Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 09:30:46 Player: Red_Zig Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (100) 500 Value Destroyed (3645) 3645 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (761) 761 TOTAL SCORE: 8486 Bonus ------- High Alert Combat Kills 283 Follower Combat Kills 478 Cogmind --------- Core Integrity 0/850 Matter 202/300 Energy 58/100 System Corruption 6% Temperature Warm (187) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Compact Matter Pod (150) Matter Compressor (250) Advanced Targeting Computer Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Momentum-Nuclear Engine > --- PROPULSION ------- Treaded NPT-Carbon Exoskeleton Armored Wheel Gravmag Array > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Advanced Targeting Computer Improved Light Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Heavy Plasma Cannon Flak Gun Heavy Machine Gun Electro Construct/C > --- INVENTORY -------- Power Amplifier Improved Heat Sink Compact Matter Pod Matter Compressor Structural Scanner Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Kinecellerator Long-range Tractor Beam Drone Bay Gatling Laser Proton Missile Launcher Proton Missile Launcher [Rating: 73] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag Array Flight Unit Improved Flight Unit Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Proton Missile Launcher Impact Weapon Great Maul Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Slots Evolved 8 | . . . 4 . . 4 Power . | . . . . . . . Propulsion 2 | . . . 1 . . 1 Utility 4 | . . . 2 . . 2 Weapon 2 | . . . 1 . . 1 Parts Attached 100 | 6 8 7 24 23 7 25 Power 5 | 1 1 . 1 1 . 1 Engine 4 | 1 1 . 1 . . 1 Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 31 | 2 2 4 9 5 1 8 Treads 15 | . 2 2 6 3 1 1 Leg 8 | 2 . . 3 1 . 2 Wheel 6 | . . 2 . . . 4 Hover 1 | . . . . . . 1 Flight 1 | . . . . 1 . . Utility 23 | 1 3 . 4 7 1 7 Device 11 | . . . 2 3 1 5 Storage 3 | 1 1 . 1 . . . Processor 6 | . . . 1 4 . 1 Hackware . | . . . . . . . Protection 3 | . 2 . . . . 1 Artifact . | . . . . . . . Weapon 41 | 2 2 3 10 10 5 9 Energy Gun 15 | 1 . . 4 6 1 3 Energy Cannon 7 | . 2 1 2 1 . 1 Ballistic Gun 10 | 1 . . 1 3 2 3 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 5 | . . 2 3 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 4 | . 1 . . 2 . 1 Corrupted Parts 1 | . . . 1 . . . System Corruption 2 | . . . 2 . . . Parts Lost 46 | . . 1 7 11 4 23 Power 4 | . . . . 1 1 2 Propulsion 15 | . . . 2 4 1 8 Utility 10 | . . 1 2 1 . 6 Weapon 17 | . . . 3 5 2 7 Highest Loss Streak 9 | . . 1 5 6 2 9 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 82 | . 99 89 75 83 81 67 Engine 7 | . 14 14 7 5 2 3 Core 1 | . . . . 1 6 . Treads 11 | . 3 26 8 18 13 3 Leg 7 | . 24 . 15 6 2 1 Wheel 1 | . . 1 . . . 5 Device 5 | . . . 10 5 9 10 Storage 9 | . 14 14 8 7 9 5 Processor 6 | . . . 5 16 9 10 Protection 3 | . 13 3 . . . . Energy Gun 6 | . 12 . 7 10 3 5 Energy Cannon 5 | . 2 19 9 . . 1 Ballistic Gun 6 | . 12 . . 3 14 6 Impact Weapon 1 | . . . . . 2 4 Slashing Weapon 3 | . . 8 2 7 6 . Naked Turns 10 | . . . . . . 10 Heaviest Build 57 | 12 39 39 42 41 37 57 Greatest Support 77 | 20 40 40 77 50 40 38 Greatest Overweight (x) 17 | . 1 1 . 1 1 17 Average Overweight (x) . | . . . . . . 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 6 9 15 15 15 15 14 Most Carried 15 | 6 15 15 15 15 15 15 Average Carried 12 | 4 8 14 10 14 13 14 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 6 15 15 15 12 13 5 Scrap Engine Consumption 29 | . . . . . 17 12 Constructs Created 5 | . . . . . 2 3 Constructs Modified 3 | . . . . . 2 1 Class Distribution -------------------- 76% | Mutant 14% | Gunner 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Resources | -11 -10 -10 -8 -8 -8 -6 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Matter Collected 2430 | 262 467 65 263 458 162 753 Remotely 190 | . . . . . . 190 Salvage Created 4574 | 70 454 322 1078 1023 455 1172 Parts 235 | 4 24 12 50 65 28 52 Haulers Intercepted 5 | . 1 . . 3 . 1 Recyclers Shooed 4 | . 2 . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 10 | . . 10 . . . . Prevented 1 | . . 1 . . . . Kills | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Combat Hostiles Destroyed 77 | . 14 6 15 16 8 18 Melee 14 | . . . 6 . 5 3 Guns 44 | . 14 . 4 12 3 11 Cannons 6 | . . 3 3 . . . AOE 5 | . . . 2 3 . . Classes Destroyed 15 | 1 3 2 4 3 1 1 Worker 5 | . . . 2 2 . 1 Builder 5 | . . . 1 1 . 3 Hauler 5 | . 1 . . 3 . 1 Recycler 5 | 1 . . 3 1 . . Operator 1 | . . . . . . 1 Watcher 2 | . . . . 2 . . Swarmer 7 | . 6 . 1 . . . Grunt 41 | . 8 2 8 13 1 9 Brawler 2 | . . . 1 . . 1 Sentry 12 | . . . 5 1 5 1 Demolisher 1 | . . . . 1 . . Hunter 4 | . . . . 1 . 3 Programmer 6 | . . . . . 2 4 Cobbler 1 | . . 1 . . . . Subdweller 4 | . . 4 . . . . Best Kill Streak 6 | 1 3 2 6 6 4 6 Combat Bots Only 4 | . 3 2 4 4 4 3 Max Kills in Single Turn 3 | 1 2 1 2 3 1 1 Gunslinging 1 | . 1 . . 1 . . Exploded 2 | . . . 1 2 . . Melee 1 | . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Hostile Shots Fired 644 | . 50 15 122 71 51 335 Missed 165 | . 13 3 40 17 12 80 Damage Taken 8104 | . 395 373 1458 1375 595 3908 Core 1423 | . 68 . 182 251 59 863 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 313 | . . . . . 91 222 Core Remaining (%) 60 | 100 . 72 . . 10 . Volleys Fired 202 | 2 60 17 24 49 12 38 Largest 4 | 2 2 2 3 2 2 4 Hottest 281 | 70 70 112 162 100 73 281 Shots Fired 451 | 4 119 34 55 96 23 120 Gun 360 | 4 119 . 23 96 23 95 Cannon 88 | . . 34 32 . . 22 Launcher 3 | . . . . . . 3 Special . | . . . . . . . Kinetic 171 | 2 60 . 2 28 19 60 Thermal 90 | 2 59 . . . . 29 Explosive . | . . . . . . . Electromagnetic 190 | . . 34 53 68 4 31 Robot Hit Streak 32 | 3 7 9 18 31 21 32 Robot Miss Streak 6 | 1 3 1 3 4 1 6 Penetration Max . | . . . . . . . Secondary Targets 6 | . 3 . . 1 . 2 Max Gunslinging Chain 1 | . 1 . . 1 . 1 Shots Hit Robots 401 | 3 70 31 58 83 46 110 Core Hits 195 | 2 28 8 30 49 10 68 Critical Kills 3 | . 1 . . . 1 1 Critical Parts Destroyed 10 | . . . . . . 10 Critical Strikes 22 | . 4 1 3 1 2 11 Burn 3 | . 3 . . . . . Meltdown 1 | . . . . . . 1 Destroy 2 | . 1 . . . . 1 Corrupt 3 | . . 1 2 . . . Smash 10 | . . . . . 1 9 Sever 3 | . . . 1 1 1 . Melee Attacks 99 | . . 6 23 20 28 22 Impact 26 | . . . . . 4 22 Slashing 63 | . . 6 23 20 14 . Piercing . | . . . . . . . Sneak Attacks 14 | . . 2 5 1 4 2 Combat Hostiles 4 | . . . 1 . 3 . Follow-up Attacks . | . . . . . . . Damage Inflicted 9921 | 36 882 779 1821 2185 1006 3212 Guns 4856 | 36 882 . 365 1474 362 1737 Cannons 1425 | . . 559 507 . . 359 Explosions 1100 | . . 60 226 601 . 213 Melee 2535 | . . 160 723 106 644 902 Ramming 5 | . . . . 4 . 1 Kinetic 2488 | 11 468 . 32 386 299 1292 Thermal 1869 | 25 414 60 226 601 . 543 Explosive . | . . . . . . . Electromagnetic 3024 | . . 559 840 1088 63 474 Impact 1015 | . . . . . 113 902 Slashing 1520 | . . 160 723 106 531 . Piercing . | . . . . . . . Highest Corruption 8 | . . . 2 5 8 6 Average Corruption 4 | . . . 2 2 6 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 78 | . . . 15 12 31 20 Message Errors 21 | . . . 4 4 7 6 Matter Fused 20 | . . . 4 2 9 5 Heat Flow Errors 9 | . . . . 2 5 2 Energy Discharges 7 | . . . . 1 6 . Parts Rejected 1 | . . . . 1 . . Parts Fused 2 | . . . 1 . . 1 Data Loss (minor) 9 | . . . 3 2 2 2 Data Loss (major) 3 | . . . 2 . . 1 Misfires 4 | . . . 1 . . 3 Alerts 1 | . . . . . 1 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 873 | . . 22 198 36 84 533 Projectiles 16 | . . . . . . 16 Explosions 98 | . . . 62 36 . . Melee 759 | . . 22 136 . 84 517 Knockbacks 3 | . . . . . . 3 Impact 3 | . . . . . . 3 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 247 | . . . 159 84 . 4 Shots 6 | . . . 3 2 . 1 Rammed 1 | . . . . . . 1 Targets Rammed 2 | . . . . 1 . 1 Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 829 | 18 270 37 279 249 260 829 Average Temperature 113 | 10 75 15 68 65 104 242 Received Heat Transfer 2073 | . 171 75 486 486 207 648 Effects 23 | . . . 3 . . 20 Shutdowns 4 | . . . . . . 4 Energy Bleed 2 | . . . . . . 2 Interference 7 | . . . 3 . . 4 Matter Decay 3 | . . . . . . 3 Short Circuit 1 | . . . . . . 1 Damage (minor) 4 | . . . . . . 4 Damage (major) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted 4 | . . 3 . 1 . . Combat Hostiles 4 | . . 3 . 1 . . Parts Fried 16 | . . 5 4 2 . 5 Impact Corruptions 16 | . . . . . . 16 Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 8 | . 4 . . . . 4 Heat Transferred 3138 | 74 1443 50 200 600 . 771 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 9 | . . 1 3 5 . . Alert | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Peak Influence 969 | 5 257 . 507 969 389 363 Initial 319 | . 3 . . 207 319 39 Average 232 | 1 133 . 265 642 248 76 Maximum Alert Level 3 | . 1 . 2 3 2 1 Low Security (%) 51 | 100 78 . 18 . 20 91 Level 1 33 | . 21 . 59 22 79 8 Level 2 6 | . . . 22 23 . . Level 3 8 | . . . . 54 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 24 | . 3 . 3 8 . 10 Investigation 5 | . 2 . . 2 . 1 Extermination 4 | . . . . . . 4 Reinforcement 10 | . 1 . 3 3 . 3 Assault 1 | . . . . 1 . . Garrison 4 | . . . . 2 . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Distress Signals 4 | . . . 3 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 142 | . 26 7 35 39 7 28 Peak Tracking Total 14 | . 5 2 14 6 4 6 Tactical Retreats 12 | . . . 7 2 . 3 Traps | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Traps Triggered 4 | . 2 . 1 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 3 | . . 2 . 1 . . Machines | -11 -10 -10 -8 -8 -8 -6 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Machines Disabled 10 | . . 1 4 1 . 4 Max in Single Turn 2 | . . 1 2 1 . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Machines Accessed 25 | . 7 2 2 10 3 1 Terminals 23 | . 7 . 2 10 3 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 61 | . 21 13 2 19 4 2 Successful 41 | . 12 13 1 11 3 1 Failed 20 | . 9 . 1 8 1 1 Catastrophic 2 | . . . . 2 . . Database Lockouts . | . . . . . . . Manual 37 | . 21 . 2 12 . 2 Terminals 48 | . 21 . 2 19 4 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 21 | . . 13 . 5 3 . Record 14 | . . 12 . . 2 . Prototype ID Bank 1 | . . . . . 1 . Open Door 4 | . . . . 4 . . Locate Traps 1 | . . . . 1 . . Derelict Proto ID Bank 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 20 | . 12 . 1 6 . 1 Terminals 20 | . 12 . 1 6 . 1 Track 4 | . 3 . . 1 . . Botnet 10 | . 5 . 1 3 . 1 Disrupt 4 | . 2 . . 2 . . Operators 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 21 | . 7 . 2 8 3 1 Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Programmers 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Total Allies 10 | . . . . 10 . . Largest Group 10 | . . . . 10 . . Highest-Rated Group 173 | . . . . 173 . . Highest-Rated Ally 29 | . . . . 29 . . Total Orders 3 | . . . . . . 3 EXPLORE 3 | . . . . . . 3 Ally Attacks 81 | . . . . 81 . . Total Damage 1167 | . . . . 1167 . . Kills 15 | . . . . 15 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches 6 | . . . . . . 6 Drone Recoveries 3 | . . . . . . 3 Exploration | -11 -10 -10 -8 -8 -8 -6 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Turns Passed 6329 | 71 1108 1104 703 804 1004 1535 Spaces Moved 3280 | 45 618 631 323 479 509 675 Core 89 | 4 . . . . . 85 Treads 1389 | . 64 574 . 33 509 209 Legs 1368 | 41 554 . 323 446 . 4 Wheels 434 | . . 57 . . . 377 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 95 90 90 111 50 Average Speed 141 | 113 131 154 95 97 175 165 Slowest Speed 900 | 120 190 160 113 240 240 900 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . Exploration Rate (%) 50 | 4 93 37 40 62 99 21 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 2 | . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 . 1 . 1 . Scrap Searched . | . . . . . . . Spaces Dug 7 | . . . 1 5 . 1 Terrain Destroyed 58 | . . 4 21 26 . 7 Melee 7 | . . . 1 5 . 1 Projectile 6 | . . . . . . 6 AOE 45 | . . 4 20 21 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Total 4420 | 58 792 717 631 694 567 961 Wait 637 | . 88 47 224 98 2 178 Move 3274 | 44 617 630 322 478 508 675 Hop . | . . . . . . . Pick Up 56 | 6 13 4 6 13 4 10 Fast Attach 46 | 6 2 . 9 10 2 17 Attach 28 | . 1 . 8 10 4 5 Detach 7 | . . . 4 1 2 . Swap 27 | . 5 7 7 4 1 3 Drop 42 | . 6 6 4 10 4 12 Fire 202 | 2 60 17 24 49 12 38 Melee 99 | . . 6 23 20 28 22 Ram 1 | . . . . . . 1 Kick 1 | . . . . 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 16) 558 | -10/Materials | Discovered new exit (range 12) 626 | -10/Materials | Discovered new exit (range 14) 774 | -10/Materials | Discovered new exit (range 13) 1162 | -10/Materials | Discovered new exit (range 11) 1180 | -10/Materials | Entered Subcaves 1186 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1219 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1313 | -10/Subcaves | Visited 4L-MR0's lab 1331 | -10/Subcaves | Found Arachnoskeleton 1405 | -10/Subcaves | Learned Materials emergency access door positions 1775 | -10/Subcaves | Discovered new exit (range 15) 1985 | -10/Subcaves | Visited Clippyterm 1990 | -10/Subcaves | Identified exit to Recycling 1990 | -10/Subcaves | Identified exit to Materials 1990 | -10/Subcaves | Learned location of Extension (-4) 1990 | -10/Subcaves | Learned Research security intel 2284 | -10/Subcaves | Entered Materials 2284 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2286 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 2725 | -8/Materials | Build established: Gunner 2979 | -8/Materials | Discovered new exit (range 6) 2987 | -8/Materials | Entered Storage 3000 | -8/Storage | Lost 5 parts (1n2u2w) 3081 | -8/Storage | Build established: Mutant 3200 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3317 | -8/Storage | Lost 5 allies 3503 | -8/Storage | Build established: Commander-Mutant 3597 | -8/Storage | Garrison activated, responded to threat 3630 | -8/Storage | Lost 5 allies 3656 | -8/Storage | Crushed by falling debris 3656 | -8/Storage | Core integrity fell below 50% 3692 | -8/Storage | Lost 6 parts (1p2n3w) 3782 | -8/Storage | Used back door to open Recycling access 3782 | -8/Storage | Discovered exit to Recycling (range 5) 3787 | -8/Storage | First assault squad dispatched 3791 | -8/Storage | Entered Recycling 3791 | -8/Recycling | Found Scrap Engine 3897 | -8/Recycling | Build established: Mutant 4113 | -8/Recycling | Discovered new exit (range 16) 4186 | -8/Recycling | Core integrity fell below 20% 4795 | -8/Recycling | Entered Factory 4795 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5130 | -6/Factory | Lost 6 parts (1p3n2w) 5183 | -6/Factory | Lost 3 parts (2n1u) 5568 | -6/Factory | Discovered new exit (range 8) 6040 | -6/Factory | Core integrity fell below 50% 6082 | -6/Factory | Build established: Gunner 6104 | -6/Factory | Spotted B-75 Beast 6159 | -6/Factory | Garrison activated, responded to threat 6320 | -6/Factory | Released all parts (7) 6322 | -6/Factory | Core integrity fell below 20% 6330 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06319_ U-05 Engineer lays Concrete. 06319_ Penetrated by Slug. 06319_ U-05 Engineer lays Concrete. 06320_ Released Gatling Laser. 06320_ Released Lrg. Storage Unit. 06320_ Released Adv. Targeting Computer. 06320_ Released Hvy. Plasma Cannon. 06320_ Released Treaded NPT-Carbon Exoskeleton. 06320_ Scrap Engine damaged due to network destabilization (-6). 06320_ Released Proton Missile Launcher. 06320_ Released Scrap Engine. 06321_ Overheating: Matter decay (-40). 06321_ R-10 Processor collects Corrupted Flexi-carbon Leg. 06321_ Penetrated by Slug. 06322_ Acquired 56 matter. 06322_ U-05 Engineer lays Concrete. 06323_ Slammed into R-10 Processor. 06330_ Penetrated by Slug. 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""""""" """"""" ######## #####?????????? | | % """ """"""" """"""" + ""G"" #?????????? | | """ """"""" """"""" # "" "" #?????????? | | """ " """"" """"""" # """ ??????????? | | # """ ??????????? | | """ """"""" # = """ #?????????? | | """ " " """"""" # #?????????? | | """ "T" """"""" # """ /!! #?????????? | | """ """"""" # """ /!! #?????????? | | / """ ]!! #?????????? | | # #?????????? | | ## #######+########## # ! #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 280 Matter Stores 450 Matter Capacity 450 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 57 Targeting Accuracy 24 Recoil Reduction 5 Particle Charging 15 Kinecelleration 30 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleFlightShotgun Manual? 0 Play Time 01:27:50 Cumulative 50.6 hours Start 2024.04.27 @ 13:51:21 End 2024.04.28 @ 09:30:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 35 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 38% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33efb7f5-a868-44fa-9190-64c1a447b85c