Cogmind - Beta 9.4 --- EXPLORER MODE // 2020.03.10 @ 23:11:28 Player: faethon Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (486) 486 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2701 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 205/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Small Storage Unit Visual Processing Unit Targeting Computer Power Shielding > --- WEAPON (2) ------- Phasing Sabre > --- INVENTORY (6) ---- Structural Scanner Propulsion Shielding Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Heat Sink Small Storage Unit Visual Processing Unit Targeting Computer Power Shielding > --- WEAPON ----------- Beamcaster Battle Cannon > --- INVENTORY -------- Wheel Structural Scanner Propulsion Shielding Reflective Plating Assault Rifle Phasing Sabre [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Wheel Wheel Utility Power Shielding Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Assault Rifle Energy Gun Beamcaster Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Slots Evolved 3 | . 1 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . 1 2 . . . Weapon . | . . . . . . Parts Attached 26 | 9 5 3 3 2 4 Power 4 | 2 1 . 1 . . Engine 4 | 2 1 . 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 2 . . . 1 Treads . | . . . . . . Leg . | . . . . . . Wheel 5 | 2 2 . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 3 1 3 1 . 1 Device 4 | 1 1 1 1 . . Storage 1 | . . 1 . . . Processor 2 | 1 . 1 . . . Hackware . | . . . . . . Protection 2 | 1 . . . . 1 Artifact . | . . . . . . Weapon 8 | 2 1 . 1 2 2 Energy Gun 3 | 1 1 . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . . 1 . 1 Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 10 | . . . 1 . 9 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility 2 | . . . . . 2 Weapon 4 | . . . 1 . 3 Highest Loss Streak 9 | . . . 1 . 9 Average Slot Usage (%) 98 | . 100 100 100 100 88 Engine 9 | . 12 10 10 10 7 Wheel 19 | . 25 20 20 20 14 Device 10 | . 12 17 10 10 7 Storage 8 | . . 2 10 10 10 Processor 19 | . 12 20 20 20 20 Protection 10 | . 12 10 10 10 11 Energy Gun 7 | . 12 10 3 7 6 Ballistic Gun 6 | . 12 10 16 4 . Ballistic Cannon 5 | . . . . 7 7 Naked Turns . | . . . . . . Heaviest Build 21 | 10 12 16 18 21 21 Greatest Support 20 | 20 20 10 20 20 20 Greatest Overweight (x) 4 | . 1 1 . 1 4 Average Overweight (x) . | . . 1 . . 1 Largest Inventory Capacity 6 | 4 4 6 6 6 6 Average Capacity 5 | 4 4 4 6 6 6 Most Carried 6 | 4 4 4 5 6 6 Average Carried 4 | 1 3 2 3 5 5 Final Capacity 6 | 4 4 6 6 6 6 Final Carried 6 | 4 4 4 3 6 2 Class Distribution -------------------- 86% | Hacker-Mutant 13% | Messiah-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -7/Zion Messiah-Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Mat Min Zio Dee Matter Collected 589 | 299 95 57 103 20 15 Remotely . | . . . . . . Salvage Created 635 | 38 207 61 161 . 168 Parts 49 | 2 20 5 12 . 10 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Combat Hostiles Destroyed 20 | 1 9 2 3 . 5 Guns 18 | 1 9 2 3 . 3 Cannons 2 | . . . . . 2 Classes Destroyed 7 | 1 1 . 2 . 3 Tunneler 1 | . . . 1 . . Swarmer 6 | . 6 . . . . Grunt 8 | 1 3 2 2 . . Duelist 1 | . . . 1 . . Z-Technician 2 | . . . . . 2 Z-Light 2 | . . . . . 2 Assembled 3 | . . . . . 3 Best Kill Streak 6 | 1 6 2 2 . 4 Combat Bots Only 6 | 1 6 2 2 . 3 Max Kills in Single Turn 2 | 1 2 1 1 . 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Damage Taken 1322 | 6 86 61 130 . 1039 Core 425 | . 20 9 22 . 374 Absorbed by Shields . | . . . . . . Core Remaining (%) 96 | 100 92 . . . . Volleys Fired 71 | 3 15 9 17 . 27 Largest 2 | 2 2 2 2 . 2 Hottest 114 | 70 76 76 76 . 114 Shots Fired 124 | 6 29 18 34 . 37 Gun 107 | 6 29 18 34 . 20 Cannon 17 | . . . . . 17 Launcher . | . . . . . . Special . | . . . . . . Kinetic 80 | 3 15 9 26 . 27 Thermal 44 | 3 14 9 8 . 10 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 31 | 5 14 7 31 . 8 Robot Miss Streak 1 | . 1 1 1 . 1 Penetration Max . | . . . . . . Secondary Targets 4 | . 4 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 103 | 5 25 15 29 . 29 Core Hits 41 | 2 11 5 9 . 14 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 2 | . . . . . 2 Impact . | . . . . . . Slashing 2 | . . . . . 2 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1484 | 71 337 132 358 . 586 Guns 1210 | 71 337 122 358 . 322 Cannons 229 | . . . . . 229 Explosions . | . . . . . . Melee 35 | . . . . . 35 Ramming 10 | . . 10 . . . Kinetic 832 | 34 150 51 258 . 339 Thermal 607 | 37 187 71 100 . 212 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 35 | . . . . . 35 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 11 | . . . . . 11 Projectiles 11 | . . . . . 11 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 5 | . . 5 . . . Shots . | . . . . . . Rammed 2 | . . 2 . . . Targets Rammed 2 | . . 2 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 130 | 33 2 . 17 . 130 Average Temperature 29 | 20 1 . 5 . 41 Received Heat Transfer 653 | 6 54 39 84 . 470 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 1350 | 111 481 185 259 . 314 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Peak Influence 235 | 20 235 150 106 . . Average Influence 102 | 5 144 112 91 . . Maximum Alert Level 1 | . 1 . . . . Low Security (%) 91 | 100 75 100 100 . . Level 1 8 | . 24 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 1 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 29 | 1 9 9 4 . 6 Peak Tracking Total 6 | 1 4 6 2 . 3 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Mat Min Zio Dee Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Machines Accessed 4 | . 2 1 . 1 . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 7 2 . 4 . Successful 10 | . 5 1 . 4 . Failed 3 | . 2 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 17 | . 1 1 . 15 . Terminals 9 | . 7 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 4 1 . 4 . Record 1 | . 1 . . . . Part Schematic 4 | . . . . 4 . Alert Level 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Maintenance Status 1 | . 1 . . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 2 1 . . . Terminals 1 | . 1 . . . . Assimilate 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . . 4 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Total Allies 7 | . . . . 7 . Largest Group 7 | . . . . 7 6 Highest-Rated Group 228 | . . . . 228 192 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 17 | . . . . . 17 Total Damage 244 | . . . . . 244 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Mat Min Zio Dee Turns Passed 2095 | 89 231 135 198 1209 233 Spaces Moved 2039 | 81 214 112 165 1320 147 Core 28 | 18 . . . . 10 Treads . | . . . . . . Legs . | . . . . . . Wheels 2011 | 63 214 112 165 1320 137 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 90 80 80 80 Average Speed 86 | 73 81 90 80 87 100 Slowest Speed 250 | 80 90 90 80 90 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 8 34 21 43 92 26 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | 1 1 1 . 1 . Unknown Exits Taken 1 | . . . 1 . . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Total 2231 | 102 243 127 196 1372 191 Wait 65 | . . . 8 46 11 Move 2034 | 80 213 111 164 1319 147 Hop . | . . . . . . Pick Up 22 | 10 4 2 2 4 . Fast Attach 1 | 1 . . . . . Attach 14 | 6 1 2 1 . 4 Detach . | . . . . . . Swap 11 | 2 4 1 2 2 . Drop 9 | . 6 . 2 1 . Fire 71 | 3 15 9 17 . 27 Melee 2 | . . . . . 2 Ram 2 | . . 2 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 56 | -11/Scrapyard | Identified exit to Materials 56 | -11/Scrapyard | Discovered exit to Materials (range 8) 90 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Evolved 1 slot: Utility x1 122 | -10/Materials | Identified exit to Mines 122 | -10/Materials | Discovered exit to Mines (range 16) 307 | -10/Materials | Identified exit to Materials 307 | -10/Materials | Discovered exit to Materials (range 6) 309 | -10/Materials | Build established: Hacker-Mutant 321 | -10/Materials | Entered another Materials area 321 | -9/Materials | Evolved 2 slots: Utility x2 445 | -9/Materials | Identified exit to Mines 445 | -9/Materials | Discovered exit to Mines (range 13) 451 | -9/Materials | Discovered exit to Mines (range 18) 456 | -9/Materials | Entered Mines 645 | -9/Mines | Identified exit to Materials 645 | -9/Mines | Discovered exit to Materials (range 11) 652 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 654 | -9/Mines | Entered Zion 831 | -7/Zion | Learned location of 1 exit from Factory 1182 | -7/Zion | Identified exit to Proximity Caves 1182 | -7/Zion | Discovered exit to Proximity Caves (range 17) 1356 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1531 | -7/Zion | Received a visual enhancement algorithm 1593 | -7/Zion | Opened final containment barrier to the Deep Caves 1609 | -7/Zion | Identified exit to Deep Caves 1609 | -7/Zion | Discovered exit to Deep Caves (range 3) 1609 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 1670 | -7/Zion | Gained Derelict followers 1711 | -7/Zion | Imprinted 1713 | -7/Zion | Declared Zion's savior 1863 | -7/Zion | Entered Deep Caves 1863 | -7/Deep Caves | Accompanied by 7 allies 2006 | -7/Deep Caves | Z-Facility disabled 2009 | -7/Deep Caves | Attacked by Z-Imprinter 2040 | -7/Deep Caves | Core integrity fell below 50% 2067 | -7/Deep Caves | Core integrity fell below 20% 2096 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 02007_ SZ-CHO(o) critical meltdown. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 02014_ Z-Imprinter knocked back. 02017_ Wheel destroyed. 02021_ RC-CED(z) destroyed. 02024_ Beamcaster destroyed. 02025_ 6D-O03(o) heat spikes uncontrollably. 02026_ Wheel destroyed. 02028_ 6D-O03(o) destroyed. 02033_ TZ-025(z) destroyed. 02035_ Destroyed Prototype Storage. 02036_ Imp. Ion Engine destroyed. 02042_ Battle Cannon destroyed. 02042_ Wheel destroyed. 02046_ Heat Sink destroyed. 02054_ RX-YD7(o) destroyed. 02055_ Destroyed Prototype Protection. 02063_ Assault Rifle destroyed. 02093_ Reflective Plating destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????########????? | | ???? ????????????????????????????#### ## ##???? | | ?? ?????##???????????????????## ####? | | ##?### ##?????######?????## #? | | ## # #???### ##????# #? | | ##### #????# #? | | #???## ##### #? | | #???# #???## ## | | #????# ###??## | | #????## #??## | | ?"" ##????# #??# | | """ ###### #??# # | | """ ##??## ## | | """ = #####????## ##? | | !%! % #???####### #?? | | """ ! ##### #???# ### | | """ l @I!##???# #???# ## ##### | | """ ###????# #?????## #?## | | """ i #??????# #???? ## ### | | " ##?????# #???? ?# ## | | #?????# #???? ?# | | #?????# ##### ?##### | | #?????# ?????# | | ##?????# ##### | | " !/ #???????### | | """%* #????????# ###### # | | = #????????# ???????# # | | "" ##?????????# #???????# | | """ ##??????????# #???????# | | ?""" #???????????# #???????### | | ?""" #?????????## ##????????? | | ??"" #?????#### ########?? | | ??" #?????# ### | | ?" ##?????# % %## | | ? #??????# ### | | ?"" #??????## #?# " | | ???? ?????????## # #?# %""" | | ?????? ????????????##### #### "" | | ????????? ???????????????????# #?# | | ??????????? ?????????????????????# #?## | | ???????????????????????????????????????# ##?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 45 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Signs Are For Wimps Challenges ------------ None Game ------ Seed VariableGreatExoskeleton Manual? 0 Play Time 00:43:51 Cumulative 5.6 hours Start 2020.03.10 @ 22:23:06 End 2020.03.10 @ 23:11:28 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 3 Rogue 0 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 12 Gallery% 12 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31146f44-1c1f-4625-a456-58df31eda383