Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.14 @ 18:18:41 Player: Back to the Scrapyard Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (98) 490 Value Destroyed (2965) 2965 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1366) 1366 TOTAL SCORE: 10181 Bonus ------- High Alert Combat Kills 45 Follower Combat Kills 221 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 230/300 Energy 53/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ 0b10 Decoder Chip [Skirmisher] > --- WEAPON (3) ------- Grenade Launcher > --- INVENTORY (5) ---- Light Angular Momentum Engine Proton Cannon Heavy Machine Gun Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Gravmag System Gravmag System Cooled Airjet > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Weapon Cycler Weapon Cycler Improved Shield Generator > --- WEAPON ----------- Beamcaster Ion Burst Cannon Enhanced Autogun > --- INVENTORY -------- Heavy Ion Engine Reinforced Deuterium Engine Light Angular Momentum Engine Improved Treads Improved Treads Advanced Treads Medium Treads Medium Treads Medium Treads Medium Treads High-capacity Matter Pod Improved Particle Charger Improved Shield Generator Component Analysis Suite Beamcaster Gauss Rifle Heavy Machine Gun Grenade Launcher Plasma Cutter Shock Maul [Rating: 67] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Ion Burst Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Scatter Rocket Array Impact Weapon Shock Maul Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Slots Evolved 8 | . . . . . 4 . . . 4 . . . . . Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . 2 . . . . . Utility 4 | . . . . . 2 . . . 2 . . . . . Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 62 | 6 9 3 2 . 12 12 . 1 5 6 2 3 . 1 Power 7 | . 2 1 . . 2 1 . . . 1 . . . . Engine 6 | . 2 1 . . 1 1 . . . 1 . . . . Core 1 | . . . . . 1 . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 22 | 2 2 . . . 4 6 . 1 3 3 1 . . . Treads 12 | . 2 . . . 4 3 . 1 2 . . . . . Leg 2 | 2 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 6 | . . . . . . 1 . . 1 3 1 . . . Flight 2 | . . . . . . 2 . . . . . . . . Utility 15 | 2 1 1 2 . 3 1 . . 2 1 . 2 . . Device 9 | 1 1 1 . . 2 1 . . 2 1 . . . . Storage 3 | 1 . . 2 . . . . . . . . . . . Processor 3 | . . . . . 1 . . . . . . 2 . . Hackware . | . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 18 | 2 4 1 . . 3 4 . . . 1 1 1 . 1 Energy Gun 5 | 1 1 1 . . 2 . . . . . . . . . Energy Cannon 2 | . 1 . . . . 1 . . . . . . . . Ballistic Gun 6 | 1 2 . . . . 2 . . . . 1 . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . Launcher 2 | . . . . . . . . . . 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 1 8 . . 1 1 . . . . Parts Lost 24 | . 3 2 . . 2 1 . . . 1 . 1 6 8 Power 4 | . 1 1 . . 1 . . . . . . . . 1 Propulsion 4 | . . . . . . . . . . . . . 4 . Utility 7 | . 1 . . . . . . . . . . 1 2 3 Weapon 9 | . 1 1 . . 1 1 . . . 1 . . . 4 Highest Loss Streak 8 | . 2 1 . . 2 1 . . . 1 . 1 6 8 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 13 | 3 5 5 8 12 16 19 20 20 18 10 4 5 5 4 Power 1 | 1 1 . . . . 1 3 3 2 1 1 1 1 1 Propulsion 3 | 1 . . . . 3 7 8 8 6 2 . . . . Utility 3 | . . . 4 7 9 6 5 5 3 1 . . . . Weapon 3 | . 3 3 4 4 3 3 3 3 4 4 3 4 4 3 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 15 | . . . . . 3 4 . . . 5 . 1 . 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . 2 . . . . . . . . Utility 7 | . . . . . 2 2 . . . 3 . . . . Weapon 4 | . . . . . 1 . . . . 1 . 1 . 1 Tool/Special 1 | . . . . . . . . . . 1 . . . . Average Slot Usage (%) 96 | . 95 99 100 100 92 99 100 100 99 97 100 99 87 50 Engine 9 | . 13 13 14 14 6 9 9 9 6 6 6 6 6 5 Treads 23 | . 14 28 28 28 21 27 27 27 32 3 . . . . Leg 1 | . 13 . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . 29 33 33 24 . Device 20 | . 10 14 14 14 19 21 27 27 32 37 40 34 24 19 Storage 9 | . 14 14 14 14 9 9 9 9 6 1 . . . . Processor 1 | . . . . . 7 5 . . . . . 4 10 6 Energy Gun 9 | . 14 11 14 14 9 14 9 9 6 5 . . . . Energy Cannon 5 | . . 3 14 14 6 3 9 9 6 5 . . . . Ballistic Gun 7 | . 13 12 . . 8 2 9 9 6 6 13 12 6 5 Impact Weapon 1 | . . . . . . . . . . . 5 6 13 12 Peak Build Rating 67 | 6 8 13 13 16 45 48 46 47 61 67 65 67 67 37 Average Rating 32 | 2 7 8 13 14 29 45 46 46 59 62 64 65 58 35 On Entrance 35 | . 6 8 13 13 16 44 46 46 47 60 60 65 67 37 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 79 | 9 16 17 52 52 72 76 74 74 79 41 36 36 29 25 Greatest Support 124 | 20 40 40 40 40 84 79 79 79 124 42 42 46 42 3 Greatest Overweight (x) 8 | 1 . . 1 1 1 1 . . . . . . 8 8 Average Overweight (x) . | . . . . 1 . . . . . . . . . 7 Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 5 5 5 5 Average Capacity 14 | 6 8 8 12 20 20 20 20 20 20 8 5 5 5 5 Most Carried 20 | 7 8 8 9 15 20 20 20 20 20 20 5 5 5 5 Average Carried 13 | 3 5 5 8 12 16 19 20 20 18 8 4 4 5 4 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 5 5 5 5 5 Final Carried 20 | 5 5 8 9 15 20 20 20 20 20 5 5 5 5 3 Class Distribution -------------------- 47% | Mutant 29% | Commander-Gunner 14% | Scavenger-Gunner 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Storage Commander-Gunner | -8/Recycling Commander-Gunner | -8/Scraptown Commander-Gunner | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Matter Collected 1688 | 219 294 107 . 20 234 473 . 30 141 . 26 118 26 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 3762 | 30 514 204 . 40 659 1091 52 . 852 . 26 171 71 52 Parts 199 | 4 26 7 . 8 35 70 2 . 40 . . 1 4 2 Haulers Intercepted 5 | . . . . . 2 3 . . . . . . . . Recyclers Shooed 5 | . 1 . . 1 . 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . 2 . Prevented 3 | . . . . . . . . . . . . 1 2 . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Combat Hostiles Destroyed 73 | . 16 5 . 3 12 22 1 . 7 . . 3 3 1 Melee 4 | . . . . . . . . . . . . 2 2 . Guns 45 | . 15 5 . 1 9 12 . . 3 . . . . . Cannons 20 | . . . . 2 3 10 1 . 4 . . . . . AOE 1 | . . . . . . . . . . . . . . 1 Classes Destroyed 15 | 1 4 1 . . 4 2 . . 3 . . . . . Worker 7 | . 1 . . 1 1 1 . . 1 . 2 . . . Builder 3 | . . . . . . 2 . . 1 . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . Hauler 5 | . . . . . 2 3 . . . . . . . . Recycler 4 | . . . . . . . . . 4 . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . Operator 3 | . 1 . . . . 2 . . . . . . . . Watcher 2 | . . . . . 1 1 . . . . . . . . Swarmer 20 | . 6 . . 3 3 4 . . 1 . . . 3 . Grunt 33 | . 10 4 . . 6 11 . . . . . 2 . . Sentry 12 | . . . . . 2 7 1 . 1 . . 1 . . Hunter 3 | . . . . . . . . . 3 . . . . . Programmer 2 | . . . . . . . . . 2 . . . . . Heavy 1 | . . . . . 1 . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . 1 Assembled 1 | . . 1 . . . . . . . . . . . . Best Kill Streak 7 | 1 5 2 . 3 5 7 1 . 4 . 2 3 2 1 Combat Bots Only 5 | . 5 2 . 3 5 4 1 . 1 . . 3 3 1 Max Kills in Single Turn 2 | 1 2 1 . 1 1 2 1 . 2 . 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Hostile Shots Fired 455 | . 93 14 . 6 61 87 1 . 61 1 . 60 41 30 Missed 131 | . 25 4 . 1 16 26 . . 21 . . 26 5 7 Hits 324 | . 68 10 . 5 45 61 1 . 40 1 . 34 36 23 Melee 4 | . . 2 . . . . 1 . . 1 . . . . Projectile 320 | . 68 8 . 5 45 61 . . 40 . . 34 36 23 Critical Strikes 2 | . . . . 1 . 1 . . . . . . . . Damage Taken 4754 | . 724 142 . 47 733 808 31 . 347 30 . 223 458 1211 Core 1184 | . 124 11 . 10 107 57 . . 33 . . 27 104 711 Absorbed by Shields 308 | . . . . . . . . . 123 11 . 89 85 . Regen/Repaired (Parts) 36 | . 36 . . . . . . . . . . . . . Core Remaining (%) 70 | 100 . . . 42 . . . 70 . . . . . . Volleys Fired 192 | 2 63 13 . 3 34 58 1 . 16 . . . . 2 Largest 3 | 2 2 2 . 2 3 3 3 . 3 . . . . 1 Hottest 212 | 70 125 135 . 135 187 212 200 . 200 . . . . 50 Shots Fired 468 | 4 122 26 . 7 97 158 3 . 48 . . . . 3 Gun 348 | 4 121 24 . 4 68 92 2 . 32 . . . . 1 Cannon 118 | . 1 2 . 3 29 66 1 . 16 . . . . . Launcher 2 | . . . . . . . . . . . . . . 2 Special . | . . . . . . . . . . . . . . . Kinetic 179 | 2 58 12 . . 41 48 1 . 16 . . . . 1 Thermal 287 | 2 64 14 . 7 56 110 2 . 32 . . . . . Explosive 2 | . . . . . . . . . . . . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 19 | 4 11 15 . 18 19 11 4 . 6 . . . . 3 Robot Miss Streak 9 | . 9 4 . 1 4 4 . . 5 . . . . 4 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 309 | 4 74 18 . 4 70 96 2 . 26 . 2 7 3 3 Core Hits 174 | 2 29 8 . 5 27 44 1 . 23 . . 1 1 33 Critical Kills 2 | . 1 . . . 1 . . . . . . . . . Critical Parts Destroyed 5 | . 1 . . . . . . . . . . 3 1 . Critical Strikes 22 | . 5 1 . . 4 7 . . 1 . . 3 1 . Burn 14 | . 3 1 . . 3 6 . . 1 . . . . . Destroy 3 | . 2 . . . 1 . . . . . . . . . Blast 1 | . . . . . . 1 . . . . . . . . Smash 4 | . . . . . . . . . . . . 3 1 . Melee Attacks 24 | . . . . . . . . . . . 2 7 13 2 Impact 24 | . . . . . . . . . . . 2 7 13 2 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . 2 . Damage Inflicted 7817 | 36 1042 271 . 93 1342 2526 40 . 967 . 239 344 183 734 Guns 3849 | 36 1029 234 . 41 948 1183 20 . 358 . . . . . Cannons 2335 | . . 34 . 34 390 1293 20 . 564 . . . . . Explosions 645 | . . . . . . . . . . . . . . 645 Melee 855 | . . . . . . . . . . . 239 344 183 89 Ramming 133 | . 13 3 . 18 4 50 . . 45 . . . . . Kinetic 1764 | 12 509 86 . . 441 605 . . 111 . . . . . Thermal 4420 | 24 520 182 . 75 897 1871 40 . 811 . . . . . Explosive 645 | . . . . . . . . . . . . . . 645 Electromagnetic . | . . . . . . . . . . . . . . . Impact 855 | . . . . . . . . . . . 239 344 183 89 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 7 | . 2 2 2 2 . . . . 1 7 7 7 7 7 Average Corruption 3 | . 2 2 2 2 . . . . 1 5 7 7 7 7 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 61 | . 4 14 4 10 . . . . 1 1 2 5 9 11 Message Errors 13 | . . 3 3 . . . . . . . 1 1 2 3 Matter Fused 10 | . 1 4 . . . . . . . 1 1 1 . 2 Heat Flow Errors 8 | . 2 1 . . . . . . . . . 1 2 2 Energy Discharges 14 | . . 2 . 6 . . . . . . . 2 2 2 Parts Rejected 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 7 | . 1 . 1 2 . . . . 1 . . . 2 . Data Loss (major) 2 | . . 1 . . . . . . . . . . . 1 Misfires 3 | . . 1 . 1 . . . . . . . . . 1 Alerts 3 | . . 2 . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 464 | . . . . . . 30 . . 16 . 159 150 109 . Projectiles 46 | . . . . . . 30 . . 16 . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 418 | . . . . . . . . . . . 159 150 109 . Knockbacks 6 | . . . . . . 3 . . 1 . . 1 . 1 Impact 3 | . . . . . . . . . 1 . . 1 . 1 Kinetic 3 | . . . . . . 3 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 151 | . . . . . . . . . . . . . . 151 Shots 5 | . . . . . . . . . . . . . . 5 Rammed 12 | . . 1 . 3 1 5 . . 2 . . . . . Targets Rammed 22 | . 6 1 . 4 2 6 . . 3 . . . . . Kicked 6 | . 6 . . . . . . . . . . . . . Crushed 4 | . . . . 1 1 1 . . 1 . . . . . Highest Temperature 599 | 20 352 224 . 99 250 599 102 . 215 . . 161 166 250 Average Temperature 114 | 15 72 72 . 46 90 179 53 . 73 . . 83 79 111 Received Heat Transfer 996 | . 276 42 . . 261 351 . . . . . 66 . . Effects 13 | . 1 . . . . 12 . . . . . . . . Shutdowns 3 | . . . . . . 3 . . . . . . . . Energy Bleed 3 | . . . . . . 3 . . . . . . . . Interference 4 | . 1 . . . . 3 . . . . . . . . Short Circuit 2 | . . . . . . 2 . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . . . . . . 1 1 . Parts Fried 9 | . . . . . . . . . . . 3 5 1 . Impact Corruptions 9 | . . . . . . . . . . . 2 4 3 . Robots Melted 1 | . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . Parts Melted 11 | . 1 2 . . 3 2 . . 3 . . . . . Heat Transferred 8764 | 74 1665 481 . 148 1887 3341 62 . 1106 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Maximum Alert Level 2 | . . . . . . 2 . . . . . . . . Low Security (%) 93 | 100 100 100 . 100 100 56 100 . 100 100 100 . . . Level 1 3 | . . . . . . 20 . . . . . . . . Level 2 3 | . . . . . . 23 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 461 | 5 156 64 . 70 141 461 167 . 118 30 16 . . . Initial 166 | . . 23 . . 1 54 166 . . 30 . . . . Average 62 | . 76 10 . 8 42 195 84 . 38 16 8 . . . Influence Increases 2462 | 5 457 239 . 75 338 765 47 . 365 . 26 75 70 . Destroy 0b10 Robot/C 1620 | . 320 200 . 60 240 440 40 . 200 . . 60 60 . Destroy 0b10 Robot/NC 130 | 5 10 . . 5 20 50 . . 30 . 10 . . . Destroy Leader 374 | . 60 30 . 10 66 128 . . 70 . . . 10 . Allied During Kill 69 | . . 9 . . . . 7 . 53 . . . . . Successful Hack 73 | . 20 . . . 10 15 . . 12 . 16 . . . Disable Machine 75 | . . . . . . 75 . . . . . . . . Destroy Structure 16 | . 2 . . . 2 12 . . . . . . . . Lose Combat Pursuer 105 | . 45 . . . . 45 . . . . . 15 . . Influence Decreases 2462 | 5 396 296 4 70 213 466 476 . 278 87 10 46 95 20 Entered New Map 478 | . . 38 4 . 4 76 263 . . 57 . 7 9 20 Time Decay 1774 | 5 366 218 . 70 189 380 213 . 218 20 10 29 56 . Lost Part 130 | . 30 20 . . 20 10 . . . 10 . 10 30 . Lost Ally 80 | . . 20 . . . . . . 60 . . . . . Squads Dispatched 16 | . 2 . . 1 4 3 . . 5 . 1 . . . Investigation 6 | . 1 . . 1 1 . . . 2 . 1 . . . Extermination 2 | . . . . . . . . . 2 . . . . . Reinforcement 8 | . 1 . . . 3 3 . . 1 . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Distress Signals 7 | . 3 1 . 1 1 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 134 | . 29 11 . 2 24 36 1 . 9 6 . 8 3 5 Peak Tracking Total 6 | . 5 3 . 2 4 4 1 . 3 6 . 5 3 4 Tactical Retreats 7 | . 3 . . . . 3 . . . . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Traps Triggered 3 | . 2 . . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Machines Disabled 5 | . . . . . . 5 . . . . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Machines Accessed 30 | . 8 . . 1 2 5 1 6 2 . 1 . . 4 Terminals 14 | . 7 . . . 1 5 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . Scanalyzers 2 | . . . . . 1 . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . Total Hacks 115 | . 18 . . 1 5 11 2 38 7 . 2 . . 31 Successful 90 | . 7 . . 1 4 5 . 38 3 . 1 . . 31 Failed 25 | . 11 . . . 1 6 2 . 4 . 1 . . . Catastrophic 4 | . 2 . . . . 1 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 28 | . 15 . . . 2 6 2 . 2 . 1 . . . Terminals 30 | . 15 . . . 2 11 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . 3 . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 . . . . . Scanalyzers 8 | . . . . . 3 . . . 5 . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . . . Terminal Hacks 74 | . . . . 1 1 3 . 38 . . . . . 31 Record 40 | . . . . . . . . 29 . . . . . 11 Part Schematic 12 | . . . . . . . . . . . . . . 12 Robot Schematic 5 | . . . . . . . . . . . . . . 5 Robot Analysis 8 | . . . . . . . . 8 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 Open Door 4 | . . . . 1 . 3 . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 3 . . . 2 . . . . . Retrieve Study 5 | . . . . . 3 . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . Coupler Status 1 | . . . . . . . . . . . 1 . . . Unauthorized Hacks 8 | . 5 . . . . 2 . . 1 . . . . . Terminals 7 | . 5 . . . . 2 . . . . . . . . Skim 7 | . 5 . . . . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . Fedlink 1 | . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 15 | . 7 . . . 2 3 1 . 1 . 1 . . . Full Trace Events 5 | . 1 . . . 1 . 1 . 1 . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . . . 12 Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . 3 . . . 2 . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . Time 13 | . 13 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . 7 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Total Allies 11 | . . 3 . . . . 7 . . 1 . . . . Largest Group 7 | . . 2 . . . . 7 7 6 2 . . . . Highest-Rated Group 95 | . . 45 . . . . 95 95 89 58 . . . . Highest-Rated Ally 31 | . . 31 . . . . 27 27 27 31 . . . . Initial UFD Resources 32 | . . . . . . . . . 22 32 32 32 32 32 Total Orders 2 | . . . . . . . . . 2 . . . . . EXPLORE 2 | . . . . . . . . . 2 . . . . . Ally Attacks 69 | . . 21 . . . . 1 . 43 4 . . . . Total Damage 949 | . . 375 . . . . 58 . 478 38 . . . . Kills 11 | . . 6 . . . . 1 . 3 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Active Infowar (turns) 1128 | 46 404 . . . . . . . . . . 86 237 355 Seismic 450 | 46 404 . . . . . . . . . . . . . Decoding 678 | . . . . . . . . . . . . 86 237 355 Robot Analysis Total 8 | . . . . . . . . 8 . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . . . . 2 . Drone Launches 2 | . . . . . . . . . 2 . . . . . Drone Recoveries 2 | . . . . . . . . . 2 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Turns Passed 8572 | 155 986 1211 322 654 600 898 466 1573 854 65 50 146 237 355 Spaces Moved 4850 | 181 497 445 184 261 240 402 206 979 475 112 102 289 396 81 Core 214 | 121 . . . . . . . . . . . . 12 81 Treads 3472 | . 280 445 184 261 240 402 206 979 475 . . . . . Legs 277 | 60 217 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 887 | . . . . . . . . . . 112 102 289 384 . Flight . | . . . . . . . . . . . . . . . Fastest Speed 33 | 50 120 160 160 240 160 160 160 160 157 38 38 33 38 150 Average Speed 143 | 73 142 160 173 240 189 162 160 160 157 38 38 37 50 423 Slowest Speed 450 | 120 160 160 240 240 240 240 160 160 157 43 38 38 450 450 Overloaded Moves 19 | . . . . . . . . . . . . 19 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 3 94 94 53 47 28 67 53 79 13 92 2 51 66 75 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 4 | . 2 . . . . . . . . . . . 1 1 Known Exits Taken 1 | . . . . . 1 . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 1 1 . . 1 1 1 . Scrap Searched 11 | . . 1 . . . . . 1 . . . 6 3 . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 41 | . . . . . 2 5 . . . . . . . 34 Melee . | . . . . . . . . . . . . . . . Projectile 7 | . . . . . 2 5 . . . . . . . . AOE 34 | . . . . . . . . . . . . . . 34 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Total 6040 | 198 650 918 187 278 327 534 341 987 563 137 109 311 413 87 Wait 669 | . 65 451 . 5 12 23 45 6 47 . . 8 7 . Move 4838 | 180 496 444 183 260 240 401 205 978 475 111 101 288 395 81 Hop . | . . . . . . . . . . . . . . . Pick Up 74 | 10 7 5 1 6 18 13 . 1 9 1 1 2 . . Fast Attach 5 | 1 . . . . . . . . . 2 . 2 . . Attach 29 | 5 5 2 . . 6 2 . . 4 1 2 . . 2 Detach 1 | . . . . . . . . . . . 1 . . . Swap 51 | . 6 2 2 . 8 20 . 1 4 6 1 1 . . Drop 48 | . 2 . 1 . 8 11 . 1 5 16 1 3 . . Fire 192 | 2 63 13 . 3 34 58 1 . 16 . . . . 2 Melee 22 | . . . . . . . . . . . 2 7 11 2 Ram . | . . . . . . . . . . . . . . . Kick 6 | . 6 . . . . . . . . . . . . . Crush 15 | . . 1 . 4 1 6 . . 3 . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 90 | . . . . . . . 90 . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / Sub) -10/Exiles -9/Mines -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -6/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 61 | -11/Scrapyard | Discovered new exit (range 15) 156 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 4) 395 | -10/Materials | Discovered new exit (range 14) 483 | -10/Materials | Repaired Assault Rifle 648 | -10/Materials | Discovered new exit (range 15) 690 | -10/Materials | Discovered new exit (range 16) 764 | -10/Materials | Learned location of Mines (-10) 829 | -10/Materials | Learned Storage stockpile data 852 | -10/Materials | Discovered new exit (range 7) 929 | -10/Materials | Loaded intel: 2 recycling unit locations 963 | -10/Materials | Learned location of 2 exits from Mines 988 | -10/Materials | Loaded intel: 4 trap records 1025 | -10/Materials | Identified exit to Subcaves 1142 | -10/Materials | Entered Mines 1143 | -10/Mines | Identified exit to Materials 1206 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1208 | -10/Mines | Discovered new exit (range 5) 1285 | -10/Mines | Received a Mining Laser from a helpful Derelict 1350 | -10/Mines | Discovered exit to Materials (range 9) 1707 | -10/Mines | Excavation squad dispatched 1707 | -10/Mines | A large section of the Mines collapsed 2256 | -10/Mines | Core integrity fell below 50% 2353 | -10/Mines | Entered Exiles 2393 | -10/Exiles | Met 8R-AWN 2419 | -10/Exiles | Met EX-HEX 2533 | -10/Exiles | Met EX-DEC 2649 | -10/Exiles | Discovered new exit (range 11) 2675 | -10/Exiles | Entered Mines 2701 | -9/Mines | Discovered new exit (range 10) 2791 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2918 | -9/Mines | Learned Materials stockpile data 2922 | -9/Mines | Met a Derelict shopkeep closing up shop 3109 | -9/Mines | Assembled infested the area 3329 | -9/Mines | Entered Materials 3329 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3330 | -8/Materials | Identified exit to Storage 3638 | -8/Materials | Build established: Gunner 3929 | -8/Materials | Entered Storage 4220 | -8/Storage | Build established: Scavenger-Gunner 4820 | -8/Storage | Used back door to open Recycling access 4820 | -8/Storage | Discovered new exit (range 5) 4827 | -8/Storage | Entered Recycling 5079 | -8/Recycling | Discovered new exit (range 5) 5208 | -8/Recycling | Scanned before Scraplab entrance 5231 | -8/Recycling | Entered Scraplab 5236 | -8/Recycling | Build established: Commander-Gunner 5244 | -8/Recycling | Discovered new exit (range 3) 5293 | -8/Recycling | Entered Scraptown 5293 | -8/Scraptown | Accompanied by 7 allies 5533 | -8/Scraptown | Discovered new exit (range 11) 6057 | -8/Scraptown | Visited UFD Registry 6057 | -8/Scraptown | Registered with UFD as "Zerochaser" 6109 | -8/Scraptown | Visited Curators Association 6153 | -8/Scraptown | Visited Derelict Rescue Squad 6210 | -8/Scraptown | Visited Scrapoid Pod Storage 6233 | -8/Scraptown | Visited Science Guys 6276 | -8/Scraptown | Visited Abandonware Association 6298 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 6340 | -8/Scraptown | Visited Analyses Database 6377 | -8/Scraptown | Visited Observation Area 6758 | -8/Scraptown | Met Optimus 6758 | -8/Scraptown | Accepted into 0bPrime 6849 | -8/Scraptown | Discovered new exit (range 3) 6866 | -8/Scraptown | Entered Factory 6866 | -6/Factory | Accompanied by 6 allies 6866 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 7390 | -6/Factory | Loaded intel: 8 recycling unit locations 7628 | -6/Factory | P-60 Hacker assimilated allied Trooper 3b 7720 | -6/Factory | Sucked down chute 7720 | -6/Factory | Entered Waste 7721 | -6/Waste | Met a frightened Derelict 7735 | -6/Waste | EMP discharged 7740 | -6/Waste | 1 allies followed down the chute 7746 | -6/Waste | Spotted C-40 Crusher 7758 | -6/Waste | Spotted C-40 Crusher 7762 | -6/Waste | Spotted C-40 Crusher 7763 | -6/Waste | Spotted C-40 Crusher 7766 | -6/Waste | Spotted C-40 Crusher 7766 | -6/Waste | Spotted C-40 Crusher 7770 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7779 | -6/Waste | Discovered new exit (range 10) 7783 | -6/Waste | Found Prototype Launcher 7783 | -6/Waste | Identified Scatter Rocket Array 7785 | -6/Waste | Entered Factory 7831 | -6/Factory | Discovered new exit (range 11) 7835 | -6/Factory | Entered Lower Caves 7838 | -6/Lower Caves | Spotted B-75 Beast 7924 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7979 | -6/Lower Caves | Discovered new exit (range 5) 7981 | -6/Lower Caves | Entered another Lower Caves area 7996 | -6/Lower Caves | Discovered new exit (range 8) 8002 | -6/Lower Caves | Encountered a Warlord checkpoint 8012 | -6/Lower Caves | Learned Factory terminal intel 8118 | -6/Lower Caves | Build established: Mutant 8124 | -6/Lower Caves | Discovered new exit (range 15) 8189 | -6/Lower Caves | Lost 6 parts (4n2u) 8218 | -6/Lower Caves | Entered Data Miner 8218 | -6/Data Miner | Discovered new exit (range 6) 8304 | -6/Data Miner | Met Data Miner 8389 | -6/Data Miner | Learned location of Section 7 (-2) 8389 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8466 | -6/Data Miner | Received God Mode back door access code from Data Miner 8557 | -6/Data Miner | Data Conduit disabled 8566 | -6/Data Miner | Core integrity fell below 50% 8570 | -6/Data Miner | Core integrity fell below 20% 8573 | -6/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- door I've installed. Now off with you. 08501_ X>J5A=V8KRH%M/6YDMES=3CZGH1USZ5ITTBPB 08524_ System corrupted: FCS attempts to trigger Enh. Autogun. 08524_ System corrupted: Enh. Autogun misfires. 08524_ Data Miner disappears through a trap door. 08546_ Imp. Heat Sink destroyed. 08548_ Enh. Autogun destroyed. 08548_ Angular Momentum Engine destroyed. 08556_ System corrupted: Energy discharge (-37). 08557_ Data Conduit disabled. 08563_ Enhanced Grunt knocked back. 08567_ Shock Maul destroyed. 08567_ Weapon Cycler destroyed. 08568_ Power Maul destroyed. 08568_ Scatter Rocket Array destroyed. 08568_ Destroyed Scatter Rocket Array. 08568_ Enhanced Grunt destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????###?##?????????????????????? | | ????????????????????# # ##??????????####??????? | | ??????############### ####?????### #??????? | | ??????""""""""""""""# #????## #??????? | | ??????""""""" """"""" # # # ## < ##??????? | | ??????""""""" @% g ######?? | | ?????""""" g #?? | | ????"""""" g #?? | | ????""""" #?? | | ????"""""" ##?? | | ?????""""" """""" """""""""#####??? | | ??????"""" """" #######??????? | | ??????""""" """""### ?????????????? | | ??????""""""" "#####?? ####????????????? | | ??????######"## "#???????####???????????????? | | ???????????#"### "#??????????????????????????? | | ???????????#"### "#??????????????????????????? | | ???????????#"?# "#??????????????????????????? | | ?????????????## "#??????????????????????????? | | ?????????????# "#??????????????????????????? | | ?????????????### "#??????????????????????????? | | ???????????????# "##?????????????????????????? | | ??????????????## ""#?????????????????????????? | | ???????????#?## ""#?????????????????????????? | | ??????????##"#"X ""#?????????????????????????? | | ?????????"""""" "####??????????????????????? | | ?????????#""""" X"""""??????????????????????? | | ?????????###"#"X "##"#??????????????????????? | | ???????????#"## X""""#??????????????????????? | | ??????????????## "##"#??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Cycling 30 Evasion (%) 57 Targeting Accuracy 8 Recoil Reduction 5 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Adv. Field Recycling Unit | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Robot Schematics ------------------ X-62 Marksman | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 64% | -10/Materials Studied --------- Lgt. Treads | -8/Materials | Hacked Beam Cannon | -8/Materials | Hacked Assault Cannon | -8/Materials | Hacked Med. Treads | -6/Factory | Hacked Adv. Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrorGrenadeProtomatter Manual? 0 Play Time 01:04:29 Cumulative 277.2 hours Start 2026.05.14 @ 16:48:43 End 2026.05.14 @ 18:18:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 394 Rogue 376 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 50 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ad046d9-aa61-477b-877a-42ee39af486d