . 75 74 95 Maximum Alert Level 1 | . . . 1 Low Security (%) 91 | 100 100 100 77 Level 1 8 | . . . 22 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . . 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 6 6 18 Peak Tracking Total 12 | . 5 4 12 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 6 | . 6 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . . . 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . . . 2 Successful . | . . . . Failed 2 | . . . 2 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 907 | 2 260 301 344 Spaces Moved 500 | 2 147 196 155 Core 1 | . . . 1 Treads . | . . . . Legs 123 | 2 88 . 33 Wheels 376 | . 59 196 121 Hover . | . . . . Flight . | . . . . Fastest Speed 115 | 120 115 115 115 Average Speed 126 | 120 117 115 148 Slowest Speed 450 | 120 120 115 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 2 28 55 18 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . . 3 . Melee . | . . . . Projectile 3 | . . 3 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 664 | 1 201 240 222 Wait 47 | . 15 28 4 Move 497 | 1 146 195 155 Hop . | . . . . Pick Up 17 | . 6 1 10 Fast Attach 8 | . 8 . . Attach 18 | . 3 6 9 Detach 1 | . . . 1 Swap 6 | . 5 1 . Drop 4 | . 2 . 2 Fire 57 | . 16 7 34 Melee 9 | . . 2 7 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: Mat) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Discovered new exit (range 8) 156 | -10/Materials | Discovered new exit (range 16) 263 | -10/Materials | Entered Mines 293 | -10/Mines | Learned 2 Materials zone layouts 302 | -10/Mines | Build established: Mutant 369 | -10/Mines | Discovered new exit (range 10) 409 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 506 | -10/Mines | Core integrity fell below 50% 533 | -10/Mines | Core integrity fell below 20% 535 | -10/Mines | Discovered new exit (range 14) 561 | -10/Mines | Lost 6 parts (2p1u3w) 564 | -10/Mines | Entered Materials 564 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 565 | -9/Materials | Identified exit to Materials 854 | -9/Materials | Lost 6 parts (1p3n2w) 871 | -9/Materials | Core integrity fell below 50% 908 | -9/Materials | Self-destructed Last Messages --------------- 00829_ Neutrino Reactor explodes. 00829_ Recycling Unit disabled. 00829_ Particle Cannon tumbles out of recycling unit. 00829_ R-06 Scavenger destroyed. 00836_ Acquired Corrupted Lgt. Treads. 00839_ Acquired Corrupted Lgt. Assault Rifle. 00844_ Acquired 7 matter. 00847_ Acquired Lgt. Armor Plating. 00850_ Acquired 68 matter. 00853_ Acquired 23 matter. 00856_ Acquired 87 matter. 00864_ Acquired Lgt. Assault Rifle. 00878_ G-34 Mercenary destroyed. 00887_ R-06 Scavenger collects Flight Unit. 00889_ Destroyed Heat Sink. 00889_ G-34 Mercenary destroyed. 00893_ R-06 Scavenger collects Imp. Ion Engine. 00894_ R-06 Scavenger collects Heat Sink. 00899_ R-06 Scavenger collects Corrupted Flight Unit. 00900_ R-06 Scavenger collects Aluminum Leg. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #???????????? ??????###+??????????????????????? | | #???????????? ?????# ??????????????????????? | | #???????????? ?????# ??????????????????????? | | #???????????? ?????# ??????????????????????? | | #???????????? ?????# #??????????????????????? | | #???????????? ?????# #??????????????????????? | | # #???????????? ?????# #??????????????????????? | | # #???????????# #????# ####???????????????????? | | # #???????????# #????# ????????????????????? | | # #???????????# #????# ?????????????????????? | | # #???????????# #????# ??????????????????????? | | # #???######??# #????# #?#########????????????? | | # #???? ?# #????# # #????????????? | | # #????"""" ?# #????# # #????????????? | | # ###??"""" # ###### @ o=! #????????????? | | # #?""""" # ! # =! #????????????? | | # #?""""" + # """ =! #????????????? | | # #?""""" # #?""" #????????????? | | # #??"""" # """ #?""" #????????????? | | #=% #??"""" ?# % """ #?? #????????????? | | #[ #?? ?# """ #??###??#??????????????? | | # ###########% % #??????????????????????? | | # t #??????????????????????? | | # ""T"" #??????????????????????? | | # """"" ???????????????????? | | ################/#############??????????????????? | | ?????????????#[ = #???????????????????????????? | | ?????????????# % #???????????????????????????? | | ?????????????#= ! #???????????????????????????? | | ????????????## #???????????????????????????? | | ????????????##[ #???????????????????????????? | | ????????????## #???????????????????????????? | | ### # ##??????????????????????????? | | #?# ## #??????????????????????????? | | #?# ## ] ##??????????????????????????? | | ####+####?# ## " #???????????????????????????? | | ######## "Y #???????????????????????????? | | # # "" #???????????????????????????? | | # # #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleTimingInterrupter Manual? 0 Play Time 00:11:09 Cumulative 177.0 hours Start 2024.09.22 @ 22:31:06 End 2024.10.08 @ 11:08:17 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 274 Rogue 274 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 57 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 0 Font 12/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters SATURATION(75) Filters LOW_CONTRAST(23,23,23) Steam 1 RUN: 097a7c45-da11-422a-b654-9900df7df5ad