Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.16 @ 01:23:15 Player: %41THX3142 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (80) 400 Value Destroyed (1328) 1328 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 6268 Bonus ------- High Alert Combat Kills 101 Friendly Fire -61 Cogmind --------- Core Integrity 0/1150 Matter 238/300 Energy 44/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Armored Huge Wheel Advanced Transmission Jammer Advanced ECM Suite Layered Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- VTOL Module Improved Flight Unit Improved Flight Unit Improved Flight Unit Field Propulsion Drive > --- UTILITY ---------- Advanced Cooling System Small Storage Unit Advanced Weight Redist. System Triangulator Advanced Sensor Array Improved Propulsion Shielding Hacking Suite > --- WEAPON ----------- Wave Gun Heavy Mace > --- INVENTORY -------- Armored Huge Wheel Improved Transmission Jammer Advanced ECM Suite Layered Light Armor Plating System Restoration Module Hypervelocity Gauss Cannon Long-range Missile Launcher [Rating: 64] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Heavy Mace Energy Gun Pulse Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 2 | . . 1 . 1 . . . Propulsion 4 | . . . 1 . 1 1 1 Utility 6 | . . 1 1 1 1 1 1 Weapon . | . . . . . . . . Parts Attached 122 | 7 13 5 25 7 20 32 13 Power 18 | 1 1 2 5 1 2 4 2 Engine 6 | 1 1 . 1 . 2 1 . Core 12 | . . 2 4 1 . 3 2 Reactor . | . . . . . . . . Propulsion 25 | 2 3 . 6 . 3 4 7 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 5 | 2 1 . . . . . 2 Hover 5 | . 2 . 3 . . . . Flight 15 | . . . 3 . 3 4 5 Utility 35 | 2 2 1 5 2 8 12 3 Device 21 | 1 1 1 3 . 6 8 1 Storage 3 | 1 . . 1 1 . . . Processor 3 | . 1 . 1 . . . 1 Hackware 1 | . . . . 1 . . . Protection 7 | . . . . . 2 4 1 Artifact . | . . . . . . . . Weapon 44 | 2 7 2 9 4 7 12 1 Energy Gun 10 | 2 1 . 2 1 2 2 . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 9 | . 3 . . 2 4 . . Ballistic Cannon 6 | . 1 . 1 . . 4 . Launcher 6 | . 1 1 1 . . 2 1 Special Weapon . | . . . . . . . . Impact Weapon 12 | . 1 1 4 1 1 4 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . 1 . 1 1 2 . . Parts Lost 28 | . 2 . 1 . . 6 19 Power 6 | . . . . . . 4 2 Propulsion 11 | . . . 1 . . 1 9 Utility 6 | . . . . . . 1 5 Weapon 5 | . 2 . . . . . 3 Highest Loss Streak 16 | . 2 . 1 . . 3 16 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 100 98 97 91 94 88 61 Engine 3 | . 14 . . . 1 2 . Core 11 | . . 20 17 14 13 8 4 Wheel 4 | . 27 . . . . . . Hover 5 | . . 22 18 . . . . Flight 15 | . . . 8 23 25 24 21 Device 16 | . 10 21 17 15 13 21 15 Storage 6 | . 11 . 7 8 6 5 4 Processor 5 | . 5 11 9 7 6 1 1 Hackware 2 | . . . . 5 6 5 3 Protection 2 | . . . . . 5 2 3 Energy Gun 3 | . 2 . 7 3 1 4 1 Ballistic Gun 4 | . 17 . . 3 6 . . Ballistic Cannon 2 | . 3 11 3 . . . . Impact Weapon 5 | . 5 9 6 7 4 4 3 Naked Turns 24 | . . . . . . . 24 Heaviest Build 44 | 15 17 17 18 23 44 35 24 Greatest Support 36 | 32 32 18 24 24 30 35 36 Greatest Overweight (x) 3 | . . . 1 . 2 1 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 8 8 8 8 Average Capacity 7 | 7 7 5 5 8 8 8 7 Most Carried 8 | 8 8 5 5 8 8 8 8 Average Carried 6 | 4 7 4 4 7 7 7 7 Final Capacity 8 | 8 5 5 5 8 8 8 5 Final Carried 8 | 7 5 5 5 8 8 8 5 Class Distribution -------------------- 70% | Mutant 29% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Sprinter | -5/Factory Sprinter | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Matter Collected 1669 | 260 159 32 188 58 451 437 84 Remotely . | . . . . . . . . Salvage Created 2265 | 170 281 67 195 58 567 645 282 Parts 112 | 14 18 4 12 . 14 28 22 Haulers Intercepted 5 | . 1 . . . 2 2 . Recyclers Shooed 5 | . . . 2 . 1 1 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 29 | . 5 3 4 . 2 4 11 Guns 6 | . 4 . . . 1 1 . AOE 22 | . 1 3 4 . . 3 11 Classes Destroyed 11 | 2 4 2 1 . 2 . . Worker 11 | . . 1 1 1 2 3 3 Builder 10 | . 2 . . 1 5 2 . Tunneler 9 | 5 . . . 1 1 2 . Hauler 5 | . 1 . . . 2 2 . Recycler 7 | 1 . . 2 . 1 2 1 Operator 2 | . . . 1 . . . 1 Watcher 7 | . 2 1 . . 1 3 . Swarmer 21 | . . 2 4 . . 4 11 Grunt 6 | . 5 1 . . . . . Sentry 1 | . . . . . 1 . . Programmer 1 | . . . . . 1 . . Best Kill Streak 13 | 4 5 4 4 2 6 6 13 Combat Bots Only 11 | . 3 3 4 . 1 3 11 Max Kills in Single Turn 5 | 1 1 2 2 1 1 3 5 Gunslinging . | . . . . . . . . Exploded 5 | . 1 2 2 . . 2 5 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Damage Taken 3356 | 14 149 101 61 . 282 503 2246 Core 1426 | . 33 32 . . 25 173 1163 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 90 | . . . . . . . 90 Regen/Repaired (Parts) 161 | . . . 136 . 25 . . Core Remaining (%) 93 | 100 86 92 100 100 97 82 . Volleys Fired 100 | 12 13 5 12 . 5 43 10 Largest 2 | 2 2 2 2 . 2 2 1 Hottest 136 | 80 70 65 98 . 105 136 81 Shots Fired 147 | 24 25 8 17 . 10 53 10 Gun 113 | 24 22 . 8 . 10 43 6 Cannon 15 | . . 5 5 . . 5 . Launcher 19 | . 3 3 4 . . 5 4 Special . | . . . . . . . . Kinetic 44 | . 17 5 5 . 6 11 . Thermal 55 | . . . 8 . 4 37 6 Explosive 19 | . 3 3 4 . . 5 4 Electromagnetic 29 | 24 5 . . . . . . Robot Hit Streak 6 | 4 5 2 4 . 4 6 5 Robot Miss Streak 6 | 3 1 1 5 . 2 6 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 103 | 13 13 2 9 3 24 29 10 Core Hits 67 | 6 11 5 8 . 5 16 16 Critical Kills 2 | . 1 . . . 1 . . Critical Parts Destroyed 10 | . 2 . 1 1 4 2 . Critical Strikes 13 | . 3 . 1 1 5 3 . Burn 1 | . . . . . . 1 . Destroy 1 | . 1 . . . . . . Smash 11 | . 2 . 1 1 5 2 . Melee Attacks 208 | . 8 12 28 20 44 55 41 Impact 208 | . 8 12 28 20 44 55 41 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 25 | . 2 1 1 3 13 3 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6228 | 221 483 325 420 240 1694 1493 1352 Guns 1247 | 179 159 . 101 . 194 519 95 Cannons 50 | . . 16 34 . . . . Explosions 2078 | 42 153 201 215 . . 531 936 Melee 2818 | . 171 108 70 240 1475 443 311 Ramming 35 | . . . . . 25 . 10 Kinetic 354 | . 146 16 34 . 113 45 . Thermal 793 | 42 . . 101 . 81 474 95 Explosive 2036 | . 153 201 215 . . 531 936 Electromagnetic 192 | 179 13 . . . . . . Impact 2818 | . 171 108 70 240 1475 443 311 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . 1 . . 2 . . Average Corruption 1 | . . 1 . . 1 . . Corruption Purged 2 | . . . . . 2 . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . . 2 . . Energy Discharges 1 | . . . . . 1 . . Parts Rejected 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 1807 | 17 171 70 70 185 765 366 163 Projectiles . | . . . . . . . . Explosions 74 | 17 . 2 . . . 55 . Melee 1733 | . 171 68 70 185 765 311 163 Knockbacks 9 | . 1 . 1 1 2 2 2 Impact 9 | . 1 . 1 1 2 2 2 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 87 | 14 . . 14 . 25 8 26 Shots 4 | 1 . . 1 . . 1 1 Rammed 3 | . . . . . . . 3 Targets Rammed 3 | . . . . . . . 3 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 322 | 72 84 93 96 . 322 198 105 Average Temperature 67 | 29 40 38 38 . 95 51 39 Received Heat Transfer 465 | . 81 36 . . 45 45 258 Effects 2 | . . . . . 2 . . Interference 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 45 | 1 1 1 1 3 17 15 6 Impact Corruptions 50 | . 4 2 2 5 23 9 5 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . 1 . Heat Transferred 1488 | 50 . . 222 . 150 918 148 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | 1 . . . . . 1 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Peak Influence 916 | 30 209 202 304 76 256 514 916 Initial 172 | . 19 20 85 31 37 39 172 Average 154 | 14 86 102 134 40 112 267 397 Maximum Alert Level 3 | . 1 1 1 . 1 2 3 Low Security (%) 69 | 100 83 93 77 100 81 32 13 Level 1 25 | . 16 6 22 . 18 50 53 Level 2 4 | . . . . . . 17 15 Level 3 1 | . . . . . . . 16 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . 1 1 4 1 5 3 1 Investigation 7 | . . . 3 . 3 1 . Extermination 4 | . . . . 1 2 1 . Reinforcement 5 | . 1 1 1 . . 1 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Distress Signals 8 | . . 1 1 . 1 2 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 139 | . 9 19 8 . 11 26 66 Peak Tracking Total 21 | . 3 9 6 1 3 5 21 Tactical Retreats 23 | . . 1 2 . 3 7 10 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Traps Triggered 8 | . . 1 1 1 2 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 6 | . 6 . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Machines Disabled 10 | . 1 . 1 . 1 4 3 Max in Single Turn 2 | . 1 . 1 . 1 1 2 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Machines Accessed 27 | . 7 2 9 2 3 2 2 Terminals 18 | . 5 2 6 2 1 1 1 Fabricators 1 | . . . . . . . 1 Repair Stations 3 | . . . 1 . 2 . . Recycling Units 3 | . 2 . 1 . . . . Scanalyzers 2 | . . . 1 . . 1 . Garrison Access . | . . . . . . . . Total Hacks 104 | . 24 7 44 3 13 10 3 Successful 48 | . 11 1 24 . 7 4 1 Failed 56 | . 13 6 20 3 6 6 2 Catastrophic 12 | . 4 1 4 1 1 1 . Database Lockouts . | . . . . . . . . Manual 25 | . 7 2 11 1 2 2 . Terminals 63 | . 19 7 24 3 4 4 2 Fabricators 1 | . . . . . . . 1 Repair Stations 24 | . . . 15 . 9 . . Recycling Units 6 | . 5 . 1 . . . . Scanalyzers 10 | . . . 4 . . 6 . Garrison Access . | . . . . . . . . Terminal Hacks 20 | . 8 1 7 . 2 1 1 Record 1 | . . . . . 1 . . Robot Analysis 1 | . . . 1 . . . . Level Access Points 1 | . 1 . . . . . . Branch Access Points 2 | . 1 . . . . 1 . Emergency Access Points 4 | . 3 1 . . . . . Alert Level 3 | . . . 3 . . . . Unreport Threat 1 | . . . . . . . 1 Locate Traps 3 | . 1 . 1 . 1 . . Reprogram Traps 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 2 | . . . 2 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 17 | . . . 12 . 5 . . Scan Component 10 | . . . 7 . 3 . . Repair 7 | . . . 5 . 2 . . Recycling Unit Hacks 4 | . 3 . 1 . . . . Report Inventory 3 | . 2 . 1 . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 7 | . . . 4 . . 3 . Insert Component 4 | . . . 2 . . 2 . Analyze 3 | . . . 2 . . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 26 | . 7 2 8 2 3 2 2 Full Trace Events 3 | . . . 2 . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 7 | . . . 5 . 2 . . Time 283 | . . . 166 . 117 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 8 | . 8 . . . . . . Parts Scanalyzed 4 | . . . 2 . . 2 . Part Schematics Acquired 3 | . . . 2 . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 7 | . . . . . 2 5 . EXPLORE 7 | . . . . . 2 5 . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 7 | . . . . . 2 5 . Drone Recoveries 3 | . . . . . . 3 . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Turns Passed 4894 | 161 748 266 1147 266 1096 844 366 Spaces Moved 5171 | 94 640 321 782 577 952 1212 593 Core 44 | 1 . . . . . . 43 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 732 | 93 639 . . . . . . Hover 760 | . 1 321 438 . . . . Flight 3635 | . . . 344 577 952 1212 550 Fastest Speed 27 | 50 56 56 34 34 29 28 27 Average Speed 49 | 99 99 56 44 34 53 31 32 Slowest Speed 200 | 100 100 56 120 34 175 107 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 4 88 32 47 10 24 33 14 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 144 | . 4 7 24 13 24 40 32 Terrain Destroyed 279 | 3 8 32 57 13 24 80 62 Melee 144 | . 4 7 24 13 24 40 32 Projectile . | . . . . . . . . AOE 135 | 3 4 25 33 . . 40 30 Terrain Rammed 1 | . . . . . 1 . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Total 7023 | 135 715 381 1519 617 1455 1518 683 Wait 1284 | 9 13 34 652 . 405 154 17 Move 5164 | 93 639 320 781 576 951 1211 593 Hop . | . . . . . . . . Pick Up 61 | 11 14 2 5 8 11 9 1 Fast Attach 57 | 6 3 2 16 3 7 13 7 Attach 22 | 1 2 . 2 1 3 7 6 Detach 9 | . . . 2 . 1 2 4 Swap 44 | . 8 3 8 3 10 12 . Drop 70 | 3 15 3 13 6 17 12 1 Fire 100 | 12 13 5 12 . 5 43 10 Melee 208 | . 8 12 28 20 44 55 41 Ram 4 | . . . . . 1 . 3 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -4/Factory History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 16) 162 | -11/Junkyard | Entered Materials 289 | -10/Materials | Identified exit to Mines 337 | -10/Materials | Build established: Mutant 484 | -10/Materials | Identified exit to Materials 910 | -10/Materials | Entered another Materials area 910 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1153 | -9/Materials | Discovered new exit (range 11) 1176 | -9/Materials | Identified exit to Materials 1176 | -9/Materials | Entered another Materials area 1176 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1679 | -8/Materials | Discovered new exit (range 5) 1730 | -8/Materials | Repaired Lgt. Nuclear Core 1769 | -8/Materials | Repaired Lgt. Nuclear Core 1797 | -8/Materials | Repaired Grenade Launcher 1830 | -8/Materials | Repaired Weight Redist. System 2298 | -8/Materials | Repaired Flail 2323 | -8/Materials | Identified exit to Factory 2323 | -8/Materials | Entered Factory 2323 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2552 | -7/Factory | Discovered new exit (range 14) 2574 | -7/Factory | Identified exit to Factory 2589 | -7/Factory | Entered another Factory area 2589 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3172 | -6/Factory | Repaired Broken Adv. Weight Redist. System 3553 | -6/Factory | Repaired Broken Imp. Flight Unit 3664 | -6/Factory | Discovered new exit (range 6) 3685 | -6/Factory | Identified exit to Factory 3685 | -6/Factory | Entered another Factory area 3685 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3699 | -5/Factory | Spotted B-75 Beast 3743 | -5/Factory | Identified exit to Upper Caves 3743 | -5/Factory | Identified exit to Extension 3859 | -5/Factory | Build established: Sprinter 4049 | -5/Factory | Lost 3 parts (1p1n1u) 4369 | -5/Factory | Discovered new exit (range 11) 4529 | -5/Factory | Entered another Factory area 4529 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4695 | -4/Factory | Lost 3 parts (1n1u1w) 4859 | -4/Factory | Destroyed 11 combat bots 4863 | -4/Factory | Released all parts (5) 4867 | -4/Factory | Core integrity fell below 50% 4891 | -4/Factory | Lost 16 parts (2p8n4u2w) 4891 | -4/Factory | Core integrity fell below 20% 4895 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04863_ U-05 Engineer lays Concrete. 04863_ Released Adv. Weight Redist. System. 04863_ Released Triangulator. 04863_ Released Imp. Signal Interpreter. 04863_ Released Lgt. Nuclear Core. 04863_ Released VTOL Module. 04864_ U-05 Engineer lays Concrete. 04865_ Penetrated by Slug. 04865_ U-05 Engineer suffers critical hit (Burn). 04865_ U-05 Engineer destroyed. 04868_ R-10 Processor collects Autogun. 04869_ W-44 Eye sends out distress signal. 04884_ Slammed into S-27 Virus. 04886_ Penetrated by Slug. 04886_ Slammed into S-27 Virus. 04887_ S-27 Virus suffers critical hit (Burn). 04887_ S-27 Virus destroyed. 04888_ Acquired 30 matter. 04889_ K-01 Serf collects debris. 04894_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ????????????????? | | ????????????????????????? ??????????????? | | ????????????????????????? ????????????? | | ????????????????????????? ????????????? | | ????????????????????????? #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# +???????????? | | ????????????????????????# #???????????? | | ????????????????????????# ????????????? | | ???????????????????#????# ???????????????? | | ???????????????????# ???# #??????????????????? | | ?????????????????### ####@ #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# +??????????????????? | | ?????????????????# "" #??????????????????? | | ?????????????????# """ #??????????????????? | | ?????????????????# "T [ #??????????????????? | | ?????????????????# """ #??????????????????? | | ?????????????????# "" #??????????????????? | | ?????????????????# % #??????????????????? | | ?????????????????# s#??????????????????? | | ?????????????????# #???????#??????????? | | ?????????????????# """ #######/???????????? | | ?????????????????# """ s # ???????????? | | ?????????????????# """ [%s # """" ???????????? | | ????????????#?#### ss# """" ???????????? | | ??????????? """ gg= # """" !??????????? | | ???????????? """ " """" #?????????? | | ??????????? """ # """" #?????????? | | ??????????? # """" #?????????? | | ??????????? """ # """" #?????????? | | ?????????????##### """ ##### ??????????? | | ?????????????????# """ #???##########?????????? | | ?????????????????# ######?????????????????? | | ?????????????????# """ # #?????????????????? | | ?????????????????# """ # #????????########## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 37 Energy Capacity 620 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 73 Offensive Hacking 10 Item Schematics ----------------- Hover Unit | -8/Materials | Scanalyzed Sensor Array | -8/Materials | Scanalyzed Imp. Flight Unit | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedCompactChronowheel Manual? 0 Play Time 02:20:27 Cumulative 45.5 hours Start 2024.02.15 @ 22:50:23 End 2024.02.16 @ 01:23:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59764e0f-c757-442c-b776-a4d86bd1625e