Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.07 @ 19:06:23 Player: Ben'n'Dan Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (3) 15 Value Destroyed (30) 30 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2405 Bonus ------- None Cogmind --------- Core Integrity 588/700 Matter 154/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (40) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Cesium-ion Thruster > --- UTILITY (4) ------ Visual Processing Unit Advanced Signal Interpreter System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Weight Redist. System Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Flight Unit VTOL Module VTOL Module Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Advanced Weight Redist. System [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion VTOL Module Flight Unit VTOL Module Utility Visual Processing Unit Device Improved Sensor Array Processor Visual Processing Unit Hackware System Shield Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 3 | . . 2 . 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 19 | 2 6 3 4 4 Power 3 | . 2 . 1 . Engine 3 | . 2 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | . 4 2 1 3 Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 10 | . 4 2 1 3 Utility 4 | . . 1 2 1 Device 1 | . . . 1 . Storage . | . . . . . Processor 2 | . . 1 1 . Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 2 | 2 . . . . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . 2 . 2 7 Power 2 | . . . . 2 Propulsion 6 | . . . 2 4 Utility 1 | . . . . 1 Weapon 2 | . 2 . . . Highest Loss Streak 7 | . 1 . 2 7 Average Slot Usage (%) 54 | . 31 49 79 58 Engine 9 | . 4 11 18 8 Flight 24 | . 9 34 36 22 Device 3 | . . . 7 5 Processor 10 | . . 3 18 15 Hackware 1 | . . . . 5 Energy Gun 1 | . 4 . . . Ballistic Gun 3 | . 12 . . . Naked Turns . | . . . . . Heaviest Build 11 | 3 7 7 11 11 Greatest Support 22 | 3 10 19 21 22 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 1 4 3 3 2 Average Carried 1 | . 1 2 2 1 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 1 4 2 3 1 Class Distribution -------------------- 58% | Scout 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scout | -8/Materials Scout | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 240 | 218 22 . . . Remotely . | . . . . . Salvage Created 33 | . 33 . . . Parts 4 | . 4 . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 3 | . 3 . . . Guns 3 | . 3 . . . Classes Destroyed 1 | . 1 . . . Swarmer 3 | . 3 . . . Best Kill Streak 3 | . 3 . . . Combat Bots Only 3 | . 3 . . . Max Kills in Single Turn 1 | . 1 . . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 830 | . 308 92 112 318 Core 282 | . 130 34 6 112 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 48 91 98 . Volleys Fired 17 | . 17 . . . Largest 2 | . 2 . . . Hottest 60 | . 60 . . . Shots Fired 18 | . 18 . . . Gun 18 | . 18 . . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 17 | . 17 . . . Thermal 1 | . 1 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 6 | . 6 . . . Robot Miss Streak 2 | . 2 . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 12 | . 12 . . . Core Hits 3 | . 3 . . . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 171 | . 171 . . . Guns 171 | . 171 . . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 161 | . 161 . . . Thermal 10 | . 10 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 12 | . . 5 12 1 Average Temperature 4 | . . 3 5 1 Received Heat Transfer 228 | . 72 42 27 87 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 25 | . 25 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 120 | . 70 108 120 78 Average Influence 56 | . 37 79 76 55 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . 4 . Investigation 4 | . 1 . 3 . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 7 11 13 10 Peak Tracking Total 13 | . 4 6 13 5 Tactical Retreats 4 | . . 1 . 3 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 3 | . 1 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 7 | . 1 2 2 2 Terminals 7 | . 1 2 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 3 6 7 5 Successful 9 | . 1 2 2 4 Failed 12 | . 2 4 5 1 Catastrophic 5 | . 1 1 3 . Database Lockouts . | . . . . . Manual 10 | . 3 3 4 . Terminals 21 | . 3 6 7 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 1 2 2 4 Prototype ID Bank 1 | . . . . 1 Level Access Points 1 | . 1 . . . Branch Access Points 1 | . . 1 . . Emergency Access Points 4 | . . 1 1 2 Locate Traps 1 | . . . . 1 Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 2 2 2 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 369 | 14 94 51 88 122 Spaces Moved 852 | 21 108 139 259 325 Core 76 | 21 55 . . . Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 776 | . 53 139 259 325 Fastest Speed 31 | 50 37 31 31 31 Average Speed 35 | 50 43 33 31 35 Slowest Speed 50 | 50 50 34 37 40 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 22 | . 5 4 8 5 Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 3 31 30 37 17 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 870 | 23 131 137 255 324 Wait . | . . . . . Move 810 | 20 98 130 246 316 Hop 16 | . 4 4 4 4 Pick Up 5 | 1 3 . 1 . Fast Attach 10 | 2 3 1 2 2 Attach 5 | . . 2 1 2 Detach . | . . . . . Swap 4 | . 3 . 1 . Drop 3 | . 3 . . . Fire 17 | . 17 . . . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 15 | -11/Scrapyard | Entered Materials 26 | -10/Materials | Identified exit to Materials 107 | -10/Materials | Core integrity fell below 50% 109 | -10/Materials | Entered another Materials area 109 | -9/Materials | Evolved 2 slots: Propulsion x2 132 | -9/Materials | Discovered new exit (range 13) 155 | -9/Materials | Discovered new exit (range 10) 156 | -9/Materials | Identified exit to Mines 160 | -9/Materials | Entered another Materials area 160 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 244 | -8/Materials | Discovered new exit (range 11) 248 | -8/Materials | Identified exit to Factory 248 | -8/Materials | Entered Factory 248 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 370 | -7/Factory | Self-destructed Last Messages --------------- Prc. Shock Rifle Imp. Spread Laser Exp. Weapon Shielding 00318_ Lgt. Ion Engine destroyed. 00319_ VTOL Module destroyed. 00329_ Connecting with Terminal... >>Access(Emergency) Found 3 emergency access doors: (30,170) (30,172) (25,186) Map updated. >>Traps(Locate) Found 8 traps in 2 arrays: 4x Ambush Trap 4x Proton Bomb Trap Map updated. 00337_ Connecting with Terminal... 00342_ Flight Unit destroyed. 00345_ Imp. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###############???????????? | | ???????????????????????# #???????????? | | ???????????????????????# #???????????? | | ???????????????????????# #???????????? | | ??????????????????#+???# ?????????????? | | ??????????????????# ???# ???????????????? | | ??????????????????# ???# ?????????????????? | | ???????????????#### #### ???????????????????? | | ???????????????# # ?????????????????????? | | ???????????????# ##@##########?????????????? | | ???????????????# #???????????? | | ???????????????+ #???????????? | | ???????????????# """ """ """ """ #???????????? | | ???????????????# """ """ """ """ #???????????? | | ???????????????# """ """ """ """ ???????????????? | | ???????????????# #???????????? | | ???????????????# """ """ """ """ ??????????????? | | ??############## """ """ """ """????????????????? | | ??# ! ## """ """ """ """????????????????? | | ??# ## #???????????? | | ??#! """"""" ## """ """ """ #???????????? | | ??# """"""" |## """ """ """ ?????????????????? | | ??# """"""" ## """ """ """ ???????????????????? | | ??# """"""" + " "????????????????? | | ??# # ""G?????????????????? | | ??###+######### ???????????????? | | ????# #?????? ???????????????? | | ????# #????? ####### ???????????????? | | ????# #????# #?????# ?????????????? | | ????# #????# ##+#?????# ????????? ???? | | ????# ####?# #????????# #???????? ???? | | ????# #?# #????????# ^ %=]#???????? ???? | | ????#### #?# #????????# ^ == #???????? ???? | | ???????# #?#### #????????# ^ =] #???????? ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 290 Matter Stores 298 Matter Capacity 300 Sight Range 18 Robot Scan Range 13 Terrain Scan Density 10 Evasion (%) 63 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactMediumGreatsword Manual? 0 Play Time 00:09:47 Cumulative 120.1 hours Start 2020.06.07 @ 18:58:49 End 2020.06.07 @ 19:06:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 287 Rogue 279 Adventurer 8 Explorer 0 Win Type - Total 7 Types 4/0/2/1/0/0/0 Lore% 77 Gallery% 78 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b302bc8-5fcd-4e40-b6b1-6f904421b0c1