Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 14:45:05 Player: paintbox Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (73) 365 Value Destroyed (2635) 2635 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (694) 694 TOTAL SCORE: 7294 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 123 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -51 Cogmind --------- Core Integrity 0/700 Matter 236/300 Energy 160/160 System Corruption 7% Temperature Cool (0) Movement Core (1700) Ox33 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Improved Signal Interpreter Seismic Detector Improved Melee Analysis Suite Makeshift Light Armor Plating > --- WEAPON (3) ------- Assault Cannon Heavy Hammer CR-A16's Pointy Stick > --- INVENTORY (25) --- Faulty Heavy Deuterium Engine Xenon Bombardment Thruster Cooled VTOL Module Cryofiber Web Improved Cooling System Large Battery (200) Weight Redist. System Advanced Visual Processing Unit Advanced Visual Processing Unit Transport Network Coupler Microactuators Advanced ECM Suite Reaction Control System Improved Power Shielding Improved Light Armor Plating Hardlight Generator Hacking Suite Corruption Screen Hacking Drone Bay (1/1) Bomb Factory No. 2 Remote Datajack Remote Datajack Ripper Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Lightpack 2.0 Improved Signal Interpreter Improved Melee Analysis Suite Hacking Drone Bay > --- WEAPON ----------- Minigun Improved Datajack Heavy Hammer > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Heavy Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Titanium Leg VSS Leg Flexi-carbon Leg Xenon Bombardment Thruster Cooled VTOL Module Cryofiber Web Improved Heat Sink Improved Cooling System Huge Storage Unit Large Battery Weight Redist. System Trap Scanner Advanced Visual Processing Unit Seismic Detector Transport Network Coupler Microactuators Advanced ECM Suite Reaction Control System Improved Power Shielding Improved Light Armor Plating Makeshift Light Armor Plating Makeshift Light Armor Plating Hardlight Generator Hacking Suite Corruption Screen Bomb Factory No. 2 Field Laser Advanced Beam Rifle Flak Gun Assault Cannon Remote Datajack Remote Datajack Ripper Makeshift Axe [Rating: 82] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Lightpack 2.0 Device Seismic Detector Storage Lightpack 2.0 Processor Improved Signal Interpreter Protection Core Shielding Weapon Improved Datajack Energy Gun Advanced Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 4 | . . . . . 2 2 . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 169 | 2 6 10 3 7 75 32 3 7 2 22 Power 13 | . . 1 . . 6 3 . 1 . 2 Engine 3 | . . 1 . . . 2 . . . . Core 10 | . . . . . 6 1 . 1 . 2 Reactor . | . . . . . . . . . . . Propulsion 42 | 2 . 2 . . 26 3 1 2 . 6 Treads 2 | 1 . 1 . . . . . . . . Leg 17 | . . . . . 12 . . . . 5 Wheel 2 | 1 . 1 . . . . . . . . Hover 14 | . . . . . 14 . . . . . Flight 7 | . . . . . . 3 1 2 . 1 Utility 38 | . 4 2 . . 8 13 1 2 2 6 Device 19 | . . . . . 4 8 1 1 2 3 Storage 5 | . 3 . . . 1 . . . . 1 Processor 4 | . . . . . 1 3 . . . . Hackware . | . . . . . . . . . . . Protection 10 | . 1 2 . . 2 2 . 1 . 2 Artifact . | . . . . . . . . . . . Weapon 76 | . 2 5 3 7 35 13 1 2 . 8 Energy Gun 17 | . 1 1 1 2 11 . . . . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 21 | . 1 3 1 1 7 5 . 1 . 2 Ballistic Cannon 3 | . . . . . 1 1 . . . 1 Launcher 9 | . . 1 . 1 4 2 1 . . . Special Weapon 1 | . . . . . . 1 . . . . Impact Weapon 3 | . . . . . . 2 . . . 1 Slashing Weapon 13 | . . . 1 3 7 . . . . 2 Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon 8 | . . . . . 5 2 . 1 . . Unidentified Prototypes 4 | . . . . . 2 . . . 1 1 Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . . 5 Parts Lost 35 | . . 7 . . 3 1 . 6 . 18 Power 5 | . . 1 . . . 1 . 1 . 2 Propulsion 15 | . . 2 . . 3 . . 2 . 8 Utility 4 | . . 1 . . . . . 1 . 2 Weapon 11 | . . 3 . . . . . 2 . 6 Highest Loss Streak 8 | . . 4 . . 2 1 . 6 . 8 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 85 | . 98 99 84 100 80 83 84 83 84 75 Engine 5 | . 14 13 14 14 1 5 . . . . Core 4 | . . . . . 7 1 7 7 7 5 Treads 4 | . 14 14 14 14 1 . . . . . Leg 3 | . . . . . 5 . . . . 14 Wheel 4 | . 14 13 14 14 1 . . . . . Hover 6 | . . . . . 18 12 . . . . Flight 6 | . . . . . . 10 23 22 23 . Device 3 | . . . . . 1 6 7 6 7 4 Storage 9 | . 14 14 14 14 9 7 7 7 7 6 Processor 7 | . . . . . 5 10 15 15 15 15 Protection 5 | . 12 14 14 14 1 4 . . . 3 Energy Gun 6 | . 2 9 1 9 16 4 . . . 2 Ballistic Gun 9 | . 25 18 1 13 8 9 . 4 7 3 Impact Weapon 2 | . . . . . . 3 7 7 7 3 Slashing Weapon 1 | . . . 11 1 . . . . . 2 Special Melee Weapon 2 | . . . . . . 3 7 6 7 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 128 | 13 31 31 27 28 21 28 16 18 18 128 Greatest Support 52 | 16 16 16 16 16 47 27 18 18 18 52 Greatest Overweight (x) 33 | . 1 1 1 1 1 3 . . . 33 Average Overweight (x) . | . . 1 1 1 . . . . . 1 Largest Inventory Capacity 40 | 8 25 15 15 15 40 40 40 40 40 40 Average Capacity 31 | 8 10 15 15 15 39 40 40 40 40 33 Most Carried 40 | 6 14 15 15 15 40 40 40 40 40 40 Average Carried 29 | 6 9 14 14 14 36 39 39 37 39 27 Final Capacity 40 | 8 15 15 15 15 40 40 40 40 40 25 Final Carried 40 | 6 14 13 14 15 40 40 40 37 40 24 Class Distribution -------------------- 39% | Hauler-Mutant 28% | Mutant 26% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 2818 | 220 227 246 . 198 1046 333 115 121 . 312 Remotely . | . . . . . . . . . . . Salvage Created 2454 | . 299 293 . 101 1149 165 11 149 . 287 Parts 130 | . 17 20 . 4 56 14 2 3 . 14 Haulers Intercepted 2 | . . . . . 2 . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . 17 7 . 9 Prevented 2 | . . . . . . . . . . 2 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 66 | . 9 9 . 3 21 7 3 4 . 10 Melee 4 | . . . . . . 1 1 . . 2 Guns 41 | . 9 7 . 3 15 1 . . . 6 Cannons 1 | . . . . . 1 . . . . . AOE 14 | . . 2 . . 5 3 2 2 . . Classes Destroyed 14 | . 2 . . 1 8 1 . 1 . 1 Worker 1 | . . . . . 1 . . . . . Builder 1 | . . . . . 1 . . . . . Hauler 2 | . . . . . 2 . . . . . Operator 1 | . . . . . 1 . . . . . Drone 2 | . . . . . . . . . . 2 Watcher 3 | . . . . . 3 . . . . . Swarmer 17 | . 3 3 . . . 4 3 . . 4 Grunt 35 | . 6 6 . 2 16 . . 2 . 3 Duelist 1 | . . . . . 1 . . . . . Sentry 4 | . . . . . 3 . . . . 1 Hunter 2 | . . . . . 1 1 . . . . Programmer 2 | . . . . . . 2 . . . . Assembled 1 | . . . . 1 . . . . . . Thug 1 | . . . . . . . . 1 . . Mutant 1 | . . . . . . . . 1 . . Best Kill Streak 5 | . 3 3 . 1 5 4 3 2 . 3 Combat Bots Only 4 | . 3 3 . 1 4 4 3 2 . 3 Max Kills in Single Turn 3 | . 1 2 . 1 2 3 1 1 . 1 Gunslinging 1 | . . . . . 1 . . . . . Exploded 3 | . . 2 . . 2 3 1 1 . . Melee 1 | . . . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Hostile Shots Fired 516 | . 43 64 . 7 73 38 13 29 . 249 Missed 191 | . 10 26 . 1 22 22 8 11 . 91 Damage Taken 4953 | . 371 472 . 77 764 360 123 400 . 2386 Core 1091 | . 101 116 . 32 129 31 8 180 . 494 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 17 | . . 3 . 6 8 . . . . . Regen/Repaired (Parts) 30 | . . . . . 30 . . . . . Core Remaining (%) 58 | 100 . . . . 76 . . . . . Volleys Fired 216 | . 52 39 . 11 57 13 6 4 . 34 Largest 3 | . 2 2 . 2 3 3 1 1 . 2 Hottest 160 | . 60 70 . 70 160 114 30 30 . 89 Shots Fired 411 | . 101 77 . 17 144 22 6 4 . 40 Gun 382 | . 101 76 . 17 131 17 . . . 40 Cannon 4 | . . . . . 2 2 . . . . Launcher 25 | . . 1 . . 11 3 6 4 . . Special . | . . . . . . . . . . . Kinetic 252 | . 96 56 . 10 45 11 . . . 34 Thermal 95 | . . 2 . 2 77 8 . . . 6 Explosive 23 | . . 1 . . 9 3 6 4 . . Electromagnetic 41 | . 5 18 . 5 13 . . . . . Robot Hit Streak 15 | . 15 7 . 5 9 2 . 3 . 5 Robot Miss Streak 12 | . 4 3 . 2 6 5 . . . 12 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 2 . . . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . Shots Hit Robots 286 | . 63 51 . 10 88 19 3 10 . 42 Core Hits 162 | . 22 22 . 5 64 12 3 9 . 25 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 8 | . . . . . . 4 . 1 . 3 Critical Strikes 11 | . . . . . 3 4 . 1 . 3 Burn 2 | . . . . . 2 . . . . . Corrupt 1 | . . . . . 1 . . . . . Smash 8 | . . . . . . 4 . 1 . 3 Melee Attacks 88 | . . . . 10 22 18 3 11 . 24 Impact 42 | . . . . . . 18 1 8 . 15 Slashing 33 | . . . . 10 19 . . . . 4 Piercing 5 | . . . . . . . . . . 5 Sneak Attacks 7 | . . . . . 3 . 1 3 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . 2 Damage Inflicted 6203 | . 629 610 . 101 2072 816 404 645 . 926 Guns 3171 | . 629 484 . 101 1442 105 . . . 410 Cannons 21 | . . . . . 21 . . . . . Explosions 1586 | . . 126 . . 609 182 344 325 . . Melee 1425 | . . . . . . 529 60 320 . 516 Ramming . | . . . . . . . . . . . Kinetic 1852 | . 617 303 . 46 431 65 . . . 390 Thermal 1026 | . . 25 . 13 928 40 . . . 20 Explosive 1520 | . . 126 . . 543 182 344 325 . . Electromagnetic 380 | . 12 156 . 42 170 . . . . . Impact 1280 | . . . . . . 529 60 320 . 371 Slashing 42 | . . . . . . . . . . 42 Piercing 103 | . . . . . . . . . . 103 Highest Corruption 7 | . 3 3 3 3 . 2 . . . 7 Average Corruption 2 | . 2 3 3 3 . 1 . . . 3 Corruption Purged 3 | . . . . . . 3 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 59 | . 3 13 10 10 . 2 . . . 21 Message Errors 11 | . . 4 . 2 . 1 . . . 4 Matter Fused 20 | . 1 3 4 3 . 1 . . . 8 Heat Flow Errors 8 | . 1 1 4 1 . . . . . 1 Energy Discharges 9 | . . 3 1 1 . . . . . 4 Data Loss (minor) 6 | . 1 1 1 . . . . . . 3 Data Loss (major) 2 | . . . . 1 . . . . . 1 Alerts 2 | . . . . 2 . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 474 | . . . . . . 269 35 63 . 107 Projectiles . | . . . . . . . . . . . Explosions 39 | . . . . . . 4 35 . . . Melee 435 | . . . . . . 265 . 63 . 107 Knockbacks 8 | . . . . . . 6 . . . 2 Impact 8 | . . . . . . 6 . . . 2 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 231 | . . . . . 30 114 45 42 . . Shots 5 | . . . . . 1 1 2 1 . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 411 | . 202 130 176 150 411 . . 6 . 270 Average Temperature 76 | . 25 50 84 36 116 . . 4 . 50 Received Heat Transfer 1493 | . 177 261 . 6 315 . . 81 . 653 Effects 7 | . 1 . . . 6 . . . . . Shutdowns 2 | . . . . . 2 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . Interference 1 | . 1 . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . Short Circuit 1 | . . . . . 1 . . . . . Damage (minor) 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . . . . . 1 . . 2 . 1 Impact Corruptions 21 | . . . . . . 11 . 4 . 6 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . . 3 . . . . . Heat Transferred 2294 | . . 74 . 37 2072 74 . . . 37 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Peak Influence 428 | . 237 135 . 84 428 266 . . . . Initial 172 | . . 39 . . . 172 . . . . Average 130 | . 135 84 . 21 159 153 . . . . Maximum Alert Level 2 | . 1 . . . 2 1 . . . . Low Security (%) 76 | 100 66 100 . 100 65 75 . . . . Level 1 19 | . 33 . . . 24 24 . . . . Level 2 3 | . . . . . 9 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 2 . . . 6 6 . . . . Investigation 3 | . 1 . . . 1 1 . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 9 | . 1 . . . 5 3 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 8 | . 3 . . . 2 3 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 129 | . 17 12 . 5 36 18 7 8 . 26 Peak Tracking Total 7 | . 6 3 . 1 5 5 4 5 . 7 Tactical Retreats 23 | . 1 2 . . 10 2 1 1 . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 8 | . 3 . . . 4 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 6 | . 1 . . . 2 3 . . . . Max in Single Turn 2 | . 1 . . . 1 2 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 14 | . 4 . . . 7 3 . . . . Terminals 11 | . 3 . . . 5 3 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 36 | . 12 . . . 16 8 . . . . Successful 18 | . 5 . . . 9 4 . . . . Failed 18 | . 7 . . . 7 4 . . . . Catastrophic 4 | . 1 . . . 2 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 28 | . 8 . 1 . 11 4 . . 4 . Terminals 30 | . 9 . . . 13 8 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . Recycling Units 3 | . 3 . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 6 | . 1 . . . 3 2 . . . . Record 1 | . . . . . 1 . . . . . Open DSF 1 | . . . . . . 1 . . . . Branch Access Points 3 | . 1 . . . 1 1 . . . . Alert Level 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . Scan Component 1 | . . . . . 1 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . Insert Component 1 | . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 7 | . 2 . . . 3 2 . . . . Terminals 7 | . 2 . . . 3 2 . . . . Botnet 7 | . 2 . . . 3 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 4 . . . 5 3 . . . . Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 32 | . . . . . 32 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . 1 . 1 . . . Non-combat 2 | . . . . . 1 . 1 . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . 2 . 1 . . . parse_system 1 | . . . . . 1 . . . . . no_distress 2 | . . . . . 1 . 1 . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 6 | . . . . 4 . . . 2 . . Largest Group 4 | . . . . 4 3 . . 2 2 2 Highest-Rated Group 71 | . . . . 71 40 . . 40 40 40 Highest-Rated Ally 31 | . . . . 31 16 . . 20 20 20 Total Orders 2 | . . . . . . . . . . 2 GUARD 2 | . . . . . . . . . . 2 Ally Attacks 37 | . . . . 13 11 . . . . 13 Total Damage 567 | . . . . 142 124 . . . . 301 Kills 5 | . . . . 2 1 . . . . 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . 2 2 1 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 8451 | 4 660 758 493 479 2035 1196 568 548 633 1077 Spaces Moved 9559 | 2 386 538 422 335 1679 2011 1403 1120 1171 492 Core 20 | . . . . . . . . . . 20 Treads . | . . . . . . . . . . . Legs 622 | . . . . . 186 . . . . 436 Wheels 1862 | 2 386 538 422 335 179 . . . . . Hover 2248 | . . . . . 1314 934 . . . . Flight 4807 | . . . . . . 1077 1403 1120 1171 36 Fastest Speed 34 | 100 100 115 115 115 52 34 34 34 34 34 Average Speed 62 | 100 106 115 115 115 65 42 34 34 34 176 Slowest Speed 1700 | 100 115 115 115 115 130 280 34 34 34 1700 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 9 | . . . . . . 9 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 67 | 2 57 76 90 62 71 50 98 94 86 60 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 3 | . . 1 . . . . . . 2 . Known Exits Taken 5 | . 1 . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . Scrap Searched 14 | . . . . 2 . . 5 2 2 3 Spaces Dug 13 | . . . . . 12 1 . . . . Terrain Destroyed 189 | . . 10 . . 83 40 32 24 . . Melee 12 | . . . . . 12 . . . . . Projectile 2 | . . . . . 1 1 . . . . AOE 175 | . . 10 . . 70 39 32 24 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total 11486 | 3 545 609 431 390 2439 2282 1485 1268 1405 629 Wait 1223 | . 82 15 . 25 499 157 67 122 225 31 Move 9531 | 1 385 537 421 334 1678 1992 1402 1119 1170 492 Hop 9 | . . . . . . 9 . . . . Pick Up 174 | . 14 7 2 2 79 32 2 5 5 26 Fast Attach 17 | . . . . . 11 2 . . . 4 Attach 42 | . 1 7 2 . 7 5 . 6 . 14 Detach 8 | . . . 2 . 3 1 . . . 2 Swap 110 | 2 5 3 1 7 57 25 3 1 2 4 Drop 59 | . 6 1 3 1 26 15 2 . 3 2 Fire 216 | . 52 39 . 11 57 13 6 4 . 34 Melee 84 | . . . . 10 22 18 3 11 . 20 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 13 | . . . . . . 13 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 665 | -10/Materials | Entered Mines 695 | -10/Mines | Met a Derelict bent on vengeance 1083 | -10/Mines | Core integrity fell below 50% 1093 | -10/Mines | Discovered new exit (range 12) 1136 | -10/Mines | Core integrity fell below 20% 1162 | -10/Mines | Lost 4 parts (1n1u2w) 1417 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1419 | -10/Mines | Discovered new exit (range 5) 1423 | -10/Mines | Entered Exiles 1441 | -10/Exiles | Discovered new exit (range 15) 1458 | -10/Exiles | Met 8R-AWN 1480 | -10/Exiles | Met EX-HEX 1532 | -10/Exiles | Met EX-DEC 1554 | -10/Exiles | Visited The Gauntlet 1735 | -10/Exiles | Met EX-BIN 1751 | -10/Exiles | Aligned with FarCom system 1752 | -10/Exiles | Given EX-Vault access code 1781 | -10/Exiles | Opened EX-Vault 1789 | -10/Exiles | Found Prototype Storage 1815 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1898 | -10/Exiles | Discovered new exit (range 10) 1916 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1916 | -10/Exiles | Entered Mines 1968 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2003 | -9/Mines | Received a Mining Laser from a helpful Derelict 2106 | -9/Mines | Excavation squad dispatched 2106 | -9/Mines | A large section of the Mines collapsed 2250 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2327 | -9/Mines | Discovered new exit (range 11) 2395 | -9/Mines | Entered Materials 2395 | -8/Materials | Accompanied by 3 allies 2395 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2397 | -8/Materials | Identified Lightpack 2.0 2768 | -8/Materials | Repaired Imp. Hover Unit? 2899 | -8/Materials | Build established: Hauler-Mutant 3253 | -8/Materials | Build established: Hauler-Skirmisher 3776 | -8/Materials | Discovered new exit (range 8) 4430 | -8/Materials | Entered Factory 4430 | -7/Factory | Evolved 2 slots: Utility x2 4487 | -7/Factory | Identified exit to DSF 5239 | -7/Factory | Identified exit to Storage 5239 | -7/Factory | Identified exit to Lower Caves 5310 | -7/Factory | Discovered new exit (range 8) 5313 | -7/Factory | Identified exit to Factory 5355 | -7/Factory | Build established: Hauler-Mutant 5626 | -7/Factory | Entered Lower Caves 5714 | -7/Lower Caves | Encountered a Warlord checkpoint 5800 | -7/Lower Caves | Learned Factory garrison access intel 5979 | -7/Lower Caves | Learned 4 Factory zone layouts 6187 | -7/Lower Caves | Discovered new exit (range 6) 6194 | -7/Lower Caves | Identified exit to Lower Caves 6194 | -7/Lower Caves | Entered another Lower Caves area 6215 | -7/Lower Caves | Discovered exit to Factory (range 5) 6333 | -7/Lower Caves | Attacked by a faux Warlord 6392 | -7/Lower Caves | Lost 6 parts (1p2n1u2w) 6544 | -7/Lower Caves | Learned Factory terminal intel 6587 | -7/Lower Caves | Encountered a Warlord checkpoint 6596 | -7/Lower Caves | Learned Factory garrison access intel 6659 | -7/Lower Caves | Discovered new exit (range 15) 6663 | -7/Lower Caves | Identified exit to Zion 6742 | -7/Lower Caves | Entered Zion 6742 | -7/Zion | Accompanied by 2 allies 6749 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6768 | -7/Zion | Discovered new exit (range 14) 6774 | -7/Zion | Identified exit to Proximity Caves 6786 | -7/Zion | Found Prototype Device 6825 | -7/Zion | Learned location of Storage (-7) 6884 | -7/Zion | Given the Hacking Drone Bay 6885 | -7/Zion | Found Prototype Device 6886 | -7/Zion | Identified Hacking Drone Bay 6897 | -7/Zion | Learned location of Armory (-3) 6911 | -7/Zion | Learned location of 1 exit from Lower Caves 6977 | -7/Zion | Found CR-A16's Pointy Stick 7039 | -7/Zion | Loaded intel: 4 derelict terminal locations 7100 | -7/Zion | Rebuked by Imprinter 7126 | -7/Zion | Opened final containment barrier to the Deep Caves 7132 | -7/Zion | Discovered new exit (range 5) 7132 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7134 | -7/Zion | Identified exit to Deep Caves 7375 | -7/Zion | Entered Proximity Caves 7375 | -6/Proximity Caves | Accompanied by 2 allies 7441 | -6/Proximity Caves | Lost 4 parts (3n1w) 7611 | -6/Proximity Caves | Spotter reported a threat 7626 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7638 | -6/Proximity Caves | Spotter reported a threat 7708 | -6/Proximity Caves | Spotted B-75 Beast 7756 | -6/Proximity Caves | Learned Factory emergency access door positions 7776 | -6/Proximity Caves | Spotter reported a threat 7801 | -6/Proximity Caves | Core integrity fell below 50% 7906 | -6/Proximity Caves | Spotter reported a threat 8005 | -6/Proximity Caves | Core integrity fell below 20% 8062 | -6/Proximity Caves | Lost 8 parts (1p3n2u2w) 8171 | -6/Proximity Caves | Identified Bomb Factory No. 2 8444 | -6/Proximity Caves | Attracted the attention of an 0b10 base 8452 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08258_ Acquired Microactuators. 08270_ Acquired Adv. Visual Processing Unit. 08283_ Acquired Xenon Bombardment Thruster. 08289_ Acquired Transport Network Coupler. 08290_ System corrupted: Matter fused (-5). 08295_ Acquired Corruption Screen. 08307_ Acquired Hardlight Generator. 08314_ System corrupted: Heat flow error (+291). 08314_ Extracted 2 energy. 08319_ Acquired Lrg. Battery. 08325_ Acquired Weight Redist. System. 08335_ System corrupted: Component data lost. 08349_ Acquired 32 matter. 08376_ System corrupted: Energy discharge (-43). 08415_ System corrupted: Energy discharge (-54). 08430_ System corrupted: Matter fused (-8). 08436_ S-27 Virus springs to life. 08441_ G-50 Soldier springs to life. 08441_ Carbon-fiber Leg destroyed. 08448_ System corrupted: Matter fused (-7). 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"#???????#??????????????? | | #??" "?????# ##?????????????? | | ## #??" Y "??? #?????????????? | | ######### ####+###s## #?????????????? | | ????????## s @ #???????????????????? | | ?????????## # #???????????????????? | | ??????????####################???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 100 Armor Coverage 150 Core Shielding 20 Weapon Shielding 33 Evasion (%) 71 Targeting Accuracy 8 Melee Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Close Call Packrat Part-time Excavator Robot Respite What Is This Thing? Challenges ------------ None Game ------ Seed SkeletonArcExpander Manual? 0 Play Time 06:50:24 Cumulative 33.2 hours Start 2024.04.07 @ 14:05:13 End 2024.04.08 @ 14:45:05 Sessions 22 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 18/VGA_Max Map View 110x65 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 82223907-495d-430f-9ef5-7ebb061c3397