Cogmind - Beta 17 --- EXPLORER MODE // 2026.08.04 @ 21:11:06 Player: Lenbot7 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (1330) 1330 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3230 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1450) Ox28 Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Terrain Scan Processor > --- WEAPON (3) ------- Mace Maul > --- INVENTORY (25) --- Aluminum Leg Medium Storage Unit Seismic Detector ECM Suite Utility Shielding Light Armor Plating EM Pulse Gun Light Assault Rifle Plasma Cutter Flail Peak State ------------ > --- POWER ------------ Improved Ion Engine Cooled Ion Engine Light Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Terrain Scan Processor Seismic Detector > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Mace > --- INVENTORY -------- Aluminum Leg ECM Suite Utility Shielding Light Armor Plating EM Pulse Gun EMP Blaster Plasma Cutter [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Terrain Scan Processor Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Launcher EMP Blaster Special Weapon Plasma Cutter Impact Weapon Mace Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power 2 | . 1 1 . Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 33 | . 16 3 14 Power 6 | . 2 . 4 Engine 6 | . 2 . 4 Core . | . . . . Reactor . | . . . . Propulsion 10 | . 5 . 5 Treads 4 | . 2 . 2 Leg . | . . . . Wheel . | . . . . Hover 5 | . 2 . 3 Flight 1 | . 1 . . Utility 6 | . 3 1 2 Device 3 | . 2 . 1 Storage 1 | . . . 1 Processor 2 | . 1 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | . 6 2 3 Energy Gun 2 | . 2 . . Energy Cannon . | . . . . Ballistic Gun 2 | . 1 . 1 Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon 2 | . 2 . . Impact Weapon 3 | . . 1 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . 1 . 1 Parts Lost 13 | . . 4 9 Power 5 | . . 2 3 Propulsion 4 | . . 1 3 Utility 1 | . . . 1 Weapon 3 | . . 1 2 Highest Loss Streak 6 | . . 3 6 To Critical Strikes . | . . . . Average Backups 9 | 7 8 9 9 Power . | 1 . . . Propulsion 2 | 2 2 1 1 Utility 3 | 3 3 3 3 Weapon 2 | 1 2 3 2 Tool/Special . | . . . . Unused Backups 10 | 7 2 . 1 Power 1 | 1 . . . Propulsion 2 | 2 . . . Utility 4 | 2 1 . 1 Weapon 3 | 2 1 . . Tool/Special . | . . . . Average Slot Usage (%) 84 | . 92 61 80 Engine 16 | . 23 9 9 Treads 9 | . 4 17 12 Hover 10 | . 13 . 9 Device 6 | . 6 7 7 Storage 10 | . 12 10 8 Processor 4 | . 1 3 8 Protection 2 | . 4 . . Energy Gun 7 | . 12 4 . Ballistic Gun 8 | . 8 10 8 Launcher 1 | . 1 1 1 Impact Weapon 4 | . . . 13 Peak Build Rating 21 | 7 12 11 21 Average Rating 12 | 7 9 8 16 On Entrance 8 | 7 7 11 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 94 | 18 26 21 94 Greatest Support 66 | 20 40 40 66 Greatest Overweight (x) 31 | . 3 . 31 Average Overweight (x) 1 | . 1 . 1 Largest Inventory Capacity 25 | 10 10 10 25 Average Capacity 12 | 10 10 10 18 Most Carried 13 | 7 10 10 13 Average Carried 9 | 7 8 9 9 Final Capacity 25 | 10 10 10 25 Final Carried 10 | 7 8 10 10 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 793 | 166 207 153 267 Remotely . | . . . . Salvage Created 1671 | . 694 298 679 Parts 90 | . 37 20 33 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 38 | . 15 10 13 Melee 1 | . . . 1 Guns 26 | . 12 7 7 AOE 7 | . 2 3 2 Classes Destroyed 10 | . 6 1 3 Worker 3 | . 1 . 2 Tunneler 1 | . 1 . . Hauler 1 | . 1 . . Recycler 1 | . . . 1 Watcher 4 | . 3 1 . Swarmer 12 | . 4 5 3 Grunt 22 | . 11 4 7 Brawler 1 | . . . 1 Duelist 1 | . . 1 . Sentry 2 | . . . 2 Best Kill Streak 6 | . 6 6 4 Combat Bots Only 5 | . 4 5 4 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging 1 | . 1 . . Exploded 2 | . 2 2 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 364 | . 83 65 216 Missed 114 | . 33 19 62 Hits 250 | . 50 46 154 Melee 4 | . . 2 2 Projectile 246 | . 50 44 152 Critical Strikes 8 | . 1 1 6 Damage Taken 2265 | . 391 356 1518 Core 741 | . 80 105 556 Absorbed by Shields . | . . . . Redirected to Shielding 5 | . 5 . . Ignored by Resistances 1416 | . 253 235 928 Regen/Repaired (Parts) 15 | . 15 . . Core Remaining (%) 80 | 100 68 73 . Volleys Fired 174 | . 62 49 63 Largest 2 | . 2 2 2 Hottest 100 | . 100 65 40 Shots Fired 215 | . 87 56 72 Gun 192 | . 71 55 66 Cannon . | . . . . Launcher 18 | . 11 1 6 Special 5 | . 5 . . Kinetic 156 | . 41 49 66 Thermal 20 | . 20 . . Explosive 1 | . . 1 . Electromagnetic 38 | . 26 6 6 Robot Hit Streak 36 | . 16 19 36 Robot Miss Streak 3 | . 2 3 1 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 174 | . 63 41 70 Core Hits 84 | . 33 21 30 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Critical Strikes 2 | . . . 2 Smash 2 | . . . 2 Melee Attacks 9 | . . . 9 Impact 9 | . . . 9 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2679 | . 1102 662 915 Guns 1387 | . 535 368 484 Cannons 14 | . . 14 . Explosions 994 | . 566 280 148 Melee 276 | . . . 276 Ramming 8 | . 1 . 7 Kinetic 1036 | . 270 282 484 Thermal 425 | . 169 229 27 Explosive 51 | . . 51 . Electromagnetic 869 | . 662 86 121 Impact 290 | . . 14 276 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 111 | . . 21 90 Projectiles . | . . . . Explosions 59 | . . 21 38 Melee 52 | . . . 52 Knockbacks 4 | . . . 4 Impact 4 | . . . 4 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 197 | . . 98 99 Shots 8 | . . 3 5 Rammed 2 | . . 1 1 Targets Rammed 3 | . 1 1 1 Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 332 | . 332 118 22 Average Temperature 63 | . 78 54 4 Received Heat Transfer 1461 | . 330 78 1053 Effects 3 | . 3 . . Interference 3 | . 3 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 5 | . 2 . 3 Combat Hostiles 4 | . 1 . 3 Parts Fried 4 | . 2 . 2 Impact Corruptions 4 | . . . 4 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 700 | . 400 250 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 1 2 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 146 | . 89 146 85 Initial 39 | . . 12 39 Average 19 | . 10 68 19 Influence Increases 1147 | . 433 316 398 Destroy 0b10 Robot/C 760 | . 300 200 260 Destroy 0b10 Robot/NC 50 | . 30 5 15 Destroy Leader 170 | . 68 52 50 Successful Hack 32 | . 16 10 6 Disable Machine 36 | . 16 8 12 Destroy Structure 69 | . 3 41 25 Lose Combat Pursuer 30 | . . . 30 Influence Decreases 1147 | . 393 225 529 Entered New Map 120 | . . 28 92 Time Decay 915 | . 393 157 365 Lost Part 112 | . . 40 72 Squads Dispatched 6 | . 2 2 2 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 20 11 27 Peak Tracking Total 7 | . 4 3 7 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 10 | . 5 . 5 Indirectly 3 | . . . 3 Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 10 | . 5 2 3 Max in Single Turn 2 | . 2 2 2 Machines Repaired . | . . . . Machines Dismantled 1 | . 1 . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 13 | . 8 2 3 Terminals 9 | . 5 2 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 52 | . 33 6 13 Successful 38 | . 26 4 8 Failed 14 | . 7 2 5 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 13 | . 6 3 4 Terminals 34 | . 22 6 6 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 8 | . 8 . . Scanalyzers 7 | . . . 7 Garrison Access . | . . . . Terminal Hacks 21 | . 16 3 2 Record 10 | . 7 3 . Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . 1 . . Alert Level 2 | . 2 . . Locate Traps 1 | . 1 . . Maintenance Status 1 | . 1 . . Reinforcement Status 1 | . 1 . . Recall Reinforcements 1 | . . . 1 Hauler Manifests 1 | . 1 . . Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 6 | . 6 . . Process 1 | . 1 . . Report Inventory 2 | . 2 . . Retrieve Matter 1 | . 1 . . Retrieve Components 2 | . 2 . . Scanalyzer 4 | . . . 4 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Retrieve Study 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 2 1 2 Terminals 5 | . 2 1 2 Botnet 3 | . 1 1 1 Skim 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 6 2 3 Full Trace Events 10 | . 6 2 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 2 | . . . 2 Parts Repaired 1 | . 1 . . Time 13 | . 13 . . Parts Recycled . | . . . . Recycled Matter 26 | . 26 . . Retrieved Matter 26 | . 26 . . Retrieved Components 9 | . 9 . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1851 | . 748 194 909 Terrain 274 | . . . 274 Seismic 1463 | . 634 194 635 ECM 114 | . 114 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2755 | 40 1446 291 978 Spaces Moved 1195 | 34 722 118 321 Core 3 | . . . 3 Treads 500 | . 156 118 226 Legs 60 | 34 26 . . Wheels . | . . . . Hover 632 | . 540 . 92 Flight . | . . . . Fastest Speed 116 | 120 116 160 160 Average Speed 181 | 120 171 160 218 Slowest Speed 1600 | 120 240 160 1600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 4 95 17 36 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 65 | . 3 39 23 Melee . | . . . . Projectile . | . . . . AOE 65 | . 3 39 23 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1566 | 33 837 174 522 Wait 98 | . . . 98 Move 1192 | 33 721 117 321 Hop . | . . . . Pick Up 29 | . 14 3 12 Fast Attach 8 | . 6 2 . Attach 21 | . 8 1 12 Detach 1 | . 1 . . Swap 16 | . 12 . 4 Drop 14 | . 9 1 4 Fire 174 | . 62 49 63 Melee 7 | . . . 7 Ram 1 | . . . 1 Kick . | . . . . Crush 2 | . 1 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 3 | . 3 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 3) 41 | -11/Scrapyard | Entered Materials 41 | -10/Materials | Evolved 1 slot: Power x1 318 | -10/Materials | Build established: Hacker-Mutant 410 | -10/Materials | Identified exit to Mines 410 | -10/Materials | Discovered exit to Mines (range 8) 658 | -10/Materials | Identified exit to Materials 658 | -10/Materials | Discovered exit to Materials (range 5) 803 | -10/Materials | Discovered exit to Materials (range 10) 1086 | -10/Materials | Discovered exit to Materials (range 6) 1210 | -10/Materials | Repaired Hover Unit? 1487 | -10/Materials | Entered another Materials area 1487 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1645 | -9/Materials | Lost 3 parts (2p1w) 1706 | -9/Materials | Identified exit to Materials 1706 | -9/Materials | Discovered exit to Materials (range 10) 1778 | -9/Materials | Entered another Materials area 1778 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2726 | -8/Materials | Core integrity fell below 50% 2745 | -8/Materials | Core integrity fell below 20% 2747 | -8/Materials | Lost 6 parts (1p3n1u1w) 2756 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. M-13 Machinist repairs Y-45 Defender. K-01 Serf collects debris. U-05 Engineer builds a Door. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. Critical hit (Burn: +37). M-13 Machinist repairs G-50 Soldier. K-01 Serf collects debris. Critical hit (Burn: +37). M-13 Machinist repairs A-02 Transporter. U-05 Engineer lays Concrete. U-05 Engineer repairs door. U-05 Engineer lays Concrete. Y-45 Defender IFF system glitched. 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Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hover Unit | 50% | -10/Materials Studied --------- Lgt. Ion Engine | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Item+ Novice Programmer Organ Harvest Overwhelming There's More Where That Came From True Hacker Challenges ------------ None Game ------ Seed NetworkedVisualRay Manual? 0 Play Time 00:33:26 Cumulative 4.3 hours Start 2026.08.04 @ 20:37:07 End 2026.08.04 @ 21:11:06 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 17 Rogue 16 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 837b9032-0254-4288-bb7b-a006e993d8e6