Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.22 @ 18:18:20 Player: Hacktank Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (99) 495 Value Destroyed (3790) 3790 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (674) 674 TOTAL SCORE: 9839 Bonus ------- High Alert Combat Kills 69 Follower Combat Kills 105 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 64/300 Energy 64/100 System Corruption 3% Temperature Cool (18) Movement Core (150) Ox2 Location -4/DSF Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- Compact HERF Cannon > --- INVENTORY (5) ---- Light Antimatter Reactor Precision Matter Filter Quantum Capacitor Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Small Storage Unit Advanced Weight Redist. System Improved Sensor Array Advanced Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Enhanced Autogun Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Plasma Rifle Plasma Cannon Flak Gun Gauss Cannon Mini Grenade Launcher Missile Launcher [Rating: 66] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit Field Propulsion Drive Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Protection Hardened Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Field Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Missile Launcher Piercing Weapon Lance Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac DSF Slots Evolved 12 | . . . 2 2 2 2 2 2 . Power 2 | . . . . . . . 1 1 . Propulsion 3 | . . . 1 1 . 1 . . . Utility 6 | . . . 1 . 2 1 1 1 . Weapon 1 | . . . . 1 . . . . . Parts Attached 109 | 6 . 3 14 10 20 9 35 . 12 Power 19 | 1 . . 2 . 1 2 10 . 3 Engine 8 | 1 . . 2 . 1 . 4 . . Core 8 | . . . . . . 1 6 . 1 Reactor 3 | . . . . . . 1 . . 2 Propulsion 30 | 2 . 1 4 4 7 . 5 . 7 Treads 2 | . . . 1 . . . 1 . . Leg 20 | 2 . 1 3 4 7 . 3 . . Wheel . | . . . . . . . . . . Hover 2 | . . . . . . . . . 2 Flight 6 | . . . . . . . 1 . 5 Utility 29 | 1 . 1 5 1 7 5 8 . 1 Device 20 | . . 1 3 . 6 3 6 . 1 Storage 1 | 1 . . . . . . . . . Processor 3 | . . . . . . 1 2 . . Hackware . | . . . . . . . . . . Protection 5 | . . . 2 1 1 1 . . . Artifact . | . . . . . . . . . . Weapon 31 | 2 . 1 3 5 5 2 12 . 1 Energy Gun 5 | 1 . . . 2 . . 2 . . Energy Cannon 4 | . . . . . 2 . 1 . 1 Ballistic Gun 9 | 1 . 1 3 2 . 1 1 . . Ballistic Cannon 6 | . . . . . 2 1 3 . . Launcher 6 | . . . . 1 1 . 4 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 . . 2 . . Corrupted Parts 2 | . . 1 . 1 . . . . . System Corruption 8 | . . 5 . 3 . . . . . Parts Lost 46 | . . . . 1 5 2 31 . 7 Power 6 | . . . . . . . 6 . . Propulsion 18 | . . . . 1 2 1 8 . 6 Utility 12 | . . . . . 3 . 9 . . Weapon 10 | . . . . . . 1 8 . 1 Highest Loss Streak 16 | . . . . 1 2 2 16 . 6 To Critical Strikes 2 | . . . . . . . 2 . . Average Slot Usage (%) 86 | . 85 86 99 99 97 87 58 . 13 Engine 6 | . 14 14 11 9 7 . . . . Treads 1 | . . . 2 . . . 3 . . Leg 23 | . 28 28 30 35 29 22 6 . . Device 15 | . . . 11 9 21 24 12 . . Storage 7 | . 14 14 11 9 7 6 2 . . Processor 1 | . . . . . . . 7 . 3 Protection 5 | . . . 9 9 6 6 2 . . Energy Gun 3 | . 14 14 . 9 3 . . . . Energy Cannon 3 | . . . . . 6 6 4 . . Ballistic Gun 8 | . 14 14 21 17 3 4 1 . . Ballistic Cannon 3 | . . . . . 7 6 2 . . Naked Turns 25 | . . . . . . . . . 25 Heaviest Build 51 | 13 13 15 28 32 49 44 51 3 24 Greatest Support 64 | 20 20 20 38 48 54 54 64 3 40 Greatest Overweight (x) 2 | . . . 1 . 1 . 2 . 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 5 8 8 8 8 8 8 6 5 5 Most Carried 8 | 4 4 8 8 8 8 8 8 5 5 Average Carried 7 | 2 4 6 7 7 7 7 5 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 4 4 8 8 8 8 8 4 5 4 Class Distribution -------------------- 33% | Mutant 25% | Scavenger-Tank 17% | Scavenger-Gunner 15% | Scavenger-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac DSF Matter Collected 2459 | 228 . 87 471 205 669 229 562 . 8 Remotely 68 | . . . . . . . 68 . . Salvage Created 3574 | . . 122 913 394 1085 233 827 . . Parts 205 | . . 9 53 27 59 12 45 . . Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed 10 | . . . 3 . 1 . 6 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac DSF Combat Hostiles Destroyed 82 | . . 5 17 11 23 5 21 . . Guns 36 | . . 5 17 7 2 1 4 . . Cannons 33 | . . . . . 20 3 10 . . AOE 13 | . . . . 4 1 1 7 . . Classes Destroyed 13 | . . 2 6 . 4 . 1 . . Worker 4 | . . . . . 1 . 3 . . Builder 8 | . . . 2 . 4 . 2 . . Tunneler 1 | . . . . . 1 . . . . Hauler 1 | . . . 1 . . . . . . Recycler 2 | . . . 1 . 1 . . . . Watcher 1 | . . . 1 . . . . . . Swarmer 13 | . . 4 . 4 . . 5 . . Grunt 45 | . . 1 14 5 15 3 7 . . Brawler 1 | . . . 1 . . . . . . Duelist 1 | . . . . . . . 1 . . Sentry 8 | . . . 2 2 3 1 . . . Hunter 5 | . . . . . 1 . 4 . . Programmer 9 | . . . . . 4 1 4 . . Best Kill Streak 7 | . . 3 5 5 7 3 6 . . Combat Bots Only 6 | . . 3 4 5 4 3 6 . . Max Kills in Single Turn 5 | . . 2 2 4 5 1 3 . . Gunslinging 1 | . . 1 1 . . . . . . Exploded 4 | . . . . 4 1 1 3 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac DSF Damage Taken 8009 | . . 184 475 353 1374 524 3483 . 1616 Core 2170 | . . 57 72 30 142 96 615 . 1158 Absorbed by Shields 69 | . . . . . . . . . 69 Core Remaining (%) 79 | 100 . 77 82 94 79 88 38 . . Volleys Fired 308 | . . 11 47 19 129 35 67 . . Largest 3 | . . 2 2 3 3 3 3 . . Hottest 189 | . . 60 46 111 157 145 189 . . Shots Fired 617 | . . 22 94 51 239 57 154 . . Gun 265 | . . 22 94 50 45 14 40 . . Cannon 342 | . . . . . 194 42 106 . . Launcher 10 | . . . . 1 . 1 8 . . Special . | . . . . . . . . . . Kinetic 343 | . . 11 94 32 96 28 82 . . Thermal 253 | . . . . 18 143 28 64 . . Explosive 10 | . . . . 1 . 1 8 . . Electromagnetic 11 | . . 11 . . . . . . . Robot Hit Streak 19 | . . 6 11 19 7 11 14 . . Robot Miss Streak 6 | . . 2 3 3 3 2 6 . . Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 4 | . . 2 2 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . Shots Hit Robots 351 | . . 16 59 37 107 26 106 . . Core Hits 176 | . . 8 36 20 44 11 57 . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . Critical Strikes 11 | . . 1 . 1 4 . 5 . . Burn 3 | . . . . 1 . . 2 . . Destroy 1 | . . . . . . . 1 . . Blast 6 | . . . . . 4 . 2 . . Corrupt 1 | . . 1 . . . . . . . Melee Attacks 6 | . . . . . . . 6 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 6 | . . . . . . . 6 . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9298 | . . 185 1004 737 3310 587 3475 . . Guns 2904 | . . 185 957 560 440 158 604 . . Cannons 4839 | . . . . . 2321 398 2120 . . Explosions 1488 | . . . . 177 545 31 735 . . Melee . | . . . . . . . . . . Ramming 67 | . . . 47 . 4 . 16 . . Kinetic 4454 | . . 76 957 345 1282 388 1406 . . Thermal 3284 | . . . . 215 1479 168 1422 . . Explosive 1384 | . . . . 177 545 31 631 . . Electromagnetic 109 | . . 109 . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 19 | . . 5 . 3 1 . 19 . 3 Average Corruption 6 | . . 5 . 3 1 . 8 . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 29 | . . 2 . 1 2 . 24 . . Message Errors 10 | . . . . . . . 10 . . Matter Fused 8 | . . 1 . . 1 . 6 . . Heat Flow Errors 2 | . . . . . . . 2 . . Energy Discharges 4 | . . 1 . 1 . . 2 . . Data Loss (minor) 3 | . . . . . . . 3 . . Alerts 1 | . . . . . . . 1 . . Weapon Failures 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 316 | . . . . . 172 . 144 . . Projectiles 89 | . . . . . 44 . 45 . . Explosions 227 | . . . . . 128 . 99 . . Melee . | . . . . . . . . . . Knockbacks 26 | . . . 1 . 8 2 15 . . Impact 1 | . . . 1 . . . . . . Kinetic 23 | . . . . . 8 2 13 . . Secondary 2 | . . . . . . . 2 . . Self-Inflicted Damage 305 | . . . . . 71 52 182 . . Shots 6 | . . . . . 1 1 4 . . Rammed 1 | . . . . . . . 1 . . Targets Rammed 11 | . . . 9 . 1 . 1 . . Kicked 10 | . . . 9 . 1 . . . . Crushed . | . . . . . . . . . . Highest Temperature 402 | . . 63 8 25 402 278 366 . 14 Average Temperature 110 | . . 33 8 14 138 135 85 . 14 Received Heat Transfer 1900 | . . 72 237 153 474 213 351 . 400 Effects 11 | . . . . . 8 . 3 . . Shutdowns 2 | . . . . . 2 . . . . Energy Bleed 1 | . . . . . 1 . . . . Interference 5 | . . . . . 3 . 2 . . Short Circuit 1 | . . . . . 1 . . . . Damage (minor) 2 | . . . . . 1 . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 11 | . . . . 1 5 . 5 . . Heat Transferred 5201 | . . . . 629 2146 222 2204 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac DSF Peak Influence 521 | . . 170 421 497 521 324 426 138 126 Initial 213 | . . . 13 114 135 213 83 138 96 Average 221 | . . 68 230 275 273 213 212 138 99 Maximum Alert Level 2 | . . . 2 2 2 1 2 . . Low Security (%) 43 | 100 100 100 31 24 30 44 47 100 100 Level 1 45 | . . . 55 62 48 55 49 . . Level 2 10 | . . . 12 13 21 . 3 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 21 | . . . 4 2 7 2 5 . 1 Investigation 1 | . . . 1 . . . . . . Extermination 5 | . . . . . 3 1 1 . . Reinforcement 15 | . . . 3 2 4 1 4 . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . Haulers Reinforced 2 | . . . . . 1 . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac DSF Distress Signals 5 | . . . 3 1 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 131 | . 2 7 26 13 33 10 30 . 10 Peak Tracking Total 7 | . 2 3 4 6 6 4 6 . 7 Tactical Retreats 11 | . . . 1 1 4 . 2 . 3 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac DSF Traps Triggered 4 | . . . 2 . . . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac DSF Machines Disabled 12 | . . . 1 . 5 . 6 . . Max in Single Turn 4 | . . . 1 . 1 . 4 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac DSF Machines Accessed 14 | . . . 4 1 3 2 3 1 . Terminals 11 | . . . 3 1 3 1 2 1 . Fabricators 1 | . . . . . . . 1 . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 28 | . . . 11 3 4 2 6 2 . Successful 15 | . . . 8 2 2 . 2 1 . Failed 13 | . . . 3 1 2 2 4 1 . Catastrophic 3 | . . . 1 . 1 . 1 . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 19 | . . . 6 3 4 1 3 2 . Fabricators 3 | . . . . . . . 3 . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 5 | . . . 5 . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 10 | . . . 4 2 2 . 1 1 . Open DSF 2 | . . . . . 1 . . 1 . Alert Level 1 | . . . . 1 . . . . . Locate Traps 3 | . . . 2 . . . 1 . . Security Status 1 | . . . . 1 . . . . . Recall Investigation 1 | . . . 1 . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . Insert Component 2 | . . . 2 . . . . . . Analyze 2 | . . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . . . 3 1 1 1 2 1 . Full Trace Events 1 | . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Built 1 | . . . . . . . 1 . . Authchips . | . . . . . . . . . . Time 64 | . . . . . . . 64 . . Total Part Build Rating 8 | . . . . . . . 8 . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac DSF Total Allies 2 | . . 2 . . . . . . . Largest Group 2 | . . 2 2 . . . . . . Highest-Rated Group 47 | . . 47 47 . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 21 | . . 15 6 . . . . . . Total Damage 312 | . . 188 124 . . . . . . Kills 5 | . . 3 2 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac DSF Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac DSF Turns Passed 5427 | 70 30 440 829 422 1741 718 1050 5 122 Spaces Moved 3060 | 52 26 272 435 250 786 450 625 7 157 Core 346 | 7 . . . . . . 216 7 116 Treads 91 | . . . . . . . 91 . . Legs 2434 | 45 26 272 435 250 786 450 170 . . Wheels . | . . . . . . . . . . Hover 9 | . . . . . . . . . 9 Flight 180 | . . . . . . . 148 . 32 Fastest Speed 28 | 50 120 120 120 120 120 120 45 50 28 Average Speed 118 | 110 120 120 123 120 141 120 101 50 48 Slowest Speed 250 | 120 120 120 190 120 190 120 250 50 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . Exploration Rate (%) 30 | 3 10 71 49 30 22 7 18 1 90 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 82 | . . . . . 40 11 31 . . Terrain Destroyed 167 | . . . . 11 67 26 63 . . Melee 6 | . . . . . . . 6 . . Projectile 71 | . . . . . 56 12 3 . . AOE 90 | . . . . 11 11 14 54 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac DSF Total 4335 | 61 25 364 640 334 1218 582 902 9 200 Wait 744 | . . 73 116 46 265 81 158 . 5 Move 3051 | 51 25 271 434 249 785 449 624 6 157 Hop . | . . . . . . . . . . Pick Up 30 | 4 . 4 6 4 5 2 4 . 1 Fast Attach 64 | 6 . 2 10 4 7 5 20 . 10 Attach 18 | . . . 1 2 4 1 8 . 2 Detach 9 | . . . 1 . 1 1 3 2 1 Swap 27 | . . 1 3 4 9 3 7 . . Drop 48 | . . 2 13 6 12 5 4 1 5 Fire 308 | . . 11 47 19 129 35 67 . . Melee 6 | . . . . . . . 6 . . Ram 1 | . . . . . . . 1 . . Kick 10 | . . . 9 . 1 . . . . Crush . | . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . 19 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -5/Factory -4/Factory -4/DSF (discovered 1 exit: [*Gar]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Discovered new exit (range 15) 101 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Mutant 507 | -10/Mines | Discovered new exit (range 5) 541 | -10/Mines | Entered Materials 541 | -9/Materials | Accompanied by 2 allies 541 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 546 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1173 | -9/Materials | Discovered new exit (range 16) 1346 | -9/Materials | Discovered new exit (range 4) 1370 | -9/Materials | Entered another Materials area 1370 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1703 | -8/Materials | Build established: Scavenger-Tank 1706 | -8/Materials | Discovered new exit (range 15) 1746 | -8/Materials | Discovered new exit (range 16) 1792 | -8/Materials | Entered Factory 1792 | -7/Factory | Evolved 2 slots: Utility x2 2183 | -7/Factory | Build established: Scavenger-Gunner 3523 | -7/Factory | Discovered new exit (range 7) 3533 | -7/Factory | Entered another Factory area 3533 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3570 | -6/Factory | Build established: Scavenger-Tank 4138 | -6/Factory | Discovered new exit (range 12) 4251 | -6/Factory | Entered another Factory area 4251 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4621 | -5/Factory | Lost 4 parts (3n1w) 4870 | -5/Factory | Lost 7 parts (1p1n5u) 4926 | -5/Factory | System corruption reached 10% 5009 | -5/Factory | Core integrity fell below 50% 5050 | -5/Factory | Lost 16 parts (5p2n2u7w) 5180 | -5/Factory | Build established: Mutant 5200 | -5/Factory | Fabricated Com. HERF Cannon (x1) 5240 | -5/Factory | Discovered new exit (range 16) 5261 | -5/Factory | Crushed by falling debris 5301 | -5/Factory | Entered another Factory area 5301 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5306 | -4/Factory | Identified exit to DSF 5306 | -4/Factory | Entered DSF 5316 | -4/DSF | Discovered new exit (range 15) 5326 | -4/DSF | Additional patrols routed to DSF 5331 | -4/DSF | Found Quantum Capacitor 5398 | -4/DSF | Core integrity fell below 50% 5418 | -4/DSF | Core integrity fell below 20% 5421 | -4/DSF | Lost 6 parts (5n1w) 5428 | -4/DSF | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 05399_ Acquired 4 matter. 05406_ X-72 Disruptor springs to life. 05406_ Triggered Stasis Trap. 05406_ A bubble of rippling energy engulfs the area. 05406_ Field strength at 94. 05407_ Field strength at 88. 05408_ Field strength at 82. 05409_ Field strength at 70. 05410_ Field strength at 61. 05411_ Field strength at 55. 05412_ Field strength at 42. 05413_ Field strength at 33. 05414_ Field strength at 27. 05415_ Field strength at 21. 05416_ Field strength at 2. 05417_ Stasis field depleted. 05417_ Acquired Imp. Antigrav System. 05419_ Imp. Antigrav System severed. 05419_ Acquired Imp. Antigrav System. 05427_ Imp. Antigrav System destroyed. Map ----- +----------------------------------------------------+ | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????????????????##?????????? | | ????????????????????????#""?????????? | | ????????????????????????#"#?????????? | | ???????#########???????##"####??????? | | ########//***!!#########"""""#??????? | | #]]#]]]#//** !!# #==##"""""#??????? | | ""##"????? | | """""????? | | ]]#]]]##" H### # ## ""###????? | | #]]#]]]##" "## # ### x###??????? | | ######## ########## ##???????? | | #??????# #??????#== =#???????? | | #??????# #??????#= =#???????? | | #??????##" ###??????### ##???????? | | #??????# !!#??????# x =#???????? | | #??????# !!#??????# x =#???????? | | #??????#= !!#??????# =#???????? | | ####???### ###???##?### ###??????? | | #??!#?# #?????# ??# #??????? | | #!!!## ##]]]# ##c #??????? | | cc #??????? | | @ #??????? | | #??????? | | #]]]## A##!!!# ## #??????? | | #??]### ###!!!# ?# #??????? | | ####????## ###?#####?## ###??????? | | #???????!! ]]?????????! !????????? | | #????????! ]??????????! !????????? | | #????????! ]??????????! !#???????? | | #??????### ###??????### ##???????? | | #??????# #???????!! !#???????? | | #??????# #????????! !#???????? | | ######## ########?# #????????? | | #&&# #?# #?#!!!#!!### ###??????? | | #&&# ### ###!!!#!!## ""###????? | | """""#???? | | ""##"#???? | | #&&# # !!!!!#!!!#!!##"""""#??????? | | ######## !!!!!#########"""""#??????? | | ???????##""#####???????##"####??????? | | ????????####????????????#"#?????????? | | ????????????????????????#""?????????? | | ?????????????????????????##?????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 37 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 225 Phase Shifting 5 Evasion (%) 63 Target Analysis 6 Recoil Reduction 1 Matter Filtering 50 Particle Charging 15 Kinecelleration 30 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Com. HERF Cannon | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryLongswordDetonator Manual? 0 Play Time 01:09:52 Cumulative 14.0 hours Start 2022.05.22 @ 17:06:25 End 2022.05.22 @ 18:18:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff45f7bd-062e-4a5b-8315-840c61f9d809