Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.02.22 @ 17:55:55 Player: Duncan Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (89) 445 Value Destroyed (3800) 3800 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 7224 Bonus ------- Follower Combat Kills 35 Friendly Fire -16 Cogmind --------- Core Integrity 0/700 Matter 17/300 Energy 240/240 System Corruption 9% Temperature Critical (504) Movement Core (850) Ox16 Location -7/Factory Parts ------- > --- POWER (3) -------- Light Deuterium Engine Micro Nuclear Core Micro Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Core Analyzer Medium Insulated Plating (fused) > --- WEAPON (3) ------- Rocket Launcher Remote Datajack > --- INVENTORY (15) --- Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Improved Hover Unit Improved Hover Unit Improved Hover Unit Medium Reflective Plating Beam Rifle Pulse Rifle Light Assault Rifle Rocket Launcher Rocket Launcher Plasma Cutter Plasma Cutter Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Airjet Airjet Gravmag System > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Core Analyzer Medium Reflective Plating Medium Insulated Plating > --- WEAPON ----------- Heavy Ion Cannon Shock Bomb Launcher Remote Datajack > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Improved Hover Unit Improved Hover Unit Improved Hover Unit Gravmag System Beam Rifle Light Assault Rifle Advanced Assault Cannon Advanced Assault Cannon [Rating: 51] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Gravmag System Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Core Analyzer Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Slots Evolved 7 | . 1 . 2 2 2 . . Power 2 | . . . 1 1 . . . Propulsion 1 | . . . . 1 . . . Utility 3 | . 1 . 1 . 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 65 | 7 3 . 2 10 6 1 36 Power 11 | 1 . . 1 2 1 . 6 Engine 3 | 1 . . 1 . . . 1 Core 8 | . . . . 2 1 . 5 Reactor . | . . . . . . . . Propulsion 22 | 2 2 . . 5 1 1 11 Treads 2 | 2 . . . . . . . Leg 2 | . . . . 2 . . . Wheel . | . . . . . . . . Hover 18 | . 2 . . 3 1 1 11 Flight . | . . . . . . . . Utility 16 | 2 1 . 1 1 3 . 8 Device 4 | . . . . . 1 . 3 Storage 2 | 1 . . . . . . 1 Processor 1 | . . . . . . . 1 Hackware . | . . . . . . . . Protection 9 | 1 1 . 1 1 2 . 3 Artifact . | . . . . . . . . Weapon 16 | 2 . . . 2 1 . 11 Energy Gun 3 | 1 . . . . . . 2 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 6 | 1 . . . 2 1 . 2 Ballistic Cannon 2 | . . . . . . . 2 Launcher 2 | . . . . . . . 2 Special Weapon 2 | . . . . . . . 2 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 . 1 Parts Lost 40 | . . . . 5 4 . 31 Power 8 | . . . . 1 2 . 5 Propulsion 13 | . . . . 3 . . 10 Utility 10 | . . . . . 2 . 8 Weapon 9 | . . . . 1 . . 8 Highest Loss Streak 6 | . . . . 3 3 . 6 To Critical Strikes . | . . . . . . . . Average Backups 9 | 3 2 5 6 8 8 10 9 Power 1 | . 1 1 . . . 1 1 Propulsion 1 | . . 2 2 . . 1 2 Utility 1 | . . 1 1 3 2 3 1 Weapon 4 | . 1 1 2 5 5 5 4 Tool/Special . | . . . . . . . . Unused Backups 14 | . . . . . . 1 13 Power 3 | . . . . . . . 3 Propulsion 2 | . . . . . . . 2 Utility 1 | . . . . . . . 1 Weapon 4 | . . . . . . 1 3 Tool/Special 4 | . . . . . . . 4 Average Slot Usage (%) 87 | . 100 100 98 88 93 89 85 Engine 4 | . 12 12 19 8 3 . 2 Core 11 | . . . . 11 13 14 13 Leg 1 | . . . . 9 12 . . Hover 17 | . 4 25 20 8 7 18 19 Device 8 | . . . . . 6 7 11 Storage 7 | . 12 12 10 8 7 7 7 Processor 3 | . . . . . . . 4 Protection 11 | . 25 25 29 25 19 21 7 Energy Gun 1 | . 12 12 10 . . . . Energy Cannon 1 | . . . . . . . 2 Ballistic Gun 9 | . 12 12 10 14 21 21 7 Ballistic Cannon 2 | . . . . . . . 2 Launcher 1 | . . . . . . . 2 Special Weapon 2 | . . . . . . . 2 Peak Build Rating 51 | 7 10 10 13 27 34 37 51 Average Rating 35 | 4 8 10 12 19 30 35 40 On Entrance 17 | . 7 10 10 13 27 34 37 Avg Prop Armor Cover (%) 4 | . . . . 7 2 . 5 Naked Turns . | . . . . . . . . Heaviest Build 69 | 19 20 20 26 40 46 40 69 Greatest Support 40 | 40 40 14 14 25 25 24 26 Greatest Overweight (x) 4 | 2 1 1 1 4 4 2 4 Average Overweight (x) 1 | . . 1 1 1 1 1 1 Largest Inventory Capacity 15 | 10 10 10 10 10 10 10 15 Average Capacity 12 | 7 10 10 10 10 10 10 13 Most Carried 15 | 5 6 5 9 10 10 10 15 Average Carried 9 | 3 2 5 6 8 8 10 9 Final Capacity 15 | 10 10 10 10 10 10 10 15 Final Carried 14 | 3 5 5 9 10 10 10 14 Class Distribution -------------------- 30% | Hacker-Mutant 21% | Scavenger-Gunner 17% | Hacker-Gunner 17% | Scavenger-Tank 9% | Hacker-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Tank | -7/Factory Hacker-Tank | -7/Waste Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Matter Collected 2212 | 110 159 45 32 100 165 163 1438 Remotely . | . . . . . . . . Salvage Created 3445 | . 90 . 229 264 361 . 2501 Parts 197 | . 1 . 16 16 16 . 148 Haulers Intercepted 2 | . . . . . . . 2 Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Combat Hostiles Destroyed 70 | . 2 . 4 4 9 . 51 Guns 46 | . 2 . 2 4 9 . 29 Cannons 15 | . . . . . . . 15 AOE 8 | . . . 2 . . . 6 Classes Destroyed 15 | . 1 . 3 2 4 . 5 Worker 2 | . . . . . . . 2 Builder 1 | . . . . . . . 1 Tunneler 2 | . . . . . . . 2 Hauler 2 | . . . . . . . 2 Recycler 1 | . . . . . . . 1 Mechanic 1 | . . . . 1 . . . Operator 3 | . . . 1 1 . . 1 Watcher 7 | . . . 1 . . . 6 Swarmer 11 | . . . . . 3 . 8 Grunt 26 | . 2 . 2 2 1 . 19 Brawler 1 | . . . . . 1 . . Duelist 3 | . . . . . 1 . 2 Sentry 10 | . . . 2 . 2 . 6 Hunter 4 | . . . . 2 . . 2 Programmer 15 | . . . . . 1 . 14 Best Kill Streak 6 | . 2 . 2 5 3 . 6 Combat Bots Only 6 | . 2 . 2 4 3 . 6 Max Kills in Single Turn 3 | . 1 . 2 2 1 . 3 Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Hostile Shots Fired 745 | . 36 . 30 52 117 . 510 Missed 241 | . 14 . 15 17 43 . 152 Hits 504 | . 22 . 15 35 74 . 358 Melee 14 | . . . . . 10 . 4 Projectile 490 | . 22 . 15 35 64 . 354 Critical Strikes 14 | . . . 1 . 1 . 12 Actively Blocked 3 | . . . . . 1 . 2 Part Disruptions 2 | . . . . . . . 2 Damage Taken 4594 | . 177 . 135 372 507 . 3403 Core 789 | . 49 . 16 19 38 . 667 Absorbed by Shields 59 | . . . . . . . 59 Redirected to Shielding 101 | . 21 . 6 17 26 . 31 Ignored by Resistances 2953 | . 109 . 80 222 336 . 2206 Regen/Repaired (Parts) 82 | . . . . . . . 82 Core Remaining (%) 93 | 100 . 80 96 96 . . . Volleys Fired 252 | . 14 . 16 19 26 . 177 Largest 3 | . 2 . 2 2 3 . 3 Hottest 124 | . 60 . 60 60 76 . 124 Shots Fired 502 | . 28 . 32 37 65 1 339 Gun 380 | . 28 . 32 37 65 1 217 Cannon 78 | . . . . . . . 78 Launcher 33 | . . . . . . . 33 Special 11 | . . . . . . . 11 Kinetic 381 | . 14 . 16 33 65 1 252 Thermal 43 | . . . . . . . 43 Explosive 13 | . . . . . . . 13 Electromagnetic 54 | . 14 . 16 4 . . 20 Robot Hit Streak 33 | . 16 . 21 15 33 27 21 Robot Miss Streak 5 | . 1 . 1 1 5 1 2 Penetration Max 1 | . . . . . 1 . . Secondary Targets 7 | . . . . 1 3 . 3 Max Gunslinging Chain 1 | . . . . 1 1 . 1 Shots Hit Robots 405 | . 25 . 27 31 57 1 264 Core Hits 203 | . 8 . 10 19 24 . 142 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | . 1 . 1 1 . . 6 Burn 1 | . . . . . . . 1 Destroy 1 | . . . . . . . 1 Blast 4 | . . . . . . . 4 Corrupt 3 | . 1 . 1 1 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8042 | . 350 . 428 335 1147 16 5766 Guns 4919 | . 267 . 283 335 1147 16 2871 Cannons 1732 | . . . . . . . 1732 Explosions 1388 | . 83 . 145 . . . 1160 Melee . | . . . . . . . . Ramming 3 | . . . . . . . 3 Kinetic 5434 | . 104 . 84 292 1147 16 3791 Thermal 1404 | . 83 . 145 . . . 1176 Explosive 247 | . . . . . . . 247 Electromagnetic 954 | . 163 . 199 43 . . 549 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . . . . 1 1 9 Average Corruption 4 | . . . . . 1 1 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 134 | . . . . . 1 3 130 Message Errors 28 | . . . . . 1 . 27 Matter Fused 29 | . . . . . . . 29 Heat Flow Errors 14 | . . . . . . . 14 Energy Discharges 15 | . . . . . . 1 14 Parts Fused 4 | . . . . . . . 4 Data Loss (minor) 19 | . . . . . . . 19 Data Loss (major) 11 | . . . . . . 1 10 Misfires 11 | . . . . . . 1 10 Alerts 2 | . . . . . . . 2 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 73 | . 14 . . . . . 59 Projectiles 2 | . . . . . . . 2 Explosions 71 | . 14 . . . . . 57 Melee . | . . . . . . . . Knockbacks 7 | . . . . . . . 7 Impact . | . . . . . . . . Kinetic 6 | . . . . . . . 6 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 172 | . . . . . . . 172 Shots 15 | . . . . . . . 15 Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 538 | . 64 . 306 84 157 . 538 Average Temperature 99 | . 28 . 135 45 46 . 115 Received Heat Transfer 1653 | . 156 . 87 144 90 . 1176 Effects 20 | . . . . . . . 20 Shutdowns 7 | . . . . . . . 7 Energy Bleed 2 | . . . . . . . 2 Interference 6 | . . . . . . . 6 Matter Decay 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 2 | . . . . . . . 2 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . . . . . . . 6 Heat Transferred 1671 | . 100 . 100 . . . 1471 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . 1 . 2 . . . 3 Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 153 | . 65 . 60 70 80 8 153 Initial 8 | . . . . 4 . 8 . Average 13 | . 14 . 17 12 18 1 13 Influence Increases 2325 | . 100 . 145 165 220 . 1695 Destroy 0b10 Robot/C 1420 | . 40 . 80 80 180 . 1040 Destroy 0b10 Robot/NC 95 | . . . 10 10 . . 75 Destroy Leader 428 | . 10 . 32 30 40 . 316 Successful Hack 41 | . . . . . . . 41 Disable Machine 76 | . . . . . . . 76 Destroy Structure 130 | . 5 . 8 . . . 117 Lose Combat Pursuer 135 | . 45 . 15 45 . . 30 Influence Decreases 2312 | . 100 . 130 180 185 35 1682 Entered New Map 38 | . . . . 11 . 27 . Time Decay 2045 | . 100 . 130 139 175 8 1493 Lost Part 209 | . . . . 30 10 . 169 Lost Ally 20 | . . . . . . . 20 Squads Dispatched 22 | . . . . . 4 . 18 Investigation 3 | . . . . . . . 3 Extermination 13 | . . . . . 1 . 12 Reinforcement 3 | . . . . . . . 3 Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Distress Signals 2 | . 1 . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 101 | . 7 . 7 7 9 . 71 Peak Tracking Total 6 | . 2 . 3 3 3 . 6 Tactical Retreats 12 | . 2 . 1 3 . . 6 ECM-based Alert Blocks 6 | . . . . . . . 6 Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Traps Triggered 16 | . . . . . 1 . 15 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 1 | . . . . . . . 1 Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Disabled 19 | . . . . . . . 19 Max in Single Turn 10 | . . . . . . . 10 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Accessed 10 | . 1 . 1 . . . 8 Terminals 9 | . 1 . 1 . . . 7 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 26 | . 1 . 3 . . . 22 Successful 18 | . 1 . 3 . . . 14 Failed 8 | . . . . . . . 8 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . . . . . 1 Terminals 21 | . 1 . 3 . . . 17 Fabricators . | . . . . . . . . Repair Stations 5 | . . . . . . . 5 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 14 | . 1 . 3 . . . 10 Record 4 | . . . 3 . . . 1 Part Schematic 1 | . . . . . . . 1 Open DSF 2 | . . . . . . . 2 Branch Access Points 1 | . . . . . . . 1 Alert Level 1 | . 1 . . . . . . Locate Traps 1 | . . . . . . . 1 Disarm Traps 1 | . . . . . . . 1 Hauler Manifests 1 | . . . . . . . 1 Registered Prototypes 1 | . . . . . . . 1 Zone Layout 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . . . . 4 Scan Component 2 | . . . . . . . 2 Repair 2 | . . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . . . 1 . . . 8 Full Trace Events 4 | . . . 1 . . . 3 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 2 | . . . . . . . 2 Time 76 | . . . . . . . 76 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked 6 | . . . . . . . 6 Non-combat 3 | . . . . . . . 3 Combat 3 | . . . . . . . 3 Robot Hacks Applied 6 | . . . . . . . 6 parse_system 4 | . . . . . . . 4 no_distress 2 | . . . . . . . 2 Relay Couplers Released 4 | . . . . . . . 4 Programmers 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total Allies 13 | . . . . . . 1 12 Largest Group 4 | . . . . . . 1 4 Highest-Rated Group 101 | . . . . . . 31 101 Highest-Rated Ally 31 | . . . . . . 31 31 Total Orders . | . . . . . . . . Ally Attacks 9 | . . . . . . . 9 Total Damage 84 | . . . . . . . 84 Kills 1 | . . . . . . . 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Active Infowar (turns) 2789 | . . . . . 488 131 2170 ECM 2789 | . . . . . 488 131 2170 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Turns Passed 7819 | 77 283 140 308 488 489 131 5903 Spaces Moved 4718 | 56 159 121 219 240 210 107 3606 Core 31 | 31 . . . . . . . Treads 142 | 25 117 . . . . . . Legs 267 | . . . . 78 189 . . Wheels . | . . . . . . . . Hover 4278 | . 42 121 219 162 21 107 3606 Flight . | . . . . . . . . Fastest Speed 45 | 50 116 116 116 52 166 105 45 Average Speed 145 | 113 148 116 116 173 188 120 144 Slowest Speed 310 | 160 160 116 116 310 290 166 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 3 16 36 17 26 4 68 49 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . . . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 160 | . 4 . 9 . . . 147 Melee . | . . . . . . . . Projectile 4 | . . . . . . . 4 AOE 156 | . 4 . 9 . . . 143 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total 5255 | 67 182 120 244 279 249 109 4005 Wait 10 | . . . . . . . 10 Move 4712 | 55 158 120 218 239 210 106 3606 Hop . | . . . . . . . . Pick Up 70 | 5 5 . 7 8 5 1 39 Fast Attach 12 | 5 . . . 2 1 1 3 Attach 51 | 2 3 . 2 7 5 . 32 Detach 2 | . . . . . . . 2 Swap 4 | . . . . 1 . . 3 Drop 20 | . 2 . 1 3 2 1 11 Fire 252 | . 14 . 16 19 26 . 177 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 121 | . . . . . . . 121 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 14) 78 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Evolved 1 slot: Utility x1 187 | -10/Materials | Met 8R-AWN 258 | -10/Materials | Identified exit to Mines 258 | -10/Materials | Discovered exit to Mines (range 16) 308 | -10/Materials | Build established: Hacker-Mutant 361 | -10/Materials | Entered Mines 363 | -10/Mines | Followed 8R-AWN into the Mines 422 | -10/Mines | Met a Derelict bent on vengeance 483 | -10/Mines | Identified exit to Materials 483 | -10/Mines | Discovered exit to Materials (range 15) 501 | -10/Mines | Entered Materials 501 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 539 | -9/Materials | Identified exit to Storage 539 | -9/Materials | Discovered exit to Storage (range 7) 654 | -9/Materials | Discovered exit to Storage (range 8) 740 | -9/Materials | Identified exit to Mines 740 | -9/Materials | Discovered exit to Mines (range 13) 758 | -9/Materials | Identified exit to Materials 758 | -9/Materials | Discovered exit to Materials (range 14) 809 | -9/Materials | Entered another Materials area 809 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 942 | -8/Materials | Lost 3 parts (3n) 1206 | -8/Materials | Identified exit to Factory 1206 | -8/Materials | Discovered exit to Factory (range 16) 1297 | -8/Materials | Entered Factory 1297 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1493 | -7/Factory | Garrison activated, responded to threat 1591 | -7/Factory | Lost 3 parts (2p1u) 1604 | -7/Factory | Build established: Scavenger-Tank 1786 | -7/Factory | Sucked down chute 1786 | -7/Factory | Entered Waste 1786 | -7/Waste | The area was eerily silent 1787 | -7/Waste | Met a frightened Derelict 1889 | -7/Waste | Identified exit to Factory 1889 | -7/Waste | Discovered exit to Factory (range 15) 1917 | -7/Waste | Entered Factory 1917 | -7/Factory | Accompanied by 1 ally 2000 | -7/Factory | Identified exit to Lower Caves 2045 | -7/Factory | Build established: Hacker-Tank 2744 | -7/Factory | Build established: Scavenger-Tank 3038 | -7/Factory | Lost 4 parts (2u2w) 3295 | -7/Factory | Build established: Hacker-Mutant 3312 | -7/Factory | Lost 6 parts (1p2n2u1w) 4041 | -7/Factory | Build established: Scavenger-Gunner 4184 | -7/Factory | Repaired Adv. Assault Cannon 4216 | -7/Factory | Repaired Hvy. Assault Rifle 4773 | -7/Factory | Core integrity fell below 50% 4782 | -7/Factory | Lost 3 parts (2p1w) 5047 | -7/Factory | Build established: Hacker-Mutant 5420 | -7/Factory | Build established: Hacker-Gunner 5503 | -7/Factory | Lost 3 parts (2n1u) 5969 | -7/Factory | Build established: Scavenger-Tank 6590 | -7/Factory | Build established: Scavenger-Gunner 7105 | -7/Factory | Build established: Hacker-Gunner 7812 | -7/Factory | Core integrity fell below 20% 7821 | -7/Factory | Core destroyed Last Messages --------------- Overheating: Core damaged (-84). U-05 Engineer lays Concrete. Power failure, Mic. Nuclear Core shutdown. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Overheating: Matter decay (-4). Destroyed Shock Rifle. [Achievement: Overwhelming] Destroyed Shock Rifle. Adv. Assault Cannon destroyed. Destroyed Adv. Assault Cannon. U-05 Engineer destroyed. Power failure, Lgt. Deuterium Engine shutdown. Power failure, Mic. Nuclear Core shutdown. Gravmag System broken. Overheating: Short circuit. The unstable cave ceiling collapses. Dropped Broken Gravmag System. Overheating: Core damaged (-126). Map ----- +----------------------------------------------------+ | #######????##############????????????????????? | | #????# ! #######T #???????????? | | #????# + #?????????? | | #????#[[ ########?????????????? | | #????#[[ #????????????????????? | | #????#[ #????????????????????? | | #????# #????????????????????? | | #????# """"""""" #????????????????????? | | #????# #????????????????????? | | #????# """"""""" #????????????????????? | | #????# #????????????????????? | | #????# """"""""" #????????????????????? | | #????# #????????????????????? | | +#################+##+##########?????????????? | | #?????????????? | | #?????????????? | | #?????????????? | | #?????????????? | | #?????????????? | | "" #?????????????? | | "" #?????????????? | | "" ##############+######## ####?????????????? | | "" #??????????? = # #????????????????? | | "" #??????# ?? """"!"""" # #????????????????? | | "" #??????# " ""%"""" #???????? # ??? | | #??????# "*| @ ### % "???? | | #??????# % "???? | | #??????# p #### [! "???? | | ########## # ##?????? ??? | | # ??????????? ?????? | | # ??????????????????? | | # ##??????????????????? | | # ## #????????????????????? | | # # ?###?????????????????????? | | # # ??????????????????????????? | | + #???????????????????????????? | | # #???????????????????????????? | | # """"" #???????????????????????????? | | # """"" #???????????????????????????? | | ### # """ #???????????????????????????? | | ??# # #???????????????????????????? | | ??# ##############???????????????????????????? | | ??#^#????????????????????????????????????????? | | ??# #????????????????????????????????????????? | | ??# #????????????????????????????????????????? | | ??# #????????????????????????????????????????? | | ??# #????????????????????????????????????????? | | ??# ????????????????????????????????????????? | | ??? #????????????????????????????????????????? | | ??? ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 34 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Resistance: KI 35 Resistance: TH 50 Resistance: EX 35 Resistance: EM 55 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Weapon Shielding 33 Evasion (%) 56 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Adv. Heat Sink | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 28% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Analysis Probe Botjacking It Was An Accident, I Swear Overwhelming Please Form A Line Storm Trooper Challenges ------------ None Game ------ Seed DataArmorMultitool Manual? 0 Play Time 01:07:53 Cumulative 6.4 hours Start 2026.02.22 @ 16:17:45 End 2026.02.22 @ 17:55:55 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 11 Rogue 0 Adventurer 0 Explorer 11 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 1b5aa409-adb7-46f0-88b5-50fc8c737fe5