Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.05 @ 21:03:45

Player: Azken Zutik

Result: Destroyed self with Improved Grenade Launcher

 Performance 
-------------
Evolutions (4)             2000
Regions Visited (14)       2800
Robots Destroyed (234)     1170
Value Destroyed (8951)     8951
Prototype IDs (37)         740
Alien Tech Used (0)        0
Bonus (755)                755
              TOTAL SCORE: 16416

 Bonus
-------
High Alert Combat Kills    1047
Follower Combat Kills      692
Entered Garrisons          200
Used RIF Installer         500
Aligned with FarCom        300
Friendly Fire              -1984

 Cogmind 
---------
Core Integrity             0/850
Matter                     185/300
Energy                     100/100
System Corruption          5%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -6/Extension

 Parts 
-------
>       --- POWER (1) --------
            (None)
>       --- PROPULSION (2) ---
            (None)
>       --- UTILITY (8) ------
            (None)
>       --- WEAPON (4) -------
            (None)
>       --- INVENTORY (4) ----
  Heavy Treads
  Heavy Treads

 Peak State 
------------
>               --- POWER ------------
                Antimatter Reactor
>               --- PROPULSION -------
          Heavy Treads
>               --- UTILITY ----------
          Large Storage Unit
          Large Storage Unit
  High-capacity Storage Unit
  High-capacity Storage Unit
  High-capacity Storage Unit
                Damper Plating
>               --- WEAPON -----------
       Improved Lightning Gun
       Improved Lightning Gun
                Remote Datajack
                Spear
>               --- INVENTORY --------
                Antimatter Reactor
          Heavy Treads
          Heavy Treads
          Heavy Treads
          Heavy Treads
       Improved Cooling System
       Improved Cooling System
          Large Storage Unit
  High-capacity Matter Pod
        Compact Matter Pod
                Cloak of Protection
       Improved Medium Armor Plating
       Improved Medium Armor Plating
                Reactive Plating
                Reactive Plating
                Reflective Plating
                Insulated Plating
                Relay Coupler [NC]
                Relay Coupler [NC]
                Relay Coupler [NC]
                Relay Coupler [Grunt]
                Relay Coupler [Sentry]
                Dynamic Insulation System
                System Backup Module
     Long-range Tractor Beam
       Improved Lightning Gun
       Improved Lightning Gun
          Heavy Assault Rifle
                Shotgun
                Gauss Rifle
                Gauss Rifle
                Rocket Launcher
       Improved Grenade Launcher
                Remote Datajack
                Mining Laser
                Plasma Cutter
[Rating: 77]

 Favorites 
-----------
Power                      Improved Ion Engine
  Engine                   Improved Ion Engine
  Reactor                  Antimatter Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    High-capacity Storage Unit
  Device                   Improved System Backup Module
  Storage                  High-capacity Storage Unit
  Hackware                 Relay Coupler [NC]
  Protection               Hardened Light Armor Plating
Weapon                     Gauss Rifle
  Energy Gun               Improved Lightning Gun
  Ballistic Gun            Gauss Rifle
  Launcher                 Rocket Launcher
  Special Weapon           Remote Datajack
  Slashing Weapon          Power Sword
  Piercing Weapon          Spear
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -6  -6  -6  -6  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Was Fac Ext 
Slots Evolved              8    | .   .   .   2   .   .   .   2   .   .   .   4   .   .   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  6    | .   .   .   2   .   .   .   .   .   .   .   4   .   .   .   
  Weapon                   2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
Parts Attached             222  | 6   6   3   20  4   3   .   7   22  23  1   12  20  44  51  
  Power                    18   | 1   1   .   3   .   .   .   .   1   1   .   .   3   2   6   
    Engine                 15   | 1   1   .   3   .   .   .   .   1   1   .   .   2   1   5   
    Core                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                3    | .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   
  Propulsion               25   | 2   1   1   7   .   1   .   2   5   2   .   1   1   1   1   
    Treads                 16   | 2   1   .   1   .   .   .   1   5   2   .   1   1   1   1   
    Leg                    8    | .   .   .   6   .   1   .   1   .   .   .   .   .   .   .   
    Wheel                  1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  85   | 1   2   .   7   1   2   .   .   4   11  .   4   13  22  18  
    Device                 21   | .   .   .   .   .   .   .   .   2   1   .   .   3   8   7   
    Storage                21   | 1   2   .   4   .   2   .   .   .   5   .   1   2   1   3   
    Processor              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hackware               2    | .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   
    Protection             41   | .   .   .   3   1   .   .   .   2   5   .   3   7   12  8   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   94   | 2   2   2   3   3   .   .   5   12  9   1   7   3   19  26  
    Energy Gun             14   | .   .   .   .   .   .   .   .   3   1   .   1   2   2   5   
    Energy Cannon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          48   | 2   2   2   3   1   .   .   5   7   5   .   1   .   10  10  
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               16   | .   .   .   .   2   .   .   .   .   2   .   3   .   1   8   
    Special Weapon         7    | .   .   .   .   .   .   .   .   1   1   1   1   .   1   2   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        6    | .   .   .   .   .   .   .   .   .   .   .   .   .   5   1   
    Piercing Weapon        2    | .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   
    Special Melee Weapon   1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Unidentified Prototypes  4    | .   .   .   .   .   .   .   .   2   .   .   .   .   1   1   
Parts Lost                 31   | .   1   1   5   1   .   1   .   1   3   .   .   1   2   15  
  Power                    5    | .   1   .   1   .   .   .   .   .   1   .   .   .   .   2   
  Propulsion               3    | .   .   1   .   1   .   .   .   1   .   .   .   .   .   .   
  Utility                  5    | .   .   .   1   .   .   .   .   .   1   .   .   .   1   2   
  Weapon                   18   | .   .   .   3   .   .   1   .   .   1   .   .   1   1   11  
  Highest Loss Streak      3    | .   1   1   2   1   .   1   .   1   1   .   .   1   1   3   
Average Slot Usage (%)     95   | .   99  98  100 98  88  88  99  99  99  100 96  84  92  90  
  Engine                   7    | .   13  14  11  11  11  11  9   9   8   9   6   3   .   5   
  Reactor                  1    | .   .   .   .   .   .   .   .   .   .   .   .   2   6   .   
  Treads                   12   | .   28  23  2   11  11  11  8   17  18  18  12  8   6   5   
  Leg                      1    | .   .   .   17  9   .   11  9   .   .   .   .   .   .   .   
  Device                   4    | .   .   .   .   .   .   .   .   .   1   .   .   .   12  10  
  Storage                  29   | .   27  28  33  33  33  33  27  27  18  36  33  32  33  33  
  Protection               8    | .   .   .   11  11  11  11  9   7   15  .   16  7   5   7   
  Energy Gun               3    | .   .   .   .   .   .   .   .   7   5   .   3   10  4   3   
  Ballistic Gun            20   | .   28  28  22  13  11  .   35  27  26  18  18  .   15  16  
  Launcher                 1    | .   .   .   .   8   11  11  .   .   1   9   .   .   1   2   
  Special Weapon           1    | .   .   .   .   .   .   .   .   .   2   9   3   6   .   2   
Naked Turns                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Heaviest Build             204  | 10  38  38  77  82  114 114 116 124 134 135 175 204 204 175 
  Greatest Support         70   | 40  40  40  20  20  20  20  25  40  42  42  42  70  70  70  
  Greatest Overweight (x)  5    | 3   .   3   5   4   5   5   5   5   3   3   4   4   2   2   
  Average Overweight (x)   2    | .   .   .   2   4   4   5   4   2   1   3   3   2   2   1   
Largest Inventory Capacity 40   | 6   16  16  24  24  28  28  28  28  34  34  40  40  40  40  
  Average Capacity         29   | 5   15  16  22  24  24  28  28  28  18  34  39  39  40  39  
  Most Carried             40   | 4   16  16  24  22  25  24  28  28  34  34  34  40  40  40  
  Average Carried          27   | 2   13  15  19  21  22  24  25  27  15  33  32  36  39  37  
  Final Capacity           40   | 6   16  16  24  24  28  28  28  28  34  34  40  40  40  4   
  Final Carried            40   | 4   16  16  22  22  24  24  28  28  34  34  33  40  38  4   

 Class Distribution 
--------------------
 41% | Hauler-Mutant
 22% | Hauler-Skirmisher
 12% | Mutant
  6% | Scavenger-Tank
  5% | Bothacker-Mutant
  4% | Scavenger-Mutant
  4% | Hauler-Tank

 Dominant Class 
----------------
            Mutant | -10/Materials
            Mutant | -10/Mines
     Hauler-Mutant | -9/Materials
     Hauler-Mutant | -9/Mines
     Hauler-Mutant | -9/Exiles
     Hauler-Mutant | -8/Mines
 Hauler-Skirmisher | -8/Materials
 Hauler-Skirmisher | -8/Storage
    Scavenger-Tank | -8/Garrison
  Bothacker-Mutant | -8/Recycling
     Hauler-Mutant | -6/Factory
     Hauler-Mutant | -6/Waste
     Hauler-Mutant | -6/Factory
     Hauler-Mutant | -6/Extension

 Resources                       | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -6   -6   -6   -6   
-----------                Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Gar  Rec  Fac  Was  Fac  Ext  
Matter Collected           9474  | 382  567  79   431  16   197  12   236  786  835  81   300  693  1956 2903 
  Remotely                 594   | .    .    .    .    .    .    .    .    .    .    .    .    .    357  237  
Salvage Created            11029 | 122  678  84   847  87   .    24   236  1131 1012 89   632  1326 1693 3068 
  Parts                    497   | 12   46   9    45   6    .    .    15   61   44   3    28   23   84   121  
Haulers Intercepted        8     | .    2    .    1    .    .    .    1    3    .    .    .    .    .    1    
Recyclers Shooed           5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -6  -6  -6  -6  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Was Fac Ext 
Combat Hostiles Destroyed  178  | .   18  3   17  11  .   1   5   18  24  2   15  5   28  31  
  Melee                    5    | .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   
  Guns                     131  | .   18  3   17  1   .   .   5   18  18  .   7   .   23  21  
  AOE                      37   | .   .   .   .   10  .   1   .   .   4   2   8   .   4   8   
Classes Destroyed          21   | 3   5   .   2   2   .   1   2   1   .   1   1   1   1   1   
  Worker                   14   | 1   3   1   1   .   .   .   .   1   .   .   .   .   2   5   
  Builder                  8    | .   .   .   .   .   .   .   1   .   .   .   .   .   2   5   
  Tunneler                 9    | 3   .   1   .   1   .   .   .   .   .   .   .   .   2   2   
  Hauler                   8    | .   2   .   1   .   .   .   1   3   .   .   .   .   .   1   
  Recycler                 5    | 1   .   .   .   .   .   .   .   .   .   1   .   .   .   3   
  Mechanic                 2    | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   
  Operator                 2    | .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Drone                    2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Watcher                  6    | .   2   .   1   .   .   .   .   .   .   .   .   .   .   3   
  Swarmer                  30   | .   9   3   .   3   .   .   3   .   4   .   3   .   4   1   
  Grunt                    82   | .   9   .   12  2   .   .   .   11  13  .   9   .   10  16  
  Brawler                  5    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   3   
  Duelist                  5    | .   .   .   2   .   .   .   .   .   .   .   2   .   1   .   
  Protector                2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Sentry                   27   | .   .   .   3   .   .   .   1   6   5   .   .   .   6   6   
  Demolisher               1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Hunter                   7    | .   .   .   .   .   .   1   1   .   2   .   1   .   .   2   
  Programmer               7    | .   .   .   .   .   .   .   .   .   .   .   .   .   6   1   
  Behemoth                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Compactor                5    | .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   
  Assembled                5    | .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   
  Thug                     4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
  Butcher                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Guerrilla                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Best Kill Streak           14   | 3   3   3   4   9   .   1   3   4   5   1   8   1   5   14  
  Combat Bots Only         8    | .   3   3   4   8   .   1   3   3   5   1   8   1   4   6   
Max Kills in Single Turn   3    | 1   1   1   1   3   .   1   1   2   2   1   3   1   2   3   
  Gunslinging              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Exploded                 3    | .   .   .   .   3   .   1   .   .   2   1   3   .   1   2   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -6   -6   -6   -6   
--------                   Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Gar  Rec  Fac  Was  Fac  Ext  
Damage Taken               12225 | .    623  96   1372 239  .    129  196  853  1049 .    823  44   2744 4057 
  Core                     1691  | .    99   .    263  36   .    24   35   111  257  .    120  .    331  415  
  Absorbed by Shields      178   | .    .    .    .    .    .    .    .    .    53   .    105  .    .    20   
  Reduced by Siege Mode    204   | .    .    .    .    .    .    .    .    .    .    .    .    .    92   112  
Core Remaining (%)         51    | 100  .    60   .    .    .    19   .    .    .    26   .    .    .    .    
Volleys Fired              723   | 19   98   22   101  16   .    4    20   54   63   21   32   9    85   179  
  Largest                  4     | 2    2    2    2    2    .    1    4    4    4    1    4    1    4    4    
  Hottest                  185   | 40   40   40   43   40   .    33   83   139  139  36   139  60   176  185  
Shots Fired                1619  | 38   196  44   202  18   .    4    80   204  166  21   72   13   252  309  
  Gun                      1449  | 38   196  44   202  4    .    .    80   203  160  1    62   6    240  213  
  Cannon                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Launcher                 102   | .    .    .    .    14   .    4    .    .    4    3    9    .    9    59   
  Special                  68    | .    .    .    .    .    .    .    .    1    2    17   1    7    3    37   
  Kinetic                  1264  | 38   196  44   202  4    .    .    80   174  130  1    47   2    193  153  
  Thermal                  35    | .    .    .    .    .    .    .    .    1    2    .    .    .    .    32   
  Explosive                62    | .    .    .    .    14   .    4    .    .    4    3    9    .    .    28   
  Electromagnetic          193   | .    .    .    .    .    .    .    .    29   30   .    15   4    56   59   
  Robot Hit Streak         32    | 12   14   10   16   3    .    2    11   12   31   7    7    6    24   32   
  Robot Miss Streak        7     | 2    4    2    4    2    .    1    2    3    2    2    3    4    7    6    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    .    1    .    1    1    
  Secondary Targets        17    | .    .    .    .    1    .    .    .    4    .    .    2    .    4    6    
    Max Gunslinging Chain  1     | .    .    .    .    1    .    .    .    1    .    .    1    .    1    1    
Shots Hit Robots           1118  | 23   127  32   145  3    .    3    47   133  92   15   41   75   194  188  
  Core Hits                552   | 8    42   7    53   28   .    3    16   45   42   3    45   10   85   165  
  Critical Hits            31    | .    3    .    2    .    .    .    .    2    3    .    1    3    3    14   
  Critical Kills           14    | .    2    .    2    .    .    .    .    1    1    .    .    1    3    4    
  Critical Parts Destroyed 13    | .    1    .    .    .    .    .    .    1    2    .    1    .    .    8    
Melee Attacks              123   | .    .    .    .    .    .    .    .    1    .    .    3    68   35   16   
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 51    | .    .    .    .    .    .    .    .    .    .    .    .    .    35   16   
  Piercing                 71    | .    .    .    .    .    .    .    .    .    .    .    3    68   .    .    
  Sneak Attacks            68    | .    .    .    .    .    .    .    .    1    .    .    .    67   .    .    
    Combat Hostiles        67    | .    .    .    .    .    .    .    .    .    .    .    .    67   .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           24996 | 242  1304 254  1290 861  .    123  428  1981 2042 119  2071 2893 4692 6696 
  Guns                     15350 | 242  1303 254  1290 23   .    .    428  1981 1687 20   949  50   4212 2911 
  Cannons                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               6802  | .    .    .    .    838  .    123  .    .    355  99   1122 .    480  3785 
  Melee                    2843  | .    .    .    .    .    .    .    .    .    .    .    .    2843 .    .    
  Ramming                  1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  11784 | 242  1303 254  1290 23   .    .    428  1494 1089 20   624  44   3295 1678 
  Thermal                  1552  | .    .    .    .    .    .    .    .    .    81   .    118  .    207  1146 
  Explosive                3695  | .    .    .    .    838  .    123  .    .    274  99   1004 .    .    1357 
  Electromagnetic          5121  | .    .    .    .    .    .    .    .    487  598  .    325  6    1190 2515 
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 2843  | .    .    .    .    .    .    .    .    .    .    .    .    2843 .    .    
Highest Corruption         28    | .    .    .    .    .    .    .    .    .    .    .    1    28   28   16   
  Average Corruption       14    | .    .    .    .    .    .    .    .    .    .    .    1    23   16   10   
  Corruption Purged        46    | .    .    .    .    .    .    .    .    .    .    .    .    .    30   16   
  Effects                  539   | .    .    .    .    .    .    .    .    .    .    .    2    94   250  193  
    Message Errors         88    | .    .    .    .    .    .    .    .    .    .    .    2    18   43   25   
    Matter Fused           93    | .    .    .    .    .    .    .    .    .    .    .    .    17   44   32   
    Heat Flow Errors       48    | .    .    .    .    .    .    .    .    .    .    .    .    8    20   20   
    Energy Discharges      42    | .    .    .    .    .    .    .    .    .    .    .    .    7    18   17   
    Parts Rejected         2     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    
    Data Loss (minor)      50    | .    .    .    .    .    .    .    .    .    .    .    .    4    22   24   
    Data Loss (major)      14    | .    .    .    .    .    .    .    .    .    .    .    .    2    5    7    
    Misfires               16    | .    .    .    .    .    .    .    .    .    .    .    .    4    6    6    
    Alerts                 4     | .    .    .    .    .    .    .    .    .    .    .    .    1    2    1    
    Misdirections          57    | .    .    .    .    .    .    .    .    .    .    .    .    14   29   14   
    Targeting Errors       107   | .    .    .    .    .    .    .    .    .    .    .    .    19   48   40   
    Weapon Failures        18    | .    .    .    .    .    .    .    .    .    .    .    .    .    12   6    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            265   | .    .    .    .    28   .    .    .    .    8    .    62   26   62   79   
  Projectiles              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               239   | .    .    .    .    28   .    .    .    .    8    .    62   .    62   79   
  Melee                    26    | .    .    .    .    .    .    .    .    .    .    .    .    26   .    .    
Knockbacks                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      816   | .    .    .    .    20   .    26   .    .    .    .    211  .    186  373  
  Shots                    19    | .    .    .    .    1    .    1    .    .    .    .    5    .    3    9    
  Rammed                   1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        600   | .    12   .    54   15   .    .    126  525  600  10   352  259  451  418  
  Average Temperature      109   | .    7    .    13   10   .    .    41   123  134  6    127  92   122  122  
  Received Heat Transfer   2976  | .    204  .    540  45   .    .    18   378  390  .    156  .    711  534  
  Effects                  24    | .    .    .    .    .    .    .    .    2    14   .    1    .    3    4    
    Shutdowns              3     | .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    
    Energy Bleed           4     | .    .    .    .    .    .    .    .    1    3    .    .    .    .    .    
    Interference           9     | .    .    .    .    .    .    .    .    .    2    .    1    .    3    3    
    Matter Decay           1     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
    Short Circuit          2     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    
    Damage (major)         3     | .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    
    Damage (core)          2     | .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    
Siege Activations          29    | .    .    .    .    .    .    .    .    .    .    .    .    .    15   14   
  Total Turns              448   | .    .    .    .    .    .    .    .    .    .    .    .    .    211  237  
  Longest Duration         32    | .    .    .    .    .    .    .    .    .    .    .    .    .    31   32   
Robots Corrupted           5     | .    .    .    .    .    .    .    .    .    2    .    .    .    1    2    
  Combat Hostiles          5     | .    .    .    .    .    .    .    .    .    2    .    .    .    1    2    
  Parts Fried              17    | .    .    .    .    .    .    .    .    .    1    .    .    .    7    9    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         2283  | .    .    .    .    .    .    .    .    .    100  .    100  .    200  1883 
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      11    | .    .    .    .    .    .    .    .    .    1    .    1    .    1    8    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -6   -6   -6   -6   
-------                    Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Gar  Rec  Fac  Was  Fac  Ext  
Peak Influence             1358 | 25   387  40   305  162  .    49   105  457  1358 734  1349 472  565  428  
  Initial                  1124 | .    16   40   .    77   .    .    18   41   258  610  1124 472  .    276  
  Average                  360  | 12   228  25   97   116  .    47   57   289  947  634  1203 237  199  263  
Maximum Alert Level        4    | .    1    .    1    .    .    .    .    2    4    3    4    2    2    2    
  Low Security (%)         39   | 100  46   100  90   100  .    100  100  18   .    .    .    43   56   25   
  Level 1                  31   | .    53   .    10   .    .    .    .    76   3    .    .    28   19   66   
  Level 2                  13   | .    .    .    .    .    .    .    .    5    21   81   .    28   24   7    
  Level 3                  3    | .    .    .    .    .    .    .    .    .    20   18   .    .    .    .    
  Level 4                  11   | .    .    .    .    .    .    .    .    .    53   .    100  .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          37   | .    7    .    4    .    .    .    1    5    .    .    4    .    10   6    
  Investigation            11   | .    3    .    2    .    .    .    .    2    .    .    1    .    1    2    
  Extermination            6    | .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    
  Reinforcement            16   | .    4    .    2    .    .    .    1    2    .    .    2    .    2    3    
  Assault                  3    | .    .    .    .    .    .    .    .    .    .    .    1    .    1    1    
  Garrison                 1    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       3    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    2    
Haulers Reinforced         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -6  -6  -6  -6  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Was Fac Ext 
Distress Signals           10   | .   2   .   4   .   .   .   1   2   .   .   .   .   .   1   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              295  | .   49  3   34  9   .   1   11  39  23  19  16  6   41  44  
  Peak Tracking Total      15   | .   5   3   6   15  .   1   4   5   3   3   10  2   4   11  
  Tactical Retreats        14   | .   2   .   .   .   .   .   .   1   5   .   .   .   4   2   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -6  -6  -6  -6  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Was Fac Ext 
Traps Triggered            28   | .   1   .   .   .   .   .   .   1   11  .   1   .   8   6   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -6  -6  -6  -6  
----------                 Run  | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Was Fac Ext 
Machines Disabled          29   | .   .   .   1   3   .   .   .   4   8   1   3   .   6   3   
  Max in Single Turn       2    | .   .   .   1   2   .   .   .   1   1   1   1   .   2   2   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Garrison Relay           4    | .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   
  Phase Generator          1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -6  -6  -6  -6  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Was Fac Ext 
Machines Accessed          49   | .   5   .   5   .   1   .   1   9   .   7   3   .   9   9   
  Terminals                30   | .   3   .   2   .   .   .   1   4   .   2   1   .   8   9   
  Fabricators              2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Repair Stations          2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Recycling Units          11   | .   2   .   2   .   .   .   .   2   .   5   .   .   .   .   
  Scanalyzers              1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          2    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   
Total Hacks                101  | .   19  .   12  .   1   .   1   17  .   13  7   .   18  13  
  Successful               50   | .   10  .   7   .   1   .   1   8   .   9   3   .   2   9   
  Failed                   51   | .   9   .   5   .   .   .   .   9   .   4   4   .   16  4   
    Catastrophic           12   | .   1   .   1   .   .   .   .   1   .   .   .   .   6   3   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   41   | .   11  .   2   .   1   .   1   4   .   2   2   .   12  6   
  Terminals                71   | .   17  .   7   .   .   .   1   9   .   5   2   .   17  13  
  Fabricators              5    | .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   
  Repair Stations          5    | .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   
  Recycling Units          14   | .   2   .   2   .   .   .   .   2   .   8   .   .   .   .   
  Scanalyzers              3    | .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          2    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   
Terminal Hacks             23   | .   6   .   3   .   1   .   1   3   .   2   .   .   1   6   
  Record                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Robot Schematic          2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        2    | .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Open Door                4    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   3   
  Branch Access Points     1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Unreport Threat          5    | .   1   .   2   .   .   .   .   1   .   .   .   .   .   1   
  Hauler Manifests         2    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Registered Components    1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Zone Layout              3    | .   1   .   .   .   .   .   .   .   .   2   .   .   .   .   
  EX-Prototype ID Bank     1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Load Schematic           1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Repair Station Hacks       2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Scan Component           1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Repair                   1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Recycling Unit Hacks       5    | .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   
  Retrieve Components      5    | .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   
Scanalyzer                 2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Analyze                  1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      2    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   
  Unlock Access            1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Seal Access              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Unauthorized Hacks         15   | .   4   .   2   .   .   .   .   2   .   2   2   .   .   3   
  Terminals                9    | .   2   .   .   .   .   .   .   .   .   2   2   .   .   3   
    Track                  4    | .   1   .   .   .   .   .   .   .   .   1   1   .   .   1   
    Botnet                 5    | .   1   .   .   .   .   .   .   .   .   1   1   .   .   2   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          6    | .   2   .   2   .   .   .   .   2   .   .   .   .   .   .   
    Tunnel                 6    | .   2   .   2   .   .   .   .   2   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         30   | .   3   .   3   .   .   .   .   6   .   2   3   .   7   6   
  Full Trace Events        3    | .   .   .   .   .   .   .   .   .   .   .   1   .   1   1   
  Feedback Events          1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Corruption             1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Time                     80   | .   .   .   .   .   .   .   .   80  .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     7    | .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   
Parts Scanalyzed           1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -6  -6  -6  -6  
------------               Run  | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Was Fac Ext 
Used RIF Installer         1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Robots Hacked              10   | .   .   .   .   .   .   .   .   1   .   .   1   6   1   1   
  Non-combat               2    | .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   
  Combat                   8    | .   .   .   .   .   .   .   .   1   .   .   .   6   .   1   
Robot Hacks Applied        11   | .   .   .   .   .   .   .   .   1   .   .   1   6   2   1   
  parse_system             3    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   1   
  no_distress              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  find_chute               1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  ignore_targets           6    | .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   
Relay Couplers Released    14   | .   .   .   .   .   .   .   .   .   14  .   .   .   .   .   
  Machine Destruction      14   | .   .   .   .   .   .   .   .   .   14  .   .   .   .   .   
  Attached                 1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Robots Rewired             17   | .   .   .   .   .   .   .   .   .   .   3   .   .   .   14  
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -6   -6   -6   -6   
--------                   Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Gar  Rec  Fac  Was  Fac  Ext  
Total Allies               26   | .    .    3    .    .    .    .    .    1    .    3    .    .    .    19   
  Largest Group            15   | .    .    3    2    .    .    .    .    1    .    3    3    .    .    15   
  Highest-Rated Group      450  | .    .    40   24   .    .    .    .    99   .    50   50   .    .    450  
  Highest-Rated Ally       99   | .    .    16   16   .    .    .    .    99   .    24   24   .    .    81   
Total Orders               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               98   | .    .    .    6    .    .    .    .    37   .    2    6    .    .    47   
  Total Damage             2263 | .    .    .    56   .    .    .    .    1278 .    .    93   .    .    836  
  Kills                    23   | .    .    .    .    .    .    .    .    15   .    .    .    .    .    8    
Allies Corrupted           1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -6  -6  -6  -6  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Was Fac Ext 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    3    | .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -6   -6   -6   -6   
-------------              Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Gar  Rec  Fac  Was  Fac  Ext  
Turns Passed               23158 | 199  1632 1201 1160 499  571  190  780  2707 3602 551  634  1412 3862 4158 
Spaces Moved               9331  | 85   768  729  397  192  233  70   198  894  1641 226  225  452  1560 1661 
  Core                     25    | 17   .    .    .    .    .    .    .    .    .    .    .    .    .    8    
  Treads                   8760  | 68   768  535  68   192  233  70   175  894  1641 226  225  452  1560 1653 
  Legs                     311   | .    .    .    288  .    .    .    23   .    .    .    .    .    .    .    
  Wheels                   235   | .    .    194  41   .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   160  110  130  240  240  260  240  200  157  212  212  200  200  50   
  Average Speed            196   | 156  160  148  186  240  242  260  257  224  188  212  221  208  200  199  
  Slowest Speed            270   | 200  160  180  270  240  260  260  260  260  230  212  245  245  200  200  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
Exploration Rate (%)       57    | 6    93   100  45   43   61   29   24   95   84   54   6    88   50   88   
  Regions Visited          14
    Branch Regions         7
  Pre-discovered Areas     7     | .    2    1    2    .    .    .    .    2    .    .    .    .    .    .    
  Known Exits Taken        2     | .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    
  Unknown Exits Taken      9     | 1    1    1    1    1    1    1    .    .    .    1    .    .    1    .    
Scrap Searched             3     | .    .    1    .    1    .    1    .    .    .    .    .    .    .    .    
Spaces Dug                 154   | .    .    .    .    20   .    .    .    1    .    .    17   .    34   82   
Terrain Destroyed          611   | .    .    .    .    103  .    32   .    1    204  23   54   .    71   123  
  Melee                    49    | .    .    .    .    .    .    .    .    .    .    .    .    .    34   15   
  Projectile               17    | .    .    .    .    .    .    .    .    1    8    .    .    .    2    6    
  AOE                      545   | .    .    .    .    103  .    32   .    .    196  23   54   .    35   102  
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -6   -6   -6   -6   
---------                  Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Gar  Rec  Fac  Was  Fac  Ext  
Total                      12742 | 114  996  817  653  213  238  75   427  1467 2038 287  302  815  2069 2231 
  Wait                     1992  | 1    102  55   103  .    .    2    190  460  220  36   24   236  291  272  
  Move                     9319  | 84   767  728  396  191  232  69   197  894  1640 225  225  451  1559 1661 
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  172   | 4    15   4    17   1    3    .    9    13   48   2    5    10   22   19   
  Fast Attach              76    | 6    3    1    4    .    .    .    2    14   12   .    .    11   9    14   
  Attach                   60    | .    .    1    7    1    1    .    3    2    5    .    5    4    11   20   
  Detach                   17    | .    .    .    .    .    .    .    .    .    1    .    .    5    1    10   
  Swap                     86    | .    3    1    9    3    2    .    2    6    6    1    7    5    24   17   
  Drop                     145   | .    7    5    16   1    .    .    4    23   27   2    1    16   28   15   
  Fire                     723   | 19   98   22   101  16   .    4    20   54   63   21   32   9    85   179  
  Melee                    123   | .    .    .    .    .    .    .    .    1    .    .    3    68   35   16   
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            28    | .    .    .    .    .    .    .    .    .    16   .    .    .    4    8    
  Rewire                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / [*Min x2])
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 3 exits: *Mat / [*Min x2])
-9/Mines (discovered 2 exits: *Mat / *Exi)
-9/Exiles
-8/Mines
-8/Materials (discovered 2 exits: *Sto x2)
-8/Storage (discovered 3 exits: [*Fac] / *Rec / Gar)
-8/Garrison (discovered 3 exits: *Rec x3)
-8/Recycling
-6/Factory
-6/Waste
-6/Factory (discovered 4 exits: [*Fac x2] / [*Low] / *Ext)
-6/Extension (discovered 2 exits: [*Fac] / [*Cet])

 History 
---------
  Turn | Location      | Event
    13 | -11/Scrapyard | Discovered new exit (range 16)
   200 | -11/Scrapyard | Entered Materials
   312 | -10/Materials | Build established: Mutant
   641 | -10/Materials | Discovered new exit (range 5)
   703 | -10/Materials | Discovered new exit (range 16)
   811 | -10/Materials | Discovered new exit (range 10)
  1016 | -10/Materials | Discovered new exit (range 10)
  1353 | -10/Materials | Discovered new exit (range 14)
  1832 | -10/Materials | Entered Mines
  1921 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
  1950 | -10/Mines     | Discovered new exit (range 10)
  2325 | -10/Mines     | Learned location of Zion (-6)
  2441 | -10/Mines     | Found a damaged Exp. Sensor Array with a note attached
  2441 | -10/Mines     | Discovered new exit (range 5)
  3024 | -10/Mines     | Assisted by bots powering up and referring to "LRC-V3"
  3033 | -10/Mines     | Entered Materials
  3033 | -9/Materials  | Accompanied by 2 allies
  3033 | -9/Materials  | Evolved 2 slots: Utility x2
  3338 | -9/Materials  | Build established: Hauler-Mutant
  3504 | -9/Materials  | Discovered new exit (range 14)
  3718 | -9/Materials  | Discovered new exit (range 10)
  3927 | -9/Materials  | Core integrity fell below 50%
  4113 | -9/Materials  | Discovered new exit (range 5)
  4193 | -9/Materials  | Entered Mines
  4326 | -9/Mines      | Learned Materials garrison access intel
  4350 | -9/Mines      | Learned 4 Materials zone layouts
  4569 | -9/Mines      | Assembled infested the area
  4574 | -9/Mines      | Assisted by a Guerilla fighting off Assembled
  4606 | -9/Mines      | Discovered new exit (range 16)
  4635 | -9/Mines      | Destroyed 8 combat bots
  4682 | -9/Mines      | Deemed a non-threat by the Exiles lab entrance
  4682 | -9/Mines      | Discovered new exit (range 5)
  4692 | -9/Mines      | Entered Exiles
  4748 | -9/Exiles     | Met 8R-AWN
  4791 | -9/Exiles     | Met EX-HEX
  4856 | -9/Exiles     | Met EX-BIN
  4887 | -9/Exiles     | Aligned with FarCom system
  4889 | -9/Exiles     | Given EX-Vault access code
  4947 | -9/Exiles     | Opened EX-Vault
  4968 | -9/Exiles     | Found Cloak of Protection
  5020 | -9/Exiles     | Warned to stay clear of 0b10 Research branches
  5082 | -9/Exiles     | Met EX-DEC
  5238 | -9/Exiles     | Discovered new exit (range 10)
  5263 | -9/Exiles     | Left Exiles lab with Cloak of Protection
  5263 | -9/Exiles     | Entered Mines
  5272 | -8/Mines      | Core integrity fell below 20%
  5442 | -8/Mines      | Discovered new exit (range 4)
  5453 | -8/Mines      | Entered Materials
  5453 | -8/Materials  | Evolved 2 slots: Weapon x2
  5455 | -8/Materials  | Loaded intel: 1 garrison access location
  5784 | -8/Materials  | Build established: Hauler-Skirmisher
  6032 | -8/Materials  | Discovered new exit (range 11)
  6169 | -8/Materials  | Identified exit to Storage
  6233 | -8/Materials  | Entered Storage
  6813 | -8/Storage    | Garrison activated, responded to threat
  6956 | -8/Storage    | Met 01-MTF
  7491 | -8/Storage    | Discovered new exit (range 15)
  7748 | -8/Storage    | Used back door to open Recycling access
  7748 | -8/Storage    | Discovered new exit (range 4)
  7964 | -8/Storage    | Build established: Hauler-Mutant
  8496 | -8/Storage    | Build established: Hauler-Skirmisher
  8613 | -8/Storage    | Repaired Imp. Lightning Gun
  8940 | -8/Storage    | Identified exit to Garrison
  8940 | -8/Storage    | Entered Garrison
  8940 | -8/Garrison   | Accompanied by 1 ally (01-MTF)
  8945 | -8/Garrison   | 01-MTF left
  9078 | -8/Garrison   | Triggered checkpoint
  9182 | -8/Garrison   | Discovered new exit (range 8)
  9209 | -8/Garrison   | Installed Relay Interface Framework
  9254 | -8/Garrison   | Build established: Scavenger-Tank
  9328 | -8/Garrison   | Triggered checkpoint
  9332 | -8/Garrison   | Core integrity fell below 50%
  9582 | -8/Garrison   | Triggered checkpoint
  9740 | -8/Garrison   | Garrison Relay disabled
  9852 | -8/Garrison   | Triggered checkpoint
 10062 | -8/Garrison   | Triggered checkpoint
 10123 | -8/Garrison   | Garrison Relay disabled
 10219 | -8/Garrison   | Discovered new exit (range 9)
 10271 | -8/Garrison   | Triggered checkpoint
 10301 | -8/Garrison   | Garrison Relay disabled
 10482 | -8/Garrison   | Discovered new exit (range 15)
 10607 | -8/Garrison   | Triggered checkpoint
 10727 | -8/Garrison   | Garrison Relay disabled
 11168 | -8/Garrison   | Build established: Hauler-Mutant
 12181 | -8/Garrison   | Phase Generator disabled
 12194 | -8/Garrison   | Build established: Bothacker-Mutant
 12542 | -8/Garrison   | Entered Recycling
 12638 | -8/Recycling  | Spotter reported a threat
 12638 | -8/Recycling  | Spotter reported a threat
 12662 | -8/Recycling  | Spotter reported a threat
 12669 | -8/Recycling  | Spotter reported a threat
 12710 | -8/Recycling  | Spotter reported a threat
 12717 | -8/Recycling  | Spotter reported a threat
 12722 | -8/Recycling  | Spotter reported a threat
 12786 | -8/Recycling  | Spotter reported a threat
 12787 | -8/Recycling  | Spotter reported a threat
 12800 | -8/Recycling  | Spotter reported a threat
 12844 | -8/Recycling  | Spotter reported a threat
 12867 | -8/Recycling  | Spotter reported a threat
 12875 | -8/Recycling  | Spotter reported a threat
 12899 | -8/Recycling  | Spotter reported a threat
 12919 | -8/Recycling  | Spotter reported a threat
 12928 | -8/Recycling  | Spotter reported a threat
 12952 | -8/Recycling  | Spotter reported a threat
 12960 | -8/Recycling  | Discovered new exit (range 15)
 13007 | -8/Recycling  | Spotter reported a threat
 13016 | -8/Recycling  | Spotter reported a threat
 13017 | -8/Recycling  | Spotter reported a threat
 13060 | -8/Recycling  | Spotter reported a threat
 13093 | -8/Recycling  | Entered Factory
 13093 | -6/Factory    | Accompanied by 3 allies
 13093 | -6/Factory    | Evolved 4 slots: Utility x4
 13194 | -6/Factory    | Discovered new exit (range 9)
 13443 | -6/Factory    | First assault squad dispatched
 13669 | -6/Factory    | Destroyed 8 combat bots
 13727 | -6/Factory    | Sucked down chute
 13727 | -6/Factory    | Entered Waste
 13742 | -6/Waste      | EMP discharged
 13756 | -6/Waste      | Spotted C-40 Crusher
 13803 | -6/Waste      | Spotted C-40 Crusher
 13834 | -6/Waste      | Spotted C-40 Crusher
 13840 | -6/Waste      | Spotted C-40 Crusher
 13842 | -6/Waste      | EMP discharged
 13842 | -6/Waste      | System corruption reached 10%
 13866 | -6/Waste      | Crushed by Compactor (1 part destroyed, 2 dropped)
 13901 | -6/Waste      | Destroyed C-40 Crusher
 13942 | -6/Waste      | EMP discharged
 13992 | -6/Waste      | Spotted C-40 Crusher
 14003 | -6/Waste      | Spotted C-40 Crusher
 14042 | -6/Waste      | EMP discharged
 14142 | -6/Waste      | EMP discharged
 14177 | -6/Waste      | Destroyed C-40 Crusher
 14181 | -6/Waste      | Build established: Hauler-Mutant
 14186 | -6/Waste      | Found Damper Plating
 14212 | -6/Waste      | Found Damper Plating
 14242 | -6/Waste      | EMP discharged
 14267 | -6/Waste      | Destroyed C-40 Crusher
 14342 | -6/Waste      | EMP discharged
 14442 | -6/Waste      | EMP discharged
 14453 | -6/Waste      | Destroyed C-40 Crusher
 14487 | -6/Waste      | Discovered new exit (range 16)
 14542 | -6/Waste      | EMP discharged
 14642 | -6/Waste      | EMP discharged
 14742 | -6/Waste      | EMP discharged
 14842 | -6/Waste      | EMP discharged
 14859 | -6/Waste      | Destroyed C-40 Crusher
 14942 | -6/Waste      | EMP discharged
 15042 | -6/Waste      | EMP discharged
 15139 | -6/Waste      | Entered Factory
 15726 | -6/Factory    | Discovered new exit (range 15)
 17616 | -6/Factory    | Build established: Hauler-Skirmisher
 17739 | -6/Factory    | Discovered new exit (range 16)
 17811 | -6/Factory    | Core integrity fell below 50%
 18435 | -6/Factory    | Build established: Hauler-Mutant
 18805 | -6/Factory    | Discovered new exit (range 11)
 18989 | -6/Factory    | First assault squad dispatched
 18992 | -6/Factory    | Discovered new exit (range 5)
 19001 | -6/Factory    | Entered Extension
 19455 | -6/Extension  | Spotted B-75 Beast
 19457 | -6/Extension  | Rewired B-75 Beast
 19501 | -6/Extension  | Disrupted transfer network
 19519 | -6/Extension  | Spotted B-75 Beast
 19532 | -6/Extension  | Crushed by falling debris
 19701 | -6/Extension  | First assault squad dispatched
 20081 | -6/Extension  | Destroyed B-75 Beast
 20107 | -6/Extension  | Lost 3 parts (1p2w)
 20647 | -6/Extension  | Build established: Hauler-Tank
 21013 | -6/Extension  | Lost 3 parts (3w)
 21332 | -6/Extension  | Build established: Hauler-Skirmisher
 21516 | -6/Extension  | Core integrity fell below 20%
 21757 | -6/Extension  | Rescued a captive Derelict
 21758 | -6/Extension  | Rescued a captive Derelict
 22222 | -6/Extension  | Rescued a captive Derelict
 22388 | -6/Extension  | Build established: Hauler-Mutant
 22730 | -6/Extension  | Build established: Commander-Mutant
 22746 | -6/Extension  | Rescued a captive Derelict
 22747 | -6/Extension  | Rescued a captive Derelict
 22948 | -6/Extension  | Discovered new exit (range 10)
 22950 | -6/Extension  | Discovered new exit (range 6)
 23047 | -6/Extension  | Crushed by falling debris
 23101 | -6/Extension  | Build established: Hauler-Mutant
 23148 | -6/Extension  | Released all parts (13)
 23159 | -6/Extension  | Destroyed self with Improved Grenade Launcher

 Last Messages 
---------------
23140_ The unstable cave ceiling collapses.
23148_ Released Hyp. Gauss Rifle.
23148_ Released Imp. Light Armor Plating.
23148_ Released Lrg. Storage Unit.
23148_ Released Hcp. Storage Unit. <x3>
23148_ Released Lrg. Storage Unit.
23148_ Released Hvy. Treads.
23148_ Released Rnf. Deuterium Engine.
23148_ Released Imp. System Backup Module.
23148_ Released Rocket Launcher.
23148_ Rocket Launcher crushed and broken.
23148_ Released Hvy. Assault Rifle.
23148_ Hvy. Assault Rifle crushed and broken.
23148_ Released Adv. Heat Sink.
23148_ Adv. Heat Sink crushed and broken.
23149_ Acquired Imp. Grenade Launcher.
23151_ Extracted 12 energy.
23159_ System corrupted: Substantial component data lost.
23159_ Imp. Grenade Launcher destroyed.
23159_ Destroyed Imp. Grenade Launcher.

 Map 
-----
+----------------------------------------------------+
| +#?????????????????????##??????????                |
| !#?????????????????????# ##???####?                |
| =#????####?????????????# ##"##   #?                |
|  #????#  #?????????###?#     #   #?                |
|  #???##  ##???######T###     ##  #?                |
|  ##??#   T#???#              ##  #?                |
|   ##### ####### !!  "T"          #?                |
|         =* |  + !!               ??                |
|   #################+#### =%    #???                |
| ###???????????????# #??# ===  #????                |
| ??????????????????# ####  == ##????                |
| ??????????????????#        =  #????                |
| ??????????????????##### = [%* #????                |
| ??????????????????????#       #????                |
| ??????????????????????#    %! #????                |
| ??????????????????????#    =|!#????                |
| ??????????????????????#  !=!!!#????                |
| ??????????????????????## /!=[!##???                |
| ???????????????????????#*!* !!*#???                |
| ???????????????????????#!![![!!#???                |
| ???????????????????????#!b!!!=!#???                |
| ?????????????????????### =| !]##???                |
| ?????????????????????#   =! !##????                |
| ?????????????????????#   g !!#?????                |
| ?????????????????????#      *#?????                |
| ?????????????????????#   @ #!#?????                |
| ?????????????????????#  #### ####??                |
| ?????????????????????###  "" "" #??                |
| ??????????????##########   " "  ###                |
| ?????????????            !        #                |
| ?????????????                   <=#                |
| ?????????????            !  !     #                |
| ?????????????                   ###                |
| ?????????????            !      ! #                |
| ??????????????##########   !  = < #                |
| ???????????????????????#         !#                |
| ???????????????????????###"   "####                |
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|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           64
Energy Generation          21
Energy Capacity            670
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Base Temperature (-)       150
Armor Coverage             1200
Resistance: KI             20
Resistance: TH             10
Resistance: EM             90
Core Shielding             20
Evasion (%)                50
Recoil Reduction           4
Defensive Hacking          10
Relay Coupler Types        19
Relay Coupler Value        1

 Item Schematics 
-----------------
 Rocket Launcher | -9/Materials | Scanalyzed

 Robot Schematics 
------------------
  O-16 Technician | -10/Materials | Hacked
 A-02 Transporter | -10/Materials | Hacked

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              BombardmentAerolevSabre
  Manual?         0
Play Time         02:53:41
  Cumulative      115.3 hours
  Start           2021.12.05 @ 17:57:52
  End             2021.12.05 @ 21:03:45
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          52
  Rogue           52
  Adventurer      0
  Explorer        0
Win Type          -
  Total           2
  Types           1/0/0/0/1/0/0/0/0
Lore%             36
Gallery%          59
Achievement%      49
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        0
Font              28/SmallcapsGlow
Map View          72x54
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 3e505281-6da9-4011-9f26-304a7bbaca69