Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.14 @ 15:43:04 Player: User Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (275) 275 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 725 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 171/250 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Improved Heat Sink Small Storage Unit > --- WEAPON (2) ------- EM Shotgun > --- INVENTORY (6) ---- Light Ion Engine Aluminum Leg Cooling System EM Shotgun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- EM Shotgun EM Shotgun > --- INVENTORY -------- Light Ion Engine Cooling System [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Core Shielding Weapon EM Shotgun Energy Gun EM Shotgun Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 7 13 1 Power 5 | 2 3 . Engine 5 | 2 3 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads . | . . . Leg 6 | 2 4 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 6 | 2 3 1 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 8 2 Power 1 | . 1 . Propulsion 3 | . 3 . Utility 1 | . 1 . Weapon 5 | . 3 2 Highest Loss Streak 5 | . 5 2 Average Slot Usage (%) 90 | . 90 92 Engine 13 | . 13 14 Leg 26 | . 26 28 Device 8 | . 8 14 Storage 14 | . 14 14 Protection 2 | . 2 . Energy Gun 24 | . 24 21 Naked Turns . | . . . Heaviest Build 16 | 13 16 13 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 4 6 5 Average Carried 3 | 1 3 4 Final Capacity 6 | 6 6 6 Final Carried 6 | 2 6 4 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 375 | 230 145 . Remotely . | . . . Salvage Created 379 | . 379 . Parts 22 | . 22 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 6 | . 6 . Melee 1 | . 1 . Guns 4 | . 4 . AOE 1 | . 1 . Classes Destroyed 5 | . 5 . Worker 1 | . 1 . Builder 1 | . 1 . Operator 1 | . 1 . Watcher 1 | . 1 . Grunt 6 | . 6 . Best Kill Streak 3 | . 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded 1 | . 1 . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1220 | . 950 270 Core 257 | . 206 51 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 55 | . 45 10 Largest 2 | . 2 2 Hottest 90 | . 90 90 Shots Fired 81 | . 67 14 Gun 81 | . 67 14 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 23 | . 23 . Explosive . | . . . Electromagnetic 58 | . 44 14 Robot Hit Streak 11 | . 11 3 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 57 | . 45 12 Core Hits 22 | . 21 1 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 784 | . 743 41 Guns 630 | . 589 41 Cannons . | . . . Explosions 131 | . 131 . Melee . | . . . Ramming 23 | . 23 . Kinetic . | . . . Thermal 329 | . 329 . Explosive . | . . . Electromagnetic 432 | . 391 41 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Effects 1 | . 1 . Message Errors 1 | . 1 . Overload Shots . | . . . Overflow Damage 6 | . 6 . Projectiles . | . . . Explosions 6 | . 6 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 7 | . 7 . Shots . | . . . Rammed 12 | . 12 . Targets Rammed 13 | . 13 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 205 | . 205 . Average Temperature 77 | . 77 . Received Heat Transfer 525 | . 525 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . 2 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 650 | . 650 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 3 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 132 | . 132 13 Initial 13 | . . 13 Average 53 | . 61 5 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 13 | . 10 3 Peak Tracking Total 3 | . 3 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 4 | . 4 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 3 | . 3 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Disarm Traps 1 | . 1 . Dispatch Records 1 | . 1 . Transport Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 695 | 65 604 26 Spaces Moved 294 | 51 242 1 Core 24 | 16 8 . Treads . | . . . Legs 270 | 35 234 1 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 120 Average Speed 115 | 98 119 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 13 | 3 29 7 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 6 | . 6 . Melee . | . . . Projectile . | . . . AOE 6 | . 6 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 563 | 65 485 13 Wait 158 | . 158 . Move 292 | 50 241 1 Hop . | . . . Pick Up 22 | 8 14 . Fast Attach . | . . . Attach 16 | 6 9 1 Detach . | . . . Swap 5 | 1 4 . Drop 2 | . 1 1 Fire 55 | . 45 10 Melee . | . . . Ram 9 | . 9 . Kick 4 | . 4 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Lost 3 parts (1n2w) 267 | -10/Materials | Core integrity fell below 50% 316 | -10/Materials | Lost 5 parts (1p2n1u1w) 347 | -10/Materials | Build established: Mutant 541 | -10/Materials | Core integrity fell below 20% 630 | -10/Materials | Discovered new exit (range 16) 670 | -10/Materials | Entered Mines 696 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Door malfunctions. Acquired 12 matter. U-05 Engineer repairs door. Acquired Aluminum Leg. Acquired 10 matter. Acquired Ion Engine. Acquired 2 matter. Acquired 8 matter. EXIT=FOUND Dropped Ion Engine. Acquired Sml. Storage Unit. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Datajack fried. O-16 Technician destroyed. Acquired data core, extracted dynamic key. LOCATION=UNKNOWN GOAL=ESCAPE Dropped Sml. Storage Unit. EM Shotgun destroyed. R-06 Scavenger collects Sml. Storage Unit. 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"""???????????????????? | | ????????????????????????? ????????????????????? | | ?????????????????????????###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberGhostThruster Manual? 0 Play Time 00:07:01 Cumulative 9.0 hours Start 2021.07.14 @ 15:36:34 End 2021.07.14 @ 15:43:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3937372a-aeee-4ccb-8924-9eb43a7d456e