Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.09.12 @ 15:25:38 Player: darlorth Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (491) 2455 Value Destroyed (24139) 24139 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (7355) 7355 TOTAL SCORE: 44289 Bonus ------- High Alert Combat Kills 1958 Follower Combat Kills 1501 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Win 3000 Friendly Fire -304 Cogmind --------- Core Integrity 1264/1600 Matter 300/300 Energy 252/280 System Corruption 1% Temperature Cool (-83) Movement Treading (148) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (8) --- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (10) ----- Power Amplifier Cryofiber Web Advanced Heat Sink Advanced Heat Sink Experimental Cooling System Huge Storage Unit Experimental Terrain Scanner Core Analyzer Heavy Insulated Plating > --- WEAPON (6) ------- Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY (25) --- Light Quantum Reactor Light Quantum Reactor Biometal Heavy Treads Biometal Heavy Treads Advanced Cryofiber Web Advanced Heat Sink Matter Compressor (250) Long-range Sensor Array Advanced Targeting Computer Energy Filter Stasis Canceller Heavy Armor Plating Improved Hardlight Generator System Restoration Module Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Fusion Bomb Launcher Improved Datajack Shock Maul Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Power Amplifier Cryofiber Web Advanced Heat Sink Advanced Heat Sink Experimental Cooling System Huge Storage Unit Experimental Terrain Scanner Core Analyzer Layered Heavy Armor Plating > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Cooled Phase Cannon Enhanced Nova Cannon > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Advanced Heavy Treads Advanced Cryofiber Web Advanced Heat Sink Matter Compressor Long-range Sensor Array Long-range Terrain Scanner Advanced Targeting Computer Energy Filter Improved Weapon Cycler Stasis Canceller Improved Hardlight Generator Improved Component Analysis Suite System Restoration Module Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Fusion Bomb Launcher Improved Datajack Shock Maul [Rating: 211] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Hybrid Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Wheel Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Core Analyzer Protection Hardened Medium Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Precision Rocket Launcher Impact Weapon Shock Maul Slashing Weapon Longsword +1 Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Slots Evolved 19 | . 1 . . . 4 2 . . . . 2 . . . 2 . . . . 2 2 . 2 2 Power 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . . 1 . . . . . . . . . 1 . . 2 Utility 8 | . . . . . 2 1 . . . . 1 . . . 2 . . . . 1 1 . . . Weapon 4 | . . . . . . 1 . . . . . . . . . . . . . 1 . . 2 . Parts Attached 400 | 7 1 1 2 4 56 17 1 . . . 80 5 3 5 28 17 4 . 6 25 12 56 6 64 Power 49 | 1 . . . . 10 3 . . . . 7 2 . 1 4 2 . . . 4 2 3 2 8 Engine 11 | 1 . . . . 1 3 . . . . 4 1 . 1 . . . . . . . . . . Core 17 | . . . . . 9 . . . . . 2 1 . . 4 . . . . 1 . . . . Reactor 21 | . . . . . . . . . . . 1 . . . . 2 . . . 3 2 3 2 8 Propulsion 74 | 2 . . . . 13 3 1 . . . 19 . 1 1 9 2 . . 2 3 1 8 . 9 Treads 71 | 2 . . . . 13 3 1 . . . 16 . 1 1 9 2 . . 2 3 1 8 . 9 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 136 | 2 . 1 . . 12 5 . . . . 19 . . 3 7 6 1 . 1 13 7 28 2 29 Device 82 | . . . . . 7 1 . . . . 13 . . 2 5 2 1 . . 7 3 20 . 21 Storage 10 | 1 . 1 . . 3 1 . . . . . . . . . . . . . 1 . 1 . 2 Processor 16 | . . . . . 1 1 . . . . 1 . . . 2 2 . . . 2 2 2 1 2 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . Protection 28 | 1 . . . . 1 2 . . . . 5 . . 1 . 2 . . 1 3 2 5 1 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 141 | 2 1 . 2 4 21 6 . . . . 35 3 2 . 8 7 3 . 3 5 2 17 2 18 Energy Gun 65 | . . . . . 7 5 . . . . 20 1 . . 3 3 2 . 3 2 1 9 2 7 Energy Cannon 27 | . 1 . 1 . 8 . . . . . 3 . 1 . . 1 . . . 2 1 2 . 7 Ballistic Gun 14 | 2 . . . 2 1 . . . . . 1 . 1 . 2 . . . . 1 . 3 . 1 Ballistic Cannon 7 | . . . . . 2 . . . . . 2 . . . . . . . . . . 1 . 2 Launcher 11 | . . . . . 1 1 . . . . 4 . . . 2 2 . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . 1 1 . . . . 1 . . . . . . 1 Slashing Weapon 4 | . . . 1 1 2 . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 9 | . . . . 1 . . . . . . 4 1 . . 1 1 . . . . . 1 . . Unidentified Prototypes 28 | . . . 2 . 4 1 . . . . 7 . . 1 2 1 . . . 2 . 7 . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . System Corruption 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Parts Lost 41 | . . . . . 3 . . . . . 11 . . 1 1 . . . 2 5 . 7 . 11 Power 8 | . . . . . 1 . . . . . 2 . . . 1 . . . . 2 . . . 2 Propulsion 7 | . . . . . . . . . . . 5 . . . . . . . . 1 . 1 . . Utility 14 | . . . . . 2 . . . . . 2 . . 1 . . . . . 1 . 4 . 4 Weapon 12 | . . . . . . . . . . . 2 . . . . . . . 2 1 . 2 . 5 Highest Loss Streak 3 | . . . . . 1 . . . . . 3 . . 1 1 . . . 1 3 . 3 . 3 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Average Slot Usage (%) 95 | . 87 87 84 84 95 99 100 100 100 100 97 100 100 99 98 98 99 . 98 88 92 85 87 80 Engine 5 | . 12 12 12 12 3 12 14 14 14 14 7 1 6 9 3 . . . . . . . . . Core 2 | . . . . . 10 1 . . . . 3 4 . . 6 1 . . . . 2 . . . Reactor 3 | . . . . . . . . . . . 1 6 6 2 . 9 11 . 11 8 5 9 8 6 Treads 26 | . 25 25 25 25 32 27 28 28 28 28 27 31 31 31 26 26 27 . 27 19 22 15 12 15 Device 16 | . . . . . 11 14 14 14 14 14 16 18 18 14 23 20 22 . 22 21 15 20 23 23 Storage 11 | . 12 12 12 12 14 14 14 14 14 14 12 12 12 12 11 11 11 . 11 10 9 5 4 3 Processor 2 | . . . . . 2 . . . . . 2 . . . . 6 5 . 5 3 12 9 5 4 Protection 5 | . 12 12 12 12 1 6 7 7 7 7 4 6 6 9 8 4 5 . 5 5 4 6 8 2 Energy Gun 13 | . . . . . 8 20 21 21 21 21 13 17 6 6 9 12 15 . 14 16 15 11 25 15 Energy Cannon 2 | . 10 12 9 . 4 . . . . . 2 . 5 6 1 2 . . . . 2 3 . 5 Ballistic Gun 1 | . 13 12 9 13 . . . . . . . . 5 6 3 1 . . . 2 . 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 194 | 20 21 31 48 31 47 126 126 126 126 126 135 133 132 140 153 150 133 133 133 166 154 161 171 194 Greatest Support 305 | 40 40 40 40 40 86 92 92 92 92 92 148 148 148 148 148 157 157 157 157 162 181 230 230 305 Greatest Overweight (x) 12 | 3 . . 1 . . 1 1 1 1 1 12 . . . 1 1 . . . 1 . . . . Average Overweight (x) . | . . . . . . . 1 1 1 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 10 10 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 10 12 15 15 15 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 2 10 11 13 14 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | . 6 10 11 13 14 19 25 24 25 25 24 24 24 24 24 24 23 25 24 23 22 22 23 22 Final Capacity 25 | 10 10 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 1 10 11 13 14 15 25 25 25 25 25 25 25 25 25 25 25 25 25 23 23 24 25 24 25 Class Distribution -------------------- 33% | Hacker-Tank 23% | Hacker-Mutant 12% | Hacker-Gunner 11% | Scavenger-Gunner 5% | Hacker-Executioner 4% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Data Miner Hacker-Tank | -6/Proximity Caves Hacker-Tank | -6/Factory Hacker-Tank | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Tank | -5/Proximity Caves Hacker-Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Hacker-Gunner | -4/Factory Hacker-Gunner | -3/Research Hacker-Gunner | -3/Armory Scavenger-Executioner | -2/Research Hacker-Executioner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Matter Collected 6979 | 196 182 . . 89 692 187 37 16 . 27 1220 80 40 157 537 438 136 . 181 407 120 1078 60 1099 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 26302 | . 439 . . 428 2048 911 170 68 . 27 5206 99 . 531 1377 923 604 . 265 1066 669 3084 560 7827 Parts 1002 | . 35 . . 17 93 36 7 6 . 2 184 2 . 25 58 37 22 . 12 36 19 140 21 250 Haulers Intercepted 17 | . 2 . . . 5 1 . . . . 6 . . 1 . . . . . . . . . 2 Recyclers Shooed 11 | . 1 . . . 1 . . . . . 5 . . . 1 . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Combat Hostiles Destroyed 411 | . 9 . . 2 34 12 4 2 . 2 81 2 . 11 22 29 14 . 12 22 10 51 7 85 Melee 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . Guns 250 | . 1 . . . 8 9 4 2 . 2 61 1 . 6 15 21 13 . 12 20 5 24 6 40 Cannons 112 | . 8 . . . 23 . . . . . 17 . . 5 2 1 . . . 1 1 17 . 37 AOE 18 | . . . . . 2 . . . . . 2 . . . 4 6 . . . . . 4 . . Classes Destroyed 20 | . 6 . . 1 4 2 . . . . 2 1 . . . . 1 . . . . 3 . . Worker 17 | . 1 . . 2 1 1 . . . . 4 . . . 2 . . . . . . . . 6 Builder 15 | . 1 . . . 3 . . . . . 6 . . . 1 . . . . . . . . 4 Tunneler 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Hauler 17 | . 2 . . . 5 1 . . . . 6 . . 1 . . . . . . . . . 2 Recycler 27 | . . . . 4 1 3 . . . . 9 . . . 4 . . . . . . . . 6 Operator 7 | . . . . . 4 . . . . . 1 . . . . . . . . . 1 . . 1 Watcher 24 | . 2 . . . 4 2 . . . . 6 . . . 3 . . . . . . 3 1 3 Swarmer 61 | . 4 . . . 4 . . . . 2 9 . . 3 5 13 2 . 9 . . 8 . 2 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 143 | . 5 . . 2 22 5 4 1 . . 35 . . 5 4 8 5 . 2 7 . 8 . 30 Brawler 3 | . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . Duelist 7 | . . . . . . . . . . . 2 . . . 1 2 . . . . . . . 2 Sentry 43 | . . . . . 7 1 . . . . 12 . . . 2 3 2 . . 2 3 4 2 5 Demolisher 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Hunter 46 | . . . . . . 1 . 1 . . 6 1 . 1 . 2 1 . . . 4 7 2 20 Programmer 89 | . . . . . . 5 . . . . 15 . . 1 9 1 2 . . 12 3 14 3 24 Behemoth 6 | . . . . . . . . . . . 1 . . . . . 1 . 1 1 . . . 2 Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Master Thief 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Mutant 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Best Kill Streak 12 | . 7 . . 5 4 6 3 1 . 2 9 1 . 4 6 7 7 . 4 4 3 9 4 12 Combat Bots Only 11 | . 4 . . 2 3 5 3 1 . 2 4 1 . 4 4 7 7 . 4 4 3 9 4 11 Max Kills in Single Turn 5 | . 2 . . 1 2 2 1 1 . 1 2 1 . 2 2 3 2 . 2 1 1 5 2 3 Gunslinging 1 | . . . . . . . . . . . . . . . 1 1 . . 1 . . . 1 1 Exploded 4 | . . . . . 1 . . . . . 1 . . . 2 3 . . . . . 4 . . Melee 1 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Damage Taken 21486 | . 137 . . 13 862 409 53 63 . 9 3853 125 . 433 971 1039 316 . 661 1371 620 3980 258 6313 Core 1839 | . 25 . . 6 98 . . . . 9 248 . . 22 248 68 11 . 40 167 37 496 28 336 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 111 | . . . . . . . . . . . . . . . . . . . . . . 3 . 108 Redirected to Shielding 110 | . . . . . . . . . . . . . . . . . . . . . . . . 110 Regen/Repaired (Parts) 174 | . . . . . . . . . . . 174 . . . . . . . . . . . . . Core Remaining (%) 81 | 100 . . . 87 82 . . . . 98 . . . 68 . . . . 63 85 . 59 98 79 Volleys Fired 873 | . 28 . . . 119 28 5 2 . 3 195 7 1 21 50 44 22 . 21 39 23 104 11 150 Largest 6 | . 2 . . . 2 3 3 3 . 3 3 3 1 3 3 3 3 . 3 4 4 4 6 6 Hottest 529 | . 80 . . . 122 225 225 225 . 225 235 235 90 189 255 255 255 . 255 338 376 377 419 529 Shots Fired 2838 | . 56 . . 1 233 82 15 6 . 11 537 17 1 58 126 117 67 . 56 140 91 331 66 827 Gun 2081 | . 28 . . 1 95 81 15 6 . 11 398 17 . 37 107 95 67 . 56 136 75 228 66 562 Cannon 741 | . 28 . . . 135 . . . . . 135 . 1 21 16 18 . . . 4 16 102 . 265 Launcher 16 | . . . . . 3 1 . . . . 4 . . . 3 4 . . . . . 1 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 295 | . 28 . . 1 19 . . . . . 18 . . 20 29 14 . . . 20 . 69 . 77 Thermal 2527 | . 28 . . . 211 81 15 6 . 11 515 17 1 38 94 99 67 . 56 120 91 261 66 750 Explosive 16 | . . . . . 3 1 . . . . 4 . . . 3 4 . . . . . 1 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 83 | . 35 . . . 53 30 26 9 . 13 64 23 . 32 48 37 32 . 52 53 42 48 56 83 Robot Miss Streak 7 | . 2 . . . 1 3 3 2 . 5 4 1 . 1 3 7 3 . 3 2 3 2 1 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Secondary Targets 15 | . . . . . . . . . . . . . . . 2 2 . . 4 . . 1 3 3 Max Gunslinging Chain 2 | . . . . . . . . . . . . . . . 1 1 . . 2 . . 1 2 2 Shots Hit Robots 2314 | . 40 . . 11 204 73 11 6 . 9 458 20 . 42 115 102 59 . 50 121 78 267 53 595 Core Hits 1839 | . 18 . . 4 99 48 20 11 . 11 583 9 . 54 123 119 70 . 69 154 57 142 17 231 Critical Kills 17 | . . . . . 1 . . . . . 1 . . . . . . . . . . 2 1 12 Critical Parts Destroyed 21 | . . . . . . . . . . . . . . . . . . . . . . 5 . 16 Critical Strikes 75 | . . . . 1 10 10 . . . . 1 . . . . . . . . . 1 16 1 35 Burn 27 | . . . . . 9 10 . . . . . . . . . . . . . . 1 6 . 1 Meltdown 4 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . 2 Destroy 36 | . . . . . . . . . . . . . . . . . . . . . . 7 1 28 Blast 7 | . . . . . . . . . . . . . . . . . . . . . . 3 . 4 Sever 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Melee Attacks 40 | . . . . 11 8 . . . . . 3 7 . . . 2 1 . . . . 7 . 1 Impact 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 Slashing 17 | . . . . 10 7 . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 27 | . . . . 8 1 . . . . . 3 6 . . . 2 . . . . . 7 . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 71320 | . 654 . . 810 4302 1707 264 108 . 161 13576 323 . 1271 4050 3189 1761 . 1500 3889 2306 8935 1728 20786 Guns 50440 | . 206 . . . 1769 1562 264 108 . 161 9980 323 . 774 3132 2226 1761 . 1500 3819 1849 5838 1728 13440 Cannons 17180 | . 439 . . . 2143 . . . . . 3223 . . 497 429 378 . . . 70 457 2753 . 6791 Explosions 2460 | . . . . . 208 145 . . . . 287 . . . 444 585 . . . . . 344 . 447 Melee 943 | . . . . 794 149 . . . . . . . . . . . . . . . . . . . Ramming 297 | . 9 . . 16 33 . . . . . 86 . . . 45 . . . . . . . . 108 Kinetic 5132 | . 206 . . . 477 . . . . . 385 . . 284 689 234 . . . 253 . 1462 . 1142 Thermal 62769 | . 439 . . . 3435 1707 264 108 . 161 12954 323 . 987 2872 2370 1761 . 1500 3636 2306 7129 1728 19089 Explosive 2179 | . . . . . 208 . . . . . 151 . . . 444 585 . . . . . 344 . 447 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 943 | . . . . 794 149 . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . 1 1 1 1 . 1 1 1 1 1 7 . . 4 3 5 5 5 5 4 1 16 1 3 Average Corruption 2 | . 1 1 1 1 . 1 1 1 1 1 1 . . 2 2 4 5 5 5 2 1 10 1 2 Corruption Purged 33 | . . . . . . . . . . . 7 . . 2 . . . . . 1 . 20 . 3 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 392 | . 9 3 13 6 . . 14 14 2 16 30 . . 12 23 51 36 . 54 30 3 54 . 22 Message Errors 96 | . 1 1 6 3 . . 4 6 . 2 4 . . 2 8 12 8 . 11 7 1 14 . 6 Matter Fused 102 | . 2 2 1 1 . . 4 3 . 3 8 . . 3 7 18 13 . 16 6 . 11 . 4 Heat Flow Errors 51 | . 1 . . . . . 2 1 . 2 8 . . 4 2 4 3 . 12 3 2 3 . 4 Energy Discharges 55 | . 2 . 2 1 . . 3 1 . 4 4 . . 1 5 8 5 . 3 4 . 6 . 6 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 41 | . 3 . 3 . . . 1 3 1 2 . . . . 1 6 4 . 4 5 . 7 . 1 Data Loss (major) 14 | . . . 1 . . . . . 1 1 3 . . 1 . 1 1 . 2 1 . 2 . . Misfires 13 | . . . . 1 . . . . . 2 2 . . 1 . 1 1 . 2 1 . 2 . . Alerts 4 | . . . . . . . . . . . . . . . . . 1 . 2 . . 1 . . Weapon Failures 15 | . . . . . . . . . . . 1 . . . . 1 . . 2 3 . 7 . 1 Overload Shots 11 | . . . . . . . . . . . 5 . . . . . . . . . . 5 . 1 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 984 | . 11 . . 204 30 . . . . . 306 . . . 64 78 . . . . 31 27 . 233 Projectiles 458 | . 11 . . . 12 . . . . . 116 . . . 52 37 . . . . 31 27 . 172 Explosions 304 | . . . . . . . . . . . 190 . . . 12 41 . . . . . . . 61 Melee 222 | . . . . 204 18 . . . . . . . . . . . . . . . . . . . Knockbacks 27 | . . . . . 8 . . . . . 7 . . . 1 . . . . . . 7 . 4 Impact 3 | . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . Kinetic 21 | . . . . . 7 . . . . . 3 . . . . . . . . . . 7 . 4 Secondary 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Self-Inflicted Damage 362 | . . . . . 19 110 . . . . 106 . . . . . . . . . . . . 127 Shots 7 | . . . . . 1 2 . . . . 2 . . . . . . . . . . . . 2 Rammed 22 | . 4 . . 2 4 . . . . . 4 . . . 3 . . . . . . . . 5 Targets Rammed 28 | . 5 . . 2 6 . . . . . 5 . . . 3 . . . . . . . . 7 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . 1 . . . 2 . . . . . 1 . . . . . . . . . . . . 2 Highest Temperature 836 | . 264 . . . 336 153 205 186 . 239 400 192 . 210 598 559 317 . 408 836 471 732 291 467 Average Temperature 114 | . 80 . . . 46 37 82 54 . 103 82 87 . 93 158 198 99 . 139 211 186 181 116 166 Received Heat Transfer 4959 | . 102 . . 12 738 138 45 18 . . 1557 . . 177 214 384 159 . 153 217 54 280 9 702 Effects 46 | . . . . . . . . . . . 1 . . . 11 9 . . . 12 1 8 . 4 Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Energy Bleed 5 | . . . . . . . . . . . . . . . . 2 . . . 2 1 . . . Interference 21 | . . . . . . . . . . . 1 . . . 8 4 . . . 2 . 3 . 3 Matter Decay 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . Short Circuit 5 | . . . . . . . . . . . . . . . . 2 . . . . . 2 . 1 Damage (minor) 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Damage (major) 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . Damage (core) 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Total Turns 77 | . . . . . . . . . . . . . . . . . . . . . . 8 . 69 Longest Duration 31 | . . . . . . . . . . . . . . . . . . . . . . 8 . 31 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Robots Melted 29 | . . . . . 1 3 . . . . 1 1 . . 1 1 1 . . 1 4 6 1 8 Combat Hostiles 28 | . . . . . . 3 . . . . 1 1 . . 1 1 1 . . 1 4 6 1 8 Parts Melted 215 | . 2 . . . 11 9 . . . . 21 2 . 3 7 7 4 . 4 7 15 27 8 88 Heat Transferred 77932 | . 925 . . . 7178 3208 220 90 . 155 15198 700 . 1155 3590 3431 2700 . 1845 3596 2965 8958 1961 20057 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Peak Influence 936 | . 181 . . 95 282 161 . . . . 425 . . . 297 . . . . 145 176 678 383 936 Initial 173 | . . . . . . 19 . . . . . . . . 14 . . . . . 18 59 139 173 Average 139 | . 61 . . 10 69 45 . . . . 73 . . . 94 . . . . 35 94 344 202 540 Maximum Alert Level 3 | . . . . . 1 . . . . . 2 . . . 1 . . . . . . 2 1 3 Low Security (%) 78 | 100 100 100 . 100 91 100 . . . . 91 . . . 88 . . . . 100 100 20 60 8 Level 1 9 | . . . . . 8 . . . . . 8 . . . 11 . . . . . . 35 39 15 Level 2 8 | . . . . . . . . . . . . . . . . . . . . . . 43 . 50 Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . 25 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 90 | . 1 . . 1 7 5 . . . . 30 . . . 4 . 1 . . 8 2 7 1 23 Investigation 13 | . 1 . . . 1 . . . . . 4 . . . . . 1 . . 1 . 2 . 3 Extermination 43 | . . . . . . 5 . . . . 12 . . . 4 . . . . 6 1 5 1 9 Reinforcement 22 | . . . . 1 6 . . . . . 9 . . . . . . . . 1 1 . . 4 Assault 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Garrison 9 | . . . . . . . . . . . 5 . . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . 4 Construction Impeded 4 | . . . . 1 1 . . . . . 1 . . . . . . . . . . . . 1 Haulers Reinforced 5 | . . . . . . . . . . . 4 . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Distress Signals 27 | . 1 . . . 8 . . . . . 2 . . . 1 . . . . . . 8 . 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 537 | . 14 5 . 2 54 16 4 2 . 2 102 3 . 16 32 36 15 . 13 24 12 67 8 110 Peak Tracking Total 11 | . 5 4 . 2 4 4 3 1 . 2 5 1 . 5 4 8 7 . 4 4 3 7 4 11 Tactical Retreats 18 | . 1 . . 1 2 . . . . . 2 . . 1 . 5 . . . . . 4 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Traps Triggered 22 | . 1 . . . 11 1 . . . . . . . . 1 . . . . . . 6 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 45 | . . . . . . . . . . . 45 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . 2 1 . . . . . . . 3 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Machines Disabled 31 | . . . . . 3 3 . . . . 8 1 . . . 1 1 . . . 1 7 . 6 Max in Single Turn 3 | . . . . . 1 2 . . . . 3 1 . . . 1 1 . . . 1 1 . 2 Garrison Access 7 | . . . . . 1 . . . . . 3 . . . . . . . . . 1 . . 2 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Machines Accessed 58 | . 7 1 4 1 7 . . 1 4 1 14 1 . . . 2 1 . 1 4 1 2 1 5 Terminals 23 | . 6 . . 1 5 . . . . 1 6 . . . . . 1 . 1 1 . . . 1 Fabricators 8 | . . . . . . . . . . . 3 . . . . . . . . 1 . 2 1 1 Repair Stations 3 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 Recycling Units 3 | . . . . . . . . . . . 1 . . . . . . . . 2 . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . . . . . 3 . . . . . . . . . 1 . . 2 Total Hacks 204 | . 28 1 49 3 21 . . 1 29 1 29 1 . . . 11 3 . 1 6 1 6 3 10 Successful 171 | . 21 1 49 3 16 . . 1 29 1 15 1 . . . 11 3 . 1 5 1 4 2 7 Failed 33 | . 7 . . . 5 . . . . . 14 . . . . . . . . 1 . 2 1 3 Catastrophic 6 | . 1 . . . 1 . . . . . 3 . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 86 | . 24 . 1 1 10 . . . . 1 7 . 4 . 15 . . . . 8 . 4 . 11 Terminals 56 | . 27 . . 3 10 . . . . 1 9 . . . . . 3 . 1 1 . . . 1 Fabricators 24 | . . . . . . . . . . . 9 . . . . . . . . 3 . 6 3 3 Repair Stations 6 | . 1 . . . . . . . . . 3 . . . . . . . . . . . . 2 Recycling Units 4 | . . . . . . . . . . . 2 . . . . . . . . 2 . . . . Scanalyzers 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . 1 . . . . . 6 . . . . . . . . . 1 . . 4 Terminal Hacks 122 | . 13 1 49 3 4 . . 1 29 1 3 1 . . . 11 3 . 1 1 . . . 1 Record 76 | . 1 . 49 . . . . . 11 1 . . . . . 10 3 . 1 . . . . . Part Schematic 12 | . 2 . . . . . . . 10 . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 2 . . . . . . . 3 . . . . . . . . . . . . . . . Open Door 5 | . . 1 . . . . . 1 . . . 1 . . . 1 . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . . 1 3 . . . . . 2 . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 16 | . . . . . . . . . . . 6 . . . . . . . . 2 . 4 2 2 Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Load Schematic 8 | . . . . . . . . . . . 3 . . . . . . . . 1 . 2 1 1 Build 7 | . . . . . . . . . . . 2 . . . . . . . . 1 . 2 1 1 Repair Station Hacks 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . 2 Scan Component 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Repair 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Recycling Unit Hacks 3 | . . . . . . . . . . . 1 . . . . . . . . 2 . . . . Retrieve Components 3 | . . . . . . . . . . . 1 . . . . . . . . 2 . . . . Scanalyzer 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . Insert Component 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . Analyze 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . . . . . 3 . . . . . . . . . 1 . . 2 Seal Access 7 | . . . . . 1 . . . . . 3 . . . . . . . . . 1 . . 2 Unauthorized Hacks 8 | . 7 . . . 1 . . . . . . . . . . . . . . . . . . . Terminals 7 | . 6 . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 6 . . . 5 . . . . . 10 . . . . . 1 . . 2 . 2 . 5 Full Trace Events 12 | . 2 . . . 2 . . . . . 4 . . . . . 1 . . 1 . 1 . 1 Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 5 . . . 3 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 54 | . 2 . . . 4 . . . 10 . . . 14 . 12 . . . . 12 . . . . Parts Built 7 | . . . . . . . . . . . 2 . . . . . . . . 1 . 2 1 1 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 486 | . . . . . . . . . . . 72 . . . . . . . . 93 . 204 93 24 Total Part Build Rating 35 | . . . . . . . . . . . 6 . . . . . . . . 7 . 12 7 3 Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Time 71 | . . . . . . . . . . . 22 . . . . . . . . . . . . 49 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . . . . . . . . . . . 10 . . . . . . . . 12 . . . . Parts Scanalyzed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 1 . . . . . 3 . . . . . . . . . . . . . Non-combat 4 | . . . . . 1 . . . . . 3 . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . 1 . . . . . 3 . . . . . . . . . . . . . parse_system 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . find_recycling 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . . 6 . . . . . . . . . . . . 3 Programmers 9 | . . . . . . . . . . . 6 . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . 3 . . . 1 . . . . . 3 . . Allies Hacked 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Total Allies 34 | . . . . 3 . . . . . 1 . 3 10 . 3 1 . . . 1 . 4 . 8 Largest Group 10 | . . . . 3 3 . . . . 1 1 3 10 10 2 1 1 . . 1 . 3 . 8 Highest-Rated Group 883 | . . . . 40 40 . . . . 96 96 60 307 307 170 127 29 . . 29 . 269 . 883 Highest-Rated Ally 269 | . . . . 16 16 . . . . 96 96 20 41 41 127 127 29 . . 29 . 269 . 269 Zionite Dispatches 7 | . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . 3 Heavy 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Experimental 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Hero 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Ally Attacks 205 | . . . . . 27 . . . . 4 17 16 . 45 23 10 8 . . . . 23 . 32 Total Damage 9343 | . . . . . 334 . . . . 96 935 502 . 1760 1574 600 147 . . . . 1251 . 2144 Kills 48 | . . . . . 4 . . . . 1 7 3 . 11 7 2 . . . . . 6 . 7 Allies Corrupted 6 | . . . . . . . . . . . . . . 2 2 . . . . . . 2 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . . . 2 . . 1 2 . 2 . 1 2 1 . 2 2 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 5 | . . . . . . . . . . . . . . . 3 . . . . 1 . . . 1 Component Schematics 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Trap Installations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Turns Passed 46553 | 73 1323 430 920 981 3356 2632 2190 906 226 2612 8778 2146 1963 1593 2077 2370 1584 8 2024 2291 572 1777 382 3339 Spaces Moved 23143 | 49 756 252 568 582 1559 1257 925 382 97 1108 4012 1293 1185 893 970 1397 957 6 1236 902 268 708 156 1625 Core 23 | 23 . . . . . . . . . . . . . . . . . . . . . . . . Treads 22751 | 26 756 252 568 582 1559 1257 925 382 97 1108 3643 1293 1185 893 970 1397 957 6 1236 902 268 708 156 1625 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 369 | . . . . . . . . . . . 369 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 145 151 235 235 235 235 140 160 160 160 160 156 156 156 156 161 167 151 155 148 Average Speed 177 | 120 160 160 160 160 153 197 235 235 235 235 193 160 160 160 180 157 156 156 157 215 167 154 155 152 Slowest Speed 480 | 200 160 160 240 160 163 235 235 235 235 235 480 160 160 160 244 242 156 156 161 254 167 167 155 158 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 5 97 37 89 86 96 27 79 57 75 98 82 91 88 75 24 98 91 7 98 16 6 41 5 36 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 14 | . . 1 1 1 . . . . 1 1 . . 1 . 5 1 . . . . . . . 2 Known Exits Taken 23 | 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Scrap Searched 21 | . . . . 1 . . 2 2 . 2 . 3 4 2 . 2 2 . 1 . . . . . Spaces Dug 29 | . . . . . 5 . . . . . 16 . . . . . . . . . . 6 . 2 Terrain Destroyed 444 | . . . . . 23 38 . . . . 112 . . 6 52 60 . . . 4 4 43 . 102 Melee 6 | . . . . . 5 . . . . . . . . . . . . . . . . . . 1 Projectile 128 | . . . . . . . . . . . 27 . . 6 4 1 . . . 4 4 29 . 53 AOE 310 | . . . . . 18 38 . . . . 85 . . . 48 59 . . . . . 14 . 48 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Total 26715 | 63 813 279 579 619 2271 1349 931 388 96 1110 4590 1350 1253 1013 1185 1472 999 5 1275 1173 332 1164 272 2134 Wait 1681 | . 5 22 . 19 472 9 . 1 . . 149 35 58 89 109 . 12 . 7 175 15 219 93 192 Move 23118 | 48 755 251 567 581 1558 1256 924 381 96 1107 4011 1292 1184 892 969 1396 956 5 1235 901 267 707 155 1624 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 258 | 8 14 3 5 2 20 20 . 2 . . 42 1 2 2 8 6 3 . 2 19 8 38 3 50 Fast Attach 85 | . . . . . 26 5 . . . . 28 2 2 2 6 3 . . . 1 . 7 1 2 Attach 140 | 7 . . 2 1 5 3 . . . . 23 . . 1 6 3 1 . 4 17 7 23 2 35 Detach 7 | . . . . . . . . . . . 1 . . . . . . . . 3 2 1 . . Swap 175 | . 1 1 . 3 25 9 1 . . . 29 3 1 2 16 11 3 . 2 7 5 26 3 27 Drop 265 | . 5 2 5 . 32 19 1 2 . . 59 3 5 4 18 7 1 . 4 11 5 32 4 46 Fire 873 | . 28 . . . 119 28 5 2 . 3 195 7 1 21 50 44 22 . 21 39 23 104 11 150 Melee 40 | . . . . 11 8 . . . . . 3 7 . . . 2 1 . . . . 7 . 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 28 | . 5 . . 2 6 . . . . . 5 . . . 3 . . . . . . . . 7 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap 45 | . . . . . . . . . . . 45 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research -3/Armory -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 14 | -11/Scrapyard | Identified exit to Materials 14 | -11/Scrapyard | Discovered exit to Materials (range 14) 74 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Evolved 1 slot: Power x1 313 | -10/Materials | Build established: Hacker-Mutant 321 | -10/Materials | Identified exit to Materials 321 | -10/Materials | Discovered exit to Materials (range 15) 513 | -10/Materials | Identified exit to Mines 513 | -10/Materials | Discovered exit to Mines (range 6) 902 | -10/Materials | Discovered exit to Materials (range 5) 998 | -10/Materials | Discovered exit to Materials (range 16) 1397 | -10/Materials | Entered Mines 1466 | -10/Mines | Learned location of Storage (-9) 1466 | -10/Mines | Discovered exit to Materials (range 3) 1616 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1766 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1766 | -10/Mines | Identified exit to Exiles 1766 | -10/Mines | Discovered exit to Exiles (range 5) 1789 | -10/Mines | Assembled infested the area 1827 | -10/Mines | Entered Exiles 1859 | -10/Exiles | Identified exit to Mines 1859 | -10/Exiles | Discovered exit to Mines (range 15) 1893 | -10/Exiles | Met 8R-AWN 1915 | -10/Exiles | Met EX-HEX 1965 | -10/Exiles | Met EX-BIN 2104 | -10/Exiles | Met EX-DEC 2111 | -10/Exiles | Learned location of Zion (-6) 2190 | -10/Exiles | Visited The Gauntlet 2464 | -10/Exiles | Aligned with FarCom system 2466 | -10/Exiles | Given EX-Vault access code 2504 | -10/Exiles | Opened EX-Vault 2515 | -10/Exiles | Found Prototype Energy Cannon 2518 | -10/Exiles | Identified Firepult 2526 | -10/Exiles | Found Prototype Slashing Weapon 2527 | -10/Exiles | Identified Longsword +1 2575 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2718 | -10/Exiles | Discovered exit to Mines (range 14) 2747 | -10/Exiles | Stole two prototypes: Longsword +1, Firepult 2747 | -10/Exiles | Entered Mines 3291 | -9/Mines | Learned location of 1 exit from Materials 3484 | -9/Mines | Identified exit to Materials 3484 | -9/Mines | Discovered exit to Materials (range 10) 3663 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3728 | -9/Mines | Entered Materials 3728 | -8/Materials | Accompanied by 3 allies 3728 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3729 | -8/Materials | Identified exit to Factory 5926 | -8/Materials | Discovered exit to Factory (range 10) 6668 | -8/Materials | Discovered exit to Factory (range 14) 7084 | -8/Materials | Entered Factory 7084 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7086 | -7/Factory | FarCom data flow suspended 7779 | -7/Factory | Build established: Hacker-Tank 8519 | -7/Factory | Identified exit to Factory 8519 | -7/Factory | Discovered exit to Factory (range 16) 9704 | -7/Factory | Identified exit to Lower Caves 9704 | -7/Factory | Discovered exit to Lower Caves (range 4) 9716 | -7/Factory | Entered Lower Caves 10053 | -7/Lower Caves | Learned Factory trap positions 11223 | -7/Lower Caves | Identified exit to Lower Caves 11223 | -7/Lower Caves | Discovered exit to Lower Caves (range 6) 11906 | -7/Lower Caves | Entered another Lower Caves area 11986 | -7/Lower Caves | Discovered exit to Factory (range 12) 12019 | -7/Lower Caves | Learned Factory interactive machine intel 12026 | -7/Lower Caves | Learned Factory emergency access door positions 12791 | -7/Lower Caves | Identified exit to Data Miner 12791 | -7/Lower Caves | Discovered exit to Data Miner (range 7) 12812 | -7/Lower Caves | Entered Data Miner 12812 | -7/Data Miner | Identified exit to Proximity Caves 12812 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 12857 | -7/Data Miner | Met Data Miner 12904 | -7/Data Miner | Learned location of Section 7 (-2) 12904 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12958 | -7/Data Miner | Received God Mode back door access code from Data Miner 13038 | -7/Data Miner | Entered Proximity Caves 13310 | -6/Proximity Caves | Escorted by Enhanced Grunt 14155 | -6/Proximity Caves | Discovered exit to Factory (range 12) 15650 | -6/Proximity Caves | Entered Factory 15650 | -6/Factory | Accompanied by 1 ally 15650 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15651 | -6/Factory | Loaded intel: 96 trap records 15653 | -6/Factory | Loaded intel: 52 interactive machine locations 16532 | -6/Factory | Garrison activated, responded to threat 16832 | -6/Factory | Identified exit to Factory 16832 | -6/Factory | Discovered exit to Factory (range 7) 17557 | -6/Factory | Spotted B-75 Beast 17736 | -6/Factory | Build established: Hacker-Gunner 17930 | -6/Factory | Fabricated Cryofiber Web (x1) 18972 | -6/Factory | Identified exit to Extension 18972 | -6/Factory | Discovered exit to Extension (range 13) 19356 | -6/Factory | Lost 3 parts (1p1n1u) 19382 | -6/Factory | Garrison activated, responded to threat 19576 | -6/Factory | Garrison activated, responded to threat 19914 | -6/Factory | Build established: Hacker-Tank 19986 | -6/Factory | Fabricated Cryofiber Web (x1) 20295 | -6/Factory | Identified exit to Lower Caves 20295 | -6/Factory | Discovered exit to Lower Caves (range 10) 20391 | -6/Factory | Repaired Med. Treads 20393 | -6/Factory | Incoming investigation squad redirected 20626 | -6/Factory | Build established: Hacker-Gunner 21183 | -6/Factory | Discovered exit to Factory (range 5) 21310 | -6/Factory | Build established: Scavenger-Tank 21865 | -6/Factory | Build established: Hacker-Skirmisher 21874 | -6/Factory | Discovered exit to Factory (range 2) 22217 | -6/Factory | Build established: Scavenger-Skirmisher 23261 | -6/Factory | Destroyed B-75 Beast 23594 | -6/Factory | Discovered exit to Factory (range 16) 23761 | -6/Factory | Build established: Scavenger-Mutant 24428 | -6/Factory | Entered Lower Caves 24438 | -6/Lower Caves | Learned location of 1 exit from Factory 24647 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 24992 | -6/Lower Caves | Build established: Hacker-Tank 25070 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 25888 | -6/Lower Caves | Identified exit to Lower Caves 25888 | -6/Lower Caves | Discovered exit to Lower Caves (range 13) 26574 | -6/Lower Caves | Entered Zion 26584 | -6/Zion | Learned Factory stockpile data 26664 | -6/Zion | Found CR-A16's Pointy Stick 27124 | -6/Zion | Build established: Hacker-Mutant 27372 | -6/Zion | Imprinted 27374 | -6/Zion | Declared Zion's savior 27550 | -6/Zion | Gained Derelict followers 27950 | -6/Zion | Received a visual enhancement algorithm 28006 | -6/Zion | Given A8's code to call for help 28232 | -6/Zion | Learned Factory repair station intel 28262 | -6/Zion | Identified exit to Proximity Caves 28460 | -6/Zion | Learned location of Warlord (-4) 28537 | -6/Zion | Entered Proximity Caves 28537 | -5/Proximity Caves | Accompanied by 10 allies 28795 | -5/Proximity Caves | Learned Factory garrison access intel 29305 | -5/Proximity Caves | Found Imp. Powered Armor 29466 | -5/Proximity Caves | Build established: Hacker-Tank 29581 | -5/Proximity Caves | Discovered exit to Factory (range 14) 30130 | -5/Proximity Caves | Entered Factory 30130 | -5/Factory | Evolved 2 slots: Utility x2 30131 | -5/Factory | Identified exit to Upper Caves 30132 | -5/Factory | Identified exit to Factory 30134 | -5/Factory | Loaded intel: 6 repair station locations 30135 | -5/Factory | Loaded intel: 3 garrison access locations 30448 | -5/Factory | Retrieved Zion intel report: Component Schematics 30878 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 31278 | -5/Factory | Discovered exit to Factory (range 15) 31404 | -5/Factory | Retrieved Zion intel report: Trap Installations 31481 | -5/Factory | Zion Heavy squad teleported in 31672 | -5/Factory | Zion hero teleported in (CL-ANK) 31697 | -5/Factory | Build established: Hacker-Mutant 32207 | -5/Factory | Entered Upper Caves 32207 | -5/Upper Caves | Accompanied by 1 ally (CL-ANK) 32207 | -5/Upper Caves | Spotted M8-S75(f) 32207 | -5/Upper Caves | Spotted JZ-3FM(f) 32208 | -5/Upper Caves | Encountered a Master Thief 32208 | -5/Upper Caves | Encountered a Master Thief 32208 | -5/Upper Caves | Allies destroyed JZ-3FM(f) 32212 | -5/Upper Caves | Allies destroyed M8-S75(f) 32316 | -5/Upper Caves | Build established: Hacker-Skirmisher 32447 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 32512 | -5/Upper Caves | Destroyed 7 combat bots 32541 | -5/Upper Caves | Found Prototype Processor 32541 | -5/Upper Caves | Identified Exp. Melee Analysis Suite 32846 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 32891 | -5/Upper Caves | Build established: Scavenger-Gunner 33299 | -5/Upper Caves | Learned Armory emergency access door positions 33299 | -5/Upper Caves | Learned Research stockpile data 33299 | -5/Upper Caves | Learned Research garrison access intel 33461 | -5/Upper Caves | Identified exit to Upper Caves 33461 | -5/Upper Caves | Discovered exit to Upper Caves (range 7) 33541 | -5/Upper Caves | Learned Factory security intel 34577 | -5/Upper Caves | Entered another Upper Caves area 34577 | -5/Upper Caves | Accompanied by 1 ally 34577 | -5/Upper Caves | Spotted DH-FIR(f) 34578 | -5/Upper Caves | Encountered a Master Thief 34578 | -5/Upper Caves | Firepult stolen by Master Thief 34578 | -5/Upper Caves | Spotted TP-97U(f) 34579 | -5/Upper Caves | Encountered a Master Thief 34584 | -5/Upper Caves | Destroyed TP-97U(f) 34824 | -5/Upper Caves | Spotted B-75 Beast 34831 | -5/Upper Caves | Destroyed B-75 Beast 35255 | -5/Upper Caves | P-70 Sage assimilated allied Soldier 6a 35421 | -5/Upper Caves | Learned Factory trap positions 35621 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 35645 | -5/Upper Caves | Encountered a Warlord checkpoint 35660 | -5/Upper Caves | Identified exit to Zhirov 35660 | -5/Upper Caves | Discovered exit to Zhirov (range 12) 35883 | -5/Upper Caves | Attracted the attention of an 0b10 base 35935 | -5/Upper Caves | Destroyed 7 combat bots 36161 | -5/Upper Caves | Entered Zhirov 36161 | -5/Zhirov | Identified exit to Proximity Caves 36161 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 36169 | -5/Zhirov | Entered Proximity Caves 36286 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 36644 | -4/Proximity Caves | Learned Research terminal intel 37108 | -4/Proximity Caves | Spotted B-86 Titan 37684 | -4/Proximity Caves | Destroyed B-86 Titan 37979 | -4/Proximity Caves | Build established: Scavenger-Mutant 38193 | -4/Proximity Caves | Entered Factory 38193 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 38194 | -4/Factory | Loaded intel: 90 trap records 38539 | -4/Factory | Build established: Hacker-Gunner 38726 | -4/Factory | Spotted B-86 Titan 39133 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 39535 | -4/Factory | Fabricated Exp. Cooling System (x1) 40045 | -4/Factory | Destroyed B-86 Titan 40075 | -4/Factory | Lost 3 parts (1p1n1u) 40420 | -4/Factory | Identified exit to Research 40420 | -4/Factory | Discovered exit to Research (range 6) 40438 | -4/Factory | Zion Offense Resupply teleported in 40484 | -4/Factory | Entered Research 40484 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 40486 | -3/Research | Loaded intel: 23 terminal locations 40487 | -3/Research | Loaded intel: 3 garrison access locations 40979 | -3/Research | Identified exit to Armory 40979 | -3/Research | Discovered exit to Armory (range 4) 41056 | -3/Research | Entered Armory 41419 | -3/Armory | Destroyed 9 combat bots 41425 | -3/Armory | Lost 3 parts (1n1u1w) 41478 | -3/Armory | System corruption reached 10% 41548 | -3/Armory | Lost 3 parts (2u1w) 41689 | -3/Armory | Found Fusion Bomb Launcher 41806 | -3/Armory | Found Prototype Device 41807 | -3/Armory | Identified Exp. Thermal Defense Suite 41934 | -3/Armory | Found Unknown Device 41935 | -3/Armory | Identified Adv. Force Booster 42032 | -3/Armory | Zion Experimental squad teleported in 42723 | -3/Armory | Fabricated Imp. Weapon Cycler (x2) 42729 | -3/Armory | Build established: Scavenger-Tank 42753 | -3/Armory | Identified exit to Research 42753 | -3/Armory | Discovered exit to Research (range 3) 42833 | -3/Armory | Entered Research 42833 | -2/Research | Evolved 2 slots: Weapon x2 42971 | -2/Research | Fabricated Exp. Cooling System (x1) 43144 | -2/Research | Build established: Scavenger-Executioner 43181 | -2/Research | Identified exit to Access 43181 | -2/Research | Discovered exit to Access (range 15) 43215 | -2/Research | Entered Access 43215 | -1/Access | Evolved 2 slots: Propulsion x2 43528 | -1/Access | Incoming investigation squad redirected 43699 | -1/Access | Fabricated Cryofiber Web (x1) 43895 | -1/Access | Retrieved Zion intel report: Depthwide Sectors/0 44011 | -1/Access | Build established: Hacker-Executioner 44062 | -1/Access | Destroyed 11 combat bots 44509 | -1/Access | Spotted B-99 Colossus 44569 | -1/Access | Destroyed B-99 Colossus 44572 | -1/Access | Lost 3 parts (3w) 45032 | -1/Access | Found Prototype Device 45033 | -1/Access | Identified Exp. Terrain Scanner 45056 | -1/Access | Garrison activated, responded to threat 45215 | -1/Access | First assault squad dispatched 45342 | -1/Access | Incoming assault squad redirected 45469 | -1/Access | Garrison activated, responded to threat 45743 | -1/Access | Incoming assault squad redirected 45866 | -1/Access | Destroyed 7 combat bots 45886 | -1/Access | Spotted B-99 Colossus 45962 | -1/Access | Spotted B-99 Colossus 45992 | -1/Access | Incoming assault squad redirected 46213 | -1/Access | Destroyed B-99 Colossus 46249 | -1/Access | Found Hvy. Insulated Plating 46265 | -1/Access | Zion Heavy squad teleported in 46359 | -1/Access | Zion Experimental squad teleported in 46376 | -1/Access | Allied Derelicts emerged from ambush trap array 46427 | -1/Access | Zion Heavy squad teleported in 46545 | -1/Access | Identified exit to Surface 46545 | -1/Access | Discovered exit to Surface (range 6) 46548 | -1/Access | Energy Cycler disabled 46554 | *** | Escaped! Last Messages --------------- >>\\ZION-DISPATCH-3 [ Target locked, reinforcements inbound... ] 46427_ M6-V9K(Z): "For Derelicts everywhere!" 46454_ Triggered Alarm Trap. 46454_ An alarm sounds. 46454_ ALERT: Alarm triggered, dispatching investigation squad. 46459_ P-80 Master destroyed. 46462_ P-80 Master suffers critical hit (Burn). 46464_ P-80 Master destroyed. 46465_ K-01 Serf collects debris. 46478_ U-05 Engineer lays Concrete. 46491_ Detecting system override signal. 46506_ G-73 Enforcer destroyed. 46541_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 46545_ The Access Shell folds into the floor. 46545_ EXIT=FOUND: SURFACE 46548_ ALERT: Power surge detected, dispatching additional patrols. [Achievement: Derelict Escape] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????#?????? | | ??????????????? ?????????????????????????????????? | | ???????????????? ???????? ??????? ???????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ??????????? ???????????? | | ???????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ??????????#????? | | ?????????????????????????????????????????????????? | | ????????????????????????#????????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? #????? ??? | | ?????????????????????????????????????? + ???????? | | ???????????????????????????????##????? #???? ??? | | ???????????????????????#?????????????? #????????? | | ?????????????????????#?????????#?????# #????????? | | ???????????????#????#????????#####???# #????????? | | ????????????????????########## ####### #???#????? | | ??#?????????????????" #????????? | | ????????##??????????" #?##?????? | | ##########?????? ???" #??#?????? | | ????? ?"??" #????????? | | ???? ????" "@ #????????? | | ?????????" "" #????????? | | ?? ??????" #????????? | | ######???????? ?????" ZZ #????#?#?# | | ????????????????????" """ """Z #???????#? | | ??????????????? ????" """T""" #??#?????? | | ?????????#?#?#?#????########## ####### #????????? | | ???????????#???#????????????###?????#%[#?#??##??? | | ???? ??#????##?????????#?########"##?#* #????????? | | ????????????????#????#?? # #????????? | | ????????????#?????#????#?? # #?#??????? | | ??????#???#???#?#??????????? ?"""" / #??#?????? | | "? ?? ???? ??????#???#? ????""""" # #??#?????? | | ??????????#??????????#?? ???? # #?#??????? | | ???????????????#?????#??????? ?# #???#????? | | ???? ?????#? ?#????????#? ?? ?# #????????? | | ###################???????? ??# #??#??#??? | | # #????#?? ?? # #???????#? | | # #???#???? ???# #????????? | | "" # """" #???????? ????# #??#?????? | | R"" # ""R"" #?#????##?###+#????# #????????? | | """ # "" "" ######????#?# #?#?## ##???????? | | # # ######## ##### #???#???? | | !! " / = " #???????? | | ##+##!! # "T #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 140 Coolant Potential 65 Energy Generation 53 Energy Capacity 2850 Matter Stores 306 Matter Capacity 350 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 210 Jamming Range 14 Power Amplification 20 Base Temperature (-) 100 Armor Coverage 900 Resistance: KI 35 Resistance: TH 65 Resistance: EX 35 Resistance: EM 65 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 66 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 16 Melee Accuracy 12 Target Analysis 8 Core Analysis 6 Recoil Reduction 8 Matter Filtering 50 Energy Filtering 50 Particle Charging 25 Salvage Targeting 4 Offensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Adv. Beam Cannon | -8/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Cryofiber Web | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Reaction Control System | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Imp. System Guard | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Imp. Transmission Jammer | -5/Factory | Z-intel Magnetic Acceleration Cannon | -5/Factory | Z-intel Hvy. Phase Cannon | -5/Factory | Z-intel Imp. Component Analysis Suite | -5/Factory | Z-intel Imp. Melee Analysis Suite | -5/Factory | Z-intel Imp. VSS Leg | -5/Factory | Z-intel Hrd. Light Armor Plating | -5/Factory | Z-intel Imp. Arc Projector | -5/Factory | Z-intel Com. Matter Pod | -5/Factory | Z-intel Imp. Salvage Targeting Computer | -5/Factory | Z-intel Imp. Targeting Computer | -5/Factory | Z-intel Adv. ECM Suite | -5/Factory | Z-intel Adv. Gravity Neutralizer | -4/Factory | Z-intel Exp. Cooling System | -4/Factory | Z-intel Enh. Coil Gun | -4/Factory | Z-intel Exp. System Shield | -4/Factory | Z-intel Enh. Force Rifle | -4/Factory | Z-intel Cld. Plasma Rifle | -4/Factory | Z-intel Hvy. Gatling Laser | -4/Factory | Z-intel Cld. Phase Gun | -4/Factory | Z-intel Biomechanical Wings | -4/Factory | Z-intel Adv. Myomer Leg | -4/Factory | Z-intel Vibroblade | -4/Factory | Z-intel Imp. Energy Well | -4/Factory | Z-intel Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive Fabricated ------------ Cryofiber Web | x1 | -6/Factory Cryofiber Web | x1 | -6/Factory Exp. Cooling System | x1 | -4/Factory Imp. Weapon Cycler | x2 | -3/Armory Exp. Cooling System | x1 | -2/Research Cryofiber Web | x1 | -1/Access Alien Tech Used ----------------- None Achievements -------------- Derelict Escape Challenges ------------ None Game ------ Seed PointySmallCasing Manual? 0 Play Time 05:34:43 Cumulative 241.9 hours Start 2022.09.10 @ 17:48:38 End 2022.09.12 @ 15:25:38 Sessions 9 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 255 Rogue 119 Adventurer 81 Explorer 55 Win Type 0 Total 13 Types 11/0/2/0/0/0/0/0/0 Lore% 33 Gallery% 69 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9fd8aab-cd2b-4633-8c45-4a15eed47240