Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.09 @ 15:44:43 Player: AnotherZach Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (229) 1145 Value Destroyed (6913) 6913 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (563) 563 TOTAL SCORE: 15741 Bonus ------- High Alert Combat Kills 613 Follower Combat Kills 541 Entered DSFs 500 Met Data Miner 300 Friendly Fire -1391 Cogmind --------- Core Integrity 445/1150 Matter 69/300 Energy 100/100 System Corruption 32% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Treaded Armored-Armored Exoskeleton > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Matter Compressor (0) Trap Extractor (0/4) Advanced Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Nuclear-Fission Core > --- PROPULSION ------- Armored Medium Treads Heavy Treads Treaded Armored-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Cooling System Medium Storage Unit Matter Compressor Improved Transmission Jammer Trap Extractor > --- WEAPON ----------- Heavy Tesla Rifle Scatter Rocket Array Kinetic Penetrator Construct/G > --- INVENTORY -------- Micro Nuclear Core Armored Medium Treads Heavy Servo Lattice Improved Datajack [Rating: 105] Favorites ----------- Power Constructs Engine Light Angular Momentum Engine Power Core Constructs Reactor Heavy Antimatter Reactor Propulsion Constructs Treads Constructs Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Shock Maul Slashing Weapon Great Axe Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Slots Evolved 12 | . . 2 . . 4 . . . . . . 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . Propulsion 5 | . . 1 . . 3 . . . . . . . . . . . 1 Utility 5 | . . 1 . . 1 . . . . . . 1 . . 1 . 1 Weapon 1 | . . . . . . . . . . . . . . . 1 . . Parts Attached 252 | 7 10 37 23 18 16 18 10 8 5 . 15 44 6 7 1 8 19 Power 29 | 1 2 4 2 2 2 5 . 1 . . . 8 . . . . 2 Engine 14 | 1 2 3 2 1 1 . . . . . . 4 . . . . . Core 14 | . . 1 . 1 1 5 . 1 . . . 4 . . . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 58 | 2 3 10 9 7 3 8 . . . . 1 6 . 2 . 2 5 Treads 27 | 2 1 6 8 2 . 1 . . . . 1 1 . . . 2 3 Leg 17 | . 2 3 . 4 . 1 . . . . . 5 . 2 . . . Wheel 1 | . . . . 1 . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . 2 Flight 11 | . . 1 1 . 3 6 . . . . . . . . . . . Utility 87 | 2 2 8 5 5 3 3 7 4 4 . 8 23 5 1 . 3 4 Device 45 | 1 . 2 . 1 1 1 3 4 2 . 8 13 4 1 . 2 2 Storage 14 | 1 2 2 1 3 . . 2 . . . . . 1 . . 1 1 Processor 3 | . . 1 1 . 1 . . . . . . . . . . . . Hackware 5 | . . . . . 1 . 1 . . . . 2 . . . . 1 Protection 20 | . . 3 3 1 . 2 1 . 2 . . 8 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 78 | 2 3 15 7 4 8 2 3 3 1 . 6 7 1 4 1 3 8 Energy Gun 11 | 1 . 2 . . 4 1 1 . . . . 1 . . . . 1 Energy Cannon 5 | . . 3 2 . . . . . . . . . . . . . . Ballistic Gun 21 | 1 2 6 2 . . . . 1 . . 3 2 . . . 1 3 Ballistic Cannon 4 | . . 2 . 2 . . . . . . . . . . . . . Launcher 13 | . 1 2 1 . . . . 2 . . 1 . 1 2 . 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 11 | . . . 1 2 3 . 1 . . . 2 2 . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 2 . . . Special Melee Weapon 10 | . . . 1 . . 1 1 . 1 . . 2 . . 1 1 2 Unidentified Prototypes 17 | . . 4 3 1 4 1 . . . . . . . 1 . . 3 Corrupted Parts 5 | . 3 . . . . . . . . . . . 1 . . . 1 System Corruption 40 | . 28 . . . . . . . . . . . 7 . . . 5 Parts Lost 57 | . 3 3 2 7 1 . . . . . 1 15 2 1 . 5 17 Power 15 | . 2 1 . 1 . . . . . . . 8 . . . . 3 Propulsion 16 | . . . 1 4 . . . . . . 1 2 1 . . 1 6 Utility 16 | . . 1 1 1 . . . . . . . 5 1 1 . 2 4 Weapon 10 | . 1 1 . 1 1 . . . . . . . . . . 2 4 Highest Loss Streak 8 | . 2 1 2 5 1 . . . . . 1 5 2 1 . 2 8 To Critical Strikes 5 | . 1 . . 1 . . . . . . . . 1 . . . 2 Average Slot Usage (%) 71 | . 95 94 99 77 75 57 69 69 69 69 59 62 52 60 58 65 46 Engine 4 | . 10 6 11 7 7 . . . . . . 2 6 9 11 6 2 Core 4 | . . 4 . 3 . 7 7 7 7 7 6 7 . . . 3 3 Treads 8 | . 26 16 32 7 . 1 . . . . 4 4 . . . 6 7 Leg 6 | . . 15 . 13 . 1 . . . . . 7 9 15 17 10 . Flight 5 | . . . . 1 30 10 23 23 23 23 10 . . . . . . Device 9 | . 14 5 1 5 9 7 10 14 10 7 12 15 17 19 17 16 11 Storage 8 | . 14 11 11 10 7 7 7 7 7 7 7 6 5 . . 1 6 Processor 2 | . . 3 10 5 4 . . . . . . . . . . . . Protection 3 | . . 9 8 4 . 5 . . 4 7 . 3 . . . . . Energy Gun 2 | . 9 3 . . 1 10 5 . . . 1 3 4 2 . . 2 Energy Cannon 2 | . . 5 10 1 . . . . . . 2 4 . . . . . Ballistic Gun 5 | . 17 7 10 3 . 1 7 8 7 7 6 2 1 3 5 10 3 Ballistic Cannon 1 | . . 5 . 4 5 . . . . . . . . . . . . Launcher 1 | . 1 . . . . . . 5 1 . 2 . 5 4 1 2 . Impact Weapon 1 | . . . . 5 5 . 1 . . . . 1 . . . . . Peak Build Rating 105 | 7 11 19 21 41 54 70 72 68 67 67 72 84 77 79 78 94 105 Average Rating 48 | 5 9 15 18 27 50 55 69 65 66 67 64 76 63 73 76 79 76 On Entrance 51 | . 7 11 19 20 41 53 70 68 65 67 67 72 77 63 78 75 82 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 83 | 15 32 37 58 59 55 77 77 74 63 60 63 83 65 49 45 52 52 Greatest Support 169 | 40 40 60 63 63 59 169 92 92 92 92 95 165 80 90 90 90 84 Greatest Overweight (x) 3 | . 1 1 1 3 . 1 . . . . 1 1 1 1 . 1 2 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 5 5 5 10 Average Capacity 17 | 7 14 15 16 19 20 20 20 20 20 20 20 20 8 5 5 5 7 Most Carried 20 | 6 15 15 20 20 20 20 20 19 19 19 20 20 20 5 5 5 8 Average Carried 16 | 2 13 14 16 17 18 19 19 18 19 19 19 19 8 4 5 4 5 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 Final Carried 20 | 6 15 15 20 20 19 20 19 19 19 19 18 20 5 5 5 5 4 Scrap Engine Consumption 176 | . . . . 25 14 31 2 7 3 . 9 45 8 4 1 22 5 Constructs Created 10 | . . . . 3 . . . . . . 2 1 1 1 . . 2 Constructs Modified 63 | . . . . 4 3 13 . . . . 9 17 . 4 . 10 3 Class Distribution -------------------- 49% | Construct 30% | Mutant 7% | Scavenger-Mutant 5% | Scavenger-Construct 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Construct | -7/Factory Construct | -7/Waste Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Data Miner Construct | -6/Proximity Caves Construct | -6/Factory Mutant | -6/Waste Scavenger-Construct | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Gunner | -5/DSF Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Matter Collected 5489 | 287 94 1026 477 491 41 339 . 97 207 . 204 841 123 540 . 452 270 Remotely 395 | . . . . . . . . . . . . . . . . 395 . Salvage Created 9763 | 184 606 1194 1029 986 296 489 . 74 . . 132 2060 986 623 . 194 910 Parts 446 | 19 48 90 59 27 5 17 . 8 . . 12 84 7 19 . 9 42 Haulers Intercepted 9 | . 1 4 2 . 1 . . . . . . . . 1 . . . Recyclers Shooed 16 | . 1 2 . 7 . . . . . . . 3 . 1 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . 6 2 . 4 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Combat Hostiles Destroyed 149 | . 10 24 19 8 3 . . 6 . . 7 37 6 7 . 5 17 Melee 11 | . . . . 1 1 . . . . . . 8 . 1 . . . Guns 41 | . 5 11 7 1 . . . 1 . . 1 6 . 1 . 3 5 Cannons 38 | . . 8 10 4 . . . . . . . 16 . . . . . AOE 46 | . 5 5 1 . . . . 5 . . 6 . 6 5 . 2 11 Classes Destroyed 21 | 3 5 3 1 3 . 1 . . . . 1 2 1 . . 1 . Worker 15 | 1 4 6 1 . . . . . . . . 1 . 1 . . 1 Builder 10 | . . 2 2 1 . . . . . . . . . 2 . . 3 Tunneler 8 | 5 . 2 . . . . . . . . . . . . . . 1 Hauler 9 | . 1 4 2 . 1 . . . . . . . . 1 . . . Recycler 21 | 1 2 1 1 9 1 . . . . . . 2 . 2 . . 2 Mechanic 2 | . . 1 . . . . . . . . . . . . . . 1 Operator 4 | . 1 1 . . 1 . . . . . . 1 . . . . . Watcher 6 | . 3 2 . . . . . . . . . . . . . . 1 Swarmer 48 | . 6 10 5 . . . . 6 . . 6 10 . . . . 5 Cutter 3 | . . . . . . . . . . . . . . . . 2 1 Grunt 37 | . 4 9 4 . 1 . . . . . . 10 . 7 . . 2 Brawler 5 | . . . 1 . . . . . . . . 1 . . . . 3 Duelist 3 | . . . . . . . . . . . . 2 . . . . 1 Sentry 22 | . . 5 9 3 1 . . . . . . 3 . . . . 1 Specialist 1 | . . . . . . . . . . . . 1 . . . . . Hunter 10 | . . . . 2 1 . . . . . . 4 . . . 3 . Programmer 11 | . . . . 1 . . . . . . . 6 . . . . 4 Behemoth 1 | . . . . . . . . . . . 1 . . . . . . Compactor 6 | . . . . . . . . . . . . . 6 . . . . Scrapper 2 | . . . . 2 . . . . . . . . . . . . . Wasp 4 | . . . . . . 4 . . . . . . . . . . . Martyr 1 | . . . . . . 1 . . . . . . . . . . . Best Kill Streak 11 | 4 9 7 5 7 3 . . 3 . . 3 9 4 9 . 2 11 Combat Bots Only 8 | . 5 6 4 3 1 . . 3 . . 3 7 4 6 . 2 8 Max Kills in Single Turn 7 | 1 7 4 2 1 1 3 . 2 . . 2 1 1 4 . 2 6 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 4 1 . . . . 2 . . 2 . 1 3 . 2 5 Melee 1 | . . . . 1 1 . . . . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Hostile Shots Fired 1552 | . 39 132 124 83 38 . 5 31 . . 92 525 1 45 . 138 299 Missed 481 | . 11 32 29 17 16 . 4 18 . . 39 149 . 16 . 40 110 Damage Taken 18610 | 72 360 1189 1139 1003 234 54 31 205 . . 767 5822 221 661 . 1849 5003 Core 2110 | 18 75 153 96 89 11 . . 15 . . 106 652 13 105 . 72 705 Absorbed by Shields 126 | . . . . 45 . . . . . . . 81 . . . . . Reduced by Siege Mode 37 | . . . . . . . . . . . . 37 . . . . . Redirected to Shielding 29 | . . 29 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 4522 | . 97 28 137 . 32 470 . 8 . . 618 1908 . 148 . 329 747 Core Remaining (%) 58 | 92 62 . . 15 . . . . . . 81 . . 9 . 92 . Volleys Fired 475 | 8 23 83 62 52 2 22 5 5 . . 24 96 30 17 . 13 33 Largest 3 | 2 2 2 2 2 1 2 2 2 . . 2 2 2 2 . 3 3 Hottest 178 | 60 63 136 101 91 57 76 76 64 . . 64 144 83 84 . 117 178 Shots Fired 880 | 16 43 165 123 76 2 44 8 10 . . 37 184 53 23 . 27 69 Gun 547 | 16 37 94 59 45 . 44 8 5 . . 25 88 23 16 . 26 61 Cannon 263 | . . 69 61 31 2 . . . . . 4 96 . . . . . Launcher 70 | . 6 2 3 . . . . 5 . . 8 . 30 7 . 1 8 Special . | . . . . . . . . . . . . . . . . . . Kinetic 400 | 8 29 93 59 63 2 . . . . . 14 29 23 16 . 26 38 Thermal 346 | . . 70 61 13 . 22 5 5 . . 15 155 . . . . . Explosive 70 | . 6 2 3 . . . . 5 . . 8 . 30 7 . 1 8 Electromagnetic 64 | 8 8 . . . . 22 3 . . . . . . . . . 23 Robot Hit Streak 26 | 7 8 10 26 19 3 16 2 2 . . 7 13 16 6 . 4 6 Robot Miss Streak 9 | 1 2 4 3 4 3 4 3 3 . . 5 4 1 8 . 4 9 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . 3 . . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . 1 Shots Hit Robots 611 | 12 23 107 79 67 11 34 6 2 2 2 8 149 29 22 . 14 44 Core Hits 427 | 7 34 64 35 31 1 28 . 10 . . 11 55 18 37 . 13 83 Critical Kills 9 | . . 1 1 3 . . . . . . . 4 . . . . . Critical Parts Destroyed 16 | . . . . 3 5 . . . . . . 7 . . . . 1 Critical Strikes 33 | . . 3 1 6 5 . . . . . . 12 2 1 . . 3 Burn 3 | . . 2 . . . . . . . . . 1 . . . . . Meltdown 4 | . . 1 1 1 . . . . . . . 1 . . . . . Destroy 7 | . . . . 4 . . . . . . . . 2 . . . 1 Corrupt 2 | . . . . . . . . . . . . . . . . . 2 Smash 16 | . . . . 1 5 . . . . . . 10 . . . . . Impale 1 | . . . . . . . . . . . . . . 1 . . . Melee Attacks 105 | . . . 2 7 21 . 1 . 2 2 2 45 1 21 . . 1 Impact 78 | . . . 1 7 21 . 1 . . . 2 45 1 . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 21 | . . . . . . . . . . . . . . 21 . . . Sneak Attacks 13 | . . . 2 1 3 . . . 2 2 . 1 . 2 . . . Combat Hostiles 2 | . . . . . . . . . 2 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 24202 | 187 874 2305 1754 1454 726 1025 163 453 . . 578 4760 4402 1615 . 571 3335 Guns 6726 | 128 336 1036 555 552 . 755 128 25 . . 194 1426 380 144 . 236 831 Cannons 4184 | . . 916 819 591 25 . . . . . . 1833 . . . . . Explosions 9886 | 54 538 349 216 . . 270 35 428 . . 384 . 4022 869 . 335 2386 Melee 3186 | . . . 140 291 701 . . . . . . 1498 . 556 . . . Ramming 220 | 5 . 4 24 20 . . . . . . . 3 . 46 . . 118 Kinetic 4681 | 24 253 1038 555 906 25 . . . . . 119 420 380 144 . 236 581 Thermal 5957 | 54 41 914 819 237 . 644 110 25 . . 75 2839 . . . . 199 Explosive 8962 | . 225 349 216 . . . . 428 . . 384 . 4022 869 . 335 2134 Electromagnetic 1196 | 104 355 . . . . 381 53 . . . . . . . . . 303 Impact 2630 | . . . 140 291 701 . . . . . . 1498 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 556 | . . . . . . . . . . . . . . 556 . . . Highest Corruption 38 | . 38 2 2 3 . . . . . . . 6 34 34 . 2 32 Average Corruption 7 | . 10 2 2 2 . . . . . . . 4 21 33 . 1 22 Corruption Purged 14 | . . . . . . . . . . . . 6 7 1 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 208 | . 8 18 18 41 . . . . . . . 38 16 35 . . 34 Message Errors 50 | . 3 7 9 7 . . . . . . . 6 3 8 . . 7 Matter Fused 39 | . 2 1 4 11 . . . . . . . 9 2 4 . . 6 Heat Flow Errors 27 | . 1 2 3 7 . . . . . . . 9 1 3 . . 1 Energy Discharges 27 | . . 1 . 5 . . . . . . . 4 4 8 . . 5 Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . . Parts Fused 1 | . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 25 | . . 6 2 3 . . . . . . . 3 1 6 . . 4 Data Loss (major) 11 | . 1 1 . 3 . . . . . . . 3 1 2 . . . Misfires 3 | . 1 . . 1 . . . . . . . 1 . . . . . Alerts 3 | . . . . 1 . . . . . . . 1 . 1 . . . Misdirections 12 | . . . . . . . . . . . . . 2 1 . . 9 Weapon Failures 9 | . . . . 2 . . . . . . . 2 1 2 . . 2 Overload Shots 24 | . . . . . . . . . . . . 24 . . . . . Effects 1 | . . . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . Overflow Damage 1517 | . . 32 100 153 445 . . . . . 9 604 . 70 . . 104 Projectiles 169 | . . 32 . 10 . . . . . . . 127 . . . . . Explosions 122 | . . . . . . . . . . . 9 . . 9 . . 104 Melee 1226 | . . . 100 143 445 . . . . . . 477 . 61 . . . Knockbacks 37 | . . 13 . 15 2 . . . . . . 5 . 1 . . 1 Impact 9 | . . . . 1 2 . . . . . . 4 . 1 . . 1 Kinetic 25 | . . 11 . 14 . . . . . . . . . . . . . Secondary 3 | . . 2 . . . . . . . . . 1 . . . . . Self-Inflicted Damage 1087 | 72 111 66 . . . 55 16 . . . 42 . 176 110 . 53 386 Shots 37 | 2 6 2 . . . 1 1 . . . 2 . 6 5 . 2 10 Rammed 36 | . . 1 4 2 . . . . . . . 1 . . . . 28 Targets Rammed 41 | 1 . 1 4 2 . . . . . . . 2 . 3 . . 28 Kicked 3 | . . . . . . . . . . . . . . 3 . . . Crushed 2 | 1 . . . . . . . . . . . 1 . . . . . Highest Temperature 394 | 12 159 394 279 273 51 305 51 48 . . 40 251 55 235 . 6 150 Average Temperature 69 | 12 47 86 70 58 25 118 22 19 . . 16 45 31 113 . 6 39 Received Heat Transfer 2990 | . 51 345 306 292 102 . 9 18 . . 84 993 . 282 . 258 250 Effects 4 | . . 2 . . . 2 . . . . . . . . . . . Shutdowns 2 | . . 2 . . . . . . . . . . . . . . . Interference 1 | . . . . . . 1 . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . 1 . . . . . Total Turns 28 | . . . . . . . . . . . . 28 . . . . . Longest Duration 28 | . . . . . . . . . . . . 28 . . . . . Robots Corrupted 11 | . . . 1 2 3 . . . . . . 4 . . . . 1 Combat Hostiles 8 | . . . . 1 2 . . . . . . 4 . . . . 1 Parts Fried 18 | . . . 2 2 3 1 . . . . . 5 . . . . 5 Impact Corruptions 27 | . . . 1 6 8 . . . . . . 11 . . . . 1 Robots Melted 5 | . . 1 1 1 . . . . . . . 2 . . . . . Combat Hostiles 4 | . . . 1 1 . . . . . . . 2 . . . . . Parts Melted 32 | . . 7 7 3 . 1 . . . . . 14 . . . . . Heat Transferred 10571 | . 100 1961 1452 407 . 1250 200 50 . . 111 4990 . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | 2 5 . . . . 1 1 . . . . . . . . . 1 Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Peak Influence 967 | 30 487 594 616 223 348 3 283 . . . . 752 316 500 245 383 967 Initial 245 | . 22 144 209 124 150 . . . . . . . 244 221 245 171 198 Average 208 | 14 171 373 438 37 237 . 142 . . . . 195 295 280 245 310 571 Maximum Alert Level 3 | . 2 2 2 1 1 . 1 . . . . 3 1 2 1 1 3 Low Security (%) 54 | 100 57 19 . 92 34 100 73 . . . . 65 . 17 . 5 17 Level 1 25 | . 34 27 25 7 65 . 26 . . . . 23 100 71 100 94 8 Level 2 17 | . 7 53 74 . . . . . . . . 7 . 10 . . 48 Level 3 2 | . . . . . . . . . . . . 3 . . . . 24 Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . 1 . Squads Dispatched 40 | . 1 1 3 . 4 . 5 . . . . 13 . 3 1 3 6 Investigation 14 | . 1 . 1 . 2 . 4 . . . . 4 . . 1 . 1 Extermination 6 | . . . . . . . . . . . . 4 . . . . 2 Reinforcement 13 | . . 1 . . 2 . 1 . . . . 2 . 3 . 3 1 Assault 5 | . . . 2 . . . . . . . . 1 . . . . 2 Garrison 2 | . . . . . . . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . 3 . . . . 2 Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Distress Signals 6 | . 1 . 1 1 . . . . . . . 2 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 318 | . 15 35 36 12 15 . 14 19 2 . 10 70 6 12 . 19 53 Peak Tracking Total 13 | . 4 5 5 5 6 . 8 11 1 . 3 12 5 7 . 7 13 Tactical Retreats 38 | . 1 1 . . 2 . 1 6 1 . 3 10 . 1 . 3 9 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Traps Triggered 17 | . 6 1 2 . 1 . . . . . . 2 . . . 1 4 Indirectly 3 | . . . . . . . . . . . . . . . . . 3 Trap Hack Attempts 113 | . . . 20 . . . 23 . . . . 55 . . . . 15 Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . . . . . 2 . . . . . Reprogrammed 14 | . . . 4 . . . 3 . . . . 5 . . . . 2 Reused 6 | . . . . . . . . . 1 . 1 2 . . . . 2 Traps Extracted 7 | . . . . . . . 3 . 1 . . 3 . . . . . Installed 6 | . . . . . . . . . 1 . 3 . . . . . 2 Triggered 8 | . . . . . . . . . 1 . 1 2 . . . . 4 Most Traps Carried 4 | . . . . . . . 3 3 4 3 3 3 3 3 3 3 2 Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Machines Disabled 32 | . 9 1 2 1 . . 1 . . . 1 2 . 4 . 1 10 Max in Single Turn 7 | . 7 1 1 . . . . . . . 1 1 . 4 . 1 4 Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Machines Accessed 64 | . 6 7 11 10 5 . 4 1 . 4 1 11 . 1 2 . 1 Terminals 32 | . 5 4 8 6 2 . 2 . . . 1 3 . . 1 . . Fabricators 5 | . . . . . 2 . . . . . . 3 . . . . . Repair Stations 5 | . 1 1 2 . . . . . . . . 1 . . . . . Recycling Units 9 | . . . 1 3 . . 1 . . . . 2 . 1 . . 1 Scanalyzers 5 | . . 2 . . 1 . . . . . . 1 . . 1 . . Garrison Access 2 | . . . . . . . 1 . . . . 1 . . . . . Total Hacks 209 | . 19 13 31 29 22 . 14 1 . 27 7 36 . 2 6 . 2 Successful 141 | . 10 7 18 19 17 . 4 1 . 27 7 25 . 1 5 . . Failed 67 | . 9 6 12 10 5 . 10 . . . . 11 . 1 1 . 2 Catastrophic 11 | . 1 4 1 1 . . 1 . . . . 3 . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . Manual 86 | . 13 5 17 24 7 . 7 . . . . 11 . 2 . . . Terminals 84 | . 17 5 23 16 5 . 6 . . . 7 4 . . 1 . . Fabricators 24 | . . . . . 6 . . . . . . 18 . . . . . Repair Stations 10 | . 2 2 5 . . . . . . . . 1 . . . . . Recycling Units 27 | . . . 3 11 . . 5 . . . . 4 . 2 . . 2 Scanalyzers 30 | . . 6 . . 11 . . . . . . 8 . . 5 . . Garrison Access 4 | . . . . . . . 3 . . . . 1 . . . . . Terminal Hacks 52 | . 2 . 7 3 2 . 1 1 . 27 7 1 . . 1 . . Record 18 | . . . . . . . . . . 11 7 . . . . . . Part Schematic 11 | . . . 2 . . . . . . 9 . . . . . . . Robot Schematic 5 | . 1 . . . . . . . . 4 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . Open Door 2 | . . . 1 . . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . Unreport Threat 3 | . . . 2 . 1 . . . . . . . . . . . . Locate Traps 3 | . . . 1 . . . 1 . . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . Release Object 2 | . . . . 2 . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . 2 . . . . . . 9 . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . Load Schematic 6 | . . . . . 1 . . . . . . 5 . . . . . Build 4 | . . . . . 1 . . . . . . 3 . . . . . Repair Station Hacks 8 | . 2 2 4 . . . . . . . . . . . . . . Scan Component 4 | . 1 1 2 . . . . . . . . . . . . . . Repair 4 | . 1 1 2 . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . 1 2 . . 1 . . . . . . . . . . Retrieve Components 4 | . . . 1 2 . . 1 . . . . . . . . . . Scanalyzer 26 | . . 5 . . 11 . . . . . . 6 . . 4 . . Insert Component 12 | . . 3 . . 5 . . . . . . 3 . . 1 . . Analyze 14 | . . 2 . . 6 . . . . . . 3 . . 3 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 40 | . 6 . 6 14 2 . 2 . . . . 9 . 1 . . . Terminals 22 | . 6 . 5 9 2 . . . . . . . . . . . . Track 4 | . 1 . 2 1 . . . . . . . . . . . . . Botnet 10 | . 3 . 3 2 2 . . . . . . . . . . . . Disrupt 1 | . . . . 1 . . . . . . . . . . . . . Skim 7 | . 2 . . 5 . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . 5 . . . . . Prioritize 2 | . . . . . . . . . . . . 2 . . . . . Liberate 2 | . . . . . . . . . . . . 2 . . . . . Recompile 1 | . . . . . . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . Patch 1 | . . . . . . . . . . . . 1 . . . . . Recycling Units 12 | . . . 1 5 . . 2 . . . . 3 . 1 . . . Monitor 1 | . . . . . . . 1 . . . . . . . . . . Reject 7 | . . . 1 3 . . 1 . . . . 1 . 1 . . . Mask 1 | . . . . . . . . . . . . 1 . . . . . Tunnel 3 | . . . . 2 . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 5 6 9 6 5 . 4 . . . . 7 . 1 1 . 1 Full Trace Events 12 | . 2 1 . 1 2 . 3 . . . . 1 . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . 1 . . . . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . 2 2 . 5 . . . . 9 . 3 . . 1 . . Parts Built 6 | . . . . . 2 . . . . . . 4 . . . . . Authchips 2 | . . . . . . . . . . . . 2 . . . . . Time 252 | . . . . . 62 . . . . . . 190 . . . . . Total Part Build Rating 28 | . . . . . 4 . . . . . . 24 . . . . . Parts Repaired 4 | . 1 1 2 . . . . . . . . . . . . . . Time 104 | . 26 26 52 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . 1 10 . . . . . . . . . . . . . Parts Scanalyzed 11 | . . 2 . . 5 . . . . . . 3 . . 1 . . Part Schematics Acquired 11 | . . 2 . . 5 . . . . . . 3 . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . 1 . . . . . . 2 . . . . . . . Non-combat 1 | . . . 1 . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . 2 . . . . . . . Robot Hacks Applied 3 | . . . 1 . . . . . . 2 . . . . . . . parse_system 3 | . . . 1 . . . . . . 2 . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . 6 . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Total Allies 39 | . . . 10 6 . 20 . . 1 . . 2 . . . . . Largest Group 20 | . . . 10 6 2 20 15 . 1 1 1 2 . . . . . Highest-Rated Group 459 | . . . 88 75 25 459 368 . 32 32 32 64 . . . . . Highest-Rated Ally 35 | . . . 16 27 15 35 35 . 32 32 32 32 . . . . . Total Orders 5 | . . . . . 1 . . . . . . . . 1 . 3 . STAY 1 | . . . . . 1 . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . 2 . RETURN 2 | . . . . . . . . . . . . . . 1 . 1 . Ally Attacks 223 | . . . 82 15 . . 82 . 2 . 2 5 . 18 . 17 . Total Damage 3049 | . . . 679 220 . . 1140 . 70 . 100 157 . 386 . 297 . Kills 36 | . . . 13 3 . . 14 . 1 . . . . 2 . 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 1 2 . 1 . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . 2 . 2 . Drone Recoveries 3 | . . . . . . . . . . . . . . 2 . 1 . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Turns Passed 14733 | 103 518 1243 1256 2953 421 1447 291 608 530 101 1122 2026 320 565 25 465 739 Spaces Moved 8996 | 49 216 513 582 1221 514 683 408 718 550 119 896 1038 307 407 35 171 569 Core 94 | 15 . . . . . . . . . . . . . . . . 79 Treads 2639 | 34 215 288 582 361 . 83 . . . . 344 448 . . . 96 188 Legs 2155 | . 1 225 . 587 . 36 . . . . . 482 307 407 35 75 . Wheels 114 | . . . . 114 . . . . . . . . . . . . . Hover 410 | . . . . . . . . . . . . 108 . . . . 302 Flight 3584 | . . . . 159 514 564 408 718 550 119 552 . . . . . . Fastest Speed 45 | 50 160 120 160 120 53 45 45 45 45 45 56 63 63 63 63 63 50 Average Speed 106 | 126 160 162 161 193 53 91 47 70 75 71 80 91 71 70 63 103 93 Slowest Speed 330 | 160 190 190 240 330 53 201 53 78 78 78 131 229 167 167 63 250 291 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . 4 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 69 41 72 95 14 95 14 83 70 74 73 25 93 9 1 83 21 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 9 | . . . . 6 . . . . . 1 1 1 . . . . . Known Exits Taken 4 | . . 1 . 1 . . . . 1 . . . . . 1 . . Unknown Exits Taken 8 | 1 1 . 1 . . . 1 1 . 1 1 . . 1 . . . Scrap Searched 5 | . . . . . . . . 1 2 . 2 . . . . . . Spaces Dug 32 | . . . . . 9 . 1 . . . 11 10 1 . . . . Terrain Destroyed 764 | . 28 18 27 . 9 4 4 45 . . 72 24 210 151 . 10 162 Melee 16 | . . . . . 9 . 1 . . . 1 4 1 . . . . Projectile 34 | . . . . . . . . 2 . . 1 20 1 . . 3 7 AOE 714 | . 28 18 27 . . 4 3 43 . . 70 . 208 151 . 7 155 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Total 13081 | 71 346 759 774 1727 618 1474 491 804 661 134 1254 1864 352 604 37 429 682 Wait 2676 | . 76 84 55 249 44 710 42 72 104 14 308 537 4 138 2 234 3 Move 8975 | 49 215 512 581 1220 514 682 400 717 549 118 895 1038 306 406 34 170 569 Hop 3 | . . . . . . . 3 . . . . . . . . . . Pick Up 130 | 7 15 10 9 20 10 14 3 1 . . 3 26 1 5 . 2 4 Fast Attach 92 | 6 3 20 11 7 5 8 . . . . . 9 3 4 . 3 13 Attach 46 | 1 1 5 . 7 6 2 . 1 . . 2 15 . 1 . 2 3 Detach 14 | . . 2 . 7 . 1 . . . . . 1 1 . . . 2 Swap 115 | . 6 12 12 4 6 8 10 7 5 . 13 20 3 2 1 3 3 Drop 153 | . 7 30 18 18 10 25 4 1 . . 4 20 3 7 . 2 4 Fire 475 | 8 23 83 62 52 2 22 5 5 . . 24 96 30 17 . 13 33 Melee 105 | . . . 2 7 21 . 1 . 2 2 2 45 1 21 . . 1 Ram 17 | . . . . . . . . . . . . . . . . . 17 Kick 3 | . . . . . . . . . . . . . . 3 . . . Crush 22 | . . 1 4 2 . . . . . . . 2 . . . . 13 Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 136 | . . . . 134 . 2 . . . . . . . . . . . Trap 119 | . . . 20 . . . 23 . 1 . 3 55 . . . . 17 Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -5/Factory -5/DSF -4/Factory (discovered 1 exit: Res) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 104 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 11) 405 | -10/Materials | System corruption reached 10% 441 | -10/Materials | Discovered new exit (range 6) 550 | -10/Materials | Discovered new exit (range 10) 604 | -10/Materials | Repaired Lgt. Treads 620 | -10/Materials | System corruption reached 30% 622 | -10/Materials | Entered another Materials area 622 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 695 | -9/Materials | Repaired Aluminum Leg 838 | -9/Materials | Discovered new exit (range 13) 926 | -9/Materials | Identified exit to Storage 1493 | -9/Materials | Discovered new exit (range 9) 1825 | -9/Materials | Build established: Scavenger-Mutant 1865 | -9/Materials | Entered Storage 2057 | -9/Storage | Repaired Lgt. Treads 2424 | -9/Storage | Repaired Lgt. Armor Plating 2503 | -9/Storage | Central database locked down 2505 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2627 | -9/Storage | Lost 3 allies 2665 | -9/Storage | First assault squad dispatched 2696 | -9/Storage | Discovered new exit (range 16) 2743 | -9/Storage | Core integrity fell below 50% 2806 | -9/Storage | Build established: Commander-Mutant 3023 | -9/Storage | Lost 3 allies 3115 | -9/Storage | Used back door to open Recycling access 3115 | -9/Storage | Discovered new exit (range 5) 3121 | -9/Storage | Entered Recycling 3150 | -9/Recycling | Lost 3 allies 3275 | -9/Recycling | Build established: Mutant 3598 | -9/Recycling | Learned location of Zion (-6) 3632 | -9/Recycling | Lost 5 parts (3n1u1w) 3656 | -9/Recycling | Identified exit to Scraptown 3656 | -9/Recycling | Identified exit to Factory 3667 | -9/Recycling | Learned location of Storage (-9) 3668 | -9/Recycling | Learned Materials interactive machine intel 3669 | -9/Recycling | Learned Materials stockpile data 3676 | -9/Recycling | Learned location of 2 exits from Materials 4187 | -9/Recycling | Scanned before Scraplab entrance 4621 | -9/Recycling | Entered Scraplab 4642 | -9/Recycling | Angered Scraplab inhabitants 4642 | -9/Recycling | Found Prototype Device 4642 | -9/Recycling | Identified Scrap Engine 4688 | -9/Recycling | Lost 4 allies 4774 | -9/Recycling | Core integrity fell below 20% 5341 | -9/Recycling | Build established: Construct 6074 | -9/Recycling | Entered Factory 6074 | -7/Factory | Accompanied by 2 allies 6074 | -7/Factory | Evolved 4 slots: Propulsion x3, Utility x1 6154 | -7/Factory | Discovered new exit (range 11) 6281 | -7/Factory | Fabricated Trap Extractor? 6495 | -7/Factory | Manually triggered Chute Trap 6495 | -7/Factory | Sucked down chute 6495 | -7/Factory | Entered Waste 6496 | -7/Waste | Joined by Warlord forces that had cleared the area 7296 | -7/Waste | Discovered new exit (range 11) 7660 | -7/Waste | Murdered 5 allies 7942 | -7/Waste | Entered Factory 7942 | -7/Factory | Accompanied by 15 allies 8224 | -7/Factory | Discovered new exit (range 14) 8233 | -7/Factory | Entered Lower Caves 8338 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8343 | -7/Lower Caves | Learned Factory emergency access door positions 8776 | -7/Lower Caves | Encountered a Warlord checkpoint 8813 | -7/Lower Caves | Discovered new exit (range 7) 8841 | -7/Lower Caves | Entered another Lower Caves area 8850 | -7/Lower Caves | Encountered a Warlord checkpoint 8900 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8936 | -7/Lower Caves | Discovered new exit (range 9) 9088 | -7/Lower Caves | Identified exit to Data Miner 9166 | -7/Lower Caves | Learned Factory security intel 9371 | -7/Lower Caves | Entered Data Miner 9371 | -7/Data Miner | Accompanied by 1 ally 9371 | -7/Data Miner | Discovered new exit (range 6) 9386 | -7/Data Miner | Met Data Miner 9416 | -7/Data Miner | Learned location of Section 7 (-2) 9416 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9432 | -7/Data Miner | Received God Mode back door access code from Data Miner 9472 | -7/Data Miner | Entered Proximity Caves 9472 | -6/Proximity Caves | Accompanied by 1 ally 9616 | -6/Proximity Caves | Spotted B-75 Beast 10087 | -6/Proximity Caves | Destroyed B-75 Beast 10365 | -6/Proximity Caves | Discovered new exit (range 14) 10436 | -6/Proximity Caves | Learned Factory garrison access intel 10486 | -6/Proximity Caves | Learned location of Armory (-4) 10486 | -6/Proximity Caves | Learned 8 Research zone layouts 10486 | -6/Proximity Caves | Learned Factory terminal intel 10486 | -6/Proximity Caves | Learned Armory terminal intel 10486 | -6/Proximity Caves | Learned Extension garrison access intel 10594 | -6/Proximity Caves | Entered Factory 10594 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10597 | -6/Factory | Loaded intel: 26 terminal locations 10598 | -6/Factory | Loaded intel: 4 garrison access locations 10685 | -6/Factory | Fabricated Hvy. Treads (x1) 10771 | -6/Factory | Fabricated Combat Drone Bay (x1) 11205 | -6/Factory | Lost 5 parts (2p1n2u) 11214 | -6/Factory | Destroyed 7 combat bots 11926 | -6/Factory | Build established: Scavenger-Construct 12045 | -6/Factory | Fabricated Adv. System Restoration Module (x2) 12079 | -6/Factory | Garrison activated, responded to threat 12170 | -6/Factory | Core integrity fell below 50% 12395 | -6/Factory | Cargo convoy interrupted 12411 | -6/Factory | Incoming assault squad redirected 12459 | -6/Factory | Build established: Construct 12520 | -6/Factory | Incoming assault squad redirected 12578 | -6/Factory | Incoming investigation squad redirected 12615 | -6/Factory | Garrison activated, responded to threat 12620 | -6/Factory | Sucked down chute 12620 | -6/Factory | Entered Waste 12633 | -6/Waste | Spotted C-40 Crusher 12635 | -6/Waste | EMP discharged 12635 | -6/Waste | System corruption reached 10% 12646 | -6/Waste | Spotted C-40 Crusher 12653 | -6/Waste | Destroyed C-40 Crusher 12654 | -6/Waste | Spotted C-40 Crusher 12662 | -6/Waste | Spotted C-40 Crusher 12672 | -6/Waste | Spotted C-40 Crusher 12699 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12714 | -6/Waste | Spotted C-40 Crusher 12735 | -6/Waste | EMP discharged 12749 | -6/Waste | Destroyed C-40 Crusher 12775 | -6/Waste | Destroyed C-40 Crusher 12778 | -6/Waste | Destroyed C-40 Crusher 12797 | -6/Waste | Destroyed C-40 Crusher 12811 | -6/Waste | Destroyed C-40 Crusher 12835 | -6/Waste | EMP discharged 12835 | -6/Waste | System corruption reached 30% 12925 | -6/Waste | Discovered new exit (range 10) 12931 | -6/Waste | Found Broken Heavy Servo Lattice 12935 | -6/Waste | EMP discharged 12940 | -6/Waste | Entered Factory 12987 | -6/Factory | Core integrity fell below 20% 12988 | -6/Factory | Build established: Mutant 13093 | -6/Factory | Found Prototype Launcher 13093 | -6/Factory | Identified Scatter Rocket Array 13096 | -6/Factory | Found Scatter Rocket Array 13249 | -6/Factory | Discovered new exit (range 16) 13419 | -6/Factory | Build established: Scavenger-Construct 13505 | -6/Factory | Entered another Factory area 13505 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 13529 | -5/Factory | Identified exit to DSF 13530 | -5/Factory | Entered DSF 13559 | -5/DSF | Additional patrols routed to DSF 13586 | -5/DSF | Discovered new exit (range 24) 13915 | -5/DSF | Sterilization system engaged 13935 | -5/DSF | Ambient heat levels rising (+10) 13950 | -5/DSF | Ambient heat levels rising (+10) 13965 | -5/DSF | Ambient heat levels rising (+10) 13980 | -5/DSF | Ambient heat levels rising (+10) 13995 | -5/DSF | Ambient heat levels rising (+10) 13995 | -5/DSF | Entered Factory 13995 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13996 | -4/Factory | Identified exit to Research 14222 | -4/Factory | Destroyed 8 combat bots 14292 | -4/Factory | First assault squad dispatched 14318 | -4/Factory | Incoming assault squad redirected 14375 | -4/Factory | System corruption reached 10% 14440 | -4/Factory | Lost 8 parts (2p2n1u3w) 14512 | -4/Factory | System corruption reached 30% 14543 | -4/Factory | Build established: Mutant 14642 | -4/Factory | Incoming assault squad redirected 14715 | -4/Factory | Core integrity fell below 50% 14734 | -4/Factory | Self-destructed Last Messages --------------- 14712_ Hovering Gyrokinetic-Carbon Exoskeleton destroyed. 14712_ Scrap Engine damaged due to network destabilization (-7). 14713_ Scrap Engine constructs Treaded Armored-Armored Exoskeleton. 14718_ LQ5T ASXJDYFVPC6G EXQTR/AMILFBP 14719_ R-10 Processor inserts Adv. KE Penetrator into recycling unit. 14720_ Connecting with Recycling Unit... 14720_ Current location identified: Factory 14720_ ALERT: Suspicious activity at Recycling Unit F006. Dispatching Investigation squad. 14721_ Slammed into C-35 Carver. 14722_ Destabilizing: Core damaged (-57). 14722_ R-10 Processor inserts Arm. Medium Treads into recycling unit. 14724_ M-13 Machinist repairs Unknown Flight Unit. 14728_ Penetrated by Slug. 14732_ Scrap Engine destroyed. 14732_ Knocked back. Map ----- +----------------------------------------------------+ | ?# #?????????????????????????????????????????? | | ?# ########??????????????????????????????????? | | ?# #??????????????????????????????????? | | ?# #??????????????????????????????????? | | ?# #??? ??????????????????????????????? | | ?# #??? ?????????????????????????????? | | ?# #??? ?????????????????????????????? | | ?######## #??? ?????????????????????????????? | | ????????# #####+#############+######?????????? | | ????????# ????????? | | ????????# ????????? | | ????????# ???????? | | ????????# ???????? | | ????????# ???????? | | ??##########+######+######+############??????????? | | ??# # #c #???????????? | | ??# # #c #???????????? | | ??# """"""""" # # #???????????? | | ??#% = # "" # """" """" #???????????? | | ??# """"""""" # "" """" """" ?#???????????? | | ??# # "Y """" """"??????????????? | | ??# """"""""" # "" """" """???????????????? | | ??# # "" """" """"??????????????? | | ??# # c"""" """" #???????????? | | ??#!! ########## #???????????? | | ??#!! #????????#@ #???????????? | | ??# #????????# #???????????? | | ??##############????????##############???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Energy Generation 37 Energy Capacity 732 Matter Stores 341 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 6 Offensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- ECM Suite | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Trap Extractor | -9/Storage | Hacked Hcp. Storage Unit | -9/Storage | Hacked Hrd. Light Armor Plating | -7/Factory | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Aluminum Leg | -7/Factory | Scanalyzed Imp. EM Shotgun | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Focal Shield | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Hrd. Medium Armor Plating | -6/Factory | Scanalyzed Imp. Datajack | -6/Factory | Scanalyzed Cld. Pulse Rifle | -6/Factory | Scanalyzed Heavy Servo Lattice | -5/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked W-25 Informer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Trap Extractor | x2 | -7/Factory Hvy. Treads | x1 | -6/Factory | Authchip Combat Drone Bay | x1 | -6/Factory Adv. System Restoration Module | x2 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermoelectricMetaBlade Manual? 0 Play Time 02:50:43 Cumulative 708.0 hours Start 2024.11.09 @ 10:31:41 End 2024.11.09 @ 15:44:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 16 Adventurer 138 Explorer 0 Win Type - Total 11 Types 7/0/1/2/0/0/0/0/1 Lore% 78 Gallery% 84 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 59x46 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0eb0fe9a-91aa-4ef2-be61-4e93e94ddfc1