Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.06 @ 14:57:51 Player: 4R-ZE3 Result: Destroyed by ZQ-H7X(h) with Bolt Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (659) 659 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (339) 339 TOTAL SCORE: 1918 Bonus ------- Follower Combat Kills 78 Registered with UFD 300 Friendly Fire -39 Cogmind --------- Core Integrity 0/250 Matter 182/300 Energy 290/290 System Corruption 1% Temperature Cool (17) Movement Treading (480) Ox4 Location -7/Scraptown Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Huge Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (25) --- Ion Engine Subdweller Power Source Subdweller Power Source Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Improved Heat Sink Structural Scanner Beam Rifle Beam Rifle Assault Rifle Assault Rifle Assault Rifle Subdweller Machine Gun Rocket Launcher Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Rocket Launcher Rocket Launcher > --- INVENTORY -------- Ion Engine Subdweller Power Source Subdweller Power Source Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Improved Heat Sink Structural Scanner Hardened Light Armor Plating Beam Rifle Beam Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Subdweller Machine Gun Mining Laser [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 26 | 6 12 3 1 4 Power 4 | 1 1 1 1 . Engine 3 | 1 . 1 1 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 5 | 2 2 1 . . Treads 5 | 2 2 1 . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 4 1 . 1 Device 2 | . 2 . . . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 10 | 2 5 . . 3 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 7 | 2 3 . . 2 Ballistic Cannon . | . . . . . Launcher 2 | . 1 . . 1 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 3 | . . 1 . 2 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon . | . . . . . Highest Loss Streak 2 | . . 1 . 2 To Critical Strikes . | . . . . . Average Backups 19 | . 12 23 23 23 Power 2 | . 1 1 2 3 Propulsion 5 | . 3 7 7 7 Utility 2 | . 1 4 4 4 Weapon 8 | . 6 10 10 9 Tool/Special . | . . . . . Unused Backups 18 | . 2 1 . 15 Power 3 | . . 1 . 2 Propulsion 6 | . . . . 6 Utility 2 | . . . . 2 Weapon 7 | . 2 . . 5 Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 99 99 94 99 Engine 10 | . 9 4 14 14 Core 3 | . 4 9 . . Treads 28 | . 28 28 28 28 Device 6 | . 12 9 1 . Storage 14 | . 14 14 14 14 Protection 6 | . . 4 12 14 Ballistic Gun 26 | . 27 27 22 26 Peak Build Rating 16 | 6 13 13 14 16 Average Rating 11 | 4 9 11 11 14 On Entrance 8 | . 6 13 11 12 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 103 | 12 92 94 99 103 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 2 | . 2 2 2 2 Average Overweight (x) 1 | . . 2 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 7 20 25 25 25 Most Carried 25 | 1 25 25 25 25 Average Carried 19 | . 12 23 23 23 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 1 25 23 25 22 Class Distribution -------------------- 62% | Mutant 37% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Resources | -11 -10 -10 -7 -7 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 941 | 204 396 196 145 . Remotely 95 | . 95 . . . Salvage Created 1102 | . 734 201 167 . Parts 46 | . 32 7 7 . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 12 | . . 12 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 17 | . 8 6 3 . Guns 17 | . 8 6 3 . Classes Destroyed 9 | . 4 2 3 . Worker 1 | . 1 . . . Hauler 2 | . 2 . . . Recycler 4 | . 4 . . . Swarmer 3 | . . 3 . . Grunt 8 | . 8 . . . Sentry 1 | . . . 1 . Hunter 1 | . . . 1 . Programmer 1 | . . . 1 . Subdweller 3 | . . 3 . . Best Kill Streak 3 | . 3 3 2 . Combat Bots Only 3 | . 2 3 2 . Max Kills in Single Turn 2 | . 1 2 1 . Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 190 | . 62 24 67 37 Missed 59 | . 18 10 24 7 Hits 131 | . 44 14 43 30 Projectile 131 | . 44 14 43 30 AOE 1 | . . 1 . . Critical Strikes 3 | . 1 . . 2 Damage Taken 1527 | . 568 209 406 344 Core 253 | . 105 66 16 66 Absorbed by Shields 202 | . . . . 202 Core Remaining (%) 100 | 100 . . . . Volleys Fired 108 | . 70 17 13 8 Largest 2 | . 2 2 2 2 Hottest 100 | . 100 100 40 40 Shots Fired 212 | . 138 32 26 16 Gun 208 | . 136 30 26 16 Cannon . | . . . . . Launcher 2 | . 1 1 . . Special 2 | . 1 1 . . Kinetic 208 | . 136 30 26 16 Thermal 2 | . 1 1 . . Explosive 2 | . 1 1 . . Electromagnetic . | . . . . . Robot Hit Streak 12 | . 11 10 12 8 Robot Miss Streak 4 | . 4 2 3 1 Penetration Max . | . . . . . Secondary Targets 3 | . 1 1 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 149 | . 96 23 17 13 Core Hits 56 | . 36 9 9 2 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 2 | . 2 . . . Destroy 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1627 | . 971 292 211 153 Guns 1624 | . 971 289 211 153 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 3 | . . 3 . . Kinetic 1624 | . 971 289 211 153 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . 5 . Message Errors 1 | . . . 1 . Matter Fused 1 | . . . 1 . Heat Flow Errors 1 | . . . 1 . Parts Fused 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 19 | . 19 . . . Shots 1 | . 1 . . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 153 | . 27 . 153 40 Average Temperature 21 | . 8 . 62 30 Received Heat Transfer 427 | . 327 24 36 40 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 56 | . 56 . 41 . Initial . | . . . . . Average 7 | . 8 . 6 . Influence Increases 391 | . 270 60 61 . Destroy 0b10 Robot/C 280 | . 160 60 60 . Destroy 0b10 Robot/NC 35 | . 35 . . . Destroy Leader 44 | . 44 . . . Successful Hack 20 | . 20 . . . Destroy Structure 12 | . 11 . 1 . Influence Decreases 391 | . 264 66 61 . Entered New Map 4 | . . 4 . . Time Decay 367 | . 264 42 61 . Lost Part 10 | . . 10 . . Lost Ally 10 | . . 10 . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 3 | . 3 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 20 9 3 11 Peak Tracking Total 20 | . 4 4 3 20 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -7 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 7 | . 6 . 1 . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 16 . 3 . Successful 10 | . 9 . 1 . Failed 9 | . 7 . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 14 | . 14 . . . Terminals 15 | . 15 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 1 . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 5 . . . Robot Analysis 3 | . 3 . . . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 1 . 1 . Retrieve Components 2 | . 1 . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 3 . . . Terminals 3 | . 3 . . . Assimilate 1 | . 1 . . . Botnet 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 5 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 17 | . 10 . 7 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -7 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 11 | . . . 11 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Total Allies 12 | . 1 . 11 . Largest Group 11 | . 1 1 11 11 Highest-Rated Group 225 | . 10 10 225 225 Highest-Rated Ally 40 | . 10 10 40 40 Total Orders . | . . . . . Ally Attacks 26 | . . . . 26 Total Damage 589 | . . . . 589 Kills 4 | . . . . 4 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 1912 | . 1204 679 29 . Structural 1912 | . 1204 679 29 . Robot Analysis Total 3 | . 3 . . . Derelict Logs Recovered 2 | . . . . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -7 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 4406 | 67 1556 1003 473 1307 Spaces Moved 1363 | 38 551 291 92 391 Core 2 | 2 . . . . Treads 1361 | 36 551 291 92 391 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 320 320 320 Average Speed 279 | 154 231 320 320 320 Slowest Speed 320 | 160 320 320 320 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 4 86 19 12 42 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 3 . . Spaces Dug 1 | . 1 . . . Terrain Destroyed 26 | . 14 12 . . Melee . | . . . . . Projectile 1 | . 1 . . . AOE 25 | . 13 12 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Total 1756 | 44 710 327 246 429 Wait 86 | . 40 . 23 23 Move 1360 | 37 550 291 91 391 Hop . | . . . . . Pick Up 32 | 1 27 4 . . Fast Attach 9 | 6 3 . . . Attach 4 | . . 1 . 3 Detach 2 | . . . 2 . Swap 26 | . 10 9 3 4 Drop 15 | . 10 5 . . Fire 108 | . 70 17 13 8 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 114 | . . . 114 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -7/Recycling -7/Scraptown History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 8) 295 | -10/Materials | Discovered new exit (range 13) 303 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 6) 680 | -10/Materials | Discovered new exit (range 7) 1099 | -10/Materials | Discovered new exit (range 15) 1606 | -10/Materials | Discovered new exit (range 7) 1624 | -10/Materials | Entered Subcaves 1624 | -10/Subcaves | Accompanied by 1 ally 1625 | -10/Subcaves | Approached by a straggling Scientist 1681 | -10/Subcaves | Core integrity fell below 50% 1899 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2089 | -10/Subcaves | Learned location of Zion (-7) 2089 | -10/Subcaves | Met a Zionite searching for "candidates" 2453 | -10/Subcaves | Discovered new exit (range 9) 2627 | -10/Subcaves | Entered Recycling 2993 | -7/Recycling | Scanned before Scraplab entrance 3051 | -7/Recycling | Entered Scraplab 3071 | -7/Recycling | Build established: Commander-Mutant 3077 | -7/Recycling | Discovered new exit (range 3) 3100 | -7/Recycling | Entered Scraptown 3100 | -7/Scraptown | Accompanied by 11 allies 3100 | -7/Scraptown | System corruption cleaned by C-Scrubber 3352 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3365 | -7/Scraptown | Learned Factory non-interactive machine intel 3531 | -7/Scraptown | Visited UFD Registry 3531 | -7/Scraptown | Registered with UFD as "Quantumskull" 3608 | -7/Scraptown | Visited Curators Association 3656 | -7/Scraptown | Visited Science Testing Area 3704 | -7/Scraptown | Visited Botcube Research 3864 | -7/Scraptown | Visited Cartography Club 3938 | -7/Scraptown | Visited Chapter 10 3989 | -7/Scraptown | Visited Junk Repository 4040 | -7/Scraptown | Visited LU-1G1's Boring Crew 4384 | -7/Scraptown | Attacked by Scraptown defenders 4397 | -7/Scraptown | Core integrity fell below 20% 4407 | -7/Scraptown | Destroyed by ZQ-H7X(h) with Bolt Gun Last Messages --------------- 04400_ Slug penetrates Earth. 04401_ Guardian 4a shuts down. 04401_ Bolt penetrates 4U-134(E). 04401_ Bolt penetrates Virus 4a. 04401_ Virus 4a destroyed. 04401_ Lgt. Treads destroyed. 04401_ Slug penetrates Optimus. 04402_ Penetrated by Slug. 04402_ Slug penetrates UFD Projects. 04402_ UFD Projects disabled. 04402_ Hrd. Light Armor Plating destroyed. 04403_ Penetrated by Bolt. 04404_ Penetrated by Slug. 04404_ Slug penetrates Wall. 04406_ Bolt penetrates VV-A2J(h). 04406_ Penetrated by Bolt. 04407_ Penetrated by Slug. 04407_ Slug penetrates Machine. 04407_ Machine disabled. 04407_ Penetrated by Bolt. Map ----- +----------------------------------------------------+ | ???????????????????????????????? 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""??? #???""" ?# #?? | | ????????#*" "!## #??#""& " # #?? | | ????????#"" ""## #??#""" ""# #?? | | ???????#" "# #??#"""" ""# #?? | | ???????##"" ""## #??#######"###? #?? | | ????????#=" "!## #?????????????? ?? | | ????????#"" ""## #?????????????? ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyCompositeRecalibrator Manual? 0 Play Time 00:16:52 Cumulative 182.6 hours Start 2026.08.06 @ 14:43:16 End 2026.08.06 @ 14:57:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 141 Adventurer 54 Explorer 0 Win Type - Total 9 Types 5/0/1/1/0/0/0/1/0/1 Lore% 67 Gallery% 59 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5324fc5-b254-4c04-89d0-29733fc2a50e