Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 11:30:08 Player: m1m1c Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (44) 220 Value Destroyed (2168) 2168 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (3756) 3756 TOTAL SCORE: 11044 Bonus ------- Pacifist 200 Follower Combat Kills 586 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1484 Friendly Fire -114 Cogmind --------- Core Integrity 0/1000 Matter 121/300 Energy 54/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- Mace > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Myomer Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Energy Well Advanced Targeting Computer Advanced ECM Suite Hardened Heavy Armor Plating Makeshift Ablative Armor Makeshift Ablative Armor > --- WEAPON ----------- Thermoblaster Thermoblaster > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg [Rating: 94] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Layered Medium Armor Plating Weapon Advanced EMP Blaster Energy Gun Backup Laser III Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Advanced EMP Blaster Impact Weapon Mace Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Slots Evolved 10 | . . . 2 . . . 6 2 . . . Power 1 | . . . . . . . 1 . . . . Propulsion 3 | . . . 2 . . . 1 . . . . Utility 6 | . . . . . . . 4 2 . . . Weapon . | . . . . . . . . . . . . Parts Attached 138 | 5 1 1 15 . 5 1 15 22 21 24 28 Power 22 | 1 . 1 1 . . . 3 . 5 8 3 Engine 10 | 1 . 1 1 . . . 2 . 1 4 . Core 8 | . . . . . . . 1 . 2 4 1 Reactor 4 | . . . . . . . . . 2 . 2 Propulsion 50 | 2 . . 8 . . . 4 11 7 6 12 Treads 6 | . . . . . . . . 3 . 3 . Leg 40 | 2 . . 7 . . . 4 8 7 3 9 Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 Flight 3 | . . . 1 . . . . . . . 2 Utility 39 | 1 1 . 4 . 4 1 6 6 5 5 6 Device 12 | . 1 . 1 . . . 2 4 2 2 . Storage 7 | 1 . . 3 . . 1 . 1 1 . . Processor 6 | . . . . . 4 . 1 . . 1 . Hackware 2 | . . . . . . . 2 . . . . Protection 12 | . . . . . . . 1 1 2 2 6 Artifact . | . . . . . . . . . . . . Weapon 27 | 1 . . 2 . 1 . 2 5 4 5 7 Energy Gun 4 | . . . . . . . . 1 . 2 1 Energy Cannon 5 | . . . . . . . . 3 2 . . Ballistic Gun 2 | 1 . . . . . . . . 1 . . Ballistic Cannon 4 | . . . . . 1 . . 1 . 1 1 Launcher 8 | . . . 2 . . . 1 . . 1 4 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 1 1 . Unidentified Prototypes 10 | . . . 1 . 4 . . 1 2 . 2 Corrupted Parts 3 | . . . . . . . 2 . . . 1 System Corruption 14 | . . . . . . . 6 . . . 8 Parts Lost 86 | . 1 . 3 . . . 14 2 15 27 24 Power 17 | . 1 . . . . . 2 . 4 7 3 Propulsion 27 | . . . 2 . . . 4 2 5 6 8 Utility 26 | . . . 1 . . . 4 . 4 8 9 Weapon 16 | . . . . . . . 4 . 2 6 4 Highest Loss Streak 24 | . 1 . 2 . . . 14 2 12 13 24 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 82 | . 82 85 81 88 87 99 68 84 88 67 68 Engine 7 | . 12 14 8 11 11 11 5 11 6 2 4 Core 1 | . . . . . . . . . 2 3 4 Treads 2 | . . . . . . . . 3 . 5 9 Leg 26 | . 28 28 37 44 44 44 25 24 23 10 3 Device 8 | . 12 14 9 . . . 2 15 16 11 10 Storage 12 | . 14 14 8 11 11 21 6 11 14 11 4 Processor 3 | . . . . . . . 5 5 5 7 9 Protection 2 | . . . . . . . 3 1 5 5 3 Energy Gun 1 | . . . . . . . . 2 . 2 3 Energy Cannon 1 | . . . . . . . . 4 4 . . Ballistic Cannon 3 | . . . . . . 11 5 1 2 2 . Launcher 7 | . . . 13 22 21 11 3 . . . 5 Naked Turns . | . . . . . . . . . . . . Heaviest Build 87 | 11 12 12 28 27 30 33 40 64 83 56 87 Greatest Support 106 | 20 20 20 40 40 40 40 90 90 106 99 105 Greatest Overweight (x) 11 | 3 . . 2 . . . 1 1 1 . 11 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 5 Average Capacity 8 | 7 8 8 8 10 10 10 10 10 10 7 5 Most Carried 10 | 2 3 2 10 8 10 9 10 10 10 9 5 Average Carried 6 | 1 2 2 7 8 8 6 7 6 7 5 3 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 5 5 Final Carried 10 | 2 3 2 8 8 10 8 7 9 7 4 . Class Distribution -------------------- 52% | Mutant 30% | Scavenger-Mutant 15% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Derelict-Mutant | -5/Warlord Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Matter Collected 2125 | 250 . . . . 48 251 56 607 415 302 196 Remotely 779 | . . . . . . . . 607 172 . . Salvage Created 1382 | . . . 95 . . 100 199 40 455 331 162 Parts 55 | . . . 4 . . 5 5 . 20 19 2 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . . . 36 14 . Prevented 7 | . . . . . . 5 . . 2 . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Combat Hostiles Destroyed 44 | . . . 2 . . 1 5 1 13 10 12 Melee 4 | . . . . . . . . . . 4 . Guns 3 | . . . . . . . . . . 3 . Cannons 23 | . . . . . . . 4 1 13 3 2 AOE 12 | . . . 1 . . . 1 . . . 10 Classes Destroyed 8 | . . . 1 . . 1 2 . 3 . 1 Swarmer 14 | . . . . . . . 1 . 7 4 2 Grunt 18 | . . . 2 . . . 3 1 3 4 5 Brawler 4 | . . . . . . . 1 . . 1 2 Duelist 3 | . . . . . . . . . 1 1 1 Sentry 1 | . . . . . . . . . 1 . . Hunter 1 | . . . . . . . . . 1 . . Behemoth 1 | . . . . . . 1 . . . . . Striker 2 | . . . . . . . . . . . 2 Best Kill Streak 8 | . . . 2 . . 1 4 1 4 3 8 Combat Bots Only 8 | . . . 2 . . 1 4 1 4 3 8 Max Kills in Single Turn 3 | . . . 1 . . 1 1 1 1 1 3 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 1 . . . 1 . . . 3 Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Hostile Shots Fired 865 | . 56 . 51 . . 14 118 25 185 197 219 Missed 256 | . 16 . 21 . . 12 41 6 41 65 54 Damage Taken 11192 | . 441 . 436 . . 24 1702 346 2168 2259 3816 Core 1458 | . 111 . 70 . . . 272 56 106 329 514 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 125 | . . . . . . . . . . 36 89 Ignored by Resistances 457 | . . . . . . . . 21 436 . . Regen/Repaired (Parts) 54 | . . . . . . . . . . . 54 Core Remaining (%) 76 | 100 . 55 . . . 82 68 . . . . Volleys Fired 123 | . 1 . 4 . . 9 20 3 33 35 18 Largest 2 | . 1 . 2 . . 2 2 2 2 2 2 Hottest 520 | . 20 . 72 . . 93 93 161 138 130 520 Shots Fired 176 | . 1 . 6 . . 11 22 6 58 51 21 Gun 35 | . 1 . . . . . . . . 33 1 Cannon 115 | . . . . . . 9 20 6 58 18 4 Launcher 26 | . . . 6 . . 2 2 . . . 16 Special . | . . . . . . . . . . . . Kinetic 89 | . 1 . . . . 9 20 . 30 25 4 Thermal 53 | . . . . . . . . 3 20 21 9 Explosive 8 | . . . . . . . . . . . 8 Electromagnetic 26 | . . . 6 . . 2 2 3 8 5 . Robot Hit Streak 8 | . 1 . 4 . . 4 5 3 8 6 3 Robot Miss Streak 4 | . . . 1 . . 4 2 2 4 2 3 Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets 1 | . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . Shots Hit Robots 113 | . 1 . 4 . . 5 14 3 38 36 12 Core Hits 98 | . 2 . 3 . . 1 6 1 18 16 51 Critical Kills 6 | . . . . . . . 3 . . 3 . Critical Parts Destroyed 9 | . . . . . . 2 4 . . 3 . Critical Strikes 19 | . . . . . . 3 7 . 2 7 . Burn 1 | . . . . . . . . . . 1 . Destroy 16 | . . . . . . 3 7 . . 6 . Blast 2 | . . . . . . . . . 2 . . Melee Attacks 11 | . . . . . . . 2 . 5 2 2 Impact 2 | . . . . . . . . . . . 2 Slashing 2 | . . . . . . . 2 . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . 5 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6063 | . 48 . 264 . . 146 601 100 1039 634 3231 Guns 445 | . 10 . . . . . . . . 415 20 Cannons 1912 | . . . . . . 128 208 100 1039 205 232 Explosions 3571 | . . . 264 . . 18 341 . . . 2948 Melee 83 | . . . . . . . 52 . . . 31 Ramming 52 | . 38 . . . . . . . . 14 . Kinetic 1461 | . 10 . . . . 128 208 . 621 262 232 Thermal 1757 | . . . . . . . 139 26 273 284 1035 Explosive 2082 | . . . . . . . 149 . . . 1933 Electromagnetic 628 | . . . 264 . . 18 53 74 145 74 . Impact 31 | . . . . . . . . . . . 31 Slashing 52 | . . . . . . . 52 . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 38 | . 1 1 . . . . 38 4 4 4 12 Average Corruption 4 | . 1 1 . . . . 19 4 4 4 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . 2 Effects 62 | . 3 . . . . . 8 2 25 21 3 Message Errors 13 | . . . . . . . . . 4 7 2 Matter Fused 17 | . 2 . . . . . 3 1 7 4 . Heat Flow Errors 3 | . . . . . . . . . 2 1 . Energy Discharges 8 | . . . . . . . 1 . 3 4 . Parts Rejected 1 | . . . . . . . . . . 1 . Data Loss (minor) 12 | . . . . . . . 2 1 5 3 1 Data Loss (major) 1 | . . . . . . . . . . 1 . Misfires 4 | . . . . . . . . . 4 . . Alerts 1 | . 1 . . . . . . . . . . Misdirections 2 | . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 155 | . . . . . . . 36 . 23 . 96 Projectiles 35 | . . . . . . . . . 23 . 12 Explosions 120 | . . . . . . . 36 . . . 84 Melee . | . . . . . . . . . . . . Knockbacks 13 | . 1 . . . . . 3 . 5 3 1 Impact 1 | . 1 . . . . . . . . . . Kinetic 12 | . . . . . . . 3 . 5 3 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 336 | . . . 37 . . . 238 . . . 61 Shots 6 | . . . 2 . . . 3 . . . 1 Rammed 10 | . . . . . . . . . . 10 . Targets Rammed 31 | . 17 . . . . . . . . 14 . Kicked 17 | . 17 . . . . . . . . . . Crushed 4 | . . . . . . . . . . 4 . Highest Temperature 920 | . . . 12 . . 118 87 168 620 125 920 Average Temperature 194 | . . . 7 . . 56 34 75 248 18 406 Received Heat Transfer 2013 | . 240 . 147 . . . 36 144 576 510 360 Effects 33 | . . . . . . . . . 12 . 21 Shutdowns 11 | . . . . . . . . . 6 . 5 Energy Bleed 3 | . . . . . . . . . . . 3 Interference 6 | . . . . . . . . . 4 . 2 Matter Decay 1 | . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . 1 Damage (minor) 3 | . . . . . . . . . 1 . 2 Damage (major) 8 | . . . . . . . . . 1 . 7 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Fried 4 | . . . 3 . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . 2 . Heat Transferred 3286 | . . . . . . . 100 50 550 629 1957 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Peak Influence 384 | . 34 9 114 44 . . 194 384 . . . Initial 53 | . . 9 3 44 . . . 53 . . . Average 78 | . 17 9 30 44 . . 101 178 . . . Maximum Alert Level 1 | . . . . . . . . 1 . . . Low Security (%) 92 | 100 100 100 100 100 . . 100 75 . . . Level 1 7 | . . . . . . . . 24 . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 6 | . 2 . 2 . . . 2 . . . . Investigation 2 | . 1 . . . . . 1 . . . . Extermination . | . . . . . . . . . . . . Reinforcement 3 | . 1 . 2 . . . . . . . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Distress Signals 2 | . 1 . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 97 | . 6 . 10 . . 2 9 10 27 12 21 Peak Tracking Total 16 | . 4 . 6 . . 1 5 4 9 4 16 Tactical Retreats 7 | . . . 3 . . 1 . . 1 2 . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Traps Triggered 2 | . . . 1 . . . 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 26 | . . . . . . . . . . . 26 Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Machines Disabled 7 | . . . . . . . 5 . 1 . 1 Max in Single Turn 4 | . . . . . . . 4 . 1 . 1 Garrison Access 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Machines Accessed 6 | . 3 . . . . . 1 2 . . . Terminals 4 | . 3 . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . Total Hacks 14 | . 9 . . . . . 3 2 . . . Successful 4 | . 2 . . . . . . 2 . . . Failed 10 | . 7 . . . . . 3 . . . . Catastrophic 5 | . 4 . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 8 | . 7 . . . . . . 1 . . . Terminals 10 | . 9 . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 3 1 . . . Terminal Hacks 3 | . 2 . . . . . . 1 . . . Open DSF 1 | . . . . . . . . 1 . . . Zone Layout 2 | . 2 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 4 | . 3 . . . . . 1 . . . . Full Trace Events 3 | . 2 . . . . . 1 . . . . Feedback Events 1 | . 1 . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . Feedback Blocked 1 | . . . . . . . 1 . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 14 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Total Allies 8 | . . . . . 4 . . 2 2 . . Largest Group 4 | . . . . . 4 4 . 2 2 . . Highest-Rated Group 192 | . . . . . 148 148 . 192 192 . . Highest-Rated Ally 96 | . . . . . 38 38 . 96 96 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 107 | . . . . . . 44 . 31 32 . . Total Damage 2802 | . . . . . . 618 . 1289 895 . . Kills 20 | . . . . . . . . 8 12 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . 2 . . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Turns Passed 7745 | 78 251 136 393 25 1126 1510 190 458 1145 1176 1257 Spaces Moved 5282 | 57 189 113 346 19 924 1173 99 335 820 733 474 Core 17 | 7 . . . . . . . . . . 10 Treads 733 | . . . . . . . . 14 . 316 403 Legs 4416 | 50 189 113 230 19 924 1173 99 321 820 417 61 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 116 | . . . 116 . . . . . . . . Fastest Speed 45 | 50 120 120 45 120 120 120 120 120 120 120 50 Average Speed 125 | 121 120 120 97 120 120 120 121 122 122 140 159 Slowest Speed 600 | 200 120 120 215 120 120 120 190 240 190 160 600 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 3 | . . . 3 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 37 | 5 24 29 26 8 84 76 2 6 81 65 47 Regions Visited 11 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . . . 1 1 . . 3 3 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 127 | . . . . . . 1 66 . 14 . 46 Melee . | . . . . . . . . . . . . Projectile 20 | . . . . . . 1 5 . 14 . . AOE 107 | . . . . . . . 61 . . . 46 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Total 6191 | 63 208 113 394 21 943 1264 141 374 903 818 949 Wait 497 | . . . 12 3 . 76 2 . 2 . 402 Move 5265 | 56 188 112 339 18 923 1172 98 334 819 732 474 Hop 3 | . . . 3 . . . . . . . . Pick Up 52 | 2 1 . 9 . 6 2 1 6 7 9 9 Fast Attach 74 | 5 1 . 6 . 4 . 7 11 12 12 16 Attach 58 | . . 1 6 . 1 4 6 10 8 12 10 Detach 19 | . . . 6 . 1 . 2 6 3 . 1 Swap 9 | . . . 3 . . . 2 1 1 . 2 Drop 40 | . . . 6 . 8 . 1 2 8 . 15 Fire 123 | . 1 . 4 . . 9 20 3 33 35 18 Melee 11 | . . . . . . . 2 . 5 2 2 Ram . | . . . . . . . . . . . . Kick 17 | . 17 . . . . . . . . . . Crush 14 | . . . . . . . . . . 14 . Escape Stasis . | . . . . . . . . . . . . Rewire 9 | . . . . . . 1 . 1 5 2 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 16) 330 | -10/Materials | Entered Mines 358 | -10/Mines | Learned Materials stockpile data 433 | -10/Mines | Discovered new exit (range 5) 446 | -10/Mines | Assembled infested the area 466 | -10/Mines | Entered Materials 466 | -9/Materials | Evolved 2 slots: Propulsion x2 825 | -9/Materials | Discovered new exit (range 16) 859 | -9/Materials | Entered Mines 862 | -9/Mines | Met a Derelict bent on vengeance 875 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 884 | -9/Mines | Entered Zion 1554 | -7/Zion | Imprinted 1556 | -7/Zion | Declared Zion's savior 1666 | -7/Zion | Given A8's code to call for help 1934 | -7/Zion | Discovered new exit (range 13) 1952 | -7/Zion | Found Prototype Processor 1952 | -7/Zion | Identified Exp. Core Analyzer 1957 | -7/Zion | Found Prototype Processor 1957 | -7/Zion | Identified Exp. Melee Analysis Suite 1960 | -7/Zion | Found Prototype Processor 1960 | -7/Zion | Identified Exp. Signal Interpreter 1966 | -7/Zion | Found Prototype Processor 1966 | -7/Zion | Identified Exp. Armor Integrity Analyzer 2010 | -7/Zion | Entered Proximity Caves 2010 | -6/Proximity Caves | Accompanied by 4 allies 2248 | -6/Proximity Caves | Learned Factory emergency access door positions 2506 | -6/Proximity Caves | Spotted B-75 Beast 2576 | -6/Proximity Caves | Lost 3 allies 3210 | -6/Proximity Caves | Destroyed B-75 Beast 3394 | -6/Proximity Caves | Learned 4 Factory zone layouts 3414 | -6/Proximity Caves | Discovered new exit (range 12) 3520 | -6/Proximity Caves | Entered Factory 3520 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 3640 | -6/Factory | Garrison activated, responded to threat 3649 | -6/Factory | System corruption reached 10% 3662 | -6/Factory | Discovered new exit (range 16) 3684 | -6/Factory | System corruption reached 30% 3710 | -6/Factory | Entered another Factory area 3710 | -5/Factory | Evolved 2 slots: Utility x2 3740 | -5/Factory | Lost 14 parts (2p4n4u4w) 3762 | -5/Factory | Enhanced Grunt warped into view, answering call for help 3771 | -5/Factory | Enhanced Grunt warped into view, answering call for help 4067 | -5/Factory | Build established: Scavenger-Mutant 4095 | -5/Factory | Discovered new exit (range 15) 4168 | -5/Factory | Entered Upper Caves 4168 | -5/Upper Caves | Accompanied by 2 allies 4507 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4611 | -5/Upper Caves | Lost 12 parts (4p4n4u) 4874 | -5/Upper Caves | Learned Factory non-interactive machine intel 5231 | -5/Upper Caves | Discovered new exit (range 9) 5313 | -5/Upper Caves | Entered another Upper Caves area 5313 | -5/Upper Caves | Accompanied by 1 ally 5386 | -5/Upper Caves | Lost 9 parts (3p1n3u2w) 5544 | -5/Upper Caves | Spotted B-75 Beast 6014 | -5/Upper Caves | Lost 13 parts (2p4n5u2w) 6235 | -5/Upper Caves | Build established: Mutant 6279 | -5/Upper Caves | Discovered new exit (range 9) 6489 | -5/Upper Caves | Entered Warlord 6598 | -5/Warlord | System corruption cleaned by Quarantine Array 6644 | -5/Warlord | Build established: Derelict-Mutant 6713 | -5/Warlord | Rebuked by Warlord 6738 | -5/Warlord | Warlord's base attacked by MAIN.C 7088 | -5/Warlord | Warlord forces counterattacked 7413 | -5/Warlord | Warlord base infiltrated, sounded retreat 7643 | -5/Warlord | Core integrity fell below 50% 7658 | -5/Warlord | Spotted Striker 7660 | -5/Warlord | Spotted Striker 7722 | -5/Warlord | Found Corrupted Prototype Ballistic Cannon 7722 | -5/Warlord | Identified Hvy. Autocannon 7723 | -5/Warlord | System corruption reached 10% 7723 | -5/Warlord | Destroyed Striker 7725 | -5/Warlord | Destroyed Striker 7737 | -5/Warlord | Core integrity fell below 20% 7746 | -5/Warlord | Destroyed 8 combat bots 7746 | -5/Warlord | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- G-67 Veteran heat damages Broken Adv. Heat Sink, Lgt. Antimatter Reactor. G-67 Veteran overheating. Slug penetrates Wall. Carbon-fiber Leg destroyed. G-67 Veteran overheating. E-15 Imp destroyed. G-67 Veteran overheating. Penetrated by Slug. Slug penetrates H-66 Slayer. Slug penetrates Wall. G-67 Veteran heat damages Flexi-carbon Leg, Unknown Energy Gun, Broken Adv. Heat Sink, Lgt. Antimatter Reactor. G-67 Veteran overheating. Acquired 6 matter. Slug penetrates Blast Doors. Penetrated by Slug. [Achievement: 10k Club] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????##+##????????????????????????????? | | ????????????????# #??????""????????????????????? | | ??????????????### #??????""#???????????????????? | | ??????????????? %#???###""#??????#?#######????? | | ????????????????# %##??# #""#####? ### # ####? | | ???#"""??????#### =####;; "## # # ## # | | ???# ??????# # " * | | ???# #?????# g ; *"" = #! | | ???# ####### % = %!"" [% % # | | ???# =h ! [*[[ % # ]% | | ???# = !e = @ %=%%* ! | | ??## !%%% %%h % [[ =*!= % | | ### * %% =] % %% *=%! % != | | ; [ ] # % = # | | # % * # = "=! " % | | # % [ # =""! "###; ## # | | ### ### ;;#;""#####?##### ##? ## | | ??# # #####""#?????????###?? ### ^ | | ??# #???#""#??????????????### | | ??# """" ###???#""#???????????????## # | | ??# """" #?????#""#???????????????# # | | ??# """" #??????""#???????????????# # | | ### """" #????????????????????????# ## | | # # #????????????????????????# #? | | #???????????????????????## ## | | #??????????????????????## # | | #??????????????????????#^ | | ##+#+#??????????????????##### ## | | ##?????????????????????## # #### | | ######### #?????????????????????# #?## | | # # ##?????????????????????# ##?# | | # # ##?????????????????????# ## #?# | | # + #?????????????????????###### #?? | | # # + ????????????????????????# ##?? | | # # # ??????????????????????#####??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 37 Energy Capacity 895 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 1050 Resistance: KI 25 Resistance: TH 25 Resistance: EX 25 Core Shielding 20 Weapon Shielding 66 Evasion (%) 61 Targeting Accuracy 8 Recoil Reduction 3 Defensive Hacking 24 Item Schematics ----------------- Imp. Hacking Suite | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Spk. Medium Treads | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Force Booster | -7/Zion | Archive Med. Insulated Plating | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Microactuators | -7/Zion | Archive Flak Gun | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive K-01 Serf | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Adventurer Help From High Places I'm Back, Baby! Just Browsing Challenges ------------ None Game ------ Seed RiotElectronActivator Manual? 0 Play Time 01:01:00 Cumulative 19.9 hours Start 2024.04.15 @ 10:11:19 End 2024.04.15 @ 11:30:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3ee11ade-156d-4564-b313-7d2380a27f4e